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- Language = "English"
- Hideout Name = "Unearthed Hideout"
- Hideout Hash = 45200
- Stash = { Hash=3230065491, X=316, Y=452, Rot=56416, Flip=0, Var=0 }
- Guild Stash = { Hash=139228481, X=321, Y=431, Rot=0, Flip=0, Var=0 }
- Waypoint = { Hash=1224707366, X=528, Y=316, Rot=0, Flip=0, Var=0 }
- Crafting Bench = { Hash=2059629901, X=344, Y=495, Rot=0, Flip=0, Var=1 }
- Map Device = { Hash=2306038834, X=311, Y=456, Rot=57343, Flip=0, Var=0 }
- Sister Cassia = { Hash=10623884, X=281, Y=379, Rot=61450, Flip=0, Var=0 }
- Tane Octavius = { Hash=4285419720, X=334, Y=374, Rot=33336, Flip=0, Var=0 }
- Kirac = { Hash=2913423765, X=329, Y=496, Rot=62294, Flip=0, Var=0 }
- Navali = { Hash=693228958, X=306, Y=461, Rot=32768, Flip=0, Var=0 }
- Einhar = { Hash=2684274993, X=464, Y=333, Rot=54494, Flip=0, Var=0 }
- Alva = { Hash=2115859440, X=361, Y=352, Rot=26391, Flip=0, Var=0 }
- Helena = { Hash=845403974, X=449, Y=339, Rot=53513, Flip=0, Var=0 }
- Niko = { Hash=2906227343, X=310, Y=343, Rot=57077, Flip=0, Var=0 }
- Jun = { Hash=3992724805, X=355, Y=355, Rot=46049, Flip=0, Var=0 }
- Zana = { Hash=3506797600, X=354, Y=493, Rot=59390, Flip=0, Var=0 }
- Prayer Stones = { Hash=1899062208, X=291, Y=301, Rot=38912, Flip=0, Var=1 }
- Overgrown Statue = { Hash=2749093348, X=311, Y=456, Rot=57344, Flip=1, Var=0 }
- Lush Tree = { Hash=2130730425, X=336, Y=426, Rot=55296, Flip=0, Var=1 }
- Lush Tree = { Hash=2130730425, X=352, Y=430, Rot=0, Flip=0, Var=0 }
- Prayer Stones = { Hash=1899062208, X=289, Y=312, Rot=45056, Flip=0, Var=0 }
- Lush Tree = { Hash=2130730425, X=323, Y=416, Rot=61440, Flip=0, Var=1 }
- Lush Tree = { Hash=2130730425, X=304, Y=470, Rot=4095, Flip=0, Var=6 }
- Thicket Tree = { Hash=727709797, X=290, Y=449, Rot=2047, Flip=0, Var=0 }
- Thicket Tree = { Hash=727709797, X=247, Y=522, Rot=10241, Flip=0, Var=0 }
- Thicket Tree = { Hash=727709797, X=375, Y=283, Rot=61440, Flip=0, Var=0 }
- Thicket Tree = { Hash=727709797, X=423, Y=242, Rot=57344, Flip=0, Var=0 }
- Church Pillar = { Hash=250920715, X=255, Y=327, Rot=0, Flip=0, Var=2 }
- Stone Archway = { Hash=3635834173, X=320, Y=297, Rot=49152, Flip=0, Var=0 }
- Thick Trees = { Hash=2603050131, X=530, Y=388, Rot=53248, Flip=0, Var=0 }
- Sky Shrine Door = { Hash=1678164433, X=263, Y=390, Rot=0, Flip=0, Var=2 }
- Sky Shrine Door = { Hash=1678164433, X=254, Y=365, Rot=49154, Flip=0, Var=6 }
- Sky Shrine Door = { Hash=1678164433, X=399, Y=309, Rot=49152, Flip=0, Var=6 }
- Sky Shrine Pillar = { Hash=3580884248, X=443, Y=375, Rot=0, Flip=0, Var=0 }
- Sky Shrine Pillar = { Hash=3580884248, X=408, Y=376, Rot=32768, Flip=0, Var=0 }
- Sky Shrine Pillar = { Hash=3580884248, X=249, Y=514, Rot=0, Flip=0, Var=1 }
- Sky Shrine Pillar = { Hash=3580884248, X=386, Y=463, Rot=4095, Flip=0, Var=1 }
- Oriath Lantern = { Hash=2325221726, X=322, Y=496, Rot=22527, Flip=0, Var=1 }
- Oriath Lantern = { Hash=2325221726, X=360, Y=496, Rot=8191, Flip=0, Var=1 }
- Oriath Lantern = { Hash=2325221726, X=251, Y=411, Rot=38912, Flip=0, Var=4 }
- Dominus Portrait = { Hash=528599513, X=389, Y=357, Rot=49154, Flip=0, Var=0 }
- Thick Trees = { Hash=2603050131, X=544, Y=227, Rot=51199, Flip=0, Var=0 }
- Thick Trees = { Hash=2603050131, X=500, Y=232, Rot=59394, Flip=0, Var=2 }
- Thick Trees = { Hash=2603050131, X=475, Y=235, Rot=20481, Flip=0, Var=1 }
- Thick Trees = { Hash=2603050131, X=480, Y=384, Rot=47106, Flip=0, Var=4 }
- Thick Trees = { Hash=2603050131, X=433, Y=414, Rot=4095, Flip=0, Var=0 }
- Thick Trees = { Hash=2603050131, X=407, Y=436, Rot=0, Flip=0, Var=0 }
- Sky Shrine Wall = { Hash=3137700392, X=254, Y=383, Rot=49154, Flip=0, Var=4 }
- Sky Shrine Wall = { Hash=3137700392, X=424, Y=375, Rot=0, Flip=0, Var=6 }
- Sky Shrine Wall = { Hash=3137700392, X=344, Y=506, Rot=0, Flip=0, Var=2 }
- Sky Shrine Wall = { Hash=3137700392, X=337, Y=506, Rot=0, Flip=0, Var=9 }
- Sky Shrine Wall = { Hash=3137700392, X=268, Y=513, Rot=0, Flip=0, Var=7 }
- Sky Shrine Wall = { Hash=3137700392, X=387, Y=432, Rot=49152, Flip=0, Var=9 }
- Beast Egg = { Hash=2036181208, X=431, Y=339, Rot=0, Flip=0, Var=4 }
- Grass Patch = { Hash=3856837925, X=443, Y=230, Rot=0, Flip=0, Var=3 }
- Grass Patch = { Hash=3856837925, X=415, Y=247, Rot=8191, Flip=0, Var=3 }
- Grass Patch = { Hash=3856837925, X=485, Y=385, Rot=10239, Flip=0, Var=3 }
- Grass Patch = { Hash=3856837925, X=493, Y=363, Rot=49152, Flip=0, Var=1 }
- Grass Patch = { Hash=3856837925, X=475, Y=392, Rot=0, Flip=0, Var=16 }
- Grass Patch = { Hash=3856837925, X=433, Y=399, Rot=0, Flip=0, Var=4 }
- Menagerie Fence = { Hash=3253902086, X=247, Y=412, Rot=63488, Flip=0, Var=3 }
- Menagerie Fence = { Hash=3253902086, X=276, Y=443, Rot=53248, Flip=0, Var=8 }
- Menagerie Fence = { Hash=3253902086, X=263, Y=434, Rot=55296, Flip=0, Var=8 }
- Menagerie Fence = { Hash=3253902086, X=252, Y=427, Rot=55296, Flip=0, Var=8 }
- Menagerie Fence = { Hash=3253902086, X=503, Y=333, Rot=16385, Flip=1, Var=8 }
- Menagerie Fence = { Hash=3253902086, X=503, Y=284, Rot=16385, Flip=0, Var=8 }
- Menagerie Fence = { Hash=3253902086, X=515, Y=339, Rot=16385, Flip=0, Var=3 }
- Menagerie Fence = { Hash=3253902086, X=505, Y=331, Rot=32768, Flip=0, Var=1 }
- Menagerie Fence = { Hash=3253902086, X=515, Y=282, Rot=16383, Flip=1, Var=3 }
- Menagerie Fence = { Hash=3253902086, X=505, Y=292, Rot=1, Flip=1, Var=1 }
- Menagerie Fence = { Hash=3253902086, X=545, Y=339, Rot=49154, Flip=1, Var=0 }
- Menagerie Fence = { Hash=3253902086, X=546, Y=282, Rot=49152, Flip=0, Var=0 }
- Oriath Wall = { Hash=3094971982, X=391, Y=357, Rot=32768, Flip=0, Var=0 }
- Web-Covered Tree = { Hash=4109224598, X=251, Y=423, Rot=4095, Flip=0, Var=2 }
- Web-Covered Tree = { Hash=4109224598, X=273, Y=438, Rot=49152, Flip=0, Var=0 }
- Thick Trees = { Hash=2603050131, X=584, Y=377, Rot=36864, Flip=0, Var=4 }
- Thick Trees = { Hash=2603050131, X=597, Y=329, Rot=63490, Flip=1, Var=0 }
- Thick Trees = { Hash=2603050131, X=597, Y=282, Rot=36864, Flip=0, Var=0 }
- Lush Tree = { Hash=2130730425, X=322, Y=467, Rot=61440, Flip=0, Var=6 }
- Lush Tree = { Hash=2130730425, X=317, Y=435, Rot=61440, Flip=1, Var=6 }
- Lush Tree = { Hash=2130730425, X=326, Y=453, Rot=51199, Flip=0, Var=6 }
- Crypt Rubble = { Hash=1237008312, X=245, Y=344, Rot=0, Flip=0, Var=1 }
- Lush Tree = { Hash=2130730425, X=292, Y=459, Rot=43007, Flip=1, Var=6 }
- Lush Tree = { Hash=2130730425, X=301, Y=445, Rot=32770, Flip=0, Var=6 }
- Sky Shrine Rubble = { Hash=283498947, X=580, Y=257, Rot=30721, Flip=0, Var=0 }
- Sky Shrine Rubble = { Hash=283498947, X=557, Y=247, Rot=49152, Flip=0, Var=2 }
- Sky Shrine Rubble = { Hash=283498947, X=523, Y=247, Rot=53248, Flip=0, Var=1 }
- Sky Shrine Rubble = { Hash=283498947, X=500, Y=259, Rot=4097, Flip=0, Var=0 }
- Sky Shrine Rubble = { Hash=283498947, X=561, Y=373, Rot=49152, Flip=0, Var=0 }
- Sky Shrine Rubble = { Hash=283498947, X=540, Y=373, Rot=55296, Flip=0, Var=2 }
- Sky Shrine Rubble = { Hash=283498947, X=513, Y=373, Rot=49152, Flip=0, Var=0 }
- Sky Shrine Rubble = { Hash=283498947, X=500, Y=354, Rot=0, Flip=0, Var=0 }
- Desert Grass = { Hash=3397567342, X=483, Y=355, Rot=8191, Flip=0, Var=4 }
- Ruined Sofa Bed = { Hash=3571929902, X=378, Y=381, Rot=16385, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=254, Y=499, Rot=59391, Flip=0, Var=0 }
- Ruined Table = { Hash=3673267204, X=354, Y=344, Rot=0, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=352, Y=469, Rot=55296, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=351, Y=453, Rot=57344, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=357, Y=432, Rot=0, Flip=0, Var=1 }
- Tree = { Hash=1654000752, X=373, Y=443, Rot=57344, Flip=0, Var=0 }
- Poppy Plant = { Hash=1851713313, X=483, Y=349, Rot=53248, Flip=0, Var=11 }
- Ruined Sofa = { Hash=2881291056, X=349, Y=381, Rot=16383, Flip=0, Var=0 }
- Ruined Stool = { Hash=2711655830, X=382, Y=331, Rot=49152, Flip=0, Var=0 }
- Sky Shrine Door = { Hash=1678164433, X=325, Y=326, Rot=0, Flip=0, Var=2 }
- Verdant Tree = { Hash=853529689, X=306, Y=426, Rot=32768, Flip=0, Var=0 }
- Low Mossy Wall = { Hash=1476284439, X=286, Y=416, Rot=49152, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=328, Y=538, Rot=49152, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=354, Y=527, Rot=57344, Flip=0, Var=2 }
- Tree = { Hash=1654000752, X=376, Y=519, Rot=61440, Flip=0, Var=1 }
- Tree = { Hash=1654000752, X=301, Y=541, Rot=0, Flip=0, Var=1 }
- Lush Tree = { Hash=2130730425, X=339, Y=548, Rot=0, Flip=0, Var=1 }
- Road Trim = { Hash=3047058999, X=255, Y=411, Rot=14335, Flip=0, Var=0 }
- Lush Tree = { Hash=2130730425, X=262, Y=552, Rot=63488, Flip=0, Var=7 }
- Lush Tree = { Hash=2130730425, X=324, Y=279, Rot=43010, Flip=0, Var=1 }
- Lush Tree = { Hash=2130730425, X=397, Y=284, Rot=49152, Flip=0, Var=0 }
- Dead Oriath Soldier Sitting = { Hash=1132309051, X=459, Y=344, Rot=0, Flip=0, Var=0 }
- Forest Tree = { Hash=2092353811, X=353, Y=482, Rot=0, Flip=0, Var=1 }
- Tree = { Hash=1654000752, X=322, Y=543, Rot=0, Flip=1, Var=0 }
- Tree = { Hash=1654000752, X=301, Y=544, Rot=55296, Flip=0, Var=1 }
- Tree = { Hash=1654000752, X=269, Y=540, Rot=57344, Flip=0, Var=1 }
- Menagerie Rope Fence = { Hash=903326621, X=411, Y=327, Rot=47104, Flip=0, Var=0 }
- Forest Tree = { Hash=2092353811, X=351, Y=415, Rot=0, Flip=0, Var=0 }
- Forest Tree = { Hash=2092353811, X=373, Y=521, Rot=0, Flip=0, Var=1 }
- Forest Tree = { Hash=2092353811, X=406, Y=473, Rot=0, Flip=0, Var=0 }
- Low Mossy Wall = { Hash=1476284439, X=252, Y=325, Rot=63488, Flip=0, Var=1 }
- Low Mossy Wall = { Hash=1476284439, X=261, Y=304, Rot=32768, Flip=0, Var=0 }
- Low Mossy Wall = { Hash=1476284439, X=276, Y=280, Rot=1, Flip=0, Var=0 }
- Low Mossy Wall = { Hash=1476284439, X=375, Y=298, Rot=22529, Flip=0, Var=2 }
- Low Mossy Wall = { Hash=1476284439, X=321, Y=294, Rot=10239, Flip=0, Var=0 }
- Low Fire Pit = { Hash=160984751, X=392, Y=357, Rot=0, Flip=0, Var=0 }
- Low Mossy Wall = { Hash=1476284439, X=309, Y=313, Rot=8191, Flip=0, Var=2 }
- Hitching Post = { Hash=384088753, X=482, Y=332, Rot=0, Flip=0, Var=4 }
- Forest Tree = { Hash=2092353811, X=487, Y=375, Rot=9072, Flip=0, Var=1 }
- Wagon Wheel = { Hash=3236246304, X=430, Y=273, Rot=0, Flip=0, Var=0 }
- Forest Tree = { Hash=2092353811, X=412, Y=282, Rot=0, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=259, Y=529, Rot=14335, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=252, Y=552, Rot=0, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=271, Y=544, Rot=0, Flip=1, Var=0 }
- Tree = { Hash=1654000752, X=285, Y=552, Rot=0, Flip=0, Var=0 }
- Stone Obelisk = { Hash=1672952021, X=259, Y=320, Rot=16385, Flip=0, Var=0 }
- Beast Eye = { Hash=484309971, X=440, Y=332, Rot=53248, Flip=1, Var=0 }
- Lioneye's Watch Ground = { Hash=456645464, X=427, Y=265, Rot=0, Flip=0, Var=5 }
- Lioneye's Watch Ground = { Hash=456645464, X=413, Y=357, Rot=16383, Flip=0, Var=5 }
- Lioneye's Watch Ground = { Hash=456645464, X=428, Y=334, Rot=0, Flip=0, Var=5 }
- Wood Ground = { Hash=2661512021, X=311, Y=383, Rot=49152, Flip=0, Var=5 }
- Wood Ground = { Hash=2661512021, X=334, Y=383, Rot=0, Flip=0, Var=5 }
- Wood Ground = { Hash=2661512021, X=512, Y=321, Rot=0, Flip=0, Var=1 }
- Oriath Doorway = { Hash=4232074822, X=265, Y=401, Rot=0, Flip=0, Var=2 }
- Oriath Doorway = { Hash=4232074822, X=356, Y=266, Rot=0, Flip=0, Var=0 }
- Rubble Strip = { Hash=1448662947, X=496, Y=311, Rot=49152, Flip=1, Var=0 }
- Rubble Strip = { Hash=1448662947, X=499, Y=310, Rot=49152, Flip=0, Var=0 }
- Rubble Strip = { Hash=1448662947, X=503, Y=311, Rot=49152, Flip=0, Var=1 }
- Rubble Strip = { Hash=1448662947, X=490, Y=310, Rot=16385, Flip=0, Var=1 }
- Rubble Strip = { Hash=1448662947, X=487, Y=310, Rot=49152, Flip=1, Var=0 }
- Rubble Strip = { Hash=1448662947, X=485, Y=310, Rot=49152, Flip=0, Var=0 }
- Oriath Armour Crate = { Hash=1891653249, X=264, Y=337, Rot=16383, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=405, Y=480, Rot=59391, Flip=0, Var=8 }
- Oriath Supplies = { Hash=3360433056, X=485, Y=290, Rot=49152, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=388, Y=526, Rot=59391, Flip=0, Var=8 }
- Tree = { Hash=1654000752, X=359, Y=527, Rot=0, Flip=0, Var=8 }
- Tree = { Hash=1654000752, X=330, Y=527, Rot=63488, Flip=0, Var=1 }
- Tree = { Hash=1654000752, X=385, Y=512, Rot=63488, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=298, Y=283, Rot=57344, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=311, Y=273, Rot=55296, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=390, Y=273, Rot=57344, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=435, Y=233, Rot=45056, Flip=0, Var=8 }
- Tree = { Hash=1654000752, X=409, Y=238, Rot=26625, Flip=0, Var=1 }
- Bush = { Hash=645016677, X=257, Y=308, Rot=0, Flip=0, Var=2 }
- Bush = { Hash=645016677, X=274, Y=291, Rot=0, Flip=0, Var=1 }
- Bush = { Hash=645016677, X=298, Y=301, Rot=0, Flip=0, Var=15 }
- Bush = { Hash=645016677, X=290, Y=275, Rot=0, Flip=0, Var=2 }
- Bush = { Hash=645016677, X=269, Y=320, Rot=49152, Flip=0, Var=0 }
- Bush = { Hash=645016677, X=485, Y=371, Rot=0, Flip=0, Var=0 }
- Crypt Fire Pit = { Hash=322083411, X=225, Y=391, Rot=0, Flip=0, Var=0 }
- Winged Statue = { Hash=3013608332, X=238, Y=397, Rot=49152, Flip=0, Var=0 }
- Decorated Tree = { Hash=535646592, X=306, Y=433, Rot=18435, Flip=0, Var=5 }
- Decorated Trees = { Hash=3870093064, X=289, Y=485, Rot=45054, Flip=0, Var=2 }
- Decorated Trees = { Hash=3870093064, X=342, Y=460, Rot=8191, Flip=0, Var=0 }
- Decorated Trees = { Hash=3870093064, X=323, Y=549, Rot=63488, Flip=0, Var=0 }
- Decorated Trees = { Hash=3870093064, X=410, Y=482, Rot=55296, Flip=0, Var=0 }
- Crypt Rubble = { Hash=1237008312, X=233, Y=372, Rot=0, Flip=0, Var=0 }
- Crypt Rubble = { Hash=1237008312, X=238, Y=361, Rot=0, Flip=0, Var=1 }
- Crypt Rubble = { Hash=1237008312, X=246, Y=357, Rot=36864, Flip=0, Var=1 }
- Crypt Rubble = { Hash=1237008312, X=249, Y=364, Rot=47104, Flip=0, Var=6 }
- Crypt Rubble = { Hash=1237008312, X=247, Y=375, Rot=61440, Flip=0, Var=2 }
- Crypt Rubble = { Hash=1237008312, X=250, Y=338, Rot=0, Flip=0, Var=0 }
- Crypt Rubble = { Hash=1237008312, X=229, Y=380, Rot=32768, Flip=0, Var=2 }
- Crypt Rubble = { Hash=1237008312, X=227, Y=394, Rot=1, Flip=0, Var=0 }
- Crypt Rubble = { Hash=1237008312, X=248, Y=387, Rot=0, Flip=0, Var=1 }
- Court Bookcase = { Hash=3736953161, X=334, Y=384, Rot=49152, Flip=0, Var=0 }
- Oriathan Books = { Hash=3651586296, X=474, Y=281, Rot=63488, Flip=0, Var=13 }
- Tree = { Hash=1654000752, X=416, Y=226, Rot=0, Flip=0, Var=2 }
- Tree = { Hash=1654000752, X=413, Y=269, Rot=38912, Flip=0, Var=1 }
- Tree = { Hash=1654000752, X=444, Y=229, Rot=57344, Flip=0, Var=0 }
- Mossy Cairn = { Hash=3499713543, X=276, Y=314, Rot=51199, Flip=0, Var=2 }
- Mossy Cairn = { Hash=3499713543, X=278, Y=288, Rot=0, Flip=0, Var=3 }
- Mossy Cairn = { Hash=3499713543, X=280, Y=300, Rot=53248, Flip=0, Var=1 }
- Forest Rock = { Hash=1282241469, X=275, Y=285, Rot=0, Flip=0, Var=0 }
- Forest Rock = { Hash=1282241469, X=262, Y=305, Rot=51199, Flip=0, Var=0 }
- Fortification Door = { Hash=198423894, X=432, Y=283, Rot=4095, Flip=0, Var=1 }
- Fortification Door = { Hash=198423894, X=443, Y=308, Rot=16385, Flip=0, Var=1 }
- Covered Corpses = { Hash=805796790, X=494, Y=290, Rot=12287, Flip=0, Var=0 }
- Ruined Columns = { Hash=242979378, X=479, Y=364, Rot=16385, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=584, Y=300, Rot=36864, Flip=0, Var=0 }
- Scrap Pile = { Hash=1562087289, X=529, Y=307, Rot=45056, Flip=0, Var=0 }
- Road Trim = { Hash=3047058999, X=265, Y=430, Rot=8191, Flip=0, Var=0 }
- Road Trim = { Hash=3047058999, X=274, Y=440, Rot=2047, Flip=0, Var=5 }
- Road Trim = { Hash=3047058999, X=291, Y=449, Rot=8191, Flip=0, Var=0 }
- Road Trim = { Hash=3047058999, X=320, Y=454, Rot=40960, Flip=0, Var=4 }
- Road Trim = { Hash=3047058999, X=308, Y=466, Rot=57344, Flip=0, Var=4 }
- Road Trim = { Hash=3047058999, X=278, Y=422, Rot=43007, Flip=0, Var=5 }
- Road Trim = { Hash=3047058999, X=274, Y=407, Rot=49152, Flip=0, Var=0 }
- Road Trim = { Hash=3047058999, X=291, Y=430, Rot=36864, Flip=0, Var=1 }
- Road Trim = { Hash=3047058999, X=309, Y=443, Rot=40962, Flip=0, Var=0 }
- Road Trim = { Hash=3047058999, X=451, Y=301, Rot=32768, Flip=0, Var=0 }
- Road Trim = { Hash=3047058999, X=450, Y=319, Rot=0, Flip=0, Var=0 }
- Road Trim = { Hash=3047058999, X=474, Y=301, Rot=32768, Flip=1, Var=0 }
- Road Trim = { Hash=3047058999, X=473, Y=319, Rot=0, Flip=0, Var=0 }
- Garden Path = { Hash=2866336567, X=271, Y=425, Rot=57344, Flip=0, Var=1 }
- Garden Path = { Hash=2866336567, X=288, Y=436, Rot=53248, Flip=0, Var=2 }
- Garden Path = { Hash=2866336567, X=302, Y=447, Rot=57344, Flip=0, Var=0 }
- Garden Path = { Hash=2866336567, X=266, Y=414, Rot=0, Flip=0, Var=2 }
- Garden Path = { Hash=2866336567, X=418, Y=309, Rot=49152, Flip=0, Var=0 }
- Garden Path = { Hash=2866336567, X=451, Y=310, Rot=49152, Flip=1, Var=0 }
- Garden Path = { Hash=2866336567, X=473, Y=310, Rot=49152, Flip=0, Var=0 }
- Moss Monster = { Hash=3349847476, X=381, Y=280, Rot=0, Flip=0, Var=1 }
- Catacomb Pillar = { Hash=115239068, X=394, Y=355, Rot=0, Flip=0, Var=0 }
- Catacomb Pillar = { Hash=115239068, X=394, Y=359, Rot=0, Flip=1, Var=0 }
- Oriath Doorway = { Hash=4232074822, X=265, Y=395, Rot=0, Flip=0, Var=2 }
- Syndicate Statue = { Hash=1544056770, X=281, Y=333, Rot=26623, Flip=0, Var=0 }
- Mossy Wall = { Hash=2903045040, X=304, Y=428, Rot=47104, Flip=0, Var=0 }
- Mossy Wall = { Hash=2903045040, X=369, Y=273, Rot=43007, Flip=0, Var=0 }
- Mossy Wall = { Hash=2903045040, X=337, Y=275, Rot=0, Flip=0, Var=0 }
- Mossy Wall = { Hash=2903045040, X=337, Y=284, Rot=51199, Flip=1, Var=2 }
- Mossy Wall = { Hash=2903045040, X=367, Y=286, Rot=16387, Flip=0, Var=2 }
- Mossy Wall = { Hash=2903045040, X=365, Y=298, Rot=61440, Flip=0, Var=0 }
- Madcap Tree = { Hash=748355309, X=421, Y=347, Rot=49152, Flip=0, Var=1 }
- Book Shelf = { Hash=3693327328, X=315, Y=341, Rot=49152, Flip=0, Var=0 }
- Ruined Book Shelf = { Hash=4121751296, X=390, Y=338, Rot=0, Flip=0, Var=0 }
- Ruined Mat = { Hash=2914073495, X=328, Y=345, Rot=0, Flip=0, Var=0 }
- Ruined Mat = { Hash=2914073495, X=380, Y=357, Rot=32768, Flip=0, Var=0 }
- Ruined Long Table = { Hash=928294567, X=391, Y=358, Rot=0, Flip=0, Var=0 }
- Ruined Divider = { Hash=3486705777, X=362, Y=380, Rot=0, Flip=0, Var=0 }
- Overgrown Wall = { Hash=1081349573, X=459, Y=368, Rot=0, Flip=0, Var=0 }
- Overgrown Wall = { Hash=1081349573, X=461, Y=256, Rot=0, Flip=0, Var=0 }
- Dry Tree = { Hash=1908709992, X=316, Y=478, Rot=57344, Flip=0, Var=0 }
- Dry Tree = { Hash=1908709992, X=401, Y=488, Rot=0, Flip=0, Var=0 }
- Dry Tree = { Hash=1908709992, X=277, Y=281, Rot=0, Flip=0, Var=1 }
- Dry Tree = { Hash=1908709992, X=248, Y=326, Rot=0, Flip=0, Var=0 }
- Lion Statue = { Hash=3302238292, X=292, Y=321, Rot=1, Flip=1, Var=0 }
- Lion Statue = { Hash=3302238292, X=297, Y=294, Rot=36864, Flip=0, Var=0 }
- Library Book Pile = { Hash=3868625855, X=311, Y=380, Rot=0, Flip=0, Var=0 }
- Forest Flowers = { Hash=1741965589, X=284, Y=318, Rot=0, Flip=0, Var=1 }
- Forest Flowers = { Hash=1741965589, X=283, Y=283, Rot=55296, Flip=0, Var=1 }
- Forest Flowers = { Hash=1741965589, X=288, Y=294, Rot=0, Flip=0, Var=1 }
- Forest Flowers = { Hash=1741965589, X=288, Y=303, Rot=63488, Flip=0, Var=1 }
- Forest Flowers = { Hash=1741965589, X=273, Y=315, Rot=63488, Flip=0, Var=1 }
- Forest Flowers = { Hash=1741965589, X=274, Y=303, Rot=53248, Flip=0, Var=1 }
- Forest Flowers = { Hash=1741965589, X=277, Y=296, Rot=63488, Flip=0, Var=1 }
- Forest Flowers = { Hash=1741965589, X=276, Y=313, Rot=55296, Flip=0, Var=0 }
- Ruined Columns = { Hash=242979378, X=481, Y=258, Rot=0, Flip=0, Var=0 }
- Forest Flowers = { Hash=1741965589, X=289, Y=311, Rot=53248, Flip=0, Var=0 }
- Forest Flowers = { Hash=1741965589, X=286, Y=296, Rot=55296, Flip=0, Var=0 }
- Forest Flowers = { Hash=1741965589, X=277, Y=304, Rot=0, Flip=0, Var=0 }
- Ruined Pillar = { Hash=3458229874, X=276, Y=388, Rot=0, Flip=0, Var=1 }
- Weathered Crane = { Hash=3420945514, X=541, Y=334, Rot=0, Flip=0, Var=0 }
- Rusty Crane = { Hash=1954894434, X=546, Y=291, Rot=0, Flip=0, Var=0 }
- Abandoned Crane = { Hash=4162345160, X=512, Y=338, Rot=49152, Flip=0, Var=0 }
- Stone Archway = { Hash=3635834173, X=306, Y=311, Rot=0, Flip=0, Var=0 }
- Crypt Fire Pit = { Hash=322083411, X=248, Y=389, Rot=0, Flip=0, Var=0 }
- Crypt Tomb = { Hash=1934098746, X=237, Y=378, Rot=49154, Flip=0, Var=4 }
- Thick Trees = { Hash=2603050131, X=587, Y=239, Rot=1, Flip=0, Var=3 }
- Thick Trees = { Hash=2603050131, X=496, Y=329, Rot=30721, Flip=0, Var=7 }
- Boat Wreckage = { Hash=653026608, X=420, Y=305, Rot=47104, Flip=1, Var=2 }
- Boat Wreckage = { Hash=653026608, X=422, Y=310, Rot=51198, Flip=0, Var=2 }
- Boat Wreckage = { Hash=653026608, X=440, Y=257, Rot=16385, Flip=0, Var=5 }
- Web-Covered Tree = { Hash=4109224598, X=261, Y=323, Rot=0, Flip=0, Var=0 }
- Beast Eye = { Hash=484309971, X=436, Y=335, Rot=0, Flip=0, Var=0 }
- Manifesto Stand = { Hash=3558902227, X=298, Y=332, Rot=32768, Flip=0, Var=0 }
- Overgrown Offering Statue = { Hash=2099687045, X=459, Y=352, Rot=0, Flip=0, Var=0 }
- Overgrown Offering Statue = { Hash=2099687045, X=461, Y=271, Rot=32768, Flip=0, Var=0 }
- Rising Smoke = { Hash=2163893108, X=395, Y=359, Rot=0, Flip=0, Var=0 }
- Rising Smoke = { Hash=2163893108, X=395, Y=358, Rot=0, Flip=0, Var=0 }
- Tree Roots = { Hash=3790335952, X=378, Y=420, Rot=26343, Flip=0, Var=1 }
- Tree Roots = { Hash=3790335952, X=246, Y=472, Rot=26625, Flip=0, Var=0 }
- Tree Roots = { Hash=3790335952, X=453, Y=381, Rot=51199, Flip=0, Var=0 }
- Fetid Smog = { Hash=1563598902, X=510, Y=311, Rot=0, Flip=0, Var=0 }
- Oriath Lantern = { Hash=2325221726, X=288, Y=445, Rot=16383, Flip=0, Var=4 }
- Oriath Lantern = { Hash=2325221726, X=263, Y=432, Rot=24575, Flip=0, Var=4 }
- Oriath Armour Crate = { Hash=1891653249, X=473, Y=266, Rot=10239, Flip=0, Var=0 }
- Oriath Supplies = { Hash=3360433056, X=482, Y=272, Rot=45056, Flip=0, Var=2 }
- Oriath Armour Crate = { Hash=1891653249, X=518, Y=296, Rot=32768, Flip=0, Var=1 }
- Oriath Weapons Crate = { Hash=4085599461, X=538, Y=324, Rot=0, Flip=0, Var=1 }
- Oriath Armour Crate = { Hash=1891653249, X=523, Y=332, Rot=0, Flip=0, Var=0 }
- Oriath Army Barrel = { Hash=621951002, X=468, Y=254, Rot=0, Flip=0, Var=4 }
- Verdant Tree = { Hash=853529689, X=334, Y=439, Rot=40960, Flip=0, Var=0 }
- Verdant Tree = { Hash=853529689, X=368, Y=453, Rot=0, Flip=0, Var=1 }
- Verdant Tree = { Hash=853529689, X=300, Y=491, Rot=0, Flip=0, Var=1 }
- Verdant Tree = { Hash=853529689, X=262, Y=495, Rot=0, Flip=0, Var=1 }
- Verdant Tree = { Hash=853529689, X=284, Y=471, Rot=59391, Flip=1, Var=0 }
- Verdant Tree = { Hash=853529689, X=280, Y=469, Rot=24577, Flip=0, Var=0 }
- Verdant Tree = { Hash=853529689, X=249, Y=444, Rot=0, Flip=0, Var=1 }
- Verdant Tree = { Hash=853529689, X=263, Y=446, Rot=0, Flip=0, Var=2 }
- Verdant Tree = { Hash=853529689, X=223, Y=439, Rot=55296, Flip=0, Var=1 }
- Verdant Tree = { Hash=853529689, X=238, Y=410, Rot=0, Flip=0, Var=1 }
- Oriath Lantern = { Hash=2325221726, X=417, Y=321, Rot=14335, Flip=0, Var=1 }
- Oriath Lantern = { Hash=2325221726, X=441, Y=316, Rot=16383, Flip=0, Var=1 }
- Oriath Lantern = { Hash=2325221726, X=502, Y=318, Rot=0, Flip=0, Var=1 }
- Oriath Lantern = { Hash=2325221726, X=503, Y=303, Rot=0, Flip=0, Var=1 }
- Oriath Lantern = { Hash=2325221726, X=311, Y=325, Rot=16385, Flip=0, Var=4 }
- Oriath Lantern = { Hash=2325221726, X=335, Y=299, Rot=49152, Flip=0, Var=4 }
- Oriath Lantern = { Hash=2325221726, X=390, Y=299, Rot=47104, Flip=0, Var=4 }
- Oriath Lantern = { Hash=2325221726, X=363, Y=299, Rot=47104, Flip=0, Var=4 }
- Burned Books = { Hash=3000724333, X=330, Y=377, Rot=0, Flip=0, Var=5 }
- Stone Archway = { Hash=3635834173, X=350, Y=296, Rot=49152, Flip=0, Var=0 }
- Stone Archway = { Hash=3635834173, X=378, Y=296, Rot=49152, Flip=0, Var=0 }
- Stone Archway = { Hash=3635834173, X=338, Y=310, Rot=0, Flip=0, Var=0 }
- Stone Archway = { Hash=3635834173, X=364, Y=310, Rot=0, Flip=0, Var=0 }
- Stone Archway = { Hash=3635834173, X=389, Y=310, Rot=0, Flip=0, Var=0 }
- Mosaic Wall = { Hash=2758367692, X=292, Y=386, Rot=32768, Flip=0, Var=0 }
- Mosaic Wall = { Hash=2758367692, X=320, Y=386, Rot=32768, Flip=0, Var=0 }
- Mosaic Wall = { Hash=2758367692, X=348, Y=386, Rot=32768, Flip=0, Var=0 }
- Mosaic Wall = { Hash=2758367692, X=376, Y=386, Rot=32768, Flip=0, Var=0 }
- Mosaic Wall = { Hash=2758367692, X=392, Y=373, Rot=16385, Flip=0, Var=0 }
- Mosaic Wall = { Hash=2758367692, X=378, Y=326, Rot=0, Flip=0, Var=5 }
- Mosaic Wall = { Hash=2758367692, X=349, Y=326, Rot=32772, Flip=0, Var=2 }
- Mosaic Wall = { Hash=2758367692, X=392, Y=340, Rot=16385, Flip=0, Var=0 }
- Mosaic Wall = { Hash=2758367692, X=299, Y=326, Rot=32768, Flip=1, Var=2 }
- Mosaic Wall = { Hash=2758367692, X=270, Y=326, Rot=0, Flip=0, Var=5 }
- Mosaic Wall = { Hash=2758367692, X=254, Y=342, Rot=49152, Flip=0, Var=5 }
- Geomancer's Bench = { Hash=1378667475, X=292, Y=381, Rot=0, Flip=0, Var=0 }
- Tumorous Cluster = { Hash=3171006943, X=437, Y=349, Rot=0, Flip=0, Var=0 }
- Tumorous Cluster = { Hash=3171006943, X=424, Y=356, Rot=0, Flip=0, Var=3 }
- Bulbous Flesh = { Hash=2461939450, X=434, Y=358, Rot=0, Flip=0, Var=0 }
- Bulbous Flesh = { Hash=2461939450, X=410, Y=342, Rot=0, Flip=0, Var=1 }
- Bulbous Flesh = { Hash=2461939450, X=415, Y=352, Rot=0, Flip=0, Var=43 }
- Bulbous Flesh = { Hash=2461939450, X=417, Y=334, Rot=0, Flip=0, Var=43 }
- Cathedral Podium = { Hash=3943514441, X=390, Y=357, Rot=16286, Flip=0, Var=0 }
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