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- ; TFTDExtender - Mod for X-COM: Terror from the Deep
- ; NOTE: This project is unfinished. Some of the code is obsolete, useless, or detrimental. Use at your own risk.
- ; Original UFO Extender is copyright (C) 2008-2010 Seb76. Initial conversion for X-COM: Terror from the Deep was implemented by Xusilak.
- ; Further conversion and updates by Tycho with a lot of help and support from Kyrub and his work as well.
- ; Check for the latest version at http://www.ufopaedia.org/index.php?title=User:Morgan525 or http://www.strategycore.co.uk/forums/forum/58-x-com-series/
- ; TFTDExtender is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
- ; TFTDExtender is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
- ; You should have received a copy of the GNU General Public License along with TFTD Patcher. If not, see <http://www.gnu.org/licenses/>.
- [Loader]
- Executable=Terror From the Deep.exe
- [Bug Fix]
- ;Most bug fixes are enabled by default (except the music freeze). This area is for disabling a fix. See TFTDbugReference.txt for the complete list.
- Music Change Freeze=0
- [Video]
- Video Pitch=0
- HQ4x=0
- D3D=1
- D3D Windowed=1
- D3D Window Position=0 0 480 640
- Always On Top=0
- Clip Cursor=2
- Scale Mouse=0
- Screen Ratio=1
- Slow Battlescape Animation Speed=3
- Max FPS=70
- Skip Intro=0
- Force Language=0
- [Mod]
- Know Thy Enemy=0
- Start with Alternate Tech Tree=1
- Different Colony Races=1
- Smaller Colony Size=1
- Single Stage Ship Missions=1
- Smaller USO Battle Maps=1
- Increase Sea Floor Terrain Variety=1
- All torpedos at start=0
- Improve Rearm Rate of Ajax=0
- Show Money=1
- Block Can't Intercept Messages=1
- Craft Ready State=1
- Manual Interception Fire Mode=0
- USO Responds to Interception=1
- True Cautious Mode=0
- Auto sell=1
- De-equip Crafts=1
- Reorder Soldiers In Crafts=1
- Improved Gauss Tank=0
- Improved Detector=1
- More Reaction Fire=0
- Hot Grenades=0
- Alien Inventory=1
- No Blaster Bomb Drift=1
- Smaller Stun Blast=0
- Modified Loadouts for Aquatoid=1
- Alien Bleeding=0
- No Alien Freak Out Messages=0
- Doubleclick Movement=1
- Use All Items On Land=0
- Remove Background Land Sound=1
- [Equipment Screen]
- Show Stats=1
- Show Grenade State=1
- Save Equipment=1
- Auto Flares=1
- [Enhanced Tactical AI]
- Apply=1
- Autofire Distance=8
- Snap Distance=16
- [Range Based Accuracy]
- Apply=1
- Minimum Efficiency=50
- Snap Penalty Distance=30
- Auto Penalty Distance=14
- [Line Of Fire Check]
- Mind Control=0
- Panic=0
- Mind Probe=0
- [Initial Base]
- Apply=1
- row1=SubPenTL SubPenTR SubPenTL SubPenTR SubPenTL SubPenTR
- row2=SubPenBL SubPenBR SubPenBL SubPenBR SubPenBL SubPenBR
- row3=Empty Empty AirLock Empty Empty Empty
- row4=Empty Empty LivingQuarters Empty Empty Empty
- row5=Empty GeneralStores Workshop Laboratory Empty Empty
- row6=Empty Empty StdSonar Empty Empty Empty
- [OBDATA.DAT]
- Apply=1
- ;Dye grenade will have similar initial effect as smoke grenade in EU.
- Dye Grenade Damage=60
- [Music]
- Apply=0
- Source=MP3
- ;Source=PSX CD
- CD Drive=F
- MP3 Folder=MP3
- Battlescape Land=*Battlescape*Land*.mp3
- Battlescape Sea=*Battlescape*Sea*.mp3
- Start Menu=*Start*.mp3
- Geoscape 1=*Geoscape*1*.mp3
- Geoscape 2=*Geoscape*2*.mp3
- Geoscape 3=*Geoscape*3*.mp3
- Geoscape 4=*Geoscape*4*.mp3
- Geoscape 5=*Geoscape*5*.mp3
- Geoscape 6=*Geoscape*6*.mp3
- Dogfight 1=*Dogfight*1*.mp3
- Dogfight 2=*Dogfight*2*.mp3
- Dogfight 3=*Dogfight*3*.mp3
- Mission Debriefing Good=*Mission Debriefing*Good*.mp3
- Mission Debriefing Poor=*Mission Debriefing*Poor*.mp3
- Base Defense=*Base*Defense*.mp3
- Base Attack=*Base*Attack*.mp3
- Tleth=*Tleth*.mp3
- Mission Briefing=*Mission Briefing*.mp3
- [Caps]
- Apply=0
- Time Units=80
- Health=60
- Strength=70
- Energy=100
- Reactions=100
- Firing Accuracy=120
- Melee Accuracy=120
- Throwing Accuracy=120
- Psi Skill=100
- [Battlescape Shortcuts]
- Apply=0
- End Turn=Return
- Multilevel View=
- Show Map=
- Center On Unit=
- Inventory=Space
- Kneel=
- Next Unit=Tab
- Next Unit Skip Current=Back
- View Up=Prior
- View Down=Next
- Go Up=Up
- Go Down=Down
- Left Menu=Left
- Right Menu=Right
- Unit Stats=
- Options=O
- Lift Off=
- Reserve None=1
- Reserve Snap=2
- Reserve Auto=3
- Reserve Aimed=4
- [Geoscape Shortcuts]
- Apply=0
- Rotate Right=Right
- Rotate Left=Left
- Rotate Up=Up
- Rotate Down=Down
- Zoom In=MouseWheelUp
- Zoom Out=MouseWheelDown
- Geo Speed1=1
- Geo Speed2=2
- Geo Speed3=3
- Geo Speed4=4
- Geo Speed5=5
- Geo Speed6=6
- Intercept=I
- Bases=B
- Graphs=G
- Ufopaedia=U
- Options=O
- Fundings=F
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