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- Godot Engine v4.7.2.stable.official.ed1daf0bf - https://godotengine.org
- TextServer: Added interface "Dummy"
- TextServer: Added interface "ICU / HarfBuzz / Graphite (Built-in)"
- SDL: Init OK!
- Accessibility: AccessKit driver loaded.
- Xshape 1.1 detected.
- Xinerama 1.1 detected.
- Xrandr 1.6 detected.
- Xrender 0.11 detected.
- Xinput 2.2 detected.
- XInput: Refreshing devices.
- XInput: Absolute pointing device: xwayland-pointer:11
- XInput: No touch devices found.
- Input method started.
- Accessibility: window 0 adapter created.
- Devices:
- #0: AMD AMD Radeon RX 9070 XT (RADV GFX1201) - Supported, Discrete
- #1: Unknown llvmpipe (LLVM 22.1.8, 256 bits) - Supported, CPU
- Optional Vulkan device extension VK_EXT_fragment_density_map not found
- Optional Vulkan device extension VK_EXT_fragment_density_map2 not found
- Optional Vulkan device extension VK_QCOM_fragment_density_map_offset not found
- Optional Vulkan device extension VK_EXT_astc_decode_mode not found
- Optional Vulkan device extension VK_EXT_texture_compression_astc_hdr not found
- Optional Vulkan device extension VK_NV_ray_tracing_validation not found
- Optional Vulkan device extension VK_EXT_debug_marker not found
- - Vulkan Fragment Shading Rate supported:
- Pipeline fragment shading rate
- Primitive fragment shading rate
- Attachment fragment shading rate, min texel size: (8, 8), max texel size: (8, 8), max fragment size: (2, 2)
- - Vulkan Fragment Density Map not supported
- - Vulkan multiview supported:
- max view count: 8
- max instances: 2147483647
- - Vulkan subgroup:
- size: 64
- min size: 32
- max size: 64
- stages: STAGE_VERTEX, STAGE_TESSELLATION_CONTROL, STAGE_TESSELLATION_EVALUATION, STAGE_GEOMETRY, STAGE_FRAGMENT, STAGE_COMPUTE, STAGE_RAYGEN_KHR, STAGE_ANY_HIT_KHR, STAGE_CLOSEST_HIT_KHR, STAGE_MISS_KHR, STAGE_INTERSECTION_KHR, STAGE_CALLABLE_KHR, STAGE_TASK_NV, STAGE_MESH_NV
- supported ops: FEATURE_BASIC, FEATURE_VOTE, FEATURE_ARITHMETIC, FEATURE_BALLOT, FEATURE_SHUFFLE, FEATURE_SHUFFLE_RELATIVE, FEATURE_CLUSTERED, FEATURE_QUAD
- quad operations in all stages
- - Vulkan Acceleration Structure supported
- min acceleration structure scratch offset alignment: 256
- - Vulkan Raytracing supported
- shader group handle size: 32
- shader group handle alignment: 16
- shader group handle size aligned: 32
- shader group base alignment: 32
- Vulkan 1.4.354 - Forward+ - Using Device #0: AMD - AMD Radeon RX 9070 XT (RADV GFX1201)
- Startup PSO cache (0.7 MiB)
- DBus 1.16.2 detected.
- FreeDesktopScreenSaver: Acquired screensaver inhibition cookie: <removed>
- Using "default" pen tablet driver...
- Creating VMA small objects pool for memory type index 0
- Shader 'CanvasSdfShaderRD' (group 0) SHA256: a4f6d732dba9a4cc0c37a1ca52936369e2ee148e9d03efe1b81bfed822adb1eb
- Loading cache for shader CanvasSdfShaderRD, variant 0
- Loading cache for shader CanvasSdfShaderRD, variant 1
- Loading cache for shader CanvasSdfShaderRD, variant 2
- Loading cache for shader CanvasSdfShaderRD, variant 3
- Loading cache for shader CanvasSdfShaderRD, variant 4
- Loading cache for shader CanvasSdfShaderRD, variant 5
- Shader 'SkeletonShaderRD' (group 0) SHA256: e6bc641e2a094416c99b1294ac5e453c55d24e0b62c1da47c8f7f93ae7877bfa
- Loading cache for shader SkeletonShaderRD, variant 0
- Loading cache for shader SkeletonShaderRD, variant 1
- Shader 'SortShaderRD' (group 0) SHA256: d8d77897b86870d358bf870233e14233981c2db9ff06641cd8f405379ac8872f
- Loading cache for shader SortShaderRD, variant 0
- Loading cache for shader SortShaderRD, variant 1
- Loading cache for shader SortShaderRD, variant 2
- Shader 'ParticlesShaderRD' (group 0) SHA256: f645828ab356b17f1478c77373935ecd2417e1c227a96b62417396293d13970e
- Loading cache for shader ParticlesShaderRD, variant 0
- Shader 'ParticlesCopyShaderRD' (group 0) SHA256: ce2b95c8a6b9e21f14c989c3ca095de77d9bb5e86213ae4180fb97cbd2c02a10
- Loading cache for shader ParticlesCopyShaderRD, variant 0
- Loading cache for shader ParticlesCopyShaderRD, variant 1
- Loading cache for shader ParticlesCopyShaderRD, variant 2
- Loading cache for shader ParticlesCopyShaderRD, variant 3
- Loading cache for shader ParticlesCopyShaderRD, variant 4
- Loading cache for shader ParticlesCopyShaderRD, variant 5
- Loading cache for shader ParticlesCopyShaderRD, variant 6
- Loading cache for shader ParticlesCopyShaderRD, variant 7
- Loading cache for shader ParticlesCopyShaderRD, variant 8
- Loading cache for shader ParticlesCopyShaderRD, variant 9
- Loading cache for shader ParticlesCopyShaderRD, variant 10
- Loading cache for shader ParticlesCopyShaderRD, variant 11
- Loading cache for shader ParticlesCopyShaderRD, variant 12
- Loading cache for shader ParticlesCopyShaderRD, variant 13
- Loading cache for shader ParticlesCopyShaderRD, variant 14
- Loading cache for shader ParticlesCopyShaderRD, variant 15
- Loading cache for shader ParticlesCopyShaderRD, variant 16
- Loading cache for shader ParticlesCopyShaderRD, variant 17
- Loading cache for shader ParticlesCopyShaderRD, variant 18
- Loading cache for shader ParticlesCopyShaderRD, variant 19
- Loading cache for shader ParticlesCopyShaderRD, variant 20
- Shader 'CanvasShaderRD' (group 0) SHA256: 5454ca85157b6953b76bf324ebe90594c466e36301bf1b3e6adcce117d705c79
- Loading cache for shader CanvasShaderRD, variant 0
- Loading cache for shader CanvasShaderRD, variant 1
- Loading cache for shader CanvasShaderRD, variant 2
- Loading cache for shader CanvasShaderRD, variant 3
- Loading cache for shader CanvasShaderRD, variant 4
- Loading cache for shader CanvasShaderRD, variant 5
- Shader 'CanvasOcclusionShaderRD' (group 0) SHA256: 606df5c981910bc4bc719cf497719273e80d1f314f65e68820bf8e2111368cdb
- Loading cache for shader CanvasOcclusionShaderRD, variant 0
- Loading cache for shader CanvasOcclusionShaderRD, variant 1
- Loading cache for shader CanvasOcclusionShaderRD, variant 2
- Loading cache for shader CanvasShaderRD, variant 0
- Loading cache for shader CanvasShaderRD, variant 1
- Loading cache for shader CanvasShaderRD, variant 2
- Loading cache for shader CanvasShaderRD, variant 3
- Loading cache for shader CanvasShaderRD, variant 4
- Loading cache for shader CanvasShaderRD, variant 5
- Loading cache for shader CanvasShaderRD, variant 0
- Loading cache for shader CanvasShaderRD, variant 1
- Loading cache for shader CanvasShaderRD, variant 2
- Loading cache for shader CanvasShaderRD, variant 3
- Loading cache for shader CanvasShaderRD, variant 4
- Loading cache for shader CanvasShaderRD, variant 5
- Shader 'TexBlitShaderRD' (group 0) SHA256: fd9c885eab1da0d330a04ebfd7796019cde57f82208202f3bfc96cae74155212
- Loading cache for shader TexBlitShaderRD, variant 0
- Loading cache for shader TexBlitShaderRD, variant 1
- Loading cache for shader TexBlitShaderRD, variant 2
- Loading cache for shader TexBlitShaderRD, variant 3
- Shader 'ClusterRenderShaderRD' (group 0) SHA256: 092c9f39b8c42523662d45db394a8d4f7f068d617876866d55d9fd69e5afb357
- Loading cache for shader ClusterRenderShaderRD, variant 0
- Loading cache for shader ClusterRenderShaderRD, variant 1
- Shader 'ClusterStoreShaderRD' (group 0) SHA256: 77e74456f71eccced2f4bd06086f33d4ae56a013ce717690f960759226272eb4
- Loading cache for shader ClusterStoreShaderRD, variant 0
- Shader 'ClusterDebugShaderRD' (group 0) SHA256: 25eb5280da03a5dfefcf122ab21c9f6184c2a0d8edfb398d0b9e784c99ede8d6
- Loading cache for shader ClusterDebugShaderRD, variant 0
- Shader 'SceneForwardClusteredShaderRD' (group 0) SHA256: cdfe2a8d86deff48154b1cd0d6e857301f5e37f0d8930754f63ff9c2c85045a6
- Shader 'SceneForwardClusteredShaderRD' (group 1) SHA256: 073f74b951c9d31091a21a83f7ed2a449ca9faa4f0b5a7052db58dd352175ef7
- Shader 'SceneForwardClusteredShaderRD' (group 2) SHA256: 0e2560bbe3adf526b738f6b3c67897e10ea21a0e17c56f7a5ecbf6797f8e6991
- Shader 'SceneForwardClusteredShaderRD' (group 3) SHA256: 6cb1159e6a2acf7ea3d926a7f1b088c77adebfa34de42d2b2b3c59641632a4d3
- Loading cache for shader SceneForwardClusteredShaderRD, variant 0
- Loading cache for shader SceneForwardClusteredShaderRD, variant 1
- Loading cache for shader SceneForwardClusteredShaderRD, variant 2
- Loading cache for shader SceneForwardClusteredShaderRD, variant 3
- Loading cache for shader SceneForwardClusteredShaderRD, variant 4
- Loading cache for shader SceneForwardClusteredShaderRD, variant 5
- Loading cache for shader SceneForwardClusteredShaderRD, variant 6
- Loading cache for shader SceneForwardClusteredShaderRD, variant 7
- Loading cache for shader SceneForwardClusteredShaderRD, variant 0
- Loading cache for shader SceneForwardClusteredShaderRD, variant 1
- Loading cache for shader SceneForwardClusteredShaderRD, variant 2
- Loading cache for shader SceneForwardClusteredShaderRD, variant 3
- Loading cache for shader SceneForwardClusteredShaderRD, variant 4
- Loading cache for shader SceneForwardClusteredShaderRD, variant 5
- Loading cache for shader SceneForwardClusteredShaderRD, variant 6
- Loading cache for shader SceneForwardClusteredShaderRD, variant 7
- Loading cache for shader SceneForwardClusteredShaderRD, variant 0
- Loading cache for shader SceneForwardClusteredShaderRD, variant 1
- Loading cache for shader SceneForwardClusteredShaderRD, variant 2
- Loading cache for shader SceneForwardClusteredShaderRD, variant 3
- Loading cache for shader SceneForwardClusteredShaderRD, variant 4
- Loading cache for shader SceneForwardClusteredShaderRD, variant 5
- Loading cache for shader SceneForwardClusteredShaderRD, variant 6
- Loading cache for shader SceneForwardClusteredShaderRD, variant 7
- Shader 'BestFitNormalShaderRD' (group 0) SHA256: c4b1d2e5a1d6f84559f49734aae94706b402e2be89eae7753b8b413800d96d42
- Loading cache for shader BestFitNormalShaderRD, variant 0
- Shader 'IntegrateDfgShaderRD' (group 0) SHA256: 4d699e26d43b88b86cb33c2b829767ea8e935055bb48dea880f66eb29760577a
- Loading cache for shader IntegrateDfgShaderRD, variant 0
- Shader 'TaaResolveShaderRD' (group 0) SHA256: a1ca2d745847530de0720910ad5bfa2466e0ab33647b7a631f2900d7b4617a60
- Loading cache for shader TaaResolveShaderRD, variant 0
- Shader 'Fsr2DepthClipPassShaderRD' (group 0) SHA256: 4a735c315dc3644fbdbbe70afdfe9bce327e4a10441982ebb38e87c22d502c41
- Shader 'Fsr2ReconstructPreviousDepthPassShaderRD' (group 0) SHA256: c41c89f4fe2f3dc313a48a2ae22a3c88e6ce5e90f5f660b5484d53a3360ab28d
- Shader 'Fsr2LockPassShaderRD' (group 0) SHA256: ba10724396561abfafe1196b0531eeb403087c1e05c5656de71d642bab4d8d3b
- Shader 'Fsr2AccumulatePassShaderRD' (group 0) SHA256: cb0552a6babfc28ea4bdf33f963848da4261ac9b71b063ca392b2e970b4e0680
- Shader 'Fsr2RcasPassShaderRD' (group 0) SHA256: f03d67b5589dcb7ff3abc9fb2a85d5345f179d8e38be7157a9ea142344aa89b1
- Shader 'Fsr2ComputeLuminancePyramidPassShaderRD' (group 0) SHA256: 57b9d245efe60faebf93a8eee4616627480b31f632f2022b12f9fa7b9cf988af
- Shader 'Fsr2AutogenReactivePassShaderRD' (group 0) SHA256: 5aebe0a8d7f2d8328a9a028998145d3b09c1e863870f7b14623d7b876278e897
- Shader 'Fsr2TcrAutogenPassShaderRD' (group 0) SHA256: 5e552f2c8d02cc61ac623cb99ef41218c906a66d96895d32e0e33d953ec53436
- Shader 'SsEffectsDownsampleShaderRD' (group 0) SHA256: d2ccd37f99a0b00eca4ba6f53cddf8d03f02119a69a0b02dc777026129561703
- Loading cache for shader SsEffectsDownsampleShaderRD, variant 0
- Loading cache for shader SsEffectsDownsampleShaderRD, variant 1
- Loading cache for shader SsEffectsDownsampleShaderRD, variant 2
- Loading cache for shader SsEffectsDownsampleShaderRD, variant 3
- Loading cache for shader SsEffectsDownsampleShaderRD, variant 4
- Loading cache for shader SsEffectsDownsampleShaderRD, variant 5
- Loading cache for shader SsEffectsDownsampleShaderRD, variant 6
- Shader 'SsilShaderRD' (group 0) SHA256: 17c51ec55574b54c0834b41688f478d19599eb3f90a1230981e06d74d89473e1
- Loading cache for shader SsilShaderRD, variant 0
- Loading cache for shader SsilShaderRD, variant 1
- Loading cache for shader SsilShaderRD, variant 2
- Shader 'SsilImportanceMapShaderRD' (group 0) SHA256: bf370911d6b5be81e5fbf6014d236deb74697ee1b3e2eeb870f5140913d9bee6
- Loading cache for shader SsilImportanceMapShaderRD, variant 0
- Loading cache for shader SsilImportanceMapShaderRD, variant 1
- Loading cache for shader SsilImportanceMapShaderRD, variant 2
- Shader 'SsilBlurShaderRD' (group 0) SHA256: 4f0d60ba5581090f5efc9941b040e46832bf6864d77d52e8631cea227b5d8279
- Loading cache for shader SsilBlurShaderRD, variant 0
- Loading cache for shader SsilBlurShaderRD, variant 1
- Loading cache for shader SsilBlurShaderRD, variant 2
- Shader 'SsilInterleaveShaderRD' (group 0) SHA256: 0f78dde6bc33a0264706f9a466ae77f41b24641381aa171c2b1ee40923f6547c
- Loading cache for shader SsilInterleaveShaderRD, variant 0
- Loading cache for shader SsilInterleaveShaderRD, variant 1
- Loading cache for shader SsilInterleaveShaderRD, variant 2
- Shader 'SsaoShaderRD' (group 0) SHA256: 40091d5cef6924b0632dfb92dbf5a6c61f97edd6dd653d20e2c7662009912eed
- Loading cache for shader SsaoShaderRD, variant 0
- Loading cache for shader SsaoShaderRD, variant 1
- Loading cache for shader SsaoShaderRD, variant 2
- Shader 'SsaoImportanceMapShaderRD' (group 0) SHA256: 72382d26e5b22e99ee9ed29670565e78ff7ee01c960072119a5be86db2ee0fc8
- Loading cache for shader SsaoImportanceMapShaderRD, variant 0
- Loading cache for shader SsaoImportanceMapShaderRD, variant 1
- Loading cache for shader SsaoImportanceMapShaderRD, variant 2
- Shader 'SsaoBlurShaderRD' (group 0) SHA256: 379e714dbee2f412e6657f0557a56dd9f4a00c93ed1aef7af78b047b59ef4bcb
- Loading cache for shader SsaoBlurShaderRD, variant 0
- Loading cache for shader SsaoBlurShaderRD, variant 1
- Loading cache for shader SsaoBlurShaderRD, variant 2
- Shader 'SsaoInterleaveShaderRD' (group 0) SHA256: cb27e637ffea15e2c6c4ae1b2c90deac962dae9481ef866601d8ecb863d6a9b6
- Loading cache for shader SsaoInterleaveShaderRD, variant 0
- Loading cache for shader SsaoInterleaveShaderRD, variant 1
- Loading cache for shader SsaoInterleaveShaderRD, variant 2
- Shader 'ScreenSpaceReflectionDownsampleShaderRD' (group 0) SHA256: f6b46656954490c0153a8a5200455cc0834ec5881821ec7bf328b4c688fc4f6f
- Loading cache for shader ScreenSpaceReflectionDownsampleShaderRD, variant 0
- Loading cache for shader ScreenSpaceReflectionDownsampleShaderRD, variant 1
- Loading cache for shader ScreenSpaceReflectionDownsampleShaderRD, variant 2
- Loading cache for shader ScreenSpaceReflectionDownsampleShaderRD, variant 3
- Shader 'ScreenSpaceReflectionHizShaderRD' (group 0) SHA256: 4c407c9b5cd4f954c012a0de78629e18a5e9268536eb1d78853c8a247ef0a772
- Loading cache for shader ScreenSpaceReflectionHizShaderRD, variant 0
- Loading cache for shader ScreenSpaceReflectionHizShaderRD, variant 1
- Loading cache for shader ScreenSpaceReflectionHizShaderRD, variant 2
- Loading cache for shader ScreenSpaceReflectionHizShaderRD, variant 3
- Shader 'ScreenSpaceReflectionShaderRD' (group 0) SHA256: a2d0cb08973e8562ed3b82d74b6f0f1ecf1dbd2ac788049eaa06925ad6c28bed
- Loading cache for shader ScreenSpaceReflectionShaderRD, variant 0
- Shader 'ScreenSpaceReflectionFilterShaderRD' (group 0) SHA256: fda60a18cb83e7ff26ce7ee2f43dce1d37326b2767d06922b0e5f9356abd1a1e
- Loading cache for shader ScreenSpaceReflectionFilterShaderRD, variant 0
- Shader 'ScreenSpaceReflectionResolveShaderRD' (group 0) SHA256: b29422945b4d1600883d0fcf89124633e34efb678505e5bcb9fdb6623fbfb8d4
- Loading cache for shader ScreenSpaceReflectionResolveShaderRD, variant 0
- Shader 'SubsurfaceScatteringShaderRD' (group 0) SHA256: 4870fb4fc36514a7031473d566046fc2841628db992f9421056a8dfbc0830d97
- Loading cache for shader SubsurfaceScatteringShaderRD, variant 0
- Loading cache for shader SubsurfaceScatteringShaderRD, variant 1
- Loading cache for shader SubsurfaceScatteringShaderRD, variant 2
- Shader 'SkyShaderRD' (group 0) SHA256: 25c4162ba5ed1f15e722f73bf07201837a6ae7b301288dd32ff9f71634118d9c
- Loading cache for shader SkyShaderRD, variant 0
- Loading cache for shader SkyShaderRD, variant 1
- Loading cache for shader SkyShaderRD, variant 2
- Loading cache for shader SkyShaderRD, variant 3
- Loading cache for shader SkyShaderRD, variant 4
- Loading cache for shader SkyShaderRD, variant 5
- Loading cache for shader SkyShaderRD, variant 0
- Loading cache for shader SkyShaderRD, variant 1
- Loading cache for shader SkyShaderRD, variant 2
- Loading cache for shader SkyShaderRD, variant 3
- Loading cache for shader SkyShaderRD, variant 4
- Loading cache for shader SkyShaderRD, variant 5
- Shader 'VoxelGiShaderRD' (group 0) SHA256: cf478b2dd85c8c4b0519274ac94659b26ee34e27a1714122915056a7010b4b7c
- Loading cache for shader VoxelGiShaderRD, variant 0
- Loading cache for shader VoxelGiShaderRD, variant 1
- Loading cache for shader VoxelGiShaderRD, variant 2
- Loading cache for shader VoxelGiShaderRD, variant 3
- Loading cache for shader VoxelGiShaderRD, variant 4
- Loading cache for shader VoxelGiShaderRD, variant 5
- Loading cache for shader VoxelGiShaderRD, variant 6
- Loading cache for shader VoxelGiShaderRD, variant 7
- Shader 'VoxelGiDebugShaderRD' (group 0) SHA256: e7afc074bea566006e261dd7312ae8e5c1a6a22e1eab6aa29b590ca925df679b
- Loading cache for shader VoxelGiDebugShaderRD, variant 0
- Loading cache for shader VoxelGiDebugShaderRD, variant 1
- Loading cache for shader VoxelGiDebugShaderRD, variant 2
- Loading cache for shader VoxelGiDebugShaderRD, variant 3
- Shader 'SdfgiPreprocessShaderRD' (group 0) SHA256: 548b5bca0563ad9662e1e9577ac4921dfc156154487ba331733b0283ce26fcb9
- Loading cache for shader SdfgiPreprocessShaderRD, variant 0
- Loading cache for shader SdfgiPreprocessShaderRD, variant 1
- Loading cache for shader SdfgiPreprocessShaderRD, variant 2
- Loading cache for shader SdfgiPreprocessShaderRD, variant 3
- Loading cache for shader SdfgiPreprocessShaderRD, variant 4
- Loading cache for shader SdfgiPreprocessShaderRD, variant 5
- Loading cache for shader SdfgiPreprocessShaderRD, variant 6
- Loading cache for shader SdfgiPreprocessShaderRD, variant 7
- Loading cache for shader SdfgiPreprocessShaderRD, variant 8
- Shader 'SdfgiDirectLightShaderRD' (group 0) SHA256: 59245d18d90efd79551ef5eda25bbda9867cb893341a1d23b0f75db5d4490716
- Loading cache for shader SdfgiDirectLightShaderRD, variant 0
- Loading cache for shader SdfgiDirectLightShaderRD, variant 1
- Shader 'SdfgiIntegrateShaderRD' (group 0) SHA256: f20a6d93247c8e2db82979d4e6477fa070ed91e03db2b1320e32dffabdb4ff23
- Loading cache for shader SdfgiIntegrateShaderRD, variant 0
- Loading cache for shader SdfgiIntegrateShaderRD, variant 1
- Loading cache for shader SdfgiIntegrateShaderRD, variant 2
- Loading cache for shader SdfgiIntegrateShaderRD, variant 3
- Shader 'GiShaderRD' (group 0) SHA256: 3fa2391092c717dea4bdf7f4f65ccf42ffd4018c158c431a4e234d9fa17737a6
- Shader 'GiShaderRD' (group 1) SHA256: 87dc8f2e3eb0653ed625d759392e8a08fcd79fe90d61dcc8f6ce34a8cfe35f7f
- Loading cache for shader GiShaderRD, variant 0
- Loading cache for shader GiShaderRD, variant 1
- Loading cache for shader GiShaderRD, variant 2
- Loading cache for shader GiShaderRD, variant 3
- Loading cache for shader GiShaderRD, variant 4
- Loading cache for shader GiShaderRD, variant 0
- Loading cache for shader GiShaderRD, variant 1
- Loading cache for shader GiShaderRD, variant 2
- Loading cache for shader GiShaderRD, variant 3
- Loading cache for shader GiShaderRD, variant 4
- Shader 'SdfgiDebugShaderRD' (group 0) SHA256: 365142e07e83cbbda433d4ed971a1c8413d3a400e8646e2ed2a0f7dda127068a
- Loading cache for shader SdfgiDebugShaderRD, variant 0
- Shader 'SdfgiDebugProbesShaderRD' (group 0) SHA256: 05e9a03efe957bf14f0a60730a97ab25e037f5a3f347b3427feb9723fd82fb1c
- Loading cache for shader SdfgiDebugProbesShaderRD, variant 0
- Loading cache for shader SdfgiDebugProbesShaderRD, variant 1
- Loading cache for shader SdfgiDebugProbesShaderRD, variant 2
- Loading cache for shader SdfgiDebugProbesShaderRD, variant 3
- Shader 'VolumetricFogShaderRD' (group 0) SHA256: 69e78fd970058cf62da4f8df24a6d7f3acd2d0effbade0dc171226be830ee241
- Shader 'VolumetricFogShaderRD' (group 1) SHA256: fa6cfa14ca66356dd4818ce06073abdefc4058f2531727ea90fe9ea340cc66e5
- Shader 'VolumetricFogShaderRD' (group 2) SHA256: 8454dc7c2a5c9574b6123e01388a4c83969bb236ab7422fd0eb06b91dd9f7449
- Shader 'VolumetricFogShaderRD' (group 3) SHA256: d5ef183ef6e53033bfb50eb7047a431514f4d6533e95530b67e06839ff9676a1
- Loading cache for shader VolumetricFogShaderRD, variant 0
- Shader 'VolumetricFogProcessShaderRD' (group 0) SHA256: ee9496dfb3b0e489158503ab6e3539129bf5f78706cdb7c9ed4d8701f17f14ec
- Shader 'VolumetricFogProcessShaderRD' (group 1) SHA256: 9828e14ae2e94efc4823f8b077ba661a03ef3ba9726264ff7e359144a9b1214b
- Shader 'VolumetricFogProcessShaderRD' (group 2) SHA256: 7ac17802c709a8ec8fb2d47fade023ddd95a3c675451c8e53ce81469b4ce8b5d
- Shader 'VolumetricFogProcessShaderRD' (group 3) SHA256: c75a607ad6ee761bd49d7318ec8f4a39798fcc3822b7360641394f5dc36f0c2a
- Loading cache for shader VolumetricFogProcessShaderRD, variant 0
- Loading cache for shader VolumetricFogProcessShaderRD, variant 1
- Loading cache for shader VolumetricFogProcessShaderRD, variant 2
- Loading cache for shader VolumetricFogProcessShaderRD, variant 3
- Loading cache for shader VolumetricFogProcessShaderRD, variant 4
- Shader 'BokehDofShaderRD' (group 0) SHA256: 8c692c9cd2f46f54f2c82d9a4a12be5f889d873a3c9698546a6eb5ec0c263647
- Loading cache for shader BokehDofShaderRD, variant 0
- Loading cache for shader BokehDofShaderRD, variant 1
- Loading cache for shader BokehDofShaderRD, variant 3
- Loading cache for shader BokehDofShaderRD, variant 5
- Loading cache for shader BokehDofShaderRD, variant 6
- Shader 'CopyShaderRD' (group 0) SHA256: c374588e7ae9bf64919d0186bea3104b4f721cc0691d284a9998e1e7d06c5eb8
- Loading cache for shader CopyShaderRD, variant 0
- Loading cache for shader CopyShaderRD, variant 1
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- Loading cache for shader CopyShaderRD, variant 9
- Loading cache for shader CopyShaderRD, variant 10
- Loading cache for shader CopyShaderRD, variant 11
- Loading cache for shader CopyShaderRD, variant 12
- Shader 'CopyToFbShaderRD' (group 0) SHA256: 72456b3a82af4da12c412275d4c8ffa4a6a5447d9daffeeef86bc16965803813
- Loading cache for shader CopyToFbShaderRD, variant 0
- Loading cache for shader CopyToFbShaderRD, variant 1
- Loading cache for shader CopyToFbShaderRD, variant 2
- Loading cache for shader CopyToFbShaderRD, variant 3
- Shader 'CubeToDpShaderRD' (group 0) SHA256: da14e2c9b701a4bd7336b87667bf4f3b4f645de09781824763d2bbceead56c83
- Loading cache for shader CubeToDpShaderRD, variant 0
- Shader 'CubeToOctmapShaderRD' (group 0) SHA256: 7a5a6871c4fae131d3fef2e125ac23cbe81a1a042028f8c294461282de463c9a
- Loading cache for shader CubeToOctmapShaderRD, variant 0
- Shader 'OctmapDownsamplerShaderRD' (group 0) SHA256: 17404978f453a0a0388dfb81b2d08f173476d2c3b680e2e6aa35bcf438e24f11
- Loading cache for shader OctmapDownsamplerShaderRD, variant 0
- Loading cache for shader OctmapDownsamplerShaderRD, variant 1
- Shader 'OctmapFilterShaderRD' (group 0) SHA256: cd03c4ea34362e2724f4d4536156039ee5ca21c31167b8840dfc65dad2d6bb11
- Loading cache for shader OctmapFilterShaderRD, variant 0
- Loading cache for shader OctmapFilterShaderRD, variant 1
- Loading cache for shader OctmapFilterShaderRD, variant 2
- Loading cache for shader OctmapFilterShaderRD, variant 3
- Loading cache for shader OctmapFilterShaderRD, variant 4
- Loading cache for shader OctmapFilterShaderRD, variant 5
- Loading cache for shader OctmapFilterShaderRD, variant 6
- Loading cache for shader OctmapFilterShaderRD, variant 7
- Shader 'OctmapRoughnessShaderRD' (group 0) SHA256: 8470960c68b74292e24251e3b7e41d28e9a5054dce0cd1d77c2a2a865a10af43
- Loading cache for shader OctmapRoughnessShaderRD, variant 0
- Loading cache for shader OctmapRoughnessShaderRD, variant 1
- Shader 'SpecularMergeShaderRD' (group 0) SHA256: 70920fc883de48dd253fbc2503dd8f4e65941df0da07e074541df12df090de98
- Loading cache for shader SpecularMergeShaderRD, variant 0
- Loading cache for shader SpecularMergeShaderRD, variant 1
- Loading cache for shader SpecularMergeShaderRD, variant 2
- Loading cache for shader SpecularMergeShaderRD, variant 3
- Shader 'ShadowFrustumShaderRD' (group 0) SHA256: 248bc9deb54d10af912f2da1bd4b006bc43cfe08659a206fa573baf48e4050e0
- Loading cache for shader ShadowFrustumShaderRD, variant 0
- Shader 'MotionVectorsShaderRD' (group 0) SHA256: 4d3ba0c01e8b64c74a0f2f0fd20ddc8099d56cfbb3ee9e7dbe6dc3c54c174725
- Loading cache for shader MotionVectorsShaderRD, variant 0
- Shader 'LuminanceReduceShaderRD' (group 0) SHA256: c759f2761a12e9ff1fa625818963f94aa0ff511eb314a313ea89c615c37dd078
- Loading cache for shader LuminanceReduceShaderRD, variant 0
- Loading cache for shader LuminanceReduceShaderRD, variant 1
- Loading cache for shader LuminanceReduceShaderRD, variant 2
- Shader 'SmaaEdgeDetectionShaderRD' (group 0) SHA256: 8879d099a2601bd01d4582b1e86a091c5f89a7bc46aecc9e805410f75bcda245
- Loading cache for shader SmaaEdgeDetectionShaderRD, variant 0
- Shader 'SmaaWeightCalculationShaderRD' (group 0) SHA256: de1d49d5ff947e8b8382f43a79f57c4cceb02eed6f86d5175093ca63e94052bf
- Loading cache for shader SmaaWeightCalculationShaderRD, variant 0
- Shader 'SmaaBlendingShaderRD' (group 0) SHA256: d7b7c8cec00f24f9aa8db356b4df88c5fe032d38ce38673bd520c280c936fb80
- Loading cache for shader SmaaBlendingShaderRD, variant 0
- Shader 'TonemapShaderRD' (group 0) SHA256: 1b9049fef136690ef56085339cc9ad699de6d63e5d3afa1677201c6dedd6f2a8
- Loading cache for shader TonemapShaderRD, variant 0
- Loading cache for shader TonemapShaderRD, variant 1
- Loading cache for shader TonemapShaderRD, variant 2
- Loading cache for shader TonemapShaderRD, variant 3
- Shader 'VrsShaderRD' (group 0) SHA256: fa59a74699f8241cd3f8174eaef045dc8d40f3b29bf36af5414713c289f82717
- Loading cache for shader VrsShaderRD, variant 0
- Loading cache for shader VrsShaderRD, variant 2
- Loading cache for shader VrsShaderRD, variant 3
- Shader 'FsrUpscaleShaderRD' (group 0) SHA256: a8da3dfed3e309742ca78c4162d15f2ab08af4f694a51407089ecec1d1be54be
- Loading cache for shader FsrUpscaleShaderRD, variant 0
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- Shader 'ResolveShaderRD' (group 0) SHA256: 58e536c56eaff31a31ef93f224579af7b242a06469b7b0a7736cdeb7e16898b6
- Loading cache for shader ResolveShaderRD, variant 0
- Loading cache for shader ResolveShaderRD, variant 1
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- Shader 'BlitShaderRD' (group 0) SHA256: ae4daaa7a60bb17ebd7e9de5db9422fb448b52ad89776ae7aa53fee442f7cc60
- PulseAudio 17.0.0 detected.
- PulseAudio: context other
- PulseAudio: context other
- PulseAudio: context other
- PulseAudio: context ready
- PulseAudio: Detecting channels for device: alsa_output.pci-0000_0e_00.6.analog-stereo
- PulseAudio: detected 2 output channels
- PulseAudio: audio buffer frames: 512 calculated output latency: 11ms
- Loading cache for shader BlitShaderRD, variant 0
- Loading cache for shader BlitShaderRD, variant 1
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- Loading resource: res://translations/strings.en.translation remapped: res://translations/strings.en.translation
- Completed load for: 'res://translations/strings.en.translation' remapped 'res://translations/strings.en.translation' at thread -1
- Loading resource: res://translations/strings.de.translation remapped: res://translations/strings.de.translation
- Completed load for: 'res://translations/strings.de.translation' remapped 'res://translations/strings.de.translation' at thread -1
- TextServer: Primary interface set to: "ICU / HarfBuzz / Graphite (Built-in)".
- Loading resource: res://.godot/exported/133200997/export-19246414aa9fb561ced4b8dce477acec-default_bus_layout.res remapped: res://.godot/exported/133200997/export-19246414aa9fb561ced4b8dce477acec-default_bus_layout.res
- Completed load for: 'res://default_bus_layout.tres' remapped 'res://.godot/exported/133200997/export-19246414aa9fb561ced4b8dce477acec-default_bus_layout.res' at thread -1
- CORE API HASH: 0
- EDITOR API HASH: 0
- SceneTreeFTI: traversal method DEFAULT
- Loading resource: res://scripts/game/sound.gdc remapped: res://scripts/game/sound.gdc
- Completed load for: 'res://scripts/game/sound.gd' remapped 'res://scripts/game/sound.gdc' at thread -1
- Loaded system CA certificates
- Loading resource: res://.godot/exported/133200997/export-3ad5c15c4f3250da0cc7c1af1770d85f-main.scn remapped: res://.godot/exported/133200997/export-3ad5c15c4f3250da0cc7c1af1770d85f-main.scn
- Loading resource: res://scripts/game/game.gdc remapped: res://scripts/game/game.gdc
- Loading resource: res://shaders/background.gdshader remapped: res://shaders/background.gdshader
- Completed load for: 'res://shaders/background.gdshader' remapped 'res://shaders/background.gdshader' at thread -1
- Loading resource: res://shaders/black_hole.gdshader remapped: res://shaders/black_hole.gdshader
- Completed load for: 'res://shaders/black_hole.gdshader' remapped 'res://shaders/black_hole.gdshader' at thread -1
- Completed load for: 'res://scripts/game/game.gd' remapped 'res://scripts/game/game.gdc' at thread -1
- Loading resource: res://.godot/exported/133200997/export-3227b2784e96519fe6cdb3f7fc37a696-run.scn remapped: res://.godot/exported/133200997/export-3227b2784e96519fe6cdb3f7fc37a696-run.scn
- Loading resource: res://shaders/objects.gdshader remapped: res://shaders/objects.gdshader
- Completed load for: 'res://shaders/objects.gdshader' remapped 'res://shaders/objects.gdshader' at thread -1
- Loading resource: res://shaders/post_fx.gdshader remapped: res://shaders/post_fx.gdshader
- Completed load for: 'res://shaders/post_fx.gdshader' remapped 'res://shaders/post_fx.gdshader' at thread -1
- Loading cache for shader CanvasShaderRD, variant 0
- Loading cache for shader CanvasShaderRD, variant 1
- Loading cache for shader CanvasShaderRD, variant 2
- Loading cache for shader CanvasShaderRD, variant 3
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- Loading cache for shader CanvasShaderRD, variant 5
- Loading cache for shader CanvasShaderRD, variant 0
- Loading cache for shader CanvasShaderRD, variant 1
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- Loading cache for shader CanvasShaderRD, variant 3
- Loading cache for shader CanvasShaderRD, variant 4
- Loading cache for shader CanvasShaderRD, variant 5
- Completed load for: 'res://scenes/run/run.tscn' remapped 'res://.godot/exported/133200997/export-3227b2784e96519fe6cdb3f7fc37a696-run.scn' at thread -1
- Completed load for: 'res://scenes/main.tscn' remapped 'res://.godot/exported/133200997/export-3ad5c15c4f3250da0cc7c1af1770d85f-main.scn' at thread -1
- Loading resource: res://assets/sfx/eat_small.wav remapped: res://assets/sfx/eat_small.wav
- Loading resource: res://.godot/imported/eat_small.wav-4a3176d09acfcb54092346350f15cce8.sample remapped: res://.godot/imported/eat_small.wav-4a3176d09acfcb54092346350f15cce8.sample
- Completed load for: 'res://assets/sfx/eat_small.wav' remapped 'res://assets/sfx/eat_small.wav' at thread -1
- Loading resource: res://assets/sfx/eat_big.wav remapped: res://assets/sfx/eat_big.wav
- Loading resource: res://.godot/imported/eat_big.wav-c0a635f06bc31bd9618bc358031d6fd0.sample remapped: res://.godot/imported/eat_big.wav-c0a635f06bc31bd9618bc358031d6fd0.sample
- Completed load for: 'res://assets/sfx/eat_big.wav' remapped 'res://assets/sfx/eat_big.wav' at thread -1
- Loading resource: res://assets/sfx/crit.wav remapped: res://assets/sfx/crit.wav
- Loading resource: res://.godot/imported/crit.wav-17c45a332dedf26e8e3c04f2753c15ca.sample remapped: res://.godot/imported/crit.wav-17c45a332dedf26e8e3c04f2753c15ca.sample
- Completed load for: 'res://assets/sfx/crit.wav' remapped 'res://assets/sfx/crit.wav' at thread -1
- Loading resource: res://assets/sfx/pulse.wav remapped: res://assets/sfx/pulse.wav
- Loading resource: res://.godot/imported/pulse.wav-e2d513d49a8cdad2c31a138141cd557d.sample remapped: res://.godot/imported/pulse.wav-e2d513d49a8cdad2c31a138141cd557d.sample
- Completed load for: 'res://assets/sfx/pulse.wav' remapped 'res://assets/sfx/pulse.wav' at thread -1
- Loading resource: res://assets/sfx/boss.wav remapped: res://assets/sfx/boss.wav
- Loading resource: res://.godot/imported/boss.wav-f9a2767dbb2c220c99f93e7244a96c10.sample remapped: res://.godot/imported/boss.wav-f9a2767dbb2c220c99f93e7244a96c10.sample
- Completed load for: 'res://assets/sfx/boss.wav' remapped 'res://assets/sfx/boss.wav' at thread -1
- Loading resource: res://assets/sfx/collapse.wav remapped: res://assets/sfx/collapse.wav
- Loading resource: res://.godot/imported/collapse.wav-41776604879c5bafc1f6e6c000201139.sample remapped: res://.godot/imported/collapse.wav-41776604879c5bafc1f6e6c000201139.sample
- Completed load for: 'res://assets/sfx/collapse.wav' remapped 'res://assets/sfx/collapse.wav' at thread -1
- Loading resource: res://assets/sfx/buy.wav remapped: res://assets/sfx/buy.wav
- Loading resource: res://.godot/imported/buy.wav-c30c1ec36ad25777cf17f96f86c74b56.sample remapped: res://.godot/imported/buy.wav-c30c1ec36ad25777cf17f96f86c74b56.sample
- Completed load for: 'res://assets/sfx/buy.wav' remapped 'res://assets/sfx/buy.wav' at thread -1
- Loading resource: res://assets/sfx/click.wav remapped: res://assets/sfx/click.wav
- Loading resource: res://.godot/imported/click.wav-145eb8f5bc1c5c68916ac35bed5bc05f.sample remapped: res://.godot/imported/click.wav-145eb8f5bc1c5c68916ac35bed5bc05f.sample
- Completed load for: 'res://assets/sfx/click.wav' remapped 'res://assets/sfx/click.wav' at thread -1
- Loading resource: res://assets/sfx/bonus.wav remapped: res://assets/sfx/bonus.wav
- Loading resource: res://.godot/imported/bonus.wav-2b1d8559bcd2deeabb6ecdfc37e36a3f.sample remapped: res://.godot/imported/bonus.wav-2b1d8559bcd2deeabb6ecdfc37e36a3f.sample
- Completed load for: 'res://assets/sfx/bonus.wav' remapped 'res://assets/sfx/bonus.wav' at thread -1
- Loading resource: res://assets/sfx/hazard.wav remapped: res://assets/sfx/hazard.wav
- Loading resource: res://.godot/imported/hazard.wav-14beff1f007bbf83f86d498dfefe579f.sample remapped: res://.godot/imported/hazard.wav-14beff1f007bbf83f86d498dfefe579f.sample
- Completed load for: 'res://assets/sfx/hazard.wav' remapped 'res://assets/sfx/hazard.wav' at thread -1
- Loading resource: res://assets/sfx/zoom.wav remapped: res://assets/sfx/zoom.wav
- Loading resource: res://.godot/imported/zoom.wav-16e931f6df95dce346199c485a45374a.sample remapped: res://.godot/imported/zoom.wav-16e931f6df95dce346199c485a45374a.sample
- Completed load for: 'res://assets/sfx/zoom.wav' remapped 'res://assets/sfx/zoom.wav' at thread -1
- Loading resource: res://assets/music/ambient.wav remapped: res://assets/music/ambient.wav
- Loading resource: res://.godot/imported/ambient.wav-45f06967d5c2ab4ea7fb07462712e92d.sample remapped: res://.godot/imported/ambient.wav-45f06967d5c2ab4ea7fb07462712e92d.sample
- Completed load for: 'res://assets/music/ambient.wav' remapped 'res://assets/music/ambient.wav' at thread -1
- Loading resource: res://assets/sfx/hum.wav remapped: res://assets/sfx/hum.wav
- Loading resource: res://.godot/imported/hum.wav-0643231eadb7368d1c062348ec5c2784.sample remapped: res://.godot/imported/hum.wav-0643231eadb7368d1c062348ec5c2784.sample
- Completed load for: 'res://assets/sfx/hum.wav' remapped 'res://assets/sfx/hum.wav' at thread -1
- Loading cache for shader CanvasShaderRD, variant 0
- Loading cache for shader CanvasShaderRD, variant 1
- Loading cache for shader CanvasShaderRD, variant 2
- Loading cache for shader CanvasShaderRD, variant 3
- Loading cache for shader CanvasShaderRD, variant 4
- Loading cache for shader CanvasShaderRD, variant 5
- Loading cache for shader CanvasShaderRD, variant 0
- Loading cache for shader CanvasShaderRD, variant 1
- Loading cache for shader CanvasShaderRD, variant 2
- Loading cache for shader CanvasShaderRD, variant 3
- Loading cache for shader CanvasShaderRD, variant 4
- Loading cache for shader CanvasShaderRD, variant 5
- Loading resource: res://assets/fonts/Exo2[wght].ttf remapped: res://assets/fonts/Exo2[wght].ttf
- Loading resource: res://.godot/imported/Exo2[wght].ttf-144b7764acde3bcb9b73040a9d2dfe2a.fontdata remapped: res://.godot/imported/Exo2[wght].ttf-144b7764acde3bcb9b73040a9d2dfe2a.fontdata
- Completed load for: 'res://assets/fonts/Exo2[wght].ttf' remapped 'res://assets/fonts/Exo2[wght].ttf' at thread -1
- ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#31675385197>'. Signal: 'focus_entered', callable: ''.
- at: _disconnect (core/object/object.cpp:1644)
- ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#31675385197>'. Signal: 'tree_exited', callable: ''.
- at: _disconnect (core/object/object.cpp:1644)
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