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- ***DISPLAY-RELATED***
- Name: !Name!
- Including this will cause the item's name to change when it reaches the
- new level.
- Replacements:
- !Name! with the item's new name. It can include punctuation.
- Nickname: !Nick!
- Including this will change the actor's nickname when it reaches the new
- level. (Actor only)
- Replacements:
- !Nick! with the actor's new nickname.
- Icon: !Icon!
- Including this will cause the item's icon to change when it reaches the
- new level. (Equipment only)
- Replacements:
- !Name! with the item's new icon index.
- Price: !Price!
- Including this will increase the item's price by !Price!. It can be
- negative if you want to decrease the price. (Equipment only)
- Replacements:
- !Price! with the value to change the price by.
- ***FEATURES PAGE 1: Rate***
- Ele Rate: !Ele!, !Rate!
- Including this will add the Element Rate feature to the item with the
- given element and rate.
- Replacements:
- !Ele! with the ID of the element you're adjusting the rate of.
- !Rate! with the rate the element will be multiplied by. Give this as a
- percentage.
- Debuff Rate: !Param!, !Rate!
- Including this will add the Debuff Rate feature to the item with the
- given parameter and rate.
- Replacements:
- !Param! with HP, MP, Atk, Mat, Def, Mdf, Agi, or Luk.
- !Rate! with the rate at which the parameter will be debuffed. Give
- this as a percentage.
- State Rate: !State!, !Rate!
- Including this will add the State Rate feature to the item with the
- given state and rate.
- Replacements:
- !State! with the ID of the state you're adjusting the rate of.
- !Rate! with the rate the state will be multiplied by. Give this as a
- percentage.
- Null State: !State!
- Including this will add the Resist State feature to the item with the
- given state, which prevents the actor from ever being affected by the
- state.
- Replacements:
- !State! with the ID of the state to be nullified.
- ***FEATURES PAGE 2: Param***
- Percent !Param!: !Value!
- Including this will add the Parameter feature to the item with the given
- parameter and value, which multiplies the parameter by the value (as a
- percentage).
- Replacements:
- !Param! with HP, MP, Atk, Mat, Def, Mdf, Agi, or Luk.
- !Rate! with the rate by which the parameter will be altered. Give this
- as a percentage.
- !ExParam!: !Value!
- Including this will add the Ex-Parameter feature to the item with the
- given parameter and value, which will increase the given Ex-Parameter by
- value. Note that Ex-Parameters are percentages, not solid values.
- Replacements:
- !ExParam! with Acc, Eva, Cri, Cev, Mev, Mrf, Cnt, Hrg, Mrg, or Trg.
- !Value! with the amount by which the Ex-Parameter will be increased.
- !SpParam!: !Value!
- Including this will add the Sp-Parameter feature to the item with the
- given parameter and value, which will increase the given Sp-Parameter by
- value. Note that Sp-Parameters are percentages, not solid values.
- Replacements:
- !SpParam! with Tgr, Grd, Rec, Pha, Mcr, Tcr, Pdr, Mdr, Fdr, or Exr.
- !Value! with the amount by which the Sp-Parameter will be increased.
- ***FEATURES PAGE 3: Attack***
- Atk Element: !Ele!
- Including this will add the Atk Element feature to the item, which will
- add the given element to physical attacks.
- Replacements:
- !Ele! with the ID of the element to add.
- Atk State: !State!, !Rate!
- Including this will add the Atk State feature to the item, which will
- add the given state to physical attacks at the given rate.
- Replacements:
- !State! with the ID of the state to add.
- !Rate! with the chance that the state will be added. Give this as a
- percentage.
- Atk Speed: !Speed!
- Including this will add the Atk Speed feature to the item, which will
- alter the speed at which normal attacks are performed by temporarily
- adding !Speed! to the equipped actor's Agi.
- Replacements:
- !Speed! with the value by which Agi will be increased for normal
- attacks.
- Atk Times: !Times!
- Including this will add the Atk Times+ feature to the item, which will
- add !Times! number of strikes to regular attacks.
- Replacements:
- !Times! with the number of strikes to add.
- ***FEATURES PAGE 4: Skill***
- Skill Type: !Type!
- Including this will add the Add Skill Type feature to the item, with
- !Type! being its index on the Database's Terms page.
- Replacements:
- !Type! with the index of the skill type to be added.
- Seal Skill Type: !Type!
- Including this will add the Seal Skill Type feature to the item, with
- !Type! being its index on the Database's Terms page. Sealed skill types
- are not removed - they are just rendered impossible to select.
- Replacements:
- !Type! with the index of the skill type to be sealed.
- Skill: !Skill!
- Including this will add the Add Skill feature to an item. In the case of
- equipment, the skill will only be available while it is equipped. Actors
- and classes will permanently learn the skill.
- Replacements:
- !Skill! with the ID of the skill to be added.
- Seal Skill: !Skill!
- Including this will add the Seal Skill feature to an item. In the case
- of equipment, the skill will only be sealed while it is equipped. Actors
- and classes will permanently seal the skill. Sealed skills are not
- removed - they are just rendered impossible to select.
- Replacements:
- !Skill! with the ID of the skill to be sealed.
- ***FEATURES PAGE 5: Equip***
- Equip Weapon: !Type!
- Including this will add the Equip Weapon feature to an item, which allows
- weapons of type !Type! to be equipped. In the case of equipment, the
- weapon type will only be available while it is equipped. Actors and
- classes will gain permanent access to the weapon type.
- Replacements:
- !Type! with the index of the weapon type to be added.
- Equip Armor: !Type!
- Including this will add the Equip Armor feature to an item, which allows
- armors of type !Type! to be equipped. In the case of equipment, the
- weapon type will only be available while it is equipped. Actors and
- classes will gain permanent access to the armor type.
- Replacements:
- !Type! with the index of the armor type to be added.
- Fix Equip: !Type!
- Including this will add the Fix Equip feature to an item, which prevents
- the player from changing the equipment in the given slot.
- Replacements:
- !Type! with the index of the slot you want to fix.
- Seal Equip: !Type!
- Including this will add the Seal Equip feature to an item, which prevents
- anything from being equipped in the given slot.
- Replacements:
- !Type! with the index of the slot you want to seal.
- Dual Wield
- Including this will add the Dual Wield feature to an item, which allows
- them to equip two weapons but prevents them from equipping shields.
- Replacements:
- None
- ***FEATURES PAGE 6: Other***
- Extra Action: !Chance!
- Including this will add the Extra Action feature to an item, which gives
- them the ability to get another action in battle at a rate of !Chance!.
- Note that this stacks in turns - for each Extra Action feature an item
- has, a new turn becomes possible.
- Replacements:
- !Chance! with the rate at which you want the new turn to activate.
- Give this as a percentage.
- Auto Battle
- Including this will add the Auto Battle feature to an item, which causes
- the player to be unable to control the item/actor equipped with the item
- in battle.
- Replacements:
- None
- Guard
- Including this will add the Guard feature to an item, which reduces the
- damage the item/actor equipped with the item takes by their Guard
- Sp-Parameter.
- Replacements:
- None
- Substitute
- Including this will add the Substitute feature to an item, which causes
- the item/actor equipped with the item to take damage for allies with
- low HP.
- Replacements:
- None
- Preserve TP
- Including this will add the Preserve TP feature to an item, which allows
- the item/actor equipped with the item to retain TP between battles.
- Replacements:
- None
- Halve Encounters
- Including this will add the Encounter Half feature to an item, which
- halves the rate at which enemies are encountered. This does not stack.
- Replacements:
- None
- Encounter None
- Including this will add the Encounter None feature to an item, which
- prevents random battles from occurring.
- Replacements:
- None
- No Surprise
- Including this will add the Cancel Surprise feature to an item, which
- prevents the enemy from getting preemptive strikes.
- Replacements:
- None
- Preemptive
- Including this will add the Raise Preemptive feature to an item, which
- raises the rate at which the player gets preemptive strikes.
- Replacements:
- None
- Double Gold
- Including this will add the Gold Double feature to an item, which doubles
- the amount of gold dropped by enemies.
- Replacements:
- None
- Double Drops
- Including this will add the Drop Item Double feature to an item, which
- doubles the rate at which enemies drop items.
- Replacements:
- None
- ***CUSTOM FEATURES/MISCELLANEOUS***
- !Param!: !Value!
- Including this will increase !Param! by !Value!. It can be negative if
- you want to decrease the parameter.
- Replacements:
- !Param! with HP, MP, Atk, Mat, Def, Mdf, Agi, or Luk.
- !Value! with the value to change the parameter by.
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