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- local Energize = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local GuiBottomFrame = Instance.new("Frame")
- local Credits = Instance.new("TextLabel")
- local GuiTopFrame = Instance.new("Frame")
- local CloseGUI = Instance.new("TextButton")
- local Title = Instance.new("TextLabel")
- local CheckR = Instance.new("TextLabel")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local GlitchLevitate = Instance.new("TextButton")
- local FullSwing = Instance.new("TextButton")
- local MoonDance = Instance.new("TextButton")
- local FullPunch = Instance.new("TextButton")
- local FloorFaint = Instance.new("TextButton")
- local Crouch = Instance.new("TextButton")
- local SpinDance = Instance.new("TextButton")
- local JumpingJacks = Instance.new("TextButton")
- local ArmDetach = Instance.new("TextButton")
- local MegaInsane = Instance.new("TextButton")
- local WeirdMove = Instance.new("TextButton")
- local DinoWalk = Instance.new("TextButton")
- local FloorCrawl = Instance.new("TextButton")
- local Spinner = Instance.new("TextButton")
- local Faint = Instance.new("TextButton")
- local Levitate = Instance.new("TextButton")
- local LoopHead = Instance.new("TextButton")
- local HeadThrow = Instance.new("TextButton")
- local CloneIllusion = Instance.new("TextButton")
- local Dab = Instance.new("TextButton")
- local BarrelRoll = Instance.new("TextButton")
- local Insane = Instance.new("TextButton")
- local SwordSlam = Instance.new("TextButton")
- local MovingDance = Instance.new("TextButton")
- local ArmTurbine = Instance.new("TextButton")
- local SuperPunch = Instance.new("TextButton")
- local Scared = Instance.new("TextButton")
- local LoopSlam = Instance.new("TextButton")
- local HeroJump = Instance.new("TextButton")
- local SpinDance2 = Instance.new("TextButton")
- local SwordSlice = Instance.new("TextButton")
- local FloatingHead = Instance.new("TextButton")
- local InsaneArms = Instance.new("TextButton")
- local SuperFaint = Instance.new("TextButton")
- local FloatSit = Instance.new("TextButton")
- local BowDown = Instance.new("TextButton")
- local ScrollingFrameR15 = Instance.new("ScrollingFrame")
- local FloatSlash = Instance.new("TextButton")
- local ArmsOut = Instance.new("TextButton")
- local DownSlash = Instance.new("TextButton")
- local R15Spinner = Instance.new("TextButton")
- local WeirdZombie = Instance.new("TextButton")
- local CrazySlash = Instance.new("TextButton")
- local Pull = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local CircleArm = Instance.new("TextButton")
- local Bend = Instance.new("TextButton")
- local RotateSlash = Instance.new("TextButton")
- local FlingArms = Instance.new("TextButton")
- local SideFrame = Instance.new("Frame")
- local OpenGUI = Instance.new("TextButton")
- local SideFrameTitle = Instance.new("TextLabel")
- --Properties:
- Energize.Name = "Energize"
- Energize.Parent = game.CoreGui
- Energize.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- MainFrame.Name = "MainFrame"
- MainFrame.Active = true
- MainFrame.Draggable = true
- MainFrame.Parent = Energize
- MainFrame.BackgroundColor3 = Color3.new(0.0313726, 0.0313726, 0.0313726)
- MainFrame.BackgroundTransparency = 0.15000000596046
- MainFrame.Position = UDim2.new(0.502199888, 0, 0.552243114, 0)
- MainFrame.Size = UDim2.new(0, 426, 0, 258)
- GuiBottomFrame.Name = "Gui BottomFrame"
- GuiBottomFrame.Parent = MainFrame
- GuiBottomFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- GuiBottomFrame.BackgroundTransparency = 1
- GuiBottomFrame.Position = UDim2.new(0, 0, 0.901309371, 0)
- GuiBottomFrame.Size = UDim2.new(0, 426, 0, 25)
- Credits.Name = "Credits"
- Credits.Parent = GuiBottomFrame
- Credits.BackgroundColor3 = Color3.new(0, 0, 0)
- Credits.BackgroundTransparency = 1
- Credits.Size = UDim2.new(0, 426, 0, 25)
- Credits.Font = Enum.Font.SourceSansSemibold
- Credits.Text = ""
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextSize = 17
- GuiTopFrame.Name = "Gui TopFrame"
- GuiTopFrame.Parent = MainFrame
- GuiTopFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- GuiTopFrame.BackgroundTransparency = 1
- GuiTopFrame.Position = UDim2.new(0, 0, -0.00178042857, 0)
- GuiTopFrame.Size = UDim2.new(0, 426, 0, 25)
- CloseGUI.Name = "CloseGUI"
- CloseGUI.Parent = GuiTopFrame
- CloseGUI.BackgroundColor3 = Color3.new(0, 0, 0)
- CloseGUI.BackgroundTransparency = 0.15000000596046
- CloseGUI.BorderSizePixel = 0
- CloseGUI.Position = UDim2.new(0.967136145, 0, 0, 0)
- CloseGUI.Size = UDim2.new(0, 15, 0, 15)
- CloseGUI.Font = Enum.Font.SourceSansSemibold
- CloseGUI.Text = "-"
- CloseGUI.TextColor3 = Color3.new(1, 1, 1)
- CloseGUI.TextSize = 14
- Title.Name = "Title"
- Title.Parent = GuiTopFrame
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0.653472185, 0, 0, 0)
- Title.Size = UDim2.new(0, 105, 0, 25)
- Title.Font = Enum.Font.SourceSansSemibold
- Title.Text = ""
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextSize = 17
- CheckR.Name = "CheckR"
- CheckR.Parent = GuiTopFrame
- CheckR.BackgroundColor3 = Color3.new(1, 1, 1)
- CheckR.BackgroundTransparency = 1
- CheckR.Position = UDim2.new(0.0234741792, 0, 0, 0)
- CheckR.Size = UDim2.new(0, 194, 0, 24)
- CheckR.Font = Enum.Font.SourceSansSemibold
- CheckR.Text = "Text"
- CheckR.TextColor3 = Color3.new(1, 1, 1)
- CheckR.TextSize = 17
- CheckR.TextXAlignment = Enum.TextXAlignment.Left
- ScrollingFrame.Parent = MainFrame
- ScrollingFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- ScrollingFrame.BackgroundTransparency = 0.60000002384186
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0951187983, 0)
- ScrollingFrame.Size = UDim2.new(0, 426, 0, 207)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 1.29999995, 0)
- ScrollingFrame.ScrollBarThickness = 10
- GlitchLevitate.Name = "GlitchLevitate"
- GlitchLevitate.Parent = ScrollingFrame
- GlitchLevitate.BackgroundColor3 = Color3.new(0, 0, 0)
- GlitchLevitate.BackgroundTransparency = 0.30000001192093
- GlitchLevitate.Position = UDim2.new(0.0469483584, 0, 0.0273178034, 0)
- GlitchLevitate.Size = UDim2.new(0, 90, 0, 30)
- GlitchLevitate.Font = Enum.Font.SourceSansSemibold
- GlitchLevitate.Text = "Glitch Levitate"
- GlitchLevitate.TextColor3 = Color3.new(1, 1, 1)
- GlitchLevitate.TextSize = 15
- FullSwing.Name = "FullSwing"
- FullSwing.Parent = ScrollingFrame
- FullSwing.BackgroundColor3 = Color3.new(0, 0, 0)
- FullSwing.BackgroundTransparency = 0.30000001192093
- FullSwing.Position = UDim2.new(0.267605633, 0, 0.0273178034, 0)
- FullSwing.Size = UDim2.new(0, 90, 0, 30)
- FullSwing.Font = Enum.Font.SourceSansSemibold
- FullSwing.Text = "Full Swing"
- FullSwing.TextColor3 = Color3.new(1, 1, 1)
- FullSwing.TextSize = 15
- MoonDance.Name = "MoonDance"
- MoonDance.Parent = ScrollingFrame
- MoonDance.BackgroundColor3 = Color3.new(0, 0, 0)
- MoonDance.BackgroundTransparency = 0.30000001192093
- MoonDance.Position = UDim2.new(0.713614941, 0, 0.0273178034, 0)
- MoonDance.Size = UDim2.new(0, 90, 0, 30)
- MoonDance.Font = Enum.Font.SourceSansSemibold
- MoonDance.Text = "Moon Dance"
- MoonDance.TextColor3 = Color3.new(1, 1, 1)
- MoonDance.TextSize = 15
- FullPunch.Name = "FullPunch"
- FullPunch.Parent = ScrollingFrame
- FullPunch.BackgroundColor3 = Color3.new(0, 0, 0)
- FullPunch.BackgroundTransparency = 0.30000001192093
- FullPunch.Position = UDim2.new(0.492957741, 0, 0.0273178034, 0)
- FullPunch.Size = UDim2.new(0, 90, 0, 30)
- FullPunch.Font = Enum.Font.SourceSansSemibold
- FullPunch.Text = "Full Punch"
- FullPunch.TextColor3 = Color3.new(1, 1, 1)
- FullPunch.TextSize = 15
- FloorFaint.Name = "FloorFaint"
- FloorFaint.Parent = ScrollingFrame
- FloorFaint.BackgroundColor3 = Color3.new(0, 0, 0)
- FloorFaint.BackgroundTransparency = 0.30000001192093
- FloorFaint.Position = UDim2.new(0.0469483584, 0, 0.134652346, 0)
- FloorFaint.Size = UDim2.new(0, 90, 0, 30)
- FloorFaint.Font = Enum.Font.SourceSansSemibold
- FloorFaint.Text = "Floor Faint"
- FloorFaint.TextColor3 = Color3.new(1, 1, 1)
- FloorFaint.TextSize = 15
- Crouch.Name = "Crouch"
- Crouch.Parent = ScrollingFrame
- Crouch.BackgroundColor3 = Color3.new(0, 0, 0)
- Crouch.BackgroundTransparency = 0.30000001192093
- Crouch.Position = UDim2.new(0.267605633, 0, 0.134652346, 0)
- Crouch.Size = UDim2.new(0, 90, 0, 30)
- Crouch.Font = Enum.Font.SourceSansSemibold
- Crouch.Text = "Crouch"
- Crouch.TextColor3 = Color3.new(1, 1, 1)
- Crouch.TextSize = 15
- SpinDance.Name = "SpinDance"
- SpinDance.Parent = ScrollingFrame
- SpinDance.BackgroundColor3 = Color3.new(0, 0, 0)
- SpinDance.BackgroundTransparency = 0.30000001192093
- SpinDance.Position = UDim2.new(0.713614941, 0, 0.134652346, 0)
- SpinDance.Size = UDim2.new(0, 90, 0, 30)
- SpinDance.Font = Enum.Font.SourceSansSemibold
- SpinDance.Text = "Spin Dance"
- SpinDance.TextColor3 = Color3.new(1, 1, 1)
- SpinDance.TextSize = 15
- JumpingJacks.Name = "JumpingJacks"
- JumpingJacks.Parent = ScrollingFrame
- JumpingJacks.BackgroundColor3 = Color3.new(0, 0, 0)
- JumpingJacks.BackgroundTransparency = 0.30000001192093
- JumpingJacks.Position = UDim2.new(0.492957741, 0, 0.134652346, 0)
- JumpingJacks.Size = UDim2.new(0, 90, 0, 30)
- JumpingJacks.Font = Enum.Font.SourceSansSemibold
- JumpingJacks.Text = "Jumping Jacks"
- JumpingJacks.TextColor3 = Color3.new(1, 1, 1)
- JumpingJacks.TextSize = 15
- ArmDetach.Name = "ArmDetach"
- ArmDetach.Parent = ScrollingFrame
- ArmDetach.BackgroundColor3 = Color3.new(0, 0, 0)
- ArmDetach.BackgroundTransparency = 0.30000001192093
- ArmDetach.Position = UDim2.new(0.0469483584, 0, 0.241986871, 0)
- ArmDetach.Size = UDim2.new(0, 90, 0, 30)
- ArmDetach.Font = Enum.Font.SourceSansSemibold
- ArmDetach.Text = "Arm Detach"
- ArmDetach.TextColor3 = Color3.new(1, 1, 1)
- ArmDetach.TextSize = 15
- MegaInsane.Name = "MegaInsane"
- MegaInsane.Parent = ScrollingFrame
- MegaInsane.BackgroundColor3 = Color3.new(0, 0, 0)
- MegaInsane.BackgroundTransparency = 0.30000001192093
- MegaInsane.Position = UDim2.new(0.267605633, 0, 0.241986871, 0)
- MegaInsane.Size = UDim2.new(0, 90, 0, 30)
- MegaInsane.Font = Enum.Font.SourceSansSemibold
- MegaInsane.Text = "Mega Insane"
- MegaInsane.TextColor3 = Color3.new(1, 1, 1)
- MegaInsane.TextSize = 15
- WeirdMove.Name = "WeirdMove"
- WeirdMove.Parent = ScrollingFrame
- WeirdMove.BackgroundColor3 = Color3.new(0, 0, 0)
- WeirdMove.BackgroundTransparency = 0.30000001192093
- WeirdMove.Position = UDim2.new(0.713614941, 0, 0.241986871, 0)
- WeirdMove.Size = UDim2.new(0, 90, 0, 30)
- WeirdMove.Font = Enum.Font.SourceSansSemibold
- WeirdMove.Text = "Weird Move"
- WeirdMove.TextColor3 = Color3.new(1, 1, 1)
- WeirdMove.TextSize = 15
- DinoWalk.Name = "DinoWalk"
- DinoWalk.Parent = ScrollingFrame
- DinoWalk.BackgroundColor3 = Color3.new(0, 0, 0)
- DinoWalk.BackgroundTransparency = 0.30000001192093
- DinoWalk.Position = UDim2.new(0.492957741, 0, 0.241986871, 0)
- DinoWalk.Size = UDim2.new(0, 90, 0, 30)
- DinoWalk.Font = Enum.Font.SourceSansSemibold
- DinoWalk.Text = "Dino Walk"
- DinoWalk.TextColor3 = Color3.new(1, 1, 1)
- DinoWalk.TextSize = 15
- FloorCrawl.Name = "FloorCrawl"
- FloorCrawl.Parent = ScrollingFrame
- FloorCrawl.BackgroundColor3 = Color3.new(0, 0, 0)
- FloorCrawl.BackgroundTransparency = 0.30000001192093
- FloorCrawl.Position = UDim2.new(0.492957741, 0, 0.349321395, 0)
- FloorCrawl.Size = UDim2.new(0, 90, 0, 30)
- FloorCrawl.Font = Enum.Font.SourceSansSemibold
- FloorCrawl.Text = "Floor Crawl"
- FloorCrawl.TextColor3 = Color3.new(1, 1, 1)
- FloorCrawl.TextSize = 15
- Spinner.Name = "Spinner"
- Spinner.Parent = ScrollingFrame
- Spinner.BackgroundColor3 = Color3.new(0, 0, 0)
- Spinner.BackgroundTransparency = 0.30000001192093
- Spinner.Position = UDim2.new(0.267605633, 0, 0.349321395, 0)
- Spinner.Size = UDim2.new(0, 90, 0, 30)
- Spinner.Font = Enum.Font.SourceSansSemibold
- Spinner.Text = "Spinner"
- Spinner.TextColor3 = Color3.new(1, 1, 1)
- Spinner.TextSize = 15
- Faint.Name = "Faint"
- Faint.Parent = ScrollingFrame
- Faint.BackgroundColor3 = Color3.new(0, 0, 0)
- Faint.BackgroundTransparency = 0.30000001192093
- Faint.Position = UDim2.new(0.713614941, 0, 0.349321395, 0)
- Faint.Size = UDim2.new(0, 90, 0, 30)
- Faint.Font = Enum.Font.SourceSansSemibold
- Faint.Text = "Faint"
- Faint.TextColor3 = Color3.new(1, 1, 1)
- Faint.TextSize = 15
- Levitate.Name = "Levitate"
- Levitate.Parent = ScrollingFrame
- Levitate.BackgroundColor3 = Color3.new(0, 0, 0)
- Levitate.BackgroundTransparency = 0.30000001192093
- Levitate.Position = UDim2.new(0.0469483584, 0, 0.349321395, 0)
- Levitate.Size = UDim2.new(0, 90, 0, 30)
- Levitate.Font = Enum.Font.SourceSansSemibold
- Levitate.Text = "Levitate"
- Levitate.TextColor3 = Color3.new(1, 1, 1)
- Levitate.TextSize = 15
- LoopHead.Name = "LoopHead"
- LoopHead.Parent = ScrollingFrame
- LoopHead.BackgroundColor3 = Color3.new(0, 0, 0)
- LoopHead.BackgroundTransparency = 0.30000001192093
- LoopHead.Position = UDim2.new(0.0469483584, 0, 0.456655949, 0)
- LoopHead.Size = UDim2.new(0, 90, 0, 30)
- LoopHead.Font = Enum.Font.SourceSansSemibold
- LoopHead.Text = "Loop Head"
- LoopHead.TextColor3 = Color3.new(1, 1, 1)
- LoopHead.TextSize = 15
- HeadThrow.Name = "HeadThrow"
- HeadThrow.Parent = ScrollingFrame
- HeadThrow.BackgroundColor3 = Color3.new(0, 0, 0)
- HeadThrow.BackgroundTransparency = 0.30000001192093
- HeadThrow.Position = UDim2.new(0.267605633, 0, 0.456655949, 0)
- HeadThrow.Size = UDim2.new(0, 90, 0, 30)
- HeadThrow.Font = Enum.Font.SourceSansSemibold
- HeadThrow.Text = "Head Throw"
- HeadThrow.TextColor3 = Color3.new(1, 1, 1)
- HeadThrow.TextSize = 15
- CloneIllusion.Name = "CloneIllusion"
- CloneIllusion.Parent = ScrollingFrame
- CloneIllusion.BackgroundColor3 = Color3.new(0, 0, 0)
- CloneIllusion.BackgroundTransparency = 0.30000001192093
- CloneIllusion.Position = UDim2.new(0.713614941, 0, 0.456655949, 0)
- CloneIllusion.Size = UDim2.new(0, 90, 0, 30)
- CloneIllusion.Font = Enum.Font.SourceSansSemibold
- CloneIllusion.Text = "Clone Illusion"
- CloneIllusion.TextColor3 = Color3.new(1, 1, 1)
- CloneIllusion.TextSize = 15
- Dab.Name = "Dab"
- Dab.Parent = ScrollingFrame
- Dab.BackgroundColor3 = Color3.new(0, 0, 0)
- Dab.BackgroundTransparency = 0.30000001192093
- Dab.Position = UDim2.new(0.492957741, 0, 0.456655949, 0)
- Dab.Size = UDim2.new(0, 90, 0, 30)
- Dab.Font = Enum.Font.SourceSansSemibold
- Dab.Text = "Dab"
- Dab.TextColor3 = Color3.new(1, 1, 1)
- Dab.TextSize = 15
- BarrelRoll.Name = "BarrelRoll"
- BarrelRoll.Parent = ScrollingFrame
- BarrelRoll.BackgroundColor3 = Color3.new(0, 0, 0)
- BarrelRoll.BackgroundTransparency = 0.30000001192093
- BarrelRoll.Position = UDim2.new(0.492957741, 0, 0.563990533, 0)
- BarrelRoll.Size = UDim2.new(0, 90, 0, 30)
- BarrelRoll.Font = Enum.Font.SourceSansSemibold
- BarrelRoll.Text = "Barrel Roll"
- BarrelRoll.TextColor3 = Color3.new(1, 1, 1)
- BarrelRoll.TextSize = 15
- Insane.Name = "Insane"
- Insane.Parent = ScrollingFrame
- Insane.BackgroundColor3 = Color3.new(0, 0, 0)
- Insane.BackgroundTransparency = 0.30000001192093
- Insane.Position = UDim2.new(0.267605633, 0, 0.563990533, 0)
- Insane.Size = UDim2.new(0, 90, 0, 30)
- Insane.Font = Enum.Font.SourceSansSemibold
- Insane.Text = "Insane"
- Insane.TextColor3 = Color3.new(1, 1, 1)
- Insane.TextSize = 15
- SwordSlam.Name = "SwordSlam"
- SwordSlam.Parent = ScrollingFrame
- SwordSlam.BackgroundColor3 = Color3.new(0, 0, 0)
- SwordSlam.BackgroundTransparency = 0.30000001192093
- SwordSlam.Position = UDim2.new(0.713614941, 0, 0.563990533, 0)
- SwordSlam.Size = UDim2.new(0, 90, 0, 30)
- SwordSlam.Font = Enum.Font.SourceSansSemibold
- SwordSlam.Text = "Sword Slam"
- SwordSlam.TextColor3 = Color3.new(1, 1, 1)
- SwordSlam.TextSize = 15
- MovingDance.Name = "MovingDance"
- MovingDance.Parent = ScrollingFrame
- MovingDance.BackgroundColor3 = Color3.new(0, 0, 0)
- MovingDance.BackgroundTransparency = 0.30000001192093
- MovingDance.Position = UDim2.new(0.0469483584, 0, 0.563990533, 0)
- MovingDance.Size = UDim2.new(0, 90, 0, 30)
- MovingDance.Font = Enum.Font.SourceSansSemibold
- MovingDance.Text = "Moving Dance"
- MovingDance.TextColor3 = Color3.new(1, 1, 1)
- MovingDance.TextSize = 15
- ArmTurbine.Name = "ArmTurbine"
- ArmTurbine.Parent = ScrollingFrame
- ArmTurbine.BackgroundColor3 = Color3.new(0, 0, 0)
- ArmTurbine.BackgroundTransparency = 0.30000001192093
- ArmTurbine.Position = UDim2.new(0.267605633, 0, 0.671325028, 0)
- ArmTurbine.Size = UDim2.new(0, 90, 0, 30)
- ArmTurbine.Font = Enum.Font.SourceSansSemibold
- ArmTurbine.Text = "Arm Turbine"
- ArmTurbine.TextColor3 = Color3.new(1, 1, 1)
- ArmTurbine.TextSize = 15
- SuperPunch.Name = "SuperPunch"
- SuperPunch.Parent = ScrollingFrame
- SuperPunch.BackgroundColor3 = Color3.new(0, 0, 0)
- SuperPunch.BackgroundTransparency = 0.30000001192093
- SuperPunch.Position = UDim2.new(0.0469483584, 0, 0.671325028, 0)
- SuperPunch.Size = UDim2.new(0, 90, 0, 30)
- SuperPunch.Font = Enum.Font.SourceSansSemibold
- SuperPunch.Text = "Super Punch"
- SuperPunch.TextColor3 = Color3.new(1, 1, 1)
- SuperPunch.TextSize = 15
- Scared.Name = "Scared"
- Scared.Parent = ScrollingFrame
- Scared.BackgroundColor3 = Color3.new(0, 0, 0)
- Scared.BackgroundTransparency = 0.30000001192093
- Scared.Position = UDim2.new(0.267605633, 0, 0.778659523, 0)
- Scared.Size = UDim2.new(0, 90, 0, 30)
- Scared.Font = Enum.Font.SourceSansSemibold
- Scared.Text = "Scared"
- Scared.TextColor3 = Color3.new(1, 1, 1)
- Scared.TextSize = 15
- LoopSlam.Name = "LoopSlam"
- LoopSlam.Parent = ScrollingFrame
- LoopSlam.BackgroundColor3 = Color3.new(0, 0, 0)
- LoopSlam.BackgroundTransparency = 0.30000001192093
- LoopSlam.Position = UDim2.new(0.713614941, 0, 0.671325028, 0)
- LoopSlam.Size = UDim2.new(0, 90, 0, 30)
- LoopSlam.Font = Enum.Font.SourceSansSemibold
- LoopSlam.Text = "Loop Slam"
- LoopSlam.TextColor3 = Color3.new(1, 1, 1)
- LoopSlam.TextSize = 15
- HeroJump.Name = "HeroJump"
- HeroJump.Parent = ScrollingFrame
- HeroJump.BackgroundColor3 = Color3.new(0, 0, 0)
- HeroJump.BackgroundTransparency = 0.30000001192093
- HeroJump.Position = UDim2.new(0.0469483584, 0, 0.778659523, 0)
- HeroJump.Size = UDim2.new(0, 90, 0, 30)
- HeroJump.Font = Enum.Font.SourceSansSemibold
- HeroJump.Text = "Hero Jump"
- HeroJump.TextColor3 = Color3.new(1, 1, 1)
- HeroJump.TextSize = 15
- SpinDance2.Name = "SpinDance2"
- SpinDance2.Parent = ScrollingFrame
- SpinDance2.BackgroundColor3 = Color3.new(0, 0, 0)
- SpinDance2.BackgroundTransparency = 0.30000001192093
- SpinDance2.Position = UDim2.new(0.713614941, 0, 0.778659523, 0)
- SpinDance2.Size = UDim2.new(0, 90, 0, 30)
- SpinDance2.Font = Enum.Font.SourceSansSemibold
- SpinDance2.Text = "Spin Dance 2"
- SpinDance2.TextColor3 = Color3.new(1, 1, 1)
- SpinDance2.TextSize = 15
- SwordSlice.Name = "SwordSlice"
- SwordSlice.Parent = ScrollingFrame
- SwordSlice.BackgroundColor3 = Color3.new(0, 0, 0)
- SwordSlice.BackgroundTransparency = 0.30000001192093
- SwordSlice.Position = UDim2.new(0.492957741, 0, 0.671325028, 0)
- SwordSlice.Size = UDim2.new(0, 90, 0, 30)
- SwordSlice.Font = Enum.Font.SourceSansSemibold
- SwordSlice.Text = "Sword Slice"
- SwordSlice.TextColor3 = Color3.new(1, 1, 1)
- SwordSlice.TextSize = 15
- FloatingHead.Name = "FloatingHead"
- FloatingHead.Parent = ScrollingFrame
- FloatingHead.BackgroundColor3 = Color3.new(0, 0, 0)
- FloatingHead.BackgroundTransparency = 0.30000001192093
- FloatingHead.Position = UDim2.new(0.492957741, 0, 0.778659523, 0)
- FloatingHead.Size = UDim2.new(0, 90, 0, 30)
- FloatingHead.Font = Enum.Font.SourceSansSemibold
- FloatingHead.Text = "Floating Head"
- FloatingHead.TextColor3 = Color3.new(1, 1, 1)
- FloatingHead.TextSize = 15
- InsaneArms.Name = "InsaneArms"
- InsaneArms.Parent = ScrollingFrame
- InsaneArms.BackgroundColor3 = Color3.new(0, 0, 0)
- InsaneArms.BackgroundTransparency = 0.30000001192093
- InsaneArms.Position = UDim2.new(0.0469483584, 0, 0.888975561, 0)
- InsaneArms.Size = UDim2.new(0, 90, 0, 30)
- InsaneArms.Font = Enum.Font.SourceSansSemibold
- InsaneArms.Text = "Insane Arms"
- InsaneArms.TextColor3 = Color3.new(1, 1, 1)
- InsaneArms.TextSize = 15
- SuperFaint.Name = "SuperFaint"
- SuperFaint.Parent = ScrollingFrame
- SuperFaint.BackgroundColor3 = Color3.new(0, 0, 0)
- SuperFaint.BackgroundTransparency = 0.30000001192093
- SuperFaint.Position = UDim2.new(0.267605633, 0, 0.888975561, 0)
- SuperFaint.Size = UDim2.new(0, 90, 0, 30)
- SuperFaint.Font = Enum.Font.SourceSansSemibold
- SuperFaint.Text = "Super Faint"
- SuperFaint.TextColor3 = Color3.new(1, 1, 1)
- SuperFaint.TextSize = 15
- FloatSit.Name = "FloatSit"
- FloatSit.Parent = ScrollingFrame
- FloatSit.BackgroundColor3 = Color3.new(0, 0, 0)
- FloatSit.BackgroundTransparency = 0.30000001192093
- FloatSit.Position = UDim2.new(0.492957741, 0, 0.888975561, 0)
- FloatSit.Size = UDim2.new(0, 90, 0, 30)
- FloatSit.Font = Enum.Font.SourceSansSemibold
- FloatSit.Text = "FloatSit"
- FloatSit.TextColor3 = Color3.new(1, 1, 1)
- FloatSit.TextSize = 15
- BowDown.Name = "BowDown"
- BowDown.Parent = ScrollingFrame
- BowDown.BackgroundColor3 = Color3.new(0, 0, 0)
- BowDown.BackgroundTransparency = 0.30000001192093
- BowDown.Position = UDim2.new(0.713614941, 0, 0.888975561, 0)
- BowDown.Size = UDim2.new(0, 90, 0, 30)
- BowDown.Font = Enum.Font.SourceSansSemibold
- BowDown.Text = "Bow Down"
- BowDown.TextColor3 = Color3.new(1, 1, 1)
- BowDown.TextSize = 15
- ScrollingFrameR15.Name = "ScrollingFrameR15"
- ScrollingFrameR15.Parent = MainFrame
- ScrollingFrameR15.BackgroundColor3 = Color3.new(0, 0, 0)
- ScrollingFrameR15.BackgroundTransparency = 0.60000002384186
- ScrollingFrameR15.Position = UDim2.new(-0.00150352798, 0, 0.0951187983, 0)
- ScrollingFrameR15.Size = UDim2.new(0, 427, 0, 207)
- ScrollingFrameR15.CanvasSize = UDim2.new(0, 0, 0.430000007, 0)
- ScrollingFrameR15.ScrollBarThickness = 10
- FloatSlash.Name = "FloatSlash"
- FloatSlash.Parent = ScrollingFrameR15
- FloatSlash.BackgroundColor3 = Color3.new(0, 0, 0)
- FloatSlash.BackgroundTransparency = 0.30000001192093
- FloatSlash.Position = UDim2.new(0.0563380271, 0, 0.0405257866, 0)
- FloatSlash.Size = UDim2.new(0, 90, 0, 30)
- FloatSlash.Font = Enum.Font.SourceSansSemibold
- FloatSlash.Text = "Float Slash"
- FloatSlash.TextColor3 = Color3.new(1, 1, 1)
- FloatSlash.TextSize = 15
- ArmsOut.Name = "ArmsOut"
- ArmsOut.Parent = ScrollingFrameR15
- ArmsOut.BackgroundColor3 = Color3.new(0, 0, 0)
- ArmsOut.BackgroundTransparency = 0.30000001192093
- ArmsOut.Position = UDim2.new(0.28169015, 0, 0.0405257866, 0)
- ArmsOut.Size = UDim2.new(0, 90, 0, 30)
- ArmsOut.Font = Enum.Font.SourceSansSemibold
- ArmsOut.Text = " Arms Out"
- ArmsOut.TextColor3 = Color3.new(1, 1, 1)
- ArmsOut.TextSize = 15
- DownSlash.Name = "DownSlash"
- DownSlash.Parent = ScrollingFrameR15
- DownSlash.BackgroundColor3 = Color3.new(0, 0, 0)
- DownSlash.BackgroundTransparency = 0.30000001192093
- DownSlash.Position = UDim2.new(0.507042229, 0, 0.0405257866, 0)
- DownSlash.Size = UDim2.new(0, 90, 0, 30)
- DownSlash.Font = Enum.Font.SourceSansSemibold
- DownSlash.Text = "Down Slash"
- DownSlash.TextColor3 = Color3.new(1, 1, 1)
- DownSlash.TextSize = 15
- R15Spinner.Name = "R15Spinner"
- R15Spinner.Parent = ScrollingFrameR15
- R15Spinner.BackgroundColor3 = Color3.new(0, 0, 0)
- R15Spinner.BackgroundTransparency = 0.30000001192093
- R15Spinner.Position = UDim2.new(0.732394338, 0, 0.0405257866, 0)
- R15Spinner.Size = UDim2.new(0, 90, 0, 30)
- R15Spinner.Font = Enum.Font.SourceSansSemibold
- R15Spinner.Text = "Spinner"
- R15Spinner.TextColor3 = Color3.new(1, 1, 1)
- R15Spinner.TextSize = 15
- WeirdZombie.Name = "WeirdZombie"
- WeirdZombie.Parent = ScrollingFrameR15
- WeirdZombie.BackgroundColor3 = Color3.new(0, 0, 0)
- WeirdZombie.BackgroundTransparency = 0.30000001192093
- WeirdZombie.Position = UDim2.new(0.28169015, 0, 0.213602722, 0)
- WeirdZombie.Size = UDim2.new(0, 90, 0, 30)
- WeirdZombie.Font = Enum.Font.SourceSansSemibold
- WeirdZombie.Text = "Weird Zombie"
- WeirdZombie.TextColor3 = Color3.new(1, 1, 1)
- WeirdZombie.TextSize = 15
- CrazySlash.Name = "CrazySlash"
- CrazySlash.Parent = ScrollingFrameR15
- CrazySlash.BackgroundColor3 = Color3.new(0, 0, 0)
- CrazySlash.BackgroundTransparency = 0.30000001192093
- CrazySlash.Position = UDim2.new(0.0563380271, 0, 0.213602722, 0)
- CrazySlash.Size = UDim2.new(0, 90, 0, 30)
- CrazySlash.Font = Enum.Font.SourceSansSemibold
- CrazySlash.Text = "Crazy Slash"
- CrazySlash.TextColor3 = Color3.new(1, 1, 1)
- CrazySlash.TextSize = 15
- Pull.Name = "Pull"
- Pull.Parent = ScrollingFrameR15
- Pull.BackgroundColor3 = Color3.new(0, 0, 0)
- Pull.BackgroundTransparency = 0.30000001192093
- Pull.Position = UDim2.new(0.507042229, 0, 0.213602722, 0)
- Pull.Size = UDim2.new(0, 90, 0, 30)
- Pull.Font = Enum.Font.SourceSansSemibold
- Pull.Text = "Pull"
- Pull.TextColor3 = Color3.new(1, 1, 1)
- Pull.TextSize = 15
- Open.Name = "Open"
- Open.Parent = ScrollingFrameR15
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BackgroundTransparency = 0.30000001192093
- Open.Position = UDim2.new(0.732394338, 0, 0.213602722, 0)
- Open.Size = UDim2.new(0, 90, 0, 30)
- Open.Font = Enum.Font.SourceSansSemibold
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextSize = 15
- CircleArm.Name = "CircleArm"
- CircleArm.Parent = ScrollingFrameR15
- CircleArm.BackgroundColor3 = Color3.new(0, 0, 0)
- CircleArm.BackgroundTransparency = 0.30000001192093
- CircleArm.Position = UDim2.new(0.0563380271, 0, 0.386679649, 0)
- CircleArm.Size = UDim2.new(0, 90, 0, 30)
- CircleArm.Font = Enum.Font.SourceSansSemibold
- CircleArm.Text = "Circle Arm"
- CircleArm.TextColor3 = Color3.new(1, 1, 1)
- CircleArm.TextSize = 15
- Bend.Name = "Bend"
- Bend.Parent = ScrollingFrameR15
- Bend.BackgroundColor3 = Color3.new(0, 0, 0)
- Bend.BackgroundTransparency = 0.30000001192093
- Bend.Position = UDim2.new(0.28169015, 0, 0.386679649, 0)
- Bend.Size = UDim2.new(0, 90, 0, 30)
- Bend.Font = Enum.Font.SourceSansSemibold
- Bend.Text = "Bend"
- Bend.TextColor3 = Color3.new(1, 1, 1)
- Bend.TextSize = 15
- RotateSlash.Name = "RotateSlash"
- RotateSlash.Parent = ScrollingFrameR15
- RotateSlash.BackgroundColor3 = Color3.new(0, 0, 0)
- RotateSlash.BackgroundTransparency = 0.30000001192093
- RotateSlash.Position = UDim2.new(0.507042229, 0, 0.386679649, 0)
- RotateSlash.Size = UDim2.new(0, 90, 0, 30)
- RotateSlash.Font = Enum.Font.SourceSansSemibold
- RotateSlash.Text = "Rotate Slash"
- RotateSlash.TextColor3 = Color3.new(1, 1, 1)
- RotateSlash.TextSize = 15
- FlingArms.Name = "FlingArms"
- FlingArms.Parent = ScrollingFrameR15
- FlingArms.BackgroundColor3 = Color3.new(0, 0, 0)
- FlingArms.BackgroundTransparency = 0.30000001192093
- FlingArms.Position = UDim2.new(0.732394338, 0, 0.386679649, 0)
- FlingArms.Size = UDim2.new(0, 90, 0, 30)
- FlingArms.Font = Enum.Font.SourceSansSemibold
- FlingArms.Text = "Fling Arms"
- FlingArms.TextColor3 = Color3.new(1, 1, 1)
- FlingArms.TextSize = 15
- SideFrame.Name = "SideFrame"
- SideFrame.Active = true
- SideFrame.Draggable = true
- SideFrame.Visible = false
- SideFrame.Parent = Energize
- SideFrame.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529)
- SideFrame.BackgroundTransparency = 0.15000000596046
- SideFrame.Position = UDim2.new(0.502199769, 0, 0.55104512, 0)
- SideFrame.Size = UDim2.new(0, 426, 0, 25)
- OpenGUI.Name = "OpenGUI"
- OpenGUI.Parent = SideFrame
- OpenGUI.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenGUI.BackgroundTransparency = 0.15000000596046
- OpenGUI.BorderSizePixel = 0
- OpenGUI.Position = UDim2.new(0.967136145, 0, 0, 0)
- OpenGUI.Size = UDim2.new(0, 15, 0, 15)
- OpenGUI.Font = Enum.Font.SourceSansSemibold
- OpenGUI.Text = "+"
- OpenGUI.TextColor3 = Color3.new(1, 1, 1)
- OpenGUI.TextSize = 14
- SideFrameTitle.Name = "SideFrameTitle"
- SideFrameTitle.Parent = SideFrame
- SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- SideFrameTitle.BackgroundTransparency = 1
- SideFrameTitle.Position = UDim2.new(0.364739805, 0, 0, 0)
- SideFrameTitle.Size = UDim2.new(0, 115, 0, 25)
- SideFrameTitle.Font = Enum.Font.SourceSansSemibold
- SideFrameTitle.Text = "Emotes"
- SideFrameTitle.TextColor3 = Color3.new(1, 1, 1)
- SideFrameTitle.TextSize = 17
- -- Scripts:
- col = Color3.fromRGB(0, 0, 0)
- loc = Color3.fromRGB(255, 117, 19)
- rcol = Color3.fromRGB(0, 0, 0)
- rloc = Color3.fromRGB(255, 117, 19)
- CloseGUI.MouseButton1Click:connect(function()
- MainFrame.Visible = false
- SideFrame.Visible = true
- SideFrame.Position = MainFrame.Position
- end)
- OpenGUI.MouseButton1Click:connect(function()
- MainFrame.Visible = true
- SideFrame.Visible = false
- MainFrame.Position = SideFrame.Position
- end)
- if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then
- ScrollingFrame.Visible = false
- ScrollingFrameR15.Visible = true
- CheckR.Text = "R15 Emotes"
- else
- ScrollingFrame.Visible = true
- ScrollingFrameR15.Visible = false
- CheckR.Text = "R6 Emotes"
- end
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35154961"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local HeadThrowACTIVE = false
- HeadThrow.MouseButton1Click:connect(function()
- HeadThrowACTIVE = not HeadThrowACTIVE
- if HeadThrowACTIVE then
- HeadThrow.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if HeadThrowACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- HeadThrow.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://121572214"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatingHeadACTIVE = false
- FloatingHead.MouseButton1Click:connect(function()
- FloatingHeadACTIVE = not FloatingHeadACTIVE
- if FloatingHeadACTIVE then
- track:Play(.1, 1, 1)
- FloatingHead.BackgroundColor3 = loc
- else
- track:Stop()
- FloatingHead.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://182724289"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CrouchACTIVE = false
- Crouch.MouseButton1Click:connect(function()
- CrouchACTIVE = not CrouchACTIVE
- if CrouchACTIVE then
- track:Play(.1, 1, 1)
- Crouch.BackgroundColor3 = loc
- else
- track:Stop()
- Crouch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://282574440"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloorCrawlACTIVE = false
- FloorCrawl.MouseButton1Click:connect(function()
- FloorCrawlACTIVE = not FloorCrawlACTIVE
- if FloorCrawlACTIVE then
- track:Play(.1, 1, 1)
- FloorCrawl.BackgroundColor3 = loc
- else
- track:Stop()
- FloorCrawl.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204328711"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local DinoWalkACTIVE = false
- DinoWalk.MouseButton1Click:connect(function()
- DinoWalkACTIVE = not DinoWalkACTIVE
- if DinoWalkACTIVE then
- track:Play(.1, 1, 1)
- DinoWalk.BackgroundColor3 = loc
- else
- track:Stop()
- DinoWalk.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429681631"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local JumpingJacksACTIVE = false
- JumpingJacks.MouseButton1Click:connect(function()
- JumpingJacksACTIVE = not JumpingJacksACTIVE
- if JumpingJacksACTIVE then
- track:Play(.1, 1, 1)
- JumpingJacks.BackgroundColor3 = loc
- else
- track:Stop()
- JumpingJacks.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35154961"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LoopHeadACTIVE = false
- LoopHead.MouseButton1Click:connect(function()
- LoopHeadACTIVE = not LoopHeadACTIVE
- if LoopHeadACTIVE then
- LoopHead.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if LoopHeadACTIVE then
- track:Play(.5, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- LoopHead.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local HeroJumpACTIVE = false
- HeroJump.MouseButton1Click:connect(function()
- HeroJumpACTIVE = not HeroJumpACTIVE
- if HeroJumpACTIVE then
- HeroJump.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if HeroJumpACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- HeroJump.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181526230"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FaintACTIVE = false
- Faint.MouseButton1Click:connect(function()
- FaintACTIVE = not FaintACTIVE
- if FaintACTIVE then
- track:Play(.1, 1, 1)
- Faint.BackgroundColor3 = loc
- else
- track:Stop()
- Faint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181525546"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloorFaintACTIVE = false
- FloorFaint.MouseButton1Click:connect(function()
- FloorFaintACTIVE = not FloorFaintACTIVE
- if FloorFaintACTIVE then
- FloorFaint.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FloorFaintACTIVE then
- track:Play(.1, 1, 2)
- end
- end
- end
- else
- track:Stop()
- FloorFaint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181525546"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SuperFaintACTIVE = false
- SuperFaint.MouseButton1Click:connect(function()
- SuperFaintACTIVE = not SuperFaintACTIVE
- if SuperFaintACTIVE then
- SuperFaint.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SuperFaintACTIVE then
- track:Play(.1, 0.5, 40)
- end
- end
- end
- else
- track:Stop()
- SuperFaint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://313762630"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LevitateACTIVE = false
- Levitate.MouseButton1Click:connect(function()
- LevitateACTIVE = not LevitateACTIVE
- if LevitateACTIVE then
- track:Play(.1, 1, 1)
- Levitate.BackgroundColor3 = loc
- else
- track:Stop()
- Levitate.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://183412246"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local DabACTIVE = false
- Dab.MouseButton1Click:connect(function()
- DabACTIVE = not DabACTIVE
- if DabACTIVE then
- Dab.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if DabACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Dab.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://188632011"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinACTIVE = false
- Spinner.MouseButton1Click:connect(function()
- SpinACTIVE = not SpinACTIVE
- if SpinACTIVE then
- Spinner.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinACTIVE then
- track:Play(.1, 1, 2)
- end
- end
- end
- else
- track:Stop()
- Spinner.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://179224234"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatSitACTIVE = false
- FloatSit.MouseButton1Click:connect(function()
- FloatSitACTIVE = not FloatSitACTIVE
- if FloatSitACTIVE then
- track:Play(.1, 1, 1)
- FloatSit.BackgroundColor3 = loc
- else
- track:Stop()
- FloatSit.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429703734"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MovingDanceACTIVE = false
- MovingDance.MouseButton1Click:connect(function()
- MovingDanceACTIVE = not MovingDanceACTIVE
- if MovingDanceACTIVE then
- MovingDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MovingDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- MovingDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local WeirdMoveACTIVE = false
- WeirdMove.MouseButton1Click:connect(function()
- WeirdMoveACTIVE = not WeirdMoveACTIVE
- if WeirdMoveACTIVE then
- track:Play(.1, 1, 1)
- WeirdMove.BackgroundColor3 = loc
- else
- track:Stop()
- WeirdMove.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CloneIllusionACTIVE = false
- CloneIllusion.MouseButton1Click:connect(function()
- CloneIllusionACTIVE = not CloneIllusionACTIVE
- if CloneIllusionACTIVE then
- track:Play(.5, 1, 1e7)
- CloneIllusion.BackgroundColor3 = loc
- else
- track:Stop()
- CloneIllusion.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://313762630"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local GlitchLevitateACTIVE = false
- GlitchLevitate.MouseButton1Click:connect(function()
- GlitchLevitateACTIVE = not GlitchLevitateACTIVE
- if GlitchLevitateACTIVE then
- track:Play(.5, 1, 1e7)
- GlitchLevitate.BackgroundColor3 = loc
- else
- track:Stop()
- GlitchLevitate.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429730430"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinDanceACTIVE = false
- SpinDance.MouseButton1Click:connect(function()
- SpinDanceACTIVE = not SpinDanceACTIVE
- if SpinDanceACTIVE then
- SpinDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SpinDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://45834924"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MoonDanceACTIVE = false
- MoonDance.MouseButton1Click:connect(function()
- MoonDanceACTIVE = not MoonDanceACTIVE
- if MoonDanceACTIVE then
- MoonDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MoonDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- MoonDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204062532"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FullPunchACTIVE = false
- FullPunch.MouseButton1Click:connect(function()
- FullPunchACTIVE = not FullPunchACTIVE
- if FullPunchACTIVE then
- FullPunch.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FullPunchACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FullPunch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://186934910"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinDance2ACTIVE = false
- SpinDance2.MouseButton1Click:connect(function()
- SpinDance2ACTIVE = not SpinDance2ACTIVE
- if SpinDance2ACTIVE then
- SpinDance2.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinDance2ACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SpinDance2.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204292303"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local BowDownACTIVE = false
- BowDown.MouseButton1Click:connect(function()
- BowDownACTIVE = not BowDownACTIVE
- if BowDownACTIVE then
- BowDown.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if BowDownACTIVE then
- track:Play(.1, 1, 3)
- end
- end
- end
- else
- track:Stop()
- BowDown.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204295235"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SwordSlamACTIVE = false
- SwordSlam.MouseButton1Click:connect(function()
- SwordSlamACTIVE = not SwordSlamACTIVE
- if SwordSlamACTIVE then
- SwordSlam.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SwordSlamACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SwordSlam.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204295235"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LoopSlamACTIVE = false
- LoopSlam.MouseButton1Click:connect(function()
- LoopSlamACTIVE = not LoopSlamACTIVE
- if LoopSlamACTIVE then
- LoopSlam.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if LoopSlamACTIVE then
- track:Play(.1, 1, 1e4)
- end
- end
- end
- else
- track:Stop()
- LoopSlam.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MegaInsaneACTIVE = false
- MegaInsane.MouseButton1Click:connect(function()
- MegaInsaneACTIVE = not MegaInsaneACTIVE
- if MegaInsaneACTIVE then
- MegaInsane.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MegaInsaneACTIVE then
- track:Play(.1, 0.5, 40)
- end
- end
- end
- else
- track:Stop()
- MegaInsane.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://126753849"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SuperPunchACTIVE = false
- SuperPunch.MouseButton1Click:connect(function()
- SuperPunchACTIVE = not SuperPunchACTIVE
- if SuperPunchACTIVE then
- SuperPunch.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SuperPunchACTIVE then
- track:Play(.1, 1, 3)
- end
- end
- end
- else
- track:Stop()
- SuperPunch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://218504594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FullSwingACTIVE = false
- FullSwing.MouseButton1Click:connect(function()
- FullSwingACTIVE = not FullSwingACTIVE
- if FullSwingACTIVE then
- FullSwing.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FullSwingACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FullSwing.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://259438880"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmTurbineACTIVE = false
- ArmTurbine.MouseButton1Click:connect(function()
- ArmTurbineACTIVE = not ArmTurbineACTIVE
- if ArmTurbineACTIVE then
- track:Play(.1, 1, 1e3)
- ArmTurbine.BackgroundColor3 = loc
- else
- track:Stop()
- ArmTurbine.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://136801964"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local BarrelRollACTIVE = false
- BarrelRoll.MouseButton1Click:connect(function()
- BarrelRollACTIVE = not BarrelRollACTIVE
- if BarrelRollACTIVE then
- BarrelRoll.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if BarrelRollACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- BarrelRoll.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://180612465"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ScaredACTIVE = false
- Scared.MouseButton1Click:connect(function()
- ScaredACTIVE = not ScaredACTIVE
- if ScaredACTIVE then
- Scared.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if ScaredACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Scared.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33796059"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local InsaneACTIVE = false
- Insane.MouseButton1Click:connect(function()
- InsaneACTIVE = not InsaneACTIVE
- if InsaneACTIVE then
- track:Play(.1, 1, 1e8)
- Insane.BackgroundColor3 = loc
- else
- track:Stop()
- Insane.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33169583"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmDetachACTIVE = false
- ArmDetach.MouseButton1Click:connect(function()
- ArmDetachACTIVE = not ArmDetachACTIVE
- if ArmDetachACTIVE then
- ArmDetach.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if ArmDetachACTIVE then
- track:Play(.1, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- ArmDetach.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35978879"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SwordSliceACTIVE = false
- SwordSlice.MouseButton1Click:connect(function()
- SwordSliceACTIVE = not SwordSliceACTIVE
- if SwordSliceACTIVE then
- track:Play(.1, 1, 1)
- SwordSlice.BackgroundColor3 = loc
- else
- track:Stop()
- SwordSlice.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://27432691"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local InsaneArmsACTIVE = false
- InsaneArms.MouseButton1Click:connect(function()
- InsaneArmsACTIVE = not InsaneArmsACTIVE
- if InsaneArmsACTIVE then
- InsaneArms.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if InsaneArmsACTIVE then
- track:Play(.1, 1, 1e4)
- end
- end
- end
- else
- track:Stop()
- InsaneArms.BackgroundColor3 = col
- end
- end)
- -- R15
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://674871189"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CrazySlashACTIVE = false
- CrazySlash.MouseButton1Click:connect(function()
- CrazySlashACTIVE = not CrazySlashACTIVE
- if CrazySlashACTIVE then
- CrazySlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if CrazySlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- CrazySlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://582855105"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local OpenACTIVE = false
- Open.MouseButton1Click:connect(function()
- OpenACTIVE = not OpenACTIVE
- if OpenACTIVE then
- Open.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if OpenACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Open.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754658275"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local R15SpinnerACTIVE = false
- R15Spinner.MouseButton1Click:connect(function()
- R15SpinnerACTIVE = not R15SpinnerACTIVE
- if R15SpinnerACTIVE then
- R15Spinner.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if R15SpinnerACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- R15Spinner.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://582384156"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmsOutACTIVE = false
- ArmsOut.MouseButton1Click:connect(function()
- ArmsOutACTIVE = not ArmsOutACTIVE
- if ArmsOutACTIVE then
- ArmsOut.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if ArmsOutACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- ArmsOut.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://717879555"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatSlashACTIVE = false
- FloatSlash.MouseButton1Click:connect(function()
- FloatSlashACTIVE = not FloatSlashACTIVE
- if FloatSlashACTIVE then
- FloatSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if FloatSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FloatSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://708553116"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- WeirdZombieACTIVE = false
- WeirdZombie.MouseButton1Click:connect(function()
- WeirdZombieACTIVE = not WeirdZombieACTIVE
- if WeirdZombieACTIVE then
- WeirdZombie.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if WeirdZombieACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- WeirdZombie.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://746398327"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- DownSlashACTIVE = false
- DownSlash.MouseButton1Click:connect(function()
- DownSlashACTIVE = not DownSlashACTIVE
- if DownSlashACTIVE then
- DownSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if DownSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- DownSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://675025795"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- PullACTIVE = false
- Pull.MouseButton1Click:connect(function()
- PullACTIVE = not PullACTIVE
- if PullACTIVE then
- Pull.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if PullACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Pull.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://698251653"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- CircleArmACTIVE = false
- CircleArm.MouseButton1Click:connect(function()
- CircleArmACTIVE = not CircleArmACTIVE
- if CircleArmACTIVE then
- CircleArm.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if CircleArmACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- CircleArm.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://696096087"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- BendACTIVE = false
- Bend.MouseButton1Click:connect(function()
- BendACTIVE = not BendACTIVE
- if BendACTIVE then
- Bend.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if BendACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Bend.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://675025570"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- RotateSlashACTIVE = false
- RotateSlash.MouseButton1Click:connect(function()
- RotateSlashACTIVE = not RotateSlashACTIVE
- if RotateSlashACTIVE then
- RotateSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if RotateSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- RotateSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754656200"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- FlingArmsACTIVE = false
- FlingArms.MouseButton1Click:connect(function()
- FlingArmsACTIVE = not FlingArmsACTIVE
- if FlingArmsACTIVE then
- FlingArms.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if FlingArmsACTIVE then
- track:Play(.1, 1, 10)
- end
- end
- end
- else
- track:Stop()
- FlingArms.BackgroundColor3 = rcol
- end
- end)
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