Coloursfall

Abiel 2.0

Jun 4th, 2019
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  1. Character Name: Abiel Morningtide
  2. Player Name: Kat
  3. Class/Level: Paladin 3 (Oath of Vengeance)
  4. Race: Tiefling
  5. Age: 30
  6. Height: 6'4"
  7. Weight: 220lbs
  8. Alignment: Chaotic Neutral
  9. Background: Acolyte
  10.  
  11.  
  12. --- Ability Scores ---
  13.  
  14. Scores: Modifier Saving Throws
  15. Strength ........ 16 ... (+3) ........ [ ]
  16. Dexterity ....... 08 ... (-1) ........ [ ]
  17. Constitution .... 14 ... (+2) ........ [ ]
  18. Wisdom .......... 12 ... (+1) ........ [X]
  19. Intelligence .... 11 ... (+0) ........ [ ]
  20. Charisma ........ 17 ... (+3) ........ [X]
  21.  
  22.  
  23. --- Statistics ---
  24.  
  25. Base Speed ...... 30 ft
  26. Armor Class ..... (AC) 21
  27. Initiative ...... +0 (Dex modifier)
  28.  
  29. Hit Points ...... 32/32
  30. Hit Dice ........ 1d6/1d8/1d10
  31. Hit Dice Total .. 3
  32.  
  33. Death saves:
  34. Successes: [ ] [ ] [ ]
  35. Failures: [ ] [ ] [ ]
  36.  
  37. Passive Wisdom (Perception) 11
  38.  
  39. Lay on Hands: 15/15
  40.  
  41. --- Skills ---
  42.  
  43. Modifier Skill (Ability Mod) Proficiency?
  44. [+0] ... Acrobatics (Dex) ........... [ ]
  45. [+0] ... Animal Handling (Cha) ...... [ ]
  46. [+0] ... Arcana (Int) ............... [ ]
  47. [+0] ... Athletics (Str) ............ [ ]
  48. [+0] ... Deception (Cha) ............ [ ]
  49. [+0] ... History (Int) .............. [ ]
  50. [+0] ... Insight (Wis) .............. [X]
  51. [+0] ... Intimidation (Cha) ......... [X]
  52. [+0] ... Investigation (Int) ........ [ ]
  53. [+0] ... Medicine (Wis) ............. [ ]
  54. [+0] ... Nature (Int) ............... [ ]
  55. [+0] ... Perception (Wis) ........... [ ]
  56. [+0] ... Performance (Cha) .......... [ ]
  57. [+0] ... Persuasion (Cha) ........... [X]
  58. [+0] ... Religion (Int) ............. [X]
  59. [+0] ... Sleight of Hand (Dex) ...... [ ]
  60. [+0] ... Stealth (Dex) .............. [ ]
  61. [+0] ... Survival (Wis) ............. [ ]
  62.  
  63.  
  64. --- Equipment and Attacks ---
  65.  
  66. Weapon name: Atk Bonus: Damage/Type:
  67. [Morningstar] .. [] .......... [1d8 Piercing]
  68. [Javalin] .......[ ] ......... [1d6 Piercing]
  69. [Shield Slam] .. [ ] ......... [1d4 Bludgeoning]
  70. [ ] ............ [ ] ......... [ ]
  71.  
  72. Wealth:
  73. 00cp, 00sp, 00gp, 00ep, 00pp
  74.  
  75. Other Equipment:
  76. holy symbol, javelin x5, belt pouch, prayer book, 5 sticks incense, common clothes, novel, armour care kit
  77. backpack, blanket, candle x10, tinderbox, alms box, block of incense x2, censer, vestments, rations (2 day), waterskin
  78. a diary with seven missing pages
  79. bottle of honey
  80. two toy soldiers, one of which is missing its head
  81.  
  82.  
  83. --- Features and Traits ---
  84.  
  85. Hellish Resistance. You have resistance to fire damage.
  86.  
  87. Infernal Legacy. You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the hellish rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
  88.  
  89. Divine Sense. The presence of strong evil registers on your senses like a noxious odor, and powerful good rings like heavenly music in your ears. As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity. Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell. You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses.
  90.  
  91. Lay on Hands. Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your paladin level × 5. As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool. Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one. This feature has no effect on undead and constructs.
  92.  
  93. Defense Fighting Style.While you are wearing armor, you gain a +1 bonus to AC.
  94.  
  95. Divine Health. Immune to disease.
  96.  
  97. --- Languages and Proficiencies ---
  98.  
  99. Languages: Common, Infernal
  100.  
  101. Weapon Proficiencies: simple, martial
  102. Armor Proficiencies: light, medium, heavy, shields
  103.  
  104. Tools:
  105. Vehicles:
  106.  
  107. --- Background-Related ---
  108.  
  109. Personality Traits:
  110. -I idolize a particular hero of my faith, and constantly refer to that person's deeds and example.
  111.  
  112. Ideals:
  113. -Aspiration. I seek to prove myself worthy of my god's favor by matching my actions against his or her teachings.
  114.  
  115. Bonds:
  116. -I owe my life to the priest who took me in when my parents died.
  117.  
  118. Flaws:
  119. -I am suspicious of strangers and expect the worst of them.
  120.  
  121.  
  122. --- Spells ---
  123.  
  124. Spellcasting Ability:
  125. Spell save DC:
  126. Spell attack bonus:
  127.  
  128. Cantrips:
  129. -
  130. -
  131. -
  132. -
  133. -
  134. -
  135. -
  136.  
  137. Spell level 1:
  138. -
  139. -
  140. -
  141. -
  142. -
  143. -
  144. -
  145. -
  146.  
  147. Spell level 2:
  148. -
  149. -
  150. -
  151. -
  152. -
  153. -
  154. -
  155. -
  156.  
  157. Spell level 3:
  158. -
  159. -
  160. -
  161. -
  162. -
  163. -
  164. -
  165. -
  166.  
  167. Spell level 4:
  168. -
  169. -
  170. -
  171. -
  172. -
  173. -
  174. -
  175. -
  176.  
  177. Spell level 5:
  178. -
  179. -
  180. -
  181. -
  182. -
  183. -
  184. -
  185. -
  186.  
  187. Spell level 6:
  188. -
  189. -
  190. -
  191. -
  192. -
  193.  
  194. Spell level 7:
  195. -
  196. -
  197. -
  198. -
  199.  
  200. Spell level 8:
  201. -
  202. -
  203. -
  204.  
  205. Spell level 9:
  206. -
  207. -
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