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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7654]
- Renderer: NVIDIA GeForce 920M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\Pathfinding.Remote.System.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\Pathfinding.Remote.System.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\UnityEngine.RPC.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\UnityEngine.RPC.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.570 seconds
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.406984 ms
- 2017-04-25T06:30:40 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2017-04-25T06:30:40 0.038 INF [NET] Disabling protocol: RakNet
- 2017-04-25T06:30:40 0.047 INF [NET] Disabling protocol: SteamNetworking
- 2017-04-25T06:30:40 0.056 INF NET: InitCallbacks
- 2017-04-25T06:30:40 0.070 INF Texture quality is set to 2
- 2017-04-25T06:30:40 0.078 INF Precaching...
- 2017-04-25T06:30:40 0.088 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2017-04-25T06:30:40 0.212 INF [EAC] Not loading, not started from launcher
- 2017-04-25T06:30:58 18.141 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2017-04-25T06:30:58 18.184 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2017-04-25T06:30:58 18.223 INF Precaching file: Data/Bundles/TerrainTextures
- 2017-04-25T06:30:58 18.247 INF Precaching done
- 2017-04-25T06:30:58 18.254 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.633497 ms
- 2017-04-25T06:30:59 19.052 INF Awake
- 2017-04-25T06:30:59 19.103 INF Version: Alpha 15.2 (b6) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
- 2017-04-25T06:30:59 19.116 INF System information:
- 2017-04-25T06:30:59 19.121 INF OS: Windows 10 (10.0.0) 64bit
- 2017-04-25T06:30:59 19.127 INF CPU: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz (cores: 4)
- 2017-04-25T06:30:59 19.136 INF RAM: 8113 MB
- 2017-04-25T06:30:59 19.140 INF GPU: NVIDIA GeForce 920M (2020 MB)
- 2017-04-25T06:30:59 19.146 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7654] (shader level 3.0)
- 2017-04-25T06:30:59 19.156 INF Last played version: Alpha 15.2
- 2017-04-25T06:30:59 19.162 INF Local UTC offset: 2 hours
- 2017-04-25T06:30:59 19.169 INF Command line arguments: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie.exe -nounet -sdxconfig=C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\settings.ini
- 2017-04-25T06:30:59 19.189 INF Starting PlayerInputManager...
- 2017-04-25T06:30:59 19.235 INF InControl (version 1.6.6 build 8695, native module = False, XInput = True)
- Fallback handler could not load library C:/Users/danie/Desktop/7 Days to Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Users/danie/Desktop/7 Days to Die/7DaysToDie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library C:/Users/danie/Desktop/7 Days to Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Users/danie/Desktop/7 Days to Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Users/danie/Desktop/7 Days to Die/7DaysToDie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library C:/Users/danie/Desktop/7 Days to Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2017-04-25T06:31:00 19.702 INF Starting UserProfileManager...
- 2017-04-25T06:31:00 19.718 WRN ApplyAllowControllerOption, sets: 3
- 2017-04-25T06:31:00 19.740 INF Texture quality is set to 2
- 2017-04-25T06:31:00 19.796 INF [MODS] Start loading
- 2017-04-25T06:31:00 19.805 INF [MODS] Trying to load from SDX
- 2017-04-25T06:31:00 19.886 INF [MODS] Loaded Mod: SDX (1)
- 2017-04-25T06:31:00 19.894 INF [MODS] Loading done
- 2017-04-25T06:31:00 19.910 INF Loading permissions file at 'C:\Users\danie\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-04-25T06:31:00 19.995 INF Loading permissions file done.
- 2017-04-25T06:31:00 20.067 INF Awake done
- 2017-04-25T06:31:00 20.334 INF Atlas reset took 171 ms
- 2017-04-25T06:31:00 20.343 INF Atlas load took 269 ms
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Users/danie/Desktop/7 Days to Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Users/danie/Desktop/7 Days to Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library C:/Users/danie/Desktop/7 Days to Die/7DaysToDie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14592.
- Total: 16.411249 ms (FindLiveObjects: 0.808267 ms CreateObjectMapping: 0.455452 ms MarkObjects: 15.103054 ms DeleteObjects: 0.026086 ms)
- 2017-04-25T06:31:01 20.480 INF User joined: Danieel9
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1010 -> priority: 1
- 2017-04-25T06:31:01 20.671 INF Reloading serveradmin.xml
- 2017-04-25T06:31:01 20.932 INF Loading permissions file at 'C:\Users\danie\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-04-25T06:31:02 21.459 INF Loading permissions file done.
- UMA Overlay loading took 4249 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 4 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: C:\Users\danie\Desktop\7 Days to Die\7DaysToDie_Data\Managed\Mods.dll (this message is harmless)
- 2017-04-25T06:31:20 39.910 ERR Loading and parsing 'blocks.xml' (Model '#Meter?MeterPrefab' not found on block with id 17)
- 2017-04-25T06:31:20 39.924 ERR Loading of blocks aborted due to errors!
- 2017-04-25T06:31:20 39.933 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0
- at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0
- 2017-04-25T06:31:20 40.271 ERR Loading and parsing items xml file (Unknown block name 'plantedBamboo1' in use_action!/ at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
- at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )
- 2017-04-25T06:31:20 40.312 ERR Loading of items aborted due to errors!
- 2017-04-25T06:31:20 40.319 ERR at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
- at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2017-04-25T06:31:24 43.554 ERR Could not load file 'Entities/#Animals?Cow'
- 2017-04-25T06:31:24 43.563 ERR Could not load file 'Entities/#Animals?Bull'
- 2017-04-25T06:31:24 43.570 ERR Could not load file 'Entities/#Animals?Cow'
- 2017-04-25T06:31:24 43.577 ERR Could not load file 'Entities/#sheep?SHEEP'
- 2017-04-25T06:31:24 43.584 ERR Could not load file 'Entities/#sheep?SHEEPMale'
- 2017-04-25T06:31:24 43.591 ERR Could not load file 'Entities/#sheep?SHEEP'
- 2017-04-25T06:31:24 43.598 ERR Could not load file 'Entities/#Dog?DogSh'
- 2017-04-25T06:31:24 43.606 ERR Could not load file 'Entities/#Dog?DogFemale'
- 2017-04-25T06:31:24 43.613 ERR Could not load file 'Entities/#Dog?Dog'
- 2017-04-25T06:31:24 43.620 ERR Could not load file 'Entities/#Cougar?Cougar'
- 2017-04-25T06:31:24 43.628 ERR Could not load file 'Entities/#Cougar?CougarAlbino'
- 2017-04-25T06:31:24 43.636 ERR Could not load file 'Entities/#Dog?DogAlbino'
- 2017-04-25T06:31:24 43.643 ERR Could not load file 'Entities/#hyena?Hyena2'
- 2017-04-25T06:31:24 43.651 ERR Could not load file 'Entities/#tiger?TigerBrown'
- 2017-04-25T06:31:24 43.658 ERR Could not load file 'Entities/#tiger?TigerAlbino'
- 2017-04-25T06:31:24 43.666 ERR Could not load file 'Entities/#RadSpider?RadSpider'
- 2017-04-25T06:31:24 43.674 ERR Could not load file 'Entities/#Rhino?RHINO'
- 2017-04-25T06:31:24 43.681 ERR Could not load file 'Entities/#croc?CROCO'
- 2017-04-25T06:31:24 43.688 ERR Could not load file 'Entities/#Spider?spider'
- 2017-04-25T06:31:24 43.696 ERR Could not load file 'Entities/#Spider?spider'
- 2017-04-25T06:31:24 43.703 ERR Could not load file 'Entities/#Cougar?Cougar'
- 2017-04-25T06:31:24 43.710 ERR Could not load file 'Entities/#Cougar?CougarAlbino'
- 2017-04-25T06:31:24 43.718 ERR Could not load file 'Entities/#Dog?DogAlbino'
- 2017-04-25T06:31:24 43.726 ERR Could not load file 'Entities/#hyena?Hyena'
- 2017-04-25T06:31:24 43.733 ERR Could not load file 'Entities/#hyena?Hyena1'
- 2017-04-25T06:31:24 43.740 ERR Could not load file 'Entities/#hyena?Hyena2'
- 2017-04-25T06:31:24 43.747 ERR Could not load file 'Entities/#tiger?Tiger'
- 2017-04-25T06:31:24 43.754 ERR Could not load file 'Entities/#tiger?TigerBrown'
- 2017-04-25T06:31:24 43.762 ERR Could not load file 'Entities/#tiger?TigerAlbino'
- 2017-04-25T06:31:24 43.769 ERR Could not load file 'Entities/#Rat?rat'
- 2017-04-25T06:31:24 43.776 ERR Could not load file 'Entities/#Snake?Snake'
- 2017-04-25T06:31:24 43.784 ERR Could not load file 'Entities/#talkinghead?TalkingHead1'
- 2017-04-25T06:31:24 43.792 ERR Could not load file 'Entities/#zds?FirefighterZd1'
- 2017-04-25T06:31:24 43.799 ERR Could not load file 'Entities/#zds?PoliceZd1'
- 2017-04-25T06:31:24 43.807 ERR Could not load file 'Entities/#zds?MilitaryZd1'
- 2017-04-25T06:31:24 43.814 ERR Could not load file 'Entities/#zds?BikiniZd'
- 2017-04-25T06:31:24 43.822 ERR Could not load file 'Entities/#DoctorZd1?DoctorZd1'
- 2017-04-25T06:31:24 43.831 ERR Could not load file 'Entities/#girlZd1?girlzd1'
- 2017-04-25T06:31:24 43.838 ERR Could not load file 'Entities/#RadSpider?RadSpider'
- 2017-04-25T06:31:24 43.845 ERR Could not load file 'Entities/#RadSpider?RadSpider'
- 2017-04-25T06:31:24 43.853 ERR Could not load file 'Entities/#WallCrusher?WallCrusher'
- 2017-04-25T06:31:24 43.862 ERR Could not load file 'Entities/#ParasiteZd?ParasiteZd'
- 2017-04-25T06:31:24 43.869 ERR Could not load file 'Entities/#ParasiteZd?ParasiteZd'
- 2017-04-25T06:31:24 43.877 ERR Could not load file 'Entities/#Resurector?Resurector'
- 2017-04-25T06:31:24 43.887 ERR Could not load file 'Entities/#Girl1?TeenGirl'
- 2017-04-25T06:31:24 43.895 ERR Could not load file 'Entities/#Girl1?TeenGirl'
- 2017-04-25T06:31:24 43.902 ERR Could not load file 'Entities/#female1?Female1'
- 2017-04-25T06:31:24 43.910 ERR Could not load file 'Entities/#female2?Female2'
- 2017-04-25T06:31:24 43.917 ERR Could not load file 'Entities/#female3?Female3'
- 2017-04-25T06:31:24 43.924 ERR Could not load file 'Entities/#teenboy?TeenBoy'
- 2017-04-25T06:31:24 43.933 ERR Could not load file 'Entities/#malesurvivor?MaleSurvivor'
- 2017-04-25T06:31:24 43.942 ERR Could not load file 'Entities/#malesurvivor1?MaleSurvivor1'
- 2017-04-25T06:31:24 43.950 ERR Could not load file 'Entities/#bobby?Bobby'
- 2017-04-25T06:31:24 43.957 ERR Could not load file 'Entities/#Scientists?Scientist2'
- 2017-04-25T06:31:24 43.965 ERR Could not load file 'Entities/#Scientists?Scientist1'
- 2017-04-25T06:31:24 43.976 ERR Could not load file 'Entities/#bobby?Bobby'
- 2017-04-25T06:31:24 43.985 ERR Could not load file 'Entities/#madmole?Madmole'
- 2017-04-25T06:31:24 43.993 ERR Could not load file 'Entities/#female2?FemaleGuard'
- 2017-04-25T06:31:24 44.000 ERR Could not load file 'Entities/#militaryGuy?GuardNew1'
- 2017-04-25T06:31:24 44.008 ERR Could not load file 'Entities/#fisherman?Fisherman'
- 2017-04-25T06:31:24 44.017 ERR Could not load file 'Entities/#Donkey?Donkey'
- 2017-04-25T06:31:24 44.108 ERR Loading and parsing 'recipes.xml' (No item/block with name 'cntFridgeSecure' existing)
- 2017-04-25T06:31:24 44.121 ERR Loading of recipes aborted due to errors!
- 2017-04-25T06:31:24 44.128 ERR at RecipesFromXml.LoadRecipies (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- 2017-04-25T06:31:24 44.176 ERR Loading and parsing 'loot.xml' (No block with name 'truckMilitary' found)
- 2017-04-25T06:31:24 44.187 ERR Loading of loot aborted due to errors!
- 2017-04-25T06:31:24 44.194 ERR at LootFromXml.LoadLootContainers (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- 2017-04-25T06:31:25 44.529 ERR Loading and parsing 'traders.xml' (Item with name 'hazmatBoots' not found!)
- 2017-04-25T06:31:25 44.553 ERR Loading of quests aborted due to errors!
- 2017-04-25T06:31:25 44.560 ERR at TradersFromXml.QI (System.String , System.Xml.XmlNodeList , System.Collections.Generic.List`1 , Int32 , Int32 ) [0x00000] in <filename unknown>:0
- at TradersFromXml.PI (System.Xml.XmlElement ) [0x00000] in <filename unknown>:0
- at TradersFromXml.SI (System.Xml.XmlElement ) [0x00000] in <filename unknown>:0
- at TradersFromXml.JI (System.Xml.XmlNode ) [0x00000] in <filename unknown>:0
- at TradersFromXml.LoadTraderInfo (.XmlFile xmlFile) [0x00000] in <filename unknown>:0
- 2017-04-25T06:31:31 50.613 INF XUI loading took 5982ms
- 2017-04-25T06:31:31 50.682 INF WorldStaticData.Init() needed 22.142s
- 2017-04-25T06:31:36 55.507 INF [Steamworks.NET] Login ok.
- 2017-04-25T06:31:36 55.727 INF AchievementManager: Received stats and achievements from Steam
- 2017-04-25T06:32:01 81.122 INF NET: Starting server protocols
- 2017-04-25T06:32:01 81.220 INF NET: Unity NW server started
- 2017-04-25T06:32:01 81.229 INF [Steamworks.NET] NET: Server started
- 2017-04-25T06:32:01 81.235 INF StartGame
- 2017-04-25T06:32:02 81.525 INF Atlas reset took 285 ms
- 2017-04-25T06:32:03 82.599 INF Atlas resized to fit more icons. Old 1615 icons, 4096x4096, now 2287 icons, 8192x8192
- 2017-04-25T06:32:04 83.917 INF Adding 673 sprites to atlas took 2676 ms
- 2017-04-25T06:32:06 85.509 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 25.82.66.250
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = sdx11
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 15.2
- GamePref.GameWorld = Navezgane
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 9
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.1525444
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.3467337
- GamePref.OptionsMusicVolumeLevel = 0.04382078
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 0.219973
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197997327489
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Danieel9
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\danie\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-04-25T06:32:06 86.130 INF StartAsServer
- 2017-04-25T06:32:06 86.206 INF createWorld: Navezgane, sdx11, GameModeSurvivalMP
- Exception: Block with name 'iodineOre' not found!
- at WorldBiomes.PI (System.String ) [0x00000] in <filename unknown>:0
- at WorldBiomes.SI (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0
- at WorldBiomes.FI (System.Xml.XmlDocument , Boolean ) [0x00000] in <filename unknown>:0
- at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, Boolean _instantiateReferences) [0x00000] in <filename unknown>:0
- at GameManager.JS (System.String , System.String ) [0x00000] in <filename unknown>:0
- at GameManager.WF () [0x00000] in <filename unknown>:0
- at GameManager.StartGame () [0x00000] in <filename unknown>:0
- at ConnectionManager.Net_ServerInitialized () [0x00000] in <filename unknown>:0
- at NetworkCommon.StartServers (System.String _password) [0x00000] in <filename unknown>:0
- at NGuiWdwNewGame.NGuiButtonOnClick (UnityEngine.Transform _t) [0x00000] in <filename unknown>:0
- at NGuiButtonOnClickHandler.OnClick () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessTouches()
- UICamera:Update()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 213's position in a group with only 213 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 223's position in a group with only 223 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 233's position in a group with only 233 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 243's position in a group with only 243 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 253's position in a group with only 253 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 263's position in a group with only 263 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 273's position in a group with only 273 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 283's position in a group with only 283 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 293's position in a group with only 293 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 303's position in a group with only 303 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 313's position in a group with only 313 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 323's position in a group with only 323 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 333's position in a group with only 333 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 343's position in a group with only 343 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 353's position in a group with only 353 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 363's position in a group with only 363 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 373's position in a group with only 373 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 383's position in a group with only 383 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 393's position in a group with only 393 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 403's position in a group with only 403 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 413's position in a group with only 413 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 423's position in a group with only 423 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 433's position in a group with only 433 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 443's position in a group with only 443 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 453's position in a group with only 453 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 463's position in a group with only 463 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 473's position in a group with only 473 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 483's position in a group with only 483 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 493's position in a group with only 493 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 503's position in a group with only 503 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 513's position in a group with only 513 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 523's position in a group with only 523 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 533's position in a group with only 533 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 543's position in a group with only 543 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 553's position in a group with only 553 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 563's position in a group with only 563 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 573's position in a group with only 573 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 583's position in a group with only 583 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentException: Getting control 593's position in a group with only 593 controls when doing Repaint
- Aborting
- at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.DoGetRect (Single minWidth, Single maxWidth, Single minHeight, Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayoutUtility.GetRect (Single width, Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout.Space (Single pixels) [0x00000] in <filename unknown>:0
- at GUIWindowConsole.OnGUI (Boolean _inputActive) [0x00000] in <filename unknown>:0
- at GUIWindowManager.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2017-04-25T06:32:33 113.135 INF Disconnect
- 2017-04-25T06:32:33 113.142 ERR Disconnecting failed:
- 2017-04-25T06:32:33 113.147 EXC Object reference not set to an instance of an object
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Disconnect () [0x00000] in <filename unknown>:0
- at GameManager+MR.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- MR:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- GameManager:OnApplicationQuit()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2017-04-25T06:32:33 113.391 INF Persistent GamePrefs saved
- 2017-04-25T06:32:33 113.398 INF NET: Stopping server protocols
- 2017-04-25T06:32:33 113.422 INF NET: Untiy NW server stopped
- 2017-04-25T06:32:33 113.430 INF [Steamworks.NET] NET: Server stopped
- 2017-04-25T06:32:33 113.437 INF [NET] ServerShutdown
- 2017-04-25T06:32:34 113.444 INF SaveAndCleanupWorld
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.SaveLocalPlayerData () [0x00000] in <filename unknown>:0
- at GameManager.SaveAndCleanupWorld () [0x00000] in <filename unknown>:0
- at ConnectionManager.Net_ServerShutdown () [0x00000] in <filename unknown>:0
- at NetworkCommon.StopServers () [0x00000] in <filename unknown>:0
- at GameManager+MR.MoveNext () [0x00000] in <filename unknown>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
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