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- #define FILTERSCRIPT
- #include <a_samp>
- #include <dcmd>
- #include <dini>
- #include <dutils>
- #define COLOUR_GREEN 0x33AA33AA
- #define COLOUR_RED 0xAA3333AA
- #define COLOUR_YELLOW 0xFFFF00AA
- #define COLOUR_LIGHTBLUE 0x33CCFFAA
- #define COLOUR_ORANGE 0xFF9900AA
- #define PlayerFile "Users/%s.ini"
- #define SettingFile "Settings/MainSettings.ini"
- #define CommandFile "Settings/Commands.ini"
- #pragma tabsize 0
- enum PLAYER_MAIN {
- PLAYER_NAME[MAX_PLAYER_NAME],
- PLAYER_IP[16],
- PLAYER_REGGED,
- PLAYER_PASS,
- PLAYER_LOGGED,
- PLAYER_LEVEL,
- PLAYER_WIRED,
- PLAYER_JAILED
- }
- new gPlayerInfo[MAX_PLAYERS][PLAYER_MAIN];
- enum COMMANDS_MAIN {
- AKILL,
- ANNOUNCE,
- ARMOURALL,
- BAN,
- CARHP,
- EXPLODE,
- FLIP,
- GOTO,
- GETHERE,
- GIVEARMOUR,
- GIVEHEALTH,
- GIVEWEAPON,
- GOD,
- HEALALL,
- IMITATE,
- IP,
- KICK,
- MAXAMMO,
- PING,
- SETLEVEL,
- SETWANTED,
- TBAN,
- TIME,
- WEATHER
- }
- new gCommands[COMMANDS_MAIN];
- enum SETTINGS_MAIN {
- POCKET_MONEY,
- JAIL_COMMANDS,
- ANNOUNCE_SECONDS,
- PASS_MIN,
- PASS_MAX
- }
- new gSettings[SETTINGS_MAIN];
- public OnFilterScriptInit()
- {
- print("\n****************************************");
- print("* Admin Filterscript by your name here *");
- print("****************************************\n");
- if(!fexist(SettingFile))
- {
- dini_Create(SettingFile);
- dini_IntSet(SettingFile, "PocketMoney", 3000);
- dini_IntSet(SettingFile, "JailCommands", 0);
- dini_IntSet(SettingFile, "AnnounceSeconds", 3);
- dini_IntSet(SettingFile, "PassMin", 3);
- dini_IntSet(SettingFile, "PassMax", 15);
- }
- gSettings[POCKET_MONEY] = dini_Int(SettingFile, "PocketMoney");
- gSettings[JAIL_COMMANDS] = dini_Int(SettingFile, "JailCommands");
- gSettings[ANNOUNCE_SECONDS] = dini_Int(SettingFile, "AnnounceSeconds");
- gSettings[PASS_MIN] = dini_Int(SettingFile, "PassMin");
- gSettings[PASS_MAX] = dini_Int(SettingFile, "PassMax");
- if(!fexist(CommandFile))
- {
- dini_Create(CommandFile);
- dini_IntSet(CommandFile, "Akill", 6);
- dini_IntSet(CommandFile, "Announce", 5);
- dini_IntSet(CommandFile, "Armourall", 3);
- dini_IntSet(CommandFile, "Ban", 9);
- dini_IntSet(CommandFile, "Carhp", 4);
- dini_IntSet(CommandFile, "Explode", 5);
- dini_IntSet(CommandFile, "Goto", 4);
- dini_IntSet(CommandFile, "Gethere", 5);
- dini_IntSet(CommandFile, "Givearmour", 6);
- dini_IntSet(CommandFile, "Givehealth", 6);
- dini_IntSet(CommandFile, "Giveweapon", 7);
- dini_IntSet(CommandFile, "God", 10);
- dini_IntSet(CommandFile, "Healall", 7);
- dini_IntSet(CommandFile, "Imitate", 8);
- dini_IntSet(CommandFile, "Ip", 2);
- dini_IntSet(CommandFile, "Kick", 7);
- dini_IntSet(CommandFile, "Maxammo", 8);
- dini_IntSet(CommandFile, "Ping", 1);
- dini_IntSet(CommandFile, "Setlevel", 10);
- dini_IntSet(CommandFile, "Setwanted", 6);
- dini_IntSet(CommandFile, "Tban", 9);
- dini_IntSet(CommandFile, "Time", 3);
- dini_IntSet(CommandFile, "Weather", 3);
- }
- gCommands[AKILL] = dini_Int(CommandFile, "Akill");
- gCommands[ANNOUNCE] = dini_Int(CommandFile, "Announce");
- gCommands[ARMOURALL] = dini_Int(CommandFile, "Armourall");
- gCommands[BAN] = dini_Int(CommandFile, "Ban");
- gCommands[CARHP] = dini_Int(CommandFile, "Carhp");
- gCommands[EXPLODE] = dini_Int(CommandFile, "Explode");
- gCommands[GOTO] = dini_Int(CommandFile, "Goto");
- gCommands[GETHERE] = dini_Int(CommandFile, "Gethere");
- gCommands[GIVEARMOUR] = dini_Int(CommandFile, "Givearmour");
- gCommands[GIVEHEALTH] = dini_Int(CommandFile, "Givehealth");
- gCommands[GIVEWEAPON] = dini_Int(CommandFile, "Giveweapon");
- gCommands[GOD] = dini_Int(CommandFile, "God");
- gCommands[HEALALL] = dini_Int(CommandFile, "Healall");
- gCommands[IMITATE] = dini_Int(CommandFile, "Imitate");
- gCommands[IP] = dini_Int(CommandFile, "Ip");
- gCommands[KICK] = dini_Int(CommandFile, "Kick");
- gCommands[MAXAMMO] = dini_Int(CommandFile, "Maxammo");
- gCommands[SETLEVEL] = dini_Int(CommandFile, "Setlevel");
- gCommands[SETWANTED] = dini_Int(CommandFile, "Setwanted");
- gCommands[TBAN] = dini_Int(CommandFile, "Tban");
- gCommands[TIME] = dini_Int(CommandFile, "Time");
- gCommands[WEATHER] = dini_Int(CommandFile, "Weather");
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- new file[100],Name[MAX_PLAYER_NAME],Ip[16]; GetPlayerName(playerid,Name,sizeof(Name)); GetPlayerIp(playerid,Ip,sizeof(Ip)); format(file,sizeof(file),PlayerFile,Name);
- if(!dini_Exists(file)) {
- dini_Create(file);
- dini_Set(file,"Name",Name);
- dini_Set(file,"Ip",Ip);
- dini_IntSet(file,"Registered",-1);
- dini_IntSet(file,"Password",0);
- dini_IntSet(file,"Level",0);
- dini_IntSet(file,"Wired",0);
- dini_IntSet(file,"Jailed",0);
- SendClientMessage(playerid,COLOUR_ORANGE,"You're username is not recognized on this server. Please /register to continue.");
- }
- strcat(gPlayerInfo[playerid][PLAYER_NAME], dini_Get(file,"Name"));
- strcat(gPlayerInfo[playerid][PLAYER_IP], dini_Get(file,"Ip"));
- gPlayerInfo[playerid][PLAYER_REGGED] = dini_Int(file,"Registered");
- gPlayerInfo[playerid][PLAYER_PASS] = dini_Int(file,"Password");
- gPlayerInfo[playerid][PLAYER_LEVEL] = dini_Int(file,"Level");
- gPlayerInfo[playerid][PLAYER_WIRED] = dini_Int(file,"Wired");
- gPlayerInfo[playerid][PLAYER_JAILED] = dini_Int(file,"Jailed");
- if(gPlayerInfo[playerid][PLAYER_REGGED] == 0) SendClientMessage(playerid,COLOUR_ORANGE,"You're username is recognised on this server, but you have not registered. Please /register to continue.");
- else if(gPlayerInfo[playerid][PLAYER_REGGED] == 1) SendClientMessage(playerid,COLOUR_ORANGE,"You're username is recognised on this server. Please /login to continue.");
- gPlayerInfo[playerid][PLAYER_REGGED] = 0;
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- new file[100];
- format(file,sizeof(file),PlayerFile,gPlayerInfo[playerid][PLAYER_NAME]);
- dini_Set(file,"Name",gPlayerInfo[playerid][PLAYER_NAME]);
- dini_Set(file,"Ip",gPlayerInfo[playerid][PLAYER_IP]);
- dini_IntSet(file,"Registered",gPlayerInfo[playerid][PLAYER_REGGED]);
- dini_IntSet(file,"Password",gPlayerInfo[playerid][PLAYER_PASS]);
- dini_IntSet(file,"Level",gPlayerInfo[playerid][PLAYER_LEVEL]);
- dini_IntSet(file,"Wired",gPlayerInfo[playerid][PLAYER_WIRED]);
- dini_IntSet(file,"Jailed",gPlayerInfo[playerid][PLAYER_JAILED]);
- gPlayerInfo[playerid][PLAYER_NAME] = 0;
- gPlayerInfo[playerid][PLAYER_IP] = 0;
- gPlayerInfo[playerid][PLAYER_REGGED] = 0;
- gPlayerInfo[playerid][PLAYER_LOGGED] = 0;
- gPlayerInfo[playerid][PLAYER_PASS] = 0;
- gPlayerInfo[playerid][PLAYER_LEVEL] = 0;
- gPlayerInfo[playerid][PLAYER_WIRED] = 0;
- gPlayerInfo[playerid][PLAYER_JAILED] = 0;
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- dcmd(register, 8, cmdtext);
- dcmd(login, 5, cmdtext);
- dcmd(logout, 6, cmdtext);
- dcmd(password, 8, cmdtext);
- return 0;
- }
- dcmd_register(playerid, params[])
- {
- if(gPlayerInfo[playerid][PLAYER_REGGED] == 1)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You have already registered!");
- else if(!params[0])
- return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /register [password]");
- else if(strlen(params) < gSettings[PASS_MIN] || strlen(params) > gSettings[PASS_MAX])
- {
- new string[200];
- format(string, sizeof(string), "ERROR: Password must be between %d and $d characters long!", gSettings[PASS_MIN], gSettings[PASS_MAX]);
- return SendClientMessage(playerid, COLOUR_ORANGE, string);
- }
- else
- {
- new password = num_hash(params);
- gPlayerInfo[playerid][PLAYER_PASS] = password;
- gPlayerInfo[playerid][PLAYER_REGGED] = 1;
- gPlayerInfo[playerid][PLAYER_LOGGED] = 1;
- GetPlayerIp(playerid, gPlayerInfo[playerid][PLAYER_IP], 16);
- new string[256]; format(string, sizeof(string), "You have successfully registered your account with the password \'%s\'. You have been automatically logged in.", params);
- return SendClientMessage(playerid, COLOUR_LIGHTBLUE, string);
- }
- }
- dcmd_login(playerid, params[])
- {
- if(gPlayerInfo[playerid][PLAYER_REGGED] != 1)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register and login.");
- else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 1)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You are already logged-in.");
- else if(!params[0])
- return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /login [password]");
- else
- {
- new password = num_hash(params);
- if(gPlayerInfo[playerid][PLAYER_PASS] == password)
- {
- gPlayerInfo[playerid][PLAYER_LOGGED] = 1;
- GetPlayerIp(playerid, gPlayerInfo[playerid][PLAYER_IP], 16);
- return SendClientMessage(playerid, COLOUR_LIGHTBLUE, "You have successfully logged in to your account.");
- }
- else
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: Incorrect password.");
- }
- }
- dcmd_logout(playerid, params[])
- {
- #pragma unused params
- if(gPlayerInfo[playerid][PLAYER_REGGED] != 1)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register.");
- else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 0)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You are already logged-out.");
- else
- {
- gPlayerInfo[playerid][PLAYER_LOGGED] = 0;
- return SendClientMessage(playerid, COLOUR_LIGHTBLUE, "You have successfully logged out of your account.");
- }
- }
- dcmd_password(playerid, params[])
- {
- if(gPlayerInfo[playerid][PLAYER_REGGED] != 1)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register and login.");
- else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 0)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must be logged-in to do that! Use /login [password] to login.");
- else
- {
- new tmp[30],
- tmp2[30],
- index;
- tmp = strtok(params, index);
- if(!strlen(tmp))
- return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /password [password] [new password]");
- tmp2 = strtok(params, index);
- if(!strlen(tmp2))
- return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /password [password] [new password]");
- new oldpassword = num_hash(tmp), newpassword = num_hash(tmp2);
- if(gPlayerInfo[playerid][PLAYER_PASS] == oldpassword)
- {
- if(oldpassword == newpassword)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: Your old password can not be the same as your new password.");
- else if(strlen(tmp2) < gSettings[PASS_MIN] || strlen(tmp2) > gSettings[PASS_MAX])
- {
- new string[100]; format(string, sizeof(string), "ERROR: Your new password must be between %d and %d characters long!", gSettings[PASS_MIN], gSettings[PASS_MAX]);
- return SendClientMessage(playerid, COLOUR_ORANGE, string);
- }
- gPlayerInfo[playerid][PLAYER_PASS] = newpassword;
- new string[256]; format(string, sizeof(string), "You have successfully changed your password from \'%s\' to \'%s\'.", tmp, tmp2);
- return SendClientMessage(playerid, COLOUR_LIGHTBLUE, string);
- }
- else
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: Incorrect password.");
- }
- }
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