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- //Vanillas TF2 Config
- //-------------------------------------------------------------------------------------
- //INTRO (No fps cap for better game experience)
- sv_cheats "1"
- fps_max "0"
- cl_showfps "0"
- //-------------------------------------------------------------------------------------
- //NET (Good connection)
- cl_cmdrate "66"
- cl_interp "0.0152"
- cl_interp_ratio "1"
- cl_lagcompensation "1"
- cl_predict "1"
- cl_predictweapons "1"
- cl_pred_optimize "2"
- cl_smooth "0"
- cl_smoothtime "0.01"
- cl_updaterate "66"
- rate "60000"
- //-------------------------------------------------------------------------------------
- //SPRAYS (Disabled)
- cl_playerspraydisable "1"
- r_decals "1"
- r_spray_lifetime "0"
- mp_decals "9"
- //-------------------------------------------------------------------------------------
- //SHADOWS (HD shadows enabled)
- mat_shadowstate "1"
- r_shadowmaxrendered "11"
- r_shadowrendertotexture "1"
- r_shadows "1"
- //-------------------------------------------------------------------------------------
- //FACIAL (Disabled)
- blink_duration "0"
- r_eyes "0"
- r_flex "0"
- r_teeth "0"
- flex_rules "0"
- flex_smooth "0"
- //-------------------------------------------------------------------------------------
- //RAGDOLLS (Disabled)
- cl_ragdoll_fade_time "0"
- cl_ragdoll_forcefade "1"
- cl_ragdoll_physics_enable "0"
- g_ragdoll_fadespeed "0"
- g_ragdoll_lvfadespeed "0"
- ragdoll_sleepaftertime "0"
- cl_ragdoll_collide "0"
- //-------------------------------------------------------------------------------------
- //GIBS (Disabled)
- cl_phys_props_enable "0"
- cl_phys_props_max "0"
- props_break_max_pieces "0"
- r_propsmaxdist "1"
- violence_ablood "0"
- violence_agibs "0"
- violence_hblood "0"
- violence_hgibs "0"
- cl_burninggibs "0"
- func_break_max_pieces "0"
- //-------------------------------------------------------------------------------------
- //DEBUG (Some shit Chris told me to use)
- adsp_debug "0"
- cl_clearhinthistory "1"
- cl_debugrumble "0"
- cl_rumblescale "0"
- mat_debugdepthval "0"
- mat_debugdepthvalmax "0"
- mat_debug_postprocessing_effects "0"
- //-------------------------------------------------------------------------------------
- //PERFORMANCE (Mostly CPU I think)
- cl_detaildist "0"
- cl_detailfade "0"
- cl_drawmonitors "0"
- cl_ejectbrass "0"
- cl_muzzleflash_dlight_1st "0"
- cl_show_splashes "0"
- glow_outline_effect_enable "0"
- mat_alphacoverage "0"
- mat_autoexposure_max "0"
- mat_autoexposure_min "0"
- mat_bloomscale "0"
- mat_bloom_scalefactor_scalar "0"
- mat_colcorrection_disableentities "1"
- mat_colorcorrection "0"
- mat_compressedtextures "1"
- mat_disable_bloom "1"
- mat_disable_fancy_blending "1"
- mat_disable_lightwarp "1"
- mat_envmapsize "0"
- mat_envmaptgasize "0"
- mat_excludetextures "1"
- mat_fastnobump "0"
- mat_fastspecular "1"
- mat_filterlightmaps "0"
- mat_filtertextures "1"
- mat_forceaniso "0"
- mat_hdr_level "0"
- mat_max_worldmesh_vertices "0"
- mat_mipmaptextures "1"
- mat_non_hdr_bloom_scalefactor "0"
- mat_parallaxmap "0"
- mat_postprocess_x "0"
- mat_postprocess_y "0"
- mat_reducefillrate "1"
- mat_reduceparticles "1"
- mat_softwarelighting "0"
- //-------------------------------------------------------------------------------------
- //ROOT SETTINGS (Level of detail; Low)
- r_lod "2"
- r_rootlod "2"
- mat_monitorgamma "1.8"
- lod_transitiondist "0"
- r_3dsky "0"
- mat_picmip "2"
- mat_bumpmap "0"
- //-------------------------------------------------------------------------------------
- //MOTION BLUR (Only works on dx9 and higher) (Disabled)
- mat_motion_blur_enabled "0"
- mat_motion_blur_strength "0"
- mat_motion_blur_forward_enabled "0"
- //-------------------------------------------------------------------------------------
- //ANTI-ALIASING (x2)
- mat_software_aa_blur_one_pixel_lines "0"
- mat_software_aa_edge_threshold "0"
- mat_software_aa_strength "0"
- mat_software_aa_quality "0"
- mat_software_aa_strength_vgui "0"
- mat_antialias "0"
- mat_aaquality "2"
- //-------------------------------------------------------------------------------------
- //GRAPHICAL (Mostly GFX I think)
- mat_specular "1"
- mat_trilinear "0"
- mat_wateroverlaysize "0"
- mp_usehwmmodels "0"
- mp_usehwmvcds "0"
- muzzleflash_light "0"
- r_ambientboost "0"
- r_ambientfactor "0"
- r_ambientmin "0"
- r_avglight "0"
- r_bloomtintb "0"
- r_bloomtintexponent "0"
- r_bloomtintg "0"
- r_bloomtintr "0"
- r_cheapwaterend "1"
- r_cheapwaterstart "1"
- r_decalstaticprops "0"
- r_decal_cullsize "0"
- r_dopixelvisibility "0"
- r_drawbatchdecals "0"
- r_drawdetailprops "0"
- r_drawflecks "0"
- r_drawmodeldecals "0"
- r_drawspecificstaticprop "0"
- r_dynamic "0"
- r_eyemove "0"
- r_flashlightdepthtexture "0"
- r_flashlightrendermodels "0"
- r_flashlightrenderworld "0"
- r_forcewaterleaf "1"
- r_lightaverage "0"
- r_maxdlights "0"
- r_maxmodeldecal "0"
- r_maxnewsamples "0"
- r_maxsampledist "0"
- r_minnewsamples "0"
- r_physpropstaticlighting "0"
- r_pixelfog "0"
- r_radiosity "0"
- r_renderoverlayfragment "0"
- r_ropetranslucent "0"
- r_staticprop_lod "4"
- r_updaterefracttexture "0"
- r_visualizeproplightcaching "1"
- r_waterdrawreflection "0"
- r_waterdrawrefraction "1"
- r_waterforceexpensive "0"
- r_waterforcereflectentities "0"
- r_worldlights "0"
- tf_particles_disable_weather "1"
- //-------------------------------------------------------------------------------------
- //ROPE & WIRE DYNAMICS (Disabled)
- rope_averagelight "0"
- rope_collide "0"
- rope_rendersolid "0"
- rope_shake "0"
- rope_smooth "0"
- rope_smooth_enlarge "0"
- rope_smooth_maxalpha "0"
- rope_smooth_maxalphawidth "0"
- rope_smooth_minalpha "0"
- rope_smooth_minwidth "0"
- rope_solid_maxalpha "0"
- rope_solid_maxwidth "0"
- rope_solid_minalpha "0"
- rope_solid_minwidth "0"
- rope_subdiv "0"
- rope_wind_dist "0"
- //-------------------------------------------------------------------------------------
- //AUDIO (HD Audio)
- volume "0.650000"
- snd_musicvolume "0.000000"
- dsp_enhance_stereo "0"
- dsp_slow_cpu "1"
- snd_async_fullyasync "1"
- snd_pitchquality "2"
- snd_spatialize_roundrobin "1"
- soundscape_flush "1"
- cl_soundemitter_flush "1"
- //-------------------------------------------------------------------------------------
- //OTHER (Recomended by Chris)
- cl_forcepreload "1"
- mat_bufferprimitives "1"
- mat_clipz "1"
- mat_disablehwmorph "0"
- mat_disable_ps_patch "1"
- mat_forcehardwaresync "0"
- mat_forcemanagedtextureintohardware "0"
- mat_framebuffercopyoverlaysize "0"
- mat_levelflush "0"
- mat_maxframelatency "0"
- mat_postprocessing_combine "1"
- mat_vsync "0"
- r_fastzreject "-1"
- r_hunkalloclightmaps "0"
- r_lightcache_zbuffercache "0"
- r_occlusion "1"
- r_unloadlightmaps "0"
- //-------------------------------------------------------------------------------------
- //THREADING (Multicore)
- cl_threaded_bone_setup "0"
- cl_threaded_client_leaf_system "0"
- mat_queue_mode "-1"
- r_threaded_client_shadow_manager "1"
- r_threaded_particles "1"
- r_threaded_renderables "1"
- r_queued_decals "0"
- r_queued_post_processing "0"
- r_queued_ropes "1"
- //-------------------------------------------------------------------------------------
- //MOVEMENT SCRIPT (Makes dodging piss easy)
- bind w +mfwd
- bind s +mback
- bind a +mleft
- bind d +mright
- alias +mfwd "-back;+forward;alias checkfwd +forward"
- alias +mback "-forward;+back;alias checkback +back"
- alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
- alias +mright "-moveleft;+moveright;alias checkright +moveright"
- alias -mfwd "-forward;checkback;alias checkfwd none"
- alias -mback "-back;checkfwd;alias checkback none"
- alias -mleft "-moveleft;checkright;alias checkleft none"
- alias -mright "-moveright;checkleft;alias checkright none"
- alias checkfwd none
- alias checkback none
- alias checkleft none
- alias checkright none
- alias none ""
- //-------------------------------------------------------------------------------------
- //BINDS (Weapon binds are in class-cfgs)
- bind "c" "voice_menu_3"
- bind "e" "voicemenu 0 0"
- bind "f" "+voicerecord"
- bind "g" "taunt"
- bind "i" "showmapinfo"
- bind "m" "open_charinfo_direct"
- bind "n" "open_charinfo_backpack"
- bind "u" "say_team"
- bind "v" "cl_trigger_first_notification"
- bind "x" "voice_menu_2"
- bind "y" "say"
- bind "z" "voice_menu_1"
- bind "h" "use_action_slot_item"
- bind "b" "cl_decline_first_notification"
- bind "`" "toggleconsole"
- bind "," "changeclass"
- bind "." "changeteam"
- bind "SPACE" "+jump"
- bind "TAB" "+showscores"
- bind "ESCAPE" "cancelselect"
- unbind "6"
- unbind "7"
- unbind "j"
- unbind "k"
- unbind "l"
- unbind "o"
- unbind "p"
- unbind "r"
- unbind "t"
- unbind "-"
- bind "i" "say ich bin hans"
- bind "o" "say ich sprache deutche"
- bind "p" "say du sprach deutche, motherfucka? cus in germany we dont send das ambulance"
- bind "j" "say Dingo: There is life in everything, except for you, you're impotent."
- bind "k" "say erry day Im shufflin'"
- bind "l" "say Gozo: Your such a try hard hahaha""
- bind "" "say <MMT|Junde> usually ppl do push with 70% advantage"
- bind "" "say <DroSoPhiLe> i don't like people wasting my time"
- bind "6" "say ööh GER? iNdx(V) #ss: u and blorg are best eatingduoers"
- bind "7" "say ööh GER? iNdx(V) #ss: 2v2 high on now"
- bind "8" "say ööh GER? iNdx(V) #ss: vanilla Hentaiduo 1on1 high off"
- bind "9" "say ööh GER? iNdx(V) #ss has changed their name to HentaiSOLO.iNdx low off."
- bind "0" "say Samantha : Rolled harder than a fat guy trying to get out of bed"
- bind "KP_LEFTARROW" "say Akitas: u rly still playing this free shit?"
- bind "KP_DOWNARROW" "say Akitas: how much hp u have fucking noob"
- bind "KP_RIGHTARROW" "say Akitas: cheater"
- bind "KP_UPARROW" "say Akitas: maybe I will continue tf2 one day when they will make it with price again"
- bind "END" "say Akitas is now Offline."
- bind "KP_PLUS" "say [12:47:51] (Channel) Flixerine: ILL KILL EVERYTHING BUT MY CREATIONS"
- bind "KP_MINUS" "say and then flixerine felt special"
- //-------------------------------------------------------------------------------------
- //MOUSE SETTINGS (No accel no pred rawinput on)
- sensitivity "2.8"
- m_rawinput "1"
- m_pitch "0.022"
- m_filter "0"
- m_side "0.8"
- m_yaw "0.022"
- m_forward "1"
- m_customaccel "0"
- m_customaccel_scale "0.00"
- m_customaccel_max "0"
- m_customaccel_exponent "1"
- m_mousespeed "1"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- cl_mouselook "1"
- joystick "0"
- //-------------------------------------------------------------------------------------
- //HUD (No graph and fastswitch etc)
- net_graph "0"
- hud_fastswitch "1"
- cl_hud_minmode "0"
- tf_hud_num_building_alert_beeps "2"
- tf_simple_disguise_menu "1"
- tf_disguise_menu_controller_mode "0"
- cl_use_tournament_specgui "1"
- //-------------------------------------------------------------------------------------
- //BACKPACK & TRADING (I love trading)
- tf_explanations_tradingpanel "1"
- cl_showbackpackrarities "1"
- tf_respawn_on_loadoutchanges "1"
- cl_notifications_show_ingame "1"
- cl_notifications_max_num_visible "3"
- cl_notifications_move_time "0.5"
- cl_trading_show_requests_from "3
- //-------------------------------------------------------------------------------------
- //CUSTOM HITSOUND (Quake 3 hitsound)
- play "ui/hitsound2.wav"
- tf_dingalingaling "1"
- tf_dingaling_pitchmaxdmg "40"
- tf_dingaling_pitchmindmg "80"
- tf_dingaling_volume "1.0"
- //-------------------------------------------------------------------------------------
- //WEAPON SETTINGS (No vmodels)
- r_drawviewmodels "0"
- viewmodel_fov "0"
- tf_remember_activeweapon "1"
- tf_remember_lastswitched "1"
- cl_autoreload "1"
- cl_autorezoom "1"
- viewmodel_fov_demo "90"
- //-------------------------------------------------------------------------------------
- //MEDIC SETTINGS (No target marker)
- tf_medigun_autoheal "1"
- hud_medicautocallers "1"
- hud_medicautocallersthreshold "50"
- hud_medichealtargetmarker "0"
- //-------------------------------------------------------------------------------------
- //MENU & SERVER BROWSER UI SETTINGS (Who even uses these lmfao)
- sb_close_browser_on_connect "1"
- cl_ask_favorite_opt_out "1"
- cl_ask_blacklist_opt_out "1"
- cl_training_completed_with_classes "0"
- //-------------------------------------------------------------------------------------
- //VOICE (For lobby calls)
- voice_scale "1"
- voice_enable "1"
- voice_forcemicrecord "1"
- bind "f" "voicemenu 0 0"
- bind "r" "+voicerecord"
- //-------------------------------------------------------------------------------------
- //AND FINALY (How could I ever play without this)
- fov_desired "90.000000"
- tf_colorblindassist "1"
- sv_cheats "0"
- hud_reloadscheme
- //-------------------------------------------------------------------------------------
- //RAW DATA
- bind "[" "use_action_slot_item"
- bind "]" "cl_decline_first_notification"
- bind "SEMICOLON" "cl_trigger_first_notification"
- bind "'" "+moveup"
- bind "`" "toggleconsole"
- bind "," "changeclass"
- bind "." "changeteam"
- bind "/" "+movedown"
- bind "SPACE" "+jump"
- bind "TAB" "+showscores"
- bind "CAPSLOCK" "disguiseteam"
- bind "ESCAPE" "cancelselect"
- bind "INS" "+klook"
- bind "END" "say Akitas is now Offline."
- bind "PGUP" "+lookup"
- bind "PGDN" "+lookdown"
- bind "PAUSE" "pause"
- bind "SHIFT" "voicemenu 1 7"
- bind "ALT" "+quickswitchmenu"
- bind "CTRL" "+duck"
- bind "F1" "kill"
- bind "F2" "kill"
- bind "F3" "askconnect_accept"
- bind "F5" "screenshot"
- bind "F6" "save_replay"
- bind "F10" "quit prompt"
- bind "F12" "replay_togglereplaytips"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MWHEELUP" "nadelauncher"
- bind "MWHEELDOWN" "bottle"
- cl_flipviewmodels "0"
- cl_rumblescale "0"
- cl_debugrumble "0"
- cl_thirdperson "0"
- cl_team "default"
- cl_class "default"
- hud_takesshots "0"
- hud_freezecamhide "0"
- glow_outline_effect_enable "0"
- cl_showhelp "1"
- hud_draw_fixed_reticle "0"
- hud_achievement_description "1"
- hud_achievement_count "8"
- cl_chatfilters "63"
- cl_chatfilter_version "1"
- cc_linger_time "1.0"
- cc_predisplay_time "0.25"
- cc_subtitles "0"
- cc_lang ""
- crosshair "1"
- cl_observercrosshair "1"
- cl_hudhint_sound "1"
- g15_update_msec "250"
- cam_snapto "0"
- cam_ideallag "4.0"
- cam_idealdelta "4.0"
- cam_idealyaw "0"
- cam_idealpitch "0"
- cam_idealdist "150"
- cam_idealdistright "0"
- cam_idealdistup "0"
- cam_collision "1"
- c_maxpitch "90"
- c_minpitch "0"
- c_maxyaw "135"
- c_minyaw "-135"
- c_maxdistance "200"
- c_mindistance "30"
- c_orthowidth "100"
- c_orthoheight "100"
- joy_name "joystick"
- joy_advanced "0"
- joy_advaxisx "0"
- joy_advaxisy "0"
- joy_advaxisz "0"
- joy_advaxisr "0"
- joy_advaxisu "0"
- joy_advaxisv "0"
- joy_forwardthreshold "0.15"
- joy_sidethreshold "0.15"
- joy_pitchthreshold "0.15"
- joy_yawthreshold "0.15"
- joy_forwardsensitivity "-1"
- joy_sidesensitivity "1"
- joy_pitchsensitivity "1"
- joy_yawsensitivity "-1"
- joy_response_move "1"
- joy_response_look "0"
- joy_lowend "1"
- joy_lowmap "1"
- joy_accelscale "0.6"
- joy_accelmax "1.0"
- joy_autoaimdampenrange "0"
- joy_autoaimdampen "0"
- joy_diagonalpov "0"
- joy_display_input "0"
- joy_wingmanwarrior_turnhack "0"
- joy_inverty "0"
- joy_movement_stick "0"
- joy_xcontroller_cfg_loaded "0"
- lookspring "0"
- lookstrafe "0"
- joystick "0"
- m_pitch "0.022"
- m_filter "0"
- sensitivity "2.8"
- m_side "0.8"
- m_yaw "0.022"
- m_forward "1"
- m_customaccel "0"
- m_customaccel_scale "0.00"
- m_customaccel_max "0"
- m_customaccel_exponent "1"
- m_mousespeed "1"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_rawinput "1"
- cl_mouselook "1"
- cl_idealpitchscale "0.8"
- net_scale "5"
- net_graphpos "1"
- net_graphsolid "1"
- net_graphtext "1"
- net_graphmsecs "400"
- net_graphshowlatency "1"
- net_graphshowinterp "1"
- net_graph "0"
- net_graphheight "64"
- net_graphproportionalfont "1"
- viewmodel_fov "0"
- mat_software_aa_strength "0"
- mat_software_aa_quality "0"
- mat_software_aa_edge_threshold "0"
- mat_software_aa_blur_one_pixel_lines "0"
- mat_software_aa_tap_offset "0"
- mat_software_aa_strength_vgui "0"
- r_drawviewmodel "0"
- voice_modenable "1"
- hud_fastswitch "1"
- youtube_http_proxy ""
- cl_playerspraydisable "1"
- muzzleflash_light "0"
- hud_classautokill "1"
- overview_health "1"
- overview_names "1"
- overview_tracks "1"
- overview_locked "1"
- overview_alpha "1.0"
- spec_scoreboard "0"
- cl_spec_mode "5"
- cl_disablehtmlmotd "1"
- cl_showbackpackrarities "1"
- tf_explanations_backpackpanel "1"
- cl_notifications_show_ingame "1"
- cl_notifications_max_num_visible "3"
- cl_notifications_move_time "0.5"
- tf_explanations_tradingpanel "1"
- cl_trading_show_requests_from "3"
- tf_explanations_discardpanel "0"
- tf_explanations_store "1"
- replay_movie_reveal_warning "1"
- replay_movie_export_last_dir ""
- replay_renderqueue_first_add "0"
- replay_rendersetting_exportraw "1"
- replay_rendersetting_renderglow "1"
- replay_quitmsg_dontaskagain "1"
- replay_editor_fov_mousewheel_multiplier "5"
- replay_editor_fov_mousewheel_invert "0"
- replay_replayeditor_rewindmsgcounter "0"
- replay_enablerenderpreview "1"
- youtube_username ""
- tf_chargedfriends ""
- cl_autorezoom "1"
- tf_remember_activeweapon "1"
- tf_remember_lastswitched "1"
- cl_autoreload "1"
- tf_respawn_on_loadoutchanges "1"
- sb_dontshow_maxplayer_warning "1"
- sb_close_browser_on_connect "1"
- tf_medieval_thirdperson "0"
- fov_desired "90.000000"
- cl_hud_minmode "0"
- viewmodel_fov_demo "70.000000"
- cl_ask_favorite_opt_out "1"
- cl_ask_blacklist_opt_out "1"
- tf_coach_request_nevershowagain "0"
- tf_particles_disable_weather "1"
- hud_combattext "1"
- hud_combattext_healing "0"
- tf_dingalingaling "1"
- tf_dingaling_volume "1.0"
- tf_dingaling_pitchmindmg "80"
- tf_dingaling_pitchmaxdmg "40"
- hud_achievement_count_engineer "3"
- tf_hud_num_building_alert_beeps "2"
- cl_crosshair_red "255"
- cl_crosshair_green "255"
- cl_crosshair_blue "255"
- cl_crosshair_file ""
- cl_crosshair_scale "0"
- tf_recent_achievements "1311,2001,1206,1104,1814,1334"
- tf_training_has_prompted_for_training "1"
- tf_training_has_prompted_for_offline_practice "1"
- tf_training_has_prompted_for_forums "1"
- tf_training_has_prompted_for_options "1"
- tf_training_has_prompted_for_loadout "1"
- tf_build_menu_controller_mode "0"
- tf_simple_disguise_menu "1"
- tf_disguise_menu_controller_mode "0"
- tf_spectator_target_location "0"
- tf_weapon_select_demo_start_delay "1.0"
- tf_weapon_select_demo_time "0.5"
- tf_quickplay_lastviewedmode "0"
- tf_colorblindassist "1"
- tf_medigun_autoheal "1"
- hud_medicautocallers "1"
- hud_medicautocallersthreshold "50"
- hud_medichealtargetmarker "0"
- tf_sniper_fullcharge_bell "0"
- cl_crosshaircolor "0"
- cl_dynamiccrosshair "1"
- cl_scalecrosshair "1"
- cl_crosshairalpha "200"
- tf_explanations_charinfo_armory_panel "0"
- tf_explanations_charinfopanel "1"
- tf_explanations_craftingpanel "1"
- tf_testitem_recent ""
- replay_replaywelcomedlgcount "2"
- cl_spec_carrieditems "0"
- cl_use_tournament_specgui "1"
- cl_training_completed_with_classes "0"
- ifm_steadycam_rotaterate "60"
- ifm_steadycam_zoomspeed "1.0"
- ifm_steadycam_zoomdamp "0.95"
- ifm_steadycam_armspeed "0.5"
- ifm_steadycam_rotatedamp "0.95"
- ifm_steadycam_mousefactor "1.0"
- ifm_steadycam_mousepower "1.0"
- ifm_steadycam_2dspringconstant "33.0"
- ifm_steadycam_2ddragconstant "11.0"
- ifm_steadycam_noise "0.0"
- ifm_steadycam_sensitivity "1.0"
- r_eyegloss "1"
- vgui_message_dialog_modal "1"
- commentary_firstrun "0"
- scene_showfaceto "0"
- ai_report_task_timings_on_limit "0"
- ai_think_limit_label "0"
- npc_height_adjust "1"
- sv_pvsskipanimation "1"
- scene_showlook "0"
- scene_showmoveto "0"
- scene_showunlock "0"
- commentary "0"
- xbox_throttlebias "100"
- xbox_throttlespoof "200"
- xbox_autothrottle "1"
- func_break_max_pieces "15"
- suitvolume "0.25"
- option_duck_method "1"
- sk_autoaim_mode "1"
- sv_noclipaccelerate "5"
- sv_noclipspeed "5"
- sv_specaccelerate "5"
- sv_specspeed "3"
- sv_specnoclip "1"
- sv_backspeed "0.6"
- sv_skyname "sky_badlands_01"
- tf_server_identity_token ""
- tf_server_identity_account_id "0"
- tf_server_identity_disable_quickplay "0"
- replay_enableeventbasedscreenshots "0"
- replay_dodiskcleanup "1"
- replay_flushinterval "15"
- bugreporter_uploadasync "0"
- cl_cmdrate "66"
- cl_updaterate "66"
- closecaption "0"
- skill "1"
- net_maxroutable "1260"
- cl_allowupload "1"
- mat_powersavingsmode "0"
- name "桜団 Vanni"
- password "crackwhore"
- cl_clanid "0"
- sv_unlockedchapters "99"
- tv_nochat "1"
- cl_showpluginmessages "0"
- cl_timeout "1000000000"
- cl_logofile ""
- cl_soundfile "sound/player/jingle.wav"
- cl_forcepreload "1"
- cl_allowdownload "1"
- cl_downloadfilter "all"
- con_enable "1"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- r_ambientboost "0"
- r_ambientmin "0"
- r_ambientfactor "0"
- r_drawmodelstatsoverlaymin "0.1"
- r_drawmodelstatsoverlaymax "1.5"
- mp_decals "9"
- mat_color_projection "0"
- sv_logsdir "logs"
- sv_logfile "1"
- sv_logflush "0"
- sv_logecho "1"
- sv_log_onefile "0"
- sv_logbans "0"
- sv_voiceenable "1"
- sv_forcepreload "0"
- windows_speaker_config "4"
- snd_mute_losefocus "1"
- snd_legacy_surround "0"
- snd_pitchquality "2"
- volume "0.650000"
- snd_musicvolume "0.000000"
- snd_mixahead "0.1"
- adsp_debug "0"
- snd_ducktovolume "0.55"
- snd_duckerattacktime "0.5"
- snd_duckerreleasetime "2.5"
- snd_duckerthreshold "0.15"
- dsp_slow_cpu "1"
- dsp_volume "1.0"
- dsp_enhance_stereo "0"
- voice_scale "1"
- voice_enable "1"
- voice_forcemicrecord "1"
- budget_bargraph_background_alpha "128"
- budget_peaks_window "30"
- budget_averages_window "30"
- budget_show_peaks "1"
- budget_show_averages "0"
- budget_show_history "1"
- budget_history_numsamplesvisible "100"
- budget_history_range_ms "66.666666667"
- budget_panel_bottom_of_history_fraction ".25"
- budget_bargraph_range_ms "16.6666666667"
- budget_background_alpha "128"
- budget_panel_x "0"
- budget_panel_y "50"
- budget_panel_width "512"
- budget_panel_height "384"
- texture_budget_panel_x "0"
- texture_budget_panel_y "450"
- texture_budget_panel_width "512"
- texture_budget_panel_height "284"
- texture_budget_panel_bottom_of_history_fraction ".25"
- texture_budget_background_alpha "128"
- vprof_graphwidth "512"
- vprof_graphheight "256"
- vprof_verbose "1"
- vprof_unaccounted_limit "0.3"
- vprof_warningmsec "10"
- video_quicktime_encode_gamma "3"
- video_quicktime_decode_gamma "0"
- r_rootlod "2"
- mat_monitorgamma_tv_enabled "0"
- r_waterforceexpensive "0"
- mat_queue_mode "-1"
- mat_texture_list_content_path ""
- joy_wingmanwarrior_centerhack "0"
- joy_axisbutton_threshold "0.3"
- mat_hdr_level "0"
- unbind "e"
- //DEMO CONFIG
- hud_combattext "1"
- alias nadelauncher "slot1;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.0152;MW1"
- alias stickylauncher "slot2;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.0152;MW2"
- alias bottle "slot3;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
- alias MW1 "bind mwheelup bottle;bind mwheeldown stickylauncher"
- alias MW2 "bind mwheelup nadelauncher;bind mwheeldown bottle"
- alias MW3 "bind mwheelup stickylauncher;bind mwheeldown nadelauncher"
- bind 3 bottle
- bind e stickylauncher
- bind r nadelauncher
- bind q nadelauncher
- stickylauncher
- bind "mouse2" "+attack2"
- unbind "mouse5"
- //ENGINEER CONFIG
- hud_combattext "1"
- alias shotgun "slot1;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW1"
- alias pistole "slot2;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW2"
- alias wrench "slot3;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
- //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- alias builder "slot4;r_drawviewmodel 0;cl_crosshair_file crosshair7;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 0;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.0152;MW4"
- alias destroyer "slot5;r_drawviewmodel 0;cl_crosshair_file crosshair7;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 0;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.0152;MW5"
- //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- alias MW1 "bind mwheelup destroyer;bind mwheeldown pistole"
- alias MW2 "bind mwheelup shotgun;bind mwheeldown wrench"
- alias MW3 "bind mwheelup pistole;bind mwheeldown builder"
- alias MW4 "bind mwheelup wrench;bind mwheeldown destroyer"
- alias MW5 "bind mwheelup builder;bind mwheeldown shotgun"
- bind 1 builder
- bind 2 destroyer
- bind 3 wrench
- bind q shotgun
- bind e pistole
- bind r wrench
- wrench
- bind "mouse2" "+attack2"
- unbind "mouse5"
- //HEAVY CONFIG
- hud_combattext "0"
- alias minigun "slot1;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW1"
- alias shotgun "slot2;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW2"
- alias fists "slot3;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
- alias MW1 "bind mwheelup fists;bind mwheeldown shotgun"
- alias MW2 "bind mwheelup minigun;bind mwheeldown fists"
- alias MW3 "bind mwheelup shotgun;bind mwheeldown minigun"
- bind 3 fists
- bind q minigun
- bind e shotgun
- bind r fists
- minigun
- bind "mouse2" "+attack2"
- unbind "mouse5"
- //MEDIC CONFIG
- hud_combattext "1"
- alias syringegun "slot1;cl_crosshair_file crosshair7;cl_crosshair_scale 0;r_drawviewmodel 0;viewmodel_fov 90;cl_interp 0.0152;MW1"
- alias medigun "slot2;cl_crosshair_file crosshair7;cl_crosshair_scale 0;r_drawviewmodel 0;viewmodel_fov 90;cl_interp 0.0152;MW2"
- alias bonesaw "slot3;cl_crosshair_file crosshair7;cl_crosshair_scale 0;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
- alias Q1 "medigun"
- alias Q2 "syringegun"
- alias MW1 "bind mwheelup bonesaw;bind mwheeldown medigun"
- alias MW2 "bind mwheelup syringegun;bind mwheeldown bonesaw"
- alias MW3 "bind mwheelup medigun;bind mwheeldown syringegun"
- bind 3 bonesaw
- bind q syringegun
- bind e medigun
- bind r bonesaw
- bind "SHIFT" "voicemenu 1 7"
- medigun
- bind "mouse2" "+attack2"
- unbind "mouse5"
- ¨//PYRO CONFIG
- hud_combattext "0"
- alias flamethower "slot1;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.0152;MW1"
- alias shotgun "slot2;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW2"
- alias axe "slot3;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
- alias MW1 "bind mwheelup axe;bind mwheeldown shotgun"
- alias MW2 "bind mwheelup flamethower;bind mwheeldown axe"
- alias MW3 "bind mwheelup shotgun;bind mwheeldown flamethower"
- bind 3 axe
- bind q flamethower
- bind e shotgun
- bind r axe
- flamethower
- bind "mouse2" "+attack2"
- unbind "mouse5"
- //SCOUT CONFIG
- hud_combattext "1"
- alias scattergun "slot1;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW1"
- alias pistole "slot2;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW2"
- alias bat "slot3;cl_crosshair_file crosshair7;cl_crosshair_scale 0;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
- //Invidual weapon setup
- alias MW1 "bind mwheelup bat;bind mwheeldown pistole"
- alias MW2 "bind mwheelup scattergun;bind mwheeldown bat"
- alias MW3 "bind mwheelup pistole;bind mwheeldown scattergun"
- bind 3 bat
- bind q scattergun
- bind e pistole
- bind r bat
- scattergun
- //SNIPER CONFIG
- hud_combattext "1"
- alias sniperrifle "slot1;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.02;MW1"
- alias smg "slot2;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW2"
- alias kukri "slot3;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
- alias MW1 "bind mwheelup kukri;bind mwheeldown smg"
- alias MW2 "bind mwheelup sniperrifle;bind mwheeldown kukri"
- alias MW3 "bind mwheelup smg;bind mwheeldown sniperrifle"
- bind 3 kukri
- bind q sniperrifle
- bind e smg
- bind r kukri
- sniperrifle
- bind "mouse2" "+attack2"
- unbind "mouse5"
- //SOLDIER CONFIG
- hud_combattext "1"
- alias rocketlauncher "slot1;cl_crosshair_file crosshair7;cl_crosshair_scale 0;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.0152;MW1"
- alias shotgun "slot2;cl_crosshair_file crosshair7;cl_crosshair_scale 0;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW2"
- alias shovel "slot3;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
- alias MW1 "bind mwheelup shovel;bind mwheeldown shotgun"
- alias MW2 "bind mwheelup rocketlauncher;bind mwheeldown shovel"
- alias MW3 "bind mwheelup shotgun;bind mwheeldown rocketlauncher"
- bind 3 shovel
- bind q rocketlauncher
- bind e shotgun
- bind r shovel
- rocketlauncher
- rocketlauncher
- bind "mouse2" "+attack2"
- unbind "mouse5"
- //SPY CONFIG
- hud_combattext "0"
- alias revolver "slot1;exec default_crosshair;cl_crosshair_scale 10;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW1"
- alias sapper "slot2;exec default_crosshair;cl_crosshair_scale 10;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.016;MW2"
- alias knife "slot3;exec default_crosshair;cl_crosshair_scale 10;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.016;MW3"
- alias disguise "slot4;exec default_crosshair;cl_crosshair_scale 10;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.016;MW4"
- alias MW1 "bind mwheelup disguise;bind mwheeldown sapper"
- alias MW2 "bind mwheelup revolver;bind mwheeldown knife"
- alias MW3 "bind mwheelup sapper;bind mwheeldown disguise"
- alias MW4 "bind mwheelup knife;bind mwheeldown revolver"
- bind 4 disguise
- bind r knife
- bind q revolver
- bind e sapper
- knife
- bind "mouse2" "+attack2"
- unbind "mouse5"
- bind "CAPSLOCK" "disguiseteam"
- cl_crosshair_file ""
- cl_crosshair_scale 32
- cl_crosshair_red 255
- cl_crosshair_green 255
- cl_crosshair_blue 255
- r_drawviewmodel 0
- viewmodel_fov 90
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