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- script.Parent.Touched:Connect(function(hit)
- if hit.Parent and hit.Parent:FindFirstChild("Humanoid") and game.Players:GetPlayerFromCharacter(hit.Parent) then
- local Player = game.Players:GetPlayerFromCharacter(hit.Parent)
- if Player.UserId == game.CreatorId then
- script.Parent.CanCollide = false
- script.Parent.Transparency = .5
- wait(3)
- script.Parent.CanCollide = true
- script.Parent.Transparency = 0
- else
- hit.Parent:BreakJoints()
- end
- end
- end)
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