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- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Script Loaded";
- Text = "Sub WHY_Own";
- Duration = 20;
- })
- local kavoUi = loadstring(game:HttpGet("https://pastebin.com/raw/vff1bQ9F"))()
- local window = kavoUi.CreateLib("Skibid Toilet siege defense Script","Ocean")
- ---Tabs
- local Tab1 = window:NewTab("Main")
- local Tab1Section = Tab1:NewSection("Main")
- local Tab2 = window:NewTab("Credits")
- local Tab2Section = Tab2:NewSection("Made By WHY_Own")
- local Tab2Section = Tab2:NewSection("Subscribe To WHY_Own On Youtube")
- ---Buttons
- Tab1Section:NewButton("Auto Clicker","Auto",function()
- --// Setting \--
- local range = 1000
- --// Variable \--
- local player = game:GetService("Players").LocalPlayer
- --// Script \--
- game:GetService("RunService").RenderStepped:Connect(function()
- local p = game.Players:GetPlayers()
- for i = 2, #p do local v = p[i].Character
- if v and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 and v:FindFirstChild("HumanoidRootPart") and player:DistanceFromCharacter(v.HumanoidRootPart.Position) <= range then
- local tool = player.Character and player.Character:FindFirstChildOfClass("Tool")
- if tool and tool:FindFirstChild("Handle") then
- tool:Activate()
- for i,v in next, v:GetChildren() do
- if v:IsA("BasePart") then
- firetouchinterest(tool.Handle,v,0)
- firetouchinterest(tool.Handle,v,1)
- end
- end
- end
- end
- end
- end)
- end)
- Tab1Section:NewButton("Camera Man Esp","esp",function()
- local lplr = game.Players.LocalPlayer
- local camera = game:GetService("Workspace").CurrentCamera
- local CurrentCamera = workspace.CurrentCamera
- local worldToViewportPoint = CurrentCamera.worldToViewportPoint
- _G.TeamCheck = false -- Use True or False to toggle TeamCheck
- for i,v in pairs(game.Players:GetChildren()) do
- local Tracer = Drawing.new("Line")
- Tracer.Visible = false
- Tracer.Color = Color3.new(255, 0, 0)
- Tracer.Thickness = 1
- Tracer.Transparency = 1
- function lineesp()
- game:GetService("RunService").RenderStepped:Connect(function()
- if v.Character ~= nil and v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v ~= lplr and v.Character.Humanoid.Health > 0 then
- local Vector, OnScreen = camera:worldToViewportPoint(v.Character.HumanoidRootPart.Position)
- if OnScreen then
- Tracer.From = Vector2.new(camera.ViewportSize.X / 2, camera.ViewportSize.Y / 1)
- Tracer.To = Vector2.new(Vector.X, Vector.Y)
- if _G.TeamCheck and v.TeamColor == lplr.TeamColor then
- --//Teammates
- Tracer.Visible = false
- else
- --//Enemies
- Tracer.Visible = true
- end
- else
- Tracer.Visible = false
- end
- else
- Tracer.Visible = false
- end
- end)
- end
- coroutine.wrap(lineesp)()
- end
- game.Players.PlayerAdded:Connect(function(v)
- local Tracer = Drawing.new("Line")
- Tracer.Visible = false
- Tracer.Color = Color3.new(1,1,1)
- Tracer.Thickness = 1
- Tracer.Transparency = 1
- function lineesp()
- game:GetService("RunService").RenderStepped:Connect(function()
- if v.Character ~= nil and v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v ~= lplr and v.Character.Humanoid.Health > 0 then
- local Vector, OnScreen = camera:worldToViewportPoint(v.Character.HumanoidRootPart.Position)
- if OnScreen then
- Tracer.From = Vector2.new(camera.ViewportSize.X / 2, camera.ViewportSize.Y / 1)
- Tracer.To = Vector2.new(Vector.X, Vector.Y)
- if _G.TeamCheck and v.TeamColor == lplr.TeamColor then
- --//Teammates
- Tracer.Visible = false
- else
- --//Enemies
- Tracer.Visible = true
- end
- else
- Tracer.Visible = false
- end
- else
- Tracer.Visible = false
- end
- end)
- end
- coroutine.wrap(lineesp)()
- end)
- end)
- Tab1Section:NewToggle("Infinite Jumps"," Infinite Jumps",function()
- local InfiniteJumpEnabled = true
- game:GetService("UserInputService").JumpRequest:connect(function()
- if InfiniteJumpEnabled then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end)
- end)
- Tab1Section:NewButton("Speed","Increase speed",function()
- function isNumber(str)
- if tonumber(str) ~= nil or str == 'inf' then
- return true
- end
- end
- local tspeed = 1
- local hb = game:GetService("RunService").Heartbeat
- local tpwalking = true
- local player = game:GetService("Players")
- local lplr = player.LocalPlayer
- local chr = lplr.Character
- local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
- while tpwalking and hb:Wait() and chr and hum and hum.Parent do
- if hum.MoveDirection.Magnitude > 0 then
- if tspeed and isNumber(tspeed) then
- chr:TranslateBy(hum.MoveDirection * tonumber(tspeed))
- else
- chr:TranslateBy(hum.MoveDirection)
- end
- end
- end
- end)
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