Modder29000

Join Me In roblox

Feb 6th, 2018
196
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 328.80 KB | None | 0 0
  1. -- Farewell infortality
  2. -- Revamp by ImFrostic, Version 2.8
  3.  
  4. -- Made By Peter Knight
  5.  
  6. local FrameButtons = Instance.new("Frame")
  7. local RobloxCubeHubLabel = Instance.new("TextLabel")
  8. local Wings = Instance.new("TextButton")
  9. local KillPlayerGui = Instance.new("TextButton")
  10. local Admin = Instance.new("TextButton")
  11. local Titan = Instance.new("TextButton")
  12. local TwistedMurdererGuiScript = Instance.new("TextButton")
  13. local TopKek30 = Instance.new("TextButton")
  14. local p = game.Players.LocalPlayer
  15.  
  16. -- Properties
  17.  
  18. FrameButtons.Name = "FrameButtons"
  19. FrameButtons.Parent = game.CoreGui["Roblox Cube Hub"]
  20. FrameButtons.Active = true
  21. FrameButtons.BackgroundColor3 = Color3.new(1, 1, 1)
  22. FrameButtons.ClipsDescendants = true
  23. FrameButtons.Draggable = true
  24. FrameButtons.Position = UDim2.new(0.29969418, 0, 0.187747031, 0)
  25. FrameButtons.Size = UDim2.new(0, 406, 0, 316)
  26. FrameButtons.Parent = game.Players.LocalPlayer.PlayerGui
  27.  
  28. RobloxCubeHubLabel.Name = "Roblox Cube Hub Label"
  29. RobloxCubeHubLabel.Parent = FrameButtons
  30. RobloxCubeHubLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  31. RobloxCubeHubLabel.ClipsDescendants = true
  32. RobloxCubeHubLabel.Draggable = true
  33. RobloxCubeHubLabel.Size = UDim2.new(0, 406, 0, 50)
  34. RobloxCubeHubLabel.Font = Enum.Font.SourceSans
  35. RobloxCubeHubLabel.Text = "Roblox Cube Hub"
  36. RobloxCubeHubLabel.TextColor3 = Color3.new(0.333333, 1, 1)
  37. RobloxCubeHubLabel.TextScaled = true
  38. RobloxCubeHubLabel.TextSize = 14
  39. RobloxCubeHubLabel.TextWrapped = true
  40.  
  41. Wings.Name = "Wings"
  42. Wings.Parent = FrameButtons
  43. Wings.BackgroundColor3 = Color3.new(1, 1, 1)
  44. Wings.Position = UDim2.new(0.0418719202, 0, 0.231012657, 0)
  45. Wings.Size = UDim2.new(0, 149, 0, 50)
  46. Wings.Font = Enum.Font.SourceSans
  47. Wings.Text = "Wings"
  48. Wings.TextColor3 = Color3.new(0.333333, 1, 1)
  49. Wings.TextScaled = true
  50. Wings.TextSize = 14
  51. Wings.TextWrapped = true
  52.  
  53. KillPlayerGui.Name = "Kill Player Gui"
  54. KillPlayerGui.Parent = FrameButtons
  55. KillPlayerGui.BackgroundColor3 = Color3.new(1, 1, 1)
  56. KillPlayerGui.Position = UDim2.new(0.588669956, 0, 0.231012657, 0)
  57. KillPlayerGui.Size = UDim2.new(0, 149, 0, 50)
  58. KillPlayerGui.Font = Enum.Font.SourceSans
  59. KillPlayerGui.Text = "Kill Player Gui"
  60. KillPlayerGui.TextColor3 = Color3.new(0.333333, 1, 1)
  61. KillPlayerGui.TextScaled = true
  62. KillPlayerGui.TextSize = 14
  63. KillPlayerGui.TextWrapped = true
  64.  
  65. Admin.Name = "Admin"
  66. Admin.Parent = FrameButtons
  67. Admin.BackgroundColor3 = Color3.new(1, 1, 1)
  68. Admin.Position = UDim2.new(0.0418719053, 0, 0.5, 0)
  69. Admin.Size = UDim2.new(0, 149, 0, 50)
  70. Admin.Font = Enum.Font.SourceSans
  71. Admin.Text = "Admin"
  72. Admin.TextColor3 = Color3.new(0.333333, 1, 1)
  73. Admin.TextScaled = true
  74. Admin.TextSize = 14
  75. Admin.TextWrapped = true
  76.  
  77. Titan.Name = "Titan"
  78. Titan.Parent = FrameButtons
  79. Titan.BackgroundColor3 = Color3.new(1, 1, 1)
  80. Titan.Position = UDim2.new(0.588669956, 0, 0.5, 0)
  81. Titan.Size = UDim2.new(0, 149, 0, 50)
  82. Titan.Font = Enum.Font.SourceSans
  83. Titan.Text = "Titan(Only R6)"
  84. Titan.TextColor3 = Color3.new(0.333333, 1, 1)
  85. Titan.TextScaled = true
  86. Titan.TextSize = 14
  87. Titan.TextWrapped = true
  88.  
  89. TwistedMurdererGuiScript.Name = "Twisted Murderer Gui Script"
  90. TwistedMurdererGuiScript.Parent = FrameButtons
  91. TwistedMurdererGuiScript.BackgroundColor3 = Color3.new(1, 1, 1)
  92. TwistedMurdererGuiScript.Position = UDim2.new(0.588669956, 0, 0.781645536, 0)
  93. TwistedMurdererGuiScript.Size = UDim2.new(0, 149, 0, 50)
  94. TwistedMurdererGuiScript.Font = Enum.Font.SourceSans
  95. TwistedMurdererGuiScript.Text = "Twisted Murderer Gui Script"
  96. TwistedMurdererGuiScript.TextColor3 = Color3.new(0.333333, 1, 1)
  97. TwistedMurdererGuiScript.TextScaled = true
  98. TwistedMurdererGuiScript.TextSize = 14
  99. TwistedMurdererGuiScript.TextWrapped = true
  100.  
  101. TopKek30.Name = "Top Kek 3.0"
  102. TopKek30.Parent = FrameButtons
  103. TopKek30.BackgroundColor3 = Color3.new(1, 1, 1)
  104. TopKek30.Position = UDim2.new(0.0418719277, 0, 0.781645536, 0)
  105. TopKek30.Size = UDim2.new(0, 149, 0, 50)
  106. TopKek30.Font = Enum.Font.SourceSans
  107. TopKek30.Text = "Top Kek 3.0"
  108. TopKek30.TextColor3 = Color3.new(0.333333, 1, 1)
  109. TopKek30.TextScaled = true
  110. TopKek30.TextSize = 14
  111. TopKek30.TextWrapped = true
  112.  
  113. -- Scripts
  114.  
  115. Admin.MouseButton1Down:connect(function(
  116. --[[
  117. ____ _ ____ _ ____ __ __ ____
  118. | _ \ ___ ___| | ___ _|___ \ _ _( )___ / ___| \/ | _ \ ___
  119. | |_) / _ \ / __| |/ / | | | __) | | | |// __| | | | |\/| | | | / __|
  120. | _ < (_) | (__| <| |_| |/ __/| |_| | \__ \ | |___| | | | |_| \__ \
  121. |_| \_\___/ \___|_|\_\\__, |_____|\__,_| |___/ \____|_| |_|____/|___/
  122. |___/
  123. --]]
  124.  
  125. local ADMINS = {}
  126. local BANS = {}
  127.  
  128. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  129. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  130.  
  131. local VERSION = 'unOfficial 1.8.1'
  132. local UPDATED = '2017/10/05'
  133. local CHANGELOG = {
  134. ' - Removed Patched Properties',
  135. ' - Removed Guest Support',
  136. ' - Removed Broken Shutdown Command'
  137. }
  138.  
  139. local CREDITS = [[
  140. Rocky2u - lol
  141. veinyrox - ;crash
  142. Harkinian - half of the message function
  143. Moon - cmd bar addon idea
  144. N3xul - Fixing stuff because of Roblox Update
  145. ]]
  146.  
  147. local _CORE = game:GetService('CoreGui')
  148. local _LIGHTING = game:GetService('Lighting')
  149. local _NETWORK = game:GetService('NetworkClient')
  150. local _PLAYERS = game:GetService('Players')
  151.  
  152. local LP = _PLAYERS.LocalPlayer
  153. local MOUSE = LP:GetMouse()
  154.  
  155. local SERVER_LOCKED = false
  156. local SHOWING_MESSAGE = false
  157.  
  158. local SERVICES = {}
  159. SERVICES.EVENTS = {}
  160.  
  161. local COMMANDS = {}
  162. local STD = {}
  163. local JAILED = {}
  164. local KICKS = {}
  165. local LOOPED_H = {}
  166. local LOOPED_K = {}
  167.  
  168. local C_PREFIX = ';'
  169. local SPLIT = ' '
  170.  
  171. local NEW = LoadLibrary('RbxUtility').Create
  172.  
  173. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  174. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  175. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  176. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  177. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  178. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  179. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  180. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  181. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  182. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  183. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  184.  
  185. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  186. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  187. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  188.  
  189. local STUFF = '[ Rocky2u\'s CMDs ] : '
  190. local NOCLIP, JESUSFLY, SWIM = false, false, false
  191.  
  192. _PLAYERS.PlayerAdded:connect(function(PLAYER)
  193. if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  194. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  195. UPDATE_CHAT(PLAYER)
  196. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  197. end)
  198.  
  199. game:GetService('RunService').Stepped:connect(function()
  200. for i,v in pairs(_PLAYERS:GetPlayers()) do
  201. if FIND_IN_TABLE(KICKS, v) then KICK(v) end
  202. if FIND_IN_TABLE(LOOPED_H, v.Name) then
  203. v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
  204. end
  205. if FIND_IN_TABLE(LOOPED_K, v.Name) then
  206. v.Character:BreakJoints()
  207. end
  208. end
  209. if NOCLIP then
  210. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  211. elseif JESUSFLY then
  212. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  213. elseif SWIM then
  214. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  215. end
  216. end)
  217.  
  218. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  219.  
  220. function GET_PLAYER(NAME, SPEAKER)
  221. local NAME_TABLE = {}
  222. NAME = NAME:lower()
  223. if NAME == 'me' then
  224. table.insert(NAME_TABLE, SPEAKER.Name)
  225. elseif NAME == 'others' then
  226. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  227. elseif NAME == 'all' then
  228. for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  229. elseif NAME == 'random' then
  230. table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
  231. elseif NAME == 'team' then
  232. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  233. elseif NAME == 'nonadmins' then
  234. for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  235. elseif NAME == 'admins' then
  236. for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  237. elseif NAME == 'nonfriends' then
  238. for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  239. elseif NAME == 'friends' then
  240. for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  241. elseif NAME == 'nbcs' then
  242. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  243. elseif NAME == 'bcs' then
  244. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  245. elseif NAME == 'tbcs' then
  246. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  247. elseif NAME == 'obcs' then
  248. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  249. else
  250. for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  251. end
  252. return NAME_TABLE
  253. end
  254.  
  255. local SI = 'rbxasset://textures/blackBkg_square.png'
  256.  
  257. function LOAD_DATA()
  258. local DATA = Instance.new('Folder')
  259.  
  260. GUIS = Instance.new('Folder', DATA)
  261. HUMANOIDS = Instance.new('Folder', DATA)
  262. OTHER = Instance.new('Folder', DATA)
  263.  
  264. MAIN_GUI = Instance.new('ScreenGui', GUIS)
  265. MAIN_GUI.Name = 'seth_main'
  266. NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  267. NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  268. local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  269. NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  270. NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  271. NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  272. NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  273. NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  274. NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  275. NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  276.  
  277. local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  278. NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  279. NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  280. NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  281. NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  282. NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  283. NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  284. NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  285. NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  286. NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  287. NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  288. NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  289. local Y_CHANGES = 0
  290. for i,v in pairs(CHANGELOG) do
  291. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  292. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  293. Y_CHANGES = Y_CHANGES + 30
  294. end
  295. NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  296. NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  297. NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  298.  
  299. NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  300. NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  301.  
  302. CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  303. CMD_BAR_H.Name = 'cmdbar_seth'
  304. NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  305. NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  306. NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  307.  
  308. local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  309. NOTIFY_H.Name = 'notify_seth'
  310. local N = Instance.new('Frame', NOTIFY_H)
  311. N.Name = 'notify'
  312. N.BackgroundColor3 = C3(0, 0, 0)
  313. N.BackgroundTransparency = 0.5
  314. N.BorderSizePixel = 0
  315. N.Position = UDim2.new(0, -225, 0.6, 0)
  316. N.Size = UDim2.new(0, 225, 0, 30)
  317. local BAR = Instance.new('Frame', N)
  318. BAR.Name = ''
  319. BAR.BackgroundColor3 = C3(255, 255, 255)
  320. BAR.BackgroundTransparency = 0.5
  321. BAR.BorderSizePixel = 0
  322. BAR.Position = UDim2.new(0, 0, 1, 0)
  323. BAR.Size = UDim2.new(1, 0, 0, 5)
  324. local TEXT = Instance.new('TextLabel', N)
  325. TEXT.Name = 'text'
  326. TEXT.BackgroundTransparency = 1
  327. TEXT.BorderSizePixel = 0
  328. TEXT.Size = UDim2.new(1, 0, 1, 0)
  329. TEXT.Font = 'SourceSansBold'
  330. TEXT.TextColor3 = C3(255, 255, 255)
  331. TEXT.TextSize = 18
  332. TEXT.TextXAlignment = 'Left'
  333.  
  334. PAPER_MESH = Instance.new('BlockMesh', OTHER)
  335. PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  336.  
  337. JAIL = Instance.new('Model', OTHER)
  338. JAIL.Name = 'JAIL'
  339. local B = Instance.new('Part', JAIL)
  340. B.Name = 'BUTTOM'
  341. B.BrickColor = BrickColor.new('Black')
  342. B.Transparency = 0.5
  343. B.Anchored = true
  344. B.Locked = true
  345. B.Size = Vector3.new(6, 1, 6)
  346. B.TopSurface = 'Smooth'
  347. B.BottomSurface = 'Smooth'
  348. local M = Instance.new('Part', JAIL)
  349. M.Name = 'MAIN'
  350. M.BrickColor = BrickColor.new('Black')
  351. M.Transparency = 1
  352. M.Anchored = true
  353. M.CanCollide = false
  354. M.Locked = true
  355. M.Position = B.Position + Vector3.new(0, 3, 0)
  356. M.Size = Vector3.new(1, 1, 1)
  357. local P1 = Instance.new('Part', JAIL)
  358. P1.BrickColor = BrickColor.new('Black')
  359. P1.Transparency = 1
  360. P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  361. P1.Rotation = Vector3.new(0, 90, 0)
  362. P1.Anchored = true
  363. P1.Locked = true
  364. P1.Size = Vector3.new(1, 6, 6)
  365. local P2 = Instance.new('Part', JAIL)
  366. P2.BrickColor = BrickColor.new('Black')
  367. P2.Transparency = 1
  368. P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  369. P2.Rotation = Vector3.new(-180, 0, -180)
  370. P2.Anchored = true
  371. P2.Locked = true
  372. P2.Size = Vector3.new(1, 6, 4)
  373. local P3 = Instance.new('Part', JAIL)
  374. P3.BrickColor = BrickColor.new('Black')
  375. P3.Transparency = 1
  376. P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  377. P3.Rotation = Vector3.new(0, 0, 0)
  378. P3.Anchored = true
  379. P3.Locked = true
  380. P3.Size = Vector3.new(1, 6, 4)
  381. local P4 = Instance.new('Part', JAIL)
  382. P4.BrickColor = BrickColor.new('Black')
  383. P4.Transparency = 1
  384. P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  385. P4.Rotation = Vector3.new(0, 90, 0)
  386. P4.Anchored = true
  387. P4.Locked = true
  388. P4.Size = Vector3.new(1, 6, 4)
  389. local TOP = Instance.new('Part', JAIL)
  390. TOP.BrickColor = BrickColor.new('Black')
  391. TOP.Transparency = 0.5
  392. TOP.Position = B.Position + Vector3.new(0, 7, 0)
  393. TOP.Rotation = Vector3.new(0, 0, 0)
  394. TOP.Anchored = true
  395. TOP.Locked = true
  396. TOP.Size = Vector3.new(6, 1, 6)
  397. TOP.TopSurface = 'Smooth'
  398. TOP.BottomSurface = 'Smooth'
  399.  
  400. ROCKET = Instance.new('Part', OTHER)
  401. ROCKET.Name = 'rocket_seth'
  402. ROCKET.CanCollide = false
  403. ROCKET.Size = Vector3.new(2, 5, 2)
  404. Instance.new('CylinderMesh', ROCKET)
  405. local F = Instance.new('Part', ROCKET)
  406. F.BrickColor = BrickColor.new('Black')
  407. F.CanCollide = false
  408. F.Size = Vector3.new(2, 0.2, 2)
  409. Instance.new('CylinderMesh', F)
  410. local PE = Instance.new('ParticleEmitter', F)
  411. PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  412. PE.Size = NumberSequence.new(0.2)
  413. PE.Texture = 'rbxassetid://17238048'
  414. PE.LockedToPart = true
  415. PE.Lifetime = NumberRange.new(0.2)
  416. PE.Rate = 50
  417. PE.Speed = NumberRange.new(-20)
  418. local TOP = Instance.new('Part', ROCKET)
  419. TOP.CanCollide = false
  420. TOP.Shape = 'Ball'
  421. TOP.Size = Vector3.new(2, 2, 2)
  422. TOP.TopSurface = 'Smooth'
  423. TOP.BottomSurface = 'Smooth'
  424. local BF = Instance.new('BodyForce', ROCKET)
  425. BF.Name = 'force'
  426. BF.Force = Vector3.new(0, 0, 0)
  427. local W1 = Instance.new('Weld', ROCKET)
  428. W1.Part0 = ROCKET
  429. W1.Part1 = F
  430. W1.C1 = CFrame.new(0, 2.6, 0)
  431. local W2 = Instance.new('Weld', ROCKET)
  432. W2.Part0 = ROCKET
  433. W2.Part1 = TOP
  434. W2.C1 = CFrame.new(0, -2.6, 0)
  435.  
  436. ALIEN_H = Instance.new('Accessory', OTHER)
  437. local H = Instance.new('Part', ALIEN_H)
  438. H.Name = 'Handle'
  439. H.Size = Vector3.new(2, 2.4, 2)
  440. local HA = Instance.new('Attachment', H)
  441. HA.Name = 'HatAttachment'
  442. HA.Position = Vector3.new(0, 0.15, 0)
  443. local SM = Instance.new('SpecialMesh', H)
  444. SM.MeshId = 'rbxassetid://13827689'
  445. SM.MeshType = 'FileMesh'
  446. SM.Scale = Vector3.new(1, 1.02, 1)
  447. SM.TextureId = 'rbxassetid://13827796'
  448.  
  449. local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  450. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  451. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  452. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  453. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  454. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  455. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  456. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  457. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  458. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  459.  
  460. CMD_BAR_H.Parent = _CORE
  461. end
  462.  
  463. local RS = game:GetService('RunService').RenderStepped
  464.  
  465. function OPEN_MAIN()
  466. SETH_MAIN = MAIN_GUI:Clone()
  467.  
  468. local BUTTONS = SETH_MAIN.main.holder.buttons
  469. local HOLDERS = SETH_MAIN.main.holder.holders
  470.  
  471. for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  472. v.MouseButton1Down:connect(function(X, Y)
  473. OPEN_TAB(v.Name)
  474. if not v:FindFirstChild('circle') then
  475. local C = Instance.new('ImageLabel', v)
  476. C.BackgroundTransparency = 1
  477. C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  478. C.Size = UDim2.new(0, 0, 0, 0)
  479. C.ZIndex = v.ZIndex
  480. C.Image = 'rbxassetid://200182847'
  481. C.ImageColor3 = C3(0, 100, 255)
  482. C.Name = 'circle'
  483. C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  484. for i = 0, 1, 0.03 do
  485. C.ImageTransparency = i
  486. RS:wait()
  487. end
  488. C:destroy()
  489. end
  490. end)
  491. end
  492.  
  493. HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  494. game:GetService('RunService').Stepped:connect(function()
  495. if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  496. if not workspace.FilteringEnabled then
  497. HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  498. else
  499. HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  500. end
  501. HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
  502. HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
  503. HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
  504. end
  505. end)
  506.  
  507. function UPDATE_ADMINS()
  508. HOLDERS.admins:ClearAllChildren()
  509. HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  510. local Y_ADMINS = 5
  511. for i,v in pairs(ADMINS) do
  512. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  513. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  514. HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  515. table.remove(ADMINS, i)
  516. UPDATE_ADMINS()
  517. end)
  518. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  519. Y_ADMINS = Y_ADMINS + 30
  520. end
  521. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  522. spawn(function()
  523. for i,v in pairs(HOLDERS.admins:GetChildren()) do
  524. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  525. end
  526. end)
  527. end
  528. UPDATE_ADMINS()
  529.  
  530. function UPDATE_BANS()
  531. HOLDERS.bans:ClearAllChildren()
  532. HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  533. local Y_BANS = 5
  534. for i,v in pairs(BANS) do
  535. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  536. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  537. HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  538. table.remove(BANS, i)
  539. UPDATE_BANS()
  540. end)
  541. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  542. Y_BANS = Y_BANS + 30
  543. end
  544. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  545. spawn(function()
  546. for i,v in pairs(HOLDERS.bans:GetChildren()) do
  547. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  548. end
  549. end)
  550. end
  551. UPDATE_BANS()
  552.  
  553. local function DISPLAY_CMDS()
  554. local Y_COMMANDS = 0
  555. for i,v in pairs(COMMANDS) do
  556. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  557. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  558. Y_COMMANDS = Y_COMMANDS + 25
  559. end
  560. end
  561. DISPLAY_CMDS()
  562.  
  563. HOLDERS.search.Changed:connect(function()
  564. if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  565. if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  566. if HOLDERS.search.Text ~= '' then
  567. if not HOLDERS.search.Text:find(' ') then
  568. HOLDERS.cmds:ClearAllChildren()
  569. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  570. local Y_COMMANDS = 0
  571. for i,v in pairs(COMMANDS) do
  572. if v.N:find(HOLDERS.search.Text) then
  573. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  574. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  575. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  576. Y_COMMANDS = Y_COMMANDS + 25
  577. end
  578. end
  579. end
  580. else
  581. HOLDERS.cmds:ClearAllChildren()
  582. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  583. DISPLAY_CMDS()
  584. end
  585. end
  586. end
  587. end)
  588.  
  589. local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  590. local Y_FUN = 5
  591. for i,v in pairs(FUN) do
  592. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  593. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  594. Y_FUN = Y_FUN + 30
  595. end
  596. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  597. for i,v in pairs(HOLDERS.fun:GetChildren()) do
  598. NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  599. v.load.MouseButton1Down:connect(function()
  600. if v.Name == 'balefire' then LOAD_BALEFIRE()
  601. elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  602. elseif v.Name == 'trowel' then LOAD_TROWEL()
  603. elseif v.Name == 'path giver' then LOAD_PATH()
  604. elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  605. end
  606. end)
  607. end
  608.  
  609. SETH_MAIN.main.close.MouseButton1Down:connect(function()
  610. SETH_MAIN:destroy()
  611. end)
  612.  
  613. SETH_MAIN.Parent = _CORE
  614. end
  615.  
  616. LOAD_DATA()
  617.  
  618. --/ TOOLS
  619.  
  620. function LOAD_BALEFIRE()
  621. local HB = Instance.new('HopperBin', LP.Backpack)
  622. HB.Name = 'balefire'
  623.  
  624. local function BF(P)
  625. for i = 1, 50 do
  626. local E = Instance.new('Explosion', workspace)
  627. E.BlastRadius = 3
  628. E.BlastPressure = 999999
  629. E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  630. end
  631. end
  632.  
  633. FIRED = false
  634. local function FIRE(M)
  635. if not FIRED then
  636. FIRED = true
  637. BF(M.Hit.p)
  638. wait(0.25)
  639. FIRED = false
  640. end
  641. end
  642.  
  643. HB.Selected:connect(function(M)
  644. M.Button1Down:connect(function()
  645. FIRE(M)
  646. end)
  647. end)
  648. end
  649.  
  650. function LOAD_TROWEL()
  651. local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  652. NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  653. NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  654. NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  655.  
  656. local HEIGHT = 5
  657. local SPEED = 0.05
  658. local WIDTH = 15
  659.  
  660. function BRICK(CF, P, C)
  661. local B = Instance.new('Part')
  662. B.BrickColor = C
  663. B.CFrame = CF * CFrame.new(P + B.Size / 2)
  664. B.Parent = game.Workspace
  665. B:MakeJoints()
  666. B.Material = 'Neon'
  667. return B, P + B.Size
  668. end
  669.  
  670. function BW(CF)
  671. local BC = BrickColor.Random()
  672. local B = {}
  673. assert(WIDTH > 0)
  674. local Y = 0
  675. while Y < HEIGHT do
  676. local P
  677. local X = -WIDTH / 2
  678. while X < WIDTH / 2 do
  679. local brick
  680. brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  681. X = P.x
  682. table.insert(B, brick)
  683. wait(SPEED)
  684. end
  685. Y = P.y
  686. end
  687. return B
  688. end
  689.  
  690. function S(A)
  691. if math.abs(A.x) > math.abs(A.z) then
  692. if A.x > 0 then
  693. return Vector3.new(1, 0, 0)
  694. else
  695. return Vector3.new(-1, 0, 0)
  696. end
  697. else
  698. if A.z > 0 then
  699. return Vector3.new(0, 0, 1)
  700. else
  701. return Vector3.new(0, 0, -1)
  702. end
  703. end
  704. end
  705.  
  706. T.Enabled = true
  707. T.Activated:connect(function()
  708. if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  709. T.Enabled = false
  710. T.Handle.build:Play()
  711. BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  712. T.Enabled = true
  713. end
  714. end)
  715. end
  716.  
  717. function LOAD_PATH()
  718. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  719.  
  720. local function PATH(M, C)
  721. if ENABLED and LP.Character then
  722. if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
  723. local hit = M.Target
  724. local point = M.Hit.p
  725. local P = Instance.new('Part', workspace.paths_seth)
  726. P.BrickColor = C
  727. P.Material = 'Neon'
  728. P.Transparency = 0.75
  729. P.Anchored = true
  730. P.Size = Vector3.new(20, 1, 20)
  731. P.Velocity = M.Hit.lookVector * 75
  732. P.BottomSurface = 'Smooth'
  733. P.TopSurface = 'Smooth'
  734. P.CFrame = CFrame.new(LP.Character.Head.Position)
  735. P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  736. P.CFrame = CFrame.new(P.Position, point)
  737. wait()
  738. PATH(M, C)
  739. end
  740. end
  741.  
  742. local function SELECTED(M)
  743. M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  744. M.Button1Up:connect(function() ENABLED = false end)
  745. M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
  746. end
  747.  
  748. HB.Selected:connect(SELECTED)
  749. end
  750.  
  751. function LOAD_STRIKE()
  752. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  753.  
  754. local function SHOOT(T)
  755. if ENABLED then
  756. local P0 = CFrame.new(0, 1500, 0)
  757. P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  758. local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  759. SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  760.  
  761. local M = Instance.new('Model', workspace)
  762. NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  763. NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  764. NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
  765.  
  766. for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  767. M:destroy()
  768. end
  769. end
  770.  
  771. HB.Selected:connect(function(M)
  772. if not workspace:FindFirstChild('orbital_seth') then
  773. SATELITE = Instance.new('Part', workspace)
  774. SATELITE.Name = 'orbital_seth'
  775. SATELITE.Position = Vector3.new(0, 1500, 0)
  776. SATELITE.Anchored = true
  777. SATELITE.CanCollide = false
  778. SATELITE.Size = Vector3.new(5, 16.8, 5)
  779. NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  780. end
  781. M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  782. M.Button1Up:connect(function() ENABLED = false end)
  783. end)
  784. end
  785.  
  786. function FIND_IN_TABLE(TABLE, NAME)
  787. for i,v in pairs(TABLE) do
  788. if v == NAME then
  789. return true
  790. end
  791. end
  792. return false
  793. end
  794.  
  795. function GET_IN_TABLE(TABLE, NAME)
  796. for i = 1, #TABLE do
  797. if TABLE[i] == NAME then
  798. return i
  799. end
  800. end
  801. return false
  802. end
  803.  
  804. local NOTIFY_1 = false
  805. local NOTIFY_2 = false
  806.  
  807. function NOTIFY(M, R, G, B)
  808. spawn(function()
  809. repeat wait() until not NOTIFY_1
  810. local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
  811. if NOTIFY_SETH then
  812. NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  813. NOTIFY_SETH.notify.text.Text = ' ' .. M
  814. repeat wait() until not NOTIFY_1
  815. NOTIFY_1 = true
  816. wait(0.5)
  817. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  818. wait(0.5)
  819. repeat wait() until not NOTIFY_2
  820. NOTIFY_1 = false
  821. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  822. wait(0.5)
  823. NOTIFY_2 = true
  824. wait(2.5)
  825. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  826. end
  827. wait(1)
  828. NOTIFY_SETH:destroy()
  829. NOTIFY_2 = false
  830. end)
  831. end
  832.  
  833. function KICK(P)
  834. spawn(function()
  835. for i = 1,5 do
  836. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  837. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  838. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  839. spawn(function()
  840. repeat wait()
  841. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  842. until not _PLAYERS:FindFirstChild(P.Name)
  843. end)
  844. P.Character.Torso.Anchored = true
  845. end
  846. end
  847. end)
  848. end
  849.  
  850. _PLAYERS.PlayerRemoving:connect(function(P)
  851. if FIND_IN_TABLE(KICKS, P) then
  852. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  853. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  854. end
  855. if FIND_IN_TABLE(JAILED, P.Name) then
  856. for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  857. end
  858. end)
  859.  
  860. function FIX_LIGHTING()
  861. _LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
  862. _LIGHTING.Brightness = 1
  863. _LIGHTING.GlobalShadows = true
  864. _LIGHTING.Outlines = false
  865. _LIGHTING.TimeOfDay = 14
  866. _LIGHTING.FogEnd = 100000
  867. end
  868.  
  869. function COLOR(PLAYER, BCOLOR)
  870. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  871. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  872. for i,v in pairs(PLAYER.Character:GetChildren()) do
  873. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  874. v.BrickColor = BrickColor.new(BCOLOR)
  875. elseif v:IsA('Accessory') then
  876. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  877. for a,b in pairs(v.Handle:GetChildren()) do
  878. if b:IsA('SpecialMesh') then
  879. b.TextureId = ''
  880. end
  881. end
  882. end
  883. end
  884. end
  885.  
  886. function LAG(PLAYER)
  887. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  888. spawn(function()
  889. repeat wait()
  890. if PLAYER and PLAYER.Character then
  891. PLAYER.CameraMode = 'LockFirstPerson'
  892. PLAYER.Character.HumanoidRootPart.CFrame = POS
  893. PLAYER.Character.Torso.Anchored = true
  894. Instance.new('ForceField', PLAYER.Character)
  895. Instance.new('Smoke', PLAYER.Character.Head)
  896. end
  897. until not _PLAYERS:FindFirstChild(PLAYER.Name)
  898. end)
  899. end
  900.  
  901. local FLYING = false
  902.  
  903. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  904. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  905. end
  906.  
  907. function sFLY()
  908. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  909. repeat wait() until MOUSE
  910.  
  911. local T = LP.Character.Torso
  912. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  913. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  914. local SPEED = 0
  915.  
  916. local function FLY()
  917. FLYING = true
  918. local BG = Instance.new('BodyGyro', T)
  919. local BV = Instance.new('BodyVelocity', T)
  920. BG.P = 9e4
  921. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  922. BG.cframe = T.CFrame
  923. BV.velocity = Vector3.new(0, 0.1, 0)
  924. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  925. spawn(function()
  926. repeat wait()
  927. LP.Character.Humanoid.PlatformStand = true
  928. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  929. SPEED = 50
  930. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  931. SPEED = 0
  932. end
  933. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  934. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  935. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  936. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  937. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  938. else
  939. BV.velocity = Vector3.new(0, 0.1, 0)
  940. end
  941. BG.cframe = workspace.CurrentCamera.CoordinateFrame
  942. until not FLYING
  943. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  944. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  945. SPEED = 0
  946. BG:destroy()
  947. BV:destroy()
  948. LP.Character.Humanoid.PlatformStand = false
  949. end)
  950. end
  951.  
  952. MOUSE.KeyDown:connect(function(KEY)
  953. if KEY:lower() == 'w' then
  954. CONTROL.F = 1
  955. elseif KEY:lower() == 's' then
  956. CONTROL.B = -1
  957. elseif KEY:lower() == 'a' then
  958. CONTROL.L = -1
  959. elseif KEY:lower() == 'd' then
  960. CONTROL.R = 1
  961. end
  962. end)
  963.  
  964. MOUSE.KeyUp:connect(function(KEY)
  965. if KEY:lower() == 'w' then
  966. CONTROL.F = 0
  967. elseif KEY:lower() == 's' then
  968. CONTROL.B = 0
  969. elseif KEY:lower() == 'a' then
  970. CONTROL.L = 0
  971. elseif KEY:lower() == 'd' then
  972. CONTROL.R = 0
  973. end
  974. end)
  975. FLY()
  976. end
  977.  
  978. function NOFLY()
  979. FLYING = false
  980. LP.Character.Humanoid.PlatformStand = false
  981. end
  982.  
  983. function RESET_MODEL(MODEL)
  984. for i,v in pairs(MODEL:GetChildren()) do
  985. if v:IsA('Seat') and v.Name == 'FakeTorso' then
  986. v:destroy()
  987. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  988. v:destroy()
  989. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  990. v.Transparency = 0
  991. elseif v:IsA('ShirtGraphic') then
  992. v.Archivable = false
  993. v.Graphic = ''
  994. end
  995. end
  996. for i,v in pairs(MODEL.Torso:GetChildren()) do
  997. if v:IsA('SpecialMesh') then
  998. v:destroy()
  999. end
  1000. end
  1001. if MODEL.Head:FindFirstChild('Mesh') then
  1002. MODEL.Head.Mesh:destroy()
  1003. end
  1004. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  1005. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  1006. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  1007. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  1008. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  1009. end
  1010.  
  1011. function UPDATE_MODEL(MODEL, USERNAME)
  1012. local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
  1013. MODEL.Name = USERNAME
  1014. for i,v in pairs(AppModel:GetChildren()) do
  1015. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  1016. v.Parent = MODEL.Head
  1017. elseif v:IsA('Decal') then
  1018. if MODEL.Head:FindFirstChild('face') then
  1019. MODEL.Head.face.Texture = v.Texture
  1020. else
  1021. local FACE = Instance.new('Decal', MODEL.Head)
  1022. FACE.Texture = v.Texture
  1023. end
  1024. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  1025. if MODEL:FindFirstChild('Body Colors') then
  1026. MODEL['Body Colors']:destroy()
  1027. end
  1028. v.Parent = MODEL
  1029. elseif v:IsA('Accessory') then
  1030. v.Parent = MODEL
  1031. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  1032. end
  1033. end
  1034. if not MODEL.Head:FindFirstChild('Mesh') then
  1035. local SM = Instance.new('SpecialMesh', MODEL.Head)
  1036. SM.MeshType = Enum.MeshType.Head
  1037. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  1038. end
  1039. end
  1040.  
  1041. function CREEPER(PLAYER)
  1042. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1043. if v:IsA('Shirt') or v:IsA('Pants') then
  1044. v:destroy()
  1045. elseif v:IsA('ShirtGraphic') then
  1046. v.Archivable = false
  1047. v.Graphic = ''
  1048. end
  1049. end
  1050. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1051. if v:IsA('Accessory') then
  1052. v:destroy()
  1053. end
  1054. end
  1055. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  1056. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  1057. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  1058. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  1059. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  1060. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1061. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1062. v.BrickColor = BrickColor.new('Bright green')
  1063. end
  1064. end
  1065. end
  1066.  
  1067. function SHREK(PLAYER)
  1068. COLOR(PLAYER, 'Bright green')
  1069. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1070. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  1071. v:destroy()
  1072. elseif v:IsA('ShirtGraphic') then
  1073. v.Archivable = false
  1074. v.Graphic = ''
  1075. end
  1076. end
  1077. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  1078. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  1079. v:destroy()
  1080. end
  1081. end
  1082. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  1083. PLAYER.Character['Shirt Graphic'].Archivable = false
  1084. PLAYER.Character['Shirt Graphic'].Graphic = ''
  1085. end
  1086. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  1087. local S = Instance.new('Shirt', PLAYER.Character)
  1088. local P = Instance.new('Pants', PLAYER.Character)
  1089. M.MeshType = 'FileMesh'
  1090. M.MeshId = 'rbxassetid://19999257'
  1091. M.Offset = Vector3.new(-0.1, 0.1, 0)
  1092. M.TextureId = 'rbxassetid://156397869'
  1093. S.ShirtTemplate = 'rbxassetid://133078194'
  1094. P.PantsTemplate = 'rbxassetid://133078204'
  1095. end
  1096.  
  1097. function DUCK(PLAYER)
  1098. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1099. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1100. v.Transparency = 1
  1101. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1102. v:destroy()
  1103. elseif v:IsA('ShirtGraphic') then
  1104. v.Archivable = false
  1105. v.Graphic = ''
  1106. end
  1107. end
  1108. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  1109. DUCK.MeshType = 'FileMesh'
  1110. DUCK.MeshId = 'rbxassetid://9419831'
  1111. DUCK.TextureId = 'rbxassetid://9419827'
  1112. DUCK.Scale = Vector3.new(5, 5, 5)
  1113. if PLAYER.Character.Head:FindFirstChild('face') then
  1114. PLAYER.Character.Head.face.Transparency = 1
  1115. end
  1116. end
  1117.  
  1118. function DOG(PLAYER)
  1119. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1120. if v:IsA('Shirt') or v:IsA('Pants') then
  1121. v:destroy()
  1122. elseif v:IsA('ShirtGraphic') then
  1123. v.Archivable = false
  1124. v.Graphic = ''
  1125. end
  1126. end
  1127. PLAYER.Character.Torso.Transparency = 1
  1128. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1129. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1130. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1131. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1132. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1133. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1134. local BF = Instance.new('BodyForce', FakeTorso)
  1135. local W = Instance.new('Weld', PLAYER.Character.Torso)
  1136. FakeTorso.Name = 'FakeTorso'
  1137. FakeTorso.TopSurface = 0
  1138. FakeTorso.BottomSurface = 0
  1139. FakeTorso.Size = Vector3.new(3,1,4)
  1140. FakeTorso.BrickColor = BrickColor.new('Brown')
  1141. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1142. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1143. W.Part0 = PLAYER.Character.Torso
  1144. W.Part1 = FakeTorso
  1145. W.C0 = CFrame.new(0, -0.5, 0)
  1146. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1147. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1148. v.BrickColor = BrickColor.new('Brown')
  1149. end
  1150. end
  1151. end
  1152.  
  1153. function ALIEN(PLAYER)
  1154. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1155. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1156. v:destroy()
  1157. elseif v:IsA('ShirtGraphic') then
  1158. v.Archivable = false
  1159. v.Graphic = ''
  1160. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1161. v.BrickColor = BrickColor.new('Fossil')
  1162. end
  1163. end
  1164. ALIEN_H:Clone().Parent = PLAYER.Character
  1165. end
  1166.  
  1167. function DECALSPAM(INSTANCE, ID)
  1168. for i,v in pairs(INSTANCE:GetChildren()) do
  1169. if v:IsA('BasePart') then
  1170. spawn(function()
  1171. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1172. local CURRENT_FACE = 1
  1173. for i = 1, 6 do
  1174. local DECAL = Instance.new('Decal', v)
  1175. DECAL.Name = 'decal_seth'
  1176. DECAL.Texture = 'rbxassetid://' .. ID - 1
  1177. DECAL.Face = FACES[CURRENT_FACE]
  1178. CURRENT_FACE = CURRENT_FACE + 1
  1179. end
  1180. end)
  1181. end
  1182. DECALSPAM(v, ID)
  1183. end
  1184. end
  1185.  
  1186. function UNDECALSPAM(INSTANCE)
  1187. for i,v in pairs(INSTANCE:GetChildren()) do
  1188. if v:IsA('BasePart') then
  1189. for a,b in pairs(v:GetChildren()) do
  1190. if b:IsA('Decal') and b.Name == 'decal_seth' then
  1191. b:destroy()
  1192. end
  1193. end
  1194. end
  1195. UNDECALSPAM(v)
  1196. end
  1197. end
  1198.  
  1199. function CREATE_DONG(PLAYER, DONG_COLOR)
  1200. if PLAYER.Character:FindFirstChild('DONG') then
  1201. PLAYER.Character.DONG:destroy()
  1202. end
  1203. local D = Instance.new('Model', PLAYER.Character)
  1204. D.Name = 'DONG'
  1205.  
  1206. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1207. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1208. local M1 = Instance.new('CylinderMesh', MAIN)
  1209. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1210. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1211. local M2 = Instance.new('SpecialMesh', P1)
  1212. local W2 = Instance.new('Weld', P1)
  1213. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1214. local M3 = Instance.new('SpecialMesh', B1)
  1215. local W3 = Instance.new('Weld', B1)
  1216. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1217. local M4 = Instance.new('SpecialMesh', B2)
  1218. local W4 = Instance.new('Weld', B2)
  1219. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1220. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1221. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1222. M2.MeshType = 'Sphere'
  1223. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1224. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1225. M3.Parent = B1 M3.MeshType = 'Sphere'
  1226. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1227. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1228. M4.MeshType = 'Sphere'
  1229. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1230. end
  1231.  
  1232. function SCALE(C, S)
  1233. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1234.  
  1235. local HAT_CLONE = {}
  1236.  
  1237. for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1238.  
  1239. local HEAD = C.Head
  1240. local TORSO = C.Torso
  1241. local LA = C['Left Arm']
  1242. local RA = C['Right Arm']
  1243. local LL = C['Left Leg']
  1244. local RL = C['Right Leg']
  1245. local HRP = C.HumanoidRootPart
  1246.  
  1247. HEAD.Size = Vector3.new(S * 2, S, S)
  1248. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1249. LA.Size = Vector3.new(S, S * 2, S)
  1250. RA.Size = Vector3.new(S, S * 2, S)
  1251. LL.Size = Vector3.new(S, S * 2, S)
  1252. RL.Size = Vector3.new(S, S * 2, S)
  1253. HRP.Size = Vector3.new(S * 2, S * 2, S)
  1254.  
  1255. local M1 = Instance.new('Motor6D', TORSO)
  1256. local M2 = Instance.new('Motor6D', TORSO)
  1257. local M3 = Instance.new('Motor6D', TORSO)
  1258. local M4 = Instance.new('Motor6D', TORSO)
  1259. local M5 = Instance.new('Motor6D', TORSO)
  1260. local M6 = Instance.new('Motor6D', HRP)
  1261.  
  1262. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1263. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1264. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1265. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1266. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1267. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1268.  
  1269. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1270. end
  1271.  
  1272. function CAPE(COLOR)
  1273. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1274.  
  1275. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1276.  
  1277. local T = LP.Character.Torso
  1278.  
  1279. local C = Instance.new('Part', T.Parent)
  1280. C.Name = 'cape_seth'
  1281. C.Anchored = false
  1282. C.CanCollide = false
  1283. C.TopSurface = 0
  1284. C.BottomSurface = 0
  1285. C.BrickColor = BrickColor.new(COLOR)
  1286. C.Material = 'Neon'
  1287. C.Size = Vector3.new(0.2, 0.2, 0.2)
  1288.  
  1289. local M = Instance.new('BlockMesh', C)
  1290. M.Scale = Vector3.new(9, 17.5, 0.5)
  1291.  
  1292. local M1 = Instance.new('Motor', C)
  1293. M1.Part0 = C
  1294. M1.Part1 = T
  1295. M1.MaxVelocity = 1
  1296. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1297. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1298.  
  1299. local WAVE = false
  1300.  
  1301. repeat wait(1 / 44)
  1302. local ANG = 0.2
  1303. local oldMag = T.Velocity.magnitude
  1304. local MV = 0.1
  1305.  
  1306. if WAVE then
  1307. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1308. WAVE = false
  1309. else
  1310. WAVE = false
  1311. end
  1312. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1313. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1314. M1.DesiredAngle = -ANG
  1315. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1316. M1.MaxVelocity = 0.04
  1317. end
  1318. repeat
  1319. wait()
  1320. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  1321. if T.Velocity.magnitude < 0.1 then
  1322. wait(0.1)
  1323. end
  1324. until not C or C.Parent ~= T.Parent
  1325. end
  1326.  
  1327. function INFECT(PLAYER)
  1328. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1329. Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1330. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1331. v:destroy()
  1332. elseif v:IsA('ShirtGraphic') then
  1333. v.Archivable = false
  1334. v.Graphic = ''
  1335. end
  1336. end
  1337.  
  1338. if PLAYER.Character.Head:FindFirstChild('face') then
  1339. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1340. end
  1341.  
  1342. for i,v in pairs (PLAYER.Character:GetChildren()) do
  1343. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1344. if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1345. v.BrickColor = BrickColor.new('Medium green')
  1346. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1347. v.BrickColor = BrickColor.new('Brown')
  1348. end
  1349. end
  1350. end
  1351.  
  1352. local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1353. if not TC.Parent:FindFirstChild('infected_seth') then
  1354. local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
  1355. if GPFC then
  1356. INFECT(GPFC)
  1357. end
  1358. end
  1359. end)
  1360. end
  1361.  
  1362. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1363. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1364. if (zCoco) then
  1365. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1366. else
  1367. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1368. end
  1369. return funcw
  1370. end
  1371.  
  1372. function BANG(VICTIM)
  1373. spawn(function()
  1374. local P1 = _PLAYERS.LocalPlayer.Character.Torso
  1375. local V1 = _PLAYERS[VICTIM].Character.Torso
  1376.  
  1377. V1.Parent.Humanoid.PlatformStand = true
  1378.  
  1379. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1380.  
  1381. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1382.  
  1383. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1384.  
  1385. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1386.  
  1387. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1388.  
  1389. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1390.  
  1391. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1392.  
  1393. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1394.  
  1395. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1396.  
  1397. local D2 = D:Clone() D2.Parent = P1
  1398.  
  1399. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1400.  
  1401. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1402.  
  1403. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1404.  
  1405. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1406.  
  1407. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1408.  
  1409. local CM = Instance.new('CylinderMesh', C)
  1410.  
  1411. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1412.  
  1413. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1414.  
  1415. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1416.  
  1417. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1418.  
  1419. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1420.  
  1421. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1422.  
  1423. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1424.  
  1425. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1426.  
  1427. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1428.  
  1429. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1430.  
  1431. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1432.  
  1433. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1434.  
  1435. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1436. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1437. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1438.  
  1439. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1440.  
  1441. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1442.  
  1443. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1444. end)
  1445. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1446. end
  1447.  
  1448. function RESPAWN(PLAYER)
  1449. local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
  1450. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1451. Instance.new('Humanoid', M)
  1452. PLAYER.Character = M
  1453. end
  1454.  
  1455. function LOAD_MESSAGE(STRING)
  1456. _PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
  1457. RESPAWN(LP)
  1458.  
  1459. R = false
  1460. LP.CharacterAdded:connect(function()
  1461. if not R then
  1462. wait(0.5)
  1463. if LP.Character:FindFirstChild('Humanoid') then
  1464. MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1465. end
  1466. R = true
  1467. end
  1468. end)
  1469. repeat wait() until R
  1470. RESPAWN(LP)
  1471. LP.CharacterAppearanceId = 0
  1472.  
  1473. if MAIN_HAT then
  1474. MAIN_HAT.Handle.CanCollide = true
  1475. local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1476. local P = Instance.new('Part')
  1477. M.Disabled = false
  1478. M.Parent = P
  1479. MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1480. MAIN_HAT:destroy()
  1481. P.Parent = LP.Character
  1482. repeat wait() until LP:FindFirstChild('ChessMsg')
  1483. MG = LP:FindFirstChild('ChessMsg')
  1484. MG.Name = 'message_seth'
  1485. MG.Text = ''
  1486. MG.Parent = workspace
  1487. MESSAGE(STRING)
  1488. P:destroy()
  1489. for i,v in pairs(workspace:GetChildren()) do
  1490. if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1491. if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1492. v:destroy()
  1493. end
  1494. end
  1495. end
  1496. end
  1497. end
  1498.  
  1499. function MESSAGE(STRING)
  1500. if not SHOWING_MESSAGE then
  1501. spawn(function()
  1502. SHOWING_MESSAGE = true
  1503. MG.Text = STRING
  1504. wait(5)
  1505. MG.Text = ''
  1506. SHOWING_MESSAGE = false
  1507. end)
  1508. end
  1509. end
  1510.  
  1511. _G.CLICK_TP = false
  1512. local M_CTRL = false
  1513.  
  1514. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1515. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1516. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1517.  
  1518. _LIGHTING.Outlines = false -- / outlines are gross
  1519.  
  1520. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1521.  
  1522. for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1523.  
  1524. -- / commands
  1525.  
  1526. ADD_COMMAND('ff','ff [plr]', {},
  1527. function(ARGS, SPEAKER)
  1528. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1529. for i,v in pairs(PLAYERS) do
  1530. Instance.new('ForceField', _PLAYERS[v].Character)
  1531. end
  1532. end)
  1533.  
  1534. ADD_COMMAND('unff','unff [plr]',{},
  1535. function(ARGS, SPEAKER)
  1536. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1537. for i,v in pairs(PLAYERS) do
  1538. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1539. if v:IsA('ForceField') then
  1540. v:destroy()
  1541. end
  1542. end
  1543. end
  1544. end)
  1545.  
  1546. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1547. function(ARGS, SPEAKER)
  1548. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1549. for i,v in pairs(PLAYERS) do
  1550. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1551. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1552. local F = Instance.new('Fire', v)
  1553. if ARGS[2] and ARGS[3] and ARGS[4] then
  1554. F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1555. F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1556. end
  1557. end
  1558. end
  1559. end
  1560. end)
  1561.  
  1562. ADD_COMMAND('unfire','unfire [plr]',{},
  1563. function(ARGS, SPEAKER)
  1564. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1565. for i,v in pairs(PLAYERS) do
  1566. local PCHAR = _PLAYERS[v].Character
  1567. for i,v in pairs(PCHAR:GetChildren()) do
  1568. for i,v in pairs(v:GetChildren()) do
  1569. if v:IsA('Fire') then
  1570. v:destroy()
  1571. end
  1572. end
  1573. end
  1574. end
  1575. end)
  1576.  
  1577. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1578. function(ARGS, SPEAKER)
  1579. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1580. for i,v in pairs(PLAYERS) do
  1581. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1582. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1583. if ARGS[2] and ARGS[3] and ARGS[4] then
  1584. Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1585. else
  1586. Instance.new('Sparkles', v)
  1587. end
  1588. end
  1589. end
  1590. end
  1591. end)
  1592.  
  1593. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1594. function(ARGS, SPEAKER)
  1595. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1596. for i,v in pairs(PLAYERS) do
  1597. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1598. for i,v in pairs(v:GetChildren()) do
  1599. if v:IsA('Sparkles') then
  1600. v:destroy()
  1601. end
  1602. end
  1603. end
  1604. end
  1605. end)
  1606.  
  1607. ADD_COMMAND('smoke','smoke [plr]',{},
  1608. function(ARGS, SPEAKER)
  1609. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1610. for i,v in pairs(PLAYERS) do
  1611. Instance.new('Smoke', _PLAYERS[v].Character.Torso)
  1612. end
  1613. end)
  1614.  
  1615. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1616. function(ARGS, SPEAKER)
  1617. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1618. for i,v in pairs(PLAYERS) do
  1619. for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
  1620. if v:IsA('Smoke') then
  1621. v:destroy()
  1622. end
  1623. end
  1624. end
  1625. end)
  1626.  
  1627. ADD_COMMAND('btools','btools [plr]',{},
  1628. function(ARGS, SPEAKER)
  1629. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1630. for i,v in pairs(PLAYERS) do
  1631. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 2
  1632. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 3
  1633. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 4
  1634. end
  1635. end)
  1636.  
  1637. ADD_COMMAND('god','god [plr]',{},
  1638. function(ARGS, SPEAKER)
  1639. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1640. for i,v in pairs(PLAYERS) do
  1641. local PCHAR = _PLAYERS[v].Character
  1642. if PCHAR:FindFirstChild('Humanoid') then
  1643. PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1644. end
  1645. end
  1646. end)
  1647.  
  1648. ADD_COMMAND('sgod','sgod [plr]',{},
  1649. function(ARGS, SPEAKER)
  1650. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1651. for i,v in pairs(PLAYERS) do
  1652. local PCHAR = _PLAYERS[v].Character
  1653. if PCHAR:FindFirstChild('Humanoid') then
  1654. PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1655. end
  1656. end
  1657. end)
  1658.  
  1659. ADD_COMMAND('ungod','ungod [plr]',{},
  1660. function(ARGS, SPEAKER)
  1661. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1662. for i,v in pairs(PLAYERS) do
  1663. local PCHAR = _PLAYERS[v].Character
  1664. if PCHAR:FindFirstChild('Humanoid') then
  1665. PCHAR.Humanoid.MaxHealth = 100
  1666. end
  1667. end
  1668. end)
  1669.  
  1670. ADD_COMMAND('heal','heal [plr]',{},
  1671. function(ARGS, SPEAKER)
  1672. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1673. for i,v in pairs(PLAYERS) do
  1674. local PCHAR = _PLAYERS[v].Character
  1675. if PCHAR:FindFirstChild('Humanoid') then
  1676. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1677. end
  1678. end
  1679. end)
  1680.  
  1681. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1682. function(ARGS, SPEAKER)
  1683. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1684. for i,v in pairs(PLAYERS) do
  1685. for i,v in pairs(PLAYERS) do
  1686. local PCHAR = _PLAYERS[v].Character
  1687. for i,v in pairs(PCHAR:GetChildren()) do
  1688. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1689. v.Anchored = true
  1690. end
  1691. end
  1692. end
  1693. end
  1694. end)
  1695.  
  1696. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1697. function(ARGS, SPEAKER)
  1698. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1699. for i,v in pairs(PLAYERS) do
  1700. for i,v in pairs(PLAYERS) do
  1701. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1702. if v:IsA('Part') then
  1703. v.Anchored = false
  1704. end
  1705. end
  1706. end
  1707. end
  1708. end)
  1709.  
  1710. ADD_COMMAND('kill','kill [plr]',{},
  1711. function(ARGS, SPEAKER)
  1712. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1713. for i,v in pairs(PLAYERS) do
  1714. _PLAYERS[v].Character:BreakJoints()
  1715. end
  1716. end)
  1717.  
  1718. ADD_COMMAND('sound','sound [id]',{},
  1719. function(ARGS, SPEAKER)
  1720. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1721. if ARGS[1]:lower() ~= 'off' then
  1722. local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1723. end
  1724. end)
  1725.  
  1726. ADD_COMMAND('volume','volume [int]',{},
  1727. function(ARGS, SPEAKER)
  1728. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1729. end)
  1730.  
  1731. ADD_COMMAND('pitch','pitch [int]',{},
  1732. function(ARGS, SPEAKER)
  1733. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1734. end)
  1735.  
  1736. ADD_COMMAND('explode','explode [plr]',{},
  1737. function(ARGS, SPEAKER)
  1738. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1739. for i,v in pairs(PLAYERS) do
  1740. local PCHAR = _PLAYERS[v].Character
  1741. if PCHAR:FindFirstChild('Torso') then
  1742. Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
  1743. end
  1744. end
  1745. end)
  1746.  
  1747. ADD_COMMAND('invis','invis [plr]',{},
  1748. function(ARGS, SPEAKER)
  1749. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1750. for i,v in pairs(PLAYERS) do
  1751. local PCHAR = _PLAYERS[v].Character
  1752. for i,v in pairs(PCHAR:GetChildren()) do
  1753. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1754. v.Transparency = 1
  1755. end
  1756. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1757. v.Handle.Transparency = 1
  1758. end
  1759. end
  1760. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1761. end
  1762. end)
  1763.  
  1764. ADD_COMMAND('vis','vis [plr]',{},
  1765. function(ARGS, SPEAKER)
  1766. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1767. for i,v in pairs(PLAYERS) do
  1768. local PCHAR = _PLAYERS[v].Character
  1769. for i,v in pairs(PCHAR:GetChildren()) do
  1770. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1771. v.Transparency = 0
  1772. end
  1773. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1774. v.Handle.Transparency = 0
  1775. end
  1776. end
  1777. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1778. end
  1779. end)
  1780.  
  1781. ADD_COMMAND('goto','goto [plr]',{},
  1782. function(ARGS, SPEAKER)
  1783. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1784. for i,v in pairs(PLAYERS) do
  1785. local PCHAR = _PLAYERS[v].Character
  1786. if PCHAR then
  1787. SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame
  1788. end
  1789. end
  1790. end)
  1791.  
  1792. ADD_COMMAND('bring','bring [plr]',{},
  1793. function(ARGS, SPEAKER)
  1794. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1795. for i,v in pairs(PLAYERS) do
  1796. _PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame
  1797. end
  1798. end)
  1799.  
  1800. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1801. function(ARGS, SPEAKER)
  1802. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1803. for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1804. if _PLAYERS[v].Character and _PLAYERS[b].Character then
  1805. _PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame
  1806. end
  1807. end end
  1808. end)
  1809.  
  1810. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1811. function(ARGS, SPEAKER)
  1812. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1813. for i,v in pairs(PLAYERS) do
  1814. _PLAYERS[v].CharacterAppearanceId = ARGS[2]
  1815. _PLAYERS[v].Character:BreakJoints()
  1816. end
  1817. end)
  1818.  
  1819. ADD_COMMAND('ws','ws [plr] [int]',{},
  1820. function(ARGS, SPEAKER)
  1821. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1822. for i,v in pairs(PLAYERS) do
  1823. local PCHAR = _PLAYERS[v].Character
  1824. if PCHAR:FindFirstChild('Humanoid') then
  1825. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1826. end
  1827. end
  1828. end)
  1829.  
  1830. ADD_COMMAND('time','time [int]',{},
  1831. function(ARGS, SPEAKER)
  1832. _LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1833. end)
  1834.  
  1835. ADD_COMMAND('kick','kick [plr]',{},
  1836. function(ARGS, SPEAKER)
  1837. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1838. for i,v in pairs(PLAYERS) do
  1839. table.insert(KICKS, _PLAYERS[v])
  1840. end
  1841. end)
  1842.  
  1843. ADD_COMMAND('ban','ban [plr]',{},
  1844. function(ARGS, SPEAKER)
  1845. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1846. for i,v in pairs(PLAYERS) do
  1847. table.insert(BANS, _PLAYERS[v].userId)
  1848. table.insert(KICKS, _PLAYERS[v])
  1849. UPDATE_BANS()
  1850. end
  1851. end)
  1852.  
  1853. ADD_COMMAND('unban','unban [username]',{},
  1854. function(ARGS, SPEAKER)
  1855. if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1856. table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1857. UPDATE_BANS()
  1858. end
  1859. end)
  1860.  
  1861. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1862. function(ARGS, SPEAKER)
  1863. local function UNLOCK(INSTANCE)
  1864. for i,v in pairs(INSTANCE:GetChildren()) do
  1865. if v:IsA('BasePart') then
  1866. v.Locked = false
  1867. end
  1868. UNLOCK(v)
  1869. end
  1870. end
  1871. UNLOCK(workspace)
  1872. end)
  1873.  
  1874. ADD_COMMAND('lockws','lock',{'lock'},
  1875. function(ARGS, SPEAKER)
  1876. local function LOCK(INSTANCE)
  1877. for i,v in pairs(INSTANCE:GetChildren()) do
  1878. if v:IsA('BasePart') then
  1879. v.Locked = true
  1880. end
  1881. LOCK(v)
  1882. end
  1883. end
  1884. LOCK(workspace)
  1885. end)
  1886.  
  1887. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1888. function(ARGS, SPEAKER)
  1889. local function UNANCHOR(INSTANCE)
  1890. for i,v in pairs(INSTANCE:GetChildren()) do
  1891. if v:IsA('BasePart') then
  1892. v.Anchored = false
  1893. end
  1894. UNANCHOR(v)
  1895. end
  1896. end
  1897. UNANCHOR(workspace)
  1898. end)
  1899.  
  1900. ADD_COMMAND('anchorws','anchor',{'anchor'},
  1901. function(ARGS, SPEAKER)
  1902. local function ANCHOR(INSTANCE)
  1903. for i,v in pairs(INSTANCE:GetChildren()) do
  1904. if v:IsA('BasePart') then
  1905. v.Anchored = true
  1906. end
  1907. ANCHOR(v)
  1908. end
  1909. end
  1910. ANCHOR(workspace)
  1911. end)
  1912.  
  1913. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1914. function(ARGS, SPEAKER)
  1915. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1916. for i,v in pairs(PLAYERS) do
  1917. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1918. if v:IsA('Accessory') then
  1919. for a,b in pairs(v.Handle:GetChildren()) do
  1920. if b:IsA('SpecialMesh') then
  1921. b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1922. end
  1923. end
  1924. end
  1925. end
  1926. end
  1927. end)
  1928.  
  1929. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1930. function(ARGS, SPEAKER)
  1931. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1932. for i,v in pairs(PLAYERS) do
  1933. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1934. if v:IsA('Accessory') then
  1935. v.Parent = SPEAKER.Character
  1936. end
  1937. end
  1938. end
  1939. end)
  1940.  
  1941. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1942. function(ARGS, SPEAKER)
  1943. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1944. for i,v in pairs(PLAYERS) do
  1945. local PCHAR = _PLAYERS[v].Character
  1946. if PCHAR:FindFirstChild('Humanoid') then
  1947. PCHAR.Humanoid:RemoveAccessories()
  1948. end
  1949. end
  1950. end)
  1951.  
  1952. ADD_COMMAND('firstp','firstp [plr]',{},
  1953. function(ARGS, SPEAKER)
  1954. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1955. for i,v in pairs(PLAYERS) do
  1956. _PLAYERS[v].CameraMode = 'LockFirstPerson'
  1957. end
  1958. end)
  1959.  
  1960. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1961. function(ARGS, SPEAKER)
  1962. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1963. for i,v in pairs(PLAYERS) do
  1964. _PLAYERS[v].CameraMode = 'Classic'
  1965. end
  1966. end)
  1967.  
  1968. ADD_COMMAND('chat','chat [plr] [string]',{},
  1969. function(ARGS, SPEAKER)
  1970. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1971. for i,v in pairs(PLAYERS) do
  1972. game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
  1973. end
  1974. end)
  1975.  
  1976. ADD_COMMAND('name','name [plr] [string]',{},
  1977. function(ARGS, SPEAKER)
  1978. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1979. for i,v in pairs(PLAYERS) do
  1980. _PLAYERS[v].Character.Name = GLS(false, 1)
  1981. end
  1982. end)
  1983.  
  1984. ADD_COMMAND('unname','unname [plr]',{},
  1985. function(ARGS, SPEAKER)
  1986. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1987. for i,v in pairs(PLAYERS) do
  1988. _PLAYERS[v].Character.Name = _PLAYERS[v].Name
  1989. end
  1990. end)
  1991.  
  1992. ADD_COMMAND('noname','noname [plr]',{},
  1993. function(ARGS, SPEAKER)
  1994. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1995. for i,v in pairs(PLAYERS) do
  1996. _PLAYERS[v].Character.Name = ''
  1997. end
  1998. end)
  1999.  
  2000. ADD_COMMAND('stun','stun [plr]',{},
  2001. function(ARGS, SPEAKER)
  2002. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2003. for i,v in pairs(PLAYERS) do
  2004. local PCHAR = _PLAYERS[v].Character
  2005. PCHAR.Humanoid.PlatformStand = true
  2006. end
  2007. end)
  2008.  
  2009. ADD_COMMAND('unstun','unstun [plr]',{},
  2010. function(ARGS, SPEAKER)
  2011. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2012. for i,v in pairs(PLAYERS) do
  2013. local PCHAR = _PLAYERS[v].Character
  2014. PCHAR.Humanoid.PlatformStand = false
  2015. end
  2016. end)
  2017.  
  2018. ADD_COMMAND('guest','guest [plr]',{},
  2019. function(ARGS, SPEAKER)
  2020. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2021. for i,v in pairs(PLAYERS) do
  2022. local PCHAR = _PLAYERS[v].Character
  2023. _PLAYERS[v].CharacterAppearanceId = 1
  2024. PCHAR:BreakJoints()
  2025. end
  2026. end)
  2027.  
  2028. ADD_COMMAND('noob','noob [plr]',{},
  2029. function(ARGS, SPEAKER)
  2030. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2031. for i,v in pairs(PLAYERS) do
  2032. local PCHAR = _PLAYERS[v].Character
  2033. _PLAYERS[v].CharacterAppearanceId = 155902847
  2034. PCHAR:BreakJoints()
  2035. end
  2036. end)
  2037.  
  2038. ADD_COMMAND('damage','damage [plr] [int]',{},
  2039. function(ARGS, SPEAKER)
  2040. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2041. for i,v in pairs(PLAYERS) do
  2042. _PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
  2043. end
  2044. end)
  2045.  
  2046. ADD_COMMAND('view','view [plr]',{},
  2047. function(ARGS, SPEAKER)
  2048. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2049. for i,v in pairs(PLAYERS) do
  2050. local PCHAR = _PLAYERS[v].Character
  2051. workspace.CurrentCamera.CameraSubject = PCHAR
  2052. end
  2053. end)
  2054.  
  2055. ADD_COMMAND('unview','unview',{},
  2056. function()
  2057. workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
  2058. end)
  2059.  
  2060. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  2061. function(ARGS, SPEAKER)
  2062. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2063. for i,v in pairs(PLAYERS) do
  2064. local PCHAR = _PLAYERS[v].Character
  2065. for i,v in pairs(PCHAR:GetChildren()) do
  2066. local LIMB = PCHAR.Humanoid:GetLimb(v)
  2067. if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
  2068. v:destroy()
  2069. end
  2070. end
  2071. end
  2072. end)
  2073.  
  2074. ADD_COMMAND('box','box [plr]',{},
  2075. function(ARGS, SPEAKER)
  2076. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2077. for i,v in pairs(PLAYERS) do
  2078. local PCHAR = _PLAYERS[v].Character
  2079. local SB = Instance.new('SelectionBox', PCHAR)
  2080. SB.Adornee = SB.Parent
  2081. SB.Color = BrickColor.new('' .. (ARGS[2]))
  2082. end
  2083. end)
  2084.  
  2085. ADD_COMMAND('unbox','nobox [plr]',{},
  2086. function(ARGS, SPEAKER)
  2087. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2088. for i,v in pairs(PLAYERS) do
  2089. local PCHAR = _PLAYERS[v].Character
  2090. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2091. if v:IsA('SelectionBox') then
  2092. v:destroy()
  2093. end
  2094. end
  2095. end
  2096. end)
  2097.  
  2098. ADD_COMMAND('ghost','ghost [plr]',{},
  2099. function(ARGS, SPEAKER)
  2100. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2101. for i,v in pairs(PLAYERS) do
  2102. local PCHAR = _PLAYERS[v].Character
  2103. for i,v in pairs(PCHAR:GetChildren()) do
  2104. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2105. v.Transparency = 0.5
  2106. elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2107. v.Handle.Transparency = 0.5
  2108. elseif PCHAR.Head:FindFirstChild('face') then
  2109. PCHAR.Head.face.Transparency = 0.5
  2110. end
  2111. end
  2112. end
  2113. end)
  2114.  
  2115. ADD_COMMAND('sphere','sphere [plr]',{},
  2116. function(ARGS, SPEAKER)
  2117. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2118. for i,v in pairs(PLAYERS) do
  2119. local PCHAR=_PLAYERS[v].Character
  2120. local SS = Instance.new('SelectionSphere', PCHAR)
  2121. SS.Adornee = SS.Parent
  2122. end
  2123. end)
  2124.  
  2125. ADD_COMMAND('sky','sky [id]',{},
  2126. function(ARGS, SPEAKER)
  2127. if ARGS[1] then
  2128. for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2129. local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2130. local SKY = Instance.new('Sky', _LIGHTING)
  2131. for i,v in pairs(SKIES) do
  2132. SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2133. end
  2134. end
  2135. end)
  2136.  
  2137. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2138. function(ARGS, SPEAKER)
  2139. if ARGS[1] and ARGS[2] and ARGS[3] then
  2140. _LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2141. end
  2142. end)
  2143.  
  2144. ADD_COMMAND('jail','jail [plr]',{},
  2145. function(ARGS, SPEAKER)
  2146. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2147. for i,v in pairs(PLAYERS) do
  2148. if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
  2149. table.insert(JAILED, _PLAYERS[v].Name)
  2150. local PCHAR = _PLAYERS[v].Character
  2151. local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
  2152. repeat wait()
  2153. PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2154. until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
  2155. end
  2156. end)
  2157.  
  2158. ADD_COMMAND('unjail','unjail [plr]',{},
  2159. function(ARGS, SPEAKER)
  2160. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2161. for i,v in pairs(PLAYERS) do
  2162. for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
  2163. if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
  2164. end
  2165. end)
  2166.  
  2167. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2168. function(ARGS, SPEAKER)
  2169. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2170. for i,v in pairs(PLAYERS) do
  2171. local ID = ARGS[2]
  2172. if ARGS[2] == 'climb' then ID = '180436334' end
  2173. if ARGS[2] == 'fall' then ID = '180436148' end
  2174. if ARGS[2] == 'jump' then ID = '125750702' end
  2175. if ARGS[2] == 'sit' then ID = '178130996' end
  2176. for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
  2177. if b:IsA('StringValue') then
  2178. for c,d in pairs(b:GetChildren()) do
  2179. if d:IsA('Animation') then
  2180. d.AnimationId = 'rbxassetid://' .. ID
  2181. end
  2182. end
  2183. end
  2184. end
  2185. end
  2186. end)
  2187.  
  2188. ADD_COMMAND('fix','fix [plr]',{},
  2189. function(ARGS, SPEAKER)
  2190. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2191. for i,v in pairs(PLAYERS) do
  2192. local PCHAR = _PLAYERS[v].Character
  2193. RESET_MODEL(PCHAR)
  2194. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2195. end
  2196. end)
  2197.  
  2198. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2199. function(ARGS, SPEAKER)
  2200. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2201. for i,v in pairs(PLAYERS) do
  2202. CREEPER(_PLAYERS[v])
  2203. end
  2204. end)
  2205.  
  2206. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2207. function(ARGS, SPEAKER)
  2208. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2209. for i,v in pairs(PLAYERS) do
  2210. local PCHAR = _PLAYERS[v].Character
  2211. RESET_MODEL(PCHAR)
  2212. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2213. end
  2214. end)
  2215.  
  2216. ADD_COMMAND('shrek','shrek [plr]',{},
  2217. function(ARGS, SPEAKER)
  2218. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2219. for i,v in pairs(PLAYERS) do
  2220. SHREK(_PLAYERS[v])
  2221. end
  2222. end)
  2223.  
  2224. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2225. function(ARGS, SPEAKER)
  2226. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2227. for i,v in pairs(PLAYERS) do
  2228. local PCHAR = _PLAYERS[v].Character
  2229. RESET_MODEL(PCHAR)
  2230. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2231. end
  2232. end)
  2233.  
  2234. ADD_COMMAND('nuke','nuke [plr]',{},
  2235. function(ARGS, SPEAKER)
  2236. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2237. for i,v in pairs(PLAYERS) do
  2238. local PCHAR = _PLAYERS[v].Character
  2239. spawn(function()
  2240. if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
  2241. local N = Instance.new('Part', workspace)
  2242. N.Name = 'nuke_seth'
  2243. N.Anchored = true
  2244. N.CanCollide = false
  2245. N.Shape = 'Ball'
  2246. N.Size = Vector3.new(1, 1, 1)
  2247. N.BrickColor = BrickColor.new('New Yeller')
  2248. N.Transparency = 0.5
  2249. N.Reflectance = 0.2
  2250. N.TopSurface = 0
  2251. N.BottomSurface = 0
  2252. N.Touched:connect(function(T)
  2253. if T and T.Parent then
  2254. local E = Instance.new('Explosion', workspace)
  2255. E.Position = T.Position
  2256. E.BlastRadius = 20
  2257. E.BlastPressure = math.huge
  2258. end
  2259. end)
  2260. local CF = PCHAR.Torso.CFrame
  2261. N.CFrame = CF
  2262. for i = 1,30 do
  2263. N.Size = N.Size + Vector3.new(5, 5, 5)
  2264. N.CFrame = CF
  2265. wait(1 / 44)
  2266. end
  2267. N:destroy()
  2268. end
  2269. end)
  2270. end
  2271. end)
  2272.  
  2273. ADD_COMMAND('unnuke','nonuke',{},
  2274. function(ARGS, SPEAKER)
  2275. for i,v in pairs(workspace:GetChildren()) do
  2276. if v:IsA('Part') and v.Name == 'nuke_seth' then
  2277. v:destroy()
  2278. end
  2279. end
  2280. end)
  2281.  
  2282. ADD_COMMAND('infect','infect [plr]',{},
  2283. function(ARGS, SPEAKER)
  2284. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2285. for i,v in pairs(PLAYERS) do
  2286. INFECT(_PLAYERS[v])
  2287. end
  2288. end)
  2289.  
  2290. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2291. function(ARGS, SPEAKER)
  2292. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2293. for i,v in pairs(PLAYERS) do
  2294. local PCHAR = _PLAYERS[v].Character
  2295. RESET_MODEL(PCHAR)
  2296. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2297. end
  2298. end)
  2299.  
  2300. ADD_COMMAND('duck','duck [plr]',{},
  2301. function(ARGS, SPEAKER)
  2302. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2303. for i,v in pairs(PLAYERS) do
  2304. DUCK(_PLAYERS[v])
  2305. end
  2306. end)
  2307.  
  2308. ADD_COMMAND('unduck','unduck [plr]',{},
  2309. function(ARGS, SPEAKER)
  2310. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2311. for i,v in pairs(PLAYERS) do
  2312. local PCHAR = _PLAYERS[v].Character
  2313. RESET_MODEL(PCHAR)
  2314. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2315. end
  2316. end)
  2317.  
  2318. ADD_COMMAND('disable','disable [plr]',{},
  2319. function(ARGS, SPEAKER)
  2320. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2321. for i,v in pairs(PLAYERS) do
  2322. local PCHAR = _PLAYERS[v].Character
  2323. if PCHAR:FindFirstChild('Humanoid') then
  2324. PCHAR.Humanoid.Name = 'HUMANOID_' .. _PLAYERS[v].Name
  2325. local humanoid = PCHAR['HUMANOID_' .. _PLAYERS[v].Name]
  2326. humanoid.Parent = HUMANOIDS
  2327. end
  2328. end
  2329. end)
  2330.  
  2331. ADD_COMMAND('enable','enable [plr]',{},
  2332. function(ARGS, SPEAKER)
  2333. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2334. for i,v in pairs(PLAYERS) do
  2335. local PCHAR = _PLAYERS[v].Character
  2336. if PCHAR:FindFirstChild('Humanoid') then
  2337. return
  2338. else
  2339. if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
  2340. local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2341. end
  2342. end
  2343. end
  2344. end)
  2345.  
  2346. ADD_COMMAND('size','size [plr] [int]',{},
  2347. function(ARGS, SPEAKER)
  2348. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2349. for i,v in pairs(PLAYERS) do
  2350. SCALE(_PLAYERS[v].Character, ARGS[2])
  2351. end
  2352. end)
  2353.  
  2354. ADD_COMMAND('clone','clone [plr]',{},
  2355. function(ARGS, SPEAKER)
  2356. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2357. for i,v in pairs(PLAYERS) do
  2358. local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
  2359. local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2360. PCHAR.Archivable = false
  2361. end
  2362. end)
  2363.  
  2364. ADD_COMMAND('spin','spin [plr]',{},
  2365. function(ARGS, SPEAKER)
  2366. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2367. for i,v in pairs(PLAYERS) do
  2368. local PCHAR = _PLAYERS[v].Character
  2369. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2370. if v.Name == 'SPIN' then
  2371. v:destroy()
  2372. end
  2373. end
  2374. local T = PCHAR.Torso
  2375. local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2376. spawn(function()
  2377. repeat wait(1/44)
  2378. BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2379. until not BG or BG.Parent ~= T
  2380. end)
  2381. end
  2382. end)
  2383.  
  2384. ADD_COMMAND('unspin','unspin [plr]',{},
  2385. function(ARGS, SPEAKER)
  2386. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2387. for i,v in pairs(PLAYERS) do
  2388. local PCHAR = _PLAYERS[v].Character
  2389. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2390. if v.Name == 'SPIN' then
  2391. v:destroy()
  2392. end
  2393. end
  2394. end
  2395. end)
  2396.  
  2397. ADD_COMMAND('dog','dog [plr]',{},
  2398. function(ARGS, SPEAKER)
  2399. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2400. for i,v in pairs(PLAYERS) do
  2401. DOG(_PLAYERS[v])
  2402. end
  2403. end)
  2404.  
  2405. ADD_COMMAND('undog','undog [plr]',{},
  2406. function(ARGS, SPEAKER)
  2407. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2408. for i,v in pairs(PLAYERS) do
  2409. local PCHAR = _PLAYERS[v].Character
  2410. RESET_MODEL(PCHAR)
  2411. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2412. end
  2413. end)
  2414.  
  2415. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2416. function(ARGS, SPEAKER)
  2417. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2418. for i,v in pairs(PLAYERS) do
  2419. if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2420. table.insert(LOOPED_H, _PLAYERS[v].Name)
  2421. end
  2422. end
  2423. end)
  2424.  
  2425. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2426. function(ARGS, SPEAKER)
  2427. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2428. for i,v in pairs(PLAYERS) do
  2429. if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2430. table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
  2431. end
  2432. end
  2433. end)
  2434.  
  2435. ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
  2436. function(ARGS, SPEAKER)
  2437. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2438. for i,v in pairs(PLAYERS) do
  2439. if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2440. table.insert(LOOPED_K, _PLAYERS[v].Name)
  2441. end
  2442. end
  2443. end)
  2444.  
  2445. ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
  2446. function(ARGS, SPEAKER)
  2447. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2448. for i,v in pairs(PLAYERS) do
  2449. if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2450. table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
  2451. end
  2452. end
  2453. end)
  2454.  
  2455. ADD_COMMAND('fling','fling [plr]',{},
  2456. function(ARGS, SPEAKER)
  2457. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2458. for i,v in pairs(PLAYERS) do
  2459. local PCHAR = _PLAYERS[v].Character
  2460. if PCHAR:FindFirstChild('Humanoid') then
  2461. local X
  2462. local Z
  2463. repeat
  2464. X = math.random(-9999, 9999)
  2465. until math.abs(X) >= 5555
  2466. repeat
  2467. Z = math.random(-9999, 9999)
  2468. until math.abs(Z) >= 5555
  2469. PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2470. local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2471. end
  2472. end
  2473. end)
  2474.  
  2475. ADD_COMMAND('alien','alien [plr]',{},
  2476. function(ARGS, SPEAKER)
  2477. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2478. for i,v in pairs(PLAYERS) do
  2479. ALIEN(_PLAYERS[v])
  2480. end
  2481. end)
  2482.  
  2483. ADD_COMMAND('nograv','nograv [plr]',{},
  2484. function(ARGS, SPEAKER)
  2485. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2486. for i,v in pairs(PLAYERS) do
  2487. if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2488. NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
  2489. end
  2490. end
  2491. end)
  2492.  
  2493. ADD_COMMAND('grav','grav [plr]',{},
  2494. function(ARGS, SPEAKER)
  2495. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2496. for i,v in pairs(PLAYERS) do
  2497. if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2498. _PLAYERS[v].Character.Torso.nograv_seth:destroy()
  2499. end
  2500. end
  2501. end)
  2502.  
  2503. ADD_COMMAND('cape','cape [brick color]',{},
  2504. function(ARGS, SPEAKER)
  2505. spawn(function()
  2506. if LP.Character:FindFirstChild('Cape') then
  2507. LP.Character.Cape:destroy()
  2508. end
  2509. if not ARGS[1] then
  2510. ARGS[1] = 'Deep blue'
  2511. end
  2512. CAPE(GLS(false, 1))
  2513. end)
  2514. end)
  2515.  
  2516. ADD_COMMAND('uncape','uncape',{},
  2517. function(ARGS, SPEAKER)
  2518. if LP.Character:FindFirstChild('cape_seth') then
  2519. LP.Character.cape_seth:destroy()
  2520. end
  2521. end)
  2522.  
  2523. ADD_COMMAND('paper','paper [plr]',{},
  2524. function(ARGS, SPEAKER)
  2525. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2526. for i,v in pairs(PLAYERS) do
  2527. local PCHAR = _PLAYERS[v].Character
  2528. for i,v in pairs(PCHAR:GetChildren()) do
  2529. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2530. PAPER_MESH:Clone().Parent = v
  2531. end
  2532. end
  2533. end
  2534. end)
  2535.  
  2536. ADD_COMMAND('punish','punish [plr]',{},
  2537. function(ARGS, SPEAKER)
  2538. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2539. for i,v in pairs(PLAYERS) do
  2540. _PLAYERS[v].Character.Parent = nil
  2541. end
  2542. end)
  2543.  
  2544. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2545. function(ARGS, SPEAKER)
  2546. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2547. for i,v in pairs(PLAYERS) do
  2548. _PLAYERS[v].Character.Parent = workspace
  2549. end
  2550. end)
  2551.  
  2552. local DISCO = false
  2553.  
  2554. ADD_COMMAND('disco','disco',{},
  2555. function(ARGS, SPEAKER)
  2556. DISCO = true
  2557. if not DISCO then
  2558. spawn(function()
  2559. repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2560. end)
  2561. end
  2562. end)
  2563.  
  2564. ADD_COMMAND('undisco','undisco',{},
  2565. function(ARGS, SPEAKER)
  2566. DISCO = false
  2567. end)
  2568.  
  2569. ADD_COMMAND('team','team [plr] [team]',{},
  2570. function(ARGS, SPEAKER)
  2571. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2572. for i,v in pairs(PLAYERS) do
  2573. for a,b in pairs(game.Teams:GetChildren()) do
  2574. if string.lower(b.Name) == GLS(true, 1) then
  2575. _PLAYERS[v].Team = b
  2576. end
  2577. end
  2578. end
  2579. end)
  2580.  
  2581. ADD_COMMAND('jp','jp [plr] [int]',{},
  2582. function(ARGS, SPEAKER)
  2583. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2584. for i,v in pairs(PLAYERS) do
  2585. local PCHAR = _PLAYERS[v].Character
  2586. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2587. end
  2588. end)
  2589.  
  2590. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2591. function(ARGS, SPEAKER)
  2592. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2593. for i,v in pairs(PLAYERS) do
  2594. local PCHAR = _PLAYERS[v].Character
  2595. PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2596. PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2597. end
  2598. end)
  2599.  
  2600. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2601. function(ARGS, SPEAKER)
  2602. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2603. for i,v in pairs(PLAYERS) do
  2604. local PCHAR = _PLAYERS[v].Character
  2605. PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2606. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2607. end
  2608. end)
  2609.  
  2610. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2611. function(ARGS, SPEAKER)
  2612. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2613. for i,v in pairs(PLAYERS) do
  2614. local PCHAR = _PLAYERS[v].Character
  2615. if ARGS[2] == 1 then
  2616. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2617. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2618. else
  2619. PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2620. end
  2621. end
  2622. end)
  2623.  
  2624. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2625. function(ARGS, SPEAKER)
  2626. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2627. for i,v in pairs(PLAYERS) do
  2628. local PCHAR = _PLAYERS[v].Character
  2629. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2630. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2631. PCHAR.Head.Transparency = 0
  2632. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2633. end
  2634. end)
  2635.  
  2636. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2637. function(ARGS, SPEAKER)
  2638. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2639. for i,v in pairs(PLAYERS) do
  2640. local PCHAR = _PLAYERS[v].Character
  2641. PCHAR.Head.Transparency = 1
  2642. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2643. end
  2644. end)
  2645.  
  2646. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2647. function(ARGS, SPEAKER)
  2648. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2649. for i,v in pairs(PLAYERS) do
  2650. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2651. if v:IsA('Tool') or v:IsA('HopperBin') then
  2652. v.Parent = LP.Backpack
  2653. end
  2654. end
  2655. end
  2656. end)
  2657.  
  2658. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2659. function(ARGS, SPEAKER)
  2660. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2661. for i,v in pairs(PLAYERS) do
  2662. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2663. if v:IsA('Tool') or v:IsA('HopperBin') then
  2664. v:destroy()
  2665. end
  2666. end
  2667. end
  2668. end)
  2669.  
  2670. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2671. function(ARGS, SPEAKER)
  2672. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2673. for i,v in pairs(PLAYERS) do
  2674. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2675. if v:IsA('Tool') or v:IsA('HopperBin') then
  2676. v:Clone().Parent = LP.Backpack
  2677. end
  2678. end
  2679. end
  2680. end)
  2681.  
  2682. ADD_COMMAND('dong','dong [plr]',{},
  2683. function(ARGS, SPEAKER)
  2684. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2685. for i,v in pairs(PLAYERS) do
  2686. local PCHAR = _PLAYERS[v].Character
  2687. if ARGS[2] == 'black' then
  2688. CREATE_DONG(_PLAYERS[v], 'Brown')
  2689. end
  2690. if ARGS[2] == 'asian' then
  2691. CREATE_DONG(_PLAYERS[v], 'Cool yellow')
  2692. end
  2693. if ARGS[2] == 'alien' then
  2694. CREATE_DONG(_PLAYERS[v], 'Lime green')
  2695. end
  2696. if ARGS[2] == 'frozen' then
  2697. CREATE_DONG(_PLAYERS[v], 1019)
  2698. end
  2699. if not ARGS[2] then
  2700. CREATE_DONG(_PLAYERS[v], 'Pastel brown')
  2701. end
  2702. end
  2703. end)
  2704.  
  2705. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2706. function(ARGS, SPEAKER)
  2707. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2708. for i,v in pairs(PLAYERS) do
  2709. local PCHAR = _PLAYERS[v].Character
  2710. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2711. if v:IsA('ParticleEmitter') then
  2712. v:destroy()
  2713. end
  2714. end
  2715. Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2716. end
  2717. end)
  2718.  
  2719. ADD_COMMAND('rocket','rocket [plr]',{},
  2720. function(ARGS, SPEAKER)
  2721. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2722. for i,v in pairs(PLAYERS) do
  2723. local PCHAR = _PLAYERS[v].Character
  2724. spawn(function()
  2725. local R = ROCKET:Clone()
  2726. R.Parent = workspace
  2727. local W = Instance.new('Weld', R)
  2728. W.Part0 = W.Parent
  2729. W.Part1 = PCHAR.Torso
  2730. W.C1 = CFrame.new(0, 0.5, 1)
  2731. R.force.Force = Vector3.new(0, 15000, 0)
  2732. wait()
  2733. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2734. wait(5)
  2735. Instance.new('Explosion', R).Position = R.Position
  2736. wait(1)
  2737. R:destroy()
  2738. end)
  2739. end
  2740. end)
  2741.  
  2742. ADD_COMMAND('blackify','blackify [plr]',{},
  2743. function(ARGS, SPEAKER)
  2744. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2745. for i,v in pairs(PLAYERS) do
  2746. COLOR(_PLAYERS[v], 'Really black')
  2747. end
  2748. end)
  2749.  
  2750. ADD_COMMAND('whitify','whitify [plr]',{},
  2751. function(ARGS, SPEAKER)
  2752. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2753. for i,v in pairs(PLAYERS) do
  2754. COLOR(_PLAYERS[v], 'White')
  2755. end
  2756. end)
  2757.  
  2758. ADD_COMMAND('color','color [plr] [brick color]',{},
  2759. function(ARGS, SPEAKER)
  2760. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2761. for i,v in pairs(PLAYERS) do
  2762. COLOR(_PLAYERS[v], GLS(false, 1))
  2763. end
  2764. end)
  2765.  
  2766. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2767. function(ARGS, SPEAKER)
  2768. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2769. for i,v in pairs(PLAYERS) do
  2770. if _PLAYERS[v]:FindFirstChild('leaderstats') then
  2771. for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
  2772. if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2773. if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2774. elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2775. v.Value = GLS(false, 2)
  2776. end
  2777. end
  2778. end
  2779. end
  2780. end)
  2781.  
  2782. ADD_COMMAND('bait','bait',{},
  2783. function(ARGS, SPEAKER)
  2784. spawn(function()
  2785. local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
  2786. local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2787. local H = Instance.new('Humanoid', M)
  2788. P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2789. end)
  2790. end)
  2791.  
  2792. ADD_COMMAND('naked','naked [plr]',{},
  2793. function(ARGS, SPEAKER)
  2794. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2795. for i,v in pairs(PLAYERS) do
  2796. local PCHAR = _PLAYERS[v].Character
  2797. for i,v in pairs(PCHAR:GetChildren()) do
  2798. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2799. v:destroy()
  2800. end
  2801. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2802. if v:IsA('Decal') then
  2803. v:destroy()
  2804. end
  2805. end
  2806. end
  2807. end
  2808. end)
  2809.  
  2810. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2811. function(ARGS, SPEAKER)
  2812. if ARGS[1] then
  2813. DECALSPAM(workspace, ARGS[1])
  2814. end
  2815. end)
  2816.  
  2817. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2818. function(ARGS, SPEAKER)
  2819. if ARGS[1] then
  2820. UNDECALSPAM(workspace)
  2821. end
  2822. end)
  2823.  
  2824. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2825. function(ARGS, SPEAKER)
  2826. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2827. for i,v in pairs(PLAYERS) do
  2828. BANG(_PLAYERS[v].Name)
  2829. end
  2830. end)
  2831.  
  2832. ADD_COMMAND('lag','lag [plr]',{},
  2833. function(ARGS, SPEAKER)
  2834. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2835. for i,v in pairs(PLAYERS) do
  2836. LAG(_PLAYERS[v])
  2837. end
  2838. end)
  2839.  
  2840. ADD_COMMAND('respawn','respawn [plr]',{},
  2841. function(ARGS, SPEAKER)
  2842. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2843. for i,v in pairs(PLAYERS) do
  2844. RESPAWN(_PLAYERS[v])
  2845. end
  2846. end)
  2847.  
  2848. ADD_COMMAND('face','face [plr] [decal]',{},
  2849. function(ARGS, SPEAKER)
  2850. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2851. for i,v in pairs(PLAYERS) do
  2852. local PCHAR = _PLAYERS[v].Character
  2853. for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2854. local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2855. end
  2856. end)
  2857.  
  2858. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2859. function(ARGS, SPEAKER)
  2860. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2861. for i,v in pairs(PLAYERS) do
  2862. local PCHAR = _PLAYERS[v].Character
  2863. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2864. local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2865. end
  2866. end)
  2867.  
  2868. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2869. function(ARGS, SPEAKER)
  2870. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2871. for i,v in pairs(PLAYERS) do
  2872. local PCHAR = _PLAYERS[v].Character
  2873. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2874. local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2875. end
  2876. end)
  2877.  
  2878. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2879. function(ARGS, SPEAKER)
  2880. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2881. for i,v in pairs(PLAYERS) do
  2882. local PCHAR = _PLAYERS[v].Character
  2883. RESET_MODEL(PCHAR)
  2884. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2885. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2886. if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2887. local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2888. local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2889. local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2890. end
  2891. end)
  2892.  
  2893. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2894. function(ARGS, SPEAKER)
  2895. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2896. for i,v in pairs(PLAYERS1) do
  2897. RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
  2898. end
  2899. end)
  2900.  
  2901. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2902. function(ARGS, SPEAKER)
  2903. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2904. local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2905. end)
  2906.  
  2907. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2908. function(ARGS, SPEAKER)
  2909. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2910. for i,v in pairs(PLAYERS) do
  2911. local PCHAR = _PLAYERS[v].Character
  2912. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2913. end
  2914. end)
  2915.  
  2916. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2917. function(ARGS, SPEAKER)
  2918. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2919. for i,v in pairs(PLAYERS) do
  2920. local PCHAR = _PLAYERS[v].Character
  2921. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2922. end
  2923. end)
  2924.  
  2925. ADD_COMMAND('admin','admin [plr]',{},
  2926. function(ARGS, SPEAKER)
  2927. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2928. for i,v in pairs(PLAYERS) do
  2929. if not CHECK_ADMIN(_PLAYERS[v]) then
  2930. table.insert(ADMINS, _PLAYERS[v].userId)
  2931. UPDATE_ADMINS()
  2932. spawn(function()
  2933. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
  2934. wait(3)
  2935. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2936. end)
  2937. end
  2938. end
  2939. end)
  2940.  
  2941. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2942. function(ARGS, SPEAKER)
  2943. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2944. for i,v in pairs(PLAYERS) do
  2945. if CHECK_ADMIN(_PLAYERS[v]) then
  2946. if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
  2947. table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
  2948. UPDATE_ADMINS()
  2949. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  2950. end
  2951. end
  2952. end
  2953. end)
  2954.  
  2955. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2956. function(ARGS, SPEAKER)
  2957. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2958. for i,v in pairs(PLAYERS) do
  2959. _PLAYERS[v].CameraMinZoomDistance = ARGS[2]
  2960. end
  2961. end)
  2962.  
  2963. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2964. function(ARGS, SPEAKER)
  2965. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2966. for i,v in pairs(PLAYERS) do
  2967. _PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
  2968. end
  2969. end)
  2970.  
  2971. ADD_COMMAND('age','age [plr]',{},
  2972. function(ARGS, SPEAKER)
  2973. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2974. for i,v in pairs(PLAYERS) do
  2975. NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
  2976. end
  2977. end)
  2978.  
  2979. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2980. function(ARGS, SPEAKER)
  2981. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2982. for i,v in pairs(PLAYERS) do
  2983. local PCHAR = _PLAYERS[v].Character
  2984. if PCHAR:FindFirstChild('Torso') then
  2985. local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2986. if ARGS[2] and ARGS[3] and ARGS[4] then
  2987. HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  2988. end
  2989. end
  2990. end
  2991. end)
  2992.  
  2993. ADD_COMMAND('unhl','unhl [plr]',{},
  2994. function(ARGS, SPEAKER)
  2995. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2996. for i,v in pairs(PLAYERS) do
  2997. local PCHAR = _PLAYERS[v].Character
  2998. if PCHAR:FindFirstChild('Torso') then
  2999. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  3000. if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  3001. v:destroy()
  3002. end
  3003. end
  3004. end
  3005. end
  3006. end)
  3007.  
  3008. ADD_COMMAND('crash','crash [plr]',{},
  3009. function(ARGS, SPEAKER)
  3010. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3011. for i,v in pairs(PLAYERS) do
  3012. local PCHAR = _PLAYERS[v].Character
  3013. PCHAR.Torso.Anchored = true
  3014. for i,v in pairs(PCHAR:GetChildren()) do
  3015. if v:IsA('Humanoid') then
  3016. for i = 1,10 do
  3017. v.HipHeight = 1/0*0
  3018. end
  3019. end
  3020. end
  3021. end
  3022. end)
  3023.  
  3024. ADD_COMMAND('smite','smite [plr]',{},
  3025. function(ARGS, SPEAKER)
  3026. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3027. for i,v in pairs(PLAYERS) do
  3028. local PCHAR = _PLAYERS[v].Character
  3029. spawn(function()
  3030. local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  3031.  
  3032. local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  3033. local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  3034. local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  3035.  
  3036. local P1 = Instance.new('Part', game.Workspace)
  3037. P1.BrickColor = BrickColor.new('Institutional white')
  3038. P1.Material = 'Neon'
  3039. P1.Transparency = 0.9
  3040. P1.Anchored = true
  3041. P1.CanCollide = false
  3042. P1.Size = Vector3.new(0.2, 0.2, 0.2)
  3043. P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  3044. Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  3045.  
  3046. local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  3047. for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  3048. end)
  3049. end
  3050. end)
  3051.  
  3052. ADD_COMMAND('skydive','skydive [plr]',{},
  3053. function(ARGS, SPEAKER)
  3054. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3055. for i,v in pairs(PLAYERS) do
  3056. local PCHAR = _PLAYERS[v].Character
  3057. spawn(function()
  3058. for i = 0, 3 do
  3059. if PCHAR then
  3060. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  3061. end
  3062. end
  3063. end)
  3064. end
  3065. end)
  3066.  
  3067. ADD_COMMAND('message','message [string]',{'m'},
  3068. function(ARGS, SPEAKER)
  3069. spawn(function()
  3070. if MG then
  3071. MESSAGE(GLS(false, 0))
  3072. else
  3073. LOAD_MESSAGE(GLS(false, 0))
  3074. end
  3075. end)
  3076. end)
  3077.  
  3078. ADD_COMMAND('control','control [plr]',{},
  3079. function(ARGS, SPEAKER)
  3080. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3081. for i,v in pairs(PLAYERS) do
  3082. local PCHAR = _PLAYERS[v].Character
  3083. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
  3084. local CONTROL_ENABLED = false
  3085. local function CONTROL(P, V3)
  3086. if CONTROL_ENABLED then
  3087. if P.Character and P.Character:FindFirstChild('Humanoid') then
  3088. P.Character.Humanoid:MoveTo(V3)
  3089. end
  3090. end
  3091. end
  3092. HB.Selected:connect(function(M)
  3093. M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
  3094. M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  3095. end)
  3096. end
  3097. end)
  3098.  
  3099. -- / extra
  3100.  
  3101. ADD_COMMAND('gravity','gravity [int]',{},
  3102. function(ARGS, SPEAKER)
  3103. workspace.Gravity = ARGS[1]
  3104. end)
  3105.  
  3106. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3107. function(ARGS, SPEAKER)
  3108. FIX_LIGHTING()
  3109. end)
  3110.  
  3111. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3112. function(ARGS, SPEAKER)
  3113. _LIGHTING.FogColor = C3(191, 191, 191)
  3114. _LIGHTING.FogEnd = 100000000
  3115. _LIGHTING.FogStart = 0
  3116. end)
  3117.  
  3118. ADD_COMMAND('day','day',{},
  3119. function(ARGS, SPEAKER)
  3120. _LIGHTING.TimeOfDay = 14
  3121. end)
  3122.  
  3123. ADD_COMMAND('night','night',{},
  3124. function(ARGS, SPEAKER)
  3125. _LIGHTING.TimeOfDay = 24
  3126. end)
  3127.  
  3128. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3129. function(ARGS, SPEAKER)
  3130. SERVER_LOCKED = true
  3131. end)
  3132.  
  3133. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3134. function(ARGS, SPEAKER)
  3135. SERVER_LOCKED = false
  3136. end)
  3137.  
  3138. ADD_COMMAND('fogend','fogend [int]',{},
  3139. function(ARGS, SPEAKER)
  3140. _LIGHTING.FogEnd = ARGS[1]
  3141. end)
  3142.  
  3143. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3144. function(ARGS, SPEAKER)
  3145. if ARGS[1] and ARGS[2] and ARGS[3] then
  3146. _LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3147. end
  3148. end)
  3149.  
  3150. ADD_COMMAND('noclip','noclip',{},
  3151. function(ARGS, SPEAKER)
  3152. NOCLIP = true
  3153. JESUSFLY = false
  3154. SWIM = false
  3155. end)
  3156.  
  3157. ADD_COMMAND('clip','clip',{},
  3158. function(ARGS, SPEAKER)
  3159. NOCLIP = false
  3160. end)
  3161.  
  3162. ADD_COMMAND('jesusfly','jesusfly',{},
  3163. function(ARGS, SPEAKER)
  3164. NOCLIP = false
  3165. JESUSFLY = true
  3166. SWIM = false
  3167. end)
  3168.  
  3169. ADD_COMMAND('nojfly','nojfly',{},
  3170. function(ARGS, SPEAKER)
  3171. JESUSFLY = false
  3172. end)
  3173.  
  3174. ADD_COMMAND('swim','swim',{},
  3175. function(ARGS, SPEAKER)
  3176. NOCLIP = false
  3177. JESUSFLY = false
  3178. SWIM = true
  3179. end)
  3180.  
  3181. ADD_COMMAND('noswim','noswim',{},
  3182. function(ARGS, SPEAKER)
  3183. SWIM = false
  3184. end)
  3185.  
  3186. ADD_COMMAND('fly','fly',{},
  3187. function(ARGS, SPEAKER)
  3188. sFLY()
  3189. end)
  3190.  
  3191. ADD_COMMAND('unfly','unfly',{},
  3192. function(ARGS, SPEAKER)
  3193. NOFLY()
  3194. end)
  3195.  
  3196. ADD_COMMAND('prefix','prefix [string]',{},
  3197. function(ARGS, SPEAKER)
  3198. if ARGS[1] then
  3199. C_PREFIX = ARGS[1]
  3200. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3201. end
  3202. end)
  3203.  
  3204. ADD_COMMAND('version','version',{},
  3205. function(ARGS, SPEAKER)
  3206. NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3207. end)
  3208.  
  3209. ADD_COMMAND('fe','fe',{},
  3210. function(ARGS, SPEAKER)
  3211. spawn(function()
  3212. CHECK_FE()
  3213. end)
  3214. end)
  3215.  
  3216. function OPEN_COMMANDS()
  3217. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3218. SETH_MAIN.main.holder.holders.search.Visible = true
  3219. end
  3220.  
  3221. function CLOSE_COMMANDS()
  3222. SETH_MAIN.main.holder.holders.search.Visible = false
  3223. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3224. end
  3225.  
  3226. function OPEN_TAB(TAB)
  3227. if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
  3228. for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3229. if b.Name ~= TAB then
  3230. b.Visible = false
  3231. else
  3232. b.Visible = true
  3233. end
  3234. if TAB ~= 'cmds' then
  3235. CLOSE_COMMANDS()
  3236. else
  3237. OPEN_COMMANDS()
  3238. end
  3239. end
  3240. end
  3241.  
  3242. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3243. function(ARGS, SPEAKER)
  3244. OPEN_TAB('server')
  3245. end)
  3246.  
  3247. ADD_COMMAND('admins','admins',{},
  3248. function(ARGS, SPEAKER)
  3249. OPEN_TAB('admins')
  3250. end)
  3251.  
  3252. ADD_COMMAND('cmds','cmds',{'commands'},
  3253. function(ARGS, SPEAKER)
  3254. OPEN_TAB('cmds')
  3255. end)
  3256.  
  3257. ADD_COMMAND('bans','bans',{},
  3258. function(ARGS, SPEAKER)
  3259. OPEN_TAB('bans')
  3260. end)
  3261.  
  3262. ADD_COMMAND('fun','fun',{},
  3263. function(ARGS, SPEAKER)
  3264. OPEN_TAB('fun')
  3265. end)
  3266.  
  3267. ADD_COMMAND('changelog','changelog',{},
  3268. function(ARGS, SPEAKER)
  3269. OPEN_TAB('changelog')
  3270. end)
  3271.  
  3272. ADD_COMMAND('credits','credits',{},
  3273. function(ARGS, SPEAKER)
  3274. OPEN_TAB('credits')
  3275. end)
  3276.  
  3277. MOUSE.KeyDown:connect(function(key)
  3278. if key:byte() == 29 then
  3279. if not NOCLIP then
  3280. ECOMMAND('noclip')
  3281. elseif NOCLIP then
  3282. ECOMMAND('clip')
  3283. end
  3284. elseif key:byte() == 30 then
  3285. if not JESUSFLY then
  3286. ECOMMAND('jesusfly')
  3287. elseif JESUSFLY then
  3288. ECOMMAND('nojfly')
  3289. end
  3290. end
  3291. end)
  3292.  
  3293. -- / after loaded
  3294.  
  3295. function CHECK_FE()
  3296. if not workspace.FilteringEnabled then
  3297. NOTIFY('Filtering is disabled', 50, 255, 50)
  3298. elseif workspace.FilteringEnabled then
  3299. NOTIFY('Filtering is ENABLED', 255, 50, 50)
  3300. end
  3301. end
  3302.  
  3303. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3304.  
  3305. local GOING_IN = true
  3306. CMD_BAR_H.bar.Changed:connect(function()
  3307. if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3308. if CMD_BAR_H.bar.Text ~= '' then
  3309. if not CMD_BAR_H.bar.Text:find(' ') then
  3310. CMD_BAR_H.bar.commands.Visible = true
  3311. CMD_BAR_H.bar.commands:ClearAllChildren()
  3312. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3313. local Y_COMMANDS = 0
  3314. for i,v in pairs(COMMANDS) do
  3315. if v.N:find(CMD_BAR_H.bar.Text) then
  3316. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3317. CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3318. local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3319. COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3320. COMMANDS_C.Visible = true
  3321. COMMANDS_C.Text = ' ' .. v.D
  3322. COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3323. Y_COMMANDS = Y_COMMANDS + 20
  3324. end
  3325. end
  3326. end
  3327. else
  3328. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3329. CMD_BAR_H.bar.commands:ClearAllChildren()
  3330. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3331. end
  3332. end
  3333. end)
  3334.  
  3335. CMD_BAR_H.bar.FocusLost:connect(function()
  3336. GOING_IN = true
  3337. if CMD_BAR_H.bar.Text ~= '' then
  3338. spawn(function()
  3339. ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3340. end)
  3341. end
  3342. CMD_BAR_H.bar.commands:ClearAllChildren()
  3343. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3344. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3345. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3346. end)
  3347.  
  3348. MOUSE.KeyDown:connect(function(K)
  3349. if K:byte() == 59 then
  3350. GOING_IN = false
  3351. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3352. CMD_BAR_H.bar:CaptureFocus()
  3353. end
  3354. end)
  3355.  
  3356. NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
  3357. CHECK_FE()
  3358. end)
  3359.  
  3360. Titan.MouseButton1Down:connect(function(
  3361. --[[PointCoded's Edit Of The Titan Script]]--
  3362. --[[Old]]--
  3363.  
  3364. local p = game.Players.LocalPlayer
  3365. local char = p.Character
  3366. local mouse = p:GetMouse()
  3367. local larm = char["Left Arm"]
  3368. local rarm = char["Right Arm"]
  3369. local TitanBet = ";"
  3370. local lleg = char["Left Leg"]
  3371. local rleg = char["Right Leg"]
  3372. local hed = char.Head
  3373. local torso = char.Torso
  3374. local hum = char.Humanoid
  3375. local cam = game.Workspace.CurrentCamera
  3376. local root = char.HumanoidRootPart
  3377. local deb = false
  3378. local shot = 0
  3379. local l = game:GetService("Lighting")
  3380. local rs = game:GetService("RunService").RenderStepped
  3381. local stanceToggle = "Normal"
  3382. local Mana = Instance.new("IntValue", char)
  3383. Mana.Value = 5000
  3384. Mana.Name = "Mana"
  3385. math.randomseed(os.time())
  3386. hum.WalkSpeed = 50
  3387. char.Health:Destroy()
  3388. hum.MaxHealth = math.huge
  3389. wait(0.1)
  3390. hum.Health = math.huge
  3391. ----------------------------------------------------
  3392. local G = Instance.new("ScreenGui")
  3393. G.Parent = p.PlayerGui
  3394. G.Name = "Mana"
  3395. local T = Instance.new("TextLabel")
  3396. T.Name = "Mana"
  3397. T.Parent = G
  3398. T.Text = "Mana: "..char.Mana.Value
  3399. T.FontSize = "Size24"
  3400. T.BackgroundTransparency = 1
  3401. T.TextColor3 = Color3.new(255,255,255)
  3402. T.TextStrokeTransparency = 0
  3403. T.Position = UDim2.new(0,250,0,400)
  3404. T.BorderSizePixel = 0
  3405. --//
  3406. for i = 1,30 do
  3407. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  3408. end
  3409. --//
  3410. Debounces = {
  3411. on = false;
  3412. ks = false;
  3413. CanAttack = true;
  3414. CanJoke = true;
  3415. NoIdl = false;
  3416. Slashing = false;
  3417. Slashed = false;
  3418. Grabbing = false;
  3419. Grabbed = false;
  3420. }
  3421. local Touche = {char.Name, }
  3422. ----------------------------------------------------
  3423. function lerp(a, b, t) -- Linear interpolation
  3424. return a + (b - a)*t
  3425. end
  3426.  
  3427. function slerp(a, b, t) --Spherical interpolation
  3428. dot = a:Dot(b)
  3429. if dot > 0.99999 or dot < -0.99999 then
  3430. return t <= 0.5 and a or b
  3431. else
  3432. r = math.acos(dot)
  3433. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  3434. end
  3435. end
  3436.  
  3437. function matrixInterpolate(a, b, t)
  3438. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  3439. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  3440. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  3441. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  3442. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  3443. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  3444. local t = v1:Dot(v2)
  3445. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  3446. return CFrame.new()
  3447. end
  3448. return CFrame.new(
  3449. v0.x, v0.y, v0.z,
  3450. v1.x, v1.y, v1.z,
  3451. v2.x, v2.y, v2.z,
  3452. v3.x, v3.y, v3.z)
  3453. end
  3454. ----------------------------------------------------//Mesh setting
  3455. local cmeshes = {}
  3456. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  3457. ll.BodyPart = 'LeftLeg'
  3458. rl.BodyPart = 'RightLeg'
  3459. la.BodyPart = 'LeftArm'
  3460. ra.BodyPart = 'RightArm'
  3461. t.BodyPart = 'Torso'
  3462. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  3463. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  3464. t.MeshId,t.OverlayTextureId=68241695,18051314
  3465.  
  3466. ----------------------------------------------------
  3467. function genWeld(a,b)
  3468. local w = Instance.new("Weld",a)
  3469. w.Part0 = a
  3470. w.Part1 = b
  3471. return w
  3472. end
  3473. function weld(a, b)
  3474. local weld = Instance.new("Weld")
  3475. weld.Name = "W"
  3476. weld.Part0 = a
  3477. weld.Part1 = b
  3478. weld.C0 = a.CFrame:inverse() * b.CFrame
  3479. weld.Parent = a
  3480. return weld;
  3481. end
  3482. ----------------------------------------------------
  3483. function Lerp(c1,c2,al)
  3484. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  3485. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  3486. for i,v in pairs(com1) do
  3487. com1[i] = v+(com2[i]-v)*al
  3488. end
  3489. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  3490. end
  3491. ----------------------------------------------------
  3492. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  3493. local wld = Instance.new("Weld", wp1)
  3494. wld.Part0 = wp0
  3495. wld.Part1 = wp1
  3496. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  3497. end
  3498. ----------------------------------------------------
  3499. for i,v in pairs(char:children()) do
  3500. if v:IsA("Hat") then
  3501. v:Destroy()
  3502. end
  3503. end
  3504. for i,v in pairs(hed:children()) do
  3505. if v:IsA("Sound") then
  3506. v:Destroy()
  3507. end
  3508. end
  3509. ----------------------------------------------------
  3510. function HasntTouched(plrname)
  3511. local ret = true
  3512. for _, v in pairs(Touche) do
  3513. if v == plrname then
  3514. ret = false
  3515. end
  3516. end
  3517. return ret
  3518. end
  3519. ----------------------------------------------------
  3520. larm.Size = larm.Size * 2
  3521. rarm.Size = rarm.Size * 2
  3522. lleg.Size = lleg.Size * 2
  3523. rleg.Size = rleg.Size * 2
  3524. torso.Size = torso.Size * 2
  3525. hed.Size = hed.Size * 2
  3526. root.Size = root.Size * 2
  3527. ----------------------------------------------------
  3528. newWeld(torso, larm, -1.5, 1, 0)
  3529. larm.Weld.C1 = CFrame.new(0, 1, 0)
  3530. newWeld(torso, rarm, 1.5, 1, 0)
  3531. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  3532. newWeld(torso, hed, 0, 3, 0)
  3533. newWeld(torso, lleg, -1, -2, 0)
  3534. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  3535. newWeld(torso, rleg, 1, -2, 0)
  3536. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  3537. newWeld(root, torso, 0, -2, 0)
  3538. torso.Weld.C1 = CFrame.new(0, -2, 0)
  3539. ----------------------------------------------------
  3540.  
  3541. hed.face:Remove''
  3542. hed.Transparency = 0
  3543. local meshx9 = Instance.new('SpecialMesh',hed)
  3544. meshx9.MeshType = 'FileMesh'
  3545. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  3546. meshx9.Scale = Vector3.new(2,2,2)
  3547.  
  3548.  
  3549.  
  3550. lite = Instance.new("PointLight", torso)
  3551. lite.Brightness = 14
  3552. lite.Range = 10
  3553. lite.Color = Color3.new(1, 0, 0)
  3554. local hed2 = hed:Clone()
  3555. hed2.CanCollide = false
  3556. hed2.Parent = char
  3557. hed2:ClearAllChildren()
  3558. hed2.Transparency = 1
  3559. hed2.Name = "DARP"
  3560. local w = Instance.new("Weld",hed2)
  3561. w.Part0 = hed
  3562. w.Part1 = hed2
  3563. w.C0 = CFrame.new(0,0,-0.175)
  3564. z=Instance.new("SurfaceGui",hed2)
  3565. z.Enabled = true
  3566. z.Face = "Front"
  3567. z.Adornee = hed2
  3568. z.CanvasSize = Vector2.new(100,100)
  3569. local face = Instance.new("ImageLabel",z)
  3570. face.Size = UDim2.new(1,-30,1,0)
  3571. face.Position = UDim2.new(0,15,0,0)
  3572. face.BackgroundTransparency = 1
  3573. face.Image='rbxassetid://46282671'
  3574. ----------------------------------------------------
  3575. local m = Instance.new("Model")
  3576. m.Name = "Absolution"
  3577. p1 = Instance.new("Part", m)
  3578. p1.BrickColor = BrickColor.new("Really black")
  3579. p1.FormFactor = Enum.FormFactor.Custom
  3580. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  3581. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  3582. p1.CanCollide = false
  3583. p1.Locked = true
  3584. p1.Elasticity = 0
  3585. p1.BottomSurface = Enum.SurfaceType.Smooth
  3586. p1.TopSurface = Enum.SurfaceType.Smooth
  3587. b1 = Instance.new("SpecialMesh", p1)
  3588. b1.MeshType = Enum.MeshType.Wedge
  3589. b1.Name = "Mesh"
  3590. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  3591. p2 = Instance.new("Part", m)
  3592. p2.BrickColor = BrickColor.new("Really black")
  3593. p2.FormFactor = Enum.FormFactor.Custom
  3594. p2.Size = Vector3.new(1, 2.9000001, 1)
  3595. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  3596. p2.CanCollide = false
  3597. p2.Locked = true
  3598. p2.Elasticity = 0
  3599. p2.BottomSurface = Enum.SurfaceType.Smooth
  3600. p2.TopSurface = Enum.SurfaceType.Smooth
  3601. b2 = Instance.new("BlockMesh", p2)
  3602. b2.Name = "Mesh"
  3603. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  3604. p3 = Instance.new("Part", m)
  3605. p3.BrickColor = BrickColor.new("Really black")
  3606. p3.FormFactor = Enum.FormFactor.Custom
  3607. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  3608. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  3609. p3.CanCollide = false
  3610. p3.Locked = true
  3611. p3.Elasticity = 0
  3612. p3.BottomSurface = Enum.SurfaceType.Smooth
  3613. p3.TopSurface = Enum.SurfaceType.Smooth
  3614. b3 = Instance.new("SpecialMesh", p3)
  3615. b3.MeshType = Enum.MeshType.Wedge
  3616. b3.Name = "Mesh"
  3617. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  3618. p4 = Instance.new("Part", m)
  3619. p4.BrickColor = BrickColor.new("Really black")
  3620. p4.FormFactor = Enum.FormFactor.Custom
  3621. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  3622. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  3623. p4.CanCollide = false
  3624. p4.Locked = true
  3625. p4.Elasticity = 0
  3626. p4.BottomSurface = Enum.SurfaceType.Smooth
  3627. p4.TopSurface = Enum.SurfaceType.Smooth
  3628. b4 = Instance.new("SpecialMesh", p4)
  3629. b4.MeshType = Enum.MeshType.Wedge
  3630. b4.Name = "Mesh"
  3631. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  3632. p5 = Instance.new("Part", m)
  3633. p5.BrickColor = BrickColor.new("Really black")
  3634. p5.FormFactor = Enum.FormFactor.Custom
  3635. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  3636. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  3637. p5.CanCollide = false
  3638. p5.Locked = true
  3639. p5.Elasticity = 0
  3640. p5.BottomSurface = Enum.SurfaceType.Smooth
  3641. p5.TopSurface = Enum.SurfaceType.Smooth
  3642. b5 = Instance.new("SpecialMesh", p5)
  3643. b5.MeshType = Enum.MeshType.Wedge
  3644. b5.Name = "Mesh"
  3645. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  3646. p6 = Instance.new("Part", m)
  3647. p6.Name = "Handle"
  3648. p6.BrickColor = BrickColor.new(192)
  3649. p6.FormFactor = Enum.FormFactor.Custom
  3650. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  3651. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  3652. p6.CanCollide = false
  3653. p6.Locked = true
  3654. p6.Elasticity = 0
  3655. p6.BottomSurface = Enum.SurfaceType.Smooth
  3656. p6.TopSurface = Enum.SurfaceType.Smooth
  3657. b6 = Instance.new("BlockMesh", p6)
  3658. b6.Name = "Mesh"
  3659. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  3660. p7 = Instance.new("Part", m)
  3661. p7.BrickColor = BrickColor.new("Really black")
  3662. p7.FormFactor = Enum.FormFactor.Custom
  3663. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  3664. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  3665. p7.CanCollide = false
  3666. p7.Locked = true
  3667. p7.Elasticity = 0
  3668. p7.BottomSurface = Enum.SurfaceType.Smooth
  3669. p7.TopSurface = Enum.SurfaceType.Smooth
  3670. b7 = Instance.new("SpecialMesh", p7)
  3671. b7.MeshType = Enum.MeshType.Wedge
  3672. b7.Name = "Mesh"
  3673. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  3674. p8 = Instance.new("Part", m)
  3675. p8.BrickColor = BrickColor.new("Really black")
  3676. p8.FormFactor = Enum.FormFactor.Custom
  3677. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  3678. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  3679. p8.CanCollide = false
  3680. p8.Locked = true
  3681. p8.Elasticity = 0
  3682. p8.BottomSurface = Enum.SurfaceType.Smooth
  3683. p8.TopSurface = Enum.SurfaceType.Smooth
  3684. b8 = Instance.new("SpecialMesh", p8)
  3685. b8.MeshType = Enum.MeshType.Wedge
  3686. b8.Name = "Mesh"
  3687. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  3688. p9 = Instance.new("Part", m)
  3689. p9.BrickColor = BrickColor.new("Really black")
  3690. p9.FormFactor = Enum.FormFactor.Custom
  3691. p9.Size = Vector3.new(1, 1.07999957, 1)
  3692. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  3693. p9.CanCollide = false
  3694. p9.Locked = true
  3695. p9.Elasticity = 0
  3696. p9.BottomSurface = Enum.SurfaceType.Smooth
  3697. p9.TopSurface = Enum.SurfaceType.Smooth
  3698. b9 = Instance.new("BlockMesh", p9)
  3699. b9.Name = "Mesh"
  3700. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  3701. p10 = Instance.new("Part", m)
  3702. p10.BrickColor = BrickColor.new("Really black")
  3703. p10.FormFactor = Enum.FormFactor.Custom
  3704. p10.Size = Vector3.new(1, 1.41999948, 1)
  3705. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  3706. p10.CanCollide = false
  3707. p10.Locked = true
  3708. p10.Elasticity = 0
  3709. p10.BottomSurface = Enum.SurfaceType.Smooth
  3710. p10.TopSurface = Enum.SurfaceType.Smooth
  3711. b10 = Instance.new("BlockMesh", p10)
  3712. b10.Name = "Mesh"
  3713. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  3714. p11 = Instance.new("Part", m)
  3715. p11.BrickColor = BrickColor.new("Really black")
  3716. p11.FormFactor = Enum.FormFactor.Custom
  3717. p11.Size = Vector3.new(1, 1.50999951, 1)
  3718. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  3719. p11.CanCollide = false
  3720. p11.Locked = true
  3721. p11.Elasticity = 0
  3722. p11.BottomSurface = Enum.SurfaceType.Smooth
  3723. p11.TopSurface = Enum.SurfaceType.Smooth
  3724. b11 = Instance.new("BlockMesh", p11)
  3725. b11.Name = "Mesh"
  3726. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  3727. p12 = Instance.new("Part", m)
  3728. p12.Name = "BladeCenter"
  3729. p12.BrickColor = BrickColor.new("")
  3730. p12.Material = Enum.Material.Concrete
  3731. p12.FormFactor = Enum.FormFactor.Symmetric
  3732. p12.Size = Vector3.new(1, 2, 2)
  3733. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  3734. p12.CanCollide = false
  3735. p12.Locked = true
  3736. p12.BottomSurface = Enum.SurfaceType.Smooth
  3737. p12.TopSurface = Enum.SurfaceType.Smooth
  3738. b12 = Instance.new("SpecialMesh", p12)
  3739. b12.MeshType = Enum.MeshType.Brick
  3740. b12.Name = "Mesh"
  3741. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  3742. p13 = Instance.new("Part", m)
  3743. p13.BrickColor = BrickColor.new("Really black")
  3744. p13.FormFactor = Enum.FormFactor.Custom
  3745. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  3746. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  3747. p13.CanCollide = false
  3748. p13.Locked = true
  3749. p13.Elasticity = 0
  3750. p13.BottomSurface = Enum.SurfaceType.Smooth
  3751. p13.TopSurface = Enum.SurfaceType.Smooth
  3752. b13 = Instance.new("BlockMesh", p13)
  3753. b13.Name = "Mesh"
  3754. b13.Scale = Vector3.new(1, 1, 0.400000006)
  3755. p14 = Instance.new("Part", m)
  3756. p14.BrickColor = BrickColor.new("Really black")
  3757. p14.FormFactor = Enum.FormFactor.Custom
  3758. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  3759. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  3760. p14.CanCollide = false
  3761. p14.Locked = true
  3762. p14.Elasticity = 0
  3763. p14.BottomSurface = Enum.SurfaceType.Smooth
  3764. p14.TopSurface = Enum.SurfaceType.Smooth
  3765. b14 = Instance.new("BlockMesh", p14)
  3766. b14.Name = "Mesh"
  3767. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  3768. p15 = Instance.new("Part", m)
  3769. p15.BrickColor = BrickColor.new("Really black")
  3770. p15.FormFactor = Enum.FormFactor.Custom
  3771. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  3772. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  3773. p15.CanCollide = false
  3774. p15.Locked = true
  3775. p15.Material = "Neon"
  3776. p15.Elasticity = 0
  3777. p15.BottomSurface = Enum.SurfaceType.Smooth
  3778. p15.TopSurface = Enum.SurfaceType.Smooth
  3779. b15 = Instance.new("BlockMesh", p15)
  3780. b15.Name = "Mesh"
  3781. b15.Scale = Vector3.new(1, 1, 0.400000006)
  3782. p16 = Instance.new("Part", m)
  3783. p16.BrickColor = BrickColor.new("Really black")
  3784. p16.FormFactor = Enum.FormFactor.Custom
  3785. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  3786. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  3787. p16.CanCollide = false
  3788. p16.Locked = true
  3789. p16.Material = "Neon"
  3790. p16.Elasticity = 0
  3791. p16.BottomSurface = Enum.SurfaceType.Smooth
  3792. p16.TopSurface = Enum.SurfaceType.Smooth
  3793. b16 = Instance.new("BlockMesh", p16)
  3794. b16.Name = "Mesh"
  3795. b16.Scale = Vector3.new(1, 1, 0.400000006)
  3796. p17 = Instance.new("Part", m)
  3797. p17.BrickColor = BrickColor.new("Really black")
  3798. p17.FormFactor = Enum.FormFactor.Custom
  3799. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  3800. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  3801. p17.CanCollide = false
  3802. p17.Material = "Neon"
  3803. p17.Locked = true
  3804. p17.Elasticity = 0
  3805. p17.BottomSurface = Enum.SurfaceType.Smooth
  3806. p17.TopSurface = Enum.SurfaceType.Smooth
  3807. b17 = Instance.new("BlockMesh", p17)
  3808. b17.Name = "Mesh"
  3809. b17.Scale = Vector3.new(1, 1, 0.400000006)
  3810. p18 = Instance.new("WedgePart", m)
  3811. p18.BrickColor = BrickColor.new("Black")
  3812. p18.Material = "Neon"
  3813. p18.Name = "BladePart1"
  3814. p18.Material = Enum.Material.Concrete
  3815. p18.Name = "Wedge"
  3816. p18.FormFactor = Enum.FormFactor.Symmetric
  3817. p18.Size = Vector3.new(1, 4, 2)
  3818. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  3819. p18.CanCollide = false
  3820. p18.Locked = true
  3821. p18.BottomSurface = Enum.SurfaceType.Smooth
  3822. p18.TopSurface = Enum.SurfaceType.Smooth
  3823. b18 = Instance.new("SpecialMesh", p18)
  3824. b18.MeshType = Enum.MeshType.Wedge
  3825. b18.Name = "Mesh"
  3826. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  3827. p19 = Instance.new("WedgePart", m)
  3828. p19.BrickColor = BrickColor.new("Institutional white")
  3829. p19.Name = "BladePart2"
  3830. p19.Material = "Neon"
  3831. p19.Material = Enum.Material.Concrete
  3832. p19.Name = "Wedge"
  3833. p19.FormFactor = Enum.FormFactor.Symmetric
  3834. p19.Size = Vector3.new(1, 4, 2)
  3835. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  3836. p19.CanCollide = false
  3837. p19.Locked = true
  3838. p19.BottomSurface = Enum.SurfaceType.Smooth
  3839. p19.TopSurface = Enum.SurfaceType.Smooth
  3840. b19 = Instance.new("SpecialMesh", p19)
  3841. b19.MeshType = Enum.MeshType.Wedge
  3842. b19.Name = "Mesh"
  3843. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  3844. p20 = Instance.new("Part", m)
  3845. p20.BrickColor = BrickColor.new("Really black")
  3846. p20.FormFactor = Enum.FormFactor.Custom
  3847. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  3848. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  3849. p20.CanCollide = false
  3850. p20.Material = "Neon"
  3851. p20.Locked = true
  3852. p20.Elasticity = 0
  3853. p20.BottomSurface = Enum.SurfaceType.Smooth
  3854. p20.TopSurface = Enum.SurfaceType.Smooth
  3855. b20 = Instance.new("BlockMesh", p20)
  3856. b20.Name = "Mesh"
  3857. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  3858. p21 = Instance.new("Part", m)
  3859. p21.BrickColor = BrickColor.new("Really black")
  3860. p21.FormFactor = Enum.FormFactor.Custom
  3861. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  3862. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  3863. p21.CanCollide = false
  3864. p21.Locked = true
  3865. p21.Elasticity = 0
  3866. p21.BottomSurface = Enum.SurfaceType.Smooth
  3867. p21.TopSurface = Enum.SurfaceType.Smooth
  3868. b21 = Instance.new("SpecialMesh", p21)
  3869. b21.MeshType = Enum.MeshType.Wedge
  3870. b21.Name = "Mesh"
  3871. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  3872. w1 = Instance.new("Weld", p1)
  3873. w1.Name = "Part_Weld"
  3874. w1.Part0 = p1
  3875. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  3876. w1.Part1 = p2
  3877. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  3878. w2 = Instance.new("Weld", p2)
  3879. w2.Name = "Part_Weld"
  3880. w2.Part0 = p2
  3881. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  3882. w2.Part1 = p3
  3883. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  3884. w3 = Instance.new("Weld", p3)
  3885. w3.Name = "Part_Weld"
  3886. w3.Part0 = p3
  3887. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  3888. w3.Part1 = p4
  3889. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  3890. w4 = Instance.new("Weld", p4)
  3891. w4.Name = "Part_Weld"
  3892. w4.Part0 = p4
  3893. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  3894. w4.Part1 = p5
  3895. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  3896. w5 = Instance.new("Weld", p5)
  3897. w5.Name = "Part_Weld"
  3898. w5.Part0 = p5
  3899. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  3900. w5.Part1 = p6
  3901. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  3902. w6 = Instance.new("Weld", p6)
  3903. w6.Name = "Part_Weld"
  3904. w6.Part0 = p6
  3905. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  3906. w6.Part1 = p7
  3907. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  3908. w7 = Instance.new("Weld", p7)
  3909. w7.Name = "Part_Weld"
  3910. w7.Part0 = p7
  3911. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  3912. w7.Part1 = p8
  3913. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  3914. w8 = Instance.new("Weld", p8)
  3915. w8.Name = "Part_Weld"
  3916. w8.Part0 = p8
  3917. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  3918. w8.Part1 = p9
  3919. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  3920. w9 = Instance.new("Weld", p9)
  3921. w9.Name = "Part_Weld"
  3922. w9.Part0 = p9
  3923. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  3924. w9.Part1 = p10
  3925. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  3926. w10 = Instance.new("Weld", p10)
  3927. w10.Name = "Part_Weld"
  3928. w10.Part0 = p10
  3929. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  3930. w10.Part1 = p11
  3931. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  3932. w11 = Instance.new("Weld", p11)
  3933. w11.Name = "Part_Weld"
  3934. w11.Part0 = p11
  3935. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  3936. w11.Part1 = p12
  3937. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  3938. w12 = Instance.new("Weld", p12)
  3939. w12.Name = "Part_Weld"
  3940. w12.Part0 = p12
  3941. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  3942. w12.Part1 = p13
  3943. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  3944. w13 = Instance.new("Weld", p13)
  3945. w13.Name = "Part_Weld"
  3946. w13.Part0 = p13
  3947. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  3948. w13.Part1 = p14
  3949. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  3950. w14 = Instance.new("Weld", p14)
  3951. w14.Name = "Part_Weld"
  3952. w14.Part0 = p14
  3953. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  3954. w14.Part1 = p15
  3955. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  3956. w15 = Instance.new("Weld", p15)
  3957. w15.Name = "Part_Weld"
  3958. w15.Part0 = p15
  3959. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  3960. w15.Part1 = p16
  3961. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  3962. w16 = Instance.new("Weld", p16)
  3963. w16.Name = "Part_Weld"
  3964. w16.Part0 = p16
  3965. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  3966. w16.Part1 = p17
  3967. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  3968. w17 = Instance.new("Weld", p17)
  3969. w17.Name = "Wedge_Weld"
  3970. w17.Part0 = p17
  3971. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  3972. w17.Part1 = p18
  3973. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  3974. w18 = Instance.new("Weld", p18)
  3975. w18.Name = "Wedge_Weld"
  3976. w18.Part0 = p18
  3977. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  3978. w18.Part1 = p19
  3979. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  3980. w19 = Instance.new("Weld", p19)
  3981. w19.Name = "Part_Weld"
  3982. w19.Part0 = p19
  3983. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  3984. w19.Part1 = p20
  3985. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  3986. w20 = Instance.new("Weld", p20)
  3987. w20.Name = "Part_Weld"
  3988. w20.Part0 = p20
  3989. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  3990. w20.Part1 = p21
  3991. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  3992. m.Parent = char
  3993. m:MakeJoints()
  3994. ----------------------------------------------------
  3995. local cor = Instance.new("Part", char.Absolution)
  3996. cor.Name = "Thingy"
  3997. cor.Locked = true
  3998. cor.BottomSurface = 0
  3999. cor.CanCollide = false
  4000. cor.Size = Vector3.new(1, 13, 1)
  4001. cor.Transparency = 1
  4002. cor.TopSurface = 0
  4003. corw = Instance.new("Weld", cor)
  4004. corw.Part0 = rarm
  4005. corw.Part1 = cor
  4006. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  4007. corw.C1 = CFrame.new(0, 0, 0)
  4008. weld1 = Instance.new("Weld", char.Absolution)
  4009. weld1.Part0 = cor
  4010. weld1.Part1 = p6
  4011. weld1.C0 = CFrame.new(0, 0, 0)
  4012. ----------------------------------------------------
  4013. hitb = Instance.new("Part", char.Absolution)
  4014. hitb.Name = "Thingy2"
  4015. hitb.Locked = true
  4016. hitb.BottomSurface = 0
  4017. hitb.CanCollide = false
  4018. hitb.Size = Vector3.new(0, 8, 6)
  4019. hitb.Transparency = 1
  4020. hitb.TopSurface = 0
  4021. weld2 = Instance.new("Weld", char.Absolution)
  4022. weld2.Part0 = hitb
  4023. weld2.Part1 = p12
  4024. weld2.C0 = CFrame.new(0, .6, 1)
  4025.  
  4026.  
  4027. ----------------------------------------------------
  4028. function weld5(part0, part1, c0, c1)
  4029. weeld=Instance.new("Weld", part0)
  4030. weeld.Part0=part0
  4031. weeld.Part1=part1
  4032. weeld.C0=c0
  4033. weeld.C1=c1
  4034. return weeld
  4035. end
  4036. ----------------------------------------------------
  4037. function newRay(start,face,range,wat)
  4038. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  4039. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  4040. return rey,hit,pos
  4041. end
  4042. ----------------------------------------------------
  4043. mod5 = Instance.new("Model",char)
  4044.  
  4045. function FindNearestTorso(Position,Distance,SinglePlayer)
  4046. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  4047. local List = {}
  4048. for i,v in pairs(workspace:GetChildren())do
  4049. if v:IsA("Model")then
  4050. if v:findFirstChild("Torso")then
  4051. if v ~= char then
  4052. if(v.Torso.Position -Position).magnitude <= Distance then
  4053. table.insert(List,v)
  4054. end
  4055. end
  4056. end
  4057. end
  4058. end
  4059. return List
  4060. end
  4061.  
  4062. function Landing()
  4063. part=Instance.new('Part',mod5)
  4064. part.Anchored=true
  4065. part.CanCollide=false
  4066. part.FormFactor='Custom'
  4067. part.Size=Vector3.new(.2,.2,.2)
  4068. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  4069. part.Transparency=.7
  4070. part.BrickColor=BrickColor.new('Really black')
  4071. mesh=Instance.new('SpecialMesh',part)
  4072. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  4073. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  4074. mesh.Scale=Vector3.new(10,5,10)
  4075.  
  4076. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  4077. if v:FindFirstChild('Humanoid') then
  4078. v.Humanoid:TakeDamage(math.random(20,30))
  4079. v.Humanoid.PlatformStand = true
  4080. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  4081. end
  4082. end
  4083.  
  4084. coroutine.resume(coroutine.create(function()
  4085. for i=0,3.8,0.05 do
  4086. wait()
  4087. part.CFrame=part.CFrame
  4088. part.Transparency=i
  4089. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  4090. end
  4091. part.Parent = nil
  4092. end))
  4093. end
  4094. ----------------------------------------------------
  4095. mod4 = Instance.new("Model",char)
  4096.  
  4097. ptez = {0.7, 0.8, 0.9, 1}
  4098.  
  4099. function FindNearestTorso(Position,Distance,SinglePlayer)
  4100. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  4101. local List = {}
  4102. for i,v in pairs(workspace:GetChildren())do
  4103. if v:IsA("Model")then
  4104. if v:findFirstChild("Torso")then
  4105. if v ~= char then
  4106. if(v.Torso.Position -Position).magnitude <= Distance then
  4107. table.insert(List,v)
  4108. end
  4109. end
  4110. end
  4111. end
  4112. end
  4113. return List
  4114. end
  4115.  
  4116. function GroundPound()
  4117. part=Instance.new('Part',mod4)
  4118. part.Anchored=true
  4119. part.CanCollide=false
  4120. part.FormFactor='Custom'
  4121. part.Size=Vector3.new(.2,.2,.2)
  4122. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  4123. part.Transparency=.7
  4124. part.BrickColor=BrickColor.new('Institutional white')
  4125. mesh=Instance.new('SpecialMesh',part)
  4126. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  4127. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  4128. mesh.Scale=Vector3.new(3,3,3)
  4129. part2=Instance.new('Part',mod4)
  4130. part2.Anchored=true
  4131. part2.CanCollide=false
  4132. part2.FormFactor='Custom'
  4133. part2.Size=Vector3.new(.2,.2,.2)
  4134. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  4135. part2.Transparency=.7
  4136. part2.BrickColor=BrickColor.new('Institutional white')
  4137. mesh2=Instance.new('SpecialMesh',part2)
  4138. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  4139. mesh2.Scale=Vector3.new(3,1.5,3)
  4140. x = Instance.new("Sound",char)
  4141. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  4142. x.Pitch = ptez[math.random(1,#ptez)]
  4143. x.Volume = 1
  4144. wait(.1)
  4145. x:Play()
  4146. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  4147. if v:FindFirstChild('Humanoid') then
  4148. v.Humanoid:TakeDamage(math.random(8,15))
  4149. end
  4150. end
  4151. coroutine.resume(coroutine.create(function()
  4152. for i=0,0.62,0.13 do
  4153. wait()
  4154. part.CFrame=part.CFrame
  4155. part.Transparency=i
  4156. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  4157. part2.CFrame=part2.CFrame
  4158. part2.Transparency=i
  4159. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  4160. end
  4161. part.Parent=nil
  4162. part2.Parent=nil
  4163. x:Destroy()
  4164. end))
  4165. end
  4166. ----------------------------------------------------
  4167. mod=Instance.new('Model',char)
  4168.  
  4169. function charge()
  4170. hed.Velocity=hed.CFrame.lookVector*200
  4171. part=Instance.new('Part',mod)
  4172. part.Anchored=true
  4173. part.CanCollide=false
  4174. part.FormFactor='Custom'
  4175. part.Size=Vector3.new(.2,.2,.2)
  4176. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  4177. part.Transparency=.7
  4178. part.Name = "Wow"
  4179. part.BrickColor=BrickColor.new('Black')
  4180. mesh=Instance.new('SpecialMesh',part)
  4181. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  4182. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  4183. mesh.Scale=Vector3.new(10,5,10)
  4184. part2=part:clone()
  4185. part2.Parent=mod
  4186. part2.BrickColor=BrickColor.new('Institutional white')
  4187. mesh2=mesh:clone()
  4188. mesh2.Parent=part2
  4189. mesh2.Scale=Vector3.new(20,10,20)
  4190. part3=part2:clone()
  4191. part3.Parent = mod
  4192. part3.BrickColor=BrickColor.new('Cyan')
  4193. mesh3=mesh2:clone()
  4194. mesh2.Parent=part3
  4195. mesh3.Scale=Vector3.new(30,15,30)
  4196. coroutine.resume(coroutine.create(function()
  4197. for i=0,1,0.1 do
  4198. wait()
  4199. part.CFrame=part.CFrame
  4200. part.Transparency=i
  4201. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  4202. part2.CFrame=part2.CFrame
  4203. part2.Transparency=i
  4204. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  4205. part3.CFrame=part3.CFrame
  4206. part3.Transparency=i
  4207. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  4208. end
  4209. part.Parent=nil
  4210. part2.Parent=nil
  4211. part3.Parent = nil
  4212. part1:remove()
  4213. part:remove()
  4214. part2:remove()
  4215. part3:remove()
  4216. end))
  4217. end
  4218. ----------------------------------------------------
  4219. function FindNearestTorso(Position,Distance,SinglePlayer)
  4220. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  4221. local List = {}
  4222. for i,v in pairs(workspace:GetChildren())do
  4223. if v:IsA("Model")then
  4224. if v:findFirstChild("Torso")then
  4225. if v ~= char then
  4226. if(v.Torso.Position -Position).magnitude <= Distance then
  4227. table.insert(List,v)
  4228. end
  4229. end
  4230. end
  4231. end
  4232. end
  4233. return List
  4234. end
  4235.  
  4236. mod3 = Instance.new("Model",rleg)
  4237.  
  4238. function Stomp()
  4239. part=Instance.new('Part',mod3)
  4240. part.Anchored=true
  4241. part.CanCollide=false
  4242. part.FormFactor='Custom'
  4243. part.Size=Vector3.new(.2,.2,.2)
  4244. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  4245. part.Transparency=0.7
  4246. part.BrickColor=BrickColor.new('')
  4247. mesh=Instance.new('SpecialMesh',part)
  4248. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  4249. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  4250. mesh.Scale=Vector3.new(25,25,25)
  4251. part2=part:clone()
  4252. part2.Parent=mod3
  4253. part2.BrickColor=BrickColor.new('Deep orange')
  4254. mesh2=mesh:clone()
  4255. mesh2.Parent=part2
  4256. mesh2.Scale=Vector3.new(15,15,15)
  4257. part3=part:clone()
  4258. part3.Parent=mod3
  4259. part3.TopSurface=0
  4260. part3.BottomSurface=0
  4261. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  4262. mesh3=Instance.new('SpecialMesh',part3)
  4263. mesh3.MeshType = 3
  4264. mesh3.Scale=Vector3.new(12,12,12)
  4265. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  4266. if v:FindFirstChild('Humanoid') then
  4267. v.Humanoid:TakeDamage(math.random(20,60))
  4268. v.Humanoid.PlatformStand = true
  4269. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  4270. end
  4271. end
  4272. coroutine.resume(coroutine.create(function()
  4273. for i=0,3.8,0.05 do
  4274. wait()
  4275. part.CFrame=part.CFrame
  4276. part.Transparency=i
  4277. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  4278. part2.CFrame=part2.CFrame
  4279. part2.Transparency=i
  4280. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  4281. part3.CFrame=part3.CFrame
  4282. part3.Transparency=i
  4283. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  4284. end
  4285. end))
  4286. end
  4287. ----------------------------------------------------
  4288.  
  4289. local acos = math.acos
  4290. local sqrt = math.sqrt
  4291. local Vec3 = Vector3.new
  4292. local fromAxisAngle = CFrame.fromAxisAngle
  4293.  
  4294. local function toAxisAngle(CFr)
  4295. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  4296. local Angle = math.acos((R00+R11+R22-1)/2)
  4297. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  4298. A = A == 0 and 0.00001 or A
  4299. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  4300. B = B == 0 and 0.00001 or B
  4301. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  4302. C = C == 0 and 0.00001 or C
  4303. local x = (R21-R12)/sqrt(A)
  4304. local y = (R02-R20)/sqrt(B)
  4305. local z = (R10-R01)/sqrt(C)
  4306. return Vec3(x,y,z),Angle
  4307. end
  4308.  
  4309. function ApplyTrig(Num,Func)
  4310. local Min,Max = Func(0),Func(1)
  4311. local i = Func(Num)
  4312. return (i-Min)/(Max-Min)
  4313. end
  4314.  
  4315. function LerpCFrame(CFrame1,CFrame2,Num)
  4316. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  4317. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  4318. end
  4319.  
  4320. function Crater(Torso,Radius)
  4321. Spawn(function()
  4322. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  4323. local Ignore = {}
  4324. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  4325. if v.Character ~= nil then
  4326. Ignore[#Ignore+1] = v.Character
  4327. end
  4328. end
  4329. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  4330. if Hit == nil then return end
  4331. local Parts = {}
  4332. for i = 1,360,10 do
  4333. local P = Instance.new("Part",Torso.Parent)
  4334. P.Anchored = true
  4335. P.FormFactor = "Custom"
  4336. P.BrickColor = Hit.BrickColor
  4337. P.Material = Hit.Material
  4338. P.TopSurface = "Smooth"
  4339. P.BottomSurface = "Smooth"
  4340. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  4341. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  4342. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  4343. if math.random(0,5) == 0 then -- rubble
  4344. local P = Instance.new("Part",Torso.Parent)
  4345. P.Anchored = true
  4346. P.FormFactor = "Custom"
  4347. P.BrickColor = Hit.BrickColor
  4348. P.Material = Hit.Material
  4349. P.TopSurface = "Smooth"
  4350. P.BottomSurface = "Smooth"
  4351. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  4352. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  4353. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  4354. end
  4355. end
  4356. for i = 0,1,0.05 do
  4357. for i2,v in pairs(Parts) do
  4358. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  4359. end
  4360. wait(0.02)
  4361. end
  4362. for i,v in pairs(Parts) do
  4363. if v[1].Size.X > 2.1 then
  4364. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  4365. end
  4366. v[1].Anchored = false
  4367. end
  4368. for i = 0,1,0.05 do
  4369. for i2,v in pairs(Parts) do
  4370. v[1].Transparency = i
  4371. if i == 1 then
  4372. v[1]:Destroy()
  4373. elseif i >= 0.25 then
  4374. v[1].CanCollide = false
  4375. end
  4376. end
  4377. wait(0.02)
  4378. end
  4379. Parts = nil
  4380. end)
  4381. end
  4382.  
  4383. ----------------------------------------------------
  4384. mouse.KeyDown:connect(function(key)
  4385. if key == "r" and char.Mana.Value>=50 then
  4386. char.Mana.Value = char.Mana.Value - 50
  4387. larm.BrickColor = BrickColor.new("Bright red")
  4388. rarm.BrickColor = BrickColor.new("Bright red")
  4389. if Debounces.CanAttack == true then
  4390. Debounces.CanAttack = false
  4391. Debounces.on = true
  4392. Debounces.NoIdl = true
  4393. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  4394. hit = ht.Parent
  4395. if ht and hit:IsA("Model") then
  4396. if hit:FindFirstChild("Humanoid") then
  4397. if hit.Name ~= p.Name then
  4398. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  4399. wait(1)
  4400. end
  4401. end
  4402. elseif ht and hit:IsA("Hat") then
  4403. if hit.Parent.Name ~= p.Name then
  4404. if hit.Parent:FindFirstChild("Humanoid") then
  4405.  
  4406. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  4407. wait(1)
  4408. --Debounces.Slashed = false
  4409. end
  4410. end
  4411. end
  4412. end)
  4413. q = Instance.new("Sound",hed)
  4414. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  4415. q.Pitch = 0.85
  4416. q.Looped = false
  4417. q1 = Instance.new("Sound",hed)
  4418. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  4419. q1.Pitch = 0.85
  4420. q1.Looped = false
  4421. q:Play()
  4422. q1:Play()
  4423. for i = 1,20 do
  4424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  4425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  4426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  4427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  4428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  4429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  4430. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  4431. if Debounces.on == false then break end
  4432. wait()
  4433. end
  4434. n = Instance.new("Sound",hed)
  4435. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  4436. n.Pitch = 0.94
  4437. n.Looped = false
  4438. n1 = Instance.new("Sound",hed)
  4439. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  4440. n1.Pitch = 0.94
  4441. n1.Looped = false
  4442. n:Play()
  4443. n1:Play()
  4444. b = Instance.new("Sound",hed)
  4445. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  4446. b.Pitch = 0.94
  4447. b.Looped = false
  4448. b1 = Instance.new("Sound",hed)
  4449. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  4450. b1.Pitch = 0.94
  4451. b1.Looped = false
  4452. b:Play()
  4453. b1:Play()
  4454. for i = 1,26 do
  4455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  4456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  4457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  4458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  4459. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  4460. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  4461. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  4462. if Debounces.on == false then break end
  4463. wait()
  4464. end
  4465. wait(.5)
  4466. to:disconnect()
  4467. q:Destroy()
  4468. q1:Destroy()
  4469. n:Destroy()
  4470. n1:Destroy()
  4471. larm.BrickColor = BrickColor.new("Really black")
  4472. rarm.BrickColor = BrickColor.new("Really black")
  4473. if Debounces.CanAttack == false then
  4474. Debounces.CanAttack = true
  4475. Debounces.on = false
  4476. Debounces.NoIdl = false
  4477. end
  4478. end
  4479. end
  4480. end)
  4481. ----------------------------------------------------
  4482. mouse.KeyDown:connect(function(key)
  4483. if key == "q" and char.Mana.Value>=50 then
  4484. char.Mana.Value = char.Mana.Value - 50
  4485. larm.BrickColor = BrickColor.new("Bright red")
  4486. rarm.BrickColor = BrickColor.new("Bright red")
  4487. if Debounces.CanAttack == true then
  4488. Debounces.CanAttack = false
  4489. Debounces.on = true
  4490. Debounces.NoIdl = true
  4491. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  4492. hit = ht.Parent
  4493. if ht and hit:IsA("Model") then
  4494. if hit:FindFirstChild("Humanoid") then
  4495. if hit.Name ~= p.Name then
  4496. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  4497. wait(1)
  4498. --Debounces.Slashed = false
  4499. --end
  4500. end
  4501. end
  4502. elseif ht and hit:IsA("Hat") then
  4503. if hit.Parent.Name ~= p.Name then
  4504. if hit.Parent:FindFirstChild("Humanoid") then
  4505. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  4506. wait(1)
  4507. --Debounces.Slashed = false
  4508. end
  4509. end
  4510. end
  4511. end)
  4512. for i = 1, 20 do
  4513. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  4514. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  4515. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  4516. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  4517. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  4518. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  4519. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4520. if Debounces.on == false then break end
  4521. wait()
  4522. end
  4523. z = Instance.new("Sound",hed)
  4524. z.SoundId = "rbxassetid://160069154"
  4525. z.Looped = false
  4526. z.Pitch = .9
  4527. z1 = Instance.new("Sound",hed)
  4528. z1.SoundId = "rbxassetid://160069154"
  4529. z1.Looped = false
  4530. z1.Pitch = .9
  4531. wait(0.01)
  4532. z:Play()
  4533. z1:Play()
  4534. for i = 1, 12 do
  4535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  4536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  4537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  4538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  4539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  4540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  4541. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4542. if Debounces.on == false then break end
  4543. wait()
  4544. end
  4545. for i = 1, 12 do
  4546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  4547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  4548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  4549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  4550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  4551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  4552. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4553. if Debounces.on == false then break end
  4554. wait()
  4555. end
  4556. z = Instance.new("Sound",hed)
  4557. z.SoundId = "rbxassetid://168586621"
  4558. z.Looped = false
  4559. z.Pitch = 1
  4560. z1 = Instance.new("Sound",hed)
  4561. z1.SoundId = "rbxassetid://168586621"
  4562. z1.Looped = false
  4563. z1.Pitch = 1
  4564. wait(0.01)
  4565. z:Play()
  4566. z1:Play()
  4567. for i = 1, 12 do
  4568. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  4569. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  4570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  4571. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  4572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  4573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  4574. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  4575. if Debounces.on == false then break end
  4576. wait()
  4577. end
  4578. to:disconnect()
  4579. larm.BrickColor = BrickColor.new("Really black")
  4580. rarm.BrickColor = BrickColor.new("Really black")
  4581. if Debounces.CanAttack == false then
  4582. Debounces.CanAttack = true
  4583. Debounces.on = false
  4584. Debounces.NoIdl = false
  4585. end
  4586. end
  4587. end
  4588. end)
  4589. ----------------------------------------------------
  4590. Sit = false
  4591. mouse.KeyDown:connect(function(key)
  4592. if key == "v" then
  4593. if Sit == false then
  4594. Sit = true
  4595. hum.WalkSpeed = 20
  4596. stanceToggle = "Sitting"
  4597. elseif Sit == true then
  4598. Sit = false
  4599. hum.WalkSpeed = 50
  4600. stanceToggle = "Normal"
  4601. end
  4602. end
  4603. end)
  4604. ----------------------------------------------------
  4605. mouse.KeyDown:connect(function(key)
  4606. if key == "t" and char.Mana.Value>=50 then
  4607. char.Mana.Value = char.Mana.Value - 50
  4608. if Debounces.CanAttack == true then
  4609. Debounces.CanAttack = false
  4610. Debounces.on = true
  4611. Debounces.NoIdl = true
  4612. for i = 1, 25 do
  4613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  4614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  4615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  4616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  4617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  4618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  4619. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  4620. if Debounces.on == false then break end
  4621. wait()
  4622. end
  4623. Spawn(function()
  4624. local Parts = {}
  4625. for Y = -5,5 do
  4626. local P = Instance.new("Part",char)
  4627. P.Anchored = true
  4628. P.FormFactor = "Custom"
  4629. P.CanCollide = false
  4630. P.Size = Vector3.new(1,1,1)
  4631. P.TopSurface = "SmoothNoOutlines"
  4632. P.BottomSurface = "SmoothNoOutlines"
  4633. P.BrickColor = BrickColor.new("Really black")
  4634. P.Material = "Neon"
  4635. P.Name = tostring(Y)
  4636. local i = (Y+5)/(10)
  4637. i = 1-math.cos(math.pi*i-(math.pi/2))
  4638. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  4639. P.Touched:connect(function(ht)
  4640. local hit = ht.Parent
  4641. if hit:FindFirstChild("Humanoid") then
  4642. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  4643. end
  4644. end)
  4645. s = Instance.new("Sound",P)
  4646. s.SoundId = "rbxassetid://228343271"
  4647. s.Volume = .7
  4648. s.Pitch = 0.9
  4649. s:Play()
  4650. P.Touched:connect(function(ht)
  4651. hit = ht.Parent
  4652. if ht and hit:IsA("Model") then
  4653. if hit:FindFirstChild("Humanoid") then
  4654. if hit.Name ~= p.Name then
  4655.  
  4656. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  4657. hit:FindFirstChild("Humanoid").PlatformStand = true
  4658. wait(1)
  4659. --Debounces.Slashed = false
  4660. --end
  4661. end
  4662. end
  4663. elseif ht and hit:IsA("Hat") then
  4664. if hit.Parent.Name ~= p.Name then
  4665. if hit.Parent:FindFirstChild("Humanoid") then
  4666.  
  4667. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  4668. hit:FindFirstChild("Humanoid").PlatformStand = true
  4669. wait(1)
  4670. --Debounces.Slashed = false
  4671. --end
  4672. end
  4673. end
  4674. end
  4675. end)
  4676. Parts[#Parts+1] = P
  4677. end
  4678. local BREAKIT = false
  4679. local CParts = {}
  4680. local Rocks = {}
  4681. local LastPos = nil
  4682. for i = 1,70 do
  4683. for i2,v in pairs(Parts) do
  4684. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  4685. local cf = v.CFrame
  4686. v.Size = v.Size+Vector3.new(1,1,1)
  4687. v.CFrame = cf
  4688. v.Transparency = v.Transparency+0.02
  4689. if v.Transparency >= 0.975 then BREAKIT = true end
  4690. if v.Name == "0" then
  4691. local Ignore = {}
  4692. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  4693. if v.Character ~= nil then
  4694. Ignore[#Ignore+1] = v.Character
  4695. end
  4696. end
  4697. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  4698. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  4699. if Hit ~= nil then
  4700. if #Rocks == 0 then
  4701. for i = 1,5 do
  4702. local P = Instance.new("Part",char)
  4703. Rocks[#Rocks+1] = P
  4704. P.Anchored = true
  4705. P.FormFactor = "Custom"
  4706. P.BrickColor = Hit.BrickColor
  4707. P.Material = Hit.Material
  4708. P.TopSurface = "Smooth"
  4709. P.BottomSurface = "Smooth"
  4710. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  4711. end
  4712. end
  4713. for i,P in pairs(Rocks) do
  4714. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  4715. end
  4716. local P = Instance.new("Part",char)
  4717. CParts[#CParts+1] = {P,tick()}
  4718. P.Anchored = true
  4719. P.FormFactor = "Custom"
  4720. P.BrickColor = Hit.BrickColor
  4721. P.Material = Hit.Material
  4722. P.TopSurface = "Smooth"
  4723. P.BottomSurface = "Smooth"
  4724. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  4725. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  4726. Pos = Pos.p
  4727. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  4728. local P = P:Clone()
  4729. CParts[#CParts+1] = {P,tick()}
  4730. P.Parent = char
  4731. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  4732. Pos = Pos.p
  4733. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  4734. if LastPos ~= nil then
  4735. local P = P:Clone()
  4736. CParts[#CParts+1] = {P,tick()}
  4737. P.Parent = char
  4738. P.BrickColor = BrickColor.new("Really black")
  4739. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  4740. Pos = Pos.p
  4741. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  4742. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  4743. --P.Velocity = Vector3.new(0,-1000,0)
  4744. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  4745. end
  4746. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  4747. end
  4748. end
  4749. end
  4750. if BREAKIT then break end
  4751. wait(0.002)
  4752. end
  4753. for i,v in pairs(Rocks) do
  4754. CParts[#CParts+1] = {v,tick()}
  4755. end
  4756. for i,v in pairs(Parts) do
  4757. v:Destroy()
  4758. end
  4759. Parts = nil
  4760. while true do
  4761. local t = tick()
  4762. local p = nil
  4763. for i,v in pairs(CParts) do
  4764. if t-v[2] > 4 then
  4765. v[1].Transparency = v[1].Transparency+0.05
  4766. if v[1].Transparency >= 1 then
  4767. v[1]:Destroy()
  4768. CParts[i] = nil
  4769. end
  4770. end
  4771. p = v
  4772. end
  4773. if p == nil then break end
  4774. wait(0.002)
  4775. end
  4776. for i,v in pairs(CParts) do
  4777. v:Destroy()
  4778. end
  4779. CParts = {}
  4780. end)
  4781. for i = 1, 20 do
  4782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  4783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  4784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  4785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  4786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  4787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  4788. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  4789. if Debounces.on == false then break end
  4790. wait()
  4791. end
  4792. if Debounces.CanAttack == false then
  4793. Debounces.CanAttack = true
  4794. Debounces.on = false
  4795. Debounces.NoIdl = false
  4796. end
  4797. end
  4798. end
  4799. end)
  4800. ----------------------------------------------------
  4801. mouse.KeyDown:connect(function(key)
  4802. if key == "e" and char.Mana.Value>=50 then
  4803. char.Mana.Value = char.Mana.Value - 50
  4804. larm.BrickColor = BrickColor.new("Bright red")
  4805. rarm.BrickColor = BrickColor.new("Bright red")
  4806. if Debounces.CanAttack == true then
  4807. Debounces.CanAttack = false
  4808. Debounces.on = true
  4809. Debounces.NoIdl = true
  4810. for i = 1, 18 do
  4811. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  4812. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  4813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  4815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  4816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  4817. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4818. if Debounces.on == false then break end
  4819. wait()
  4820. end
  4821. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  4822. local rng = Instance.new("Part", char.Absolution.Handle)
  4823. rng.Anchored = true
  4824. rng.BrickColor = BrickColor.new("Really black")
  4825. rng.CanCollide = true
  4826. rng.FormFactor = 3
  4827. rng.Name = "Ring"
  4828. rng.Size = Vector3.new(1, 1, 1)
  4829. rng.CanCollide = false
  4830. rng.Transparency = 0.35
  4831. rng.TopSurface = 0
  4832. rng.BottomSurface = 0
  4833. rng.CFrame = HandCF
  4834. local rngm = Instance.new("SpecialMesh", rng)
  4835. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4836. rngm.Scale = Vector3.new(1, 1, 2)
  4837. x = Instance.new("Sound", hed)
  4838. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  4839. x.Looped = false
  4840. x.Pitch = .7
  4841. x.Volume = 1
  4842. x1 = Instance.new("Sound", hed)
  4843. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  4844. x1.Looped = false
  4845. x1.Pitch = .7
  4846. x1.Volume = 1
  4847. x:Play()
  4848. x1:Play()
  4849. rngto = rng.Touched:connect(function(ht)
  4850. hit = ht.Parent
  4851. if ht and hit:IsA("Model") then
  4852. if hit:FindFirstChild("Humanoid") then
  4853. if hit.Name ~= p.Name then
  4854.  
  4855. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  4856. hit:FindFirstChild("Humanoid").PlatformStand = true
  4857. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  4858. --Debounces.Slashed = false
  4859. --end
  4860. end
  4861. end
  4862. elseif ht and hit:IsA("Hat") then
  4863. if hit.Parent.Name ~= p.Name then
  4864. if hit.Parent:FindFirstChild("Humanoid") then
  4865.  
  4866. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  4867. hit:FindFirstChild("Humanoid").PlatformStand = true
  4868. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  4869. --Debounces.Slashed = false
  4870. end
  4871. end
  4872. end
  4873. end)
  4874. coroutine.wrap(function()
  4875. for i = 1, 60, 2 do
  4876. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  4877. rng.Size = rngm.Scale
  4878. rng.CFrame = HandCF
  4879. rng.Transparency = i/60
  4880. wait()
  4881. end
  4882. wait()
  4883. rng:Destroy()
  4884. end)()
  4885. for i = 1, 18 do
  4886. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  4887. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  4888. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4889. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  4890. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  4891. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  4892. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4893. if Debounces.on == false then break end
  4894. wait()
  4895. end
  4896. larm.BrickColor = BrickColor.new("Really black")
  4897. rarm.BrickColor = BrickColor.new("Really black")
  4898. x:Destroy()
  4899. x1:Destroy()
  4900. if Debounces.CanAttack == false then
  4901. Debounces.CanAttack = true
  4902. Debounces.on = false
  4903. Debounces.NoIdl = false
  4904. end
  4905. end
  4906. end
  4907. end)
  4908. ----------------------------------------------------
  4909. mouse.KeyDown:connect(function(key)
  4910. if key == "y" then
  4911. if Debounces.CanAttack == true then
  4912. Debounces.CanAttack = false
  4913. Debounces.on = true
  4914. Debounces.NoIdl = true
  4915. for i = 1, 15 do
  4916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  4917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  4918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  4919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  4920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  4921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  4922. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  4923. if Debounces.on == false then break end
  4924. wait()
  4925. end
  4926. x = Instance.new("Sound",char)
  4927. x.SoundId = "rbxassetid://228343271"
  4928. x.Pitch = 1
  4929. x.Volume = .8
  4930. wait(.1)
  4931. x:Play()
  4932. Debounces.on = false
  4933. Debounces.Here = false
  4934. shot = shot + 1
  4935. local rng = Instance.new("Part", char)
  4936. rng.Anchored = true
  4937. rng.BrickColor = BrickColor.new("Really black")
  4938. rng.CanCollide = false
  4939. rng.FormFactor = 3
  4940. rng.Name = "Ring"
  4941. rng.Size = Vector3.new(1, 1, 1)
  4942. rng.Transparency = 0.35
  4943. rng.TopSurface = 0
  4944. rng.BottomSurface = 0
  4945. rng2 = rng:clone()
  4946. rng3 = rng2:clone()
  4947. rng4 = rng2:clone()
  4948. local rngm = Instance.new("SpecialMesh", rng)
  4949. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4950. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  4951. rngm.Scale = Vector3.new(10, 10, 1)
  4952. rngm2 = rngm:clone()
  4953. rngm2.Scale = Vector3.new(5, 5, 1)
  4954. rngm3=rngm2:clone()
  4955. rngm3.Parent = rng3
  4956. rngm3.Scale = Vector3.new(8, 8, 1)
  4957. rngm4 = rngm2:clone()
  4958. rngm4.Parent = rng4
  4959. rngm4.Scale = Vector3.new(6, 6, 1)
  4960. local bem = Instance.new("Part", char)
  4961. bem.Anchored = true
  4962. bem.BrickColor = BrickColor.new("Really black")
  4963. bem.CanCollide = false
  4964. bem.FormFactor = 3
  4965. bem.Name = "Beam" .. shot
  4966. bem.Size = Vector3.new(1, 1, 1)
  4967. bem.Transparency = 0.35
  4968. bem.TopSurface = 0
  4969. bem.BottomSurface = 0
  4970. local bemm = Instance.new("SpecialMesh", bem)
  4971. bemm.MeshType = 4
  4972. bemm.Scale = Vector3.new(1, 4, 4)
  4973. local out = Instance.new("Part", char)
  4974. out.Anchored = true
  4975. out.BrickColor = BrickColor.new("Really black")
  4976. out.CanCollide = false
  4977. out.FormFactor = 3
  4978. out.Name = "Out"
  4979. out.Size = Vector3.new(4, 4, 4)
  4980. out.Transparency = 0.35
  4981. out.TopSurface = 0
  4982. out.BottomSurface = 0
  4983. local outm = Instance.new("SpecialMesh", out)
  4984. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  4985. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  4986. outm.Scale = Vector3.new(4, 4, 4)
  4987. local bnd = Instance.new("Part", char)
  4988. bnd.Anchored = true
  4989. bnd.BrickColor = BrickColor.new("Really black")
  4990. bnd.CanCollide = false
  4991. bnd.FormFactor = 3
  4992. bnd.Material = "Neon"
  4993. bnd.Name = "Bend"
  4994. bnd.Size = Vector3.new(1, 1, 1)
  4995. bnd.Transparency = 1
  4996. bnd.TopSurface = 0
  4997. bnd.BottomSurface = 0
  4998. local bndm = Instance.new("SpecialMesh", bnd)
  4999. bndm.MeshType = 3
  5000. bndm.Scale = Vector3.new(8, 8, 8)
  5001. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  5002. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  5003. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  5004. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  5005. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  5006. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  5007. Debounces.Shewt = true
  5008. coroutine.wrap(function()
  5009. for i = 1, 50, 0.2 do
  5010. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  5011. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  5012. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  5013. rng.Transparency = i/20
  5014. rng3.Transparency = 1/16
  5015. rng4.Transparency = i/12
  5016. wait()
  5017. end
  5018. wait()
  5019. rng:Destroy()
  5020. end)()
  5021. if Debounces.Shewt == true then
  5022. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  5023. hit = ht.Parent
  5024. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  5025. if HasntTouched(hit.Name) == true and deb == false then
  5026. deb = true
  5027. coroutine.wrap(function()
  5028. hit:FindFirstChild("Humanoid").PlatformStand = true
  5029. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  5030. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  5031. end)()
  5032. table.insert(Touche, hit.Name)
  5033. deb = false
  5034. end
  5035. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  5036. if HasntTouched(hit.Parent.Name) == true and deb == false then
  5037. deb = true
  5038. coroutine.wrap(function()
  5039. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  5040. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  5041. wait(1)
  5042. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  5043. end)()
  5044. table.insert(Touche, hit.Parent.Name)
  5045. deb = false
  5046. for i, v in pairs(Touche) do
  5047. print(v)
  5048. end
  5049. end
  5050. end
  5051. end)
  5052. end
  5053. for i = 0, 260, 8 do
  5054. bem.Size = Vector3.new(i, 2, 2)
  5055. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  5056. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  5057. bnd.Size = Vector3.new(1,1,1)
  5058. bndm.Scale = Vector3.new(8,8,8)
  5059. if i % 10 == 0 then
  5060. local newRng = rng2:Clone()
  5061. newRng.Parent = char
  5062. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  5063. local newRngm = rngm2:clone()
  5064. newRngm.Parent=newRng
  5065. coroutine.wrap(function()
  5066. for i = 1, 10, 0.2 do
  5067. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  5068. newRng.Transparency = i/10
  5069. wait()
  5070. end
  5071. wait()
  5072. newRng:Destroy()
  5073. end)()
  5074. end
  5075. wait()
  5076. end
  5077. wait()
  5078. Debounces.Shewt = false
  5079. bem:Destroy()
  5080. out:Destroy()
  5081. bnd:Destroy()
  5082. Debounces.Ready = false
  5083. for i, v in pairs(Touche) do
  5084. table.remove(Touche, i)
  5085. end
  5086. wait()
  5087. table.insert(Touche, char.Name)
  5088. Debounces.NoIdl = false
  5089. if Debounces.CanAttack == false then
  5090. Debounces.CanAttack = true
  5091. end
  5092. end
  5093. end
  5094. end)
  5095. ----------------------------------------------------
  5096. sidz = {"231917888", "231917845", "231917806"}
  5097. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  5098. mouse.KeyDown:connect(function(key)
  5099. if key == "f" and char.Mana.Value>=50 then
  5100. char.Mana.Value = char.Mana.Value - 50
  5101. larm.BrickColor = BrickColor.new("Really black")
  5102. rarm.BrickColor = BrickColor.new("Camo")
  5103. if Debounces.CanAttack == true then
  5104. Debounces.CanAttack = false
  5105. Debounces.on = true
  5106. Debounces.NoIdl = true
  5107. for i = 1, 10 do
  5108. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  5109. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  5110. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  5111. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  5112. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  5113. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  5114. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  5115. if Debounces.on == false then break end
  5116. wait()
  5117. end
  5118. z = Instance.new("Sound",char)
  5119. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  5120. z.Pitch = ptz[math.random(1,#ptz)]
  5121. z.Volume = 1
  5122. z1 = Instance.new("Sound",char)
  5123. z1.SoundId = z.SoundId
  5124. z1.Pitch = z.Pitch
  5125. z1.Volume = 1
  5126. wait(1)
  5127. z:Play()
  5128. z1:Play()
  5129. Stomp()
  5130. for i = 1, 20 do
  5131. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  5132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  5133. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  5134. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  5135. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  5136. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  5137. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  5138. if Debounces.on == false then break end
  5139. wait()
  5140. end
  5141. if Debounces.CanAttack == false then
  5142. Debounces.CanAttack = true
  5143. Debounces.on = false
  5144. Debounces.NoIdl = false
  5145. larm.BrickColor = BrickColor.new("Really black")
  5146. rarm.BrickColor = BrickColor.new("Really black")
  5147. end
  5148. end
  5149. end
  5150. end)
  5151. ----------------------------------------------------
  5152. mouse.KeyDown:connect(function(key)
  5153. if key == "g" and char.Mana.Value>5 then
  5154. char.Mana.Value = char.Mana.Value - 5
  5155. larm.BrickColor = BrickColor.new("Camo")
  5156. rarm.BrickColor = BrickColor.new("Really black")
  5157. if Debounces.CanAttack == true then
  5158. Debounces.CanAttack = false
  5159. Debounces.on = true
  5160. Debounces.NoIdl = true
  5161. chrg = lleg.Touched:connect(function(ht)
  5162. hit = ht.Parent
  5163. if ht and hit:IsA("Model") then
  5164. if hit:FindFirstChild("Humanoid") then
  5165. if hit.Name ~= p.Name then
  5166.  
  5167. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  5168. hit:FindFirstChild("Humanoid").PlatformStand = true
  5169. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  5170. --Debounces.Slashed = false
  5171. --end
  5172. end
  5173. end
  5174. elseif ht and hit:IsA("Hat") then
  5175. if hit.Parent.Name ~= p.Name then
  5176. if hit.Parent:FindFirstChild("Humanoid") then
  5177.  
  5178. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  5179. hit:FindFirstChild("Humanoid").PlatformStand = true
  5180. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  5181. --Debounces.Slashed = false
  5182. end
  5183. end
  5184. end
  5185. end)
  5186. for i = 1, 14 do
  5187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  5188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  5189. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  5190. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  5191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  5192. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  5193. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  5194. if Debounces.on == false then break end
  5195. wait()
  5196. end
  5197. charge()
  5198. z = Instance.new("Sound",char)
  5199. z.SoundId = "rbxassetid://200632875"
  5200. z.Volume = 1
  5201. z.Pitch = .8
  5202. z1 = Instance.new("Sound",char)
  5203. z1.SoundId = "rbxassetid://200632875"
  5204. z1.Volume = 1
  5205. z1.Pitch = .9
  5206. z:Play()
  5207. z1:Play()
  5208. wait(1)
  5209. z:Destroy()
  5210. z1:Destroy()
  5211. chrg:disconnect()
  5212. if Debounces.CanAttack == false then
  5213. Debounces.CanAttack = true
  5214. Debounces.on = false
  5215. Debounces.NoIdl = false
  5216. larm.BrickColor = BrickColor.new("Really black")
  5217. rarm.BrickColor = BrickColor.new("Really black")
  5218. end
  5219. end
  5220. end
  5221. end)
  5222. ----------------------------------------------------
  5223. pt = {0.7, 0.8, 0.9}
  5224. mouse.KeyDown:connect(function(key)
  5225. if key == "h" and char.Mana.Value>50 then
  5226. char.Mana.Value = char.Mana.Value - 50
  5227. if Debounces.CanJoke == true then
  5228. Debounces.CanJoke = false
  5229. u = Instance.new("Sound")
  5230. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  5231. u.Parent = char
  5232. u.Looped = false
  5233. u.Pitch = pt[math.random(1,#pt)]
  5234. u.Volume = 1
  5235. u2 = Instance.new("Sound")
  5236. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  5237. u2.Parent = char
  5238. u2.Looped = false
  5239. u2.Pitch = u.Pitch
  5240. u2.Volume = 1
  5241. wait(.01)
  5242. u:Play()
  5243. u2:Play()
  5244. wait(6)
  5245. u:Destroy()
  5246. u2:Destroy()
  5247. if Debounces.CanJoke == false then
  5248. Debounces.CanJoke = true
  5249. end
  5250. end
  5251. end
  5252. end)
  5253. ----------------------------------------------------
  5254. mouse.KeyDown:connect(function(key)
  5255. if key == "j" and char.Mana.Value> 30 then
  5256. char.Mana.Value = char.Mana.Value-30
  5257. if Debounces.CanJoke == true then
  5258. Debounces.CanJoke = false
  5259. z = Instance.new("Sound",char)
  5260. z.SoundId = "rbxassetid://135017755"
  5261. z.Pitch = .76
  5262. z.Volume = 1
  5263. wait()
  5264. z:Play()
  5265. wait(6)
  5266. z:Destroy()
  5267. if Debounces.CanJoke == false then
  5268. Debounces.CanJoke = true
  5269. end
  5270. end
  5271. end
  5272. end)
  5273. ----------------------------------------------------
  5274. mouse.KeyDown:connect(function(key)
  5275. if key == "k" and char.Mana.Value> 10 then
  5276. char.Mana.Value = char.Mana.Value -10
  5277. if Debounces.CanJoke == true then
  5278. Debounces.CanJoke = false
  5279. z = Instance.new("Sound",char)
  5280. z.SoundId = "rbxassetid://135017578"
  5281. z.Pitch = .76
  5282. z.Volume = 1
  5283. wait()
  5284. z:Play()
  5285. wait(4)
  5286. z:Destroy()
  5287. if Debounces.CanJoke == false then
  5288. Debounces.CanJoke = true
  5289. end
  5290. end
  5291. end
  5292. end)
  5293. ----------------------------------------------------
  5294. mouse.KeyDown:connect(function(key)
  5295. if key == "u" and char.Mana.Value>200 then
  5296. wait(1)
  5297. char.Mana.Value = char.Mana.Value-200
  5298. charge()
  5299. wait(0.6)
  5300. charge()
  5301. wait(0.6)
  5302. charge()
  5303. wait(2)
  5304. end
  5305. end)
  5306. ----------------------------------------------------
  5307. mouse.KeyDown:connect(function(key)
  5308. if key == "x" and char.Mana.Value>50 then
  5309. char.Mana.Value = char.Mana.Value-50
  5310. if Debounces.CanAttack == true then
  5311. Debounces.CanAttack = false
  5312. Debounces.NoIdl = true
  5313. Debounces.on = true
  5314. Debounces.ks = true
  5315. for i = 1, 10 do
  5316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  5317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  5318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  5319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  5320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  5321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  5322. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  5323. if Debounces.on == false then break end
  5324. wait()
  5325. end
  5326. z = Instance.new("Sound",hed)
  5327. z.SoundId = "rbxassetid://169445092"
  5328. z.Volume = 1
  5329. wait(0.1)
  5330. z:Play()
  5331. kik = rleg.Touched:connect(function(ht)
  5332. hit = ht.Parent
  5333. if ht and hit:IsA("Model") then
  5334. if hit:FindFirstChild("Humanoid") then
  5335. if hit.Name ~= p.Name then
  5336.  
  5337. if Debounces.ks==true then
  5338. z = Instance.new("Sound",hed)
  5339. z.SoundId = "rbxassetid://169380525"
  5340. z.Volume = 1
  5341. z:Play()
  5342. Debounces.ks=false
  5343. end
  5344. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  5345. hit:FindFirstChild("Humanoid").PlatformStand = true
  5346. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  5347. --Debounces.Slashed = false
  5348. --end
  5349. end
  5350. end
  5351. elseif ht and hit:IsA("Hat") then
  5352. if hit.Parent.Name ~= p.Name then
  5353. if hit.Parent:FindFirstChild("Humanoid") then
  5354.  
  5355. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  5356. hit:FindFirstChild("Humanoid").PlatformStand = true
  5357. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  5358. --Debounces.Slashed = false
  5359. --end
  5360. end
  5361. end
  5362. end
  5363. end)
  5364. for i = 1, 8 do
  5365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  5366. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  5367. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  5368. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  5369. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  5370. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  5371. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  5372. if Debounces.on == false then break end
  5373. wait()
  5374. end
  5375. kik:disconnect()
  5376. if Debounces.CanAttack == false then
  5377. Debounces.CanAttack = true
  5378. Debounces.on = false
  5379. Debounces.NoIdl = false
  5380. end
  5381. end
  5382. end
  5383. end)
  5384. ----------------------------------------------------
  5385. mouse.KeyDown:connect(function(key)
  5386. if key == "c" and char.Mana.Value>80 then
  5387. char.Mana.Value = char.Mana.Value -80
  5388. if Debounces.CanAttack == true then
  5389. Debounces.CanAttack = false
  5390. Debounces.NoIdl = true
  5391. Debounces.on = true
  5392. SIDZ = {"231917744", "231917742"}
  5393. PTZ = {0.7, 0.8, 0.9, 1}
  5394. for i = 1, 20 do
  5395. wait()
  5396. for i,v in pairs(char.Absolution:children()) do
  5397. if v:IsA("Part") or v:IsA("WedgePart") then
  5398. v.Transparency = v.Transparency + 0.05
  5399. end
  5400. end
  5401. end
  5402. function FindNearestTorso(Position,Distance,SinglePlayer)
  5403. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  5404. local List = {}
  5405. for i,v in pairs(workspace:GetChildren())do
  5406. if v:IsA("Model")then
  5407. if v:findFirstChild("Torso")then
  5408. if v ~= char then
  5409. if(v.Torso.Position -Position).magnitude <= Distance then
  5410. table.insert(List,v)
  5411. end
  5412. end
  5413. end
  5414. end
  5415. end
  5416. return List
  5417. end
  5418. GroundPound()
  5419. for i = 1, 5 do
  5420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  5421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  5422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  5423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  5424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  5425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  5426. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  5427. if Debounces.on == false then break end
  5428. wait()
  5429. end
  5430. GroundPound()
  5431. for i = 1, 5 do
  5432. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  5433. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  5434. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  5435. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  5436. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  5437. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  5438. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  5439. if Debounces.on == false then break end
  5440. wait()
  5441. end
  5442. GroundPound()
  5443. for i = 1, 5 do
  5444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  5445. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  5446. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  5447. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  5448. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  5449. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  5450. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  5451. if Debounces.on == false then break end
  5452. wait()
  5453. end
  5454. GroundPound()
  5455. for i = 1, 5 do
  5456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  5457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  5458. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  5459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  5460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  5461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  5462. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  5463. if Debounces.on == false then break end
  5464. wait()
  5465. end
  5466. GroundPound()
  5467. for i = 1, 5 do
  5468. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  5469. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  5470. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  5471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  5472. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  5473. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  5474. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  5475. if Debounces.on == false then break end
  5476. wait()
  5477. end
  5478. GroundPound()
  5479. for i = 1, 5 do
  5480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  5481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  5482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  5483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  5484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  5485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  5486. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  5487. if Debounces.on == false then break end
  5488. wait()
  5489. end
  5490. for i = 1, 18 do
  5491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  5492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  5493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  5494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  5495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  5496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  5497. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  5498. if Debounces.on == false then break end
  5499. wait()
  5500. end
  5501. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  5502. if v:FindFirstChild('Humanoid') then
  5503. v.Humanoid:TakeDamage(math.random(20,60))
  5504. v.Humanoid.PlatformStand = true
  5505. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  5506. end
  5507. end
  5508. x = Instance.new("Sound",char)
  5509. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  5510. x.Pitch = PTZ[math.random(1,#PTZ)]
  5511. x.Volume = 1
  5512. wait(0.1)
  5513. x:Play()
  5514. Crater(hed,20)
  5515. for i = 1, 14 do
  5516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  5517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  5518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  5519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  5520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  5521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  5522. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  5523. if Debounces.on == false then break end
  5524. wait()
  5525. end
  5526. if Debounces.CanAttack == false then
  5527. Debounces.CanAttack = true
  5528. Debounces.on = false
  5529. Debounces.NoIdl = false
  5530. for i = 1, 20 do
  5531. wait()
  5532. for i,v in pairs(char.Absolution:children()) do
  5533. if v:IsA("Part") or v:IsA("WedgePart") then
  5534. v.Transparency = v.Transparency - 0.05
  5535. end
  5536. end
  5537. end
  5538. end
  5539. end
  5540. end
  5541. end)
  5542. ----------------------------------------------------176349813
  5543. mouse.KeyDown:connect(function(key)
  5544. if key == "b" and char.Mana.Value>80 then
  5545. char.Mana.Value = char.Mana.Value -80
  5546. hum.WalkSpeed = 20
  5547. if Debounces.CanAttack == true then
  5548. Debounces.CanAttack = false
  5549. Debounces.NoIdl = true
  5550. Debounces.on = true
  5551. for i = 1,20 do
  5552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  5553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  5554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  5555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  5556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  5557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  5558. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  5559. if Debounces.on == false then break end
  5560. wait()
  5561. end
  5562. wait(1)
  5563. v = Instance.new("Sound")
  5564. v.SoundId = "rbxassetid://181384451"
  5565. v.Parent = char
  5566. v.Looped = false
  5567. v.Pitch = 1.04
  5568. v.Volume = 1.5
  5569. wait(.01)
  5570. v:Play()
  5571.  
  5572. v = Instance.new("Sound")
  5573. v.SoundId = "rbxassetid://138252341"
  5574. v.Parent = char
  5575. v.Looped = false
  5576. v.Pitch = 1.04
  5577. v.Volume = 1.2
  5578. wait(.01)
  5579. v:Play()
  5580. if Daytime == true then
  5581. Daytime = false
  5582. l.TimeOfDay = 24
  5583. else
  5584. Daytime = true
  5585. l.TimeOfDay = 12
  5586. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  5587. end
  5588.  
  5589. local Shockwave = function()
  5590. local rng1 = Instance.new("Part", char)
  5591. rng1.Anchored = true
  5592. rng1.BrickColor = BrickColor.new("Institutional white")
  5593. rng1.CanCollide = false
  5594. rng1.FormFactor = 3
  5595. rng1.Name = "Ring"
  5596. rng1.Material = "Neon"
  5597. rng1.Size = Vector3.new(1, 1, 1)
  5598. rng1.Transparency = 0.35
  5599. rng1.TopSurface = 0
  5600. rng1.BottomSurface = 0
  5601. local rngm1 = Instance.new("SpecialMesh", rng)
  5602. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  5603. rngm1.Scale = Vector3.new(10, 10, 1)
  5604. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5605. local Wave = Instance.new("Part", game.Workspace)
  5606. Wave.Name = "Shockwave"
  5607. Wave.BrickColor = BrickColor.new("Really black")
  5608. Wave.Size = Vector3.new(1, 1, 1)
  5609. Wave.Shape = "Ball"
  5610. Wave.Name = "Wave"
  5611. Wave.Material = "Neon"
  5612. Wave.CanCollide = false
  5613. Wave.Anchored = true
  5614. Wave.TopSurface = 0
  5615. Wave.BottomSurface = 0
  5616. Wave.Touched:connect(function(hit)
  5617. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  5618. local Occlude = true
  5619. local NotOccludes = {
  5620. char.Name;
  5621. "Wings";
  5622. "Scythe";
  5623. "Thingy";
  5624. "Thingy2"; -- put all of the names in a table pls
  5625. }
  5626. for i,v in pairs(NotOccludes) do
  5627. if hit.Parent.Name == v then
  5628. Occlude = false
  5629. end
  5630. end
  5631. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  5632. if Occlude then
  5633. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  5634. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  5635. end
  5636. end
  5637. end)
  5638.  
  5639. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  5640.  
  5641. coroutine.wrap(function()
  5642. for i = 1, 20, 0.2 do
  5643. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  5644. rng1.Transparency = i/20
  5645. local Wav2 = game.Workspace.Wave:Clone()
  5646. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  5647. wait()
  5648. end
  5649. wait()
  5650. rng1:Destroy()
  5651. end)()
  5652.  
  5653. Delay(0, function()
  5654.  
  5655. if Daytime == false then
  5656. for i = 1, 50, 1 do
  5657. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  5658. Wave.CFrame = char.Torso.CFrame
  5659. local t = i / 50
  5660. Wave.Transparency = t
  5661. wait()
  5662. end
  5663. else
  5664. for i = 1, 50, 1 do
  5665. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  5666. Wave.CFrame = char.Torso.CFrame
  5667. local t = i / 50
  5668. Wave.Transparency = t
  5669. wait()
  5670. end
  5671. end
  5672. Wave:Destroy()
  5673. end)
  5674. Delay(0, function()
  5675. while wait() do
  5676. if Wave ~= nil then
  5677. Wave.CFrame = char.Torso.CFrame
  5678. else
  5679. break
  5680. end
  5681. end
  5682. end)
  5683. end
  5684. Shockwave()
  5685. for i = 1, 15 do
  5686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  5687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  5688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  5689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  5690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  5691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  5692. if Debounces.on == false then break end
  5693. wait()
  5694. end
  5695. for i = 1, 15 do
  5696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  5697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  5698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  5699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  5700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  5701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  5702. if Debounces.on == false then break end
  5703. wait()
  5704. end
  5705. for i = 1, 15 do
  5706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  5707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  5708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  5709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  5710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  5711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  5712. if Debounces.on == false then break end
  5713. wait()
  5714. end
  5715. for i = 1, 15 do
  5716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  5717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  5718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  5719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  5720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  5721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  5722. if Debounces.on == false then break end
  5723. wait()
  5724. end
  5725. for i = 1, 15 do
  5726. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  5727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  5728. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  5729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  5730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  5731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  5732. if Debounces.on == false then break end
  5733. wait()
  5734. end
  5735. for i = 1, 15 do
  5736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  5737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  5738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  5739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  5740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  5741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  5742. if Debounces.on == false then break end
  5743. wait()
  5744. end
  5745. wait(1.4)
  5746. Debounces.NoIdl = false
  5747. hum.WalkSpeed = 50
  5748. Debounces.on = false
  5749. wait()
  5750. if Debounces.CanAttack == false then
  5751. Debounces.CanAttack = true
  5752. v:Destroy()
  5753. end
  5754. char.Mana.Value = char.Mana.Value + 1000
  5755. wait(4)
  5756. end
  5757. end
  5758. end)
  5759. ----------------------------------------------------
  5760. mouse.KeyDown:connect(function(key)
  5761. if key == "m" and char.Mana.Value> 60 then
  5762. char.Mana.Value = char.Mana.Value-60
  5763. hum.WalkSpeed = 0
  5764. if Debounces.CanAttack == true then
  5765. Debounces.CanAttack = false
  5766. Debounces.on = true
  5767. Debounces.NoIdl = true
  5768. x = Instance.new("Sound",char)
  5769. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  5770. x.Looped = false
  5771. x.Pitch = 1.1
  5772. x.Volume = 1
  5773. x:Play()
  5774. x2 = Instance.new("Sound",char)
  5775. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  5776. x2.Looped = false
  5777. x2.Pitch = .7
  5778. x2.Volume = 1
  5779. wait(.1)
  5780. x:Play()
  5781. x2:Play()
  5782. for i = 1, 20 do
  5783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  5784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  5785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  5786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  5787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  5788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  5789. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  5790. if Debounces.on == false then break end
  5791. wait()
  5792. x:Destroy()
  5793. x2:Destroy()
  5794. end
  5795. wait(1)
  5796. local rng = Instance.new("Part", char)
  5797. rng.Anchored = true
  5798. rng.BrickColor = BrickColor.new("Really black")
  5799. rng.CanCollide = false
  5800. rng.FormFactor = 3
  5801. rng.Name = "Ring"
  5802. rng.Size = Vector3.new(1, 1, 1)
  5803. rng.Transparency = 0.35
  5804. rng.TopSurface = 0
  5805. rng.BottomSurface = 0
  5806. rng.Position = torso.Position - Vector3.new(0,2,0)
  5807. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  5808. local rngm = Instance.new("SpecialMesh", rng)
  5809. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  5810. rngm.Scale = Vector3.new(1, 1, 2)
  5811. x = Instance.new("Sound",char)
  5812. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  5813. x.Looped = false
  5814. x.Pitch = .7
  5815. x.Volume = 1
  5816. x:Play()
  5817. coroutine.wrap(function()
  5818. for i = 1, 60, 2 do
  5819. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  5820. rng.Transparency = i/60
  5821. wait()
  5822. end
  5823. wait()
  5824. rng:Destroy()
  5825. end)()
  5826. hum.WalkSpeed = 50
  5827. BV = Instance.new("BodyVelocity", torso)
  5828. BV.maxForce = Vector3.new(0,200000,0)
  5829. BV.P = 100000
  5830. BV.velocity = Vector3.new(0,800,0)
  5831. for i = 1, 20 do
  5832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  5833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  5834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  5835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  5836. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  5837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  5838. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  5839. if Debounces.on == false then break end
  5840. wait()
  5841. end
  5842. x:Destroy()
  5843. BV:Destroy()
  5844. for i = 1, 30 do
  5845. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  5846. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  5847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  5848. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  5849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  5850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  5851. if Debounces.on == false then break end
  5852. wait()
  5853. end
  5854. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  5855. for i = 1, 30 do
  5856. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  5857. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  5858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  5859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  5860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  5861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  5862. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  5863. if Debounces.on == false then break end
  5864. wait()
  5865. end
  5866. end
  5867. Debounces.on = false
  5868. Debounces.NoIdl = false
  5869. local ry,ht,ps=nil,nil,nil
  5870. while ht==nil do
  5871. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  5872. wait()
  5873. end
  5874. z = Instance.new("Sound",char)
  5875. z.SoundId = "rbxassetid://142070127"
  5876. z.Volume = 1
  5877. wait(.1)
  5878. z:Play()
  5879. Landing()
  5880. hum.WalkSpeed = 50
  5881. if Debounces.CanAttack == false then
  5882. Debounces.CanAttack = true
  5883. end
  5884. end
  5885. end
  5886. end)
  5887. ----------------------------------------------------
  5888. Grab = false
  5889. mouse.KeyDown:connect(function(key)
  5890. if key == "z" then
  5891. larm.BrickColor = BrickColor.new("Bright red")
  5892. rarm.BrickColor = BrickColor.new("Bright red")
  5893. Debounces.on = true
  5894. Debounces.NoIdl = true
  5895. if Grab == false then
  5896. gp = nil
  5897. con1=larm.Touched:connect(function(hit) -- this is grab
  5898. ht = hit.Parent
  5899. hum1=ht:FindFirstChild('Humanoid')
  5900. if hum1 ~= nil then
  5901. hum1.PlatformStand=true
  5902. gp = ht
  5903. Grab = true
  5904. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  5905. asd.Parent = larm
  5906. asd.Name = "asd"
  5907. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  5908. elseif hum1 == nil then
  5909. con1:disconnect()
  5910. wait() return
  5911. end
  5912. end)
  5913. for i = 1, 18 do
  5914. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  5915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  5916. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  5917. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  5918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  5919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  5920. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  5921. if Debounces.on == false then break end
  5922. wait()
  5923. end
  5924. con1:disconnect()
  5925. Debounces.on = false
  5926. Debounces.NoIdl = false
  5927. elseif Grab == true then
  5928. Grab = false
  5929. for i = 1, 20 do
  5930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  5931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  5932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  5933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  5934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  5935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  5936. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  5937. if Debounces.on == false then end
  5938. wait()
  5939. end
  5940. if gp ~= nil then
  5941. for i,v in pairs(larm:GetChildren()) do
  5942. if v.Name == "asd" and v:IsA("Weld") then
  5943. v:Remove()
  5944. end
  5945. end
  5946. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  5947. bv.maxForce = Vector3.new(400000, 400000, 400000)
  5948. bv.P = 125000
  5949. bv.velocity = char.Head.CFrame.lookVector * 200
  5950. for i = 1, 12 do
  5951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  5952. if Debounces.on == false then end
  5953. wait()
  5954. end
  5955. ht=nil
  5956. Spawn(function()
  5957. wait(0.5)
  5958. bv:Destroy()
  5959. end)
  5960. Debounces.on = false
  5961. Debounces.NoIdl = false
  5962. elseif ht == nil then wait()
  5963. Grab = false
  5964. Debounces.on = false
  5965. Debounces.NoIdl = false
  5966. end
  5967. end
  5968. end
  5969. end)
  5970. ----------------------------------------------------
  5971. mouse.KeyDown:connect(function(key)
  5972. if string.byte(key) == 52 then
  5973. char.Humanoid.WalkSpeed = 21
  5974. end
  5975. end)
  5976. mouse.KeyUp:connect(function(key)
  5977. if string.byte(key) == 52 then
  5978. char.Humanoid.WalkSpeed = 50
  5979. end
  5980. end)
  5981. ----------------------------------------------------
  5982. local animpose = "Idle"
  5983. local lastanimpose = "Idle"
  5984. local sine = 0
  5985. local change = 1
  5986. local val = 0
  5987. local ffing = false
  5988. ----------------------------------------------------
  5989. x = Instance.new("Sound", char)
  5990. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  5991. x.Looped = true
  5992. x.Volume = 1
  5993. x.Pitch = 1
  5994. local footsteps = false
  5995. -------------------------------
  5996. game:GetService("RunService").RenderStepped:connect(function()
  5997. if char.Humanoid.Jump == true then
  5998. jump = true
  5999. else
  6000. jump = false
  6001. end
  6002. char.Humanoid.FreeFalling:connect(function(f)
  6003. if f then
  6004. ffing = true
  6005. else
  6006. ffing = false
  6007. end
  6008. end)
  6009. sine = sine + change
  6010. if jumpn == true then
  6011. animpose = "Jumping"
  6012. elseif ffing == true then
  6013. animpose = "Freefalling"
  6014. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  6015. animpose = "Idle"
  6016. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  6017. animpose = "Walking"
  6018. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  6019. animpose = "Running"
  6020. end
  6021. if animpose ~= lastanimpose then
  6022. sine = 0
  6023. if Debounces.NoIdl == false then
  6024. if animpose == "Idle" then
  6025. for i = 1, 2 do
  6026. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  6027. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  6028. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  6029. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  6030. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  6031. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  6032. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  6033. end
  6034. elseif animpose == "Walking" then
  6035. for i = 1, 2 do
  6036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  6037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  6038. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  6039. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  6040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  6041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  6042. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  6043. end
  6044. elseif animpose == "Running" then
  6045. for i = 1, 2 do
  6046. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  6047. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  6048. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  6049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  6050. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  6051. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  6052. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  6053. end
  6054. wait()
  6055. end
  6056. else
  6057. end
  6058. end
  6059. lastanimpose = animpose
  6060. if Debounces.NoIdl == false then
  6061. if animpose == "Idle" then
  6062. if stanceToggle == "Normal" then
  6063. change = 0.5
  6064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  6065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  6066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  6067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  6068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  6069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  6070. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  6071. elseif stanceToggle == "Sitting" then
  6072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  6073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  6074. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  6075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  6076. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  6077. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  6078. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  6079. end
  6080. elseif animpose == "Walking" then
  6081. if stanceToggle == "Normal" then
  6082. change = 1
  6083. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  6084. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  6085. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  6086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  6087. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  6088. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  6089. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  6090. end
  6091. elseif animpose == "Running" then
  6092. change = 1
  6093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  6094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  6095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  6096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  6097. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  6098. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  6099. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  6100. end
  6101. end
  6102. if animpose == "Walking" then
  6103. if footsteps == false then
  6104. x:Play()
  6105. footsteps = true
  6106. end
  6107. x.Pitch = 1.1
  6108. elseif animpose == "Idle" then
  6109. x:Stop()
  6110. footsteps = false
  6111. elseif animpose == "Running" then
  6112. x.Pitch = 1.2
  6113. if footsteps == false then
  6114. x:Play()
  6115. footsteps = true
  6116. end
  6117. end
  6118. end)
  6119. p.Chatted:connect(function(msg)
  6120. if msg == TitanBet.."loadsong" then
  6121. z = Instance.new("Sound", char)
  6122. z.SoundId = "rbxassetid://306826153"--242463565
  6123. z.Name = "Music"
  6124. z.Looped = true
  6125. z.Volume = 1
  6126. z.Pitch = 1
  6127. wait()
  6128. if p.Name == "PointCoded" or "nguyenjimbo" then
  6129. z:Play()
  6130. else
  6131. print("Not Point Coded = no music")
  6132. end
  6133. end
  6134.  
  6135. end)
  6136.  
  6137. p.Chatted:connect(function(msg)
  6138. if msg == TitanBet.."stopsong" then
  6139. char.Music:remove()
  6140. end
  6141.  
  6142. end)
  6143.  
  6144. while true do
  6145. local pe = char:GetChildren()
  6146. pe.Locked = true
  6147. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  6148. if char.Mana.Value>4999 then
  6149. char.Mana.Value = 4999
  6150. end
  6151. char.Mana.Value = char.Mana.Value + 1
  6152. local pe = char:GetChildren()
  6153. hum.MaxHealth = 50000
  6154. hum.Health = 50000
  6155. pe.Locked = true
  6156. wait(0.000000000000000000000000001)
  6157. end
  6158. end)
  6159.  
  6160. Wings.MouseButton1Down:connect(function(
  6161. script.Parent = nil
  6162.  
  6163. function fly()
  6164.  
  6165. for i,v in pairs(script:GetChildren()) do
  6166.  
  6167. pcall(function() v.Value = "" end)
  6168.  
  6169. game:GetService("Debris"):AddItem(v,.1)
  6170.  
  6171. end
  6172.  
  6173. function weld(p0,p1,c0,c1,par)
  6174.  
  6175. local w = Instance.new("Weld",p0 or par)
  6176.  
  6177. w.Part0 = p0
  6178.  
  6179. w.Part1 = p1
  6180.  
  6181. w.C0 = c0 or CFrame.new()
  6182.  
  6183. w.C1 = c1 or CFrame.new()
  6184.  
  6185. return w
  6186.  
  6187. end
  6188.  
  6189. local motors = {}
  6190.  
  6191. function motor(p0,p1,c0,c1,des,vel,par)
  6192.  
  6193. local w = Instance.new("Motor6D",p0 or par)
  6194.  
  6195. w.Part0 = p0
  6196.  
  6197. w.Part1 = p1
  6198.  
  6199. w.C0 = c0 or CFrame.new()
  6200.  
  6201. w.C1 = c1 or CFrame.new()
  6202.  
  6203. w.MaxVelocity = tonumber(vel) or .05
  6204.  
  6205. w.DesiredAngle = tonumber(des) or 0
  6206.  
  6207. return w
  6208.  
  6209. end
  6210.  
  6211. function lerp(a,b,c)
  6212.  
  6213. return a+(b-a)*c
  6214.  
  6215. end
  6216.  
  6217. function clerp(c1,c2,al)
  6218.  
  6219. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  6220.  
  6221. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  6222.  
  6223. for i,v in pairs(com1) do
  6224.  
  6225. com1[i] = lerp(v,com2[i],al)
  6226.  
  6227. end
  6228.  
  6229. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  6230.  
  6231. end
  6232.  
  6233. function ccomplerp(c1,c2,al)
  6234.  
  6235. local com1 = {c1:components()}
  6236.  
  6237. local com2 = {c2:components()}
  6238.  
  6239. for i,v in pairs(com1) do
  6240.  
  6241. com1[i] = lerp(v,com2[i],al)
  6242.  
  6243. end
  6244.  
  6245. return CFrame.new(unpack(com1))
  6246.  
  6247. end
  6248.  
  6249. function tickwave(time,length,offset)
  6250.  
  6251. return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length
  6252.  
  6253. end
  6254.  
  6255. function invcol(c)
  6256.  
  6257. c = c.Color
  6258.  
  6259. return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r))
  6260.  
  6261. end
  6262.  
  6263. local oc = oc or function(...) return ... end
  6264.  
  6265. local plr = game.Players.LocalPlayer
  6266.  
  6267. local char = plr.Character
  6268.  
  6269. local tor = char.Torso
  6270.  
  6271. local hum = char.Humanoid
  6272.  
  6273. hum.PlatformStand = false
  6274.  
  6275. pcall(function()
  6276.  
  6277. char.Wings:Destroy()
  6278.  
  6279. end)
  6280.  
  6281. pcall(function()
  6282.  
  6283. char.Angel:Destroy() -- hat
  6284.  
  6285. end)
  6286.  
  6287. local mod = Instance.new("Model",char)
  6288.  
  6289. mod.Name = "Wings"
  6290.  
  6291. local special = {
  6292.  
  6293. --antiboomz0r = {"Really black","Institutional white",0,0,false,Color3.new(1,1,.95),Color3.new(1,1,.6)},
  6294.  
  6295. antiboomz0r = {"New Yeller",nil,0.4,0.7,true,Color3.new(1,1,.95),Color3.new(1,1,.6)},
  6296.  
  6297. --antiboomz0r = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
  6298.  
  6299. taart = {"Royal purple",nil,.4,.4,true},
  6300.  
  6301. mitta = {"Black",nil,0,0,false},
  6302.  
  6303. penjuin3 = {"White",nil,0,0,false},
  6304.  
  6305. antal12345678910 = {"Black","Really black",.5,0,true,Color3.new(1,0,0),Color3.new(0,0,0)},
  6306.  
  6307. nonspeaker = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
  6308.  
  6309. littleau999 = {"Reddish brown",1030,0,0,false},
  6310.  
  6311. unscripter = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)},
  6312.  
  6313. oxcool1 = {"Really black","White",.2,0,false,Color3.new(0,0,0),Color3.new(0,0,0)},
  6314.  
  6315. krodmiss = {"Really black",nil,0,0,false},
  6316.  
  6317. }
  6318.  
  6319. local topcolor = invcol(char.Torso.BrickColor)
  6320.  
  6321. local feacolor = char.Torso.BrickColor
  6322.  
  6323. local ptrans = 0
  6324.  
  6325. local pref = 0
  6326.  
  6327. local fire = false
  6328.  
  6329. local fmcol = Color3.new()
  6330.  
  6331. local fscol = Color3.new()
  6332.  
  6333. local spec = special[plr.Name:lower()]
  6334.  
  6335. if spec then
  6336.  
  6337. topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7]
  6338.  
  6339. end
  6340.  
  6341. local part = Instance.new("Part")
  6342.  
  6343. part.FormFactor = "Custom"
  6344.  
  6345. part.Size = Vector3.new(.2,.2,.2)
  6346.  
  6347. part.TopSurface,part.BottomSurface = 0,0
  6348.  
  6349. part.CanCollide = false
  6350.  
  6351. part.BrickColor = topcolor
  6352.  
  6353. part.Transparency = ptrans
  6354.  
  6355. part.Reflectance = pref
  6356.  
  6357. local ef = Instance.new("Fire",fire and part or nil)
  6358.  
  6359. ef.Size = .15
  6360.  
  6361. ef.Color = fmcol or Color3.new()
  6362.  
  6363. ef.SecondaryColor = fscol or Color3.new()
  6364.  
  6365. part:BreakJoints()
  6366.  
  6367.  
  6368. function newpart()
  6369.  
  6370. local clone = part:Clone()
  6371.  
  6372. clone.Parent = mod
  6373.  
  6374. clone:BreakJoints()
  6375.  
  6376. return clone
  6377.  
  6378. end
  6379.  
  6380. local feath = newpart()
  6381.  
  6382. feath.BrickColor = feacolor
  6383.  
  6384. feath.Transparency = 0
  6385.  
  6386. Instance.new("SpecialMesh",feath).MeshType = "Sphere"
  6387.  
  6388. function newfeather()
  6389.  
  6390. local clone = feath:Clone()
  6391.  
  6392. clone.Parent = mod
  6393.  
  6394. clone:BreakJoints()
  6395.  
  6396. return clone
  6397.  
  6398. end
  6399.  
  6400.  
  6401. ---------- RIGHT WING
  6402.  
  6403. local r1 = newpart()
  6404.  
  6405. r1.Size = Vector3.new(.3,1.5,.3)*1.2
  6406.  
  6407. local rm1 = motor(tor,r1,CFrame.new(.35,.6,.4) * CFrame.Angles(0,0,math.rad(-60)) * CFrame.Angles(math.rad(30),math.rad(-25),0),CFrame.new(0,-.8,0),.1)
  6408.  
  6409. local r2 = newpart()
  6410.  
  6411. r2.Size = Vector3.new(.4,1.8,.4)*1.2
  6412.  
  6413. local rm2 = motor(r1,r2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(-30),math.rad(15),0),CFrame.new(0,-.9,0),.1)
  6414.  
  6415. local r3 = newpart()
  6416.  
  6417. r3.Size = Vector3.new(.3,2.2,.3)*1.2
  6418.  
  6419. local rm3 = motor(r2,r3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-1.1,0),.1)
  6420.  
  6421. local r4 = newpart()
  6422.  
  6423. r4.Size = Vector3.new(.25,1.2,.25)*1.2
  6424.  
  6425. local rm4 = motor(r3,r4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-.6,0),.1)
  6426.  
  6427. local feather = newfeather()
  6428.  
  6429. feather.Mesh.Scale = Vector3.new(1,1,1)
  6430.  
  6431. feather.Size = Vector3.new(.4,3,.3)
  6432.  
  6433. weld(r4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0))
  6434.  
  6435. feather = newfeather()
  6436.  
  6437. feather.Mesh.Scale = Vector3.new(1,1,1)
  6438.  
  6439. feather.Size = Vector3.new(.4,2.3,.3)
  6440.  
  6441. weld(r4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0))
  6442.  
  6443. feather = newfeather()
  6444.  
  6445. feather.Mesh.Scale = Vector3.new(1,1,1)
  6446.  
  6447. feather.Size = Vector3.new(.35,2.2,.25)
  6448.  
  6449. weld(r4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0))
  6450.  
  6451. local rf3 = {}
  6452.  
  6453. for i=0,7 do
  6454.  
  6455. feather = newfeather()
  6456.  
  6457. feather.Mesh.Scale = Vector3.new(1,1,1)
  6458.  
  6459. feather.Size = Vector3.new(.45,2.2,.35)
  6460.  
  6461. table.insert(rf3,motor(r3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0)))
  6462.  
  6463. end
  6464.  
  6465. local rf2 = {}
  6466.  
  6467. for i=0,6 do
  6468.  
  6469. feather = newfeather()
  6470.  
  6471. feather.Mesh.Scale = Vector3.new(1,1,1)
  6472.  
  6473. feather.Size = Vector3.new(.45,2.2-i*.08,.3)
  6474.  
  6475. table.insert(rf2,motor(r2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0)))
  6476.  
  6477. end
  6478.  
  6479. local rf1 = {}
  6480.  
  6481. for i=0,6 do
  6482.  
  6483. feather = newfeather()
  6484.  
  6485. feather.Mesh.Scale = Vector3.new(1,1,1)
  6486.  
  6487. feather.Size = Vector3.new(.37,1.65-i*.06,.25)
  6488.  
  6489. table.insert(rf1,motor(r1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0)))
  6490.  
  6491. end
  6492.  
  6493. ---------- LEFT WING
  6494.  
  6495. local l1 = newpart()
  6496.  
  6497. l1.Size = Vector3.new(.3,1.5,.3)*1.2
  6498.  
  6499. local lm1 = motor(tor,l1,CFrame.new(-.35,.6,.4) * CFrame.Angles(0,0,math.rad(60)) * CFrame.Angles(math.rad(30),math.rad(25),0) * CFrame.Angles(0,-math.pi,0),CFrame.new(0,-.8,0) ,.1)
  6500.  
  6501. local l2 = newpart()
  6502.  
  6503. l2.Size = Vector3.new(.4,1.8,.4)*1.2
  6504.  
  6505. local lm2 = motor(l1,l2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(30),math.rad(-15),0),CFrame.new(0,-.9,0),.1)
  6506.  
  6507. local l3 = newpart()
  6508.  
  6509. l3.Size = Vector3.new(.3,2.2,.3)*1.2
  6510.  
  6511. local lm3 = motor(l2,l3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-1.1,0),.1)
  6512.  
  6513. local l4 = newpart()
  6514.  
  6515. l4.Size = Vector3.new(.25,1.2,.25)*1.2
  6516.  
  6517. local lm4 = motor(l3,l4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-.6,0),.1)
  6518.  
  6519. local feather = newfeather()
  6520.  
  6521. feather.Mesh.Scale = Vector3.new(1,1,1)
  6522.  
  6523. feather.Size = Vector3.new(.4,3,.3)
  6524.  
  6525. weld(l4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0))
  6526.  
  6527. feather = newfeather()
  6528.  
  6529. feather.Mesh.Scale = Vector3.new(1,1,1)
  6530.  
  6531. feather.Size = Vector3.new(.4,2.3,.3)
  6532.  
  6533. weld(l4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0))
  6534.  
  6535. feather = newfeather()
  6536.  
  6537. feather.Mesh.Scale = Vector3.new(1,1,1)
  6538.  
  6539. feather.Size = Vector3.new(.35,2.2,.25)
  6540.  
  6541. weld(l4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0))
  6542.  
  6543. local lf3 = {}
  6544.  
  6545. for i=0,7 do
  6546.  
  6547. feather = newfeather()
  6548.  
  6549. feather.Mesh.Scale = Vector3.new(1,1,1)
  6550.  
  6551. feather.Size = Vector3.new(.45,2.2,.35)
  6552.  
  6553. table.insert(lf3,motor(l3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0)))
  6554.  
  6555. end
  6556.  
  6557. local lf2 = {}
  6558.  
  6559. for i=0,6 do
  6560.  
  6561. feather = newfeather()
  6562.  
  6563. feather.Mesh.Scale = Vector3.new(1,1,1)
  6564.  
  6565. feather.Size = Vector3.new(.45,2.2-i*.08,.3)
  6566.  
  6567. table.insert(lf2,motor(l2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0)))
  6568.  
  6569. end
  6570.  
  6571. local lf1 = {}
  6572.  
  6573. for i=0,6 do
  6574.  
  6575. feather = newfeather()
  6576.  
  6577. feather.Mesh.Scale = Vector3.new(1,1,1)
  6578.  
  6579. feather.Size = Vector3.new(.37,1.65-i*.06,.25)
  6580.  
  6581. table.insert(lf1,motor(l1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0)))
  6582.  
  6583. end
  6584.  
  6585. local rwing = {rm1,rm2,rm3,rm4}
  6586.  
  6587. local lwing = {lm1,lm2,lm3,lm4}
  6588.  
  6589. local oc0 = {}
  6590.  
  6591. for i,v in pairs(rwing) do
  6592.  
  6593. oc0[v] = v.C0
  6594.  
  6595. end
  6596.  
  6597. for i,v in pairs(lwing) do
  6598.  
  6599. oc0[v] = v.C0
  6600.  
  6601. end
  6602.  
  6603. function gotResized()
  6604.  
  6605. if lastsize then
  6606.  
  6607. if tor.Size == lastsize then return end -- This shouldn't happen?
  6608.  
  6609. local scaleVec = tor.Size/lastsize
  6610.  
  6611. for i,v in pairs(oc0) do
  6612.  
  6613. oc0[i] = v-v.p+scaleVec*v.p
  6614.  
  6615. end
  6616.  
  6617. lastsize = tor.Size
  6618.  
  6619. end
  6620.  
  6621. lastsize = tor.Size
  6622.  
  6623. end
  6624.  
  6625. tor.Changed:connect(function(p)
  6626.  
  6627. if p == "Size" then
  6628.  
  6629. gotResized()
  6630.  
  6631. end
  6632.  
  6633. end)
  6634.  
  6635. gotResized()
  6636.  
  6637. local idle = {0,0.5,-.2,0; .05,.05,.1,.05; -.6,-1.5,.1,0;}--0,.3,0,0
  6638.  
  6639. local outlow = {-.7,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
  6640.  
  6641. local outhigh = {.5,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
  6642.  
  6643. local veryhigh = {.9,-.3,1.9,0; .3,.05,.1,.05; .2,0,0,0}
  6644.  
  6645. local flap1 = {-.3,.3,1.1,-.2; .3,.05,.1,.05; .2,-.6,0,0}
  6646.  
  6647. local divebomb = {0,.2,.4,-.7; .3,.05,.1,.05; 0,-.5,-.6,0}
  6648.  
  6649.  
  6650. function setwings(tab,time)
  6651.  
  6652. time = time or 10
  6653.  
  6654. for i=1,4 do
  6655.  
  6656. rwing[i].DesiredAngle = tab[i]
  6657.  
  6658. lwing[i].DesiredAngle = tab[i]
  6659.  
  6660. rwing[i].MaxVelocity = math.abs(tab[i]-rwing[i].CurrentAngle)/time
  6661.  
  6662. lwing[i].MaxVelocity = math.abs(tab[i]-lwing[i].CurrentAngle)/time
  6663.  
  6664. local rcf = oc0[rwing[i]] * (tab[12+i] or CFrame.new())
  6665.  
  6666. local lcf = oc0[lwing[i]] * (tab[12+i] or CFrame.new())
  6667.  
  6668. end
  6669.  
  6670. for i,v in pairs(rf1) do
  6671.  
  6672. v.DesiredAngle = tab[9]
  6673.  
  6674. v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
  6675.  
  6676. end
  6677.  
  6678. for i,v in pairs(lf1) do
  6679.  
  6680. v.DesiredAngle = tab[9]
  6681.  
  6682. v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
  6683.  
  6684. end
  6685.  
  6686. for i,v in pairs(rf2) do
  6687.  
  6688. v.DesiredAngle = tab[10]
  6689.  
  6690. v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
  6691.  
  6692. end
  6693.  
  6694. for i,v in pairs(lf2) do
  6695.  
  6696. v.DesiredAngle = tab[10]
  6697.  
  6698. v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
  6699.  
  6700. end
  6701.  
  6702. for i,v in pairs(rf3) do
  6703.  
  6704. v.DesiredAngle = tab[11]
  6705.  
  6706. v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
  6707.  
  6708. end
  6709.  
  6710. for i,v in pairs(lf3) do
  6711.  
  6712. v.DesiredAngle = tab[11]
  6713.  
  6714. v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
  6715.  
  6716. end
  6717.  
  6718. end
  6719.  
  6720. setwings(outhigh,1)
  6721.  
  6722. flying = false
  6723.  
  6724. moving = false
  6725.  
  6726. for i,v in pairs(tor:GetChildren()) do
  6727.  
  6728. if v.ClassName:lower():match("body") then
  6729.  
  6730. v:Destroy()
  6731.  
  6732. end
  6733.  
  6734. end
  6735.  
  6736. local ctor = tor:Clone()
  6737.  
  6738. ctor:ClearAllChildren()
  6739.  
  6740. ctor.Name = "cTorso"
  6741.  
  6742. ctor.Transparency = 1
  6743.  
  6744. ctor.CanCollide = false
  6745.  
  6746. ctor.FormFactor = "Custom"
  6747.  
  6748. ctor.Size = Vector3.new(.2,.2,.2)
  6749.  
  6750. ctor.Parent = mod
  6751.  
  6752. weld(tor,ctor)
  6753.  
  6754. local bg = Instance.new("BodyGyro",ctor)
  6755.  
  6756. bg.maxTorque = Vector3.new()
  6757.  
  6758. bg.P = 15000
  6759.  
  6760. bg.D = 1000
  6761.  
  6762. local bv = Instance.new("BodyVelocity",ctor)
  6763.  
  6764. bv.maxForce = Vector3.new()
  6765.  
  6766. bv.P = 15000
  6767.  
  6768. vel = Vector3.new()
  6769.  
  6770. cf = CFrame.new()
  6771.  
  6772. flspd = 0
  6773.  
  6774.  
  6775. keysdown = {}
  6776.  
  6777. keypressed = {}
  6778.  
  6779. ktime = {}
  6780.  
  6781. descendtimer = 0
  6782.  
  6783. jumptime = tick()
  6784.  
  6785. hum.Jumping:connect(function()
  6786.  
  6787. jumptime = tick()
  6788.  
  6789. end)
  6790.  
  6791. cam = workspace.CurrentCamera
  6792.  
  6793. kd = plr:GetMouse().KeyDown:connect(oc(function(key)
  6794.  
  6795. keysdown[key] = true
  6796.  
  6797. keypressed[key] = true
  6798.  
  6799. if key == "q" then
  6800.  
  6801. descendtimer = tick()
  6802.  
  6803. elseif key == " " and not hum.Jump then
  6804.  
  6805. jumptime = tick()
  6806.  
  6807. elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .3 then
  6808.  
  6809. reqrotx = key == "a" and math.pi*2 or -math.pi*2
  6810.  
  6811. end
  6812.  
  6813. ktime[key] = tick()
  6814.  
  6815. end))
  6816.  
  6817. ku = plr:GetMouse().KeyUp:connect(function(key)
  6818.  
  6819. keysdown[key] = false
  6820.  
  6821. if key == " " then
  6822.  
  6823. descendtimer = tick()
  6824.  
  6825. end
  6826.  
  6827. end)
  6828.  
  6829. function mid(a,b,c)
  6830.  
  6831. return math.max(a,math.min(b,c or -a))
  6832.  
  6833. end
  6834.  
  6835. function bn(a)
  6836.  
  6837. return a and 1 or 0
  6838.  
  6839. end
  6840.  
  6841. function gm(tar)
  6842.  
  6843. local m = 0
  6844.  
  6845. for i,v in pairs(tar:GetChildren()) do
  6846.  
  6847. if v:IsA("BasePart") then
  6848.  
  6849. m = m + v:GetMass()
  6850.  
  6851. end
  6852.  
  6853. m = m + gm(v)
  6854.  
  6855. end
  6856.  
  6857. return m
  6858.  
  6859. end
  6860.  
  6861. reqrotx = 0
  6862.  
  6863. local grav = 196.2
  6864.  
  6865. local con
  6866.  
  6867. con = game:GetService("RunService").Stepped:connect(oc(function()
  6868.  
  6869. --[[if not mod:IsDescendantOf(workspace) then
  6870.  
  6871. pcall(function() kd:disconnect() end)
  6872.  
  6873. pcall(function() ku:disconnect() end)
  6874.  
  6875. bg:Destroy()
  6876.  
  6877. bv:Destroy()
  6878.  
  6879. con:disconnect()
  6880.  
  6881. script:Destroy()
  6882.  
  6883. return
  6884.  
  6885. end]]
  6886.  
  6887. local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity)
  6888.  
  6889. local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z
  6890.  
  6891. if flying then
  6892.  
  6893. local lfldir = fldir
  6894.  
  6895. fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit
  6896.  
  6897. local lmoving = moving
  6898.  
  6899. moving = fldir.magnitude > .1
  6900.  
  6901. if lmoving and not moving then
  6902.  
  6903. idledir = lfldir*Vector3.new(1,0,1)
  6904.  
  6905. descendtimer = tick()
  6906.  
  6907. end
  6908.  
  6909. local dbomb = fldir.Y < -.6 or (moving and keysdown["1"])
  6910.  
  6911. if moving and keysdown["0"] and lmoving then
  6912.  
  6913. fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit
  6914.  
  6915. end
  6916.  
  6917. local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0))
  6918.  
  6919. local descending = (not moving and keysdown["q"] and not keysdown[" "])
  6920.  
  6921. cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07)
  6922.  
  6923. local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05
  6924.  
  6925. hum.PlatformStand = true
  6926.  
  6927. bg.maxTorque = Vector3.new(1,1,1)*9e5
  6928.  
  6929. local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector
  6930.  
  6931. bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0)
  6932.  
  6933. reqrotx = reqrotx - reqrotx/10
  6934.  
  6935. bv.maxForce = Vector3.new(1,1,1)*9e4*.5
  6936.  
  6937. local anioff =(bn(keysdown[" "])-bn(keysdown["q"]))/2
  6938.  
  6939. local ani = tickwave(1.5-anioff,1)
  6940.  
  6941. bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["q"]))*15,0)+vel,.6)
  6942.  
  6943. vel = moving and cf.lookVector*flspd or Vector3.new()
  6944.  
  6945. flspd = math.min(120,lerp(flspd,moving and (fldir.Y<0 and flspd+(-fldir.Y)*grav/60 or math.max(50,flspd-fldir.Y*grav/300)) or 60,.4))
  6946.  
  6947. setwings(moving and (gdown and outlow or dbomb and divebomb) or (descending and veryhigh or flap1),15)
  6948.  
  6949. for i=1,4 do
  6950.  
  6951. --CFrame.Angles(-.5+bn(i==3)*2.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1)
  6952.  
  6953. rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-.5+bn(i==3)*.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) or descending and CFrame.Angles(.3,0,0) or CFrame.Angles((i*.1+1.5)*ani,ani*-.5,1*ani)),descending and .8 or .2)
  6954.  
  6955. lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-(-.5+bn(i==3)*.4+bn(i==4)*.5),-(.1+bn(i==2)*.5-bn(i==3)*1.1),bn(i==3)*.1) or descending and CFrame.Angles(-.3,0,0) or CFrame.Angles(-(i*.1+1.5)*ani,ani*.5,1*ani)),descending and .8 or .2)
  6956.  
  6957. end
  6958.  
  6959. local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char})
  6960.  
  6961. if hit and down.Y < -.85 and tick()-flystart > 1 then
  6962.  
  6963. flying = false
  6964.  
  6965. hum.PlatformStand = false
  6966.  
  6967. tor.Velocity = Vector3.new()
  6968.  
  6969. end
  6970.  
  6971. else
  6972.  
  6973. bg.maxTorque = Vector3.new()
  6974.  
  6975. bv.maxForce = Vector3.new()
  6976.  
  6977. local ani = tickwave(walking and .8 or 4.5,1)
  6978.  
  6979. setwings(idle,10)
  6980.  
  6981. local x,y,z = fspd/160,uspd/700,sspd/900
  6982.  
  6983. for i=1,4 do
  6984.  
  6985. rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * CFrame.Angles(ani*.1 + -mid(-.1,x),0 + -mid(-.1,y) + bn(i==2)*.6,ani*.02 + -mid(-.1,z)),.2)
  6986.  
  6987. lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * CFrame.Angles(ani*-.05 + mid(-.1,x),0 + mid(-.1,y) + -bn(i==2)*.6,ani*.02 + mid(-.1,z)),.2)
  6988.  
  6989. end
  6990.  
  6991. if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then
  6992.  
  6993. vel = Vector3.new(0,50,0)
  6994.  
  6995. bv.velocity = vel
  6996.  
  6997. idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1)
  6998.  
  6999. cf = tor.CFrame * CFrame.Angles(-.01,0,0)
  7000.  
  7001. tor.CFrame = cf
  7002.  
  7003. bg.cframe = cf
  7004.  
  7005. flystart = tick()
  7006.  
  7007. flying = true
  7008.  
  7009. end
  7010.  
  7011. end
  7012.  
  7013. keypressed = {}
  7014.  
  7015. end))
  7016.  
  7017.  
  7018.  
  7019. end fly()
  7020.  
  7021. --Bird Wings By Rosemarijohn2
  7022. jun = game.Players.LocalPlayer
  7023. Stuff = false
  7024. --password
  7025. function ssj()
  7026. if Stuff == false then
  7027. Stuff = true
  7028. for u, c in pairs (jun.Character:GetChildren()) do
  7029. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  7030. c.Handle.Transparency = 1
  7031. end
  7032. end
  7033. Hair22 = Instance.new("Part")
  7034. Hair22 = Instance.new("Part")
  7035. Hair22.Parent = jun.Character
  7036. Hair22.Name = "Hair"
  7037. Hair22.formFactor = "Symmetric"
  7038. Hair22.Size = Vector3.new(1, 1, 1)
  7039. Hair22.CFrame = jun.Character.Head.CFrame
  7040. Hair22:BreakJoints()
  7041. Hair22.CanCollide = false
  7042. Hair22.TopSurface = "Smooth"
  7043. Hair22.BottomSurface = "Smooth"
  7044. Hair22.BrickColor = BrickColor.new("Really black")
  7045. Weld = Instance.new("Weld")
  7046. Weld.Part0 = jun.Character.Head
  7047. Weld.Part1 = Hair22
  7048. Weld.Parent = jun.Character.Head
  7049. Weld.C0 = CFrame.new(0, 0.26, 0.2)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  7050. Mesh = Instance.new("SpecialMesh")
  7051. Mesh.Parent = Hair22
  7052. Mesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  7053. Mesh.Scale = Vector3.new(1, 1, 1)
  7054. BlastRing = Instance.new("Part")
  7055. BlastRing.Parent = game.Lighting
  7056. BlastRing.Name = "Blast"
  7057. BlastRing.formFactor = "Symmetric"
  7058. BlastRing.Size = Vector3.new(1, 1, 1)
  7059. BlastRing.CanCollide = false
  7060. BlastRing.TopSurface = "Smooth"
  7061. BlastRing.BottomSurface = "Smooth"
  7062. BlastRing.BrickColor = BrickColor.new("Really black")
  7063. BlastRing.Reflectance = 0
  7064. BlastRing.Anchored = true
  7065. Mesh2 = Instance.new("SpecialMesh")
  7066. Mesh2.Parent = BlastRing
  7067. Mesh2.MeshType = "FileMesh"
  7068. Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  7069. Mesh2.Scale = Vector3.new(1, 5.8, 1)
  7070. blastring2 = BlastRing:clone()
  7071. Hair4 = Instance.new("Part")
  7072. Hair4.Parent = jun.Character
  7073. Hair4.Name = "Hair"
  7074. Hair4.CanCollide = false
  7075. Hair4.Locked = true
  7076. Hair4.TopSurface = "Smooth"
  7077. Hair4.BottomSurface = "Smooth"
  7078. Hair4.formFactor = "Symmetric"
  7079. Hair4.BrickColor = BrickColor.new("Really black")
  7080. Hair4.CFrame = jun.Character.Torso.CFrame
  7081. Hair4.Size = Vector3.new(1, 1, 1)
  7082. Weld = Instance.new("Weld")
  7083. Weld.Parent = jun.Character.Head
  7084. Weld.Part0 = jun.Character.Head
  7085. Weld.Part1 = Hair4
  7086. Weld.C0 = CFrame.new(0, 1, 0)
  7087. Mesh = Instance.new("SpecialMesh")
  7088. Mesh.Parent = Hair4
  7089. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  7090. Mesh.MeshType = "FileMesh"
  7091. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  7092. Mesh.TextureId = ""
  7093. Hair42 = Instance.new("Part")
  7094. Hair42.Parent = jun.Character
  7095. Hair42.Name = "Hair"
  7096. Hair42.CanCollide = false
  7097. Hair42.Locked = true
  7098. Hair42.TopSurface = "Smooth"
  7099. Hair42.BottomSurface = "Smooth"
  7100. Hair42.formFactor = "Symmetric"
  7101. Hair42.BrickColor = BrickColor.new("Bright black")
  7102. Hair42.CFrame = jun.Character.Torso.CFrame
  7103. Hair42.Size = Vector3.new(1, 1, 1)
  7104. Weld = Instance.new("Weld")
  7105. Weld.Parent = jun.Character.Torso
  7106. Weld.Part1 = Hair42
  7107. Weld.Part0 = jun.Character.Head
  7108. Weld.C0 = CFrame.new(0, -.6, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  7109. Mesh = Instance.new("SpecialMesh")
  7110. Mesh.Parent = Hair42
  7111. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  7112. Mesh.MeshType = "FileMesh"
  7113. Mesh.MeshId = "http://www.roblox.com/asset/?id=15392960"
  7114. Mesh.TextureId = ""
  7115. Effect = Instance.new("Part")
  7116. Effect.Parent = jun.Character
  7117. Effect.Anchored = true
  7118. Effect.CanCollide = false
  7119. Effect.Size = Vector3.new(1, 1, 1)
  7120. Effect.formFactor = "Symmetric"
  7121. Effect.Transparency = 0.5
  7122. Effect.BrickColor = BrickColor.new("Deepblue,Really black")
  7123. Effect.Reflectance = 0.3
  7124. Effect.TopSurface = "Smooth"
  7125. Effect.BottomSurface = "Smooth"
  7126. EffectMesh = Instance.new("CylinderMesh")
  7127. EffectMesh.Parent = Effect
  7128. EffectMesh.Scale = Vector3.new(1, 100, 1)
  7129. blastring2.Parent = jun.Character
  7130. blastring2.Position = jun.Character.Torso.Position
  7131. blastring2.BrickColor = BrickColor.new("Really black")
  7132. blastring2.Transparency = 0.7
  7133. blastring2.Reflectance = 0
  7134. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, -0.5, -1)
  7135. for i = 1 , 20 do
  7136. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  7137. blastring2.CFrame = CFrame.new(jun.Character.Torso.Position) * CFrame.new(0, 0.5, -0.8)
  7138. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5)
  7139. blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(0.7, 0, 0.7)
  7140. wait(0.001)
  7141. end
  7142. for i = 1 , 20 do
  7143. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5)
  7144. blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(-0.7, 0, -0.7)
  7145. wait(0.001)
  7146. end
  7147. blastring2.BrickColor = BrickColor.new("White")
  7148. Effect.BrickColor = BrickColor.new("Really blue")
  7149. for i = 1 , 20 do
  7150. blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(0.7, 0, 0.7)
  7151. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5)
  7152. wait(0.001)
  7153. end
  7154. for i = 1 , 20 do
  7155. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5)
  7156. blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(-0.7, 0, -0.7)
  7157. wait(0.001)
  7158. end
  7159. Effect:remove()
  7160. blastring2:remove()
  7161. lol = Instance.new("Explosion")
  7162. lol.Parent = game.Workspace
  7163. lol.Position = jun.Character.Torso.Position
  7164. lol.BlastRadius = 10
  7165. lol.BlastPressure = 0
  7166. --[[ex = Instance.new("Explosion")
  7167. ex.Position = jun.Character.Torso.Position
  7168. ex.BlastPressure = 0
  7169. ex.Parent = workspace]]
  7170. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  7171. for i = 1 , 20 do
  7172. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  7173. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5)
  7174. Effect.Transparency = Effect.Transparency + 0.01
  7175. wait(0.05)
  7176. end
  7177. for i = 1 , 20 do
  7178. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5)
  7179. Effect.BrickColor = BrickColor.new("Really black")
  7180. wait(0.05)
  7181. end
  7182. Effect:Remove()
  7183. game.Lighting.TimeOfDay = 15
  7184. game.Lighting.FogEnd = 10000
  7185. if jun.Character.Torso:findFirstChild("PwnFire") == nil then
  7186. local pie = Instance.new("Fire")
  7187. pie.Name = "PwnFire"
  7188. pie.Parent = jun.Character.Torso
  7189. pie.Size = 13
  7190. pie.Color = BrickColor.new("Really blue").Color
  7191. pie.SecondaryColor = BrickColor.new("Really blue").Color
  7192. end
  7193. if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
  7194. pie = Instance.new("Sparkles")
  7195. pie.Name = "PwnSparkles"
  7196. pie.Parent = jun.Character.Torso
  7197. pie.SparkleColor = BrickColor.new("White").Color
  7198. end
  7199. jun.Character.Humanoid.MaxHealth = 350
  7200. wait(0.3)
  7201. jun.Character.Humanoid.Health = 300
  7202. end
  7203. end
  7204. function nossj()
  7205. if Stuff == true then
  7206. Stuff = false
  7207. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  7208. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  7209. end
  7210. if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
  7211. jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
  7212. end
  7213. p = Instance.new("Part")
  7214. p.Parent = jun.Character
  7215. p.Anchored = true
  7216. p.CanCollide = false
  7217. p.Transparency = 0
  7218. p.formFactor = "Symmetric"
  7219. p.Size = Vector3.new(44, 44, 44)
  7220. p.TopSurface = "Smooth"
  7221. p.BottomSurface = "Smooth"
  7222. p.Name = "Sharingan"
  7223. p.Shape = "Ball"
  7224. p.CFrame = jun.Character.Torso.CFrame
  7225. p.BrickColor = BrickColor.new("Really black")
  7226. for i = 1 , 10 do
  7227. wait(0.05)
  7228. p.Size = p.Size + Vector3.new(-3, -3, -3)
  7229. p.Transparency = p.Transparency + 0.01
  7230. p.CFrame = jun.Character.Torso.CFrame
  7231. end
  7232. p:Remove()
  7233. for u, c in pairs (jun.Character:GetChildren()) do
  7234. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  7235. c.Handle.Transparency = 0
  7236. end
  7237. if c.Name == "Hair" then
  7238. c:Remove()
  7239. end
  7240. end
  7241. for u, c in pairs (game.Lighting:GetChildren()) do
  7242. if c.className == "Pants" then
  7243. c.Parent = game.Workspace.satic
  7244. end
  7245. end
  7246. for u, c in pairs (game.Lighting:GetChildren()) do
  7247. if c.className == "Shirt" then
  7248. c.Parent = game.Workspace.satic
  7249. end
  7250. end
  7251. jun.Character.Humanoid.Health = 80
  7252. wait()
  7253. jun.Character.Humanoid.MaxHealth = 100
  7254. wait()
  7255. jun.Character.Torso.fire1:remove()
  7256. wait()
  7257. jun.Character.Torso.fire2:remove()
  7258. wait()
  7259. jun.Character.Torso.fire3:remove()
  7260. wait()
  7261. jun.Character.Torso.fire4:remove()
  7262. wait()
  7263. jun.Character.Torso.fire5:remove()
  7264. end
  7265. end
  7266. jun.Chatted:connect(function(Msg)
  7267. msg = Msg:lower()
  7268. if string.sub(msg, 1, 7) == "!" then
  7269. game.Lighting.FogColor = BrickColor.new("Really black").Color
  7270. wait()
  7271. game.Lighting.TimeOfDay = 16
  7272. wait(0.3)
  7273. game.Lighting.TimeOfDay = 17
  7274. wait(0.3)
  7275. game.Lighting.TimeOfDay = 18
  7276. wait(0.3)
  7277. game.Lighting.TimeOfDay = 19
  7278. wait(0.3)
  7279. game.Lighting.FogEnd = 1000
  7280. wait(0.1)
  7281. game.Lighting.FogEnd = 800
  7282. wait(0.1)
  7283. game.Lighting.FogEnd = 600
  7284. wait(0.1)
  7285. game.Lighting.FogEnd = 500
  7286. wait(0.1)
  7287. game.Lighting.FogEnd = 400
  7288. wait(0.1)
  7289. game.Lighting.FogEnd = 300
  7290. ssj()
  7291. end
  7292. if string.sub(msg, 1, 4) == "5" then
  7293. game.Lighting.FogColor = BrickColor.new("Really black").Color
  7294. wait()
  7295. game.Lighting.TimeOfDay = 16
  7296. wait(0.3)
  7297. game.Lighting.TimeOfDay = 17
  7298. wait(0.3)
  7299. game.Lighting.TimeOfDay = 18
  7300. wait(0.3)
  7301. game.Lighting.TimeOfDay = 19
  7302. wait(0.3)
  7303. game.Lighting.FogEnd = 1000
  7304. wait(0.1)
  7305. game.Lighting.FogEnd = 800
  7306. wait(0.1)
  7307. game.Lighting.FogEnd = 600
  7308. wait(0.1)
  7309. game.Lighting.FogEnd = 500
  7310. wait(0.1)
  7311. game.Lighting.FogEnd = 400
  7312. wait(0.1)
  7313. game.Lighting.FogEnd = 300
  7314. wait(0.1)
  7315. ssj()
  7316. end
  7317. if string.sub(msg, 1, 6) == "Dark" then
  7318. wait(0.1)
  7319. ssj()
  7320. end
  7321. if string.sub(msg, 1, 10) == "off" then
  7322. wait(0.1)
  7323. nossj()
  7324. end
  7325. if string.sub(msg, 1, 3) == "stop" then
  7326. wait(0.1)
  7327. nossj()
  7328. end
  7329. end)
  7330. function OnDeath()
  7331. wait()
  7332. nossj()
  7333. end
  7334. jun.Character.Humanoid.Died:connect(OnDeath)
  7335. jun = game.Players.LocalPlayer
  7336. Stuff = false
  7337. --password
  7338. Instance.new("HopperBin",game.Players.LocalPlayer.Backpack).Name = "Earth-shattering kamehameha"
  7339. script.Parent = game.Players.LocalPlayer.Backpack:findFirstChild"Earth-shattering kamehameha"
  7340. local char = script.Parent.Parent.Parent.Character
  7341. local humanoid = char.Humanoid
  7342. local Head = char.Head
  7343. local Torso = char.Torso
  7344. local LeftArm = char["Left Arm"]
  7345. local RightArm = char["Right Arm"]
  7346. local LeftLeg = char["Left Leg"]
  7347. local RightLeg = char["Right Leg"]
  7348. local RightHip = Torso["Right Hip"]
  7349. local LeftHip = Torso["Left Hip"]
  7350. local Neck = Torso.Neck
  7351. local RightShoulder = Torso["Right Shoulder"]
  7352. local LeftShoulder = Torso["Left Shoulder"]
  7353. local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  7354. local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  7355. local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  7356. local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  7357. local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  7358. local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  7359. local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0)
  7360. local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0)
  7361. local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)
  7362. local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0)
  7363. local taco = false
  7364. local taco2 = true
  7365. local time = game.Lighting.TimeOfDay
  7366. local h = tonumber(string.sub(time,1,2))
  7367. local m = tonumber(string.sub(time,4,5))+1
  7368. local s = tonumber(string.sub(time,7,8))
  7369. local function frame()
  7370. TiltX = 0
  7371. TiltY = 0
  7372. TiltZ = 0
  7373. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  7374. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ)
  7375. TiltX = -1.65
  7376. TiltY = 0
  7377. TiltZ = 0
  7378. MoveX = 0
  7379. MoveY = -0.31
  7380. MoveZ = -0.4
  7381. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ)
  7382. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ)
  7383. TiltX = -0.12
  7384. TiltY = -0.01
  7385. TiltZ = -0.1
  7386. MoveX = 0
  7387. MoveY = 0.2
  7388. MoveZ = 0
  7389. RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ)
  7390. LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ)
  7391. end
  7392. function switch(bool)
  7393. for i,v in pairs(char:GetChildren())do
  7394. if v == Torso or v == Head or v == LeftArm or v == RightArm or v == LeftLeg or v == RightLeg then
  7395. v.Anchored = bool
  7396. end end end
  7397. local function frame2()
  7398. TiltX = 0
  7399. TiltY = 0
  7400. TiltZ = 1.57
  7401. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  7402. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ)
  7403. TiltX = 0.6
  7404. TiltY = 0
  7405. TiltZ = 0
  7406. MoveX = 0
  7407. MoveY = 0
  7408. MoveZ = -0.3
  7409. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7410. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7411. TiltX = -0.05
  7412. TiltY = 0
  7413. TiltZ = 0
  7414. MoveX = 0
  7415. MoveY = 0.1
  7416. MoveZ = 0
  7417. RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7418. LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7419. end
  7420. local function RefreshWelds()
  7421. Neck.C0 = NeckC0
  7422. Neck.C1 = NeckC1
  7423. RightShoulder.C0 = RightShoulderC0
  7424. RightShoulder.C1 = RightShoulderC1
  7425. LeftShoulder.C0 = LeftShoulderC0
  7426. LeftShoulder.C1 = LeftShoulderC1
  7427. RightHip.C0 = RightHipC0
  7428. RightHip.C1 = RightHipC1
  7429. LeftHip.C0 = LeftHipC0
  7430. LeftHip.C1 = LeftHipC1
  7431. end
  7432. local function Button1Down(mouse)
  7433. if taco then return end
  7434. taco = true
  7435. humanoid.PlatformStand = true
  7436. local staystill = Instance.new("BodyPosition",Torso)
  7437. staystill.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  7438. staystill.position = Torso.Position
  7439. frame()
  7440. local energy = Instance.new("Part",char)
  7441. energy.Size = Vector3.new(0.1,0.1,0.1)
  7442. energy.CanCollide = false
  7443. energy.Anchored = true
  7444. energy.Locked = true
  7445. energy.Shape = "Ball"
  7446. energy.TopSurface = "Smooth"
  7447. energy.BottomSurface = "Smooth"
  7448. energy.Color = Color3.new(0/255,50/255,255/255)
  7449. energy.CFrame = RightArm.CFrame * CFrame.new(-0.1,-0.7,-0.6)
  7450. local energy2 = Instance.new("Part",char)
  7451. energy2.Size = Vector3.new(0.1,0.1,0.1)
  7452. energy2.CanCollide = false
  7453. energy2.Anchored = true
  7454. energy2.Locked = true
  7455. energy2.Shape = "Ball"
  7456. energy2.TopSurface = "Smooth"
  7457. energy2.BottomSurface = "Smooth"
  7458. energy2.Color = Color3.new(255/255,0/255,0/255)
  7459. energy2.CFrame = LeftArm.CFrame * CFrame.new(0,-0.7,-0.6)
  7460. local f1 = Instance.new("Fire",energy)
  7461. f1.Color = energy.Color
  7462. f1.SecondaryColor = Color3.new(0,0,0)
  7463. f1.Heat = 0
  7464. local f2 = Instance.new("Fire",energy2)
  7465. f2.Color = energy2.Color
  7466. f2.SecondaryColor = Color3.new(1,1,1)
  7467. f2.Heat = 0
  7468. local f1 = Instance.new("Fire",energy)
  7469. f1.Color = energy.Color
  7470. f1.SecondaryColor = Color3.new(0,0,0)
  7471. f1.Heat = 0
  7472. local f2 = Instance.new("Fire",energy2)
  7473. f2.Color = energy2.Color
  7474. f2.SecondaryColor = Color3.new(1,1,1)
  7475. f2.Heat = 0
  7476. local f1 = Instance.new("Fire",energy)
  7477. f1.Color = energy.Color
  7478. f1.SecondaryColor = Color3.new(0,0,0)
  7479. f1.Heat = 0
  7480. local f2 = Instance.new("Fire",energy2)
  7481. f2.Color = energy2.Color
  7482. f2.SecondaryColor = Color3.new(1,1,1)
  7483. f2.Heat = 0
  7484. switch(true)
  7485. wait(0.5)
  7486. repeat m = m * 2 if m >= 60 then m = 1 h = h + 1 end game.Lighting.TimeOfDay = ""..h..":"..m..":"..s.."" wait(0) until game.Lighting.TimeOfDay >= "18:00:00"
  7487. for i = 1,10 do
  7488. energy.CFrame = RightArm.CFrame * CFrame.new(-0.1,-0.7,-0.6)
  7489. energy2.CFrame = LeftArm.CFrame * CFrame.new(0,-0.7,-0.6)
  7490. energy.Size = energy.Size + Vector3.new(0.5,0.5,0.5)
  7491. energy2.Size = energy2.Size + Vector3.new(0.5,0.5,0.5)
  7492. energy.Reflectance = energy.Reflectance + 0.1
  7493. energy2.Reflectance = energy2.Reflectance + 0.1
  7494. wait()
  7495. energy.CFrame = RightArm.CFrame * CFrame.new(-0.1,-0.7,-0.6)
  7496. energy2.CFrame = LeftArm.CFrame * CFrame.new(0,-0.7,-0.6)
  7497. end
  7498. game:GetService("Chat"):Chat(Head,"EARTH SHATTERING!",0)
  7499. wait(0.6)
  7500. switch(false)
  7501. frame2()
  7502. wait()
  7503. switch(true)
  7504. for i = 1,10 do
  7505. wait()
  7506. energy.CFrame = energy.CFrame * CFrame.new(0,0.25,-0.25)
  7507. energy2.CFrame = energy2.CFrame * CFrame.new(0,0.25,-0.25)
  7508. end
  7509. for i = 1,20 do
  7510. energy.Size = energy.Size * Vector3.new(0.5,0.5,0.5)
  7511. energy2.Size = energy2.Size * Vector3.new(0.5,0.5,0.5)
  7512. energy.Reflectance = energy.Reflectance - 0.1
  7513. energy2.Reflectance = energy2.Reflectance - 0.1
  7514. wait()
  7515. energy.CFrame = Torso.CFrame * CFrame.new(0,0.2,-4.5)
  7516. energy2.CFrame = Torso.CFrame * CFrame.new(0,0.2,-4.5)
  7517. end
  7518. energy:Destroy()
  7519. energy2:Destroy()
  7520. wait(0.6)
  7521. game:GetService("Chat"):Chat(Head,"KAMEEHHHH",0)
  7522. local blast = Instance.new("Part",char)
  7523. blast.Size = Vector3.new(8,8,8)
  7524. blast.Shape = "Ball"
  7525. blast.TopSurface = "Smooth"
  7526. blast.BottomSurface = "Smooth"
  7527. blast.Anchored = true
  7528. blast.Locked = true
  7529. blast.CanCollide = false
  7530. blast.Color = Color3.new(255/255,0/255,125/255)
  7531. blast.Transparency = 0
  7532. blast.CFrame = Torso.CFrame * CFrame.new(0,0.2,-6.5)
  7533. wait(0.6)
  7534. game:GetService("Chat"):Chat(Head,"HAMEEHHHHH",1)
  7535. local xf = Instance.new("Fire",blast)
  7536. xf.Size = 25
  7537. xf.Color = blast.Color
  7538. xf.SecondaryColor = Color3.new(255/255,255/255,255/255)
  7539. xf.Heat = 0
  7540. local xf = Instance.new("Fire",blast)
  7541. xf.Size = 25
  7542. xf.Color = blast.Color
  7543. xf.SecondaryColor = Color3.new(255/255,255/255,255/255)
  7544. xf.Heat = 0
  7545. for i = 1,20 do
  7546. blast.Transparency = blast.Transparency + 0.05
  7547. blast.Reflectance = blast.Reflectance + 0.01
  7548. wait(0.1)
  7549. if blast.Transparency >= 1 then
  7550. blast.Transparency = blast.Transparency - 0.1
  7551. end end
  7552. blast.Transparency = 0.1
  7553. wait(0.5)
  7554. game:GetService("Chat"):Chat(Head,"HAAAAAAHHHHHHHHH!",2)
  7555. coroutine.resume(coroutine.create(function()
  7556. for i = 1,5 do wait(0)
  7557. local p = Instance.new("Part",blast)
  7558. p.Size = Vector3.new(0,0,0)
  7559. p.Anchored = true
  7560. p.CanCollide = false
  7561. p.Locked = true
  7562. p.BrickColor = BrickColor.new("Really black")
  7563. p.TopSurface = "Smooth"
  7564. p.Reflectance = 0.3
  7565. p.Transparency = 0.4
  7566. p.BottomSurface = "Smooth"
  7567. p.CFrame = blast.CFrame * CFrame.new(0,0,0)
  7568. local m1 = Instance.new("SpecialMesh",p)
  7569. m1.Scale = p.Size
  7570. m1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  7571. local p2 = Instance.new("Part",blast)
  7572. p2.CFrame = blast.CFrame * CFrame.new(0,0,0)
  7573. p2.Size = Vector3.new(0,0,0)
  7574. p2.Anchored = true
  7575. p2.CanCollide = false
  7576. p2.Locked = true
  7577. p2.BrickColor = BrickColor.new("Deep blue")
  7578. p2.TopSurface = "Smooth"
  7579. p2.Reflectance = 0.3
  7580. p2.Transparency = 0.4
  7581. p2.BottomSurface = "Smooth"
  7582. local m2 = Instance.new("SpecialMesh",p2)
  7583. m2.Scale = p2.Size
  7584. m2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  7585. local p3 = Instance.new("Part",blast)
  7586. p3.Size = Vector3.new(0,0,0)
  7587. p3.Anchored = true
  7588. p3.CanCollide = false
  7589. p3.Locked = true
  7590. p3.Color = blast.Color
  7591. p3.TopSurface = "Smooth"
  7592. p3.Reflectance = 0.3
  7593. p3.Transparency = 0.4
  7594. p3.BottomSurface = "Smooth"
  7595. p3.CFrame = blast.CFrame * CFrame.new(0,0,0)
  7596. local m3 = Instance.new("SpecialMesh",p3)
  7597. m3.Scale = p.Size
  7598. m3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  7599. coroutine.resume(coroutine.create(function()
  7600. for i = 1,20 do wait(0)
  7601. m1.Scale = m1.Scale + Vector3.new(5,5,5)
  7602. p.CFrame = p.CFrame * CFrame.new(0,0,-5)
  7603. end
  7604. p:Destroy()
  7605. end))
  7606. coroutine.resume(coroutine.create(function()
  7607. for i = 1,20 do wait(0)
  7608. m2.Scale = m2.Scale + Vector3.new(5,5,5)
  7609. p2.CFrame = p2.CFrame * CFrame.new(0,0,-5)
  7610. end
  7611. p2:Destroy()
  7612. end))
  7613. coroutine.resume(coroutine.create(function()
  7614. for i = 1,20 do wait(0)
  7615. m3.Scale = m3.Scale + Vector3.new(5,5,5)
  7616. p3.CFrame = p3.CFrame * CFrame.new(0,0,-5)
  7617. end
  7618. p3:Destroy()
  7619. end))end end))
  7620. local p = Instance.new("Part",blast)
  7621. p.Size = blast.Size
  7622. p.CanCollide = true
  7623. p.Anchored = true
  7624. p.Locked = true
  7625. p.Color = blast.Color
  7626. p.Reflectance = blast.Reflectance
  7627. p.Transparency = blast.Transparency
  7628. p.TopSurface = "Smooth"
  7629. p.BottomSurface = "Smooth"
  7630. p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  7631. p.Touched:connect(function(hit)
  7632. if not taco2 then return end
  7633. taco2 = false
  7634. if hit.Parent:findFirstChild("Humanoid")then
  7635. for i,v in pairs(hit.Parent:GetChildren())do
  7636. if v:IsA"Hat" then
  7637. v:Destroy()
  7638. elseif v:IsA"Part" then
  7639. v.Velocity = v.Position * Vector3.new(50,3,0)
  7640. v.RotVelocity = v.Position - v.Velocity
  7641. v.Parent:BreakJoints()
  7642. end end end
  7643. wait(8)
  7644. taco2 = true
  7645. end)
  7646. local mesh = Instance.new("CylinderMesh",p)
  7647. mesh.Scale = Vector3.new(1,0,1)
  7648. for i = 1,150 do
  7649. mesh.Scale = mesh.Scale + Vector3.new(-0.16,1.19,-0.16)
  7650. p.CFrame = p.CFrame * CFrame.new(0,-5,0)
  7651. wait(0)
  7652. mesh.Scale = mesh.Scale + Vector3.new(0.1599,0,0.1599)
  7653. end
  7654. blast:Destroy()
  7655. game.Lighting.TimeOfDay = 12
  7656. switch(false)
  7657. RefreshWelds()
  7658. humanoid.PlatformStand = false
  7659. staystill:Destroy()
  7660. wait(8)
  7661. taco = false
  7662. end
  7663. script.Parent.Selected:connect(function(mouse)mouse.Button1Down:connect(function(mouse)Button1Down(mouse)end)end)
  7664. math.randomseed(tick())
  7665. local pwn = game:service('Players').LocalPlayer
  7666. local char = pwn.Character
  7667. local pk = pwn.Backpack
  7668. local Human = char.Humanoid
  7669. local Torso = char.Torso
  7670. local Head = char.Head
  7671. local LeftArm = char["Left Arm"]
  7672. local RightArm = char["Right Arm"]
  7673. local LeftLeg = char["Left Leg"]
  7674. local RightLeg = char["Right Leg"]
  7675. local Neck = char.Torso["Neck"]
  7676. local RightShoulder = char.Torso["Right Shoulder"]
  7677. local LeftShoulder = char.Torso["Left Shoulder"]
  7678. local RightHip = char.Torso["Right Hip"]
  7679. local LeftHip = char.Torso["Left Hip"]
  7680. local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  7681. local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  7682. local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  7683. local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  7684. local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  7685. local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  7686. local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0)
  7687. local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0)
  7688. local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)
  7689. local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0)
  7690. local Tewl = Instance.new("HopperBin",pk)
  7691. local Nim = "Time Blast"
  7692. local disabled = false
  7693. function ChargeWelds()
  7694. if Torso.Anchored then
  7695. Torso.CFrame = Torso.CFrame * CFrame.new(0,5,0)
  7696. else
  7697. Torso.Anchored = true
  7698. Torso.CFrame = Torso.CFrame * CFrame.new(0,5,0)
  7699. end
  7700. coroutine.resume(meshInsertion)
  7701. TiltX = 2
  7702. TiltY = 0
  7703. TiltZ = 2
  7704. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  7705. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  7706. TiltX = 2
  7707. TiltY = 0
  7708. TiltZ = 2
  7709. MoveX = 0
  7710. MoveY = 0
  7711. MoveZ = 0
  7712. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7713. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ)
  7714. TiltX = 0.3
  7715. TiltY = 0
  7716. TiltZ = 0.3
  7717. MoveX = 0
  7718. MoveY = 0
  7719. MoveZ = 0
  7720. RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7721. LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7722. end
  7723. function RefreshWelds()
  7724. Neck.C0 = NeckC0
  7725. Neck.C1 = NeckC1
  7726. RightShoulder.C0 = RightShoulderC0
  7727. RightShoulder.C1 = RightShoulderC1
  7728. LeftShoulder.C0 = LeftShoulderC0
  7729. LeftShoulder.C1 = LeftShoulderC1
  7730. RightHip.C0 = RightHipC0
  7731. RightHip.C1 = RightHipC1
  7732. LeftHip.C0 = LeftHipC0
  7733. LeftHip.C1 = LeftHipC1
  7734. end
  7735. function Welds1()
  7736. TiltX = 0
  7737. TiltY = 0
  7738. TiltZ = 1.57
  7739. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  7740. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ)
  7741. TiltX = 0.6
  7742. TiltY = 0
  7743. TiltZ = 0
  7744. MoveX = 0
  7745. MoveY = 0
  7746. MoveZ = -0.3
  7747. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7748. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7749. TiltX = -0.05
  7750. TiltY = 0
  7751. TiltZ = 0
  7752. MoveX = 0
  7753. MoveY = 0.1
  7754. MoveZ = 0
  7755. RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7756. LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7757. end
  7758. function Welds2()
  7759. TiltX = 100
  7760. TiltY = 20
  7761. TiltZ = -20
  7762. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  7763. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  7764. TiltX = 0.6
  7765. TiltY = 0
  7766. TiltZ = 0
  7767. MoveX = 0
  7768. MoveY = 0
  7769. MoveZ = -0.3
  7770. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7771. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7772. TiltX = 0
  7773. TiltY = 0
  7774. TiltZ = 0
  7775. MoveX = 0
  7776. MoveY = 0
  7777. MoveZ = 0
  7778. RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7779. LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  7780. end
  7781. function onButton1Down(mouse)
  7782. if disabled == true then
  7783. return
  7784. end
  7785. Torso.Anchored = true
  7786. Human.PlatformStand = true
  7787. Human.WalkSpeed = 0
  7788. disabled = true
  7789. narb = Instance.new("ForceField",char)
  7790. noob = narb:clone()
  7791. noobz = narb:clone()
  7792. nubz = narb:clone()
  7793. coroutine.resume(coroutine.create(function()
  7794. for x = 1,150 do
  7795. Torso.CFrame = Torso.CFrame * CFrame.fromEulerAnglesXYZ(0,math.random(-100,100),0)
  7796. wait()
  7797. end
  7798. end))
  7799. chargeup()
  7800. local wow = Instance.new("Part",workspace)
  7801. wow.Anchored = true
  7802. wow.CanCollide = false
  7803. wow.Reflectance = 0.32
  7804. wow.formFactor = "Custom"
  7805. wow.Size = Vector3.new(0.2,0.2,0.2)
  7806. wow.TopSurface = "Smooth"
  7807. wow.Transparency = 0
  7808. wow.BottomSurface = "Smooth"
  7809. wow.CFrame = Torso.CFrame
  7810. wow.BrickColor = BrickColor.new("Really black")
  7811. local Mesh2 = Instance.new("SpecialMesh",wow)
  7812. Mesh2.MeshType = "FileMesh"
  7813. Mesh2.Scale = Vector3.new(4.5,0.5,4.5)
  7814. Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  7815. Mesh2.TextureId = ""
  7816. for i = 1,30 do
  7817. wow.CFrame = Torso.CFrame * CFrame.new(0,-7.5,0)
  7818. wait()
  7819. wow.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(0,-6,0)
  7820. wow.Transparency = wow.Transparency + 0.1
  7821. end
  7822. local p = Instance.new("Part",char)
  7823. p.Anchored = true
  7824. p.CanCollide = false
  7825. p.Transparency = 0
  7826. p.Reflectance = 0.3
  7827. p.formFactor = "Symmetric"
  7828. p.Size = Vector3.new(12, 12, 12)
  7829. p.TopSurface = "Smooth"
  7830. p.BottomSurface = "Smooth"
  7831. p.Name = "Sharingan"
  7832. p.Shape = "Ball"
  7833. p.CFrame = Torso.CFrame
  7834. p.BrickColor = BrickColor.new("Lime green")
  7835. local lol = Instance.new("Explosion",workspace)
  7836. lol.Position = Torso.Position
  7837. lol.BlastRadius = 450
  7838. lol.BlastPressure = 0
  7839. for i = 1,10 do
  7840. wait()
  7841. p.Size = p.Size + Vector3.new(3,3,3)
  7842. p.CFrame = Torso.CFrame
  7843. p.Transparency = p.Transparency + 0.1
  7844. end
  7845. game.Lighting.TimeOfDay = 6
  7846. p:remove()
  7847. wow:remove()
  7848. Welds2()
  7849. wait(0.5)
  7850. Welds1()
  7851. wait(0.5)
  7852. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0.1, 0, 2)
  7853. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0.1, 0, -2)
  7854. wait(1)
  7855. for i = 1,20 do
  7856. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  7857. wait()
  7858. end
  7859. game.Lighting.Ambient = Color3.new(1,1,1)
  7860. local model = Instance.new("Model",char)
  7861. local fer = Instance.new("Fire",Torso)
  7862. fer.Size = 30
  7863. fer.Heat = 18
  7864. fer.Color = BrickColor.new("Really black").Color
  7865. fer.SecondaryColor = BrickColor.new("Really black").Color
  7866. local smk = Instance.new("Smoke",Torso)
  7867. smk.Opacity = 1
  7868. smk.RiseVelocity = 25
  7869. smk.Size = 12
  7870. smk.Color = BrickColor.new("Really black").Color
  7871. local O = Instance.new("Part",model)
  7872. O.Anchored = true
  7873. O.CanCollide = false
  7874. O.Transparency = 0
  7875. O.Reflectance = 0.3
  7876. O.formFactor = "Symmetric"
  7877. O.Size = Vector3.new(0, 0, 0)
  7878. O.TopSurface = "Smooth"
  7879. O.BottomSurface = "Smooth"
  7880. O.Name = "Sharingan"
  7881. O.Shape = "Ball"
  7882. O.CFrame = Torso.CFrame*CFrame.fromEulerAnglesXYZ(1.5, 0, 0)
  7883. O.BrickColor = BrickColor.new("Really black")
  7884. local Mesh = Instance.new("SpecialMesh")
  7885. Mesh.Parent = O
  7886. Mesh.MeshType = "FileMesh"
  7887. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  7888. Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  7889. Mesh.TextureId = ""
  7890. local O2 = Instance.new("Part",model)
  7891. O2.Anchored = true
  7892. O2.CanCollide = false
  7893. O2.Transparency = 0
  7894. O2.Reflectance = 0.3
  7895. O2.formFactor = "Symmetric"
  7896. O2.Size = Vector3.new(0, 0, 0)
  7897. O2.TopSurface = "Smooth"
  7898. O2.BottomSurface = "Smooth"
  7899. O2.Name = "Sharingan"
  7900. O2.Shape = "Ball"
  7901. O2.CFrame = Torso.CFrame
  7902. O2.BrickColor = BrickColor.new("Really black")
  7903. local Mesh3 = Instance.new("SpecialMesh")
  7904. Mesh3.Parent = O2
  7905. Mesh3.MeshType = "FileMesh"
  7906. Mesh3.Scale = Vector3.new(1, 1, 1)
  7907. Mesh3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  7908. Mesh3.TextureId = ""
  7909. local O3 = Instance.new("Part",model)
  7910. O3.Anchored = true
  7911. O3.CanCollide = false
  7912. O3.Transparency = 0
  7913. O3.Reflectance = 0.3
  7914. O3.formFactor = "Symmetric"
  7915. O3.Size = Vector3.new(0, 0, 0)
  7916. O3.TopSurface = "Smooth"
  7917. O3.BottomSurface = "Smooth"
  7918. O3.Name = "Sharingan"
  7919. O3.Shape = "Ball"
  7920. O3.CFrame = Torso.CFrame*CFrame.fromEulerAnglesXYZ(1.5, 0, 0)
  7921. O3.BrickColor = BrickColor.new("Really black")
  7922. local Mesh4 = Instance.new("SpecialMesh")
  7923. Mesh4.Parent = O3
  7924. Mesh4.MeshType = "FileMesh"
  7925. Mesh4.Scale = Vector3.new(1.3, 1.3, 1.3)
  7926. Mesh4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  7927. Mesh4.TextureId = ""
  7928. local O4 = Instance.new("Part",model)
  7929. O4.Anchored = true
  7930. O4.CanCollide = false
  7931. O4.Transparency = 0
  7932. O4.Reflectance = 0.3
  7933. O4.formFactor = "Symmetric"
  7934. O4.Size = Vector3.new(0, 0, 0)
  7935. O4.TopSurface = "Smooth"
  7936. O4.BottomSurface = "Smooth"
  7937. O4.Name = "Sharingan"
  7938. O4.Shape = "Ball"
  7939. O4.CFrame = Torso.CFrame
  7940. O4.BrickColor = BrickColor.new("Really black")
  7941. local Mesh5 = Instance.new("SpecialMesh")
  7942. Mesh5.Parent = O4
  7943. Mesh5.MeshType = "FileMesh"
  7944. Mesh5.Scale = Vector3.new(1, 1, 1)
  7945. Mesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  7946. Mesh5.TextureId = ""
  7947. local pro = Instance.new("Part",char)
  7948. pro.Anchored = true
  7949. pro.CanCollide = true
  7950. pro.Transparency = 0.2
  7951. pro.Reflectance = 0.3
  7952. pro.formFactor = "Symmetric"
  7953. pro.Size = Vector3.new(1, 1, 1)
  7954. pro.TopSurface = "Smooth"
  7955. pro.BottomSurface = "Smooth"
  7956. pro.Name = "Sharingan"
  7957. pro.Shape = "Ball"
  7958. pro.BrickColor = BrickColor.new("White")
  7959. pro.CFrame = Torso.CFrame
  7960. pro.Touched:connect(onTouched)
  7961. local lol = Instance.new("Explosion",workspace)
  7962. lol.Position = Torso.Position
  7963. lol.BlastRadius = 65
  7964. lol.BlastPressure = 900000
  7965. lol.Hit:connect(explhit)
  7966. local Effect = Instance.new("Part",pro)
  7967. Effect.Anchored = true
  7968. Effect.CanCollide = false
  7969. Effect.Size = Vector3.new(1, 1, 1)
  7970. Effect.formFactor = "Symmetric"
  7971. Effect.Transparency = 0.6
  7972. Effect.BrickColor = BrickColor.new("Toothpaste")
  7973. Effect.CFrame = Torso.CFrame
  7974. Effect.Reflectance = 0.6
  7975. Effect.TopSurface = "Smooth"
  7976. Effect.BottomSurface = "Smooth"
  7977. local EffectMesh = Instance.new("CylinderMesh",Effect)
  7978. EffectMesh.Scale = Vector3.new(3, 90000, 3)
  7979. local effect = Effect:Clone()
  7980. local effectmesh = EffectMesh:Clone()
  7981. effect.Parent = pro
  7982. effectmesh.Parent = effect
  7983. for i = 1,75 do
  7984. effect.Reflectance = math.random()
  7985. Effect.Reflectance = math.random()
  7986. effectmesh.Scale = effectmesh.Scale + Vector3.new(1,0,1)
  7987. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2,0,2)
  7988. Mesh.Scale = Mesh.Scale + Vector3.new(3, 3, 3)
  7989. Mesh3.Scale = Mesh.Scale
  7990. Mesh4.Scale = Mesh.Scale
  7991. Mesh5.Scale = Mesh.Scale
  7992. O.CFrame = O.CFrame * CFrame.fromEulerAnglesXYZ(6,0,0)
  7993. O2.CFrame = O2.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0)
  7994. O3.CFrame = O3.CFrame * CFrame.fromEulerAnglesXYZ(0,6,6)
  7995. O4.CFrame = O4.CFrame * CFrame.fromEulerAnglesXYZ(6,0,6)
  7996. pro.Size = pro.Size + Vector3.new(3,3,3)
  7997. pro.CFrame = Torso.CFrame
  7998. O.BrickColor = BrickColor.new("Lime green")
  7999. O2.BrickColor = BrickColor.new("Lime green")
  8000. O3.BrickColor = BrickColor.new("Lime green")
  8001. O4.BrickColor = BrickColor.new("Lime green")
  8002. pro.BrickColor = BrickColor.new("Really black")
  8003. wait()
  8004. end
  8005. coroutine.resume(core)
  8006. for i = 1,10 do
  8007. Effect.Reflectance = 0 + 0.1
  8008. effect.Reflectance = 0 + 0.1
  8009. EffectMesh.Scale = EffectMesh.Scale - Vector3.new(12,30,12)
  8010. effectmesh.Scale = effectmesh.Scale - Vector3.new(11,29,11)
  8011. O.Transparency = O.Transparency + 0.1
  8012. O2.Transparency = O2.Transparency + 0.1
  8013. O3.Transparency = O3.Transparency + 0.1
  8014. O4.Transparency = O4.Transparency + 0.1
  8015. pro.Transparency = p.Transparency + 0.01
  8016. wait()
  8017. end
  8018. Effect:remove()
  8019. pro:remove()
  8020. fer:remove()
  8021. smk:remove()
  8022. noob:remove()
  8023. noobz:remove()
  8024. nubz:remove()
  8025. narb:remove()
  8026. RefreshWelds()
  8027. game.Lighting.TimeOfDay = 14
  8028. game.Lighting.Brightness = 0
  8029. model:remove()
  8030. Human.PlatformStand = false
  8031. Torso.Anchored = false
  8032. Human.WalkSpeed = 16
  8033. wait(10)
  8034. disabled = false
  8035. end
  8036. function lul(mouse)
  8037. mouse.Icon = "http://www.roblox.com/asset/?id=41672909"
  8038. mouse.Button1Down:connect(onButton1Down)
  8039. end
  8040. function explhit(drumstep)
  8041. for d,s in pairs (drumstep:children()) do
  8042. if s.className == "Humanoid" then
  8043. s:takeDamage(80)
  8044. end
  8045. end
  8046. end
  8047. function chargeup()
  8048. Welds1()
  8049. wait(0.4)
  8050. ChargeWelds()
  8051. wait(0.3)
  8052. StartCharge()
  8053. wait()
  8054. MidCharge()
  8055. wait(0.5)
  8056. EndCharge()
  8057. wait(0.4)
  8058. end
  8059. function EndCharge()
  8060. local p = Instance.new("Part",char)
  8061. p.Anchored = true
  8062. p.CanCollide = false
  8063. p.Transparency = 0
  8064. p.Reflectance = 0.3
  8065. p.formFactor = "Symmetric"
  8066. p.Size = Vector3.new(12, 12, 12)
  8067. p.TopSurface = "Smooth"
  8068. p.BottomSurface = "Smooth"
  8069. p.Name = "Sharingan"
  8070. p.Shape = "Ball"
  8071. p.CFrame = Torso.CFrame
  8072. p.BrickColor = BrickColor.new("Really black")
  8073. for i = 1,10 do
  8074. p.Size = p.Size - Vector3.new(3,3,3)
  8075. p.CFrame = Torso.CFrame
  8076. wait()
  8077. end
  8078. p:remove()
  8079. end
  8080. function MidCharge()
  8081. local wow = Instance.new("Part",workspace)
  8082. wow.Anchored = true
  8083. wow.CanCollide = false
  8084. wow.Reflectance = 0.32
  8085. wow.formFactor = "Custom"
  8086. wow.Size = Vector3.new(12,12,12)
  8087. wow.TopSurface = "Smooth"
  8088. wow.Transparency = 0.5
  8089. wow.BottomSurface = "Smooth"
  8090. wow.CFrame = Torso.CFrame * CFrame.new(0,0,0)
  8091. wow.BrickColor = BrickColor.new("Really black")
  8092. local wow2 = Instance.new("Part",workspace)
  8093. wow2.Anchored = true
  8094. wow2.CanCollide = false
  8095. wow2.Reflectance = 0.32
  8096. wow2.formFactor = "Custom"
  8097. wow2.Size = Vector3.new(12,12,12)
  8098. wow2.TopSurface = "Smooth"
  8099. wow2.Transparency = 0.5
  8100. wow2.BottomSurface = "Smooth"
  8101. wow2.CFrame = Torso.CFrame * CFrame.new(0,0,0)
  8102. wow2.BrickColor = BrickColor.new("Lime green")
  8103. local wow11 = Instance.new("Part",workspace)
  8104. wow11.Anchored = true
  8105. wow11.CanCollide = false
  8106. wow11.Reflectance = 0.32
  8107. wow11.formFactor = "Custom"
  8108. wow11.Size = Vector3.new(12,12,12)
  8109. wow11.TopSurface = "Smooth"
  8110. wow11.Transparency = 0.5
  8111. wow11.BottomSurface = "Smooth"
  8112. wow11.CFrame = Torso.CFrame * CFrame.new(0,0,0)
  8113. wow11.BrickColor = BrickColor.new("Lavender")
  8114. local wow4 = Instance.new("Part",workspace)
  8115. wow4.Anchored = true
  8116. wow4.CanCollide = false
  8117. wow4.Reflectance = 0.32
  8118. wow4.formFactor = "Custom"
  8119. wow4.Size = Vector3.new(12,12,12)
  8120. wow4.TopSurface = "Smooth"
  8121. wow4.Transparency = 0.5
  8122. wow4.BottomSurface = "Smooth"
  8123. wow4.CFrame = Torso.CFrame * CFrame.new(0,0,0)
  8124. wow4.BrickColor = BrickColor.new("Toothpaste")
  8125. local Taco = Instance.new("SelectionBox",wow)
  8126. Taco.Visible = true
  8127. Taco.Color = BrickColor.new("Lime green")
  8128. Taco.Adornee = Taco.Parent
  8129. local Tacoz = Taco:clone()
  8130. Tacoz.Parent = wow2
  8131. Tacoz.Color = BrickColor.new("Really black")
  8132. Tacoz.Adornee = Tacoz.Parent
  8133. local Taco5 = Tacoz:clone()
  8134. Taco5.Parent = wow4
  8135. Taco5.Adornee = Taco5.Parent
  8136. Taco5.Color = BrickColor.new("Lavender")
  8137. local Tacosh = Tacoz:clone()
  8138. Tacosh.Parent = wow11
  8139. Tacosh.Adornee = Tacosh.Parent
  8140. Tacosh.Color = BrickColor.new("Toothpaste")
  8141. for i = 1,20 do
  8142. wait()
  8143. wow11.CFrame = wow11.CFrame * CFrame.fromEulerAnglesXYZ(6,6,6)
  8144. wow4.CFrame = wow4.CFrame * CFrame.fromEulerAnglesXYZ(-6,-6,-6)
  8145. wow2.CFrame = wow2.CFrame * CFrame.fromEulerAnglesXYZ(-3,2,6)
  8146. wow.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(5,1,-6)
  8147. end
  8148. wow:remove()
  8149. wow2:remove()
  8150. wow4:remove()
  8151. wow11:remove()
  8152. end
  8153. function StartCharge()
  8154. local p = Instance.new("Part",char)
  8155. p.Anchored = true
  8156. p.CanCollide = false
  8157. p.Transparency = 0.6
  8158. p.Reflectance = 0.3
  8159. p.formFactor = "Symmetric"
  8160. p.Size = Vector3.new(3,3,3)
  8161. p.TopSurface = "Smooth"
  8162. p.BottomSurface = "Smooth"
  8163. p.Name = "Sharingan"
  8164. p.Shape = "Ball"
  8165. p.CFrame = Torso.CFrame
  8166. p.BrickColor = BrickColor.new("Really black")
  8167. local O = Instance.new("Part",model)
  8168. O.Anchored = true
  8169. O.CanCollide = false
  8170. O.Transparency = 0
  8171. O.Reflectance = 0.3
  8172. O.formFactor = "Symmetric"
  8173. O.Size = Vector3.new(0, 0, 0)
  8174. O.TopSurface = "Smooth"
  8175. O.BottomSurface = "Smooth"
  8176. O.Name = "Sharingan"
  8177. O.Shape = "Ball"
  8178. O.CFrame = Torso.CFrame
  8179. O.BrickColor = BrickColor.new("Lime green")
  8180. local Mesh = Instance.new("SpecialMesh")
  8181. Mesh.Parent = O
  8182. Mesh.MeshType = "FileMesh"
  8183. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  8184. Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  8185. Mesh.TextureId = ""
  8186. for i = 1,10 do
  8187. p.Size = p.Size + Vector3.new(3,3,3)
  8188. p.CFrame = Torso.CFrame
  8189. p.Transparency = p.Transparency + 0.1
  8190. O.Transparency = O.Transparency + 0.1
  8191. Mesh.Scale = Mesh.Scale + Vector3.new(4, 4, 4)
  8192. wait()
  8193. end
  8194. p:remove()
  8195. O:remove()
  8196. end
  8197. function onTouched(Taco)
  8198. if Taco.Parent.Name ~= pwn.Name and Taco.Parent.Parent.Name ~= pwn.Name then
  8199. if Taco.Parent.className == "Model" or Taco.Parent.Parent.className == "Model" then
  8200. for k,f in pairs(Taco.Parent:children()) do
  8201. if f.className == "Part" then
  8202. f.Anchored = false
  8203. coroutine.resume(coroutine.create(function()
  8204. f.Velocity = (Head.Position - f.Position).unit * -150
  8205. wait(0.4)
  8206. f.Veclovity = Vector3.new(0,0,0)
  8207. end))
  8208. elseif f.className == "ForceField" then
  8209. f:remove()
  8210. elseif f.className == "Hat" then
  8211. f:remove()
  8212. end
  8213. end
  8214. end
  8215. end
  8216. end
  8217. function shock()
  8218. local wowz = Instance.new("Part",workspace)
  8219. wowz.Anchored = true
  8220. wowz.CanCollide = false
  8221. wowz.Reflectance = 0.32
  8222. wowz.formFactor = "Custom"
  8223. wowz.Size = Vector3.new(0.2,0.2,0.2)
  8224. wowz.TopSurface = "Smooth"
  8225. wowz.Transparency = 0
  8226. wowz.BottomSurface = "Smooth"
  8227. wowz.CFrame = Torso.CFrame * CFrame.new(0,0,0)
  8228. wowz.BrickColor = BrickColor.new("Really black")
  8229. local Mesh2 = Instance.new("SpecialMesh",wow)
  8230. Mesh2.MeshType = "FileMesh"
  8231. Mesh2.Scale = Vector3.new(6,0.5,6)
  8232. Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  8233. Mesh2.TextureId = ""
  8234. for i = 1,30 do
  8235. wowz.CFrame = Torso.CFrame * CFrame.new(0,-2.5,0)
  8236. wait()
  8237. wowz.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0)
  8238. wowz.BrickColor = BrickColor.Random()
  8239. end
  8240. wowz:remove()
  8241. end
  8242. function spinmesh()
  8243. local wowz = Instance.new("Part",char)
  8244. wowz.Anchored = true
  8245. wowz.CanCollide = false
  8246. wowz.Reflectance = 0.32
  8247. wowz.Shape = "Ball"
  8248. wowz.Transparency = 0
  8249. wowz.formFactor = "Custom"
  8250. wowz.Size = Vector3.new(9,9,9)
  8251. wowz.TopSurface = "Smooth"
  8252. wowz.BottomSurface = "Smooth"
  8253. wowz.CFrame = Torso.CFrame
  8254. wowz.BrickColor = BrickColor.new("Really black")
  8255. wait(3)
  8256. wowz:remove()
  8257. end
  8258. meshInsertion = coroutine.create(spinmesh)
  8259. core = coroutine.create(shock)
  8260. Tewl.Name = Nim
  8261. Tewl.Selected:connect(lul)
  8262. end)
  8263.  
  8264. KillPlayerGui.MouseButton1Down:connect(function(
  8265. loadstring(game:GetObjects("rbxassetid://01387362641")[1].Source)()
  8266. end)
  8267.  
  8268. TwistedMurdererGuiScript.MouseButton1Down:connect(function(
  8269. -- MADE BY SOCK TAN
  8270.  
  8271. -- Objects
  8272.  
  8273. local TwistedMurdererGUI = Instance.new("ScreenGui")
  8274. local Opening = Instance.new("Frame")
  8275. local OpenGui = Instance.new("TextButton")
  8276. local TMGui = Instance.new("Frame")
  8277. local TMGUICRED = Instance.new("TextLabel")
  8278. local CLOSE = Instance.new("TextButton")
  8279. local PlayersTab = Instance.new("Frame")
  8280. local INFO = Instance.new("TextLabel")
  8281. local UnCloak = Instance.new("TextButton")
  8282. local UnCloakAll = Instance.new("TextButton")
  8283. local RRadios = Instance.new("TextButton")
  8284. local CrashS = Instance.new("TextButton")
  8285. local God = Instance.new("TextButton")
  8286. local RemoveAnti = Instance.new("TextButton")
  8287. local STOPALL = Instance.new("TextButton")
  8288. local STOP = Instance.new("TextButton")
  8289. local DetectRoles = Instance.new("TextButton")
  8290. local PlayerName = Instance.new("TextBox")
  8291. local PLAYALL = Instance.new("TextButton")
  8292. local PLAY = Instance.new("TextButton")
  8293. local MUSICid = Instance.new("TextBox")
  8294. local KillOthers = Instance.new("TextButton")
  8295. local KillAll = Instance.new("TextButton")
  8296. local Kill = Instance.new("TextButton")
  8297. local LoopKill = Instance.new("TextButton")
  8298. local ForceKevlar = Instance.new("TextButton")
  8299. local CloakAll = Instance.new("TextButton")
  8300. local Cloak = Instance.new("TextButton")
  8301. local ToolName = Instance.new("TextBox")
  8302. local SaveTool = Instance.new("TextButton")
  8303. local StayL = Instance.new("TextButton")
  8304.  
  8305. -- Properties
  8306.  
  8307. TwistedMurdererGUI.Name = "TwistedMurdererGUI"
  8308. TwistedMurdererGUI.Parent = game.CoreGui
  8309.  
  8310. Opening.Name = "Opening"
  8311. Opening.Parent = TwistedMurdererGUI
  8312. Opening.Active = true
  8313. Opening.BackgroundColor3 = Color3.new(1, 1, 1)
  8314. Opening.Size = UDim2.new(0, 89, 0, 27)
  8315.  
  8316. OpenGui.Name = "OpenGui"
  8317. OpenGui.Parent = Opening
  8318. OpenGui.BackgroundColor3 = Color3.new(0, 0, 0)
  8319. OpenGui.BackgroundTransparency = 1
  8320. OpenGui.BorderColor3 = Color3.new(0, 0, 0)
  8321. OpenGui.Size = UDim2.new(0, 71, 0, 27)
  8322. OpenGui.Font = Enum.Font.SourceSans
  8323. OpenGui.FontSize = Enum.FontSize.Size18
  8324. OpenGui.Text = "Open"
  8325. OpenGui.TextColor3 = Color3.new(0, 0, 0)
  8326. OpenGui.TextSize = 18
  8327.  
  8328. TMGui.Name = "TMGui"
  8329. TMGui.Parent = TwistedMurdererGUI
  8330. TMGui.Active = true
  8331. TMGui.BackgroundColor3 = Color3.new(1, 1, 1)
  8332. TMGui.Draggable = true
  8333. TMGui.Position = UDim2.new(0, 18, 0, 35)
  8334. TMGui.Size = UDim2.new(0, 264, 0, 264)
  8335. TMGui.Visible = false
  8336.  
  8337. TMGUICRED.Name = "TMGUI CRED"
  8338. TMGUICRED.Parent = TMGui
  8339. TMGUICRED.BackgroundColor3 = Color3.new(1, 1, 1)
  8340. TMGUICRED.BackgroundTransparency = 1
  8341. TMGUICRED.BorderColor3 = Color3.new(0, 0, 0)
  8342. TMGUICRED.Size = UDim2.new(0, 240, 0, 18)
  8343. TMGUICRED.Font = Enum.Font.SourceSans
  8344. TMGUICRED.FontSize = Enum.FontSize.Size18
  8345. TMGUICRED.Text = "Twisted Murderer Gui - MADE BY Sock Tan"
  8346. TMGUICRED.TextColor3 = Color3.new(0, 0, 0)
  8347. TMGUICRED.TextSize = 15
  8348.  
  8349. CLOSE.Name = "CLOSE"
  8350. CLOSE.Parent = TMGui
  8351. CLOSE.BackgroundColor3 = Color3.new(0, 0, 0)
  8352. CLOSE.BackgroundTransparency = 0.89999997615814
  8353. CLOSE.Position = UDim2.new(0, 243, 0, 0)
  8354. CLOSE.Size = UDim2.new(0, 21, 0, 17)
  8355. CLOSE.Font = Enum.Font.SourceSans
  8356. CLOSE.FontSize = Enum.FontSize.Size24
  8357. CLOSE.Text = "X"
  8358. CLOSE.TextColor3 = Color3.new(1, 0, 0)
  8359. CLOSE.TextSize = 20
  8360.  
  8361. PlayersTab.Name = "PlayersTab"
  8362. PlayersTab.Parent = TMGui
  8363. PlayersTab.Active = true
  8364. PlayersTab.BackgroundColor3 = Color3.new(1, 1, 1)
  8365. PlayersTab.Position = UDim2.new(0, 0, 0, 22)
  8366. PlayersTab.Size = UDim2.new(0, 264, 0, 242)
  8367.  
  8368. INFO.Name = "INFO"
  8369. INFO.Parent = PlayersTab
  8370. INFO.BackgroundColor3 = Color3.new(1, 1, 1)
  8371. INFO.BorderColor3 = Color3.new(1, 1, 1)
  8372. INFO.Position = UDim2.new(0, 87, 0, 196)
  8373. INFO.Size = UDim2.new(0, 146, 0, 13)
  8374. INFO.Font = Enum.Font.SourceSans
  8375. INFO.FontSize = Enum.FontSize.Size14
  8376. INFO.Text = "<-- Spam this heaps to crash."
  8377. INFO.TextSize = 14
  8378.  
  8379. UnCloak.Name = "UnCloak"
  8380. UnCloak.Parent = PlayersTab
  8381. UnCloak.BackgroundColor3 = Color3.new(1, 1, 1)
  8382. UnCloak.Position = UDim2.new(0, 72, 0, 95)
  8383. UnCloak.Size = UDim2.new(0, 60, 0, 21)
  8384. UnCloak.Font = Enum.Font.SourceSans
  8385. UnCloak.FontSize = Enum.FontSize.Size14
  8386. UnCloak.Text = "UnCloak"
  8387. UnCloak.TextSize = 14
  8388.  
  8389. UnCloakAll.Name = "UnCloakAll"
  8390. UnCloakAll.Parent = PlayersTab
  8391. UnCloakAll.BackgroundColor3 = Color3.new(1, 1, 1)
  8392. UnCloakAll.Position = UDim2.new(0, 202, 0, 95)
  8393. UnCloakAll.Size = UDim2.new(0, 60, 0, 21)
  8394. UnCloakAll.Font = Enum.Font.SourceSans
  8395. UnCloakAll.FontSize = Enum.FontSize.Size14
  8396. UnCloakAll.Text = "UnCloakAll"
  8397. UnCloakAll.TextSize = 14
  8398.  
  8399. RRadios.Name = "RRadios"
  8400. RRadios.Parent = PlayersTab
  8401. RRadios.BackgroundColor3 = Color3.new(1, 1, 1)
  8402. RRadios.Position = UDim2.new(0, 6, 0, 218)
  8403. RRadios.Size = UDim2.new(0, 200, 0, 16)
  8404. RRadios.Font = Enum.Font.SourceSans
  8405. RRadios.FontSize = Enum.FontSize.Size14
  8406. RRadios.Text = "Remove Everyones Radio Permanently"
  8407. RRadios.TextSize = 14
  8408.  
  8409. CrashS.Name = "CrashS"
  8410. CrashS.Parent = PlayersTab
  8411. CrashS.BackgroundColor3 = Color3.new(1, 1, 1)
  8412. CrashS.Position = UDim2.new(0, 6, 0, 193)
  8413. CrashS.Size = UDim2.new(0, 74, 0, 20)
  8414. CrashS.Font = Enum.Font.SourceSans
  8415. CrashS.FontSize = Enum.FontSize.Size14
  8416. CrashS.Text = "Crash Server"
  8417. CrashS.TextSize = 14
  8418.  
  8419. God.Name = "God"
  8420. God.Parent = PlayersTab
  8421. God.BackgroundColor3 = Color3.new(1, 1, 1)
  8422. God.Position = UDim2.new(0, 6, 0, 167)
  8423. God.Size = UDim2.new(0, 45, 0, 21)
  8424. God.Font = Enum.Font.SourceSans
  8425. God.FontSize = Enum.FontSize.Size14
  8426. God.Text = "God"
  8427. God.TextSize = 14
  8428.  
  8429. RemoveAnti.Name = "RemoveAnti"
  8430. RemoveAnti.Parent = PlayersTab
  8431. RemoveAnti.BackgroundColor3 = Color3.new(1, 1, 1)
  8432. RemoveAnti.Position = UDim2.new(0, 154, 0, 6)
  8433. RemoveAnti.Size = UDim2.new(0, 104, 0, 19)
  8434. RemoveAnti.Font = Enum.Font.SourceSans
  8435. RemoveAnti.FontSize = Enum.FontSize.Size14
  8436. RemoveAnti.Text = "Remove Anti-Cheat"
  8437. RemoveAnti.TextSize = 14
  8438.  
  8439. STOPALL.Name = "STOPALL"
  8440. STOPALL.Parent = PlayersTab
  8441. STOPALL.BackgroundColor3 = Color3.new(1, 0, 0)
  8442. STOPALL.Position = UDim2.new(0, 61, 0, 73)
  8443. STOPALL.Size = UDim2.new(0, 46, 0, 17)
  8444. STOPALL.Font = Enum.Font.SourceSans
  8445. STOPALL.FontSize = Enum.FontSize.Size14
  8446. STOPALL.Text = "STOP ALL"
  8447. STOPALL.TextSize = 14
  8448.  
  8449. STOP.Name = "STOP"
  8450. STOP.Parent = PlayersTab
  8451. STOP.BackgroundColor3 = Color3.new(1, 0, 0)
  8452. STOP.Position = UDim2.new(0, 61, 0, 51)
  8453. STOP.Size = UDim2.new(0, 37, 0, 17)
  8454. STOP.Font = Enum.Font.SourceSans
  8455. STOP.FontSize = Enum.FontSize.Size14
  8456. STOP.Text = "STOP"
  8457. STOP.TextSize = 14
  8458.  
  8459. DetectRoles.Name = "DetectRoles"
  8460. DetectRoles.Parent = PlayersTab
  8461. DetectRoles.BackgroundColor3 = Color3.new(1, 1, 1)
  8462. DetectRoles.Position = UDim2.new(0, 154, 0, 30)
  8463. DetectRoles.Size = UDim2.new(0, 104, 0, 19)
  8464. DetectRoles.Font = Enum.Font.SourceSans
  8465. DetectRoles.FontSize = Enum.FontSize.Size14
  8466. DetectRoles.Text = "Detect Roles"
  8467. DetectRoles.TextSize = 14
  8468.  
  8469. PlayerName.Name = "PlayerName"
  8470. PlayerName.Parent = PlayersTab
  8471. PlayerName.BackgroundColor3 = Color3.new(1, 1, 1)
  8472. PlayerName.Position = UDim2.new(0, 6, 0, 28)
  8473. PlayerName.Size = UDim2.new(0, 95, 0, 18)
  8474. PlayerName.Font = Enum.Font.SourceSans
  8475. PlayerName.FontSize = Enum.FontSize.Size14
  8476. PlayerName.Text = "PLAYER NAME"
  8477. PlayerName.TextSize = 14
  8478.  
  8479. PLAYALL.Name = "PLAYALL"
  8480. PLAYALL.Parent = PlayersTab
  8481. PLAYALL.BackgroundColor3 = Color3.new(0, 0.666667, 0)
  8482. PLAYALL.Position = UDim2.new(0, 6, 0, 73)
  8483. PLAYALL.Size = UDim2.new(0, 46, 0, 17)
  8484. PLAYALL.Font = Enum.Font.SourceSans
  8485. PLAYALL.FontSize = Enum.FontSize.Size14
  8486. PLAYALL.Text = "PLAY ALL"
  8487. PLAYALL.TextSize = 14
  8488.  
  8489. PLAY.Name = "PLAY"
  8490. PLAY.Parent = PlayersTab
  8491. PLAY.BackgroundColor3 = Color3.new(0, 0.666667, 0)
  8492. PLAY.Position = UDim2.new(0, 7, 0, 51)
  8493. PLAY.Size = UDim2.new(0, 37, 0, 17)
  8494. PLAY.Font = Enum.Font.SourceSans
  8495. PLAY.FontSize = Enum.FontSize.Size14
  8496. PLAY.Text = "PLAY"
  8497. PLAY.TextSize = 14
  8498.  
  8499. MUSICid.Name = "MUSICid"
  8500. MUSICid.Parent = PlayersTab
  8501. MUSICid.BackgroundColor3 = Color3.new(1, 1, 1)
  8502. MUSICid.Position = UDim2.new(0, 6, 0, 6)
  8503. MUSICid.Size = UDim2.new(0, 95, 0, 18)
  8504. MUSICid.Font = Enum.Font.SourceSans
  8505. MUSICid.FontSize = Enum.FontSize.Size14
  8506. MUSICid.Text = "MUSIC ID"
  8507. MUSICid.TextSize = 14
  8508.  
  8509. KillOthers.Name = "KillOthers"
  8510. KillOthers.Parent = PlayersTab
  8511. KillOthers.BackgroundColor3 = Color3.new(1, 1, 1)
  8512. KillOthers.Position = UDim2.new(0, 125, 0, 142)
  8513. KillOthers.Size = UDim2.new(0, 54, 0, 20)
  8514. KillOthers.Font = Enum.Font.SourceSans
  8515. KillOthers.FontSize = Enum.FontSize.Size14
  8516. KillOthers.Text = "Kill Others"
  8517. KillOthers.TextSize = 14
  8518.  
  8519. KillAll.Name = "KillAll"
  8520. KillAll.Parent = PlayersTab
  8521. KillAll.BackgroundColor3 = Color3.new(1, 1, 1)
  8522. KillAll.Position = UDim2.new(0, 66, 0, 142)
  8523. KillAll.Size = UDim2.new(0, 54, 0, 20)
  8524. KillAll.Font = Enum.Font.SourceSans
  8525. KillAll.FontSize = Enum.FontSize.Size14
  8526. KillAll.Text = "Kill All"
  8527. KillAll.TextSize = 14
  8528.  
  8529. Kill.Name = "Kill"
  8530. Kill.Parent = PlayersTab
  8531. Kill.BackgroundColor3 = Color3.new(1, 1, 1)
  8532. Kill.Position = UDim2.new(0, 6, 0, 142)
  8533. Kill.Size = UDim2.new(0, 54, 0, 20)
  8534. Kill.Font = Enum.Font.SourceSans
  8535. Kill.FontSize = Enum.FontSize.Size14
  8536. Kill.Text = "Kill"
  8537. Kill.TextSize = 14
  8538.  
  8539. LoopKill.Name = "LoopKill"
  8540. LoopKill.Parent = PlayersTab
  8541. LoopKill.BackgroundColor3 = Color3.new(1, 1, 1)
  8542. LoopKill.Position = UDim2.new(0, 184, 0, 142)
  8543. LoopKill.Size = UDim2.new(0, 54, 0, 20)
  8544. LoopKill.Font = Enum.Font.SourceSans
  8545. LoopKill.FontSize = Enum.FontSize.Size14
  8546. LoopKill.Text = "LoopKil"
  8547. LoopKill.TextSize = 14
  8548.  
  8549. ForceKevlar.Name = "ForceKevlar"
  8550. ForceKevlar.Parent = PlayersTab
  8551. ForceKevlar.BackgroundColor3 = Color3.new(1, 1, 1)
  8552. ForceKevlar.Position = UDim2.new(0, 6, 0, 121)
  8553. ForceKevlar.Size = UDim2.new(0, 126, 0, 16)
  8554. ForceKevlar.Font = Enum.Font.SourceSans
  8555. ForceKevlar.FontSize = Enum.FontSize.Size14
  8556. ForceKevlar.Text = "Force Kevlar"
  8557. ForceKevlar.TextSize = 14
  8558.  
  8559. CloakAll.Name = "CloakAll"
  8560. CloakAll.Parent = PlayersTab
  8561. CloakAll.BackgroundColor3 = Color3.new(1, 1, 1)
  8562. CloakAll.Position = UDim2.new(0, 137, 0, 95)
  8563. CloakAll.Size = UDim2.new(0, 60, 0, 21)
  8564. CloakAll.Font = Enum.Font.SourceSans
  8565. CloakAll.FontSize = Enum.FontSize.Size14
  8566. CloakAll.Text = "CloakAll"
  8567. CloakAll.TextSize = 14
  8568.  
  8569. Cloak.Name = "Cloak"
  8570. Cloak.Parent = PlayersTab
  8571. Cloak.BackgroundColor3 = Color3.new(1, 1, 1)
  8572. Cloak.Position = UDim2.new(0, 6, 0, 95)
  8573. Cloak.Size = UDim2.new(0, 60, 0, 21)
  8574. Cloak.Font = Enum.Font.SourceSans
  8575. Cloak.FontSize = Enum.FontSize.Size14
  8576. Cloak.Text = "Cloak"
  8577. Cloak.TextSize = 14
  8578.  
  8579. ToolName.Name = "ToolName"
  8580. ToolName.Parent = PlayersTab
  8581. ToolName.BackgroundColor3 = Color3.new(1, 1, 1)
  8582. ToolName.Position = UDim2.new(0, 132, 0, 54)
  8583. ToolName.Size = UDim2.new(0, 69, 0, 19)
  8584. ToolName.Font = Enum.Font.SourceSans
  8585. ToolName.FontSize = Enum.FontSize.Size14
  8586. ToolName.Text = "Tool Name"
  8587. ToolName.TextSize = 14
  8588.  
  8589. SaveTool.Name = "SaveTool"
  8590. SaveTool.Parent = PlayersTab
  8591. SaveTool.BackgroundColor3 = Color3.new(1, 1, 1)
  8592. SaveTool.Position = UDim2.new(0, 206, 0, 54)
  8593. SaveTool.Size = UDim2.new(0, 54, 0, 19)
  8594. SaveTool.Font = Enum.Font.SourceSans
  8595. SaveTool.FontSize = Enum.FontSize.Size14
  8596. SaveTool.Text = "Save Tool"
  8597. SaveTool.TextSize = 14
  8598.  
  8599. StayL.Name = "StayL"
  8600. StayL.Parent = PlayersTab
  8601. StayL.BackgroundColor3 = Color3.new(1, 1, 1)
  8602. StayL.Position = UDim2.new(0, 97, 0, 169)
  8603. StayL.Size = UDim2.new(0, 139, 0, 20)
  8604. StayL.Font = Enum.Font.SourceSans
  8605. StayL.FontSize = Enum.FontSize.Size14
  8606. StayL.Text = "Stay In Lobby Next Round"
  8607. StayL.TextSize = 14
  8608.  
  8609.  
  8610. OpenGui.MouseButton1Down:connect(function()
  8611. game.CoreGui.TwistedMurdererGUI.Opening.Visible = false
  8612. game.CoreGui.TwistedMurdererGUI.TMGui.Visible = true
  8613. end)
  8614.  
  8615. CLOSE.MouseButton1Down:connect(function()
  8616. game.CoreGui.TwistedMurdererGUI.Opening.Visible = true
  8617. game.CoreGui.TwistedMurdererGUI.TMGui.Visible = false
  8618. end)
  8619.  
  8620. PLAY.MouseButton1Down:connect(function()
  8621. game.ReplicatedStorage.Event:FireServer("PlayRadio", game.Players[PlayerName.Text], MUSICid.Text)
  8622. end)
  8623.  
  8624. STOP.MouseButton1Down:connect(function()
  8625. game.ReplicatedStorage.Event:FireServer("StopRadio", game.Players[PlayerName.Text])
  8626. end)
  8627.  
  8628. Cloak.MouseButton1Down:connect(function()
  8629. game.ReplicatedStorage.Event:FireServer("Cloak", game.Workspace.Ignore.Players[PlayerName.Text])
  8630. end)
  8631.  
  8632. UnCloak.MouseButton1Down:connect(function()
  8633. game.ReplicatedStorage.Event:FireServer("UnCloak", game.Workspace.Ignore.Players[PlayerName.Text])
  8634. end)
  8635.  
  8636. CloakAll.MouseButton1Down:connect(function()
  8637. for i,v in pairs(game.Players:GetChildren()) do
  8638. game.ReplicatedStorage.Event:FireServer("Cloak", game.Workspace.Ignore.Players[v.Name])
  8639. end
  8640. end)
  8641.  
  8642. ForceKevlar.MouseButton1Down:connect(function()
  8643. game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[PlayerName.Text].Humanoid)
  8644. end)
  8645.  
  8646. PLAYALL.MouseButton1Down:connect(function()
  8647. for i,v in pairs(game.Players:GetChildren()) do
  8648. game.ReplicatedStorage.Event:FireServer("PlayRadio", v, MUSICid.Text)
  8649. end
  8650. end)
  8651.  
  8652. STOPALL.MouseButton1Down:connect(function()
  8653. for i,v in pairs(game.Players:GetChildren()) do
  8654. game.ReplicatedStorage.Event:FireServer("StopRadio", v)
  8655. end
  8656. end)
  8657.  
  8658. Kill.MouseButton1Down:connect(function()
  8659. game.ReplicatedStorage.Event:FireServer("TPD", 20000, game.Workspace.Ignore.Players[PlayerName.Text].Humanoid)
  8660. end)
  8661.  
  8662. KillAll.MouseButton1Down:connect(function()
  8663. for i,v in pairs(game.Players:GetChildren()) do
  8664. game.ReplicatedStorage.Event:FireServer("TPD", 20000, game.Workspace.Ignore.Players[v.Name].Humanoid)
  8665. end
  8666. end)
  8667.  
  8668. KillOthers.MouseButton1Down:connect(function()
  8669. for i,v in pairs(game.Players:GetChildren()) do
  8670. game.ReplicatedStorage.Event:FireServer("TPD", -20000, game.Workspace.Ignore.Players[PlayerName.Text].Humanoid)
  8671. game.ReplicatedStorage.Event:FireServer("TPD", 20000, game.Workspace.Ignore.Players[v.Name].Humanoid)
  8672. end
  8673. end)
  8674.  
  8675. SaveTool.MouseButton1Down:connect(function()
  8676. game.Players.LocalPlayer.Backpack[ToolName.Text].Parent = game.Players.LocalPlayer.StarterGear
  8677. end)
  8678.  
  8679. UnCloakAll.MouseButton1Down:connect(function()
  8680. for i,v in pairs(game.Players:GetChildren()) do
  8681. game.ReplicatedStorage.Event:FireServer("UnCloak", game.Workspace.Ignore.Players[v.Name])
  8682. end
  8683. end)
  8684.  
  8685. LoopKill.MouseButton1Down:connect(function()
  8686. while true do
  8687. wait(1.5)
  8688. game.ReplicatedStorage.Event:FireServer("TPD", 20000, game.Workspace.Ignore.Players[PlayerName.Text].Humanoid)
  8689. end
  8690. end)
  8691.  
  8692. DetectRoles.MouseButton1Down:connect(function()
  8693. while wait(1) do
  8694. for i,v in pairs(game.Players:GetChildren()) do
  8695. if game.Players[v.Name].Character:FindFirstChild("Role") then
  8696. local role = game.Players[v.Name].Character:FindFirstChild("Role")
  8697. if role.Value == "Murderer" then
  8698. game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[v.Name].BGFrame.PlayerName.TextColor3 = Color3.new(1, 0, 0)
  8699. elseif role.Value == "Sheriff" then
  8700. game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[v.Name].BGFrame.PlayerName.TextColor3 = Color3.new(1, 170/255, 0)
  8701. elseif role.Value == "Innocent" then
  8702. game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[v.Name].BGFrame.PlayerName.TextColor3 = Color3.new(0, 1, 0)
  8703. else
  8704. game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[v.Name].BGFrame.PlayerName.TextColor3 = Color3.new(1, 1, 1)
  8705. end
  8706. end
  8707. end
  8708. end
  8709. end)
  8710.  
  8711. RemoveAnti.MouseButton1Down:connect(function()
  8712. antiKek={'AntiSpeedHack','AntiDataTheft','UI','NO FF','NO FF'}
  8713.  
  8714. while wait() do
  8715. local Player = game.Players.LocalPlayer
  8716. local Gui = Player.PlayerGui
  8717. for i,v in pairs(antiKek) do
  8718. if Gui:FindFirstChild(v) then
  8719. Gui:FindFirstChild(v):Remove()
  8720. end
  8721. end
  8722. end
  8723. end)
  8724.  
  8725. CrashS.MouseButton1Down:connect(function()
  8726. while true do
  8727. wait()
  8728. for i,v in pairs(game.Players:GetChildren()) do
  8729. game.ReplicatedStorage.Event:FireServer("PlayRadio", v, 491150071)
  8730. end
  8731. end
  8732. end)
  8733.  
  8734. RRadios.MouseButton1Down:connect(function()
  8735. while true do
  8736. wait(1.5)
  8737. for i,v in pairs(game.Players:GetChildren()) do
  8738. game.ReplicatedStorage.Event:FireServer("StopRadio", v)
  8739. end
  8740. end
  8741. end)
  8742.  
  8743. God.MouseButton1Down:connect(function()
  8744. game.ReplicatedStorage.Event:FireServer("TPD", -888888888899999, game.Workspace.Ignore.Players[PlayerName.Text].Humanoid)
  8745. end)
  8746.  
  8747. StayL.MouseButton1Down:connect(function()
  8748. game.ReplicatedStorage.Event:FireServer("Equip", "None", "Perks")
  8749. game.ReplicatedStorage.Event:FireServer("TPD", 99.9, game.Workspace.Ignore.Players[PlayerName.Text].Humanoid)
  8750. end)
  8751. end)
Advertisement
Add Comment
Please, Sign In to add comment