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Oct 2nd, 2026
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  1. SCP:CBM v1.3R Update...
  2. 2 years, 2 years since the development started with a few individuals who became interested in repairing the game from the inside and outside; the current version is buggy, mostly broken but held together with duct tape, and limited by the engine. We had no choice other than rewriting the entire source code of the game, if not most of it. It's been so long, yes, and during that time, the update has been restarted, paused, restarted, reworked, and scrapped more than once because of the visions we had and issues and problems we have been through within the FCS team; it was quite frustrating, not to mention the community, who truly desire to see new content we teased in the past months and years. A lot of things have changed behind the scenes, and we would like to be transparent about where things stand now...
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  4. At first, it was originally planned to be a massive content update, standing between remaking the game and remastering it, but then the FCS team shifted their focus towards rebuilding the foundation of the game and reconstructing it, the necessary pillars that needed to be worked on to ensure that any improvement or feature would be implemented properly without any flaws or negative side effects like performance loss, which is something that is the opposite of what we truly want; we want to make the game run well, faster, and smoother for everybody. You don't need some high-tier GPU to run this game; the engine just didn't use the full power of your device.
  5. Now, what you need to expect in the next update is not a huge content drop but a huge change underneath the system because, otherwise, the game will just suffer so many more technical complications if we just decide to go with massive game changes like new weapons, factions, SCPs, etc. However, after the new update 1.3R drops, we will be able to regularly update like once a month or two, if not less, dropping new content, balance changes, and anything noticeable for our players! That's what we are planning now, and hopefully we will keep it this way, since it's the most optimal choice we got for players, for the game, and for us!
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  7. About the deadline, we cannot promise when exactly the update will drop since we already have a lot of room for improvements to work on. Even though a lot of things have been reworked and offered a significant performance increase, we are seeing a lot of things to work on. But we will show you what we're working on as the development continues; more details, screenshots, and teasers will be shared as we get closer to the update release.
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  9. Once this update drops, a roadmap for the content updates that follow will also be published, giving you an insight into what's going on and what's going to happen after some time, giving everyone a better idea of where CBM is headed next.
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  11. Thank you so much for the wait; it's been an interesting journey, truly, and required a lot of patience from the community and us and our commitment to this game.
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