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Sep 17th, 2025 (edited)
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  1. --!nolint
  2. --!nocheck
  3. --!native
  4. --!optimize 2
  5. local a
  6. a = {
  7. cache = {},
  8. load = function(b)
  9. if not a.cache[b] then
  10. a.cache[b] = { c = a[b]() }
  11. end
  12. return a.cache[b].c
  13. end,
  14. }
  15. do
  16. function a.a()
  17. local b, c, d = game:GetService(`HttpService`), game:GetService(`TeleportService`), {}
  18. function d:GetPayload()
  19. local e, f = pcall(readfile, `Servers.json`)
  20. local g
  21. if e and not (f == ``) then
  22. g = b:JSONDecode(f)
  23. end
  24. local h = game:HttpGet(
  25. `https://games.roblox.com/v1/games/{game.PlaceId}/servers/Public?limit=100&excludeFullGames=true&cursor={g and g.nextPageCursor or ``}`
  26. )
  27. if h then
  28. local i = b:JSONDecode(h)
  29. if not i.errors then
  30. writefile(`Servers.json`, h)
  31. return i
  32. end
  33. end
  34. return g
  35. end
  36. function d:HopServers()
  37. local e = d:GetPayload()
  38. if e then
  39. for f = 100, 1, -1 do
  40. local g = e.data[math.random(1, 100)]
  41. local h = g.maxPlayers > g.playing and g.id
  42. if h then
  43. c:TeleportToPlaceInstance(game.PlaceId, h)
  44. break
  45. end
  46. end
  47. end
  48. end
  49. return d
  50. end
  51. end
  52. task.wait(2)
  53. local b = game:GetService(`ReplicatedStorage`)
  54. local c, d = require(b:WaitForChild(`Packages`):WaitForChild(`Replion`)), a.load("a")
  55. local e = c.Client:WaitReplion(`ServerLuck`)
  56. local f, g = e:GetExpect(`ServerMultiplier`), e:GetExpect(`Expires`)
  57. if f >= 8 then
  58. local h = g - workspace:GetServerTimeNow()
  59. task.wait(h)
  60. d:HopServers()
  61. end
  62. d:HopServers()
  63. queue_on_teleport(`loadstring(game:HttpGet("https://pastebin.com/raw/XCAYBqke?v=s"))()`)
  64.  
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