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- <Carte> Hello everyone!
- <Carte> I'm here, and I'm looking for some answers ;)
- <Carte> ...anyone?
- <ThalAI> What sort of answers do you seek?
- <Carte> Oh, right. Different nickname here...
- <Carte> I'm Coushi on Reddit
- <FossWork> ?
- -*- Nick checks reddit
- <ThalAI> So, what sort of answers?
- <Carte> Basically, I love Pact and think it deserves a great PnP game
- <Carte> So I'm designing one
- <FossWork> PnP?
- <ThalAI> Pen and Paper
- <FossWork> am dumb
- <Carte> You, obviously, love Pact as well)
- <Nick> I checked reddit and still have no idea what answers you want
- <-> tubes is now known as tubes|Slither
- <Carte> I want the game to be good and fullfilling, so I'd like to ask some questions about your experience playing Pactdice so far
- <Carte> And about what you would like to see
- <FossWork> only been one campaign so far
- <Nick> Of the most recent game, there's only been a very small amount of sessions
- <Carte> (yeah, sounds a bit like marketing BS...)
- <Nick> There were other games, but I wasn't here for them and from what I hear basically didn't have rules (which to be fair fits Pact quite well)
- <FossWork> i am about to test the conbat system which s going to be the weaverdice system basically
- <FossWork> well in a week or so
- <Nick> This current one is just using most of the Weaver Dice game system
- <Carte> So... what moments were good so far?
- <FossWork> one moment
- <FossWork> https://docs.google.com/document/d/1eKooMqmJJb8I82t3QiquXJlEtyEnh-EHoPJy_lW6oMc/edithere is the
- <Nick> Logs on this doc: https://docs.google.com/document/d/1xuKDeJxjSPj6HgprVL7-j9kPdy6iXJTOL3aGCrubLS4/edit
- <FossWork> here is the gen
- <ThalAI> My entrance. Fucking glorious.
- <FossWork> meh
- <Nick> And to fix Foss's link: https://docs.google.com/document/d/1eKooMqmJJb8I82t3QiquXJlEtyEnh-EHoPJy_lW6oMc/edit
- <Carte> Full logs? Great!
- <Nick> There's little enough that you could read all of them in a couple hours, probably
- <Nick> If not under an hour
- <Nick> There's also two docs in the topic you might want to check out
- <FossWork> they were edited for celerity and spelling errors but they are complete
- <Carte> I'll be sure to read them all.
- <Nick> They were not edited for celerity
- <FossWork> oh?
- <Nick> ce·ler·i·ty-/səˈlerədē/-nounarchaicliterary-swiftness of movement.
- <Carte> But for now, I'd like to here you impressions as well. What was great in these games? What needs fixing?
- <Carte> *hear
- <Nick> The thing is there hasn't really been enough to say, yet
- <Nick> At least, system-wise
- <Nick> There's been hardly any magic used
- <Carte> In that case, what are you looking for?
- <Nick> There's been no combat
- <FossWork> fixing that
- <Carte> system-wise
- <FossWork> did you read the gen doc?
- <Carte> Yeah?
- <FossWork> this is the result
- <FossWork> https://docs.google.com/document/d/1zDMCRvRQAFfppyLdJoLAxQ-qBEs0zGg_rBhdnDTuqa0/edit
- <FossWork> and you probably know this but we were following these rules:https://docs.google.com/document/d/1jdkBJa3YEJW03X7UPed-vEOczdwQjuuYy7NAjENJiqg/edit
- <Carte> yes
- <FossWork> so that is what we have system wse
- <FossWork> so far i has been a social game
- <FossWork> it has*
- <Carte> Have you heard of Fate system?
- <FossWork> not in depth
- <Nick> I have.
- <Carte> It has Aspects (narrative descriptions) and Fate Points (kind of karma tracker) at its core. I think it sounds very Pact-y
- <Carte> You are looking for a system, right? Fate might be good enough
- --> VereorNox ([email protected]) has joined #Pactdice
- <VereorNox> Foss stop being bad
- <Nick> We really are just using the Weaver Dice system right now
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