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  1. ; TFTDExtender - Mod for X-COM: Terror from the Deep
  2. ; NOTE: This project is unfinished. Some of the code is obsolete, useless, or detrimental. Use at your own risk.
  3. ; Original UFO Extender is copyright (C) 2008-2010 Seb76. Initial conversion for X-COM: Terror from the Deep was implemented by Xusilak.
  4. ; Further conversion and updates by Tycho with a lot of help and support from Kyrub and his work as well.
  5. ; Check for the latest version at http://www.ufopaedia.org/index.php?title=User:Morgan525 or http://www.strategycore.co.uk/forums/forum/58-x-com-series/
  6. ; TFTDExtender is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by
  7. ; the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
  8.  
  9.  
  10. ; TFTDExtender is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12.  
  13. ; You should have received a copy of the GNU General Public License along with TFTD Patcher. If not, see <http://www.gnu.org/licenses/>.
  14.  
  15.  
  16. [Loader]
  17. Executable=Terror From the Deep.exe
  18.  
  19. [Bug Fix]
  20. ;Most bug fixes are enabled by default (except the music freeze). This area is for disabling a fix. See TFTDbugReference.txt for the complete list.
  21. Music Change Freeze=0
  22.  
  23. [Video]
  24. Video Pitch=0
  25. HQ4x=0
  26. D3D=1
  27. D3D Windowed=1
  28. D3D Window Position=0 0 480 640
  29. Always On Top=0
  30. Clip Cursor=2
  31. Scale Mouse=0
  32. Screen Ratio=1
  33. Slow Battlescape Animation Speed=3
  34. Max FPS=70
  35. Skip Intro=0
  36. Force Language=0
  37.  
  38. [Mod]
  39. Know Thy Enemy=0
  40. Start with Alternate Tech Tree=1
  41. Different Colony Races=1
  42. Smaller Colony Size=1
  43. Single Stage Ship Missions=1
  44. Smaller USO Battle Maps=1
  45. Increase Sea Floor Terrain Variety=1
  46. All torpedos at start=0
  47. Improve Rearm Rate of Ajax=0
  48. Show Money=1
  49. Block Can't Intercept Messages=1
  50. Craft Ready State=1
  51. Manual Interception Fire Mode=0
  52. USO Responds to Interception=1
  53. True Cautious Mode=0
  54. Auto sell=1
  55. De-equip Crafts=1
  56. Reorder Soldiers In Crafts=1
  57. Improved Gauss Tank=0
  58. Improved Detector=1
  59. More Reaction Fire=0
  60. Hot Grenades=0
  61. Alien Inventory=1
  62. No Blaster Bomb Drift=1
  63. Smaller Stun Blast=0
  64. Modified Loadouts for Aquatoid=1
  65. Alien Bleeding=0
  66. No Alien Freak Out Messages=0
  67. Doubleclick Movement=1
  68. Use All Items On Land=0
  69. Remove Background Land Sound=1
  70.  
  71.  
  72. [Equipment Screen]
  73. Show Stats=1
  74. Show Grenade State=1
  75. Save Equipment=1
  76. Auto Flares=1
  77.  
  78. [Enhanced Tactical AI]
  79. Apply=1
  80. Autofire Distance=8
  81. Snap Distance=16
  82.  
  83. [Range Based Accuracy]
  84. Apply=1
  85. Minimum Efficiency=50
  86. Snap Penalty Distance=30
  87. Auto Penalty Distance=14
  88.  
  89. [Line Of Fire Check]
  90. Mind Control=0
  91. Panic=0
  92. Mind Probe=0
  93.  
  94. [Initial Base]
  95. Apply=1
  96. row1=SubPenTL SubPenTR SubPenTL SubPenTR SubPenTL SubPenTR
  97. row2=SubPenBL SubPenBR SubPenBL SubPenBR SubPenBL SubPenBR
  98. row3=Empty Empty AirLock Empty Empty Empty
  99. row4=Empty Empty LivingQuarters Empty Empty Empty
  100. row5=Empty GeneralStores Workshop Laboratory Empty Empty
  101. row6=Empty Empty StdSonar Empty Empty Empty
  102.  
  103.  
  104. [OBDATA.DAT]
  105. Apply=1
  106. ;Dye grenade will have similar initial effect as smoke grenade in EU.
  107. Dye Grenade Damage=60
  108.  
  109.  
  110. [Music]
  111. Apply=0
  112. Source=MP3
  113. ;Source=PSX CD
  114. CD Drive=F
  115. MP3 Folder=MP3
  116.  
  117. Battlescape Land=*Battlescape*Land*.mp3
  118. Battlescape Sea=*Battlescape*Sea*.mp3
  119. Start Menu=*Start*.mp3
  120. Geoscape 1=*Geoscape*1*.mp3
  121. Geoscape 2=*Geoscape*2*.mp3
  122. Geoscape 3=*Geoscape*3*.mp3
  123. Geoscape 4=*Geoscape*4*.mp3
  124. Geoscape 5=*Geoscape*5*.mp3
  125. Geoscape 6=*Geoscape*6*.mp3
  126. Dogfight 1=*Dogfight*1*.mp3
  127. Dogfight 2=*Dogfight*2*.mp3
  128. Dogfight 3=*Dogfight*3*.mp3
  129. Mission Debriefing Good=*Mission Debriefing*Good*.mp3
  130. Mission Debriefing Poor=*Mission Debriefing*Poor*.mp3
  131. Base Defense=*Base*Defense*.mp3
  132. Base Attack=*Base*Attack*.mp3
  133. Tleth=*Tleth*.mp3
  134. Mission Briefing=*Mission Briefing*.mp3
  135.  
  136. [Caps]
  137. Apply=0
  138. Time Units=80
  139. Health=60
  140. Strength=70
  141. Energy=100
  142. Reactions=100
  143. Firing Accuracy=120
  144. Melee Accuracy=120
  145. Throwing Accuracy=120
  146. Psi Skill=100
  147.  
  148. [Battlescape Shortcuts]
  149. Apply=0
  150.  
  151. End Turn=Return
  152. Multilevel View=
  153. Show Map=
  154. Center On Unit=
  155. Inventory=Space
  156. Kneel=
  157. Next Unit=Tab
  158. Next Unit Skip Current=Back
  159. View Up=Prior
  160. View Down=Next
  161. Go Up=Up
  162. Go Down=Down
  163. Left Menu=Left
  164. Right Menu=Right
  165. Unit Stats=
  166. Options=O
  167. Lift Off=
  168. Reserve None=1
  169. Reserve Snap=2
  170. Reserve Auto=3
  171. Reserve Aimed=4
  172.  
  173. [Geoscape Shortcuts]
  174. Apply=0
  175.  
  176. Rotate Right=Right
  177. Rotate Left=Left
  178. Rotate Up=Up
  179. Rotate Down=Down
  180. Zoom In=MouseWheelUp
  181. Zoom Out=MouseWheelDown
  182. Geo Speed1=1
  183. Geo Speed2=2
  184. Geo Speed3=3
  185. Geo Speed4=4
  186. Geo Speed5=5
  187. Geo Speed6=6
  188. Intercept=I
  189. Bases=B
  190. Graphs=G
  191. Ufopaedia=U
  192. Options=O
  193. Fundings=F
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