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- getgenv().hearts = true
- while getgenv().hearts == true do
- task.wait()
- for i,v in pairs(game:service"Workspace".LevelSections.Start.Coins:GetDescendants()) do
- if v:IsA("TouchTransmitter") then
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0)
- wait()
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1)
- end
- end
- end
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