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- TZDL Changelog
- TZDL2017 Changes ------
- Added - Cash prize of 1000 dollars USD
- Added - New Judges: Shadow and Dirge
- Added - Further map rulings to the general thread
- Added - New Scheduling System to replace the old b/r list
- Added - Special Rulings for extraordinary conditions that may require special verdicts for
- Added - Ringout stipulation since all TZDLs prior banned any form of teleporting
- Added - No guarantee policy
- Added - Defaults as an enforceable flag now.
- Changed - B/R reduced for more broad ranges of abilities.
- Changed - Location of TZDL's single elimination to RPGuild.
- Changed - The inferred penalty of priority is now overtly stated.
- Ban Regulation changes from 2012 to 2017
- Changed - All denominations of powers once banned are Scheduled by the Scheduling system
- Removed - Dimensional manipulation is no longer banned
- Removed - Teleporting is no longer banned
- Changed - Nullification is now regarded as Negation. It is now regulated.
- Removed - Mass Destruction is no longer banned. It's primarily handled by the scheduling system
- Removed - Infinites are no longer banned
- Removed - Shadow/Clones/Replicas/Substitutes are no longer banned.
- Removed - Mind Control and Future Sight is no longer banned. The former is an autohit which is already enforced and the latter is now called Precognition.
- Removed - Stealing Powers and Techniques is now regulated by a new flag that's regulated called "Mime"
- Removed - Debuffs is no longer regulated as strongly
- Removed - Sniping is no longer regulated. Spawn locations will regulate this in the start of a match.
- Removed - Phasing is no longer regulated.
- Removed - Auxiliary sensory is no longer regulated. I don't know why it was.
- Removed - Phasing is no longer regulated.
- Removed - Recovery is no longer regulated
- Removed - Instantkills is no longer regulated.
- Removed - Ambiguity is no longer regulated but it is enforced by the Default flag. So it regulates itself.
- Removed - Poison is no longer regulated
- Removed - Traps are no longer regulated
- Removed - Barriers are no longer regulated. Why was this a thing?
- Removed - Mechanized Weaponry is no longer regulated.. maybe it should be still.
- Removed - Piercing is no longer regulated.
- Changed - NPCs now have additional turns for protection based on how many available. Reduced the amount to 2 and distinguished them from permanents controlled by an opponent. NPC autohit counter can decrease if the player somehow manages to remove an NPC from the field as an NPC.
- Removed - Homing as a regulated behavior. I wonder how that's going to turn out...........
- Banned - Retroactives for breaking chronology.
- Changed - Teleporting is regulated so it doesn't abuse the shit out of people in the same turn.
- Added - Immunities to avoid people shrugging off things they don't like
- Added - Negation now carries the weight of Nullification but as a regulated occurrence.
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