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Diamond_Nicholas

explodeion

Feb 2nd, 2020
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  1.  
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(Enum,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Part0 = Instance.new("Part")
  19. Trail1 = Instance.new("Trail")
  20. Part2 = Instance.new("Part")
  21. Trail3 = Instance.new("Trail")
  22. Part4 = Instance.new("Part")
  23. Trail5 = Instance.new("Trail")
  24. Part6 = Instance.new("Part")
  25. Trail7 = Instance.new("Trail")
  26. Part8 = Instance.new("Part")
  27. SpecialMesh9 = Instance.new("SpecialMesh")
  28. Script10 = Instance.new("Script")
  29. Part11 = Instance.new("Part")
  30. Trail12 = Instance.new("Trail")
  31. Part13 = Instance.new("Part")
  32. Trail14 = Instance.new("Trail")
  33. Part15 = Instance.new("Part")
  34. Trail16 = Instance.new("Trail")
  35. Part17 = Instance.new("Part")
  36. Trail18 = Instance.new("Trail")
  37. Part19 = Instance.new("Part")
  38. Trail20 = Instance.new("Trail")
  39. Part21 = Instance.new("Part")
  40. Trail22 = Instance.new("Trail")
  41. Part23 = Instance.new("Part")
  42. Trail24 = Instance.new("Trail")
  43. Part25 = Instance.new("Part")
  44. Trail26 = Instance.new("Trail")
  45. Part27 = Instance.new("Part")
  46. Part28 = Instance.new("Part")
  47. Part29 = Instance.new("Part")
  48. Part30 = Instance.new("Part")
  49. Part31 = Instance.new("Part")
  50. Part32 = Instance.new("Part")
  51. Part33 = Instance.new("Part")
  52. Part34 = Instance.new("Part")
  53. Part35 = Instance.new("Part")
  54. Part36 = Instance.new("Part")
  55. Part37 = Instance.new("Part")
  56. Part38 = Instance.new("Part")
  57. Part39 = Instance.new("Part")
  58. Part40 = Instance.new("Part")
  59. Part41 = Instance.new("Part")
  60. Part42 = Instance.new("Part")
  61. Part43 = Instance.new("Part")
  62. Part44 = Instance.new("Part")
  63. Part45 = Instance.new("Part")
  64. Part46 = Instance.new("Part")
  65. Part47 = Instance.new("Part")
  66. Part48 = Instance.new("Part")
  67. Part49 = Instance.new("Part")
  68. Part50 = Instance.new("Part")
  69. Part51 = Instance.new("Part")
  70. Part52 = Instance.new("Part")
  71. Part53 = Instance.new("Part")
  72. Part54 = Instance.new("Part")
  73. Part55 = Instance.new("Part")
  74. Part56 = Instance.new("Part")
  75. Part57 = Instance.new("Part")
  76. Part58 = Instance.new("Part")
  77. Part59 = Instance.new("Part")
  78. Part60 = Instance.new("Part")
  79. Part61 = Instance.new("Part")
  80. Part62 = Instance.new("Part")
  81. Part0.Parent = mas
  82. Part0.CFrame = CFrame.new(98.8998718, 317.537292, -95.3188324, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
  83. Part0.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
  84. Part0.Position = Vector3.new(98.8998718, 317.537292, -95.3188324)
  85. Part0.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
  86. Part0.Color = Color3.new(0.87451, 0.87451, 0.870588)
  87. Part0.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  88. Part0.BottomSurface = Enum.SurfaceType.Smooth
  89. Part0.BrickColor = BrickColor.new("Quill grey")
  90. Part0.Material = Enum.Material.Sand
  91. Part0.TopSurface = Enum.SurfaceType.Smooth
  92. Part0.brickColor = BrickColor.new("Quill grey")
  93. Trail1.Parent = Part0
  94. Trail1.LightInfluence = 1
  95. Trail1.Lifetime = 6
  96. Part2.Parent = mas
  97. Part2.CFrame = CFrame.new(184.366531, 240.880646, 69.8557281, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
  98. Part2.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
  99. Part2.Position = Vector3.new(184.366531, 240.880646, 69.8557281)
  100. Part2.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
  101. Part2.Color = Color3.new(0.87451, 0.87451, 0.870588)
  102. Part2.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  103. Part2.BottomSurface = Enum.SurfaceType.Smooth
  104. Part2.BrickColor = BrickColor.new("Quill grey")
  105. Part2.Material = Enum.Material.Sand
  106. Part2.TopSurface = Enum.SurfaceType.Smooth
  107. Part2.brickColor = BrickColor.new("Quill grey")
  108. Trail3.Parent = Part2
  109. Trail3.LightInfluence = 1
  110. Trail3.Lifetime = 6
  111. Part4.Parent = mas
  112. Part4.CFrame = CFrame.new(68.6704865, 289.068817, 60.244278, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
  113. Part4.Position = Vector3.new(68.6704865, 289.068817, 60.244278)
  114. Part4.Color = Color3.new(0.87451, 0.87451, 0.870588)
  115. Part4.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  116. Part4.BottomSurface = Enum.SurfaceType.Smooth
  117. Part4.BrickColor = BrickColor.new("Quill grey")
  118. Part4.Material = Enum.Material.Sand
  119. Part4.TopSurface = Enum.SurfaceType.Smooth
  120. Part4.brickColor = BrickColor.new("Quill grey")
  121. Trail5.Parent = Part4
  122. Trail5.LightInfluence = 1
  123. Trail5.Lifetime = 6
  124. Part6.Parent = mas
  125. Part6.CFrame = CFrame.new(152.693451, 313.361694, -71.8909149, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
  126. Part6.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
  127. Part6.Position = Vector3.new(152.693451, 313.361694, -71.8909149)
  128. Part6.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
  129. Part6.Color = Color3.new(0.87451, 0.87451, 0.870588)
  130. Part6.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  131. Part6.BottomSurface = Enum.SurfaceType.Smooth
  132. Part6.BrickColor = BrickColor.new("Quill grey")
  133. Part6.Material = Enum.Material.Sand
  134. Part6.TopSurface = Enum.SurfaceType.Smooth
  135. Part6.brickColor = BrickColor.new("Quill grey")
  136. Trail7.Parent = Part6
  137. Trail7.LightInfluence = 1
  138. Trail7.Lifetime = 6
  139. Part8.Name = "Explosion"
  140. Part8.Parent = mas
  141. Part8.CFrame = CFrame.new(68.769989, 93.8830948, -38.2781982, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  142. Part8.Position = Vector3.new(68.769989, 93.8830948, -38.2781982)
  143. Part8.Size = Vector3.new(12, 16.4000015, 12)
  144. Part8.Anchored = true
  145. Part8.FormFactor = Enum.FormFactor.Custom
  146. Part8.formFactor = Enum.FormFactor.Custom
  147. SpecialMesh9.Parent = Part8
  148. SpecialMesh9.MeshId = "http://www.roblox.com/asset/?id=92588061"
  149. SpecialMesh9.Scale = Vector3.new(56, 56, 56)
  150. SpecialMesh9.TextureId = "http://www.roblox.com/asset/?id=40302087"
  151. SpecialMesh9.MeshType = Enum.MeshType.FileMesh
  152. Script10.Parent = Part8
  153. table.insert(cors,sandbox(Script10,function()
  154. local s = Instance.new("Sound")
  155.  
  156. s.Name = "Sound"
  157. s.SoundId = "rbxassetid://2814354338"
  158. s.Volume = 10
  159. s.Looped = false
  160. s.archivable = false
  161.  
  162. s.Parent = game.Workspace
  163.  
  164. wait()
  165.  
  166. s:play()
  167. end))
  168. Part11.Parent = mas
  169. Part11.CFrame = CFrame.new(45.6460457, 253.607742, 4.31951094, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
  170. Part11.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
  171. Part11.Position = Vector3.new(45.6460457, 253.607742, 4.31951094)
  172. Part11.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
  173. Part11.Color = Color3.new(0.87451, 0.87451, 0.870588)
  174. Part11.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  175. Part11.BottomSurface = Enum.SurfaceType.Smooth
  176. Part11.BrickColor = BrickColor.new("Quill grey")
  177. Part11.Material = Enum.Material.Sand
  178. Part11.TopSurface = Enum.SurfaceType.Smooth
  179. Part11.brickColor = BrickColor.new("Quill grey")
  180. Trail12.Parent = Part11
  181. Trail12.LightInfluence = 1
  182. Trail12.Lifetime = 6
  183. Part13.Parent = mas
  184. Part13.CFrame = CFrame.new(-31.5127411, 237.611847, -27.119978, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
  185. Part13.Position = Vector3.new(-31.5127411, 237.611847, -27.119978)
  186. Part13.Color = Color3.new(0.87451, 0.87451, 0.870588)
  187. Part13.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  188. Part13.BottomSurface = Enum.SurfaceType.Smooth
  189. Part13.BrickColor = BrickColor.new("Quill grey")
  190. Part13.Material = Enum.Material.Sand
  191. Part13.TopSurface = Enum.SurfaceType.Smooth
  192. Part13.brickColor = BrickColor.new("Quill grey")
  193. Trail14.Parent = Part13
  194. Trail14.LightInfluence = 1
  195. Trail14.Lifetime = 6
  196. Part15.Parent = mas
  197. Part15.CFrame = CFrame.new(119.423637, 259.18866, -27.7949486, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
  198. Part15.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
  199. Part15.Position = Vector3.new(119.423637, 259.18866, -27.7949486)
  200. Part15.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
  201. Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
  202. Part15.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  203. Part15.BottomSurface = Enum.SurfaceType.Smooth
  204. Part15.BrickColor = BrickColor.new("Quill grey")
  205. Part15.Material = Enum.Material.Sand
  206. Part15.TopSurface = Enum.SurfaceType.Smooth
  207. Part15.brickColor = BrickColor.new("Quill grey")
  208. Trail16.Parent = Part15
  209. Trail16.LightInfluence = 1
  210. Trail16.Lifetime = 6
  211. Part17.Parent = mas
  212. Part17.CFrame = CFrame.new(36.201786, 312.416748, -78.2493362, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
  213. Part17.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
  214. Part17.Position = Vector3.new(36.201786, 312.416748, -78.2493362)
  215. Part17.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
  216. Part17.Color = Color3.new(0.87451, 0.87451, 0.870588)
  217. Part17.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  218. Part17.BottomSurface = Enum.SurfaceType.Smooth
  219. Part17.BrickColor = BrickColor.new("Quill grey")
  220. Part17.Material = Enum.Material.Sand
  221. Part17.TopSurface = Enum.SurfaceType.Smooth
  222. Part17.brickColor = BrickColor.new("Quill grey")
  223. Trail18.Parent = Part17
  224. Trail18.LightInfluence = 1
  225. Trail18.Lifetime = 6
  226. Part19.Parent = mas
  227. Part19.CFrame = CFrame.new(-22.344635, 262.15625, -82.294754, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
  228. Part19.Position = Vector3.new(-22.344635, 262.15625, -82.294754)
  229. Part19.Color = Color3.new(0.87451, 0.87451, 0.870588)
  230. Part19.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  231. Part19.BottomSurface = Enum.SurfaceType.Smooth
  232. Part19.BrickColor = BrickColor.new("Quill grey")
  233. Part19.Material = Enum.Material.Sand
  234. Part19.TopSurface = Enum.SurfaceType.Smooth
  235. Part19.brickColor = BrickColor.new("Quill grey")
  236. Trail20.Parent = Part19
  237. Trail20.LightInfluence = 1
  238. Trail20.Lifetime = 6
  239. Part21.Parent = mas
  240. Part21.CFrame = CFrame.new(-3.23055553, 315.981598, 20.0412369, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
  241. Part21.Position = Vector3.new(-3.23055553, 315.981598, 20.0412369)
  242. Part21.Color = Color3.new(0.87451, 0.87451, 0.870588)
  243. Part21.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  244. Part21.BottomSurface = Enum.SurfaceType.Smooth
  245. Part21.BrickColor = BrickColor.new("Quill grey")
  246. Part21.Material = Enum.Material.Sand
  247. Part21.TopSurface = Enum.SurfaceType.Smooth
  248. Part21.brickColor = BrickColor.new("Quill grey")
  249. Trail22.Parent = Part21
  250. Trail22.LightInfluence = 1
  251. Trail22.Lifetime = 6
  252. Part23.Parent = mas
  253. Part23.CFrame = CFrame.new(16.4446754, 323.128723, 58.9052696, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
  254. Part23.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
  255. Part23.Position = Vector3.new(16.4446754, 323.128723, 58.9052696)
  256. Part23.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
  257. Part23.Color = Color3.new(0.87451, 0.87451, 0.870588)
  258. Part23.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  259. Part23.BottomSurface = Enum.SurfaceType.Smooth
  260. Part23.BrickColor = BrickColor.new("Quill grey")
  261. Part23.Material = Enum.Material.Sand
  262. Part23.TopSurface = Enum.SurfaceType.Smooth
  263. Part23.brickColor = BrickColor.new("Quill grey")
  264. Trail24.Parent = Part23
  265. Trail24.LightInfluence = 1
  266. Trail24.Lifetime = 6
  267. Part25.Parent = mas
  268. Part25.CFrame = CFrame.new(89.9320526, 201.831787, -27.1199875, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
  269. Part25.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
  270. Part25.Position = Vector3.new(89.9320526, 201.831787, -27.1199875)
  271. Part25.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
  272. Part25.Color = Color3.new(0.87451, 0.87451, 0.870588)
  273. Part25.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  274. Part25.BottomSurface = Enum.SurfaceType.Smooth
  275. Part25.BrickColor = BrickColor.new("Quill grey")
  276. Part25.Material = Enum.Material.Sand
  277. Part25.TopSurface = Enum.SurfaceType.Smooth
  278. Part25.brickColor = BrickColor.new("Quill grey")
  279. Trail26.Parent = Part25
  280. Trail26.LightInfluence = 1
  281. Trail26.Lifetime = 6
  282. Part27.Parent = mas
  283. Part27.CFrame = CFrame.new(11.2112474, -3.55418921, 31.1672821, 0.522876024, 0.754421473, 0.396798491, 0.265657008, 0.298094243, -0.916824043, -0.809955001, 0.584797561, -0.0445510112)
  284. Part27.Orientation = Vector3.new(66.4700012, 96.4100037, 41.7099991)
  285. Part27.Position = Vector3.new(11.2112474, -3.55418921, 31.1672821)
  286. Part27.Rotation = Vector3.new(92.7799988, 23.3799992, -55.2700005)
  287. Part27.Color = Color3.new(0.87451, 0.87451, 0.870588)
  288. Part27.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  289. Part27.Anchored = true
  290. Part27.BottomSurface = Enum.SurfaceType.Smooth
  291. Part27.BrickColor = BrickColor.new("Quill grey")
  292. Part27.Material = Enum.Material.Sand
  293. Part27.TopSurface = Enum.SurfaceType.Smooth
  294. Part27.brickColor = BrickColor.new("Quill grey")
  295. Part28.Parent = mas
  296. Part28.CFrame = CFrame.new(42.5417862, -4.45046997, 56.9715042, -0.124221012, 0.953652263, 0.274074227, 0.265657037, 0.298094064, -0.916824043, -0.956031144, -0.0410790555, -0.290373921)
  297. Part28.Orientation = Vector3.new(66.4700012, 136.649994, 41.7099991)
  298. Part28.Position = Vector3.new(42.5417862, -4.45046997, 56.9715042)
  299. Part28.Rotation = Vector3.new(107.57, 15.9099998, -97.4199982)
  300. Part28.Color = Color3.new(0.87451, 0.87451, 0.870588)
  301. Part28.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  302. Part28.Anchored = true
  303. Part28.BottomSurface = Enum.SurfaceType.Smooth
  304. Part28.BrickColor = BrickColor.new("Quill grey")
  305. Part28.Material = Enum.Material.Sand
  306. Part28.TopSurface = Enum.SurfaceType.Smooth
  307. Part28.brickColor = BrickColor.new("Quill grey")
  308. Part29.Parent = mas
  309. Part29.CFrame = CFrame.new(24.1267262, -1.37700462, 48.3075943, -0.0343900025, 0.64249903, 0.765514493, -0.0276440028, 0.765062988, -0.643361926, -0.99902612, -0.0432870984, -0.00854927395)
  310. Part29.Orientation = Vector3.new(40.0400009, 90.6399994, -2.06999993)
  311. Part29.Position = Vector3.new(24.1267262, -1.37700462, 48.3075943)
  312. Part29.Rotation = Vector3.new(90.7600021, 49.9500008, -93.0599976)
  313. Part29.Color = Color3.new(0.87451, 0.87451, 0.870588)
  314. Part29.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  315. Part29.Anchored = true
  316. Part29.BottomSurface = Enum.SurfaceType.Smooth
  317. Part29.BrickColor = BrickColor.new("Quill grey")
  318. Part29.Material = Enum.Material.Sand
  319. Part29.TopSurface = Enum.SurfaceType.Smooth
  320. Part29.brickColor = BrickColor.new("Quill grey")
  321. Part30.Parent = mas
  322. Part30.CFrame = CFrame.new(11.8678799, 2.04667854, 35.2010574, 0.763257027, 0.288664877, 0.578023672, 0, 0.894641876, -0.446784019, -0.646094978, 0.341011018, 0.682841778)
  323. Part30.Orientation = Vector3.new(26.5400009, 40.25, 0)
  324. Part30.Position = Vector3.new(11.8678799, 2.04667854, 35.2010574)
  325. Part30.Rotation = Vector3.new(33.2000008, 35.3100014, -20.7199993)
  326. Part30.Color = Color3.new(0.87451, 0.87451, 0.870588)
  327. Part30.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  328. Part30.Anchored = true
  329. Part30.BottomSurface = Enum.SurfaceType.Smooth
  330. Part30.BrickColor = BrickColor.new("Quill grey")
  331. Part30.Material = Enum.Material.Sand
  332. Part30.TopSurface = Enum.SurfaceType.Smooth
  333. Part30.brickColor = BrickColor.new("Quill grey")
  334. Part31.Parent = mas
  335. Part31.CFrame = CFrame.new(93.8024139, -1.62348938, 55.9265213, -0.708196998, 0.705599606, 0.0242113862, 0.265657008, 0.298094034, -0.916823983, -0.654128015, -0.642860055, -0.398556739)
  336. Part31.Orientation = Vector3.new(66.4700012, 176.520004, 41.7099991)
  337. Part31.Position = Vector3.new(93.8024139, -1.62348938, 55.9265213)
  338. Part31.Rotation = Vector3.new(113.5, 1.38999999, -135.110001)
  339. Part31.Color = Color3.new(0.87451, 0.87451, 0.870588)
  340. Part31.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  341. Part31.Anchored = true
  342. Part31.BottomSurface = Enum.SurfaceType.Smooth
  343. Part31.BrickColor = BrickColor.new("Quill grey")
  344. Part31.Material = Enum.Material.Sand
  345. Part31.TopSurface = Enum.SurfaceType.Smooth
  346. Part31.brickColor = BrickColor.new("Quill grey")
  347. Part32.Parent = mas
  348. Part32.CFrame = CFrame.new(56.3042412, 4.87366486, 58.8808289, 0.171629921, 0.440152049, 0.881367922, 0, 0.894643128, -0.446781605, -0.985161543, 0.0766810924, 0.153547525)
  349. Part32.Orientation = Vector3.new(26.5400009, 80.1200027, 0)
  350. Part32.Position = Vector3.new(56.3042412, 4.87366486, 58.8808289)
  351. Part32.Rotation = Vector3.new(71.0299988, 61.8100014, -68.6999969)
  352. Part32.Color = Color3.new(0.87451, 0.87451, 0.870588)
  353. Part32.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  354. Part32.Anchored = true
  355. Part32.BottomSurface = Enum.SurfaceType.Smooth
  356. Part32.BrickColor = BrickColor.new("Quill grey")
  357. Part32.Material = Enum.Material.Sand
  358. Part32.TopSurface = Enum.SurfaceType.Smooth
  359. Part32.brickColor = BrickColor.new("Quill grey")
  360. Part33.Parent = mas
  361. Part33.CFrame = CFrame.new(97.8890533, 3.97738647, 55.9719696, -0.50551033, 0.385492265, 0.771916509, 0, 0.894643128, -0.446781516, -0.862820625, -0.225852653, -0.452251285)
  362. Part33.Orientation = Vector3.new(26.5400009, 120.370003, 0)
  363. Part33.Position = Vector3.new(97.8890533, 3.97738647, 55.9719696)
  364. Part33.Rotation = Vector3.new(135.350006, 50.5299988, -142.669998)
  365. Part33.Color = Color3.new(0.87451, 0.87451, 0.870588)
  366. Part33.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  367. Part33.Anchored = true
  368. Part33.BottomSurface = Enum.SurfaceType.Smooth
  369. Part33.BrickColor = BrickColor.new("Quill grey")
  370. Part33.Material = Enum.Material.Sand
  371. Part33.TopSurface = Enum.SurfaceType.Smooth
  372. Part33.brickColor = BrickColor.new("Quill grey")
  373. Part34.Parent = mas
  374. Part34.CFrame = CFrame.new(74.1148453, 1.44998169, 61.0817413, -0.666810989, 0.465373963, 0.58205694, -0.0276439991, 0.765062511, -0.643362403, -0.744714022, -0.445091456, -0.497287303)
  375. Part34.Orientation = Vector3.new(40.0400009, 130.509995, -2.06999993)
  376. Part34.Position = Vector3.new(74.1148453, 1.44998169, 61.0817413)
  377. Part34.Rotation = Vector3.new(127.699997, 35.5999985, -145.089996)
  378. Part34.Color = Color3.new(0.87451, 0.87451, 0.870588)
  379. Part34.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  380. Part34.Anchored = true
  381. Part34.BottomSurface = Enum.SurfaceType.Smooth
  382. Part34.BrickColor = BrickColor.new("Quill grey")
  383. Part34.Material = Enum.Material.Sand
  384. Part34.TopSurface = Enum.SurfaceType.Smooth
  385. Part34.brickColor = BrickColor.new("Quill grey")
  386. Part35.Parent = mas
  387. Part35.CFrame = CFrame.new(112.905022, 0.553699732, 46.1444778, -0.990104854, 0.0676252916, 0.122960426, -0.0276439954, 0.765062869, -0.643361986, -0.137579992, -0.640394866, -0.755623102)
  388. Part35.Orientation = Vector3.new(40.0400009, 170.759995, -2.06999993)
  389. Part35.Position = Vector3.new(112.905022, 0.553699732, 46.1444778)
  390. Part35.Rotation = Vector3.new(139.589996, 7.05999994, -176.089996)
  391. Part35.Color = Color3.new(0.87451, 0.87451, 0.870588)
  392. Part35.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  393. Part35.Anchored = true
  394. Part35.BottomSurface = Enum.SurfaceType.Smooth
  395. Part35.BrickColor = BrickColor.new("Quill grey")
  396. Part35.Material = Enum.Material.Sand
  397. Part35.TopSurface = Enum.SurfaceType.Smooth
  398. Part35.brickColor = BrickColor.new("Quill grey")
  399. Part36.Parent = mas
  400. Part36.CFrame = CFrame.new(124.600998, -2.51976442, 29.4896431, -0.963165224, 0.123203032, -0.239026845, 0.265657067, 0.298094064, -0.916824043, -0.0417030118, -0.946552217, -0.31984356)
  401. Part36.Orientation = Vector3.new(66.4700012, -143.229996, 41.7099991)
  402. Part36.Position = Vector3.new(124.600998, -2.51976442, 29.4896431)
  403. Part36.Rotation = Vector3.new(109.230003, -13.8299999, -172.710007)
  404. Part36.Color = Color3.new(0.87451, 0.87451, 0.870588)
  405. Part36.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  406. Part36.Anchored = true
  407. Part36.BottomSurface = Enum.SurfaceType.Smooth
  408. Part36.BrickColor = BrickColor.new("Quill grey")
  409. Part36.Material = Enum.Material.Sand
  410. Part36.TopSurface = Enum.SurfaceType.Smooth
  411. Part36.brickColor = BrickColor.new("Quill grey")
  412. Part37.Parent = mas
  413. Part37.CFrame = CFrame.new(134.953842, -3.19532585, -95.5587997, -0.102213055, -0.642399013, -0.759523571, -0.0276440121, 0.765061975, -0.643363118, 0.994378448, -0.0447638258, -0.0959578007)
  414. Part37.Orientation = Vector3.new(40.0400009, -97.1999969, -2.06999993)
  415. Part37.Position = Vector3.new(134.953842, -3.19532585, -95.5587997)
  416. Part37.Rotation = Vector3.new(98.4800034, -49.4199982, 99.0400009)
  417. Part37.Color = Color3.new(0.87451, 0.87451, 0.870588)
  418. Part37.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  419. Part37.Anchored = true
  420. Part37.BottomSurface = Enum.SurfaceType.Smooth
  421. Part37.BrickColor = BrickColor.new("Quill grey")
  422. Part37.Material = Enum.Material.Sand
  423. Part37.TopSurface = Enum.SurfaceType.Smooth
  424. Part37.brickColor = BrickColor.new("Quill grey")
  425. Part38.Parent = mas
  426. Part38.CFrame = CFrame.new(145.410385, -5.37250328, -76.8168488, -0.628477037, -0.66759485, -0.399166346, 0.265657037, 0.298093915, -0.916824102, 0.731056035, -0.682244241, -0.00999391172)
  427. Part38.Orientation = Vector3.new(66.4700012, -91.4300003, 41.7099991)
  428. Part38.Position = Vector3.new(145.410385, -5.37250328, -76.8168488)
  429. Part38.Rotation = Vector3.new(90.6200027, -23.5300007, 133.270004)
  430. Part38.Color = Color3.new(0.87451, 0.87451, 0.870588)
  431. Part38.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  432. Part38.Anchored = true
  433. Part38.BottomSurface = Enum.SurfaceType.Smooth
  434. Part38.BrickColor = BrickColor.new("Quill grey")
  435. Part38.Material = Enum.Material.Sand
  436. Part38.TopSurface = Enum.SurfaceType.Smooth
  437. Part38.brickColor = BrickColor.new("Quill grey")
  438. Part39.Parent = mas
  439. Part39.CFrame = CFrame.new(117.892761, -6.2687912, -106.65374, -0.00735599734, -0.950341225, -0.311123133, 0.265656918, 0.298094034, -0.916824102, 0.964039624, -0.0893961713, 0.250271887)
  440. Part39.Orientation = Vector3.new(66.4700012, -51.1899986, 41.7099991)
  441. Part39.Position = Vector3.new(117.892761, -6.2687912, -106.65374)
  442. Part39.Rotation = Vector3.new(74.7300034, -18.1299992, 90.4400024)
  443. Part39.Color = Color3.new(0.87451, 0.87451, 0.870588)
  444. Part39.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  445. Part39.Anchored = true
  446. Part39.BottomSurface = Enum.SurfaceType.Smooth
  447. Part39.BrickColor = BrickColor.new("Quill grey")
  448. Part39.Material = Enum.Material.Sand
  449. Part39.TopSurface = Enum.SurfaceType.Smooth
  450. Part39.brickColor = BrickColor.new("Quill grey")
  451. Part40.Parent = mas
  452. Part40.CFrame = CFrame.new(151.263901, -2.29904175, -57.3255234, -0.720476329, -0.461393893, -0.517715812, -0.0276440121, 0.765063107, -0.643361866, 0.692928374, -0.449215233, -0.563964605)
  453. Part40.Orientation = Vector3.new(40.0400009, -137.449997, -2.06999993)
  454. Part40.Position = Vector3.new(151.263901, -2.29904175, -57.3255234)
  455. Part40.Rotation = Vector3.new(131.240005, -31.1800003, 147.360001)
  456. Part40.Color = Color3.new(0.87451, 0.87451, 0.870588)
  457. Part40.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  458. Part40.Anchored = true
  459. Part40.BottomSurface = Enum.SurfaceType.Smooth
  460. Part40.BrickColor = BrickColor.new("Quill grey")
  461. Part40.Material = Enum.Material.Sand
  462. Part40.TopSurface = Enum.SurfaceType.Smooth
  463. Part40.brickColor = BrickColor.new("Quill grey")
  464. Part41.Parent = mas
  465. Part41.CFrame = CFrame.new(149.699173, 1.12465286, -39.4477959, -0.990651786, 0.0609479807, 0.122042574, 0, 0.894642115, -0.446783662, -0.136414975, -0.442607045, -0.886278749)
  466. Part41.Orientation = Vector3.new(26.5400009, 172.160004, 0)
  467. Part41.Position = Vector3.new(149.699173, 1.12465286, -39.4477959)
  468. Part41.Rotation = Vector3.new(153.25, 7.01000023, -176.479996)
  469. Part41.Color = Color3.new(0.87451, 0.87451, 0.870588)
  470. Part41.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  471. Part41.Anchored = true
  472. Part41.BottomSurface = Enum.SurfaceType.Smooth
  473. Part41.BrickColor = BrickColor.new("Quill grey")
  474. Part41.Material = Enum.Material.Sand
  475. Part41.TopSurface = Enum.SurfaceType.Smooth
  476. Part41.brickColor = BrickColor.new("Quill grey")
  477. Part42.Parent = mas
  478. Part42.CFrame = CFrame.new(27.5152779, -0.232391357, -80.2030258, 0.59042412, -0.360594332, -0.722060382, 0, 0.894643128, -0.446781576, 0.807093203, 0.263790607, 0.528218865)
  479. Part42.Orientation = Vector3.new(26.5400009, -53.8100014, 0)
  480. Part42.Position = Vector3.new(27.5152779, -0.232391357, -80.2030258)
  481. Part42.Rotation = Vector3.new(40.2299995, -46.2200012, 31.4099998)
  482. Part42.Color = Color3.new(0.87451, 0.87451, 0.870588)
  483. Part42.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  484. Part42.Anchored = true
  485. Part42.BottomSurface = Enum.SurfaceType.Smooth
  486. Part42.BrickColor = BrickColor.new("Quill grey")
  487. Part42.Material = Enum.Material.Sand
  488. Part42.TopSurface = Enum.SurfaceType.Smooth
  489. Part42.brickColor = BrickColor.new("Quill grey")
  490. Part43.Parent = mas
  491. Part43.CFrame = CFrame.new(62.9265594, 2.15907288, -113.213676, 0.383082986, -0.412699044, -0.826393962, 0, 0.89464277, -0.446782321, 0.923713982, 0.171154693, 0.342722416)
  492. Part43.Orientation = Vector3.new(26.5400009, -67.4800034, 0)
  493. Part43.Position = Vector3.new(62.9265594, 2.15907288, -113.213676)
  494. Part43.Rotation = Vector3.new(52.5099983, -55.7299995, 47.1300011)
  495. Part43.Color = Color3.new(0.87451, 0.87451, 0.870588)
  496. Part43.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  497. Part43.Anchored = true
  498. Part43.BottomSurface = Enum.SurfaceType.Smooth
  499. Part43.BrickColor = BrickColor.new("Quill grey")
  500. Part43.Material = Enum.Material.Sand
  501. Part43.TopSurface = Enum.SurfaceType.Smooth
  502. Part43.brickColor = BrickColor.new("Quill grey")
  503. Part44.Parent = mas
  504. Part44.CFrame = CFrame.new(0.759349823, -1.12867737, -48.2361374, 0.972104549, -0.104792267, -0.209836364, 0, 0.894641876, -0.446784109, 0.234547883, 0.434320867, 0.869685471)
  505. Part44.Orientation = Vector3.new(26.5400009, -13.5600004, 0)
  506. Part44.Position = Vector3.new(0.759349823, -1.12867737, -48.2361374)
  507. Part44.Rotation = Vector3.new(27.1900005, -12.1099997, 6.1500001)
  508. Part44.Color = Color3.new(0.87451, 0.87451, 0.870588)
  509. Part44.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  510. Part44.Anchored = true
  511. Part44.BottomSurface = Enum.SurfaceType.Smooth
  512. Part44.BrickColor = BrickColor.new("Quill grey")
  513. Part44.Material = Enum.Material.Sand
  514. Part44.TopSurface = Enum.SurfaceType.Smooth
  515. Part44.brickColor = BrickColor.new("Quill grey")
  516. Part45.Parent = mas
  517. Part45.CFrame = CFrame.new(145.310287, 0.228363037, -80.9025116, -0.844259202, -0.239447325, -0.479469895, 0, 0.894641757, -0.446784228, 0.535935104, -0.377201676, -0.755309463)
  518. Part45.Orientation = Vector3.new(26.5400009, -147.589996, 0)
  519. Part45.Position = Vector3.new(145.310287, 0.228363037, -80.9025116)
  520. Part45.Rotation = Vector3.new(149.389999, -28.6499996, 164.169998)
  521. Part45.Color = Color3.new(0.87451, 0.87451, 0.870588)
  522. Part45.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  523. Part45.Anchored = true
  524. Part45.BottomSurface = Enum.SurfaceType.Smooth
  525. Part45.BrickColor = BrickColor.new("Quill grey")
  526. Part45.Material = Enum.Material.Sand
  527. Part45.TopSurface = Enum.SurfaceType.Smooth
  528. Part45.brickColor = BrickColor.new("Quill grey")
  529. Part46.Parent = mas
  530. Part46.CFrame = CFrame.new(87.1756287, -0.368331909, -115.032555, 0.55899018, -0.521740019, -0.644451201, -0.0276440084, 0.765061855, -0.643363178, 0.828713298, 0.377448887, 0.413239092)
  531. Part46.Orientation = Vector3.new(40.0400009, -57.3300018, -2.06999993)
  532. Part46.Position = Vector3.new(87.1756287, -0.368331909, -115.032555)
  533. Part46.Rotation = Vector3.new(57.2900009, -40.1199989, 43.0299988)
  534. Part46.Color = Color3.new(0.87451, 0.87451, 0.870588)
  535. Part46.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  536. Part46.Anchored = true
  537. Part46.BottomSurface = Enum.SurfaceType.Smooth
  538. Part46.BrickColor = BrickColor.new("Quill grey")
  539. Part46.Material = Enum.Material.Sand
  540. Part46.TopSurface = Enum.SurfaceType.Smooth
  541. Part46.brickColor = BrickColor.new("Quill grey")
  542. Part47.Parent = mas
  543. Part47.CFrame = CFrame.new(46.7104149, -1.26462936, -105.526451, 0.962081134, -0.154352561, -0.224889293, -0.0276440028, 0.765062988, -0.643361807, 0.271359026, 0.625183105, 0.731785715)
  544. Part47.Orientation = Vector3.new(40.0400009, -17.0799999, -2.06999993)
  545. Part47.Position = Vector3.new(46.7104149, -1.26462936, -105.526451)
  546. Part47.Rotation = Vector3.new(41.3199997, -13, 9.10999966)
  547. Part47.Color = Color3.new(0.87451, 0.87451, 0.870588)
  548. Part47.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  549. Part47.Anchored = true
  550. Part47.BottomSurface = Enum.SurfaceType.Smooth
  551. Part47.BrickColor = BrickColor.new("Quill grey")
  552. Part47.Material = Enum.Material.Sand
  553. Part47.TopSurface = Enum.SurfaceType.Smooth
  554. Part47.brickColor = BrickColor.new("Quill grey")
  555. Part48.Parent = mas
  556. Part48.CFrame = CFrame.new(32.8518105, -4.33809662, -90.6227493, 0.9484725, -0.251174957, 0.19316107, 0.265657127, 0.298093975, -0.916824102, 0.172703087, 0.920896888, 0.349460363)
  557. Part48.Orientation = Vector3.new(66.4700012, 28.9300003, 41.7099991)
  558. Part48.Position = Vector3.new(32.8518105, -4.33809662, -90.6227493)
  559. Part48.Rotation = Vector3.new(69.1299973, 11.1400003, 14.8299999)
  560. Part48.Color = Color3.new(0.87451, 0.87451, 0.870588)
  561. Part48.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  562. Part48.Anchored = true
  563. Part48.BottomSurface = Enum.SurfaceType.Smooth
  564. Part48.BrickColor = BrickColor.new("Quill grey")
  565. Part48.Material = Enum.Material.Sand
  566. Part48.TopSurface = Enum.SurfaceType.Smooth
  567. Part48.brickColor = BrickColor.new("Quill grey")
  568. Part49.Parent = mas
  569. Part49.CFrame = CFrame.new(13.5735054, -3.65609169, -68.9030533, 0.998953462, -0.00231931172, -0.0456810594, -0.0276440121, 0.765062273, -0.643362701, 0.0364410169, 0.64395225, 0.764197409)
  570. Part49.Orientation = Vector3.new(40.0400009, -3.42000008, -2.06999993)
  571. Part49.Position = Vector3.new(13.5735054, -3.65609169, -68.9030533)
  572. Part49.Rotation = Vector3.new(40.0900002, -2.61999989, 0.129999995)
  573. Part49.Color = Color3.new(0.87451, 0.87451, 0.870588)
  574. Part49.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  575. Part49.Anchored = true
  576. Part49.BottomSurface = Enum.SurfaceType.Smooth
  577. Part49.BrickColor = BrickColor.new("Quill grey")
  578. Part49.Material = Enum.Material.Sand
  579. Part49.TopSurface = Enum.SurfaceType.Smooth
  580. Part49.brickColor = BrickColor.new("Quill grey")
  581. Part50.Parent = mas
  582. Part50.CFrame = CFrame.new(104.519501, 3.05534363, -110.422554, -0.304414839, -0.425577104, -0.852182984, 0, 0.894643128, -0.446781546, 0.952539504, -0.136006936, -0.272342652)
  583. Part50.Orientation = Vector3.new(26.5400009, -107.720001, 0)
  584. Part50.Position = Vector3.new(104.519501, 3.05534363, -110.422554)
  585. Part50.Rotation = Vector3.new(121.370003, -58.4500008, 125.580002)
  586. Part50.Color = Color3.new(0.87451, 0.87451, 0.870588)
  587. Part50.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  588. Part50.Anchored = true
  589. Part50.BottomSurface = Enum.SurfaceType.Smooth
  590. Part50.BrickColor = BrickColor.new("Quill grey")
  591. Part50.Material = Enum.Material.Sand
  592. Part50.TopSurface = Enum.SurfaceType.Smooth
  593. Part50.brickColor = BrickColor.new("Quill grey")
  594. Part51.Parent = mas
  595. Part51.CFrame = CFrame.new(-2.58076096, -4.55237961, -30.6037712, 0.785996974, 0.414287955, 0.458883703, -0.0276439991, 0.765062988, -0.643361807, -0.617612004, 0.492995054, 0.61278975)
  596. Part51.Orientation = Vector3.new(40.0400009, 36.8300018, -2.06999993)
  597. Part51.Position = Vector3.new(-2.58076096, -4.55237961, -30.6037712)
  598. Part51.Rotation = Vector3.new(46.3899994, 27.3199997, -27.7900009)
  599. Part51.Color = Color3.new(0.87451, 0.87451, 0.870588)
  600. Part51.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  601. Part51.Anchored = true
  602. Part51.BottomSurface = Enum.SurfaceType.Smooth
  603. Part51.BrickColor = BrickColor.new("Quill grey")
  604. Part51.Material = Enum.Material.Sand
  605. Part51.TopSurface = Enum.SurfaceType.Smooth
  606. Part51.brickColor = BrickColor.new("Quill grey")
  607. Part52.Parent = mas
  608. Part52.CFrame = CFrame.new(1.29924393, -7.62584114, -10.6256638, 0.698259532, 0.59621799, 0.396178991, 0.265656829, 0.298094004, -0.916824222, -0.664725542, 0.74542886, 0.0497576073)
  609. Part52.Orientation = Vector3.new(66.4700012, 82.8399963, 41.7099991)
  610. Part52.Position = Vector3.new(1.29924393, -7.62584114, -10.6256638)
  611. Part52.Rotation = Vector3.new(86.8899994, 23.3400002, -40.4900017)
  612. Part52.Color = Color3.new(0.87451, 0.87451, 0.870588)
  613. Part52.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  614. Part52.Anchored = true
  615. Part52.BottomSurface = Enum.SurfaceType.Smooth
  616. Part52.BrickColor = BrickColor.new("Quill grey")
  617. Part52.Material = Enum.Material.Sand
  618. Part52.TopSurface = Enum.SurfaceType.Smooth
  619. Part52.brickColor = BrickColor.new("Quill grey")
  620. Part53.Parent = mas
  621. Part53.CFrame = CFrame.new(3.62739182, -6.72957039, -51.1477661, 0.962427735, -0.0265577491, 0.270236075, 0.265656948, 0.298094064, -0.916824162, -0.0562069863, 0.954167008, 0.293949246)
  622. Part53.Orientation = Vector3.new(66.4700012, 42.5900002, 41.7099991)
  623. Part53.Position = Vector3.new(3.62739182, -6.72957039, -51.1477661)
  624. Part53.Rotation = Vector3.new(72.2200012, 15.6800003, 1.58000004)
  625. Part53.Color = Color3.new(0.87451, 0.87451, 0.870588)
  626. Part53.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  627. Part53.Anchored = true
  628. Part53.BottomSurface = Enum.SurfaceType.Smooth
  629. Part53.BrickColor = BrickColor.new("Quill grey")
  630. Part53.Material = Enum.Material.Sand
  631. Part53.TopSurface = Enum.SurfaceType.Smooth
  632. Part53.brickColor = BrickColor.new("Quill grey")
  633. Part54.Parent = mas
  634. Part54.CFrame = CFrame.new(66.9688568, -3.44181442, -112.611153, 0.612344265, -0.786698937, -0.0783536881, 0.265657097, 0.298093885, -0.916824162, 0.744621217, 0.540596783, 0.391528279)
  635. Part54.Orientation = Vector3.new(66.4700012, -11.3199997, 41.7099991)
  636. Part54.Position = Vector3.new(66.9688568, -3.44181442, -112.611153)
  637. Part54.Rotation = Vector3.new(66.8799973, -4.48999977, 52.0999985)
  638. Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
  639. Part54.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  640. Part54.Anchored = true
  641. Part54.BottomSurface = Enum.SurfaceType.Smooth
  642. Part54.BrickColor = BrickColor.new("Quill grey")
  643. Part54.Material = Enum.Material.Sand
  644. Part54.TopSurface = Enum.SurfaceType.Smooth
  645. Part54.brickColor = BrickColor.new("Quill grey")
  646. Part55.Parent = mas
  647. Part55.CFrame = CFrame.new(2.75355506, -0.480722994, 12.6566181, 0.619217694, 0.518359363, 0.58980763, -0.027643986, 0.765062869, -0.643361986, -0.78473264, 0.382076472, 0.488069952)
  648. Part55.Orientation = Vector3.new(40.0400009, 50.3899994, -2.06999993)
  649. Part55.Position = Vector3.new(2.75355506, -0.480722994, 12.6566181)
  650. Part55.Rotation = Vector3.new(52.8199997, 36.1399994, -39.9300003)
  651. Part55.Color = Color3.new(0.87451, 0.87451, 0.870588)
  652. Part55.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  653. Part55.Anchored = true
  654. Part55.BottomSurface = Enum.SurfaceType.Smooth
  655. Part55.BrickColor = BrickColor.new("Quill grey")
  656. Part55.Material = Enum.Material.Sand
  657. Part55.TopSurface = Enum.SurfaceType.Smooth
  658. Part55.brickColor = BrickColor.new("Quill grey")
  659. Part56.Parent = mas
  660. Part56.CFrame = CFrame.new(1.86499703, 2.94295788, -5.26741791, 1, 0, 0, 0, 0.894641876, -0.44678393, 0, 0.44678393, 0.894641876)
  661. Part56.Orientation = Vector3.new(26.5400009, 0, 0)
  662. Part56.Position = Vector3.new(1.86499703, 2.94295788, -5.26741791)
  663. Part56.Rotation = Vector3.new(26.5400009, 0, 0)
  664. Part56.Color = Color3.new(0.87451, 0.87451, 0.870588)
  665. Part56.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  666. Part56.Anchored = true
  667. Part56.BottomSurface = Enum.SurfaceType.Smooth
  668. Part56.BrickColor = BrickColor.new("Quill grey")
  669. Part56.Material = Enum.Material.Sand
  670. Part56.TopSurface = Enum.SurfaceType.Smooth
  671. Part56.brickColor = BrickColor.new("Quill grey")
  672. Part57.Parent = mas
  673. Part57.CFrame = CFrame.new(128.466248, 1.58592796, 18.4393501, -0.695002913, 0.321238875, 0.643254697, 0, 0.894643247, -0.446781307, -0.719006956, -0.310514301, -0.62177968)
  674. Part57.Orientation = Vector3.new(26.5400009, 134.029999, 0)
  675. Part57.Position = Vector3.new(128.466248, 1.58592796, 18.4393501)
  676. Part57.Rotation = Vector3.new(144.300003, 40.0299988, -155.190002)
  677. Part57.Color = Color3.new(0.87451, 0.87451, 0.870588)
  678. Part57.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  679. Part57.Anchored = true
  680. Part57.BottomSurface = Enum.SurfaceType.Smooth
  681. Part57.BrickColor = BrickColor.new("Quill grey")
  682. Part57.Material = Enum.Material.Sand
  683. Part57.TopSurface = Enum.SurfaceType.Smooth
  684. Part57.brickColor = BrickColor.new("Quill grey")
  685. Part58.Parent = mas
  686. Part58.CFrame = CFrame.new(140.736237, -1.83776093, 5.34315491, -0.99458611, -0.0855472088, -0.0589940473, -0.0276440028, 0.765062094, -0.643362939, 0.100172013, -0.63824904, -0.763284862)
  687. Part58.Orientation = Vector3.new(40.0400009, -175.580002, -2.06999993)
  688. Part58.Position = Vector3.new(140.736237, -1.83776093, 5.34315491)
  689. Part58.Rotation = Vector3.new(139.869995, -3.38000011, 175.080002)
  690. Part58.Color = Color3.new(0.87451, 0.87451, 0.870588)
  691. Part58.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  692. Part58.Anchored = true
  693. Part58.BottomSurface = Enum.SurfaceType.Smooth
  694. Part58.BrickColor = BrickColor.new("Quill grey")
  695. Part58.Material = Enum.Material.Sand
  696. Part58.TopSurface = Enum.SurfaceType.Smooth
  697. Part58.brickColor = BrickColor.new("Quill grey")
  698. Part59.Parent = mas
  699. Part59.CFrame = CFrame.new(150.611359, 0.689641953, -16.8785801, -0.995012879, 0.044565171, 0.0892379209, 0, 0.894642889, -0.446782082, -0.0997469872, -0.444553912, -0.890181124)
  700. Part59.Orientation = Vector3.new(26.5400009, 174.279999, 0)
  701. Part59.Position = Vector3.new(150.611359, 0.689641953, -16.8785801)
  702. Part59.Rotation = Vector3.new(153.350006, 5.11999989, -177.440002)
  703. Part59.Color = Color3.new(0.87451, 0.87451, 0.870588)
  704. Part59.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  705. Part59.Anchored = true
  706. Part59.BottomSurface = Enum.SurfaceType.Smooth
  707. Part59.BrickColor = BrickColor.new("Quill grey")
  708. Part59.Material = Enum.Material.Sand
  709. Part59.TopSurface = Enum.SurfaceType.Smooth
  710. Part59.brickColor = BrickColor.new("Quill grey")
  711. Part60.Parent = mas
  712. Part60.CFrame = CFrame.new(151.515015, -2.73404694, -34.8017845, -0.694401026, -0.477665156, -0.53818512, -0.0276439991, 0.765062809, -0.643362045, 0.719057024, -0.431873649, -0.544465005)
  713. Part60.Orientation = Vector3.new(40.0400009, -135.330002, -2.06999993)
  714. Part60.Position = Vector3.new(151.515015, -2.73404694, -34.8017845)
  715. Part60.Rotation = Vector3.new(130.240005, -32.5600014, 145.479996)
  716. Part60.Color = Color3.new(0.87451, 0.87451, 0.870588)
  717. Part60.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  718. Part60.Anchored = true
  719. Part60.BottomSurface = Enum.SurfaceType.Smooth
  720. Part60.BrickColor = BrickColor.new("Quill grey")
  721. Part60.Material = Enum.Material.Sand
  722. Part60.TopSurface = Enum.SurfaceType.Smooth
  723. Part60.brickColor = BrickColor.new("Quill grey")
  724. Part61.Parent = mas
  725. Part61.CFrame = CFrame.new(148.167358, -4.91123772, -13.6029472, -0.945763528, -0.103852004, -0.307808578, 0.265656888, 0.298094064, -0.916824102, 0.186969906, -0.948870242, -0.25433749)
  726. Part61.Orientation = Vector3.new(66.4700012, -129.570007, 41.7099991)
  727. Part61.Position = Vector3.new(148.167358, -4.91123772, -13.6029472)
  728. Part61.Rotation = Vector3.new(105.5, -17.9300003, 173.729996)
  729. Part61.Color = Color3.new(0.87451, 0.87451, 0.870588)
  730. Part61.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  731. Part61.Anchored = true
  732. Part61.BottomSurface = Enum.SurfaceType.Smooth
  733. Part61.BrickColor = BrickColor.new("Quill grey")
  734. Part61.Material = Enum.Material.Sand
  735. Part61.TopSurface = Enum.SurfaceType.Smooth
  736. Part61.brickColor = BrickColor.new("Quill grey")
  737. Part62.Parent = mas
  738. Part62.CFrame = CFrame.new(144.945953, -5.80751228, -54.063839, -0.601055861, -0.692330062, -0.399263173, 0.265656948, 0.298094034, -0.916824162, 0.753762841, -0.657129467, 0.00475113746)
  739. Part62.Orientation = Vector3.new(66.4700012, -89.3199997, 41.7099991)
  740. Part62.Position = Vector3.new(144.945953, -5.80751228, -54.063839)
  741. Part62.Rotation = Vector3.new(89.6999969, -23.5300007, 130.960007)
  742. Part62.Color = Color3.new(0.87451, 0.87451, 0.870588)
  743. Part62.Size = Vector3.new(20.0099926, 17.8900013, 20.3400021)
  744. Part62.Anchored = true
  745. Part62.BottomSurface = Enum.SurfaceType.Smooth
  746. Part62.BrickColor = BrickColor.new("Quill grey")
  747. Part62.Material = Enum.Material.Sand
  748. Part62.TopSurface = Enum.SurfaceType.Smooth
  749. Part62.brickColor = BrickColor.new("Quill grey")
  750. for i,v in pairs(mas:GetChildren()) do
  751. v.Parent = workspace
  752. pcall(function() v:MakeJoints() end)
  753. end
  754. for i,v in pairs(cors) do
  755. spawn(function()
  756. pcall(v)
  757. end)
  758. end
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