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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.3788]
  5. Renderer: NVIDIA GeForce GTX 650
  6. Vendor: NVIDIA
  7. VRAM: 971 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
  35. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
  36. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
  37. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
  38. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
  39. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
  40. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  41. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  42. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  43. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  44. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  45. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  46. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  47. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  48. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  49. Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  50. - Completed reload, in 0.091 seconds
  51. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  53. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  54. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  55. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  56. <RI> Initializing input.
  57.  
  58. <RI> Input initialized.
  59.  
  60. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  61. <RI> Initialized touch support.
  62.  
  63. UnloadTime: 0.813895 ms
  64. 2018-07-28T10:59:55 0.009 INF [Steamworks.NET] SteamAPI_Init() ok
  65. 2018-07-28T10:59:55 0.063 INF NET: InitCallbacks
  66. 2018-07-28T10:59:55 0.070 INF Texture quality is set to 2
  67. 2018-07-28T10:59:55 0.071 INF Precaching...
  68. 2018-07-28T10:59:55 0.091 INF Precaching file: 7DaysToDie_Data/resources.assets
  69. 2018-07-28T10:59:56 0.189 INF [EAC] Not loading, not started from launcher
  70. 2018-07-28T11:00:06 10.202 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  71. 2018-07-28T11:00:06 10.265 INF Precaching file: Data/Bundles/BlockTextureAtlases
  72. 2018-07-28T11:00:07 11.204 INF Precaching file: Data/Bundles/TerrainTextures
  73. 2018-07-28T11:00:07 11.519 INF Precaching done
  74. 2018-07-28T11:00:07 11.521 INF Loading main scene
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  76. UnloadTime: 2.231448 ms
  77. 2018-07-28T11:00:08 12.653 INF Awake
  78. Localization language: english
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  81.  
  82. 2018-07-28T11:00:08 12.760 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Windows 32 Bit
  83. 2018-07-28T11:00:08 12.760 INF System information:
  84. 2018-07-28T11:00:08 12.761 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
  85. 2018-07-28T11:00:08 12.762 INF CPU: Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz (cores: 4)
  86. 2018-07-28T11:00:08 12.762 INF RAM: 8134 MB
  87. 2018-07-28T11:00:08 12.763 INF GPU: NVIDIA GeForce GTX 650 (971 MB)
  88. 2018-07-28T11:00:08 12.763 INF Graphics API: Direct3D 9.0c [nvd3dum.dll 9.18.13.3788] (shader level 3.0)
  89. 2018-07-28T11:00:08 12.764 INF Last played version: Alpha 16.4
  90. 2018-07-28T11:00:08 12.764 INF Local UTC offset: 2 hours
  91. 2018-07-28T11:00:08 12.766 INF Command line arguments: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -from-steam -logfile 7DaysToDie_Data\output_log__2018-07-28__10-59-52.txt
  92. 2018-07-28T11:00:08 12.770 INF Not running in Big Picture Mode, no on-screen keyboard available
  93. 2018-07-28T11:00:08 12.771 INF Starting PlayerInputManager...
  94. 2018-07-28T11:00:08 12.790 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
  95. Failed to load 'E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface64.dll', expected 32 bit architecture (IMAGE_FILE_MACHINE_I386), but was IMAGE_FILE_MACHINE_AMD64. You must recompile your plugin for 32 bit architecture.
  96.  
  97. (Filename: Line: 111)
  98.  
  99. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface64.dll
  100. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface64
  101. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libE:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface64.dll
  102. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libE:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface64.dll
  103. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libE:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface64.dll
  104. 2018-07-28T11:00:08 12.940 INF Starting UserProfileManager...
  105. 2018-07-28T11:00:08 12.961 INF Texture quality is set to 2
  106. 2018-07-28T11:00:08 13.035 INF [MODS] No mods folder found
  107. 2018-07-28T11:00:08 13.046 INF Loading permissions file at 'C:\Users\Koert\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  108. 2018-07-28T11:00:08 13.097 INF Loading permissions file done.
  109. 2018-07-28T11:00:09 13.136 INF Awake done
  110. 2018-07-28T11:00:09 13.294 INF Atlas reset took 107 ms
  111. 2018-07-28T11:00:09 13.295 INF Atlas load took 157 ms
  112. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  113. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  114. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
  115. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  116.  
  117. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19081.
  118. Total: 16.126453 ms (FindLiveObjects: 0.854326 ms CreateObjectMapping: 0.439136 ms MarkObjects: 14.791316 ms DeleteObjects: 0.040430 ms)
  119.  
  120. 2018-07-28T11:00:09 13.790 INF Reloading serveradmin.xml
  121. 2018-07-28T11:00:09 13.791 INF Loading permissions file at 'C:\Users\Koert\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  122. 2018-07-28T11:00:09 13.792 INF Loading permissions file done.
  123. 2018-07-28T11:00:09 13.918 INF User joined: KaeJae
  124. 2018-07-28T11:00:10 14.238 INF Texture quality is set to 2
  125. Setting up 1 worker threads for Enlighten.
  126. Thread -> id: 1230 -> priority: 1
  127. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  128. UMA Overlay loading took 11482 ms
  129.  
  130. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  131.  
  132. UMA Slot loading took 6 ms
  133.  
  134. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  135.  
  136. d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  137. d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  138. d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  139. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  140. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  141. 2018-07-28T11:00:53 57.570 INF WorldStaticData.Init() needed 26.842s
  142. 2018-07-28T11:00:59 63.209 INF [Steamworks.NET] Login ok.
  143. 2018-07-28T11:00:59 63.514 INF AchievementManager: Received stats and achievements from Steam
  144. 2018-07-28T11:06:20 384.473 INF NET: Starting server protocols
  145. 2018-07-28T11:06:20 384.599 INF NET: UNET server started
  146. 2018-07-28T11:06:20 384.649 INF NET: Unity NW server started
  147. 2018-07-28T11:06:20 384.650 INF [Steamworks.NET] NET: Server started
  148. 2018-07-28T11:06:20 384.651 INF StartGame
  149. d3d: failed to create 2D texture id=3295 w=4096 h=4096 mips=1 d3dfmt=21 [out of memory]
  150. OutOfMemoryException: Out of memory
  151. at (wrapper managed-to-native) UnityEngine.Texture2D:GetPixels32 (int)
  152. at UnityEngine.Texture2D.GetPixels32 () [0x00000] in <filename unknown>:0
  153. at DynamicUIAtlas.NR () [0x00000] in <filename unknown>:0
  154. at DynamicUIAtlas.ResetAtlas () [0x00000] in <filename unknown>:0
  155. at ModManager+SB.MoveNext () [0x00000] in <filename unknown>:0
  156. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
  157.  
  158. (Filename: Line: -1)
  159.  
  160. 2018-07-28T11:06:33 397.948 INF Disconnect
  161. 2018-07-28T11:06:33 397.949 INF NET: Stopping server protocols
  162. 2018-07-28T11:06:33 397.959 INF NET: UNET server stopped
  163. 2018-07-28T11:06:33 397.972 INF NET: Untiy NW server stopped
  164. 2018-07-28T11:06:33 397.973 INF [Steamworks.NET] NET: Server stopped
  165. 2018-07-28T11:06:33 397.974 INF [NET] ServerShutdown
  166. 2018-07-28T11:06:33 397.976 INF SaveAndCleanupWorld
  167. 2018-07-28T11:06:33 397.977 ERR Disconnecting failed:
  168. 2018-07-28T11:06:33 397.977 EXC Object reference not set to an instance of an object
  169. NullReferenceException: Object reference not set to an instance of an object
  170. at GameManager.SaveLocalPlayerData () [0x00000] in <filename unknown>:0
  171. at GameManager.SaveAndCleanupWorld () [0x00000] in <filename unknown>:0
  172. at ConnectionManager.Net_ServerShutdown () [0x00000] in <filename unknown>:0
  173. at NetworkCommon.StopServers () [0x00000] in <filename unknown>:0
  174. at GameManager.Disconnect () [0x00000] in <filename unknown>:0
  175. at GameManager+GX.MoveNext () [0x00000] in <filename unknown>:0
  176. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  177. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  178. UnityEngine.Logger:LogException(Exception, Object)
  179. UnityEngine.Debug:LogException(Exception)
  180. Logger:masterLogException(Exception)
  181. Logger:Exception(Exception)
  182. Log:Exception(Exception)
  183. GX:MoveNext()
  184. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  185. UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
  186. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  187. GameManager:OnApplicationQuit()
  188.  
  189. (Filename: Line: -1)
  190.  
  191. 2018-07-28T11:06:34 398.240 INF Persistent GamePrefs saved
  192. 2018-07-28T11:06:34 398.241 INF Cleanup
  193. 2018-07-28T11:06:34 398.243 WRN Missing cleanup for XML: sounds
  194. 2018-07-28T11:06:34 398.252 INF AchievementManager.Cleanup
  195. 2018-07-28T11:06:34 398.461 INF OnApplicationQuit
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