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- Log uploaded on Tuesday, July 25, 2017, 11:41:04 AM
- Loaded mods:
- Core: (no assemblies)
- USCM - Turret: (no assemblies)
- USCM - Colonial Marines Corps Faction: (no assemblies)
- USCM - Core: FlameWeapons(0.6.0.0)
- 资源树: (no assemblies)
- 自动迫击炮: (no assemblies)
- 修理与回收Mending: Mending(1.0.6354.31949)
- 猎户座公司和突击队: (no assemblies)
- 工作解锁 work skills for everybody: (no assemblies)
- 通用石材: (no assemblies)
- Harvest Everything!: (no assemblies)
- Vanya护盾量产与派系增强: Vanya_Test(1.0.0.0)
- SS Lightning Rod: 0Harmony(1.0.9.0), LightningRod(1.1.0.8)
- SS Raiders Can Swim: 0Harmony(1.0.9.0), Assembly(1.0.0.0)
- SS Cultivator Tools: CultivatorTools(1.0.0.0)
- Ninja Package: (no assemblies)
- SS Mass Storage: 0Harmony(1.0.9.0), MassStorage(1.0.0.0)
- Fire Extinguishing Weapons: (no assemblies)
- 近防系统CLWS_武器: (no assemblies)
- 近防系统CLWS_电力: (no assemblies)
- 近防系统CLWS_更多植物: (no assemblies)
- 近防系统CLWS_杂项: (no assemblies)
- 近防系统CLWS_防御: (no assemblies)
- 近防系统CLWS_核心: ItemDispenser(0.15.0.1)
- 近防系统CLWS_仿生部件: (no assemblies)
- 近防系统CLWS_动物: (no assemblies)
- Clutter Furniture Module: ClutterFurniture(1.0.0.0)
- 南特拉森军械库-Nanotrasen's Armory: (no assemblies)
- Basic Bridges: Rainbeau's Basic Bridges(1.0.6335.36508)
- SS Bigger Batteries: 0Harmony(1.0.9.0), ClassLibrary(0.0.0.0)
- [Cab's]Beat The Meat 1.0: (no assemblies)
- XeoNovaDan's Surgery Tweaks v2.0: (no assemblies)
- Visible Pants: (no assemblies)
- Temperature Tolerant: (no assemblies)
- Shooting Skill Rebalanced v2.0: (no assemblies)
- Quality Cooldown: (no assemblies)
- Plant Cutting is for Growers!: (no assemblies)
- Hand 'n' Footwear: (no assemblies)
- Zen Garden: ZenGarden(1.0.0.0)
- Vegetable Garden : VGDrinks(1.0.0.0)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(0.17.0.0)
- Smooth Stone Walls: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6336.15308)
- S.A.L.: Auto-crafters: Overloaded: SourceAssembly(1.0.2.7)
- Rimsenal - Enhanced Vanilla Pack: (no assemblies)
- Rimsenal - Storyteller pack: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- Rimsenal - Feral: (no assemblies)
- Rimsenal - Federation: (no assemblies)
- Rimsenal: (no assemblies)
- Fewer Ruins: 0Harmony(1.0.9.1), Rainbeau's Fewer Ruins(1.0.6332.37051)
- Recycle: (no assemblies)
- QualitySurgeon: QualitySurgeon(0.17.2.0)
- Packed Lunch: (no assemblies)
- LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
- JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.17.0.3), CompActivatableEffect(1.17.0.2), CompDeflector(1.17.0.2), CompExtraSounds(1.17.0.2), CompInstalledPart(1.17.0.0), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompSlotLoadable(1.17.0.3), CompToggleDef(1.17.0.0), CompVehicle(1.17.0.1)
- HugsLib[3.0.1]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
- Follow Me: FollowMe!(0.17.0.0)
- EPOE 2.0 Preview: (no assemblies)
- EdB Prepare Carefully [中文版]: EdBPrepareCarefully(0.17.0.4)
- Dubs Hygiene and Central Heating: BadHygiene(1.0.0.0)
- CleaningArea: 0Harmony(1.0.9.1), CleaningArea(0.17.1.0)
- Bridgello: (no assemblies)
- Blueprints: Blueprints(0.17.0.1)
- The Birds and the Bees: 0Harmony(1.0.9.1), Fluffy_BirdsAndBees(0.17.0.1), _harmonycheck(1.0.0.0)
- Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(0.17.0.0)
- SS Animal Station: AnimalStation(1.0.0.0)
- Wild Cultivation: 0Harmony(1.0.9.1), Rainbeau's Wild Cultivation(1.0.6337.36615)
- Active Harmony patches:
- <MakeNewToils>c__Iterator32.<>m__92: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
- Alert_NeedBatteries.NeedBatteries: post: SSDetours.Patch_NeedBatteries.Postfix
- AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GenLeaving.DoLeavingsFor: PRE: RSSW_Code.RSSW_GenLeaving.DoLeavingsForPrefix
- GenStep_ScatterRuinsSimple.ScatterAt: PRE: RFR_Code.RFR_GenStep_ScatterRuinsSimple.ScatterAtPrefix
- Graphic_Shadow.DrawWorker: TRANS: Swimming.Patch_Shadows.Transpiler
- HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
- IncidentWorker_ShortCircuit.TryExecute: post: [0]SSDetours.IncidentWorker_SSShortCircuit.Postfix
- JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix
- JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- PawnRenderer.RenderPawnInternal: PRE: Swimming.Patch_PawnRenderer.Prefix
- PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
- PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- ShotReport.get_FactorFromPosture: TRANS: Swimming.Patch_ShotReport.Transpiler
- Targeter.ProcessInputEvents: PRE: AbilityUser.HarmonyPatches.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: AbilityUser.HarmonyPatches.TargeterUpdate_PostFix
- ThingWithComps.InitializeComps: post: AbilityUser.HarmonyPatches.InitializeComps_PostFix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- WeatherEvent_LightningStrike.FireEvent: PRE: [0]SSLightningRod.WeatherEvent_LightningRodStrike.Prefix TRANS: SSLightningRod.WeatherEvent_LightningRodStrike.Transpiler
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, Fluffy.BirdsAndBees:1.0.9.1, fluffy.areaunlocker:1.0.9.1, com.spdskatr.swimming.patches:1.0.9.0, rimworld.fluffy.stackmerger:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, net.rainbeau.rimworld.mod.fewerruins:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, com.spdskatr.lightningrod.detours:1.0.9.0, com.spdskatr.biggerbatteries.injector:1.0.9.0
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Mono path[0] = 'D:/BaiduNetdiskDownload/RimWorld.Alpha.17/RimWorldWin_Data/Managed'
- Mono path[1] = 'D:/BaiduNetdiskDownload/RimWorld.Alpha.17/RimWorldWin_Data/Mono'
- Mono config path = 'D:/BaiduNetdiskDownload/RimWorld.Alpha.17/RimWorldWin_Data/Mono/etc'
- PlayerConnection [PlayerConnect information redacted]
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading D:\BaiduNetdiskDownload\RimWorld.Alpha.17\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading D:\BaiduNetdiskDownload\RimWorld.Alpha.17\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading D:\BaiduNetdiskDownload\RimWorld.Alpha.17\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading D:\BaiduNetdiskDownload\RimWorld.Alpha.17\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading D:\BaiduNetdiskDownload\RimWorld.Alpha.17\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading D:\BaiduNetdiskDownload\RimWorld.Alpha.17\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading D:\BaiduNetdiskDownload\RimWorld.Alpha.17\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading D:\BaiduNetdiskDownload\RimWorld.Alpha.17\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.Steam.SteamManager:InitIfNeeded() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Steam\SteamManager.cs:81)
- Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:69)
- Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:31)
- Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- RimWorld 0.17.1526 rev838
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83)
- Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:76)
- Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:31)
- Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Exception loading file at D:\BaiduNetdiskDownload\RimWorld.Alpha.17\Mods\Core\Languages\ChineseSimplified\LanguageInfo.xml. Loading defaults instead. Exception was: System.Xml.XmlException: 'credits' is expected Line 47, position 4.
- at Mono.Xml2.XmlTextReader.Expect (System.String expected) [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.ReadEndTag () [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlLoader.ItemFromXmlFile[LanguageInfo] (System.String filePath, Boolean resolveCrossRefs) [0x00058] in C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:85
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:96)
- Verse.LoadedLanguage:TryLoadMetadataFrom(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:100)
- Verse.LanguageDatabase:LoadLanguageMetadataFrom(DirectoryInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LanguageDatabase.cs:94)
- Verse.LanguageDatabase:LoadAllMetadata() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LanguageDatabase.cs:59)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:99)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__851() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Error loading language from D:\BaiduNetdiskDownload\RimWorld.Alpha.17\Mods\Core\Languages\ChineseSimplified: dir MapConditionDef doesn't correspond to any def type. Skipping...
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:191)
- Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
- Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__851() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
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