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PabloEduardo

teleports2

Jul 26th, 2022 (edited)
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  1. on Citizen right click:
  2.     if Citizen is named is "&eKobalsky":
  3.         viaje(player, "Kobalsky", "hierro")
  4.     if Citizen is named is "&eKobalsky&2":
  5.         viaje(player, "Kobalsky", "hierro2")
  6.  
  7.     if Citizen is named is "&eEnd":
  8.         viaje(player, "End", "End")
  9.     if Citizen is named is "&eEnd&2":
  10.         viaje(player, "End", "End2")
  11.  
  12.     if Citizen is named is "&eAmser":
  13.         viaje(player, "Amser", "uzumak")
  14.     if Citizen is named is "&eAmser&2":
  15.         viaje(player, "Amser", "uzumak2")
  16.  
  17.     if Citizen is named is "&eUrg":
  18.         viaje(player, "Urg", "cascada")
  19.     if Citizen is named is "&eUrg&2":
  20.         viaje(player, "Urg", "cascada2")
  21.    
  22.     if Citizen is named is "&eValentin":
  23.         viaje(player, "Valentin", "Amenob")
  24.     if Citizen is named is "&eValentin&2":
  25.         viaje(player, "Valentin", "Amenob2")
  26.    
  27.     if Citizen is named is "&eFin":
  28.         viaje(player, "Fin", "AmenoE")
  29.     if Citizen is named is "&eFin&2":
  30.         viaje(player, "Fin", "AmenoE2")
  31.    
  32.     if Citizen is named is "&eMartin":
  33.         viaje(player, "Martin", "Suna")
  34.     if Citizen is named is "&eMartin&2":
  35.         viaje(player, "Martin", "Sunacruce")
  36.     if Citizen is named is "&eMartin&3":
  37.         viaje(player, "Martin", "Sunapais")
  38.        
  39.     if Citizen is named is "&eEustacio":
  40.         viaje(player, "Eustacio", "Kiri")
  41.     if Citizen is named is "&eEustacio&2":
  42.         viaje(player, "Eustacio", "Kiripueblo")
  43.     if Citizen is named is "&eEustacio&3":
  44.         viaje(player, "Eustacio", "Kirimuelle")
  45.    
  46.     if Citizen is named is "&eFlint":
  47.         viaje(player, "Flint", "Muelle")
  48.     if Citizen is named is "&eFlint&2":
  49.         viaje(player, "Flint", "Muelle2")
  50.        
  51.     if Citizen is named is "&eRiky":
  52.         viaje(player, "Riky", "Kumo")
  53.     if Citizen is named is "&eRiky&2":
  54.         viaje(player, "Riky", "Kumo2")
  55.        
  56.     if Citizen is named is "&eMartina":
  57.         viaje(player, "Martina", "CapiF")
  58.     if Citizen is named is "&eMartina&2":
  59.         viaje(player, "Martina", "CapiF2")
  60.    
  61.     if Citizen is named is "&eAugusto":
  62.         viaje(player, "Augusto", "M")
  63.     if Citizen is named is "&eAugusto&2":
  64.         viaje(player, "Augusto", "1M")
  65.    
  66.     if Citizen is named is "&eErina&2":
  67.         viaje(player, "Erina", "M2")
  68.     if Citizen is named is "&eErina":
  69.         viaje(player, "Erina", "M22")
  70.        
  71.     if Citizen is named is "&eGorgory":
  72.         viaje(player, "Gorgory", "M3")
  73.     if Citizen is named is "&eGorgory&2":
  74.         viaje(player, "Gorgory", "M32")
  75.    
  76.     if Citizen is named is "&eMarco":
  77.         viaje(player, "Marco", "Valle")
  78.    
  79.     if Citizen is named is "&eMarco&2":
  80.         viaje(player, "Marco", "Valle2")
  81.    
  82.     if Citizen is named is "&eFederica":
  83.         viaje(player, "Federica", "M4")
  84.    
  85.     if Citizen is named is "&eFederica&2":
  86.         viaje(player, "Federica", "M42")
  87.    
  88.     if Citizen is named is "&eDio":
  89.         viaje(player, "Dio", "dioiwa")
  90.    
  91.     if Citizen is named is "&eDio&2":
  92.         viaje(player, "Dio", "diocruce")
  93.    
  94.     if Citizen is named is "&eDio&3":
  95.         viaje(player, "Dio", "diocapi")
  96.    
  97.     if Citizen is named is "&eConductor&b":
  98.         viaje(player, "Conductor", "Lejanias")
  99.     if Citizen is named is "&eConductor&9":
  100.         viaje(player, "Conductor", "SunaMapaViejo")
  101.     if citizen is named is "&6Alekey&1":
  102.         viaje(player, "&6Alekey&1", "Flores")
  103.     if citizen is named is "&6Alekey&2":
  104.         viaje(player, "&6Alekey&1", "Flores2")
  105.     if citizen is named is "&6Alekey&3":
  106.         viaje(player, "&6Alekey&1", "Flores3")
  107. on store:
  108.     if {Viajando.%player%} is true:
  109.         cancel event
  110. on inventory close:
  111.     if {Viajando.%player%} is true:
  112.         delete {Viajando.%player%}
  113. function viaje(p: player, conductor: text, destinos: text):
  114.     send "&6Escoje tu destino" to {_p}
  115.     open chest with 4 rows named "&6%{_conductor}%" to {_p}
  116.     set {Viajando.%{_p}%} to true
  117.     create a gui slot 27 of {_p} with magma cream named "&c« Cerrar" to close #run {_p} command ""    
  118.     if {_destinos} is equal to "Flores":
  119.         slot({_p}, 11, boat ,"&eIsla Kaitai", "la isla kaitai", "islakaitai", 4, "Alekey")
  120.         slot({_p}, 15, grass ,"&eValle de la Flor", "al valle de la flor", "valledelaflor", 4, "Alekey")
  121.     if {_destinos} is equal to "Flores2":
  122.         slot({_p}, 11, boat ,"&eIsla Kaitai", "la isla kaitai", "islakaitai", 4, "Alekey")
  123.         slot({_p}, 15, grass ,"&eKonohagakure", "la aldea oculta entre las hojas", "carrohoja2", 4, "Alekey")
  124.     if {_destinos} is equal to "Flores3":
  125.         slot({_p}, 11, grass ,"&eKonohagakure", "la aldea oculta entre las hojas", "carrohoja2", 4, "Alekey")
  126.         slot({_p}, 15, grass ,"&eValle de la Flor", "al valle de la flor", "valledelaflor", 4, "Alekey")
  127.    
  128.    
  129.     if {_destinos} is equal to "hierro":
  130.         slot({_p}, 13, snow block ,"&ePais del Hierro", "el Pais del Hierro", "phierro", 7, "Kobalsky")
  131.     if {_destinos} is equal to "hierro2":
  132.         slot({_p}, 13, grass ,"&eCapital de la Tierra", "la Capital de la Tierra", "ctierra2", 7, "Kobalsky")  
  133.    
  134.     if {_destinos} is equal to "Suna":
  135.         slot({_p}, 11, sand ,"&ePais del viento", "El Pais del Viento", "Pviento", 3, "Martin")
  136.         slot({_p}, 15, glowstone,"&eParada de Fin", "Parada de fin", "Parada", 1, "Martin")
  137.     if {_destinos} is equal to "Sunacruce":
  138.         slot({_p}, 11, sand ,"&ePais del viento", "El Pais del Viento", "Pviento", 3, "Martin")
  139.         slot({_p}, 15, sandstone,"&eSunagakure", "Sunagakure", "Suna", 2, "Martin")
  140.     if {_destinos} is equal to "Sunapais":
  141.         slot({_p}, 11, sandstone,"&eSunagakure", "Sunagakure", "Suna", 2, "Martin")
  142.         slot({_p}, 15, glowstone,"&eParada de Fin", "Parada de fin", "Parada", 1, "Martin")
  143.    
  144.     if {_destinos} is equal to "Kiri":
  145.         slot({_p}, 11, birch fence ,"&ePueblo de las Olas", "el Pueblo de las Olas", "Olas", 2, "Eustacio")
  146.         slot({_p}, 15, boat ,"&eMuelle de Flint", "ña Entrada del Muelle de Flint", "Flint", 1, "Eustacio")
  147.     if {_destinos} is equal to "Kiripueblo":
  148.         slot({_p}, 11, water bucket ,"&eKirigakure", "la Aldea oculta entre la Niebla", "Kiri", 2, "Eustacio")
  149.         slot({_p}, 15, boat ,"&eMuelle de Flint", "ña Entrada del Muelle de Flint", "Flint", 1, "Eustacio")
  150.     if {_destinos} is equal to "Kirimuelle":
  151.         slot({_p}, 11, water bucket ,"&eKirigakure", "la Aldea oculta entre la Niebla", "Kiri", 2, "Eustacio")
  152.         slot({_p}, 15, birch fence ,"&ePueblo de las Olas", "el Pueblo de las Olas", "Olas", 2, "Eustacio")
  153.    
  154.     if {_destinos} is equal to "End":
  155.         slot({_p}, 13, birch boat ,"&eIsla tortuga", "la Isla Tortuga", "islatortuga", 4, "End")
  156.     if {_destinos} is equal to "End2":
  157.         slot({_p}, 13, acacia boat ,"&eMuelle Capital de Kumo", "el Muelle de la capital", "capitalmuelle", 4, "End")
  158.    
  159.     if {_destinos} is equal to "Muelle":
  160.         slot({_p}, 13, birch boat ,"&eMuelle de Flint (Kirigakure)", "el Muelle de flint (Kirigakure)", "MuelleKiri", 1, "Flint")
  161.     if {_destinos} is equal to "Muelle2":
  162.         slot({_p}, 13, acacia boat ,"&eMuelle de Flint (Kumo)", "el Muelle de flint (Kumo)", "MuelleKumo", 1, "Flint")
  163.    
  164.     if {_destinos} is equal to "Kumo":
  165.         slot({_p}, 13, dead bush ,"&eCapital del Rayo", "la Capital del Rayo", "CapRayo", 1, "Riky")
  166.     if {_destinos} is equal to "Kumo2":
  167.         slot({_p}, 13, prismarine ,"&eKumogakure", "Kumogakure", "Kumo", 1, "Riky")
  168.    
  169.     if {_destinos} is equal to "CapiF":
  170.         slot({_p}, 13, lava bucket ,"&eCapital del Fuego", "la Capital del Fuego", "CapFuego", 1, "Martina")
  171.     if {_destinos} is equal to "CapiF2":
  172.         slot({_p}, 13, jungle fence ,"&ePuente Naruto", "Puente Naruto", "PuenteNaruto", 1, "Martina")
  173.    
  174.     if {_destinos} is equal to "M":
  175.         slot({_p}, 13, jungle sapling,"&eBosque de la Muerte", "el Bosque de la Muerte", "BosqueM1", 1, "Augusto")
  176.     if {_destinos} is equal to "1M":
  177.         slot({_p}, 13, lava bucket ,"&eCapital del Fuego", "la Capital del Fuego", "CapiFuego", 1, "Augusto")
  178.    
  179.     if {_destinos} is equal to "M2":
  180.         slot({_p}, 13, jungle sapling,"&eBosque de la Muerte", "el Bosque de la Muerte", "BosqueM2", 1, "Erina")
  181.     if {_destinos} is equal to "M22":
  182.         slot({_p}, 13, leaves ,"&eKonohagakure", "Konoha", "Konoha", 1, "Erina")
  183.    
  184.     if {_destinos} is equal to "M3":
  185.         slot({_p}, 13, jungle sapling,"&eBosque de la Muerte", "el Bosque de la Muerte", "BosqueM3", 1, "Gorgory")
  186.     if {_destinos} is equal to "M32":
  187.         slot({_p}, 13, sand ,"&eSalida Sunagakure", "la salida de suna", "FSuna", 1, "Gorgory")
  188.    
  189.     if {_destinos} is equal to "AmenoE":
  190.         slot({_p}, 13, water bucket,"&eEntrada ameno", "la entrada de ameno", "AmenoE", 1, "Fin")
  191.     if {_destinos} is equal to "AmenoE2":
  192.         slot({_p}, 13, sand ,"&eParada de Fin", "la Parada de Fin", "Fin1", 1, "Fin")
  193.    
  194.     if {_destinos} is equal to "Valle":
  195.         slot({_p}, 13, tall grass,"&eValle del Fin", "el Valle del Fin", "Valle", 1, "Marco")
  196.     if {_destinos} is equal to "Valle2":
  197.         slot({_p}, 13, leaves ,"&eKonohagakure", "Konoha", "Konoha2", 1, "Marco")
  198.    
  199.     if {_destinos} is equal to "M4":
  200.         slot({_p}, 13, jungle sapling,"&eBosque de la Muerte", "el Bosque de la Muerte", "BosqueM4", 1, "Federica")
  201.     if {_destinos} is equal to "M42":
  202.         slot({_p}, 13, water bucket,"&eEntrada de Ameno", "entrada de Ameno", "AmenoB", 1, "Federica")
  203.    
  204.     if {_destinos} is equal to "amenob":
  205.         slot({_p}, 13, water bucket,"&eEntrada de Ameno", "entrada de Ameno", "AmenoB", 1, "Valentin")
  206.     if {_destinos} is equal to "amenob2":
  207.         slot({_p}, 13, bread,"&eParada de Valentin", "la Parada de Valentin", "ParadaV", 1, "Valentin")
  208.    
  209.     if {_destinos} is equal to "diocapi":
  210.         slot({_p}, 11, grass,"&eIwagakure", "Iwagakure", "Iwa", 1, "Dio")
  211.         slot({_p}, 15, enchanted book,"&eCruce de Dio", "Cruce de Dio", "Cruce", 1, "Dio")
  212.    
  213.     if {_destinos} is equal to "diocruce":
  214.         slot({_p}, 11, grass,"&eIwagakure", "Iwagakure", "Iwa", 1, "Dio")
  215.         slot({_p}, 15, dirt,"&eCapital de la Tierra", "Capital de la Tierra", "CapiTierra", 2, "Dio")
  216.    
  217.     if {_destinos} is equal to "dioiwa":
  218.         slot({_p}, 15, dirt,"&eCapital de la Tierra", "Capital de la Tierra", "CapiTierra", 2, "Dio")
  219.         slot({_p}, 11, enchanted book,"&eCruce de Dio", "Cruce de Dio", "Cruce", 1, "Dio")
  220.    
  221.     if {_destinos} is equal to "uzumak2":
  222.         slot({_p}, 13, boat,"&ePueblo de las Olas Muelle", "el Pueblo de las Olas", "uzupuerto", 2, "Amser")
  223.     if {_destinos} is equal to "uzumak":
  224.         slot({_p}, 13, boat,"&eIsla Uzumaki", "Isla Uzumaki", "uzupuerto2", 2, "Amser")
  225.  
  226.     if {_destinos} is equal to "cascada":
  227.         slot({_p}, 13, water bucket,"&eAldea de la Cascada", "la aldea de la cascada", "cascada", 3, "Urg")
  228.     if {_destinos} is equal to "cascada2":
  229.         slot({_p}, 13, grass,"&eIwagakure", "Iwagakure", "iwa2", 2, "Urg")
  230. #Importante No Tocar
  231. function slot(p: player, slot: number, item: item, nombre: text, lugar: text, warp: text, precio: number, conductor: text):
  232.     create a gui slot {_slot} of {_p} with {_item} named "%{_nombre}%" with lore "&7Precio: &6&l%{_precio}% &6&lRYOS" to run function pagar({_p}, "%{_lugar}%", "%{_warp}%", {_precio}, "%{_conductor}%")
  233.  
  234. function pagar(p: player, destino: text, warp: text, precio: number, conductor: text):
  235.     if {_p}'s balance >= {_precio}:
  236.         make console execute command "/warp %{_warp}% %{_p}%"
  237.         remove {_precio} from {_p}'s balance
  238.         send "&f%{_conductor}%&7: &e¡Espero disfrutes tu estancia en %{_destino}%!" to {_p}
  239.         stop
  240.     if {_p}'s balance < {_precio}:
  241.         send "&f%{_conductor}%&7: No tienes suficientes ryos. &cNesecitas %{_precio}%&c Ryos&7" to {_p}
  242.         stop
  243.        
  244. #create a gui slot 3 of {_p} with sand named "&ePais del Viento" with lore "&7Precio: &6&l5 RYOS" to run function pagar({_p}, "Pais del Viento", "PViento", 5, "Martin")
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