G4U55

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Mar 23rd, 2017
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  1. 1.13
  2. - New Porsche 911 RSR 2017 for Porsche Pack 3
  3. - New Mazda MX-5 Miata NA
  4. - New Mazda 787B: mod skins made for the original 787B mod will need to be updated using the new template
  5.  
  6. - Added OpenVR/Vive support (beta)
  7. - Fixed Mazda MX-5 ND setup ride height false indication
  8. - Fixed Alfa Romeo Giulietta QV gearbox damage
  9. - Adjusted Lotus 72D and Ferrari 312T tyre compound wear and heat ranges
  10. - Fixed Flag rendering for VR
  11. - Fixed colour balance for emissive items (lights+digital) when Post Processing is turned off
  12. - Added downshift protection alert (can be disabled through the launcher options)
  13. - All GT2/GTE cars default to Medium tyres now (also for AI)
  14. - Fixed broken rendering when OCULUS mode is selected but no Oculus is actually connected
  15. - Added Pitstop arrows to DirectInput Dpad: bind to the wheel dPad: can be overidden by controls.ini [ADVANCED]DPAD_INDEX_OVERRIDE=0
  16. - Added Pitstop quickmenu + Setup pitstop strategy: this can be custumized and disabled by system/cfg/pitstop.ini [SETTINGS]USE_MOUSE_PITSTOP=0
  17. - Updated Fanatec library to support new wheel bases.
  18. - Fixed possible CPU warning when player gets retired.
  19. - Multiplayer features:
  20. - Added reversed grid races: the race session will be restarted in reversed grid order based on the standings of the previous race. Players disqualified in the first race will start from the back of the grid in the second race, regardless of their position being within the reversed grid range.
  21. - Added locked entry list in pickup mode: same as in booking mode, only players already included in the entry list can join the server (password not needed).
  22. - Added car Steam ID sharing in entry list: each car in the entry list can feature multiple GUIDs. Players can share that car (one at once). The name inserted in the entry list is used as driver name.
  23. - Fixed server result log not displaying invalid laps.
  24. - Fixed end-of-race session status for lapped players in lap races.
  25. - Added Mandatory Pit: a pit window can be added to the race session. As a design choice, players need to stop at their pit box within the pit window to have a valid pit stop. Players with pit boxes further down the pitlane need to take this into account before deciding on their strategy. Players may make additional pit stops before and after the pit window, but only making a mandatory stop in the indicated pit window will validate their race. Server admins must decide on a pit window that allows all players, regardless of their pit box position, to comfortably make a pit stop under normal racing conditions.
  26. - Updated Shared Memory
  27.  
  28.  
  29. 1.12.6
  30. - Fixed log spamming messages with Lotus Elise SC
  31.  
  32. 1.12.5
  33. - Corrected Lotus Evora GTE engine brake
  34. - Fixed crashes due to LDR instruments
  35.  
  36. 1.12.4
  37. - Fixed DirectInput polling frequency too high
  38.  
  39. 1.12.3
  40. - Audio is now following head rotation/offset in VR correctly
  41. - Audio driver swap is now only effective after restarting acs
  42. - Fixed Abarth 595 automatic gearbox 2nd->3rd gearchange indecision.
  43. - Fixed AI unable to correctly manage slow corners with low grip in pitlane
  44.  
  45. 1.12.2
  46. - Improved Oculus rift "mirror texture" framerate
  47. - Added option to turn Oculus "mirror texture" off in Documents/Assetto Corsa/cfg/oculus.ini
  48. [MIRROR_TEXTURE]
  49. ENABLED=0
  50. - Fixed Fanatec wheels rotation angle forced to 800 degrees
  51. - Fixed sudden disconnection in booking mode: now it happens at the end of race's result screen
  52. - Fixed timed race in shared memory
  53. - Fixed 595 Abarth AI stopping in x86
  54. - Fixed OculusVR rendering of distant objects with Post Processing enabled
  55. - Fixed Shelby Cobra front tyre heating typo and tyre pressure setup range
  56. - Fixed Porsche 911 Turbo S automatic downshift bug
  57. - Improved brake steer algorithms for low speeds for
  58. Porsche 911 Carrera S
  59. Porsche 911 GT3 RS
  60. Porsche 911 R
  61. Porsche 911 Turbo S
  62. Porsche 918 Spyder
  63. Porsche Panamera Turbo
  64. - Improved Porsche 918 spyder brake performance
  65. - Corrected McLaren P1 and Porsche 918 spyder acceleration performance
  66. - Fixed LaFerrari wrong sample pitch on coast
  67. - Current time is now smoothed out in replays
  68. - Added new Special Events on Highlands track
  69. - Fixed AI App crash with mod tracks
  70.  
  71. 1.12.1
  72. - skin template added for the new Audi Sport quattro S1 E2
  73. - Fixed Ferrari LaFerrari erratic aero behavior on Highland high speed jumps
  74. - Fixed shadows caster on grass at highlands long
  75. - Tweaked city surface ffb effects at highlands, long and drift
  76. - Fixed mirrors UV on Audi Sport quattro S1 E2
  77. - Fixed Lotus 98T yellow tyre wear indicator on new tyres.
  78. - Updated Lotus 98T performance envelope by tyres, diffuser and front wing ride height sensitivity and other changes.
  79. - Fixed Tatuus FA01 tyre compound wear
  80. - Updated acServer with a fix for bookmark registration mode
  81. - Added IGNORE_RESULT_TELEPORT in system/cfg/options.ini to avoid teleport to pit at the end of each online session.
  82. - Updated walls on highlands track in order not to use them as advantage
  83.  
  84. 1.12
  85. - WARNING: this update resets assetto_corsa.ini, we advise to check values for gyro, free camera etc
  86. - New Audi Sport quattro S1 E2 group B rally car
  87. - New Highlands track in four layouts
  88. - Removed on screen Fuel Indicator for cars except the player's one
  89. - Fixed Setup Tab sorting
  90. - Added online Timed Races (with and without additional lap)
  91. - Added online ResultScreen time
  92. - Tweaked all the system apps regarding Timed Races
  93. - Fixed online pit crew locations
  94. - Added pressure meter color on Tire App (based on compound ideal pressure)
  95. - Updated minimum pressures and optimum pressures for various cars
  96. - New v10 tyre wear algorithms more sensitive to load for all cars
  97. - Graining is now reducing when driving in good temperature conditions
  98. - New and updated V10 street, semislick, vintage, and race slicks tyres for all cars. A total of 151 cars updated.
  99. - Updates for cars that already had V10 tyres as well.
  100. - Updated chassis balance and inertias for all 151 available cars.
  101. - Updated engine coast braking for street cars
  102. - Updated antiroll bars for Porsche 911 GT3 Cup car as per suggestion of Porsche that asymmetrical antiroll bar settings are not advised, so now settings are back to 7 in setup screen.
  103. - Updated rear wing aero for Porsche 911 GT3 Cup to allow for lower rear wing at high speed tracks like Monza
  104. - Added rear vertical fin for Lotus 98T
  105. - Updated Brake fade for
  106. Shelby Cobra
  107. Lamborghini Miura
  108. Alfa Romeo GTA
  109. Abarth 595
  110. Ford Escort RS
  111. Ford GT40
  112. Lotus 25
  113. Lotus 49
  114. Maserati 250F 6C and 12C
  115. Lotus 72D
  116. Ferrari 312T
  117. Ferrari F40
  118. - Fixed penalty detection
  119. - Online cut reporting (Throttle Cut disabling)
  120. - Added acServerManager 1.12.0
  121. - Added timed race management
  122. - Added result screen management
  123. - Track with 2 pits are allowed
  124. - Added option for online cut reporting (with Throttle Cut disabling)
  125. - Pitstop: Suspension repair will automatically fix body too
  126. - Added Tyre compound on race_out.json and server result
  127. - Fixed Gt3 AI crashing at Nordschleife
  128. - Added DigitalLed Tyre lock/slip script
  129. - implemented in the latest Porsche racing cars, GT3 Cup, GT3 R and 919 Hybrid 2016
  130. - Added Decimals to DigitalItem Fuel script
  131. - Added local velocity to Shared Memory
  132. - FF_SKIP_STEPS now defaults to 0. Wheels with problematic FF can have it set back to 1 if necessary
  133. - Added new
  134. [FF_SKIP_STEPS]
  135. VALUE=0
  136. optional parameter in controls.ini
  137. - Added Fanatec leds support (system/cfg/fanatec.ini)
  138. - Added Pitstop to Qualify session
  139. - Tweaked confusing "Drive through penalty" message
  140. - Fixed Pitstop times for Porsche race cars
  141. - Tweaked M4 Akrapovic engine volume
  142. - Fixed Porsche 911 GT3 RS coast volume
  143.  
  144. 1.11.4
  145. - Corrected Praga R1 FFB values
  146. - Corrected Toyota Supra limiter sounds
  147. - Balanced Bmw M4 overall volume
  148. - Balanced Bmw M3 e92 exterior volume
  149. - Added #910 livery to Porsche 911 GT3 R
  150.  
  151. 1.11.3
  152. - Fixed new damage formulas not considering wings with negative cl
  153. - Fixed damage wrong influence on drag
  154. - Fixed damage wrong influence on vertical wings (fins)
  155. - Corrected driver model on Porsche 911R
  156.  
  157. 1.11.2
  158. - missing diffuser model added on Porsche 911R (3D model correction)
  159. - UV error fixed on Porsche 917K, relevant template updated (certain mod skins will need updating)
  160. - low-fuel warning light added on certain modern Porsche 911 models
  161. - Championship bugs and fixes
  162. - Fixed graphic KERS charge input on Ferrari LaFerrari, Ferrari FxxK and Porsche 918 Spyder
  163. - Adjusted 911R tyre heating
  164.  
  165. 1.11.1
  166. - Fixed Rear Right camber setup slider visualization for BMW 1M/S3, BMW M235iRacing, Porche Cayman S, Porsche Boxster S manual/PDK, Porsche Cayman GT4, Porsche Cayenne, Porsche Macan, Lotus Exos/S1
  167. - Fixed Porsche 911 Carrera RSR 74, ratio of 5th gear on default setup
  168. - Fixed Porsche 908LH automatic gears hesitation on specific situations
  169. - Corrected Porsche 911 GT3 Cup 2017 wheels 3D placement and setup camber range, to avoid clipping with body at 0 camber.
  170. - Corrected Ford GT40 suspension travel limit and bump steer, to avoid suspension out of bounds and flex on severe compressions. (after all the car was made for LeMans which was flat...)
  171. - Corrected Porsche 911 GT3 Cup AI shift rpm range
  172. - Updated V10 tyres, physics and inertia for Praga R1
  173. - Missing corner placed RPM indicator lights added to 919 Hybrid 2016
  174. - Fixed Championship gameplay wrong AI level values
  175. - Fixed very long circuit names, covering the lap slider in Championship creation
  176. - Instrument backlighting added to 908LH and 917K
  177. - Fixed Italian Ring special event
  178. - Fixed Shared Memory Physics->BrakeBias
  179.  
  180. 1.11.0
  181. - New Porsche 919 Hybrid 2016 LeMans configuration (Porsche Pack 3)
  182. - New Porsche 908 Lang Heck (Long Tail) (Porsche Pack 3)
  183. - New Porsche 917 K (Porsche Pack 3)
  184. - New Porsche 911 R (991) (Porsche Pack 3)
  185. - New Porsche 911 GT3 Cup 2017 (Porsche Pack 3)
  186. - New Porsche 911 GT3 R 2016 (Porsche Pack 3)
  187. - New Porsche 911 Turbo S (991) (Porsche Pack 3)
  188. - New Porsche Macan Turbo (free bonus)
  189. - New Championship gameplay. Create your own championship, select cars, tracks, laps, points, rules and compete against the AI.
  190. - Fixed wing damage model on Nissan GTR
  191. - Shared Memory :
  192. - Fixed kersCharge and kersInput for ERS system
  193. - Added system/cfg/messages.ini to filter system messages out
  194. - Added Print function in Time Table (export in Documents\Assetto Corsa\out)
  195. - Fixed Setup Electronic tab issue on ABS level for cars featuring no TC
  196. - Reviewed damage curve + repair times
  197. - New formula for effective radius calculation
  198. - Pitstop is possible also in Practice session
  199. - Fixed Confirm button in Pitstop screen to work without any requested operation
  200. - Fixed UI resetting AI level at start
  201. - Corrected front wheel 3D placement for Lotus Evora S and Step 2
  202. - Pitstop animation disabled for VR users
  203. - New V10 tyres and updated physics and inertias for all GT3 cars
  204. - New V10 tyres and updated physics and inertias for all GT2 cars plus Glickenhaus P4/5C and Evora GX and GTC
  205. - Updated V10 tyres and updated physics and inertias for Hypercars (LaFerrari, 599XX, FxxK, P1, Aventador SV, Huayra, Zonda R), more experimentation
  206. - Updated V10 tyres and updated physics and inertias for Ford GT40
  207. - Corrected Porsche 917/30 inertia values
  208. - Corrected Porsche 917/30 ackermann and front bump steer suspension
  209. - Corrected aero downforce and drag values for Porsche 962 Short Tail
  210. - Corrected drag values for Porsche 962 Long Tail
  211. - Porsche 962C Long Tail now has passive wastegate pressure map that permits user controlled overboost as a % of a turbo boost map. 0-9 keys
  212. - F4 key sets camera on the player car
  213. - Added Delete function on Setup screen
  214. - Added electronic controller cltr_wastegate[X].ini to control wastegate levels on turbos
  215. - Fixed potential track cut on Nordschleife Endurance and Cup layouts
  216. - Fixed AI steer "snaps" when near track lateral limits
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