Advertisement
Guest User

Untitled

a guest
Jan 22nd, 2018
108
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 32.49 KB | None | 0 0
  1. //Vanillas TF2 Config
  2.  
  3. //-------------------------------------------------------------------------------------
  4. //INTRO (No fps cap for better game experience)
  5.  
  6. sv_cheats "1"
  7. fps_max "0"
  8. cl_showfps "0"
  9.  
  10. //-------------------------------------------------------------------------------------
  11. //NET (Good connection)
  12.  
  13. cl_cmdrate "66"
  14. cl_interp "0.0152"
  15. cl_interp_ratio "1"
  16. cl_lagcompensation "1"
  17. cl_predict "1"
  18. cl_predictweapons "1"
  19. cl_pred_optimize "2"
  20. cl_smooth "0"
  21. cl_smoothtime "0.01"
  22. cl_updaterate "66"
  23. rate "60000"
  24.  
  25. //-------------------------------------------------------------------------------------
  26. //SPRAYS (Disabled)
  27.  
  28. cl_playerspraydisable "1"
  29. r_decals "1"
  30. r_spray_lifetime "0"
  31. mp_decals "9"
  32.  
  33. //-------------------------------------------------------------------------------------
  34. //SHADOWS (HD shadows enabled)
  35.  
  36. mat_shadowstate "1"
  37. r_shadowmaxrendered "11"
  38. r_shadowrendertotexture "1"
  39. r_shadows "1"
  40.  
  41. //-------------------------------------------------------------------------------------
  42. //FACIAL (Disabled)
  43.  
  44. blink_duration "0"
  45. r_eyes "0"
  46. r_flex "0"
  47. r_teeth "0"
  48. flex_rules "0"
  49. flex_smooth "0"
  50.  
  51. //-------------------------------------------------------------------------------------
  52. //RAGDOLLS (Disabled)
  53.  
  54. cl_ragdoll_fade_time "0"
  55. cl_ragdoll_forcefade "1"
  56. cl_ragdoll_physics_enable "0"
  57. g_ragdoll_fadespeed "0"
  58. g_ragdoll_lvfadespeed "0"
  59. ragdoll_sleepaftertime "0"
  60. cl_ragdoll_collide "0"
  61.  
  62. //-------------------------------------------------------------------------------------
  63. //GIBS (Disabled)
  64.  
  65. cl_phys_props_enable "0"
  66. cl_phys_props_max "0"
  67. props_break_max_pieces "0"
  68. r_propsmaxdist "1"
  69. violence_ablood "0"
  70. violence_agibs "0"
  71. violence_hblood "0"
  72. violence_hgibs "0"
  73. cl_burninggibs "0"
  74. func_break_max_pieces "0"
  75.  
  76. //-------------------------------------------------------------------------------------
  77. //DEBUG (Some shit Chris told me to use)
  78.  
  79. adsp_debug "0"
  80. cl_clearhinthistory "1"
  81. cl_debugrumble "0"
  82. cl_rumblescale "0"
  83. mat_debugdepthval "0"
  84. mat_debugdepthvalmax "0"
  85. mat_debug_postprocessing_effects "0"
  86.  
  87. //-------------------------------------------------------------------------------------
  88. //PERFORMANCE (Mostly CPU I think)
  89.  
  90. cl_detaildist "0"
  91. cl_detailfade "0"
  92. cl_drawmonitors "0"
  93. cl_ejectbrass "0"
  94. cl_muzzleflash_dlight_1st "0"
  95. cl_show_splashes "0"
  96. glow_outline_effect_enable "0"
  97. mat_alphacoverage "0"
  98. mat_autoexposure_max "0"
  99. mat_autoexposure_min "0"
  100. mat_bloomscale "0"
  101. mat_bloom_scalefactor_scalar "0"
  102. mat_colcorrection_disableentities "1"
  103. mat_colorcorrection "0"
  104. mat_compressedtextures "1"
  105. mat_disable_bloom "1"
  106. mat_disable_fancy_blending "1"
  107. mat_disable_lightwarp "1"
  108. mat_envmapsize "0"
  109. mat_envmaptgasize "0"
  110. mat_excludetextures "1"
  111. mat_fastnobump "0"
  112. mat_fastspecular "1"
  113. mat_filterlightmaps "0"
  114. mat_filtertextures "1"
  115. mat_forceaniso "0"
  116. mat_hdr_level "0"
  117. mat_max_worldmesh_vertices "0"
  118. mat_mipmaptextures "1"
  119. mat_non_hdr_bloom_scalefactor "0"
  120. mat_parallaxmap "0"
  121. mat_postprocess_x "0"
  122. mat_postprocess_y "0"
  123. mat_reducefillrate "1"
  124. mat_reduceparticles "1"
  125. mat_softwarelighting "0"
  126.  
  127. //-------------------------------------------------------------------------------------
  128. //ROOT SETTINGS (Level of detail; Low)
  129.  
  130. r_lod "2"
  131. r_rootlod "2"
  132. mat_monitorgamma "1.8"
  133. lod_transitiondist "0"
  134. r_3dsky "0"
  135. mat_picmip "2"
  136. mat_bumpmap "0"
  137.  
  138. //-------------------------------------------------------------------------------------
  139. //MOTION BLUR (Only works on dx9 and higher) (Disabled)
  140.  
  141. mat_motion_blur_enabled "0"
  142. mat_motion_blur_strength "0"
  143. mat_motion_blur_forward_enabled "0"
  144.  
  145. //-------------------------------------------------------------------------------------
  146. //ANTI-ALIASING (x2)
  147.  
  148. mat_software_aa_blur_one_pixel_lines "0"
  149. mat_software_aa_edge_threshold "0"
  150. mat_software_aa_strength "0"
  151. mat_software_aa_quality "0"
  152. mat_software_aa_strength_vgui "0"
  153. mat_antialias "0"
  154. mat_aaquality "2"
  155.  
  156. //-------------------------------------------------------------------------------------
  157. //GRAPHICAL (Mostly GFX I think)
  158.  
  159. mat_specular "1"
  160. mat_trilinear "0"
  161. mat_wateroverlaysize "0"
  162. mp_usehwmmodels "0"
  163. mp_usehwmvcds "0"
  164. muzzleflash_light "0"
  165. r_ambientboost "0"
  166. r_ambientfactor "0"
  167. r_ambientmin "0"
  168. r_avglight "0"
  169. r_bloomtintb "0"
  170. r_bloomtintexponent "0"
  171. r_bloomtintg "0"
  172. r_bloomtintr "0"
  173. r_cheapwaterend "1"
  174. r_cheapwaterstart "1"
  175. r_decalstaticprops "0"
  176. r_decal_cullsize "0"
  177. r_dopixelvisibility "0"
  178. r_drawbatchdecals "0"
  179. r_drawdetailprops "0"
  180. r_drawflecks "0"
  181. r_drawmodeldecals "0"
  182. r_drawspecificstaticprop "0"
  183. r_dynamic "0"
  184. r_eyemove "0"
  185. r_flashlightdepthtexture "0"
  186. r_flashlightrendermodels "0"
  187. r_flashlightrenderworld "0"
  188. r_forcewaterleaf "1"
  189. r_lightaverage "0"
  190. r_maxdlights "0"
  191. r_maxmodeldecal "0"
  192. r_maxnewsamples "0"
  193. r_maxsampledist "0"
  194. r_minnewsamples "0"
  195. r_physpropstaticlighting "0"
  196. r_pixelfog "0"
  197. r_radiosity "0"
  198. r_renderoverlayfragment "0"
  199. r_ropetranslucent "0"
  200. r_staticprop_lod "4"
  201. r_updaterefracttexture "0"
  202. r_visualizeproplightcaching "1"
  203. r_waterdrawreflection "0"
  204. r_waterdrawrefraction "1"
  205. r_waterforceexpensive "0"
  206. r_waterforcereflectentities "0"
  207. r_worldlights "0"
  208. tf_particles_disable_weather "1"
  209.  
  210. //-------------------------------------------------------------------------------------
  211. //ROPE & WIRE DYNAMICS (Disabled)
  212.  
  213. rope_averagelight "0"
  214. rope_collide "0"
  215. rope_rendersolid "0"
  216. rope_shake "0"
  217. rope_smooth "0"
  218. rope_smooth_enlarge "0"
  219. rope_smooth_maxalpha "0"
  220. rope_smooth_maxalphawidth "0"
  221. rope_smooth_minalpha "0"
  222. rope_smooth_minwidth "0"
  223. rope_solid_maxalpha "0"
  224. rope_solid_maxwidth "0"
  225. rope_solid_minalpha "0"
  226. rope_solid_minwidth "0"
  227. rope_subdiv "0"
  228. rope_wind_dist "0"
  229.  
  230. //-------------------------------------------------------------------------------------
  231. //AUDIO (HD Audio)
  232.  
  233. volume "0.650000"
  234. snd_musicvolume "0.000000"
  235. dsp_enhance_stereo "0"
  236. dsp_slow_cpu "1"
  237. snd_async_fullyasync "1"
  238. snd_pitchquality "2"
  239. snd_spatialize_roundrobin "1"
  240. soundscape_flush "1"
  241. cl_soundemitter_flush "1"
  242.  
  243. //-------------------------------------------------------------------------------------
  244. //OTHER (Recomended by Chris)
  245.  
  246. cl_forcepreload "1"
  247. mat_bufferprimitives "1"
  248. mat_clipz "1"
  249. mat_disablehwmorph "0"
  250. mat_disable_ps_patch "1"
  251. mat_forcehardwaresync "0"
  252. mat_forcemanagedtextureintohardware "0"
  253. mat_framebuffercopyoverlaysize "0"
  254. mat_levelflush "0"
  255. mat_maxframelatency "0"
  256. mat_postprocessing_combine "1"
  257. mat_vsync "0"
  258. r_fastzreject "-1"
  259. r_hunkalloclightmaps "0"
  260. r_lightcache_zbuffercache "0"
  261. r_occlusion "1"
  262. r_unloadlightmaps "0"
  263.  
  264. //-------------------------------------------------------------------------------------
  265. //THREADING (Multicore)
  266.  
  267. cl_threaded_bone_setup "0"
  268. cl_threaded_client_leaf_system "0"
  269. mat_queue_mode "-1"
  270. r_threaded_client_shadow_manager "1"
  271. r_threaded_particles "1"
  272. r_threaded_renderables "1"
  273. r_queued_decals "0"
  274. r_queued_post_processing "0"
  275. r_queued_ropes "1"
  276.  
  277. //-------------------------------------------------------------------------------------
  278. //MOVEMENT SCRIPT (Makes dodging piss easy)
  279.  
  280. bind w +mfwd
  281. bind s +mback
  282. bind a +mleft
  283. bind d +mright
  284. alias +mfwd "-back;+forward;alias checkfwd +forward"
  285. alias +mback "-forward;+back;alias checkback +back"
  286. alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
  287. alias +mright "-moveleft;+moveright;alias checkright +moveright"
  288. alias -mfwd "-forward;checkback;alias checkfwd none"
  289. alias -mback "-back;checkfwd;alias checkback none"
  290. alias -mleft "-moveleft;checkright;alias checkleft none"
  291. alias -mright "-moveright;checkleft;alias checkright none"
  292. alias checkfwd none
  293. alias checkback none
  294. alias checkleft none
  295. alias checkright none
  296. alias none ""
  297.  
  298. //-------------------------------------------------------------------------------------
  299. //BINDS (Weapon binds are in class-cfgs)
  300.  
  301. bind "c" "voice_menu_3"
  302. bind "e" "voicemenu 0 0"
  303. bind "f" "+voicerecord"
  304. bind "g" "taunt"
  305. bind "i" "showmapinfo"
  306. bind "m" "open_charinfo_direct"
  307. bind "n" "open_charinfo_backpack"
  308. bind "u" "say_team"
  309. bind "v" "cl_trigger_first_notification"
  310. bind "x" "voice_menu_2"
  311. bind "y" "say"
  312. bind "z" "voice_menu_1"
  313. bind "h" "use_action_slot_item"
  314. bind "b" "cl_decline_first_notification"
  315. bind "`" "toggleconsole"
  316. bind "," "changeclass"
  317. bind "." "changeteam"
  318. bind "SPACE" "+jump"
  319. bind "TAB" "+showscores"
  320. bind "ESCAPE" "cancelselect"
  321. unbind "6"
  322. unbind "7"
  323. unbind "j"
  324. unbind "k"
  325. unbind "l"
  326. unbind "o"
  327. unbind "p"
  328. unbind "r"
  329. unbind "t"
  330. unbind "-"
  331.  
  332. bind "i" "say ich bin hans"
  333. bind "o" "say ich sprache deutche"
  334. bind "p" "say du sprach deutche, motherfucka? cus in germany we dont send das ambulance"
  335.  
  336. bind "j" "say Dingo: There is life in everything, except for you, you're impotent."
  337.  
  338. bind "k" "say erry day Im shufflin'"
  339.  
  340. bind "l" "say Gozo: Your such a try hard hahaha""
  341.  
  342. bind "" "say <MMT|Junde> usually ppl do push with 70% advantage"
  343. bind "" "say <DroSoPhiLe> i don't like people wasting my time"
  344.  
  345. bind "6" "say ööh GER? iNdx(V) #ss: u and blorg are best eatingduoers"
  346. bind "7" "say ööh GER? iNdx(V) #ss: 2v2 high on now"
  347. bind "8" "say ööh GER? iNdx(V) #ss: vanilla Hentaiduo 1on1 high off"
  348. bind "9" "say ööh GER? iNdx(V) #ss has changed their name to HentaiSOLO.iNdx low off."
  349.  
  350. bind "0" "say Samantha : Rolled harder than a fat guy trying to get out of bed"
  351.  
  352. bind "KP_LEFTARROW" "say Akitas: u rly still playing this free shit?"
  353. bind "KP_DOWNARROW" "say Akitas: how much hp u have fucking noob"
  354. bind "KP_RIGHTARROW" "say Akitas: cheater"
  355. bind "KP_UPARROW" "say Akitas: maybe I will continue tf2 one day when they will make it with price again"
  356. bind "END" "say Akitas is now Offline."
  357.  
  358. bind "KP_PLUS" "say [12:47:51] (Channel) Flixerine: ILL KILL EVERYTHING BUT MY CREATIONS"
  359. bind "KP_MINUS" "say and then flixerine felt special"
  360.  
  361.  
  362.  
  363. //-------------------------------------------------------------------------------------
  364. //MOUSE SETTINGS (No accel no pred rawinput on)
  365.  
  366. sensitivity "2.8"
  367. m_rawinput "1"
  368. m_pitch "0.022"
  369. m_filter "0"
  370. m_side "0.8"
  371. m_yaw "0.022"
  372. m_forward "1"
  373. m_customaccel "0"
  374. m_customaccel_scale "0.00"
  375. m_customaccel_max "0"
  376. m_customaccel_exponent "1"
  377. m_mousespeed "1"
  378. m_mouseaccel1 "0"
  379. m_mouseaccel2 "0"
  380. cl_mouselook "1"
  381. joystick "0"
  382.  
  383. //-------------------------------------------------------------------------------------
  384. //HUD (No graph and fastswitch etc)
  385.  
  386. net_graph "0"
  387. hud_fastswitch "1"
  388. cl_hud_minmode "0"
  389. tf_hud_num_building_alert_beeps "2"
  390. tf_simple_disguise_menu "1"
  391. tf_disguise_menu_controller_mode "0"
  392. cl_use_tournament_specgui "1"
  393.  
  394. //-------------------------------------------------------------------------------------
  395. //BACKPACK & TRADING (I love trading)
  396.  
  397. tf_explanations_tradingpanel "1"
  398. cl_showbackpackrarities "1"
  399. tf_respawn_on_loadoutchanges "1"
  400. cl_notifications_show_ingame "1"
  401. cl_notifications_max_num_visible "3"
  402. cl_notifications_move_time "0.5"
  403. cl_trading_show_requests_from "3
  404.  
  405. //-------------------------------------------------------------------------------------
  406. //CUSTOM HITSOUND (Quake 3 hitsound)
  407.  
  408. play "ui/hitsound2.wav"
  409. tf_dingalingaling "1"
  410. tf_dingaling_pitchmaxdmg "40"
  411. tf_dingaling_pitchmindmg "80"
  412. tf_dingaling_volume "1.0"
  413.  
  414. //-------------------------------------------------------------------------------------
  415. //WEAPON SETTINGS (No vmodels)
  416.  
  417. r_drawviewmodels "0"
  418. viewmodel_fov "0"
  419. tf_remember_activeweapon "1"
  420. tf_remember_lastswitched "1"
  421. cl_autoreload "1"
  422. cl_autorezoom "1"
  423. viewmodel_fov_demo "90"
  424.  
  425. //-------------------------------------------------------------------------------------
  426. //MEDIC SETTINGS (No target marker)
  427.  
  428. tf_medigun_autoheal "1"
  429. hud_medicautocallers "1"
  430. hud_medicautocallersthreshold "50"
  431. hud_medichealtargetmarker "0"
  432.  
  433. //-------------------------------------------------------------------------------------
  434. //MENU & SERVER BROWSER UI SETTINGS (Who even uses these lmfao)
  435.  
  436. sb_close_browser_on_connect "1"
  437. cl_ask_favorite_opt_out "1"
  438. cl_ask_blacklist_opt_out "1"
  439. cl_training_completed_with_classes "0"
  440.  
  441. //-------------------------------------------------------------------------------------
  442. //VOICE (For lobby calls)
  443.  
  444. voice_scale "1"
  445. voice_enable "1"
  446. voice_forcemicrecord "1"
  447.  
  448. bind "f" "voicemenu 0 0"
  449.  
  450. bind "r" "+voicerecord"
  451.  
  452. //-------------------------------------------------------------------------------------
  453. //AND FINALY (How could I ever play without this)
  454.  
  455. fov_desired "90.000000"
  456. tf_colorblindassist "1"
  457. sv_cheats "0"
  458. hud_reloadscheme
  459.  
  460. //-------------------------------------------------------------------------------------
  461. //RAW DATA
  462. bind "[" "use_action_slot_item"
  463. bind "]" "cl_decline_first_notification"
  464. bind "SEMICOLON" "cl_trigger_first_notification"
  465. bind "'" "+moveup"
  466. bind "`" "toggleconsole"
  467. bind "," "changeclass"
  468. bind "." "changeteam"
  469. bind "/" "+movedown"
  470. bind "SPACE" "+jump"
  471. bind "TAB" "+showscores"
  472. bind "CAPSLOCK" "disguiseteam"
  473. bind "ESCAPE" "cancelselect"
  474. bind "INS" "+klook"
  475. bind "END" "say Akitas is now Offline."
  476. bind "PGUP" "+lookup"
  477. bind "PGDN" "+lookdown"
  478. bind "PAUSE" "pause"
  479. bind "SHIFT" "voicemenu 1 7"
  480. bind "ALT" "+quickswitchmenu"
  481. bind "CTRL" "+duck"
  482. bind "F1" "kill"
  483. bind "F2" "kill"
  484. bind "F3" "askconnect_accept"
  485. bind "F5" "screenshot"
  486. bind "F6" "save_replay"
  487. bind "F10" "quit prompt"
  488. bind "F12" "replay_togglereplaytips"
  489. bind "MOUSE1" "+attack"
  490. bind "MOUSE2" "+attack2"
  491. bind "MWHEELUP" "nadelauncher"
  492. bind "MWHEELDOWN" "bottle"
  493. cl_flipviewmodels "0"
  494. cl_rumblescale "0"
  495. cl_debugrumble "0"
  496. cl_thirdperson "0"
  497. cl_team "default"
  498. cl_class "default"
  499. hud_takesshots "0"
  500. hud_freezecamhide "0"
  501. glow_outline_effect_enable "0"
  502. cl_showhelp "1"
  503. hud_draw_fixed_reticle "0"
  504. hud_achievement_description "1"
  505. hud_achievement_count "8"
  506. cl_chatfilters "63"
  507. cl_chatfilter_version "1"
  508. cc_linger_time "1.0"
  509. cc_predisplay_time "0.25"
  510. cc_subtitles "0"
  511. cc_lang ""
  512. crosshair "1"
  513. cl_observercrosshair "1"
  514. cl_hudhint_sound "1"
  515. g15_update_msec "250"
  516. cam_snapto "0"
  517. cam_ideallag "4.0"
  518. cam_idealdelta "4.0"
  519. cam_idealyaw "0"
  520. cam_idealpitch "0"
  521. cam_idealdist "150"
  522. cam_idealdistright "0"
  523. cam_idealdistup "0"
  524. cam_collision "1"
  525. c_maxpitch "90"
  526. c_minpitch "0"
  527. c_maxyaw "135"
  528. c_minyaw "-135"
  529. c_maxdistance "200"
  530. c_mindistance "30"
  531. c_orthowidth "100"
  532. c_orthoheight "100"
  533. joy_name "joystick"
  534. joy_advanced "0"
  535. joy_advaxisx "0"
  536. joy_advaxisy "0"
  537. joy_advaxisz "0"
  538. joy_advaxisr "0"
  539. joy_advaxisu "0"
  540. joy_advaxisv "0"
  541. joy_forwardthreshold "0.15"
  542. joy_sidethreshold "0.15"
  543. joy_pitchthreshold "0.15"
  544. joy_yawthreshold "0.15"
  545. joy_forwardsensitivity "-1"
  546. joy_sidesensitivity "1"
  547. joy_pitchsensitivity "1"
  548. joy_yawsensitivity "-1"
  549. joy_response_move "1"
  550. joy_response_look "0"
  551. joy_lowend "1"
  552. joy_lowmap "1"
  553. joy_accelscale "0.6"
  554. joy_accelmax "1.0"
  555. joy_autoaimdampenrange "0"
  556. joy_autoaimdampen "0"
  557. joy_diagonalpov "0"
  558. joy_display_input "0"
  559. joy_wingmanwarrior_turnhack "0"
  560. joy_inverty "0"
  561. joy_movement_stick "0"
  562. joy_xcontroller_cfg_loaded "0"
  563. lookspring "0"
  564. lookstrafe "0"
  565. joystick "0"
  566. m_pitch "0.022"
  567. m_filter "0"
  568. sensitivity "2.8"
  569. m_side "0.8"
  570. m_yaw "0.022"
  571. m_forward "1"
  572. m_customaccel "0"
  573. m_customaccel_scale "0.00"
  574. m_customaccel_max "0"
  575. m_customaccel_exponent "1"
  576. m_mousespeed "1"
  577. m_mouseaccel1 "0"
  578. m_mouseaccel2 "0"
  579. m_rawinput "1"
  580. cl_mouselook "1"
  581. cl_idealpitchscale "0.8"
  582. net_scale "5"
  583. net_graphpos "1"
  584. net_graphsolid "1"
  585. net_graphtext "1"
  586. net_graphmsecs "400"
  587. net_graphshowlatency "1"
  588. net_graphshowinterp "1"
  589. net_graph "0"
  590. net_graphheight "64"
  591. net_graphproportionalfont "1"
  592. viewmodel_fov "0"
  593. mat_software_aa_strength "0"
  594. mat_software_aa_quality "0"
  595. mat_software_aa_edge_threshold "0"
  596. mat_software_aa_blur_one_pixel_lines "0"
  597. mat_software_aa_tap_offset "0"
  598. mat_software_aa_strength_vgui "0"
  599. r_drawviewmodel "0"
  600. voice_modenable "1"
  601. hud_fastswitch "1"
  602. youtube_http_proxy ""
  603. cl_playerspraydisable "1"
  604. muzzleflash_light "0"
  605. hud_classautokill "1"
  606. overview_health "1"
  607. overview_names "1"
  608. overview_tracks "1"
  609. overview_locked "1"
  610. overview_alpha "1.0"
  611. spec_scoreboard "0"
  612. cl_spec_mode "5"
  613. cl_disablehtmlmotd "1"
  614. cl_showbackpackrarities "1"
  615. tf_explanations_backpackpanel "1"
  616. cl_notifications_show_ingame "1"
  617. cl_notifications_max_num_visible "3"
  618. cl_notifications_move_time "0.5"
  619. tf_explanations_tradingpanel "1"
  620. cl_trading_show_requests_from "3"
  621. tf_explanations_discardpanel "0"
  622. tf_explanations_store "1"
  623. replay_movie_reveal_warning "1"
  624. replay_movie_export_last_dir ""
  625. replay_renderqueue_first_add "0"
  626. replay_rendersetting_exportraw "1"
  627. replay_rendersetting_renderglow "1"
  628. replay_quitmsg_dontaskagain "1"
  629. replay_editor_fov_mousewheel_multiplier "5"
  630. replay_editor_fov_mousewheel_invert "0"
  631. replay_replayeditor_rewindmsgcounter "0"
  632. replay_enablerenderpreview "1"
  633. youtube_username ""
  634. tf_chargedfriends ""
  635. cl_autorezoom "1"
  636. tf_remember_activeweapon "1"
  637. tf_remember_lastswitched "1"
  638. cl_autoreload "1"
  639. tf_respawn_on_loadoutchanges "1"
  640. sb_dontshow_maxplayer_warning "1"
  641. sb_close_browser_on_connect "1"
  642. tf_medieval_thirdperson "0"
  643. fov_desired "90.000000"
  644. cl_hud_minmode "0"
  645. viewmodel_fov_demo "70.000000"
  646. cl_ask_favorite_opt_out "1"
  647. cl_ask_blacklist_opt_out "1"
  648. tf_coach_request_nevershowagain "0"
  649. tf_particles_disable_weather "1"
  650. hud_combattext "1"
  651. hud_combattext_healing "0"
  652. tf_dingalingaling "1"
  653. tf_dingaling_volume "1.0"
  654. tf_dingaling_pitchmindmg "80"
  655. tf_dingaling_pitchmaxdmg "40"
  656. hud_achievement_count_engineer "3"
  657. tf_hud_num_building_alert_beeps "2"
  658. cl_crosshair_red "255"
  659. cl_crosshair_green "255"
  660. cl_crosshair_blue "255"
  661. cl_crosshair_file ""
  662. cl_crosshair_scale "0"
  663. tf_recent_achievements "1311,2001,1206,1104,1814,1334"
  664. tf_training_has_prompted_for_training "1"
  665. tf_training_has_prompted_for_offline_practice "1"
  666. tf_training_has_prompted_for_forums "1"
  667. tf_training_has_prompted_for_options "1"
  668. tf_training_has_prompted_for_loadout "1"
  669. tf_build_menu_controller_mode "0"
  670. tf_simple_disguise_menu "1"
  671. tf_disguise_menu_controller_mode "0"
  672. tf_spectator_target_location "0"
  673. tf_weapon_select_demo_start_delay "1.0"
  674. tf_weapon_select_demo_time "0.5"
  675. tf_quickplay_lastviewedmode "0"
  676. tf_colorblindassist "1"
  677. tf_medigun_autoheal "1"
  678. hud_medicautocallers "1"
  679. hud_medicautocallersthreshold "50"
  680. hud_medichealtargetmarker "0"
  681. tf_sniper_fullcharge_bell "0"
  682. cl_crosshaircolor "0"
  683. cl_dynamiccrosshair "1"
  684. cl_scalecrosshair "1"
  685. cl_crosshairalpha "200"
  686. tf_explanations_charinfo_armory_panel "0"
  687. tf_explanations_charinfopanel "1"
  688. tf_explanations_craftingpanel "1"
  689. tf_testitem_recent ""
  690. replay_replaywelcomedlgcount "2"
  691. cl_spec_carrieditems "0"
  692. cl_use_tournament_specgui "1"
  693. cl_training_completed_with_classes "0"
  694. ifm_steadycam_rotaterate "60"
  695. ifm_steadycam_zoomspeed "1.0"
  696. ifm_steadycam_zoomdamp "0.95"
  697. ifm_steadycam_armspeed "0.5"
  698. ifm_steadycam_rotatedamp "0.95"
  699. ifm_steadycam_mousefactor "1.0"
  700. ifm_steadycam_mousepower "1.0"
  701. ifm_steadycam_2dspringconstant "33.0"
  702. ifm_steadycam_2ddragconstant "11.0"
  703. ifm_steadycam_noise "0.0"
  704. ifm_steadycam_sensitivity "1.0"
  705. r_eyegloss "1"
  706. vgui_message_dialog_modal "1"
  707. commentary_firstrun "0"
  708. scene_showfaceto "0"
  709. ai_report_task_timings_on_limit "0"
  710. ai_think_limit_label "0"
  711. npc_height_adjust "1"
  712. sv_pvsskipanimation "1"
  713. scene_showlook "0"
  714. scene_showmoveto "0"
  715. scene_showunlock "0"
  716. commentary "0"
  717. xbox_throttlebias "100"
  718. xbox_throttlespoof "200"
  719. xbox_autothrottle "1"
  720. func_break_max_pieces "15"
  721. suitvolume "0.25"
  722. option_duck_method "1"
  723. sk_autoaim_mode "1"
  724. sv_noclipaccelerate "5"
  725. sv_noclipspeed "5"
  726. sv_specaccelerate "5"
  727. sv_specspeed "3"
  728. sv_specnoclip "1"
  729. sv_backspeed "0.6"
  730. sv_skyname "sky_badlands_01"
  731. tf_server_identity_token ""
  732. tf_server_identity_account_id "0"
  733. tf_server_identity_disable_quickplay "0"
  734. replay_enableeventbasedscreenshots "0"
  735. replay_dodiskcleanup "1"
  736. replay_flushinterval "15"
  737. bugreporter_uploadasync "0"
  738. cl_cmdrate "66"
  739. cl_updaterate "66"
  740. closecaption "0"
  741. skill "1"
  742. net_maxroutable "1260"
  743. cl_allowupload "1"
  744. mat_powersavingsmode "0"
  745. name "桜団 Vanni"
  746. password "crackwhore"
  747. cl_clanid "0"
  748. sv_unlockedchapters "99"
  749. tv_nochat "1"
  750. cl_showpluginmessages "0"
  751. cl_timeout "1000000000"
  752. cl_logofile ""
  753. cl_soundfile "sound/player/jingle.wav"
  754. cl_forcepreload "1"
  755. cl_allowdownload "1"
  756. cl_downloadfilter "all"
  757. con_enable "1"
  758. r_eyemove "0"
  759. r_eyeshift_x "0"
  760. r_eyeshift_y "0"
  761. r_eyeshift_z "0"
  762. r_eyesize "0"
  763. r_ambientboost "0"
  764. r_ambientmin "0"
  765. r_ambientfactor "0"
  766. r_drawmodelstatsoverlaymin "0.1"
  767. r_drawmodelstatsoverlaymax "1.5"
  768. mp_decals "9"
  769. mat_color_projection "0"
  770. sv_logsdir "logs"
  771. sv_logfile "1"
  772. sv_logflush "0"
  773. sv_logecho "1"
  774. sv_log_onefile "0"
  775. sv_logbans "0"
  776. sv_voiceenable "1"
  777. sv_forcepreload "0"
  778. windows_speaker_config "4"
  779. snd_mute_losefocus "1"
  780. snd_legacy_surround "0"
  781. snd_pitchquality "2"
  782. volume "0.650000"
  783. snd_musicvolume "0.000000"
  784. snd_mixahead "0.1"
  785. adsp_debug "0"
  786. snd_ducktovolume "0.55"
  787. snd_duckerattacktime "0.5"
  788. snd_duckerreleasetime "2.5"
  789. snd_duckerthreshold "0.15"
  790. dsp_slow_cpu "1"
  791. dsp_volume "1.0"
  792. dsp_enhance_stereo "0"
  793. voice_scale "1"
  794. voice_enable "1"
  795. voice_forcemicrecord "1"
  796. budget_bargraph_background_alpha "128"
  797. budget_peaks_window "30"
  798. budget_averages_window "30"
  799. budget_show_peaks "1"
  800. budget_show_averages "0"
  801. budget_show_history "1"
  802. budget_history_numsamplesvisible "100"
  803. budget_history_range_ms "66.666666667"
  804. budget_panel_bottom_of_history_fraction ".25"
  805. budget_bargraph_range_ms "16.6666666667"
  806. budget_background_alpha "128"
  807. budget_panel_x "0"
  808. budget_panel_y "50"
  809. budget_panel_width "512"
  810. budget_panel_height "384"
  811. texture_budget_panel_x "0"
  812. texture_budget_panel_y "450"
  813. texture_budget_panel_width "512"
  814. texture_budget_panel_height "284"
  815. texture_budget_panel_bottom_of_history_fraction ".25"
  816. texture_budget_background_alpha "128"
  817. vprof_graphwidth "512"
  818. vprof_graphheight "256"
  819. vprof_verbose "1"
  820. vprof_unaccounted_limit "0.3"
  821. vprof_warningmsec "10"
  822. video_quicktime_encode_gamma "3"
  823. video_quicktime_decode_gamma "0"
  824. r_rootlod "2"
  825. mat_monitorgamma_tv_enabled "0"
  826. r_waterforceexpensive "0"
  827. mat_queue_mode "-1"
  828. mat_texture_list_content_path ""
  829. joy_wingmanwarrior_centerhack "0"
  830. joy_axisbutton_threshold "0.3"
  831. mat_hdr_level "0"
  832. unbind "e"
  833.  
  834. //DEMO CONFIG
  835.  
  836. hud_combattext "1"
  837.  
  838. alias nadelauncher "slot1;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.0152;MW1"
  839. alias stickylauncher "slot2;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.0152;MW2"
  840. alias bottle "slot3;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
  841.  
  842. alias MW1 "bind mwheelup bottle;bind mwheeldown stickylauncher"
  843. alias MW2 "bind mwheelup nadelauncher;bind mwheeldown bottle"
  844. alias MW3 "bind mwheelup stickylauncher;bind mwheeldown nadelauncher"
  845.  
  846.  
  847. bind 3 bottle
  848. bind e stickylauncher
  849. bind r nadelauncher
  850. bind q nadelauncher
  851.  
  852. stickylauncher
  853. bind "mouse2" "+attack2"
  854. unbind "mouse5"
  855.  
  856. //ENGINEER CONFIG
  857.  
  858. hud_combattext "1"
  859.  
  860. alias shotgun "slot1;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW1"
  861. alias pistole "slot2;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW2"
  862. alias wrench "slot3;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
  863.  
  864. //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  865.  
  866. alias builder "slot4;r_drawviewmodel 0;cl_crosshair_file crosshair7;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 0;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.0152;MW4"
  867. alias destroyer "slot5;r_drawviewmodel 0;cl_crosshair_file crosshair7;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 0;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.0152;MW5"
  868.  
  869. //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  870.  
  871. alias MW1 "bind mwheelup destroyer;bind mwheeldown pistole"
  872. alias MW2 "bind mwheelup shotgun;bind mwheeldown wrench"
  873. alias MW3 "bind mwheelup pistole;bind mwheeldown builder"
  874. alias MW4 "bind mwheelup wrench;bind mwheeldown destroyer"
  875. alias MW5 "bind mwheelup builder;bind mwheeldown shotgun"
  876.  
  877. bind 1 builder
  878. bind 2 destroyer
  879. bind 3 wrench
  880.  
  881. bind q shotgun
  882. bind e pistole
  883. bind r wrench
  884.  
  885. wrench
  886. bind "mouse2" "+attack2"
  887. unbind "mouse5"
  888.  
  889. //HEAVY CONFIG
  890.  
  891. hud_combattext "0"
  892.  
  893. alias minigun "slot1;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW1"
  894. alias shotgun "slot2;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW2"
  895. alias fists "slot3;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
  896.  
  897. alias MW1 "bind mwheelup fists;bind mwheeldown shotgun"
  898. alias MW2 "bind mwheelup minigun;bind mwheeldown fists"
  899. alias MW3 "bind mwheelup shotgun;bind mwheeldown minigun"
  900.  
  901. bind 3 fists
  902.  
  903. bind q minigun
  904. bind e shotgun
  905. bind r fists
  906.  
  907. minigun
  908. bind "mouse2" "+attack2"
  909. unbind "mouse5"
  910.  
  911. //MEDIC CONFIG
  912.  
  913. hud_combattext "1"
  914.  
  915.  
  916. alias syringegun "slot1;cl_crosshair_file crosshair7;cl_crosshair_scale 0;r_drawviewmodel 0;viewmodel_fov 90;cl_interp 0.0152;MW1"
  917. alias medigun "slot2;cl_crosshair_file crosshair7;cl_crosshair_scale 0;r_drawviewmodel 0;viewmodel_fov 90;cl_interp 0.0152;MW2"
  918. alias bonesaw "slot3;cl_crosshair_file crosshair7;cl_crosshair_scale 0;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
  919.  
  920. alias Q1 "medigun"
  921. alias Q2 "syringegun"
  922. alias MW1 "bind mwheelup bonesaw;bind mwheeldown medigun"
  923. alias MW2 "bind mwheelup syringegun;bind mwheeldown bonesaw"
  924. alias MW3 "bind mwheelup medigun;bind mwheeldown syringegun"
  925.  
  926. bind 3 bonesaw
  927.  
  928. bind q syringegun
  929. bind e medigun
  930. bind r bonesaw
  931.  
  932.  
  933. bind "SHIFT" "voicemenu 1 7"
  934.  
  935. medigun
  936. bind "mouse2" "+attack2"
  937. unbind "mouse5"
  938.  
  939. ¨//PYRO CONFIG
  940.  
  941. hud_combattext "0"
  942.  
  943. alias flamethower "slot1;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.0152;MW1"
  944. alias shotgun "slot2;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW2"
  945. alias axe "slot3;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
  946.  
  947. alias MW1 "bind mwheelup axe;bind mwheeldown shotgun"
  948. alias MW2 "bind mwheelup flamethower;bind mwheeldown axe"
  949. alias MW3 "bind mwheelup shotgun;bind mwheeldown flamethower"
  950.  
  951. bind 3 axe
  952.  
  953. bind q flamethower
  954. bind e shotgun
  955. bind r axe
  956.  
  957. flamethower
  958. bind "mouse2" "+attack2"
  959. unbind "mouse5"
  960.  
  961. //SCOUT CONFIG
  962.  
  963. hud_combattext "1"
  964.  
  965. alias scattergun "slot1;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW1"
  966. alias pistole "slot2;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW2"
  967. alias bat "slot3;cl_crosshair_file crosshair7;cl_crosshair_scale 0;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
  968. //Invidual weapon setup
  969.  
  970. alias MW1 "bind mwheelup bat;bind mwheeldown pistole"
  971. alias MW2 "bind mwheelup scattergun;bind mwheeldown bat"
  972. alias MW3 "bind mwheelup pistole;bind mwheeldown scattergun"
  973.  
  974. bind 3 bat
  975.  
  976. bind q scattergun
  977. bind e pistole
  978. bind r bat
  979.  
  980. scattergun
  981.  
  982. //SNIPER CONFIG
  983.  
  984. hud_combattext "1"
  985.  
  986. alias sniperrifle "slot1;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.02;MW1"
  987. alias smg "slot2;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW2"
  988. alias kukri "slot3;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
  989.  
  990. alias MW1 "bind mwheelup kukri;bind mwheeldown smg"
  991. alias MW2 "bind mwheelup sniperrifle;bind mwheeldown kukri"
  992. alias MW3 "bind mwheelup smg;bind mwheeldown sniperrifle"
  993.  
  994. bind 3 kukri
  995.  
  996. bind q sniperrifle
  997. bind e smg
  998. bind r kukri
  999.  
  1000. sniperrifle
  1001. bind "mouse2" "+attack2"
  1002. unbind "mouse5"
  1003.  
  1004. //SOLDIER CONFIG
  1005.  
  1006. hud_combattext "1"
  1007.  
  1008. alias rocketlauncher "slot1;cl_crosshair_file crosshair7;cl_crosshair_scale 0;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.0152;MW1"
  1009. alias shotgun "slot2;cl_crosshair_file crosshair7;cl_crosshair_scale 0;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW2"
  1010. alias shovel "slot3;exec default_crosshair;cl_crosshair_scale 0;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.0152;MW3"
  1011.  
  1012. alias MW1 "bind mwheelup shovel;bind mwheeldown shotgun"
  1013. alias MW2 "bind mwheelup rocketlauncher;bind mwheeldown shovel"
  1014. alias MW3 "bind mwheelup shotgun;bind mwheeldown rocketlauncher"
  1015.  
  1016. bind 3 shovel
  1017.  
  1018. bind q rocketlauncher
  1019. bind e shotgun
  1020. bind r shovel
  1021.  
  1022. rocketlauncher
  1023.  
  1024. rocketlauncher
  1025. bind "mouse2" "+attack2"
  1026. unbind "mouse5"
  1027.  
  1028. //SPY CONFIG
  1029.  
  1030. hud_combattext "0"
  1031.  
  1032. alias revolver "slot1;exec default_crosshair;cl_crosshair_scale 10;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 0;viewmodel_fov 0;cl_interp 0.024;MW1"
  1033. alias sapper "slot2;exec default_crosshair;cl_crosshair_scale 10;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.016;MW2"
  1034. alias knife "slot3;exec default_crosshair;cl_crosshair_scale 10;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.016;MW3"
  1035. alias disguise "slot4;exec default_crosshair;cl_crosshair_scale 10;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;r_drawviewmodel 1;viewmodel_fov 90;cl_interp 0.016;MW4"
  1036.  
  1037. alias MW1 "bind mwheelup disguise;bind mwheeldown sapper"
  1038. alias MW2 "bind mwheelup revolver;bind mwheeldown knife"
  1039. alias MW3 "bind mwheelup sapper;bind mwheeldown disguise"
  1040. alias MW4 "bind mwheelup knife;bind mwheeldown revolver"
  1041.  
  1042. bind 4 disguise
  1043. bind r knife
  1044. bind q revolver
  1045. bind e sapper
  1046.  
  1047. knife
  1048. bind "mouse2" "+attack2"
  1049. unbind "mouse5"
  1050.  
  1051. bind "CAPSLOCK" "disguiseteam"
  1052.  
  1053. cl_crosshair_file ""
  1054. cl_crosshair_scale 32
  1055. cl_crosshair_red 255
  1056. cl_crosshair_green 255
  1057. cl_crosshair_blue 255
  1058. r_drawviewmodel 0
  1059. viewmodel_fov 90
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement