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- #define PORT 0x4AC088 //004AB088<<~~ Baru00
- #define PORT2 0x4AC0C8
- #define PORT3 0x4AC0E8
- #define RED 0x4AC10C //004AB10C
- #define RED2 0x4AC14C
- #define RED3 0x4AC16C
- #define LIB 0x4AC190
- #define LIB2 0x4AC1D0
- #define LIB3 0x4AC1F0
- #define MSTAT 0x4AC214
- #define MSTAT2 0x4AC254
- #define MSTAT3 0x4AC274
- #define MIDNITE 0x4AC298
- #define MIDNITE2 0x4AC2D8
- #define MIDNITE3 0x4AC2F8
- #define UPTOWN 0x4AC31C
- #define UPTOWN2 0x4AC35C
- #define UPTOWN3 0x4AC37C
- #define BURN 0x4AC3A0
- #define BURN2 0x4AC3E0
- #define BURN3 0x4AC400
- #define SQUARD 0x4AC424
- #define SQUARD2 0x4AC424
- #define SQUARD3 0x4AC464
- #define CRACK 0x4AC4A8
- #define CRACK2 0x4AC4E8
- #define CRACK3 0x4AC4E8
- #define SAINT 0x4AC52C
- #define SAINT2 0x4AC56C
- #define SAINT3 0x4AC58C
- #define ESTERN 0x4AC5B0
- #define ESTERN2 0x4AC5F0
- #define ESTERN3 0x4AC610
- #define DTDM 0x4AC634
- #define DTDM2 0x4AC674
- #define DTDM3 0x4AC694
- #define LUXDM 0x4AC6F8//004AB6B8
- #define LUXDM2 0x4AC6F8
- #define LUXDM3 0x4AC718
- #define BLOWDM 0x4AC73C //buat giran
- #define BLOWDM2 0x4AC77C
- #define BLOWDM3 0x4AC79C
- #define KICK 0x4ACAD8
- #define KICK2 0x4ACB18
- #define KICK3 0x4ACB38
- //BM
- #define DT 0x4ACB5C
- #define DT2 0x4ACB9C
- #define DT3 0x4ACBBC
- #define LUX 0x4ACBE0//004ABBE0
- #define LUX2 0x4ACC20
- #define LUX3 0x4ACC40
- #define OUTP 0x4ACC64
- #define OUTP2 0x4ACCA4
- #define OUTP3 0x4ACCC4
- #define BLOW 0x4ACCE8
- #define BLOW2 0x4ACD28
- #define BLOW3 0x4ACD48
- #define STORM 0x4ACD6C
- #define STORM2 0x4ACDAC
- #define STORM3 0x4ACDCC
- #define SENTRY 0x4ACDF0
- #define SENTRY2 0x4ACE30
- #define SENTRY3 0x4ACE50
- #define HOSPITAL 0x4ACE74
- #define HOSPITAL2 0x4ACEB4
- #define HOSPITAL3 0x4ACED4
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