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- 1.13
- - New Porsche 911 RSR 2017 for Porsche Pack 3
- - New Mazda MX-5 Miata NA
- - New Mazda 787B: mod skins made for the original 787B mod will need to be updated using the new template
- - Added OpenVR/Vive support (beta)
- - Fixed Mazda MX-5 ND setup ride height false indication
- - Fixed Alfa Romeo Giulietta QV gearbox damage
- - Adjusted Lotus 72D and Ferrari 312T tyre compound wear and heat ranges
- - Fixed Flag rendering for VR
- - Fixed colour balance for emissive items (lights+digital) when Post Processing is turned off
- - Added downshift protection alert (can be disabled through the launcher options)
- - All GT2/GTE cars default to Medium tyres now (also for AI)
- - Fixed broken rendering when OCULUS mode is selected but no Oculus is actually connected
- - Added Pitstop arrows to DirectInput Dpad: bind to the wheel dPad: can be overidden by controls.ini [ADVANCED]DPAD_INDEX_OVERRIDE=0
- - Added Pitstop quickmenu + Setup pitstop strategy: this can be custumized and disabled by system/cfg/pitstop.ini [SETTINGS]USE_MOUSE_PITSTOP=0
- - Updated Fanatec library to support new wheel bases.
- - Fixed possible CPU warning when player gets retired.
- - Multiplayer features:
- - Added reversed grid races: the race session will be restarted in reversed grid order based on the standings of the previous race. Players disqualified in the first race will start from the back of the grid in the second race, regardless of their position being within the reversed grid range.
- - Added locked entry list in pickup mode: same as in booking mode, only players already included in the entry list can join the server (password not needed).
- - Added car Steam ID sharing in entry list: each car in the entry list can feature multiple GUIDs. Players can share that car (one at once). The name inserted in the entry list is used as driver name.
- - Fixed server result log not displaying invalid laps.
- - Fixed end-of-race session status for lapped players in lap races.
- - Added Mandatory Pit: a pit window can be added to the race session. As a design choice, players need to stop at their pit box within the pit window to have a valid pit stop. Players with pit boxes further down the pitlane need to take this into account before deciding on their strategy. Players may make additional pit stops before and after the pit window, but only making a mandatory stop in the indicated pit window will validate their race. Server admins must decide on a pit window that allows all players, regardless of their pit box position, to comfortably make a pit stop under normal racing conditions.
- - Updated Shared Memory
- 1.12.6
- - Fixed log spamming messages with Lotus Elise SC
- 1.12.5
- - Corrected Lotus Evora GTE engine brake
- - Fixed crashes due to LDR instruments
- 1.12.4
- - Fixed DirectInput polling frequency too high
- 1.12.3
- - Audio is now following head rotation/offset in VR correctly
- - Audio driver swap is now only effective after restarting acs
- - Fixed Abarth 595 automatic gearbox 2nd->3rd gearchange indecision.
- - Fixed AI unable to correctly manage slow corners with low grip in pitlane
- 1.12.2
- - Improved Oculus rift "mirror texture" framerate
- - Added option to turn Oculus "mirror texture" off in Documents/Assetto Corsa/cfg/oculus.ini
- [MIRROR_TEXTURE]
- ENABLED=0
- - Fixed Fanatec wheels rotation angle forced to 800 degrees
- - Fixed sudden disconnection in booking mode: now it happens at the end of race's result screen
- - Fixed timed race in shared memory
- - Fixed 595 Abarth AI stopping in x86
- - Fixed OculusVR rendering of distant objects with Post Processing enabled
- - Fixed Shelby Cobra front tyre heating typo and tyre pressure setup range
- - Fixed Porsche 911 Turbo S automatic downshift bug
- - Improved brake steer algorithms for low speeds for
- Porsche 911 Carrera S
- Porsche 911 GT3 RS
- Porsche 911 R
- Porsche 911 Turbo S
- Porsche 918 Spyder
- Porsche Panamera Turbo
- - Improved Porsche 918 spyder brake performance
- - Corrected McLaren P1 and Porsche 918 spyder acceleration performance
- - Fixed LaFerrari wrong sample pitch on coast
- - Current time is now smoothed out in replays
- - Added new Special Events on Highlands track
- - Fixed AI App crash with mod tracks
- 1.12.1
- - skin template added for the new Audi Sport quattro S1 E2
- - Fixed Ferrari LaFerrari erratic aero behavior on Highland high speed jumps
- - Fixed shadows caster on grass at highlands long
- - Tweaked city surface ffb effects at highlands, long and drift
- - Fixed mirrors UV on Audi Sport quattro S1 E2
- - Fixed Lotus 98T yellow tyre wear indicator on new tyres.
- - Updated Lotus 98T performance envelope by tyres, diffuser and front wing ride height sensitivity and other changes.
- - Fixed Tatuus FA01 tyre compound wear
- - Updated acServer with a fix for bookmark registration mode
- - Added IGNORE_RESULT_TELEPORT in system/cfg/options.ini to avoid teleport to pit at the end of each online session.
- - Updated walls on highlands track in order not to use them as advantage
- 1.12
- - WARNING: this update resets assetto_corsa.ini, we advise to check values for gyro, free camera etc
- - New Audi Sport quattro S1 E2 group B rally car
- - New Highlands track in four layouts
- - Removed on screen Fuel Indicator for cars except the player's one
- - Fixed Setup Tab sorting
- - Added online Timed Races (with and without additional lap)
- - Added online ResultScreen time
- - Tweaked all the system apps regarding Timed Races
- - Fixed online pit crew locations
- - Added pressure meter color on Tire App (based on compound ideal pressure)
- - Updated minimum pressures and optimum pressures for various cars
- - New v10 tyre wear algorithms more sensitive to load for all cars
- - Graining is now reducing when driving in good temperature conditions
- - New and updated V10 street, semislick, vintage, and race slicks tyres for all cars. A total of 151 cars updated.
- - Updates for cars that already had V10 tyres as well.
- - Updated chassis balance and inertias for all 151 available cars.
- - Updated engine coast braking for street cars
- - Updated antiroll bars for Porsche 911 GT3 Cup car as per suggestion of Porsche that asymmetrical antiroll bar settings are not advised, so now settings are back to 7 in setup screen.
- - Updated rear wing aero for Porsche 911 GT3 Cup to allow for lower rear wing at high speed tracks like Monza
- - Added rear vertical fin for Lotus 98T
- - Updated Brake fade for
- Shelby Cobra
- Lamborghini Miura
- Alfa Romeo GTA
- Abarth 595
- Ford Escort RS
- Ford GT40
- Lotus 25
- Lotus 49
- Maserati 250F 6C and 12C
- Lotus 72D
- Ferrari 312T
- Ferrari F40
- - Fixed penalty detection
- - Online cut reporting (Throttle Cut disabling)
- - Added acServerManager 1.12.0
- - Added timed race management
- - Added result screen management
- - Track with 2 pits are allowed
- - Added option for online cut reporting (with Throttle Cut disabling)
- - Pitstop: Suspension repair will automatically fix body too
- - Added Tyre compound on race_out.json and server result
- - Fixed Gt3 AI crashing at Nordschleife
- - Added DigitalLed Tyre lock/slip script
- - implemented in the latest Porsche racing cars, GT3 Cup, GT3 R and 919 Hybrid 2016
- - Added Decimals to DigitalItem Fuel script
- - Added local velocity to Shared Memory
- - FF_SKIP_STEPS now defaults to 0. Wheels with problematic FF can have it set back to 1 if necessary
- - Added new
- [FF_SKIP_STEPS]
- VALUE=0
- optional parameter in controls.ini
- - Added Fanatec leds support (system/cfg/fanatec.ini)
- - Added Pitstop to Qualify session
- - Tweaked confusing "Drive through penalty" message
- - Fixed Pitstop times for Porsche race cars
- - Tweaked M4 Akrapovic engine volume
- - Fixed Porsche 911 GT3 RS coast volume
- 1.11.4
- - Corrected Praga R1 FFB values
- - Corrected Toyota Supra limiter sounds
- - Balanced Bmw M4 overall volume
- - Balanced Bmw M3 e92 exterior volume
- - Added #910 livery to Porsche 911 GT3 R
- 1.11.3
- - Fixed new damage formulas not considering wings with negative cl
- - Fixed damage wrong influence on drag
- - Fixed damage wrong influence on vertical wings (fins)
- - Corrected driver model on Porsche 911R
- 1.11.2
- - missing diffuser model added on Porsche 911R (3D model correction)
- - UV error fixed on Porsche 917K, relevant template updated (certain mod skins will need updating)
- - low-fuel warning light added on certain modern Porsche 911 models
- - Championship bugs and fixes
- - Fixed graphic KERS charge input on Ferrari LaFerrari, Ferrari FxxK and Porsche 918 Spyder
- - Adjusted 911R tyre heating
- 1.11.1
- - Fixed Rear Right camber setup slider visualization for BMW 1M/S3, BMW M235iRacing, Porche Cayman S, Porsche Boxster S manual/PDK, Porsche Cayman GT4, Porsche Cayenne, Porsche Macan, Lotus Exos/S1
- - Fixed Porsche 911 Carrera RSR 74, ratio of 5th gear on default setup
- - Fixed Porsche 908LH automatic gears hesitation on specific situations
- - Corrected Porsche 911 GT3 Cup 2017 wheels 3D placement and setup camber range, to avoid clipping with body at 0 camber.
- - Corrected Ford GT40 suspension travel limit and bump steer, to avoid suspension out of bounds and flex on severe compressions. (after all the car was made for LeMans which was flat...)
- - Corrected Porsche 911 GT3 Cup AI shift rpm range
- - Updated V10 tyres, physics and inertia for Praga R1
- - Missing corner placed RPM indicator lights added to 919 Hybrid 2016
- - Fixed Championship gameplay wrong AI level values
- - Fixed very long circuit names, covering the lap slider in Championship creation
- - Instrument backlighting added to 908LH and 917K
- - Fixed Italian Ring special event
- - Fixed Shared Memory Physics->BrakeBias
- 1.11.0
- - New Porsche 919 Hybrid 2016 LeMans configuration (Porsche Pack 3)
- - New Porsche 908 Lang Heck (Long Tail) (Porsche Pack 3)
- - New Porsche 917 K (Porsche Pack 3)
- - New Porsche 911 R (991) (Porsche Pack 3)
- - New Porsche 911 GT3 Cup 2017 (Porsche Pack 3)
- - New Porsche 911 GT3 R 2016 (Porsche Pack 3)
- - New Porsche 911 Turbo S (991) (Porsche Pack 3)
- - New Porsche Macan Turbo (free bonus)
- - New Championship gameplay. Create your own championship, select cars, tracks, laps, points, rules and compete against the AI.
- - Fixed wing damage model on Nissan GTR
- - Shared Memory :
- - Fixed kersCharge and kersInput for ERS system
- - Added system/cfg/messages.ini to filter system messages out
- - Added Print function in Time Table (export in Documents\Assetto Corsa\out)
- - Fixed Setup Electronic tab issue on ABS level for cars featuring no TC
- - Reviewed damage curve + repair times
- - New formula for effective radius calculation
- - Pitstop is possible also in Practice session
- - Fixed Confirm button in Pitstop screen to work without any requested operation
- - Fixed UI resetting AI level at start
- - Corrected front wheel 3D placement for Lotus Evora S and Step 2
- - Pitstop animation disabled for VR users
- - New V10 tyres and updated physics and inertias for all GT3 cars
- - New V10 tyres and updated physics and inertias for all GT2 cars plus Glickenhaus P4/5C and Evora GX and GTC
- - Updated V10 tyres and updated physics and inertias for Hypercars (LaFerrari, 599XX, FxxK, P1, Aventador SV, Huayra, Zonda R), more experimentation
- - Updated V10 tyres and updated physics and inertias for Ford GT40
- - Corrected Porsche 917/30 inertia values
- - Corrected Porsche 917/30 ackermann and front bump steer suspension
- - Corrected aero downforce and drag values for Porsche 962 Short Tail
- - Corrected drag values for Porsche 962 Long Tail
- - Porsche 962C Long Tail now has passive wastegate pressure map that permits user controlled overboost as a % of a turbo boost map. 0-9 keys
- - F4 key sets camera on the player car
- - Added Delete function on Setup screen
- - Added electronic controller cltr_wastegate[X].ini to control wastegate levels on turbos
- - Fixed potential track cut on Nordschleife Endurance and Cup layouts
- - Fixed AI steer "snaps" when near track lateral limits
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