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- #SwedenAviator DeathIsBan Plugin
- #Use this if you want something like "Hardcore Mode" on
- on death of player:
- make console execute command "kick %player% &cYou have been &4banned &cas you have somehow &4died&c."
- wait 10 ticks
- make console execute command "/ban %player% &cYou have been &4banned &cas you have somehow died."
- command /DIBinfo:
- trigger:
- message "&bDeathIsBan is a Minecraft SKRIPT Plugin made by &cSwedenAviator"
- message "&bThe current version is &c1.0"
- message "&bDon't forget to leave a &creview &bto help support me and encourage me to do more work on this plugin!"
- command /dib:
- aliases: /DeathIsBan, /dibhelp, /helpdeathisban, /helpdib, /deathisbanhelp
- trigger:
- message "&b/DIBInfo &8-To view information, version and credits on the plugin."
- message "&bUse the average &c/unban &bor &c/pardon &bcommand you use on your server to unban players."
- Command /ban [<offline player>] [<text>]:
- Trigger:
- If arg-1 is not set:
- message "&b&oDu glemte spillerens navn!"
- If arg-2 is not set:
- message "&b&oDu glemte grunden til at banne!"
- message "&b&o/ban [spiller] [grund]"
- If arg-2 is "Macro":
- Execute player command "/eban %arg-1% &4MACRO"
- Broadcast "&o"
- Broadcast "&a&l%command sender% har Permanent banned %arg-1% for &4MACRO"
- Broadcast "&o"
- If arg-2 is "Flyhack":
- Execute player command "/eban %arg-1% &4FLYHACK"
- Broadcast "&o"
- Broadcast "&a&l%command sender% har Permanent banned %arg-1% for &4FLYHACK"
- Broadcast "&o"
- If arg-2 is "Speedhack":
- Execute player command "/eban %arg-1% &4SPEEDHACK"
- Broadcast "&o"
- Broadcast "&a&l%command sender% har Permanent banned %arg-1% for &4SPEEDHACK"
- Broadcast "&o"
- If arg-2 is "X-Ray":
- Execute player command "/eban %arg-1% &4X-RAY"
- Broadcast "&o"
- Broadcast "&a&l%command sender% har Permanent banned %arg-1% for &4X-RAY"
- Broadcast "&o"
- Command /tempban [<offline player>] [<text>]:
- Trigger:
- If arg-1 is not set:
- message "&b&oDu glemte spillerens navn!"
- If arg-2 is not set:
- message "&b&oDu glemte grunden til at tempbanne!"
- message "&b&o/tempbanne [spiller] [grund]"
- If arg-2 is "Spam":
- Execute player command "/etempban %arg-1% 1h &4SPAM"
- Broadcast "&o"
- Broadcast "&a&l%command sender% har Tempbanned %arg-1% i 1t for &4SPAM"
- Broadcast "&o"
- If arg-2 is "Provokerende":
- Execute player command "/etempban %arg-1% 2h &4PROVOKERENDE OPFØRSEL"
- Broadcast "&o"
- Broadcast "&a&l%command sender% har Tempbanned %arg-1% i 2t for &4PROVOKERENDE OPFØRSEL"
- Broadcast "&o"
- If arg-2 is "Plageri":
- Execute player command "/etempban %arg-1% 1h &4PLAGERI"
- Broadcast "&o"
- Broadcast "&a&l%command sender% har Tempbanned %arg-1% i 1t for &4PLAGERI"
- Broadcast "&o"
- If arg-2 is "Anklageri":
- Execute player command "/etempban %arg-1% 1h &4ANKLAGERI"
- Broadcast "&o"
- Broadcast "&a&l%command sender% har Tempbanned %arg-1% i 1t for &4ANKLAGERI"
- Broadcast "&o"
- #----------------------------------------------------#
- #Coded by WatchDog_#
- #Version 0.1
- #----------------------------------------------------#
- options:
- #The message players get when creating a particle#
- ParticleCreateMessage: "&eParticle Text Created!"
- #----------------------------------------------#
- command /ptext <text> <text> <text>:
- aliases: /pt
- usage: /ptext <particle> <ID> <text>
- permission: pt.admin
- trigger:
- if arg 1 is "flame":
- create an text effect with text "%arg 3%" as flame at location of player with id "%arg 2%" and 0.125 large
- message {@ParticleCreateMessage}
- play level up at player with pitch 1
- if arg 1 is "lava":
- create an text effect with text "%arg 3%" as lava at location of player with id "%arg 2%" and 0.125 large
- message {@ParticleCreateMessage}
- play level up at player with pitch 1
- if arg 1 is "snow":
- create an text effect with text "%arg 3%" as snowball at location of player with id "%arg 2%" and 0.125 large
- message {@ParticleCreateMessage}
- play level up at player with pitch 1
- if arg 1 is "crit":
- create an text effect with text "%arg 3%" as crit at location of player with id "%arg 2%" and 0.125 large
- message {@ParticleCreateMessage}
- play level up at player with pitch 1
- if arg 1 is "bubble":
- create an text effect with text "%arg 3%" as spell at location of player with id "%arg 2%" and 0.125 large
- message {@ParticleCreateMessage}
- play level up at player with pitch 1
- if arg 1 is "redstone":
- create an text effect with text "%arg 3%" as redstone at location of player with id "%arg 2%" and 0.125 large
- message {@ParticleCreateMessage}
- play level up at player with pitch 1
- if arg 1 is "cloud":
- create an text effect with text "%arg 3%" as cloud at location of player with id "%arg 2%" and 0.125 large
- message {@ParticleCreateMessage}
- play level up at player with pitch 1
- if arg 1 is "portal":
- create an text effect with text "%arg 3%" as portal at location of player with id "%arg 2%" and 0.125 large
- message {@ParticleCreateMessage}
- play level up at player with pitch 1
- if arg 1 is "fireworkspark":
- create an text effect with text "%arg 3%" as portal at location of player with id "%arg 2%" and 0.125 large
- message {@ParticleCreateMessage}
- play level up at player with pitch 1
- #-------------------------------------------------------#
- command /ptremove <text>:
- usage: /ptremove <ID>
- aliases: /ptr
- permission: p.remove
- trigger:
- if arg 1 is "1":
- delete effect "1"
- message "&6Particle with ID 1 &cremoved!"
- if arg 1 is "2":
- delete effect "2"
- message "&6Particle with ID 2 &cremoved!"
- if arg 1 is "3":
- delete effect "3"
- message "&6Particle with ID 3 &cremoved!"
- if arg 1 is "4":
- delete effect "4"
- message "&6Particle with ID 4 &cremoved!"
- if arg 1 is "5":
- delete effect "5"
- message "&6Particle with ID 5 &cremoved!"
- if arg 1 is "6":
- delete effect "6"
- message "&6Particle with ID 6 &cremoved!"
- if arg 1 is "7":
- delete effect "7"
- message "&6Particle with ID 7 &cremoved!"
- if arg 1 is "8":
- delete effect "8"
- message "&6Particle with ID 8 &cremoved!"
- if arg 1 is "9":
- delete effect "9"
- message "&6Particle with ID 9 &cremoved!"
- if arg 1 is "10":
- delete effect "10"
- message "&6Particle with ID 10 &cremoved!"
- #-------------------------------------------------------#
- if arg 1 is "11":
- delete effect "11"
- message "&6Particle with ID 11 &cremoved!"
- if arg 1 is "12":
- delete effect "12"
- message "&6Particle with ID 12 &cremoved!"
- if arg 1 is "13":
- delete effect "13"
- message "&6Particle with ID 13 &cremoved!"
- if arg 1 is "14":
- delete effect "14"
- message "&6Particle with ID 14 &cremoved!"
- if arg 1 is "15":
- delete effect "15"
- message "&6Particle with ID 15 &cremoved!"
- if arg 1 is "16":
- delete effect "16"
- message "&6Particle with ID 16 &cremoved!"
- if arg 1 is "17":
- delete effect "17"
- message "&6Particle with ID 17 &cremoved!"
- if arg 1 is "18":
- delete effect "18"
- message "&6Particle with ID 18 &cremoved!"
- if arg 1 is "19":
- delete effect "19"
- message "&6Particle with ID 19 &cremoved!"
- if arg 1 is "20":
- delete effect "20"
- message "&6Particle with ID 20 &cremoved!"
- #--------------------------------------------------------#
- #-------------------------------------------------------#
- if arg 1 is "21":
- delete effect "21"
- message "&6Particle with ID 11 &cremoved!"
- if arg 1 is "22":
- delete effect "22"
- message "&6Particle with ID 12 &cremoved!"
- if arg 1 is "23":
- delete effect "23"
- message "&6Particle with ID 13 &cremoved!"
- if arg 1 is "24":
- delete effect "24"
- message "&6Particle with ID 14 &cremoved!"
- if arg 1 is "25":
- delete effect "25"
- message "&6Particle with ID 15 &cremoved!"
- if arg 1 is "26":
- delete effect "26"
- message "&6Particle with ID 16 &cremoved!"
- if arg 1 is "27":
- delete effect "27"
- message "&6Particle with ID 17 &cremoved!"
- if arg 1 is "28":
- delete effect "28"
- message "&6Particle with ID 18 &cremoved!"
- if arg 1 is "29":
- delete effect "29"
- message "&6Particle with ID 19 &cremoved!"
- if arg 1 is "30":
- delete effect "30"
- message "&6Particle with ID 20 &cremoved!"
- #--------------------------------------------------------#
- command /ptversion:
- trigger:
- message "&e&l====================================="
- message "&5&lYou are running version &4&l0.1"
- message "&e&l====================================="
- command /ptstopall:
- permission: pt.stopall
- trigger:
- delete effect "1"
- delete effect "2"
- delete effect "3"
- delete effect "4"
- delete effect "5"
- delete effect "6"
- delete effect "7"
- delete effect "8"
- delete effect "9"
- delete effect "10"
- #-------------------------------#
- delete effect "11"
- delete effect "12"
- delete effect "13"
- delete effect "14"
- delete effect "15"
- delete effect "16"
- delete effect "17"
- delete effect "18"
- delete effect "19"
- delete effect "20"
- #----------------------------#
- delete effect "21"
- delete effect "22"
- delete effect "23"
- delete effect "24"
- delete effect "25"
- delete effect "26"
- delete effect "27"
- delete effect "28"
- delete effect "29"
- delete effect "30"
- message "&cAll text has been removed!"
- command /ptlist:
- permission: pt.list
- trigger:
- message "&e&l====================================="
- message "&6&lAll particles are listed down here!"
- message ""
- message "&cFlame, lava, snow, crit, bubble, redstone, Portal, Cloud, fireworkspark"
- message "&e&l====================================="
- #---------------------------------------------------------------------------------------------------------------------------------#
- #If you have any buggs, please PM me on SpigotMC.org!
- #-----------------------------------------------------------#
- #SpecialWands
- #Version 1.0
- #Coded by knetterblits
- #-----------------------------------------------------------#
- command /getwand <text>:
- permission: wand.get
- usage: /getwand <wandname>
- aliases: /gw
- trigger:
- if arg 1 is "lightning":
- give player 1 blaze rod named "&eLightning Wand"
- if arg 1 is "firework":
- give player 1 blaze rod named "&eFireworks Wand"
- if arg 1 is "explosion":
- give player 1 blaze rod named "&cExplosion Wand"
- if arg 1 is "bullet":
- give player 1 blaze rod named "&4Bullet Wand"
- if arg 1 is "arrow":
- give player 1 blaze rod named "&6Arrow Wand"
- if arg 1 is "teleport":
- give player 1 blaze rod named "&8Teleport Wand"
- #----------------------------------------------------------------#
- on rightclick:
- if player's tool is blaze rod:
- if player has permission "wand.lightning":
- if name of tool is "&eLightning Wand":
- strike lightning at targeted block
- if player has permission "wand.lightning":
- if name of tool is "&eFireworks Wand":
- launch creeper firework colored yellow at targeted block timed 0.1
- if player has permission "wand.lightning":
- if name of tool is "&cExplosion Wand":
- create an explosion of force 10 at targeted block
- if player has permission "wand.bullet":
- if name of tool is "&4Bullet Wand":
- shoot a fireball with speed 3
- if player has permission "wand.arrow":
- if name of tool is "&6Arrow Wand":
- make player shoot a arrow
- make player shoot a arrow
- make player shoot a arrow
- make player shoot a arrow
- play "CLICK" to player
- if player has permission "wand.teleport":
- if name of tool is "&8Teleport Wand":
- play "CLICK" to player
- make player shoot a enderpearl
- #───────────────────#
- # Tab + Chat System #
- # #
- # by QuickFinn #
- # #
- # version: 1.4 Beta #
- #───────────────────#
- on join:
- set tab header to "&6* &eDeinServer.de &6* %nl% &6*&7&m-------------------------&6*" and footer to "&6 *&7&m-------------------------&6* %nl% &eTeamspeak &6* &bDeinTS.de %nl% &eForum &6* &bDeinForum.de %nl% &eShop &6* &bDeinSHOP.de" for player
- if player has permission "lobby.owner":
- set player tab name to "&4Owner &8• &4%player%"
- set player's tag to "&4Owner &8• &4"
- stop
- if player has permission "lobby.admin":
- set player tab name to "&4Admin &8• &4%player%"
- set player's tag to "&4Admin &8• &4"
- stop
- if player has permission "lobby.srmod":
- set player tab name to "&cSrMod &8• &c%player%"
- set player's tag to "&cSrMod &8• &c"
- stop
- if player has permission "lobby.dev":
- set player tab name to "&bDev &8• &b%player%"
- set player's tag to "&bDev &8• &b"
- stop
- if player has permission "lobby.mod":
- set player tab name to "&cMod &8• &c%player%"
- set player's tag to "&cMod &8• &c"
- stop
- if player has permission "lobby.sup":
- set player tab name to "&9Sup &8• &9%player%"
- set player's tag to "&9Sup &8• &9"
- stop
- if player has permission "lobby.testsup":
- set player tab name to "&9T-Sup &8• &9%player%"
- set player's tag to "&9T-Sup &8• &9"
- stop
- if player has permissions "lobby.builder":
- set player tab name to "&eBuilder &8• &9%player%"
- set player's tag to "&eBuilder &8• &e"
- stop
- if player has permission "lobby.Master":
- set player tab name to "&dMaster &8• &d%player%"
- set player's tag to "&dMaster &8• &d"
- stop
- if player has permission "lobby.Hero":
- set player tab name to "&cHero &8• &c%player%"
- set player's tag to "&cHero &8• &c"
- stop
- if player has permission "lobby.Premium":
- set player tab name to "&6Premium &8• &6%player%"
- set player's tag to "&6Premium &8• &6"
- stop
- set player tab name to "&7%player%"
- set player's tag to "&7"
- stop
- on join:
- set tab header to "&6* &eMomijiServer.de &6* %nl% &6*&7&m-------------------------&6*" and footer to "&6 *&7&m-------------------------&6* %nl% &eServer &6* &bMomiji.de %nl% &eServer-Momiji &6* &bDeinForum.de %nl% &eShop &6* &brealms.de" for player
- on chat:
- if player has permission "lobby.owner":
- cancel event
- broadcast "&4Owner &8• &4%player% &8» &b&L%message%"
- stop
- if player has permission "lobby.admin":
- cancel event
- broadcast "&4Admin &8• &4%player% &8» &a&L%message%"
- stop
- if player has permission "lobby.srmod":
- cancel event
- broadcast "&cSrModerator &8• &c%player% &8» &a&L%message%"
- stop
- if player has permission "lobby.dev":
- cancel event
- broadcast "&bDeveloper &8• &b%player% &8» &a&l%message%"
- stop
- if player has permission "lobby.mod":
- cancel event
- broadcast "&cModerator &8• &c%player% &8» &a&L%message%"
- stop
- if player has permission "lobby.builder":
- cancel event
- broadcast "&eBuilder &8• &e%player% &8» &e&L%message%"
- stop
- if player has permission "lobby.sup":
- cancel event
- broadcast "&9Supporter &8• &9%player% &8» &a&L%message%"
- stop
- if player has permission "lobby.testsup":
- cancel event
- broadcast "&9Test-Supporter &8• &9%player% &8» &a&l%message%"
- stop
- if player has permission "lobby.Master":
- cancel event
- broadcast "&dMaster &8• &d%player% &8» &a%message%"
- stop
- if player has permission "lobby.Hero":
- cancel event
- broadcast "&cHero &8• &c%player% &8» &7%message%"
- stop
- if player has permission "lobby.Premium":
- cancel event
- broadcast "&6Premium &8• &6%player% &8» &7%message%"
- stop
- cancel event
- broadcast "&7Spieler &8• &7%player% &8» &7%message%"
- set player tab name to "&7%player%"
- stop
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