Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ---------------------------------------------------------------------------------------------------------
- --| |--
- --| PED ARMURIE |--
- --| |--
- ---------------------------------------------------------------------------------------------------------
- local v1 = vector3(15.094986915588,-1097.736328125,28.834789276123)
- local distance = 20
- Citizen.CreateThread(function()
- while true do
- Citizen.Wait(0)
- if Vdist2(GetEntityCoords(PlayerPedId(), false), v1) < distance then
- ESX.ShowHelpNotification("Appuyez sur ~INPUT_TALK~ pour demander à ~r~tester~w~ vos armes") -- text en haut à droite
- if IsControlPressed(1, 38) then
- ESX.ShowNotification("~o~Hop !\n~w~Tiens, je t'ai mis les ~o~mannequins~w~ en place") -- Notification
- PlaySoundFrontend(-1, "CONFIRM_BEEP", "HUD_MINI_GAME_SOUNDSET", 0, 0, 1) -- Son
- local hashm1 = GetHashKey("a_m_y_bevhills_01")
- while not HasModelLoaded(hashm1) do
- RequestModel(hashm1)
- Wait(20)
- end
- -- Ped 1
- Wait(50) -- Anti Lag
- mannequin1 = CreatePed("PED_TYPE_CIVMALE", "a_m_y_bevhills_01",16.124643325806,-1079.6947021484,28.797031402588, 159.58, false, true)
- SetBlockingOfNonTemporaryEvents(mannequin1, true)
- -- Ped 2
- Wait(50) -- Anti Lag
- mannequin1 = CreatePed("PED_TYPE_CIVMALE", "a_m_y_bevhills_01",21.750091552734,-1081.9945068359,28.799915313721, 159.58, false, true)
- SetBlockingOfNonTemporaryEvents(mannequin1, true)
- -- Ped 3
- Wait(50) -- Anti Lag
- mannequin1 = CreatePed("PED_TYPE_CIVMALE", "a_m_y_bevhills_01",17.759696960449,-1085.1070556641,29.797027587891, 159.58, false, true)
- SetBlockingOfNonTemporaryEvents(mannequin1, true)
- -- Ped 4
- Wait(50) -- Anti Lag
- mannequin1 = CreatePed("PED_TYPE_CIVMALE", "a_m_y_bevhills_01",21.107862472534,-1075.7071533203,28.797027587891, 159.58, false, true)
- SetBlockingOfNonTemporaryEvents(mannequin1, true)
- -- Ped 5
- Wait(50) -- Anti Lag
- mannequin1 = CreatePed("PED_TYPE_CIVMALE", "a_m_y_bevhills_01",16.139713287354,-1089.2314453125,28.797031402588, 159.58, false, true)
- SetBlockingOfNonTemporaryEvents(mannequin1, true)
- -- Ped 6
- Wait(50) -- Anti Lag
- mannequin1 = CreatePed("PED_TYPE_CIVMALE", "a_m_y_bevhills_01",22.014314651489,-1088.8293457031,28.795991897583, 159.58, false, true)
- SetBlockingOfNonTemporaryEvents(mannequin1, true)
- -- Ped 7
- Wait(50) -- Anti Lag
- mannequin1 = CreatePed("PED_TYPE_CIVMALE", "a_m_y_bevhills_01",11.967206001282,-1085.6817626953,28.797027587891, 159.58, false, true)
- SetBlockingOfNonTemporaryEvents(mannequin1, true)
- -- Ped 8
- Wait(50) -- Anti Lag
- mannequin1 = CreatePed("PED_TYPE_CIVMALE", "a_m_y_bevhills_01",18.938812255859,-1094.8686523438,28.797008514404, 159.58, false, true)
- SetBlockingOfNonTemporaryEvents(mannequin1, true)
- -- Ped 8
- Wait(50) -- Anti Lag
- mannequin1 = CreatePed("PED_TYPE_CIVMALE", "a_m_y_bevhills_01",10.442371368408,-1091.8399658203,28.797008514404, 159.58, false, true)
- SetBlockingOfNonTemporaryEvents(mannequin1, true)
- Wait(90000) -- Ici, je fais en sorte que le joueur patiente 90 secondes avant de pouvoir les refaire spawn
- end
- end
- end
- end)
- Citizen.CreateThread(function()
- local hash = GetHashKey("cs_casey")
- while not HasModelLoaded(hash) do
- RequestModel(hash)
- Wait(20)
- end
- ped = CreatePed("PED_TYPE_CIVMALE", "cs_casey",15.094986915588,-1097.736328125,28.834789276123, 113.65, false, true) -- Position du ped
- SetBlockingOfNonTemporaryEvents(ped, true) -- Fiat en sorte que le ped ne réagisse à rien (n'aura pas peur si il y a des tirs etc...)
- FreezeEntityPosition(ped, true) -- Freeze le ped
- SetEntityInvincible(ped, true) -- Le rend invincible
- GiveWeaponToPed(ped, 0x9D61E50F --[[hash de l'arme : https://wiki.rage.mp/index.php?title=Weapons]], 0, true --[[arme en main]], true --[[arme en main]]) --donne une arme au ped
- end)
- --[[
- ████████████████████████████████████████████████████████████████████████
- █░░░░░░░░░░░░░░█░░░░░░██░░░░░░█░░░░░░░░░░░░░░█░░░░░░██░░░░░░█░░░░░░░░░░█
- █░░▄▀▄▀▄▀▄▀▄▀░░█░░▄▀░░██░░▄▀░░█░░▄▀▄▀▄▀▄▀▄▀░░█░░▄▀░░██░░▄▀░░█░░▄▀▄▀▄▀░░█
- █░░▄▀░░░░░░░░░░█░░▄▀░░██░░▄▀░░█░░▄▀░░░░░░░░░░█░░▄▀░░██░░▄▀░░█░░░░▄▀░░░░█
- █░░▄▀░░█████████░░▄▀░░██░░▄▀░░█░░▄▀░░█████████░░▄▀░░██░░▄▀░░███░░▄▀░░███
- █░░▄▀░░█████████░░▄▀░░██░░▄▀░░█░░▄▀░░█████████░░▄▀░░░░░░▄▀░░███░░▄▀░░███
- █░░▄▀░░█████████░░▄▀░░██░░▄▀░░█░░▄▀░░█████████░░▄▀▄▀▄▀▄▀▄▀░░███░░▄▀░░███
- █░░▄▀░░█████████░░▄▀░░██░░▄▀░░█░░▄▀░░█████████░░▄▀░░░░░░▄▀░░███░░▄▀░░███
- █░░▄▀░░█████████░░▄▀░░██░░▄▀░░█░░▄▀░░█████████░░▄▀░░██░░▄▀░░███░░▄▀░░███
- █░░▄▀░░░░░░░░░░█░░▄▀░░░░░░▄▀░░█░░▄▀░░░░░░░░░░█░░▄▀░░██░░▄▀░░█░░░░▄▀░░░░█
- █░░▄▀▄▀▄▀▄▀▄▀░░█░░▄▀▄▀▄▀▄▀▄▀░░█░░▄▀▄▀▄▀▄▀▄▀░░█░░▄▀░░██░░▄▀░░█░░▄▀▄▀▄▀░░█
- █░░░░░░░░░░░░░░█░░░░░░░░░░░░░░█░░░░░░░░░░░░░░█░░░░░░██░░░░░░█░░░░░░░░░░█
- ████████████████████████████████████████████████████████████████████████
- ]]
Advertisement
Add Comment
Please, Sign In to add comment