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TheInsidiousOne

Meta

Jan 10th, 2022
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  1. Meta Soldier
  2. Level 3 WIND Meta/Normal
  3. 1500/1500
  4.  
  5. Sacred Sword
  6. Level 4 LIGHT Meta/Normal
  7. 2000/0
  8.  
  9. King's Shield
  10. Level 3 DARK Meta/Normal
  11. 0/2200
  12.  
  13. Aegis Slasher
  14. Level 4 WIND Meta/Normal
  15. 1800/1800
  16.  
  17. Majestic Justiciar
  18. Level 5 WATER Meta/Normal
  19. 1800/2500
  20.  
  21. Meta Mystic
  22. Level 4 DARK Meta/Effect
  23. 1800/1200
  24. If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Meta monster from your Deck to your hand, except "Meta Mystic". You can only use this effect of "Meta Mystic" once per turn. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 or lower Meta monster from your Deck.
  25.  
  26. Meta Knight
  27. Level 4 LIGHT Meta/Effect
  28. 1700/1300
  29. Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 Meta monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You can Special Summon 1 Level 4 or lower Meta monster from your hand. You can only use this effect of "Meta Knight" once per turn.
  30.  
  31. Red Scizzor
  32. Level 3 FIRE Meta/Effect
  33. 1300/300
  34. If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower Meta monster from your hand, except "Red Scizzor". If this card is destroyed by battle or card effect: You can add 1 Level 5 or higher Meta monster from your Deck to your hand. You can only use each effect of "Red Scizzor" once per turn.
  35.  
  36. Honed Edge
  37. Level 3 LIGHT Meta/Effect
  38. 1200/200
  39. If this card is Normal or Special Summoned: You can add 1 "Meta" Spell/Trap from your Deck to your hand. You can only use this effect of "Honed Edge" once per turn. The first time this card would be destroyed by battle each turn, it is not destroyed.
  40.  
  41. Moai Guardian
  42. Level 6 EARTH Meta/Effect
  43. 1600/2500
  44. When an opponent's monster declares an attack: You can Special Summon this card from your hand, then end the Battle Phase. Once per turn: You can Special Summon 1 Level 4 or lower Meta monster from your hand.
  45.  
  46. Key Fairy
  47. Level 1 LIGHT Meta/Effect
  48. 100/100
  49. During damage calculation, if you would take battle damage (Quick Effect): You can banish this card from your hand or GY; the damage you take from that battle is halved, then end the Battle Phase. You can only use this effect of "Key Fairy" once per turn.
  50.  
  51. Knightly Dragon Engarde
  52. Level 7 EARTH Meta/Effect
  53. 2500/2000
  54. Cannot be destroyed by battle. You can only use each of the following effects of "Knightly Dragon Engarde" once per turn. You can Tribute 1 Meta Normal Monster and 1 Level 6 or lower Meta Effect Monster; Special Summon this card from your hand. When this card destroys an opponent's monster by battle: You can gain LP equal to the destroyed monster's original ATK.
  55.  
  56. Meta Blade
  57. Equip Spell
  58. Equip only to a Meta monster you control. It gains ATK equal to its Level x 100. Once per turn: You can inflict damage to your opponent equal to the equipped monster's Level x 100.
  59.  
  60. Meta Crown
  61. Equip Spell
  62. Activate this card by targeting 1 Level 4 or lower Meta monster in your GY; Special Summon it and equip it with this card. It gains 300 ATK/DEF. When this card leaves the field, destroy that monster.
  63.  
  64. Meta Spear
  65. Equip Spell
  66. Equip only to a Meta monster you control. It gains 500 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage. If the equipped monster would be destroyed by battle or card effect, you can destroy this card instead.
  67.  
  68. Halberd the Flying Fortress
  69. Field Spell
  70. All Meta monsters you control gain 300 ATK/DEF. If your Meta monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Meta monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Meta monsters (even if this card leaves the field). You can only use this effect of "Halberd the Flying Fortress" once per turn.
  71.  
  72. Meta Gift
  73. Normal Trap
  74. Tribute 1 Meta monster, then target 1 card on the field; destroy it, and if you do, draw 1 card. If a Meta monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Meta Gift" effect per turn, and only once that turn.
  75.  
  76. Meta Advance
  77. Normal Trap
  78. If a face-up Meta monster(s) you control is destroyed by battle or card effect: Special Summon 1 Level 4 or lower Meta monster from your Deck. If a Meta monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Meta Advance" effect per turn, and only once that turn.
  79.  
  80. Honor of Wikstrom
  81. Counter Trap
  82. When a Spell/Trap Card, or monster effect, is activated, while you control a Level 5 or higher Meta monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Honor of Wikstrom" per turn.
  83.  
  84. Battle Cavalry
  85. Normal Trap
  86. If your opponent Normal or Special Summons a monster: Special Summon 1 Level 4 or lower Meta monster from your Deck. If a Meta monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Battle Cavalry" effect per turn, and only once that turn.
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