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- local Player = game:GetService("Players").LocalPlayer
- local Character = Player.Character or game.Workspace:FindFirstChild(Player.Name)
- local Notify = function(T, TE, DUR)
- game.StarterGui:SetCore("SendNotification", {
- Title = T,
- Text = TE,
- Duration = DUR;
- })
- end
- Notify("RIPSystem", "Bypassing..", 3)
- end
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