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oChampPlays

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Aug 19th, 2017
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  1. command /clearlag:
  2. permission: clearlag.use
  3. trigger:
  4. clear {_count}
  5. loop all arrows:
  6. clear loop-entity
  7. add 1 to {_count}
  8. loop entities:
  9. loop-entity is a dropped item
  10. clear loop-entity
  11. add 1 to {_count}
  12. if {_count} is not set:
  13. set {_count} to 0
  14. broadcast "&c&lCREATIVE &8» &7All dropped items have been cleared! &8«&6&lTOTAL&8»%{_count}%&9 items have been cleared!"
  15.  
  16. every 4 minutes:
  17. broadcast "&c&lCREATIVE &8» &7All items will clear in 60 seconds!"
  18. wait 57 seconds
  19. broadcast "&c&lCREATIVE &8» &7All items will clear in 3 seconds!"
  20. wait 1 seconds
  21. broadcast "&c&lCREATIVE &8» &7All items will clear in 2 second!"
  22. wait 1 seconds
  23. broadcast "&c&lCREATIVE &8» &7All items will clear in 1 second!"
  24. wait 1 seconds
  25. make server execute command "/clearlag"
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