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- Net MP Coop Map Creation Rules:
- Repeatable Eventlinks that trigger on "Player Enter Region" will crash the game.
- No enemies can have the common flag "Can Cloak" on or the game will crash or instantly close to desktop at random times. Instead turn on my special AI Cloak Flag: 2097152 (1 << 21)
- All sniper enemies must have my special AI Sniper flag on: 1048576 (1 << 20)
- EventLinks that use anything other then "Actor Trigger On" such as "Player Enter Region" or "Actor Dies" you must do the following:
- - Give it a unique TID. Set the targetTID to that same TID. Set the sourceTID to your actors/regions TID.
- - Create/Copy another EventLink actor and give it that same TID as the first eventLink. Set its sourceTID to that TID as well and set it's
- targetTID/triggertype/anything else to whatever you want and make sure "Actor Trigger On" is on.
- To place a custom warp area and destination point place down a warp area actor and set it's radius to the ActorTID of the warp destination.
- Do not place a generator at the same XY position as another generator
- Eventlinks that display a message. Create a new eventlink and give it a unique TID. set the targetTID to the same TID. triggerType to 62 (Message) and TriggerData is the localized string index to show. And give it a minimum delay of 0.1.
- Eventlinks that trigger a mission objective complete. Create a new eventlink and give it a unique TID. set the targetTID to the same TID. triggerType to 61 (Mission Complete) and triggerData is the missionID defined in defs/missionDefs.txt. And give it a minimum delay of 0.1.
- Eventlinks that play a voice. Create a new eventlink and give it a unique TID. set the targetTID to the same TID. triggerType to 60 (Voice) and TriggerData is the voiceID. And give it a minimum delay of 0.1.
- Eventlinks that play a sound. Create a new eventlink and give it a unique TID. set the targetTID to the same TID. triggerType to 57 (Sound) and TriggerData is the soundID. And give it a minimum delay of 0.1.
- Eventlinks that trigger an actor on another map. Create a new eventlink and give it a unique TID. set the targetTID to the same TID. triggerType to 59 (Trigger Actor On Map) and TriggerData is the tagID. And give it a minimum delay of 0.1. The script component needs "TargetMapID" and "TargetMapMsg" key values. Make sure it targets an eventlink in the target map.
- Eventlinks that trigger a secret. Create a new eventlink and give it a unique TID. set the targetTID to the same TID. triggerType to 58 (Secret) and TriggerData is the the secretID ranging from 0 to 31.
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