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  1. Log uploaded on Wednesday, December 13, 2017, 11:25:16 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.5.0)
  6. Hand Me That Brick: Hand Me That Brick(2.8.18.0)
  7. Sun Lamp Power: (no assemblies)
  8. Less Rebuff: (no assemblies)
  9. Cheaper Components: (no assemblies)
  10. Cooks Can Refuel: Cooks Can Refuel(2.3.18.0)
  11. ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
  12. Tilled Soil: (no assemblies)
  13. More Trade Ships: (no assemblies)
  14. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
  15. Efficient Light: (no assemblies)
  16. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
  17. [A18] Balanced Neutroamine Production: (no assemblies)
  18. QualityBuilder: QualityBuilder(0.18.3.0)
  19. Uranium is Green: (no assemblies)
  20. While You're Up: WhileYoureUp(1.0.0.0)
  21. QualitySurgeon: 0Harmony(1.0.9.1), QualitySurgeon(0.18.3.0)
  22. Haul to Stack: $HugsLibChecker(0.4.0.0), HaulToStack(1.0.0.0)
  23. Realistic Rooms: (no assemblies)
  24. [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
  25. [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6547.39430)
  26. [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  27. [RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6548.33399)
  28. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  29. Simple Loom: (no assemblies)
  30. Bridgello: (no assemblies)
  31. Glitter Tech: (no assemblies)
  32. advanced powergeneration b18: sd_adv_powergen(1.0.6358.26410)
  33. More Furniture [B18]: (no assemblies)
  34. Improved Surgery: Surgery(0.10.0.0)
  35.  
  36. Active Harmony patches:
  37. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  38. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  39. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  40. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  41. CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
  42. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  43. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  44. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  45. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  46. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  47. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  48. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  49. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  50. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  51. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  52. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  53. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  54. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  55. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  56. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  57. GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix
  58. GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
  59. GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
  60. GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix
  61. HaulAIUtility.HaulToStorageJob: TRANS: HaulToStack.Haul_Patch.Transpiler
  62. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  63. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  64. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
  65. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
  66. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  67. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  68. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  69. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  70. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  71. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  72. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  73. ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
  74. ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
  75. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  76. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  77. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  78. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  79. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  80. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  81. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  82. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  83. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  84. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  85. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  86. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  87. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  88. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  89. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  90. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  91. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  92. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  93. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  94. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  95. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  96. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  97. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  98. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  99. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  100. Recipe_InstallArtificialBodyPart.ApplyOnPawn: post: Surgery.InstallArtificialBodyPartPostfix.InstallArtificialPart
  101. Recipe_InstallImplant.ApplyOnPawn: post: Surgery.InstallImplantPostfix.InstallImplant
  102. Recipe_InstallNaturalBodyPart.ApplyOnPawn: post: Surgery.InstallNaturalBodyPartPostfix.InstallNaturalPart
  103. Recipe_RemoveHediff.ApplyOnPawn: post: Surgery.RemoveHediffPostfix.RemoveHediff
  104. ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
  105. ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
  106. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  107. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  108. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  109. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  110. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  111. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  112. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  113. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  114. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  115. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  116. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
  117. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  118. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  119. WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
  120. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.research_engine:1.0.9.1, HugsLib.AllowTool:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, de.hatti.rimworld.mod.qualitysurgeron:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, HugsLib.Hospitality:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.HaulToStack:1.0.9.1, HugsLib.ImprovedSurgery:1.0.9.1
  121.  
  122. Platform information: (hidden, hold Shift while publishing to include)
  123.  
  124. Log file contents:
  125. Initialize engine version: 5.6.3p1 (9c92e827232b)
  126. GfxDevice: [Renderer information redacted]
  127. Begin MonoManager ReloadAssembly
  128. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  129. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  130. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  131. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  132. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  133. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  134. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  135. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  136. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  137. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  138. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  139. RimWorld 0.18.1722 rev1198
  140.  
  141. OnLevelWasLoaded was found on ModInitializerComponent
  142. This message has been deprecated and will be removed in a later version of Unity.
  143. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  144. (Filename: Line: 376)
  145.  
  146. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  147.  
  148. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  149.  
  150. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  151.  
  152. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  153.  
  154. switched Long-range mineral scanner(11) and Multi-analyzer(10)
  155.  
  156. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  157.  
  158. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  159.  
  160. [HugsLib] v4.0.1 initialized Hospitality, HandMeThatBrick, AllowTool, WhileYoureUp, HaulToStack
  161.  
  162. Setting up 2 worker threads for Enlighten.
  163. Thread -> id: 1408 -> priority: 1
  164. Thread -> id: 333c -> priority: 1
  165. Initialize engine version: 5.6.3p1 (9c92e827232b)
  166. GfxDevice: creating device client; threaded=1
  167. Direct3D:
  168. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
  169. Renderer: NVIDIA GeForce GTX 970
  170. Vendor: NVIDIA
  171. VRAM: 3072 MB (via DXGI)
  172. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  173. Begin MonoManager ReloadAssembly
  174. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  175. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  176. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  177. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  178. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  179. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  180. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  181. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  182. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  183. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  184. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  185. RimWorld 0.18.1722 rev1198
  186.  
  187. XML Verse.TerrainDef defines the same field twice: affordances.
  188.  
  189. Field contents: Undefined.
  190.  
  191. Whole XML:
  192.  
  193. <TerrainDef><defName>WaterMovingDeep</defName><label>deep moving water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><edgeType>Water</edgeType><renderPrecedence>399</renderPrecedence><pathCost>1000</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>River</li><li>Water</li></tags><affordances><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
  194.  
  195. XML Verse.TerrainDef defines the same field twice: affordances.
  196.  
  197. Field contents: Undefined.
  198.  
  199. Whole XML:
  200.  
  201. <TerrainDef><defName>WaterShallow</defName><label>shallow water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>394</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><driesTo>Gravel</driesTo><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
  202.  
  203. XML Verse.TerrainDef defines the same field twice: affordances.
  204.  
  205. Field contents: Undefined.
  206.  
  207. Whole XML:
  208.  
  209. <TerrainDef><defName>WaterOceanShallow</defName><label>shallow ocean water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>396</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><driesTo>Gravel</driesTo><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
  210.  
  211. XML Verse.TerrainDef defines the same field twice: affordances.
  212.  
  213. Field contents: Undefined.
  214.  
  215. Whole XML:
  216.  
  217. <TerrainDef><defName>WaterMovingShallow</defName><label>shallow moving water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><edgeType>Water</edgeType><renderPrecedence>398</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>River</li><li>Water</li></tags><affordances><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
  218.  
  219. [Bridgello] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterMovingDeep"]/changeable) failed
  220. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932124891\Patches\Bridging.xml
  221.  
  222. [Bridgello] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterMovingShallow"]/changeable) failed
  223. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932124891\Patches\Bridging.xml
  224.  
  225. [Bridgello] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterShallow"]/changeable) failed
  226. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932124891\Patches\Bridging.xml
  227.  
  228. [Bridgello] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterOceanShallow"]/changeable) failed
  229. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932124891\Patches\Bridging.xml
  230.  
  231. OnLevelWasLoaded was found on ModInitializerComponent
  232. This message has been deprecated and will be removed in a later version of Unity.
  233. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  234. (Filename: Line: 376)
  235.  
  236. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  237.  
  238. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  239.  
  240. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  241.  
  242. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  243.  
  244. ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
  245.  
  246. switched Multi-analyzer(11) and Long-range mineral scanner(8)
  247.  
  248. switched Solar panels(10) and Hydroponics(5)
  249.  
  250. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
  251.  
  252. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  253.  
  254. [HugsLib] v4.0.1 initialized Hospitality, HandMeThatBrick, AllowTool, WhileYoureUp, HaulToStack, ImprovedSurgery
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