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- CMD:attack(playerid, params[]) {
- if(!IsAMember(playerid)) return SendClientMessage(playerid,COLOR_GREY, "Nu faci parte dintr-o mafie.");
- if(PlayerData[playerid][pFactionRank] < 3) return SendClientMessage(playerid,COLOR_LIGHTBLUE,"You do not have rank 3.");
- new turf,string[100];
- for(new i = 1; i <= sizeof(TurfInfo); i++) {
- if(IsPlayerInTurf(playerid, i) == 1) {
- turf = i;
- break;
- }
- }
- new hour,minute,second, year, month, day;
- gettime(hour,minute,second);
- getdate(year, month, day);
- new days[180];
- format(days, sizeof(days), GetWeekDay(day, month, year));
- if(PlayerData[playerid][pAdmin] < 7) {
- if(strcmp(days,"Saturday",true) == 0 || strcmp(days,"Sunday",true) == 0) return SCM(playerid, COLOR_LIGHTRED, "Nu se dau war-uri in weekend!");
- if(hour == 20 || hour == 21) {}
- else return SendClientMessage(playerid, COLOR_LIGHTRED, "War-uri se pot da doar in intervalul 20:00 - 22:00!");
- if(GetFactionMembersOn2(PlayerData[playerid][pFaction]) < 2) return SCM(playerid, COLOR_LGREEN, "Nu poti folosi aceasta comanda deoarece nu sunt minim 2 membri conectati din factiunea ta!");
- if(GetFactionMembersOn2(TurfInfo[turf][zOwned]) < 2) return SCM(playerid, COLOR_LGREEN, "Nu poti folosi aceasta comanda deoarece nu sunt minim 2 membri conectati din factiunea care detine teritoriul!");
- }
- if(turf == 0) return SendClientMessage(playerid, COLOR_WHITE, "Nu esti pe un teritoriu!");
- new faction = PlayerData[playerid][pFaction];
- if(TurfInfo[turf][zOwned] == faction) return SendClientMessage(playerid, COLOR_GREY, "Nu poti ataca turful mafiei tale.");
- if(WarInfo[turf][wAttacker] != 0) return SendClientMessage(playerid, COLOR_WHITE, "Acest turf este deja atacat.");
- if(InWar[faction] == 1) return SendClientMessage(playerid, COLOR_WHITE, "Este deja un war activ.");
- if(InWar[TurfInfo[turf][zOwned]] == 1) return SendClientMessage(playerid, COLOR_WHITE, "Aceasta mafie are deja un war activ.");
- if(FactionDeelay[PlayerData[playerid][pFaction]] != 0) {
- format(string, sizeof(string), "Poti folosi aceasta comanda peste %d minute (%d secunde).", FactionDeelay[PlayerData[playerid][pFaction]]/60, FactionDeelay[PlayerData[playerid][pFaction]]);
- SCM(playerid, COLOR_LGREEN, string);
- return 1;
- }
- format(string, sizeof(string), "[WAR] %s a atacat teritoriul %d detinut de factiunea %s.",ReturnName(playerid),turf,Faction_GetName(TurfInfo[turf][zOwned]));
- SendFactionMessage(faction,COLOR_RED,string);
- format(string, sizeof(string), "[WAR] %s (%s) a atacat teritoriul %d detinut de factiunea ta.",Faction_GetName(WarInfo[turf][wAttacker]),ReturnName(playerid),turf);
- SendFactionMessage(TurfInfo[turf][zOwned],COLOR_RED,string);
- new query[128];
- format(query,sizeof(query),"UPDATE `turfs` SET `Time`='24' WHERE `ID`='%d'",turf);
- mysql_query(SQL,query);
- TurfInfo[turf][zTime] = 24;
- WarInfo[turf][wTime] = 1200;
- WarInfo[turf][wAttacker] = faction;
- WarInfo[turf][wFaction] = TurfInfo[turf][zOwned];
- worstscoreat[turf] = 0;
- worstmemberat[turf] = 999;
- bestscoreat[turf] = 0;
- bestmemberat[turf] = 999;
- worstscoredf[turf] = 0;
- worstmemberdf[turf] = 999;
- bestscoredf[turf] = 0;
- bestmemberdf[turf] = 999;
- InWar[TurfInfo[turf][zOwned]] = 1;
- InWar[faction] = 1;
- InWarTurf[faction] = turf;
- InWarTurf[TurfInfo[turf][zOwned]] = turf;
- /*foreach(Player, i) {
- if(PlayerData[i][pLogged] == 1) {
- if(PlayerData[i][pFaction] == faction || PlayerData[i][pFaction] == TurfInfo[turf][zOwned]) UpdateVar(i, "WarTurf", turf);
- }
- }*/
- SetVehicle(faction, turf);
- SetVehicle(TurfInfo[turf][zOwned], turf);
- return 1;
- }
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