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- -- Flamingo wedge head
- for i,v in pairs(game.Players:GetChildren()) do
- for i,v in pairs(v.Character:GetChildren()) do
- if v.ClassName == "Accessory" then
- v:remove()
- v.Parent = nil
- v:Destroy()
- end
- end
- for i,v in pairs(v.Character.Head:GetChildren()) do
- if v.ClassName == "Decal" then
- v:remove()
- v.Parent = nil
- v:Destroy()
- end
- end
- for i,v in pairs(v.Character:GetChildren()) do
- if v.ClassName == "CharacterMesh" then
- v:remove()
- v.Parent = nil
- v:Destroy()
- end
- end
- for i,v in pairs(v.Character:GetChildren()) do
- if v.ClassName == "Shirt" then
- v:remove()
- v.Parent = nil
- v:Destroy()
- end
- end
- for i,v in pairs(v.Character:GetChildren()) do
- if v.ClassName == "Pants" then
- v:remove()
- v.Parent = nil
- v:Destroy()
- end
- end
- for i,v in pairs(v.Character.Head:GetChildren()) do
- v.Parent = nil
- end
- mas = v.Character.Head
- SpecialMesh0 = Instance.new("SpecialMesh")
- Decal1 = Instance.new("Decal")
- Decal2 = Instance.new("Decal")
- SpecialMesh0.Parent = mas
- SpecialMesh0.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh0.MeshType = Enum.MeshType.Wedge
- Decal1.Parent = mas
- Decal1.Texture = "http://www.roblox.com/asset/?id=22557246"
- Decal2.Name = "Face"
- Decal2.Parent = mas
- Decal2.Texture = "rbxassetid://155213173"
- --v.Character:WaitForChild("Body Colors"):Destroy()
- v.Character.Head.BrickColor = BrickColor.new("Pastel brown")
- v.Character.Torso.BrickColor = BrickColor.new("Lapis")
- v.Character:FindFirstChildOfClass('Humanoid').DisplayName = "rich"
- CharacterMesh0 = Instance.new("CharacterMesh")
- CharacterMesh0.Parent = v.Character
- CharacterMesh0.BodyPart = Enum.BodyPart.Torso
- CharacterMesh0.MeshId = 82987757
- for i,v in pairs(v.Character:GetChildren()) do
- if v.ClassName == "Part" then
- if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" and v.Name ~= "Head" then
- v:Destroy()
- end
- end
- end
- end
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