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- 00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Rajeev\RuneMate\logs\Prime NMZ 4-18 17-53-03.log
- 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
- 00:00:01 INFO [WebServices] Now tracking 9 statistics and 6 skills for nmz
- 00:00:01 INFO [Setup] Running start-up configuration
- 00:00:01 INFO [Setup] Completed start-up configuration
- 00:00:01 INFO [Preparing] Waiting for user input...
- 00:00:01 INFO [Preparing] (1/3) Running First Query: Game Objects
- 00:00:02 INFO [Performance] Performance monitoring DISABLED for this session.
- 00:00:04 INFO [Preparing] (2/3) Running First Query: Items
- 00:00:04 INFO [Preparing] (3/3) Running First Query: Npcs
- 00:00:04 INFO [Preparing] (3/3) Background Setup Done
- 00:00:18 INFO [Settings] Strategy set to PRAY_MELEE
- 00:00:37 INFO [Settings] Potion Absorption set to quantity x0 and purchasing true
- 00:00:37 INFO [Settings] Potion Overload set to quantity x0 and purchasing true
- 00:00:37 INFO [Settings] Potion Super magic set to quantity x0 and purchasing true
- 00:00:37 INFO [Settings] Potion Super ranging set to quantity x0 and purchasing true
- 00:00:37 INFO [Settings] Potion Prayer set to quantity x24 and purchasing false
- 00:00:37 INFO [Settings] Potion Super restore set to quantity x0 and purchasing false
- 00:00:46 INFO [Toxic Blowpipe] Updated state: Blowpipe(darts=Mithril dart x7000, scales=16383)
- 00:01:21 DEBUG [PrimeSense] Initialized PlayerSense key prime_nmz_critical_absorption_threshold with value 157.6254444802754
- 00:01:21 DEBUG [PrimeSense] Initialized PlayerSense key prime_nmz_critical_prayer_threshold with value 7.986918778983316
- 00:01:21 DEBUG [PrimeSense] Initialized PlayerSense key prime_nmz_staggered_absorption_drink with value true
- 00:01:21 DEBUG [PrimeSense] Initialized PlayerSense key prime_nmz_staggered_absorption_upper with value 541.4586312219141
- 00:01:21 DEBUG [PrimeSense] Initialized PlayerSense key prime_nmz_unsafe_prayer_difference with value 34.695227867879176
- 00:01:21 DEBUG [PrimeSense] Initialized PlayerSense key prime_nmz_staggered_absorption_modifier with value 0.7103262665049925
- 00:01:21 DEBUG [PrimeSense] Initialized PlayerSense key prime_nmz_rapid_heal_frequency with value 48.551010803964175
- 00:01:21 DEBUG [PrimeSense] Initialized PlayerSense key prime_nmz_prefer_left_side with value false
- 00:01:21 INFO [Setup] Starting bot...
- 00:01:21 INFO [Preparing] Building Logic Tree
- 00:01:21 DEBUG [PrimeSense] Initialized PlayerSense key prime_blowpipe_check_frequency with value 14.076638565139696
- 00:01:21 DEBUG [PrimeSense] Initialized PlayerSense key prime_blowpipe_minimum_darts2 with value 2659
- 00:01:21 DEBUG [PrimeSense] Initialized PlayerSense key prime_blowpipe_minimum_scales2 with value 2183
- 00:01:21 INFO [Select Dream] Talking to Dominic
- 00:01:23 DEBUG [Refresh] Refreshed with Dominic Onion(level: 0, position: 2608, 3116, 0)
- 00:01:24 DEBUG [PrimeSense] Initialized PlayerSense key prime_minimum_entity_visibility with value 99.46180134482597
- 00:01:30 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:01:30 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:01:30 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:01:30 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:01:30 DEBUG [PrimeSense] Initialized PlayerSense key prime_dialog_hotkeys with value false
- 00:01:32 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 4], index=4, text=Customisable - hard)
- 00:01:32 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 4], index=4, text=Customisable - hard)
- 00:01:33 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
- 00:01:33 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
- 00:01:34 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:01:35 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:01:35 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:01:35 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:01:35 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:01:35 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:01:35 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:01:35 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:01:36 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:01:36 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:01:36 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:01:37 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:01:37 INFO [Unnamed Leaf] Clicking Potion
- 00:01:37 DEBUG [Refresh] Refreshed with Potion [2605, 3117, 0]
- 00:01:41 DEBUG [Refresh] Refreshed with InterfaceComponent [129, 13]
- 00:01:41 INFO [Unnamed Leaf] Selecting correct bosses
- 00:01:50 DEBUG [Refresh] Refreshed with InterfaceComponent [129, 6, 9]
- 00:01:54 INFO [Activate Protect from Melee] Activating Protect from Melee
- 00:01:56 INFO [Interact: Anti-AFK] Selecting ^Attack$
- 00:02:02 INFO [WebServices] Update successful for nmz
- 00:02:31 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 8430, 12199, 3)
- 00:02:33 INFO [Idle] Waiting for next event
- 00:02:40 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 8, origin: INVENTORY)
- 00:02:58 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 8, origin: INVENTORY)
- 00:03:22 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 8430, 12199, 3) -> Khazard warlord (hard)(level: 192, position: 8432, 12199, 3)
- 00:03:58 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 8432, 12199, 3) -> No target
- 00:04:00 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 8431, 12199, 3)
- 00:04:02 INFO [WebServices] Update successful for nmz
- 00:04:05 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 8432, 12199, 3) -> Black demon (hard)(level: 292, position: 8430, 12198, 3)
- 00:04:08 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 8430, 12198, 3) -> Khazard warlord (hard)(level: 192, position: 8432, 12198, 3)
- 00:04:24 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:04:34 INFO [Idle] Waiting for next event
- 00:04:34 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 8432, 12198, 3) -> No target
- 00:04:36 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 8432, 12199, 3)
- 00:04:36 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 7, origin: INVENTORY)
- 00:05:06 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 8432, 12199, 3) -> No target
- 00:05:07 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 8432, 12199, 3)
- 00:05:23 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 8432, 12199, 3) -> No target
- 00:05:24 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 8433, 12198, 3)
- 00:05:30 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 7, origin: INVENTORY)
- 00:06:02 INFO [WebServices] Update successful for nmz
- 00:06:12 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:06:13 INFO [Idle] Waiting for next event
- 00:06:14 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 8433, 12198, 3) -> No target
- 00:06:14 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 8434, 12201, 3)
- 00:07:07 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 8434, 12201, 3) -> Black demon (hard)(level: 292, position: 8431, 12198, 3)
- 00:07:17 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 10, origin: INVENTORY)
- 00:07:23 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 10, origin: INVENTORY)
- 00:07:23 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:07:24 INFO [Idle] Waiting for next event
- 00:08:02 INFO [WebServices] Update successful for nmz
- 00:08:07 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 8431, 12198, 3) -> No target
- 00:08:08 INFO [Interact: Anti-AFK] Selecting ^Attack$
- 00:08:09 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 8431, 12200, 3)
- 00:08:10 INFO [Idle] Waiting for next event
- 00:08:53 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 8431, 12200, 3) -> No target
- 00:08:54 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 8430, 12201, 3)
- 00:09:11 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 9, origin: INVENTORY)
- 00:09:11 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:09:15 INFO [Idle] Waiting for next event
- 00:09:15 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 8430, 12201, 3) -> No target
- 00:09:16 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 8430, 12201, 3)
- 00:09:35 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 8430, 12201, 3) -> No target
- 00:09:36 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 8432, 12199, 3)
- 00:10:02 INFO [WebServices] Update successful for nmz
- 00:10:09 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 4, origin: INVENTORY)
- 00:10:13 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 8432, 12199, 3) -> No target
- 00:10:14 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 8431, 12200, 3)
- 00:10:47 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 8431, 12200, 3) -> No target
- 00:10:48 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 8433, 12200, 3)
- 00:10:54 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 4, origin: INVENTORY)
- 00:10:54 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:10:57 INFO [Idle] Waiting for next event
- 00:11:15 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 8433, 12200, 3) -> No target
- 00:11:16 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 8432, 12199, 3)
- 00:11:59 INFO [Settings] Strategy set to PRAY_MELEE
- 00:12:02 INFO [WebServices] Update successful for nmz
- 00:12:50 INFO [Settings] Potion Absorption set to quantity x0 and purchasing true
- 00:12:50 INFO [Settings] Potion Overload set to quantity x4 and purchasing true
- 00:12:50 INFO [Settings] Potion Super magic set to quantity x0 and purchasing true
- 00:12:50 INFO [Settings] Potion Super ranging set to quantity x0 and purchasing true
- 00:12:50 INFO [Settings] Potion Prayer set to quantity x24 and purchasing false
- 00:12:50 INFO [Settings] Potion Super restore set to quantity x0 and purchasing false
- 00:13:07 INFO [Settings] Potion Absorption set to quantity x0 and purchasing true
- 00:13:07 INFO [Settings] Potion Overload set to quantity x4 and purchasing true
- 00:13:07 INFO [Settings] Potion Super magic set to quantity x0 and purchasing true
- 00:13:07 INFO [Settings] Potion Super ranging set to quantity x0 and purchasing true
- 00:13:07 INFO [Settings] Potion Prayer set to quantity x24 and purchasing false
- 00:13:07 INFO [Settings] Potion Super restore set to quantity x0 and purchasing false
- 00:13:12 INFO [Setup] Starting bot...
- 00:13:12 INFO [Preparing] Building Logic Tree
- 00:13:51 DEBUG [TargetWatcher] null(level: -1, position: 2559, 3063, 0) -> No target
- 00:13:53 INFO [Interact: Update Blowpipe] Selecting ^Check$
- 00:14:02 INFO [WebServices] Update successful for nmz
- 00:14:10 INFO [Toxic Blowpipe] Updated state: Blowpipe(darts=Mithril dart x6876, scales=16099)
- 00:14:19 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 24, origin: INVENTORY)
- 00:14:19 INFO [Drink Overload] Drinking Overload
- 00:14:27 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 25, origin: INVENTORY)
- 00:14:27 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 25, origin: INVENTORY)
- 00:14:28 INFO [Activate Protect from Melee] Activating Protect from Melee
- 00:14:28 INFO [Interact: Anti-AFK] Selecting ^Attack$
- 00:14:38 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10925, 1830, 3)
- 00:14:38 INFO [Idle] Waiting for next event
- 00:15:08 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10925, 1830, 3) -> No target
- 00:15:10 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10927, 1831, 3)
- 00:15:52 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10926, 1831, 3) -> No target
- 00:15:53 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10926, 1829, 3)
- 00:16:02 INFO [WebServices] Update successful for nmz
- 00:16:12 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 8, origin: INVENTORY)
- 00:16:22 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10926, 1829, 3) -> No target
- 00:16:24 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 10926, 1831, 3)
- 00:16:36 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:16:51 INFO [Idle] Waiting for next event
- 00:17:15 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 10926, 1831, 3) -> Black demon (hard)(level: 292, position: 10924, 1827, 3)
- 00:17:53 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 10924, 1827, 3) -> Khazard warlord (hard)(level: 192, position: 10924, 1829, 3)
- 00:18:02 INFO [WebServices] Update successful for nmz
- 00:18:13 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 7, origin: INVENTORY)
- 00:18:24 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 7, origin: INVENTORY)
- 00:18:24 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:18:25 INFO [Idle] Waiting for next event
- 00:18:26 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10924, 1829, 3) -> No target
- 00:18:27 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10924, 1829, 3)
- 00:18:33 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10924, 1829, 3) -> No target
- 00:18:34 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10926, 1829, 3)
- 00:19:02 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10926, 1829, 3) -> No target
- 00:19:04 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10926, 1831, 3)
- 00:19:27 INFO [Drink Overload] Drinking Overload
- 00:19:31 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 26, origin: INVENTORY)
- 00:19:31 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 26, origin: INVENTORY)
- 00:19:31 INFO [Idle] Waiting for next event
- 00:19:31 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10926, 1831, 3) -> No target
- 00:19:32 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10926, 1831, 3)
- 00:19:51 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10926, 1831, 3) -> No target
- 00:19:54 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10927, 1831, 3)
- 00:20:02 INFO [WebServices] Update successful for nmz
- 00:20:12 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 10, origin: INVENTORY)
- 00:20:12 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:20:16 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10926, 1831, 3) -> No target
- 00:20:16 INFO [Idle] Waiting for next event
- 00:20:18 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 9, origin: INVENTORY)
- 00:20:18 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10926, 1831, 3)
- 00:20:20 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10926, 1831, 3) -> No target
- 00:20:24 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10925, 1830, 3)
- 00:20:54 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10925, 1830, 3) -> No target
- 00:20:56 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10926, 1830, 3)
- 00:21:27 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10925, 1830, 3) -> No target
- 00:21:30 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10926, 1830, 3)
- 00:21:56 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:21:59 INFO [Idle] Waiting for next event
- 00:21:59 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10925, 1830, 3) -> No target
- 00:22:01 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10926, 1829, 3)
- 00:22:02 INFO [WebServices] Update successful for nmz
- 00:22:37 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10926, 1829, 3) -> Khazard warlord (hard)(level: 192, position: 10925, 1830, 3)
- 00:22:44 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10925, 1830, 3) -> No target
- 00:22:46 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10927, 1829, 3)
- 00:23:13 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10926, 1829, 3) -> No target
- 00:23:15 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10926, 1829, 3)
- 00:23:44 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 4, origin: INVENTORY)
- 00:23:44 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:23:45 INFO [Idle] Waiting for next event
- 00:23:46 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10926, 1829, 3) -> No target
- 00:23:46 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10925, 1830, 3)
- 00:24:02 INFO [WebServices] Update successful for nmz
- 00:24:05 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 3, origin: INVENTORY)
- 00:24:08 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10925, 1830, 3) -> Count Draynor (hard)(level: 177, position: 10926, 1829, 3)
- 00:24:10 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10926, 1829, 3) -> No target
- 00:24:31 INFO [Drink Overload] Drinking Overload
- 00:24:35 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 25, origin: INVENTORY)
- 00:24:35 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 25, origin: INVENTORY)
- 00:24:35 INFO [Idle] Waiting for next event
- 00:24:45 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:24:47 INFO [Idle] Waiting for next event
- 00:25:09 INFO [Interact: Anti-AFK] Selecting ^Attack$
- 00:25:11 INFO [Idle] Waiting for next event
- 00:25:11 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10927, 1831, 3)
- 00:25:42 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10927, 1831, 3) -> No target
- 00:26:02 INFO [WebServices] Update successful for nmz
- 00:26:12 INFO [Interact: Anti-AFK] Selecting ^Attack$
- 00:26:14 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10928, 1830, 3)
- 00:26:14 INFO [Idle] Waiting for next event
- 00:26:47 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 6, origin: INVENTORY)
- 00:26:47 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:26:49 INFO [Idle] Waiting for next event
- 00:26:49 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10928, 1830, 3) -> No target
- 00:26:54 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10927, 1829, 3)
- 00:27:18 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 5, origin: INVENTORY)
- 00:27:25 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10926, 1829, 3) -> No target
- 00:27:26 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10926, 1829, 3)
- 00:27:50 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10926, 1829, 3) -> Bouncer (hard)(level: 244, position: 10925, 1828, 3)
- 00:28:02 INFO [WebServices] Update successful for nmz
- 00:28:03 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:28:04 INFO [Idle] Waiting for next event
- 00:28:30 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10925, 1828, 3) -> No target
- 00:28:30 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10924, 1829, 3)
- 00:28:54 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10924, 1829, 3) -> No target
- 00:28:55 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10925, 1830, 3)
- 00:29:33 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10925, 1830, 3) -> No target
- 00:29:34 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10926, 1829, 3)
- 00:29:35 INFO [Drink Overload] Drinking Overload
- 00:29:37 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 24, origin: INVENTORY)
- 00:29:37 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 24, origin: INVENTORY)
- 00:29:38 INFO [Idle] Waiting for next event
- 00:29:46 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 0, origin: INVENTORY)
- 00:29:46 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:29:54 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10926, 1829, 3) -> No target
- 00:29:54 INFO [Idle] Waiting for next event
- 00:29:55 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10925, 1830, 3)
- 00:30:02 INFO [WebServices] Update successful for nmz
- 00:30:18 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 2, origin: INVENTORY)
- 00:30:33 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10925, 1830, 3) -> No target
- 00:30:34 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10926, 1829, 3)
- 00:30:44 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10926, 1829, 3) -> Khazard warlord (hard)(level: 192, position: 10925, 1830, 3)
- 00:31:16 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:31:17 INFO [Idle] Waiting for next event
- 00:31:17 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10925, 1830, 3) -> No target
- 00:31:17 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10925, 1828, 3)
- 00:31:23 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 1, origin: INVENTORY)
- 00:31:59 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10925, 1828, 3) -> No target
- 00:32:01 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10925, 1830, 3)
- 00:32:02 INFO [WebServices] Update successful for nmz
- 00:32:03 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10925, 1830, 3) -> No target
- 00:32:08 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10925, 1830, 3)
- 00:32:37 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10925, 1830, 3) -> Bouncer (hard)(level: 244, position: 10927, 1829, 3)
- 00:33:06 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10927, 1829, 3) -> No target
- 00:33:08 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:33:10 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10926, 1829, 3)
- 00:33:11 INFO [Idle] Waiting for next event
- 00:33:12 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10926, 1829, 3) -> No target
- 00:33:13 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10926, 1829, 3)
- 00:33:36 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10926, 1829, 3) -> No target
- 00:33:45 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10923, 1827, 3)
- 00:34:02 INFO [WebServices] Update successful for nmz
- 00:34:05 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 1, origin: INVENTORY)
- 00:34:05 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:34:06 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10925, 1828, 3) -> No target
- 00:34:07 INFO [Idle] Waiting for next event
- 00:34:07 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10925, 1828, 3)
- 00:34:12 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10925, 1828, 3) -> No target
- 00:34:22 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10928, 1828, 3)
- 00:34:36 INFO [Drink Overload] Drinking Overload
- 00:34:38 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 24, origin: INVENTORY)
- 00:34:38 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 24, origin: INVENTORY)
- 00:34:38 INFO [Idle] Waiting for next event
- 00:34:38 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10926, 1829, 3) -> No target
- 00:34:39 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10926, 1829, 3)
- 00:34:45 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 0, origin: INVENTORY)
- 00:34:58 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10926, 1829, 3) -> No target
- 00:35:08 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10927, 1831, 3)
- 00:35:13 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 0, origin: INVENTORY)
- 00:35:14 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10927, 1831, 3) -> Black demon (hard)(level: 292, position: 10927, 1831, 3)
- 00:35:19 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 10927, 1831, 3) -> No target
- 00:35:20 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10927, 1831, 3)
- 00:35:48 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10927, 1831, 3) -> No target
- 00:35:49 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10929, 1833, 3)
- 00:36:02 INFO [WebServices] Update successful for nmz
- 00:36:11 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:36:12 INFO [Idle] Waiting for next event
- 00:36:13 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10929, 1833, 3) -> No target
- 00:36:13 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10929, 1833, 3)
- 00:36:34 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10929, 1833, 3) -> No target
- 00:36:35 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 10925, 1832, 3)
- 00:37:19 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 10925, 1832, 3) -> No target
- 00:37:21 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 10927, 1830, 3)
- 00:37:32 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 0, origin: INVENTORY)
- 00:37:32 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:37:32 INFO [Idle] Waiting for next event
- 00:37:33 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 10927, 1830, 3) -> No target
- 00:37:33 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 10925, 1831, 3)
- 00:38:02 INFO [WebServices] Update successful for nmz
- 00:38:20 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 10925, 1831, 3) -> No target
- 00:38:21 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 10927, 1830, 3)
- 00:38:30 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 10927, 1830, 3) -> No target
- 00:38:32 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10926, 1832, 3)
- 00:38:56 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10926, 1832, 3) -> No target
- 00:38:56 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10928, 1832, 3)
- 00:38:56 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 0, origin: INVENTORY)
- 00:38:56 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:38:57 INFO [Idle] Waiting for next event
- 00:38:58 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10928, 1832, 3) -> No target
- 00:38:59 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10928, 1832, 3)
- 00:39:31 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10928, 1832, 3) -> No target
- 00:39:32 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10929, 1832, 3)
- 00:39:38 INFO [Drink Overload] Drinking Overload
- 00:39:39 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (1), quantity: 1, index: 24, origin: INVENTORY)
- 00:39:39 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (1), quantity: 1, index: 24, origin: INVENTORY)
- 00:39:40 INFO [Idle] Waiting for next event
- 00:39:58 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 3, origin: INVENTORY)
- 00:40:01 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10928, 1832, 3) -> No target
- 00:40:02 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10927, 1831, 3)
- 00:40:02 INFO [WebServices] Update successful for nmz
- 00:40:25 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 3, origin: INVENTORY)
- 00:40:25 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:40:26 INFO [Idle] Waiting for next event
- 00:40:27 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10927, 1831, 3) -> No target
- 00:40:28 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10927, 1831, 3)
- 00:40:34 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10927, 1831, 3) -> No target
- 00:40:37 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10927, 1831, 3)
- 00:41:12 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10927, 1831, 3) -> No target
- 00:41:13 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10927, 1831, 3)
- 00:41:41 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10927, 1831, 3) -> No target
- 00:41:42 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10929, 1831, 3)
- 00:41:55 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 1, origin: INVENTORY)
- 00:41:55 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:41:57 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10928, 1831, 3) -> No target
- 00:41:57 INFO [Idle] Waiting for next event
- 00:41:58 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10928, 1831, 3)
- 00:42:02 INFO [WebServices] Update successful for nmz
- 00:42:17 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10928, 1831, 3) -> No target
- 00:42:18 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10926, 1833, 3)
- 00:42:47 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10926, 1833, 3) -> No target
- 00:42:48 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10927, 1831, 3)
- 00:43:23 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10927, 1831, 3) -> Khazard warlord (hard)(level: 192, position: 10926, 1832, 3)
- 00:43:52 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 1, origin: INVENTORY)
- 00:43:52 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:43:53 INFO [Idle] Waiting for next event
- 00:43:54 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10926, 1832, 3) -> Count Draynor (hard)(level: 177, position: 10927, 1831, 3)
- 00:44:02 INFO [WebServices] Update successful for nmz
- 00:44:17 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10927, 1831, 3) -> No target
- 00:44:18 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10926, 1832, 3)
- 00:44:22 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10926, 1832, 3) -> No target
- 00:44:24 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10928, 1832, 3)
- 00:44:40 INFO [Drink Overload] Drinking Overload
- 00:44:41 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 25, origin: INVENTORY)
- 00:44:41 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 25, origin: INVENTORY)
- 00:44:41 INFO [Idle] Waiting for next event
- 00:44:42 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10928, 1832, 3) -> No target
- 00:44:43 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10928, 1832, 3)
- 00:45:01 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10928, 1832, 3) -> No target
- 00:45:02 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10928, 1832, 3)
- 00:45:26 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 2, origin: INVENTORY)
- 00:45:26 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:45:29 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10928, 1832, 3) -> Bouncer (hard)(level: 244, position: 10927, 1834, 3)
- 00:45:31 INFO [Idle] Waiting for next event
- 00:46:02 INFO [WebServices] Update successful for nmz
- 00:46:04 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10927, 1834, 3) -> No target
- 00:46:06 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 23, origin: INVENTORY)
- 00:46:06 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10927, 1831, 3)
- 00:46:40 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10927, 1831, 3) -> No target
- 00:46:41 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10927, 1830, 3)
- 00:46:51 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 23, origin: INVENTORY)
- 00:46:56 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:46:57 INFO [Idle] Waiting for next event
- 00:46:57 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10927, 1831, 3) -> No target
- 00:46:58 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 10927, 1831, 3)
- 00:47:14 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 10927, 1831, 3) -> No target
- 00:47:15 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10929, 1833, 3)
- 00:47:50 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10929, 1833, 3) -> No target
- 00:47:51 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 10927, 1833, 3)
- 00:48:02 INFO [WebServices] Update successful for nmz
- 00:48:09 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 23, origin: INVENTORY)
- 00:48:15 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 10927, 1833, 3) -> No target
- 00:48:16 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 10929, 1833, 3)
- 00:48:52 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 10929, 1833, 3) -> Count Draynor (hard)(level: 177, position: 10926, 1832, 3)
- 00:48:53 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 23, origin: INVENTORY)
- 00:48:53 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:48:53 INFO [Idle] Waiting for next event
- 00:48:54 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10926, 1832, 3) -> No target
- 00:48:54 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10926, 1832, 3)
- 00:49:18 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10926, 1832, 3) -> No target
- 00:49:19 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10927, 1831, 3)
- 00:49:28 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 23, origin: INVENTORY)
- 00:49:42 INFO [Drink Overload] Drinking Overload
- 00:49:47 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10927, 1831, 3) -> No target
- 00:49:47 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (1), quantity: 1, index: 25, origin: INVENTORY)
- 00:49:47 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (1), quantity: 1, index: 25, origin: INVENTORY)
- 00:49:47 INFO [Idle] Waiting for next event
- 00:49:48 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10927, 1831, 3)
- 00:49:50 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10927, 1831, 3) -> No target
- 00:49:51 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10927, 1831, 3)
- 00:50:02 INFO [WebServices] Update successful for nmz
- 00:50:13 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:50:14 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10927, 1831, 3) -> No target
- 00:50:14 INFO [Idle] Waiting for next event
- 00:50:15 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 10927, 1831, 3)
- 00:50:21 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 10927, 1831, 3) -> No target
- 00:50:22 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 10928, 1829, 3)
- 00:51:04 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 10928, 1830, 3) -> No target
- 00:51:05 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 10929, 1833, 3)
- 00:51:42 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 2, origin: INVENTORY)
- 00:51:42 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:51:58 WARN [LootTracker] Disabling for 5000ms
- 00:52:22 SEVERE Failed to post WS update: Connection timed out: connect
- java.net.ConnectException: Connection timed out: connect
- at java.net.DualStackPlainSocketImpl.connect0(Native Method)
- at java.net.DualStackPlainSocketImpl.socketConnect(DualStackPlainSocketImpl.java:79)
- at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:350)
- at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:206)
- at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:188)
- at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:172)
- at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:392)
- at java.net.Socket.connect(Socket.java:589)
- at sun.security.ssl.SSLSocketImpl.connect(SSLSocketImpl.java:673)
- at sun.security.ssl.BaseSSLSocketImpl.connect(BaseSSLSocketImpl.java:173)
- at sun.net.NetworkClient.doConnect(NetworkClient.java:180)
- at sun.net.www.http.HttpClient.openServer(HttpClient.java:463)
- at sun.net.www.http.HttpClient.openServer(HttpClient.java:558)
- at sun.net.www.protocol.https.HttpsClient.<init>(HttpsClient.java:264)
- at sun.net.www.protocol.https.HttpsClient.New(HttpsClient.java:367)
- at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.getNewHttpClient(AbstractDelegateHttpsURLConnection.java:191)
- at sun.net.www.protocol.http.HttpURLConnection.plainConnect0(HttpURLConnection.java:1156)
- at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:1050)
- at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(AbstractDelegateHttpsURLConnection.java:177)
- at sun.net.www.protocol.http.HttpURLConnection.getOutputStream0(HttpURLConnection.java:1334)
- at sun.net.www.protocol.http.HttpURLConnection.getOutputStream(HttpURLConnection.java:1309)
- at sun.net.www.protocol.https.HttpsURLConnectionImpl.getOutputStream(HttpsURLConnectionImpl.java:259)
- at author.IIIiiiiiiII.false(y:101)
- at author.IIIiiiiiiII.false(y:77)
- at author.IIIiiiIIIIi.false(c:127)
- at author.IIIiiiIIIIi.false(c:173)
- at author.IIIiiiIIIIi.false(c:116)
- at author.IIIiiiIIIIi.false(c:265)
- at author.iIIiiiiIIII.run(r:142)
- at java.util.TimerThread.mainLoop(Timer.java:555)
- at java.util.TimerThread.run(Timer.java:505)
- 00:52:39 DEBUG Login Handler has been activated!
- 00:52:45 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 2609, 3129, 0) -> No target
- 00:52:45 DEBUG Interface Closer - Play Button has been activated!
- 00:52:50 DEBUG [Refresh] Refreshed with Dominic's coffer [2607, 3114, 0]
- 00:52:50 INFO [Interact: Coffer] Selecting ^Unlock$
- 00:52:52 INFO [Interact: Update Blowpipe] Selecting ^Check$
- 00:53:04 INFO [Toxic Blowpipe] Updated state: Blowpipe(darts=Mithril dart x6452, scales=14981)
- 00:53:04 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:05 DEBUG [Refresh] Refreshed with Bank booth [2614, 3094, 0]
- 00:53:05 INFO [Navigation] Building route
- 00:53:05 INFO [Navigation] Walking Path
- 00:53:05 INFO [Navigation] Building RegionPath route from Coordinate(2607, 3115, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:05 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2607, 3115, 0), Coordinate(2608, 3115, 0), Coordinate(2609, 3115, 0), Coordinate(2609, 3114, 0), Coordinate(2609, 3113, 0), Coordinate(2610, 3113, 0), Coordinate(2610, 3112, 0), Coordinate(2611, 3112, 0), Coordinate(2611, 3111, 0), Coordinate(2612, 3111, 0), Coordinate(2613, 3111, 0), Coordinate(2614, 3111, 0), Coordinate(2615, 3111, 0), Coordinate(2615, 3110, 0), Coordinate(2615, 3109, 0), Coordinate(2615, 3108, 0), Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2614, 3104, 0), Coordinate(2614, 3103, 0), Coordinate(2613, 3103, 0), Coordinate(2613, 3102, 0), Coordinate(2612, 3102, 0), Coordinate(2611, 3102, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2610, 3100, 0), Coordinate(2609, 3100, 0), Coordinate(2609, 3099, 0), Coordinate(2608, 3099, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2609, 3094, 0), Coordinate(2610, 3094, 0), Coordinate(2610, 3093, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:06 DEBUG [PrimeSense] Initialized PlayerSense key prime_camera_while_stepping with value 0.10836695071812008
- 00:53:06 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:06 INFO [Navigation] Building RegionPath route from Coordinate(2607, 3115, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:06 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2607, 3115, 0), Coordinate(2608, 3115, 0), Coordinate(2609, 3115, 0), Coordinate(2610, 3115, 0), Coordinate(2610, 3114, 0), Coordinate(2610, 3113, 0), Coordinate(2610, 3112, 0), Coordinate(2611, 3112, 0), Coordinate(2611, 3111, 0), Coordinate(2612, 3111, 0), Coordinate(2613, 3111, 0), Coordinate(2614, 3111, 0), Coordinate(2615, 3111, 0), Coordinate(2615, 3110, 0), Coordinate(2615, 3109, 0), Coordinate(2615, 3108, 0), Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2614, 3104, 0), Coordinate(2614, 3103, 0), Coordinate(2613, 3103, 0), Coordinate(2613, 3102, 0), Coordinate(2612, 3102, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2610, 3100, 0), Coordinate(2609, 3100, 0), Coordinate(2609, 3099, 0), Coordinate(2608, 3099, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2609, 3094, 0), Coordinate(2609, 3093, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:06 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:06 INFO [Navigation] Building RegionPath route from Coordinate(2607, 3115, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:06 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2607, 3115, 0), Coordinate(2608, 3115, 0), Coordinate(2609, 3115, 0), Coordinate(2609, 3114, 0), Coordinate(2609, 3113, 0), Coordinate(2610, 3113, 0), Coordinate(2610, 3112, 0), Coordinate(2611, 3112, 0), Coordinate(2611, 3111, 0), Coordinate(2612, 3111, 0), Coordinate(2613, 3111, 0), Coordinate(2614, 3111, 0), Coordinate(2614, 3110, 0), Coordinate(2615, 3110, 0), Coordinate(2615, 3109, 0), Coordinate(2615, 3108, 0), Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2614, 3104, 0), Coordinate(2614, 3103, 0), Coordinate(2613, 3103, 0), Coordinate(2613, 3102, 0), Coordinate(2613, 3101, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2609, 3101, 0), Coordinate(2608, 3101, 0), Coordinate(2607, 3101, 0), Coordinate(2607, 3100, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2609, 3094, 0), Coordinate(2609, 3093, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:06 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:07 INFO [Navigation] Building RegionPath route from Coordinate(2608, 3115, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:07 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2608, 3115, 0), Coordinate(2609, 3115, 0), Coordinate(2610, 3115, 0), Coordinate(2610, 3114, 0), Coordinate(2610, 3113, 0), Coordinate(2610, 3112, 0), Coordinate(2611, 3112, 0), Coordinate(2611, 3111, 0), Coordinate(2612, 3111, 0), Coordinate(2613, 3111, 0), Coordinate(2614, 3111, 0), Coordinate(2614, 3110, 0), Coordinate(2615, 3110, 0), Coordinate(2615, 3109, 0), Coordinate(2615, 3108, 0), Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2614, 3104, 0), Coordinate(2614, 3103, 0), Coordinate(2614, 3102, 0), Coordinate(2613, 3102, 0), Coordinate(2612, 3102, 0), Coordinate(2611, 3102, 0), Coordinate(2610, 3102, 0), Coordinate(2609, 3102, 0), Coordinate(2608, 3102, 0), Coordinate(2608, 3101, 0), Coordinate(2607, 3101, 0), Coordinate(2607, 3100, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2609, 3093, 0), Coordinate(2610, 3093, 0), Coordinate(2611, 3093, 0), Coordinate(2611, 3092, 0)]
- 00:53:07 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:07 INFO [Navigation] Building RegionPath route from Coordinate(2609, 3114, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:07 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2609, 3114, 0), Coordinate(2610, 3114, 0), Coordinate(2610, 3113, 0), Coordinate(2610, 3112, 0), Coordinate(2611, 3112, 0), Coordinate(2611, 3111, 0), Coordinate(2612, 3111, 0), Coordinate(2613, 3111, 0), Coordinate(2614, 3111, 0), Coordinate(2614, 3110, 0), Coordinate(2615, 3110, 0), Coordinate(2615, 3109, 0), Coordinate(2615, 3108, 0), Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2615, 3103, 0), Coordinate(2614, 3103, 0), Coordinate(2614, 3102, 0), Coordinate(2613, 3102, 0), Coordinate(2612, 3102, 0), Coordinate(2611, 3102, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2609, 3101, 0), Coordinate(2608, 3101, 0), Coordinate(2607, 3101, 0), Coordinate(2607, 3100, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2609, 3094, 0), Coordinate(2609, 3093, 0), Coordinate(2610, 3093, 0), Coordinate(2611, 3093, 0), Coordinate(2611, 3092, 0)]
- 00:53:07 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:07 INFO [Navigation] Building RegionPath route from Coordinate(2610, 3113, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:07 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2610, 3113, 0), Coordinate(2610, 3112, 0), Coordinate(2611, 3112, 0), Coordinate(2611, 3111, 0), Coordinate(2612, 3111, 0), Coordinate(2613, 3111, 0), Coordinate(2614, 3111, 0), Coordinate(2614, 3110, 0), Coordinate(2615, 3110, 0), Coordinate(2615, 3109, 0), Coordinate(2615, 3108, 0), Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2614, 3104, 0), Coordinate(2614, 3103, 0), Coordinate(2614, 3102, 0), Coordinate(2613, 3102, 0), Coordinate(2613, 3101, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2609, 3101, 0), Coordinate(2608, 3101, 0), Coordinate(2607, 3101, 0), Coordinate(2607, 3100, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2609, 3093, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:07 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:07 INFO [Navigation] Building RegionPath route from Coordinate(2611, 3112, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:07 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2611, 3112, 0), Coordinate(2611, 3111, 0), Coordinate(2612, 3111, 0), Coordinate(2613, 3111, 0), Coordinate(2614, 3111, 0), Coordinate(2614, 3110, 0), Coordinate(2615, 3110, 0), Coordinate(2615, 3109, 0), Coordinate(2615, 3108, 0), Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2615, 3103, 0), Coordinate(2614, 3103, 0), Coordinate(2614, 3102, 0), Coordinate(2613, 3102, 0), Coordinate(2612, 3102, 0), Coordinate(2611, 3102, 0), Coordinate(2610, 3102, 0), Coordinate(2609, 3102, 0), Coordinate(2608, 3102, 0), Coordinate(2608, 3101, 0), Coordinate(2607, 3101, 0), Coordinate(2607, 3100, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2608, 3092, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:08 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:08 INFO [Navigation] Building RegionPath route from Coordinate(2612, 3112, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:08 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2612, 3112, 0), Coordinate(2613, 3112, 0), Coordinate(2613, 3111, 0), Coordinate(2614, 3111, 0), Coordinate(2615, 3111, 0), Coordinate(2615, 3110, 0), Coordinate(2615, 3109, 0), Coordinate(2615, 3108, 0), Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2615, 3103, 0), Coordinate(2614, 3103, 0), Coordinate(2613, 3103, 0), Coordinate(2613, 3102, 0), Coordinate(2612, 3102, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2610, 3100, 0), Coordinate(2609, 3100, 0), Coordinate(2608, 3100, 0), Coordinate(2608, 3099, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2608, 3092, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:08 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:08 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3111, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:08 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2613, 3111, 0), Coordinate(2614, 3111, 0), Coordinate(2614, 3110, 0), Coordinate(2615, 3110, 0), Coordinate(2615, 3109, 0), Coordinate(2615, 3108, 0), Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2615, 3103, 0), Coordinate(2614, 3103, 0), Coordinate(2613, 3103, 0), Coordinate(2613, 3102, 0), Coordinate(2613, 3101, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2609, 3101, 0), Coordinate(2609, 3100, 0), Coordinate(2608, 3100, 0), Coordinate(2607, 3100, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2609, 3094, 0), Coordinate(2609, 3093, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:08 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:08 INFO [Navigation] Building RegionPath route from Coordinate(2614, 3110, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:08 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2614, 3110, 0), Coordinate(2615, 3110, 0), Coordinate(2615, 3109, 0), Coordinate(2615, 3108, 0), Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2615, 3103, 0), Coordinate(2614, 3103, 0), Coordinate(2614, 3102, 0), Coordinate(2613, 3102, 0), Coordinate(2613, 3101, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2610, 3100, 0), Coordinate(2609, 3100, 0), Coordinate(2609, 3099, 0), Coordinate(2608, 3099, 0), Coordinate(2608, 3098, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2609, 3093, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:09 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:09 INFO [Navigation] Building RegionPath route from Coordinate(2615, 3109, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:09 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2615, 3109, 0), Coordinate(2615, 3108, 0), Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2615, 3103, 0), Coordinate(2614, 3103, 0), Coordinate(2614, 3102, 0), Coordinate(2613, 3102, 0), Coordinate(2612, 3102, 0), Coordinate(2611, 3102, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2609, 3101, 0), Coordinate(2608, 3101, 0), Coordinate(2608, 3100, 0), Coordinate(2608, 3099, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2608, 3092, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:09 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:09 INFO [Navigation] Building RegionPath route from Coordinate(2615, 3108, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:09 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2615, 3108, 0), Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2615, 3103, 0), Coordinate(2614, 3103, 0), Coordinate(2614, 3102, 0), Coordinate(2613, 3102, 0), Coordinate(2613, 3101, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2610, 3100, 0), Coordinate(2609, 3100, 0), Coordinate(2609, 3099, 0), Coordinate(2608, 3099, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2609, 3093, 0), Coordinate(2610, 3093, 0), Coordinate(2611, 3093, 0), Coordinate(2611, 3092, 0)]
- 00:53:09 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:09 INFO [Navigation] Building RegionPath route from Coordinate(2615, 3107, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:09 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2615, 3107, 0), Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2615, 3103, 0), Coordinate(2614, 3103, 0), Coordinate(2614, 3102, 0), Coordinate(2613, 3102, 0), Coordinate(2613, 3101, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2609, 3101, 0), Coordinate(2608, 3101, 0), Coordinate(2608, 3100, 0), Coordinate(2607, 3100, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2608, 3092, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:10 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:10 INFO [Navigation] Building RegionPath route from Coordinate(2615, 3106, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:10 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2615, 3103, 0), Coordinate(2614, 3103, 0), Coordinate(2614, 3102, 0), Coordinate(2613, 3102, 0), Coordinate(2613, 3101, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2610, 3100, 0), Coordinate(2609, 3100, 0), Coordinate(2609, 3099, 0), Coordinate(2608, 3099, 0), Coordinate(2608, 3098, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2608, 3092, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:10 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:10 INFO [Navigation] Building RegionPath route from Coordinate(2615, 3106, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:10 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2615, 3106, 0), Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2614, 3104, 0), Coordinate(2614, 3103, 0), Coordinate(2613, 3103, 0), Coordinate(2613, 3102, 0), Coordinate(2613, 3101, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2610, 3100, 0), Coordinate(2609, 3100, 0), Coordinate(2608, 3100, 0), Coordinate(2608, 3099, 0), Coordinate(2608, 3098, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2609, 3093, 0), Coordinate(2610, 3093, 0), Coordinate(2611, 3093, 0), Coordinate(2611, 3092, 0)]
- 00:53:10 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:10 INFO [Navigation] Building RegionPath route from Coordinate(2615, 3105, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:10 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2615, 3105, 0), Coordinate(2615, 3104, 0), Coordinate(2614, 3104, 0), Coordinate(2614, 3103, 0), Coordinate(2613, 3103, 0), Coordinate(2613, 3102, 0), Coordinate(2613, 3101, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2609, 3101, 0), Coordinate(2609, 3100, 0), Coordinate(2609, 3099, 0), Coordinate(2608, 3099, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2609, 3093, 0), Coordinate(2610, 3093, 0), Coordinate(2611, 3093, 0), Coordinate(2611, 3092, 0)]
- 00:53:10 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:11 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3103, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:11 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2613, 3103, 0), Coordinate(2613, 3102, 0), Coordinate(2613, 3101, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2609, 3101, 0), Coordinate(2609, 3100, 0), Coordinate(2608, 3100, 0), Coordinate(2607, 3100, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2608, 3092, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:11 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:11 INFO [Navigation] Building RegionPath route from Coordinate(2612, 3103, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:11 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2612, 3103, 0), Coordinate(2612, 3102, 0), Coordinate(2612, 3101, 0), Coordinate(2611, 3101, 0), Coordinate(2610, 3101, 0), Coordinate(2609, 3101, 0), Coordinate(2608, 3101, 0), Coordinate(2607, 3101, 0), Coordinate(2607, 3100, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2608, 3092, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:12 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:12 INFO [Navigation] Building RegionPath route from Coordinate(2610, 3101, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:12 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2610, 3101, 0), Coordinate(2609, 3101, 0), Coordinate(2608, 3101, 0), Coordinate(2607, 3101, 0), Coordinate(2607, 3100, 0), Coordinate(2607, 3099, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2608, 3093, 0), Coordinate(2608, 3092, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:12 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:12 INFO [Navigation] Building RegionPath route from Coordinate(2610, 3101, 0) to Area(2609, 3091, 0 -> 2613, 3094, 0)
- 00:53:12 INFO [Navigation] Built iiIIIIiIIIi: [Coordinate(2610, 3101, 0), Coordinate(2610, 3100, 0), Coordinate(2609, 3100, 0), Coordinate(2609, 3099, 0), Coordinate(2608, 3099, 0), Coordinate(2608, 3098, 0), Coordinate(2607, 3098, 0), Coordinate(2607, 3097, 0), Coordinate(2607, 3096, 0), Coordinate(2607, 3095, 0), Coordinate(2608, 3095, 0), Coordinate(2608, 3094, 0), Coordinate(2609, 3094, 0), Coordinate(2609, 3093, 0), Coordinate(2609, 3092, 0), Coordinate(2610, 3092, 0), Coordinate(2611, 3092, 0)]
- 00:53:12 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:12 INFO [Interact: Open Bank] Selecting ^(Bank|Use)$
- 00:53:13 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:14 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:14 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:14 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:15 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:16 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:16 INFO [Manage Banking (Unnamed Loadout)] Scanning Inventory
- 00:53:16 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:16 INFO [Manage Banking (Unnamed Loadout)] Withdrawing 2 of ^Prayer potion ?\(([1-4])\)$
- 00:53:18 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:18 INFO [Manage Banking (Unnamed Loadout)] Scanning Inventory
- 00:53:18 DEBUG [Banking] Difference of 2 x ^Prayer potion ?\(([1-4])\)$
- 00:53:18 INFO [Manage Banking (Unnamed Loadout)] Withdrawing 2 of ^Prayer potion ?\(([1-4])\)$
- 00:53:23 INFO [Navigation] Building route
- 00:53:23 INFO [Navigation] Walking Path
- 00:53:23 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:23 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:23 INFO Opening the quest list to check quest completion state.
- 00:53:24 WARN [Quests.getAll] After attempting to open the Quest tab (Unsuccessfully, we then queries for the quest status a second time and unsuccessfully only gathered 0 quests states.
- 00:53:24 INFO Opening the quest list to check quest completion state.
- 00:53:24 WARN [Quests.getAll] After attempting to open the Quest tab (Successfully, we then queries for the quest status a second time and unsuccessfully only gathered 0 quests states.
- 00:53:24 INFO Opening the quest list to check quest completion state.
- 00:53:25 WARN [Quests.getAll] After attempting to open the Quest tab (Successfully, we then queries for the quest status a second time and unsuccessfully only gathered 0 quests states.
- 00:53:25 INFO Opening the quest list to check quest completion state.
- 00:53:25 WARN [Quests.getAll] After attempting to open the Quest tab (Successfully, we then queries for the quest status a second time and unsuccessfully only gathered 0 quests states.
- 00:53:25 INFO Opening the quest list to check quest completion state.
- 00:53:25 WARN [Quests.getAll] After attempting to open the Quest tab (Successfully, we then queries for the quest status a second time and unsuccessfully only gathered 0 quests states.
- 00:53:25 INFO Opening the quest list to check quest completion state.
- 00:53:25 WARN [Quests.getAll] After attempting to open the Quest tab (Successfully, we then queries for the quest status a second time and unsuccessfully only gathered 0 quests states.
- 00:53:25 INFO Opening the quest list to check quest completion state.
- 00:53:25 WARN [Quests.getAll] After attempting to open the Quest tab (Successfully, we then queries for the quest status a second time and unsuccessfully only gathered 0 quests states.
- 00:53:25 INFO Opening the quest list to check quest completion state.
- 00:53:25 WARN [Quests.getAll] After attempting to open the Quest tab (Successfully, we then queries for the quest status a second time and unsuccessfully only gathered 0 quests states.
- 00:53:25 INFO Opening the quest list to check quest completion state.
- 00:53:25 WARN [Quests.getAll] After attempting to open the Quest tab (Successfully, we then queries for the quest status a second time and unsuccessfully only gathered 0 quests states.
- 00:53:25 INFO Opening the quest list to check quest completion state.
- 00:53:25 WARN [Quests.getAll] After attempting to open the Quest tab (Successfully, we then queries for the quest status a second time and unsuccessfully only gathered 0 quests states.
- 00:53:25 INFO Opening the quest list to check quest completion state.
- 00:53:25 WARN [Quests.getAll] After attempting to open the Quest tab (Successfully, we then queries for the quest status a second time and unsuccessfully only gathered 0 quests states.
- 00:53:25 INFO Opening the quest list to check quest completion state.
- 00:53:25 WARN [Quests.getAll] After attempting to open the Quest tab (Successfully, we then queries for the quest status a second time and unsuccessfully only gathered 0 quests states.
- 00:53:26 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:26 DEBUG Timed action (WebPath#getNext()) took 129ms
- 00:53:26 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:27 INFO [Navigation] Building route
- 00:53:27 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:27 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:27 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:27 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:27 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:27 INFO [Navigation] Building route
- 00:53:27 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:27 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:27 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:27 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:27 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:27 INFO [Navigation] Building route
- 00:53:27 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:27 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:27 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:27 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:28 INFO [Navigation] Building route
- 00:53:28 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:28 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:28 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:28 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:28 INFO [Navigation] Building route
- 00:53:28 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:28 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:28 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:28 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:28 INFO [Navigation] Building route
- 00:53:28 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:28 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:28 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:28 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:29 INFO [Navigation] Building route
- 00:53:29 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:29 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:29 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:29 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:29 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:29 INFO [Navigation] Building route
- 00:53:29 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:29 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:29 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:29 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:29 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:29 INFO [Navigation] Building route
- 00:53:29 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:29 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:29 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:29 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:30 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:30 INFO [Navigation] Building route
- 00:53:30 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:30 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:30 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:30 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:30 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:30 INFO [Navigation] Building route
- 00:53:30 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:30 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:30 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:30 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:30 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:31 INFO [Navigation] Building route
- 00:53:31 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:31 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:31 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:31 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:31 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:31 INFO [Navigation] Building route
- 00:53:31 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:31 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:31 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:31 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:31 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:31 INFO [Navigation] Building route
- 00:53:31 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:31 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:31 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:31 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:31 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:32 INFO [Navigation] Building route
- 00:53:32 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:32 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:32 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:32 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:32 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:32 INFO [Navigation] Building route
- 00:53:32 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:32 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:32 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:32 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:32 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:32 INFO [Navigation] Building route
- 00:53:32 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:32 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:32 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:32 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:32 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:33 INFO [Navigation] Building route
- 00:53:33 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:33 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:33 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:33 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:33 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:33 INFO [Navigation] Building route
- 00:53:33 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:33 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:33 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:33 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:33 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:33 INFO [Navigation] Building route
- 00:53:33 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:33 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:33 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:33 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:33 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:34 INFO [Navigation] Building route
- 00:53:34 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:34 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:34 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:34 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:34 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:34 INFO [Navigation] Building route
- 00:53:34 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:34 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:34 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:34 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:34 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:34 INFO [Navigation] Building route
- 00:53:34 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:34 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:34 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:34 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:34 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:35 INFO [Navigation] Building route
- 00:53:35 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:35 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:35 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:35 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:35 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:35 INFO [Navigation] Building route
- 00:53:35 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:35 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:35 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:35 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:35 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:35 INFO [Navigation] Building route
- 00:53:35 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:35 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:35 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:35 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:35 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 00:53:36 INFO [Navigation] Building route
- 00:53:36 INFO [Navigation] Building RegionPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:36 INFO [Navigation] Building WebPath route from Coordinate(2613, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:36 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:36 INFO [Navigation] Building route
- 00:53:36 INFO [Navigation] Building RegionPath route from Coordinate(2612, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:36 INFO [Navigation] Building WebPath route from Coordinate(2612, 3094, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:37 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2612, y=3094, plane=0), CoordinateVertex(x=2613, y=3094, plane=0), CoordinateVertex(x=2611, y=3094, plane=0), CoordinateVertex(x=2608, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:38 INFO [Navigation] Building route
- 00:53:38 INFO [Navigation] Building RegionPath route from Coordinate(2608, 3095, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:38 INFO [Navigation] Building WebPath route from Coordinate(2607, 3095, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:39 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2607, y=3095, plane=0), CoordinateVertex(x=2607, y=3096, plane=0), CoordinateVertex(x=2608, y=3097, plane=0), CoordinateVertex(x=2609, y=3098, plane=0), CoordinateVertex(x=2610, y=3099, plane=0), CoordinateVertex(x=2610, y=3102, plane=0), CoordinateVertex(x=2612, y=3103, plane=0), CoordinateVertex(x=2613, y=3104, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:39 INFO [Navigation] Building route
- 00:53:39 INFO [Navigation] Building RegionPath route from Coordinate(2610, 3100, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:39 INFO [Navigation] Building WebPath route from Coordinate(2610, 3100, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:41 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2610, y=3100, plane=0), CoordinateVertex(x=2611, y=3100, plane=0), CoordinateVertex(x=2612, y=3100, plane=0), CoordinateVertex(x=2614, y=3101, plane=0), CoordinateVertex(x=2614, y=3105, plane=0), CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:41 DEBUG Timed action (WebPath#getNext()) took 126ms
- 00:53:41 DEBUG [WebPath] Incremented the last successful step index cache to 14.
- 00:53:42 INFO [Navigation] Building route
- 00:53:42 INFO [Navigation] Building RegionPath route from Coordinate(2615, 3106, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:42 INFO [Navigation] Building WebPath route from Coordinate(2615, 3106, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:43 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2615, y=3106, plane=0), CoordinateVertex(x=2615, y=3108, plane=0), CoordinateVertex(x=2615, y=3112, plane=0), CoordinateVertex(x=2614, y=3112, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:43 INFO [Navigation] Building route
- 00:53:43 INFO [Navigation] Building RegionPath route from Coordinate(2614, 3110, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:43 INFO [Navigation] Building WebPath route from Coordinate(2614, 3110, 0) to Area(2601, 3113, 0 -> 2613, 3122, 0)
- 00:53:45 INFO [Navigation] Built iiIIIIiIIIi: [CoordinateVertex(x=2614, y=3110, plane=0), CoordinateVertex(x=2613, y=3110, plane=0), CoordinateVertex(x=2613, y=3112, plane=0), CoordinateVertex(x=2612, y=3112, plane=0), CoordinateVertex(x=2611, y=3113, plane=0), CoordinateVertex(x=2610, y=3114, plane=0), CoordinateVertex(x=2609, y=3116, plane=0), CoordinateVertex(x=2608, y=3117, plane=0), CoordinateVertex(x=2607, y=3117, plane=0)]
- 00:53:45 INFO [Select Dream] Talking to Dominic
- 00:53:47 DEBUG [Refresh] Refreshed with Dominic Onion(level: 0, position: 2608, 3116, 0)
- 00:53:50 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:53:50 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:53:50 DEBUG [TargetWatcher] No Target -> Dominic Onion(level: 0, position: 2608, 3116, 0)
- 00:53:50 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:53:50 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:53:50 DEBUG [TargetWatcher] Dominic Onion(level: 0, position: 2608, 3116, 0) -> No target
- 00:53:51 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:53:51 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:53:52 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:53:52 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:53:52 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:53:52 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 3], index=3, text=Rumble)
- 00:53:54 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 4], index=4, text=Customisable - hard)
- 00:53:54 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 4], index=4, text=Customisable - hard)
- 00:53:55 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
- 00:53:55 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
- 00:53:56 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:53:56 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:53:56 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:53:56 DEBUG [ChatDialog] Found ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Yes)
- 00:53:57 DEBUG [Refresh] Refreshed with Overload potion [2600, 3116, 0]
- 00:53:57 INFO [Unnamed Leaf] Walking to barrel
- 00:54:02 INFO [WebServices] Update successful for nmz
- 00:54:02 INFO [Unnamed Leaf] Withdrawing Overload potions
- 00:54:10 DEBUG [PrimeSense] Initialized PlayerSense key prime_menu_close_flick_distance with value 43.76340872950749
- 00:54:10 DEBUG [PrimeSense] Initialized PlayerSense key prime_menu_close_speed_multiplier with value 5.457077830817619
- 00:54:10 DEBUG [PrimeSense] Initialized PlayerSense key prime_menu_close_mouse_bend with value 0.8430307641653787
- 00:54:15 INFO [Unnamed Leaf] Clicking Potion
- 00:54:15 DEBUG [Refresh] Refreshed with Potion [2605, 3117, 0]
- 00:54:18 DEBUG [Refresh] Refreshed with InterfaceComponent [129, 13]
- 00:54:18 INFO [Unnamed Leaf] Selecting correct bosses
- 00:54:18 DEBUG [Refresh] Refreshed with InterfaceComponent [129, 6, 9]
- 00:54:22 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 24, origin: INVENTORY)
- 00:54:22 INFO [Drink Overload] Drinking Overload
- 00:54:29 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 25, origin: INVENTORY)
- 00:54:29 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 25, origin: INVENTORY)
- 00:54:29 INFO [Activate Protect from Melee] Activating Protect from Melee
- 00:54:30 INFO [Idle] Waiting for next event
- 00:54:50 INFO [Interact: Anti-AFK] Selecting ^Attack$
- 00:55:02 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11894, 8921, 3)
- 00:55:02 INFO [Idle] Waiting for next event
- 00:55:35 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11894, 8921, 3) -> No target
- 00:55:36 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 00:56:02 INFO [WebServices] Update successful for nmz
- 00:56:11 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 00:56:12 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11891, 8921, 3)
- 00:56:44 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11891, 8921, 3) -> No target
- 00:56:44 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 00:57:12 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 00:57:13 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11894, 8921, 3)
- 00:57:16 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:57:25 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11894, 8921, 3) -> No target
- 00:57:25 INFO [Idle] Waiting for next event
- 00:57:26 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11894, 8921, 3)
- 00:57:49 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11894, 8921, 3) -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 00:58:02 INFO [WebServices] Update successful for nmz
- 00:58:14 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> Count Draynor (hard)(level: 177, position: 11893, 8920, 3)
- 00:58:44 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11893, 8920, 3) -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 00:58:50 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 2, origin: INVENTORY)
- 00:58:50 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 00:58:51 INFO [Idle] Waiting for next event
- 00:59:11 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 00:59:12 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8922, 3)
- 00:59:30 INFO [Drink Overload] Drinking Overload
- 00:59:31 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 26, origin: INVENTORY)
- 00:59:31 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 26, origin: INVENTORY)
- 00:59:31 INFO [Idle] Waiting for next event
- 00:59:31 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> Tree spirit (hard)(level: 199, position: 11891, 8920, 3)
- 00:59:49 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 1, origin: INVENTORY)
- 01:00:02 INFO [WebServices] Update successful for nmz
- 01:00:05 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11891, 8920, 3) -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:00:19 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 01:00:20 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:00:34 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:00:35 INFO [Idle] Waiting for next event
- 01:00:35 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:00:37 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:01:03 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 0, origin: INVENTORY)
- 01:01:07 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:01:13 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 01:01:40 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 01:01:41 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11891, 8920, 3)
- 01:01:58 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:02:00 INFO [Idle] Waiting for next event
- 01:02:00 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11891, 8920, 3) -> No target
- 01:02:00 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11891, 8920, 3)
- 01:02:02 INFO [WebServices] Update successful for nmz
- 01:02:15 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11891, 8920, 3) -> No target
- 01:02:15 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:02:29 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 0, origin: INVENTORY)
- 01:02:42 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 0, origin: INVENTORY)
- 01:02:45 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 01:02:47 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11891, 8920, 3)
- 01:03:04 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:03:05 INFO [Idle] Waiting for next event
- 01:03:05 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11891, 8920, 3) -> No target
- 01:03:06 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11891, 8920, 3)
- 01:03:15 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11891, 8920, 3) -> No target
- 01:03:16 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11891, 8920, 3)
- 01:03:45 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11891, 8920, 3) -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:04:02 INFO [WebServices] Update successful for nmz
- 01:04:11 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 01:04:12 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11891, 8920, 3)
- 01:04:31 INFO [Drink Overload] Drinking Overload
- 01:04:34 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 25, origin: INVENTORY)
- 01:04:34 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 25, origin: INVENTORY)
- 01:04:34 INFO [Idle] Waiting for next event
- 01:04:35 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11891, 8920, 3) -> Khazard warlord (hard)(level: 192, position: 11893, 8920, 3)
- 01:04:57 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 0, origin: INVENTORY)
- 01:04:57 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:04:58 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11893, 8920, 3) -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 01:04:58 INFO [Idle] Waiting for next event
- 01:05:12 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 1, origin: INVENTORY)
- 01:05:18 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 1, origin: INVENTORY)
- 01:05:32 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> Khazard warlord (hard)(level: 192, position: 11893, 8920, 3)
- 01:05:44 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11893, 8920, 3) -> No target
- 01:05:46 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 01:06:02 INFO [WebServices] Update successful for nmz
- 01:06:11 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 01:06:12 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11894, 8921, 3)
- 01:06:36 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:06:42 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11894, 8921, 3) -> Bouncer (hard)(level: 244, position: 11892, 8922, 3)
- 01:06:43 INFO [Idle] Waiting for next event
- 01:06:43 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11892, 8922, 3) -> No target
- 01:06:45 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11892, 8922, 3)
- 01:07:34 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11892, 8922, 3) -> Count Draynor (hard)(level: 177, position: 11893, 8920, 3)
- 01:08:02 INFO [WebServices] Update successful for nmz
- 01:08:03 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11893, 8920, 3) -> No target
- 01:08:04 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11895, 8921, 3)
- 01:08:10 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 1, origin: INVENTORY)
- 01:08:10 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:08:10 INFO [Idle] Waiting for next event
- 01:08:11 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11894, 8921, 3) -> No target
- 01:08:11 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11894, 8921, 3)
- 01:08:49 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11894, 8921, 3) -> No target
- 01:08:51 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 01:09:16 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> Bouncer (hard)(level: 244, position: 11891, 8921, 3)
- 01:09:35 INFO [Drink Overload] Drinking Overload
- 01:09:37 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11891, 8921, 3) -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:09:37 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 24, origin: INVENTORY)
- 01:09:37 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 24, origin: INVENTORY)
- 01:09:37 INFO [Idle] Waiting for next event
- 01:09:55 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 5, origin: INVENTORY)
- 01:09:58 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 5, origin: INVENTORY)
- 01:09:58 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:09:59 INFO [Idle] Waiting for next event
- 01:09:59 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 01:10:00 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11893, 8920, 3)
- 01:10:02 INFO [WebServices] Update successful for nmz
- 01:10:24 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11893, 8920, 3) -> Bouncer (hard)(level: 244, position: 11891, 8921, 3)
- 01:10:36 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11891, 8921, 3) -> No target
- 01:10:36 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:10:45 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> Black demon (hard)(level: 292, position: 11890, 8921, 3)
- 01:10:52 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 3, origin: INVENTORY)
- 01:11:16 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11890, 8921, 3) -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:11:27 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:11:28 INFO [Idle] Waiting for next event
- 01:11:29 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:11:31 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:11:31 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 3, origin: INVENTORY)
- 01:12:02 INFO [WebServices] Update successful for nmz
- 01:12:07 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:12:11 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:12:14 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 3, origin: INVENTORY)
- 01:12:38 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:12:39 INFO [Idle] Waiting for next event
- 01:12:39 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:12:40 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:12:55 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:12:58 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:13:07 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 4, origin: INVENTORY)
- 01:13:13 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 4, origin: INVENTORY)
- 01:13:25 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 01:13:26 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8923, 3)
- 01:14:02 INFO [WebServices] Update successful for nmz
- 01:14:06 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:14:11 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8923, 3)
- 01:14:26 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:14:32 INFO [Idle] Waiting for next event
- 01:14:32 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:14:32 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:14:37 INFO [Drink Overload] Drinking Overload
- 01:14:40 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 24, origin: INVENTORY)
- 01:14:40 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 24, origin: INVENTORY)
- 01:14:40 INFO [Idle] Waiting for next event
- 01:14:40 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:14:42 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:14:54 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:14:59 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8922, 3)
- 01:15:36 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:15:37 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11893, 8920, 3)
- 01:15:41 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 4, origin: INVENTORY)
- 01:15:41 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:15:50 INFO [Idle] Waiting for next event
- 01:15:50 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11893, 8920, 3) -> No target
- 01:15:51 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11893, 8920, 3)
- 01:16:02 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11893, 8920, 3) -> No target
- 01:16:02 INFO [WebServices] Update successful for nmz
- 01:16:03 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11890, 8920, 3)
- 01:16:33 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11891, 8920, 3) -> Bouncer (hard)(level: 244, position: 11894, 8921, 3)
- 01:16:56 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 4, origin: INVENTORY)
- 01:16:56 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:16:57 INFO [Idle] Waiting for next event
- 01:17:06 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11894, 8921, 3) -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 01:17:48 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> Tree spirit (hard)(level: 199, position: 11893, 8920, 3)
- 01:18:02 INFO [WebServices] Update successful for nmz
- 01:18:12 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11893, 8920, 3) -> No target
- 01:18:13 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:18:52 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:18:52 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 7, origin: INVENTORY)
- 01:18:53 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11891, 8920, 3)
- 01:18:59 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 7, origin: INVENTORY)
- 01:18:59 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:19:00 INFO [Idle] Waiting for next event
- 01:19:00 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11891, 8920, 3) -> No target
- 01:19:01 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11891, 8920, 3)
- 01:19:33 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11891, 8920, 3) -> No target
- 01:19:35 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 01:19:40 INFO [Drink Overload] Drinking Overload
- 01:19:42 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (1), quantity: 1, index: 24, origin: INVENTORY)
- 01:19:42 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (1), quantity: 1, index: 24, origin: INVENTORY)
- 01:19:42 INFO [Idle] Waiting for next event
- 01:20:02 INFO [WebServices] Update successful for nmz
- 01:20:03 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 01:20:06 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:20:23 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 20, origin: INVENTORY)
- 01:20:23 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:20:24 INFO [Idle] Waiting for next event
- 01:20:30 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 01:20:31 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11894, 8921, 3)
- 01:21:04 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11894, 8921, 3) -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 01:21:09 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 20, origin: INVENTORY)
- 01:21:38 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:21:39 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8922, 3)
- 01:22:02 INFO [WebServices] Update successful for nmz
- 01:22:06 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 01:22:07 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11890, 8921, 3)
- 01:22:30 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 20, origin: INVENTORY)
- 01:22:30 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:22:31 INFO [Idle] Waiting for next event
- 01:22:31 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11890, 8921, 3) -> Count Draynor (hard)(level: 177, position: 11893, 8920, 3)
- 01:23:10 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11893, 8920, 3) -> Black demon (hard)(level: 292, position: 11890, 8921, 3)
- 01:23:39 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11890, 8921, 3) -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 01:23:45 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 20, origin: INVENTORY)
- 01:23:45 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:23:46 INFO [Idle] Waiting for next event
- 01:23:46 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 01:23:48 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 01:24:02 INFO [WebServices] Update successful for nmz
- 01:24:15 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 01:24:18 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11894, 8921, 3)
- 01:24:42 INFO [Drink Overload] Drinking Overload
- 01:24:43 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 25, origin: INVENTORY)
- 01:24:43 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 25, origin: INVENTORY)
- 01:24:43 INFO [Idle] Waiting for next event
- 01:24:44 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11894, 8921, 3) -> No target
- 01:24:45 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11894, 8921, 3)
- 01:25:05 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11894, 8921, 3) -> No target
- 01:25:06 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11891, 8920, 3)
- 01:25:29 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 5, origin: INVENTORY)
- 01:25:29 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:25:30 INFO [Idle] Waiting for next event
- 01:25:33 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11891, 8920, 3) -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:26:02 INFO [WebServices] Update successful for nmz
- 01:26:18 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:26:19 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11891, 8920, 3)
- 01:26:50 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 5, origin: INVENTORY)
- 01:26:50 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11891, 8920, 3) -> No target
- 01:26:51 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11893, 8920, 3)
- 01:26:53 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:26:54 INFO [Idle] Waiting for next event
- 01:26:54 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11893, 8920, 3) -> Tree spirit (hard)(level: 199, position: 11891, 8920, 3)
- 01:26:55 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 6, origin: INVENTORY)
- 01:27:20 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11891, 8920, 3) -> Count Draynor (hard)(level: 177, position: 11893, 8920, 3)
- 01:27:43 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11893, 8920, 3) -> No target
- 01:27:44 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11893, 8920, 3)
- 01:28:02 INFO [WebServices] Update successful for nmz
- 01:28:21 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11893, 8920, 3) -> No target
- 01:28:23 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 01:28:41 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 6, origin: INVENTORY)
- 01:28:41 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:28:43 INFO [Idle] Waiting for next event
- 01:28:43 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:28:44 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11893, 8920, 3)
- 01:29:20 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11893, 8920, 3) -> Count Draynor (hard)(level: 177, position: 11891, 8920, 3)
- 01:29:43 INFO [Drink Overload] Drinking Overload
- 01:29:47 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11891, 8920, 3) -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 01:29:47 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (1), quantity: 1, index: 25, origin: INVENTORY)
- 01:29:47 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (1), quantity: 1, index: 25, origin: INVENTORY)
- 01:29:47 INFO [Idle] Waiting for next event
- 01:29:58 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:29:59 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11893, 8920, 3)
- 01:30:02 INFO [WebServices] Update successful for nmz
- 01:30:06 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 19, origin: INVENTORY)
- 01:30:06 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:30:07 INFO [Idle] Waiting for next event
- 01:30:07 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11893, 8920, 3) -> No target
- 01:30:08 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11893, 8920, 3)
- 01:30:37 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11893, 8920, 3) -> No target
- 01:30:38 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:31:09 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 01:31:10 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 01:31:31 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 19, origin: INVENTORY)
- 01:31:31 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:31:31 INFO [Idle] Waiting for next event
- 01:31:31 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 01:31:32 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 01:31:42 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 01:31:45 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8923, 3)
- 01:32:02 INFO [WebServices] Update successful for nmz
- 01:32:24 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 01:32:28 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8923, 3)
- 01:33:13 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:33:14 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 19, origin: INVENTORY)
- 01:33:14 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:33:15 INFO [Idle] Waiting for next event
- 01:33:18 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8922, 3)
- 01:33:48 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 01:33:50 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11894, 8921, 3)
- 01:34:02 INFO [WebServices] Update successful for nmz
- 01:34:22 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11894, 8921, 3) -> No target
- 01:34:25 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 6, origin: INVENTORY)
- 01:34:25 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:34:27 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8923, 3)
- 01:34:29 INFO [Idle] Waiting for next event
- 01:34:47 INFO [Drink Overload] Drinking Overload
- 01:34:48 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 26, origin: INVENTORY)
- 01:34:48 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 26, origin: INVENTORY)
- 01:34:48 INFO [Idle] Waiting for next event
- 01:35:04 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 01:35:08 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 01:35:44 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:35:45 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 01:36:02 INFO [WebServices] Update successful for nmz
- 01:36:13 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 6, origin: INVENTORY)
- 01:36:13 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:36:14 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 01:36:14 INFO [Idle] Waiting for next event
- 01:36:17 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:36:38 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 9, origin: INVENTORY)
- 01:36:47 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:36:52 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8923, 3)
- 01:37:23 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:37:25 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11893, 8920, 3)
- 01:37:52 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11893, 8920, 3) -> No target
- 01:37:53 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11895, 8921, 3)
- 01:37:56 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 9, origin: INVENTORY)
- 01:37:56 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:37:59 INFO [Idle] Waiting for next event
- 01:37:59 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11894, 8921, 3) -> No target
- 01:38:00 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11894, 8921, 3)
- 01:38:02 INFO [WebServices] Update successful for nmz
- 01:38:28 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11894, 8921, 3) -> No target
- 01:38:30 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11891, 8922, 3)
- 01:39:05 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 22, origin: INVENTORY)
- 01:39:09 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11891, 8922, 3) -> No target
- 01:39:15 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8922, 3)
- 01:39:20 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:39:22 INFO [Idle] Waiting for next event
- 01:39:26 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 22, origin: INVENTORY)
- 01:39:35 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 01:39:38 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8923, 3)
- 01:39:48 INFO [Drink Overload] Drinking Overload
- 01:39:49 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 01:39:49 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 26, origin: INVENTORY)
- 01:39:49 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 26, origin: INVENTORY)
- 01:39:49 INFO [Idle] Waiting for next event
- 01:39:50 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 01:40:02 INFO [WebServices] Update successful for nmz
- 01:40:12 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 01:40:14 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11891, 8920, 3)
- 01:40:38 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11891, 8920, 3) -> No target
- 01:40:40 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 01:40:53 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 22, origin: INVENTORY)
- 01:40:55 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:40:56 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:40:56 INFO [Idle] Waiting for next event
- 01:40:56 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11890, 8921, 3)
- 01:41:13 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 22, origin: INVENTORY)
- 01:41:32 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11890, 8921, 3) -> No target
- 01:41:33 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 01:41:54 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:41:55 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8922, 3)
- 01:42:02 INFO [WebServices] Update successful for nmz
- 01:42:10 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 22, origin: INVENTORY)
- 01:42:10 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:42:14 INFO [Idle] Waiting for next event
- 01:42:37 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:42:38 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 01:42:42 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 23, origin: INVENTORY)
- 01:42:55 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 23, origin: INVENTORY)
- 01:43:06 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:43:07 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:43:36 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> Khazard warlord (hard)(level: 192, position: 11890, 8920, 3)
- 01:44:02 INFO [WebServices] Update successful for nmz
- 01:44:12 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:44:13 INFO [Idle] Waiting for next event
- 01:44:14 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11891, 8920, 3) -> No target
- 01:44:16 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:44:49 INFO [Drink Overload] Drinking Overload
- 01:44:50 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:44:51 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (1), quantity: 1, index: 26, origin: INVENTORY)
- 01:44:51 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (1), quantity: 1, index: 26, origin: INVENTORY)
- 01:44:51 INFO [Idle] Waiting for next event
- 01:44:51 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:45:17 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:45:18 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11893, 8920, 3)
- 01:45:48 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11893, 8920, 3) -> No target
- 01:45:49 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 01:45:55 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 7, origin: INVENTORY)
- 01:45:55 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:45:56 INFO [Idle] Waiting for next event
- 01:45:57 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 01:45:58 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 01:46:02 INFO [WebServices] Update successful for nmz
- 01:46:20 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> Black demon (hard)(level: 292, position: 11890, 8921, 3)
- 01:47:01 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11890, 8921, 3) -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 01:47:30 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 7, origin: INVENTORY)
- 01:47:30 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:47:31 INFO [Idle] Waiting for next event
- 01:47:31 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 01:47:32 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 01:47:36 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 01:47:41 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:48:02 INFO [WebServices] Update successful for nmz
- 01:48:08 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 01:48:09 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8923, 3)
- 01:48:43 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:48:44 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 8, origin: INVENTORY)
- 01:48:44 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11891, 8920, 3)
- 01:48:59 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 8, origin: INVENTORY)
- 01:48:59 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:49:00 INFO [Idle] Waiting for next event
- 01:49:00 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11891, 8920, 3) -> No target
- 01:49:01 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11893, 8920, 3)
- 01:49:49 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11893, 8920, 3) -> Count Draynor (hard)(level: 177, position: 11891, 8920, 3)
- 01:49:51 INFO [Drink Overload] Drinking Overload
- 01:49:52 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 27, origin: INVENTORY)
- 01:49:52 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (4), quantity: 1, index: 27, origin: INVENTORY)
- 01:49:52 INFO [Idle] Waiting for next event
- 01:50:02 INFO [WebServices] Update successful for nmz
- 01:50:03 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11891, 8920, 3) -> No target
- 01:50:03 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:50:24 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 21, origin: INVENTORY)
- 01:50:24 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:50:25 INFO [Idle] Waiting for next event
- 01:50:36 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 01:50:38 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:51:04 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 01:51:05 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:51:25 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 21, origin: INVENTORY)
- 01:51:25 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:51:26 INFO [Idle] Waiting for next event
- 01:51:26 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 01:51:27 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 01:51:31 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> Count Draynor (hard)(level: 177, position: 11891, 8920, 3)
- 01:51:55 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11891, 8920, 3) -> No target
- 01:51:55 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:52:02 INFO [WebServices] Update successful for nmz
- 01:52:34 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:52:39 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8923, 3)
- 01:53:16 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:53:22 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8922, 3)
- 01:53:36 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 21, origin: INVENTORY)
- 01:53:36 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:53:37 INFO [Idle] Waiting for next event
- 01:53:37 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:53:39 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 01:53:54 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:53:56 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8923, 3)
- 01:54:02 INFO [WebServices] Update successful for nmz
- 01:54:34 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:54:37 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 22, origin: INVENTORY)
- 01:54:37 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:54:39 INFO [Idle] Waiting for next event
- 01:54:39 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8923, 3)
- 01:54:52 INFO [Drink Overload] Drinking Overload
- 01:54:54 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 27, origin: INVENTORY)
- 01:54:54 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (3), quantity: 1, index: 27, origin: INVENTORY)
- 01:54:54 INFO [Idle] Waiting for next event
- 01:55:21 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> Khazard warlord (hard)(level: 192, position: 11893, 8920, 3)
- 01:55:50 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11893, 8920, 3) -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 01:56:02 INFO [WebServices] Update successful for nmz
- 01:56:30 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 01:56:32 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11890, 8921, 3)
- 01:56:49 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 8, origin: INVENTORY)
- 01:56:49 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:56:50 INFO [Idle] Waiting for next event
- 01:56:50 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11890, 8921, 3) -> No target
- 01:56:51 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11890, 8921, 3)
- 01:57:22 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11890, 8921, 3) -> No target
- 01:57:23 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 01:57:55 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 8, origin: INVENTORY)
- 01:57:55 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:57:56 INFO [Idle] Waiting for next event
- 01:57:56 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 01:57:57 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 01:58:02 INFO [WebServices] Update successful for nmz
- 01:58:03 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 01:58:04 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11893, 8920, 3)
- 01:58:33 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11893, 8920, 3) -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 01:59:11 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 01:59:16 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 01:59:38 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 16, origin: INVENTORY)
- 01:59:38 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 01:59:39 INFO [Idle] Waiting for next event
- 01:59:40 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:59:40 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 01:59:50 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:59:51 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 01:59:53 INFO [Drink Overload] Drinking Overload
- 01:59:55 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 01:59:55 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 27, origin: INVENTORY)
- 01:59:55 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (2), quantity: 1, index: 27, origin: INVENTORY)
- 01:59:55 INFO [Idle] Waiting for next event
- 01:59:56 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 02:00:02 INFO [WebServices] Update successful for nmz
- 02:00:19 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 21, origin: INVENTORY)
- 02:00:31 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:00:33 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8923, 3)
- 02:01:10 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 02:01:15 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8922, 3)
- 02:01:45 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:01:46 INFO [Idle] Waiting for next event
- 02:01:47 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:01:48 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 02:01:56 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:01:57 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8923, 3)
- 02:02:02 INFO [WebServices] Update successful for nmz
- 02:02:32 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 02:02:37 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8923, 3)
- 02:02:46 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 9, origin: INVENTORY)
- 02:02:46 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:02:47 INFO [Idle] Waiting for next event
- 02:02:47 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:02:49 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:03:17 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:03:22 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 02:03:51 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:03:52 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8923, 3)
- 02:04:02 INFO [WebServices] Update successful for nmz
- 02:04:13 INFO [Toxic Blowpipe] Updated state: Blowpipe(darts=Mithril dart x5585, scales=12909)
- 02:04:30 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 02:04:31 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8924, 3)
- 02:04:44 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 9, origin: INVENTORY)
- 02:04:44 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:04:45 INFO [Idle] Waiting for next event
- 02:04:45 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:04:46 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:04:55 INFO [Drink Overload] Drinking Overload
- 02:04:57 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:04:57 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (1), quantity: 1, index: 27, origin: INVENTORY)
- 02:04:57 DEBUG [Refresh] Refreshed with SpriteItem(name:Overload (1), quantity: 1, index: 27, origin: INVENTORY)
- 02:04:57 INFO [Idle] Waiting for next event
- 02:04:58 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:05:07 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:05:12 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8923, 3)
- 02:05:50 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 10, origin: INVENTORY)
- 02:05:50 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:05:51 INFO [Idle] Waiting for next event
- 02:05:54 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:05:56 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11893, 8920, 3)
- 02:06:02 INFO [WebServices] Update successful for nmz
- 02:06:17 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11893, 8920, 3) -> No target
- 02:06:18 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 02:06:51 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:06:52 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 02:07:25 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:07:26 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 02:07:38 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 15, origin: INVENTORY)
- 02:07:38 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:07:39 INFO [Idle] Waiting for next event
- 02:07:39 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 02:07:40 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11891, 8921, 3)
- 02:08:03 INFO [WebServices] Update successful for nmz
- 02:08:24 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11891, 8921, 3) -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 02:08:33 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 02:08:33 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11894, 8921, 3)
- 02:09:12 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 20, origin: INVENTORY)
- 02:09:12 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:09:13 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11894, 8921, 3) -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 02:09:13 INFO [Idle] Waiting for next event
- 02:09:36 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> Black demon (hard)(level: 292, position: 11894, 8921, 3)
- 02:09:43 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11894, 8921, 3) -> No target
- 02:09:44 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 02:09:57 INFO [Drink Overload] Drinking Overload
- 02:09:59 DEBUG [Refresh] Refreshed with null
- 02:09:59 DEBUG [Refresh] Refreshed with null
- 02:09:59 INFO [Idle] Waiting for next event
- 02:10:02 INFO [WebServices] Update successful for nmz
- 02:10:06 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> Khazard warlord (hard)(level: 192, position: 11891, 8920, 3)
- 02:10:34 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11891, 8920, 3) -> No target
- 02:10:34 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11893, 8920, 3)
- 02:10:55 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 10, origin: INVENTORY)
- 02:10:55 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:10:58 INFO [Idle] Waiting for next event
- 02:11:02 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11893, 8920, 3) -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 02:11:26 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 02:11:28 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 02:11:50 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 02:11:52 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:12:02 INFO [WebServices] Update successful for nmz
- 02:12:15 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 10, origin: INVENTORY)
- 02:12:15 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:12:16 INFO [Idle] Waiting for next event
- 02:12:16 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:12:18 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:12:23 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:12:28 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 02:12:49 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 02:12:51 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 02:13:28 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 02:13:32 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11891, 8921, 3)
- 02:14:00 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:14:02 INFO [WebServices] Update successful for nmz
- 02:14:02 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8923, 3)
- 02:14:03 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 18, origin: INVENTORY)
- 02:14:03 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:14:04 INFO [Idle] Waiting for next event
- 02:14:04 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:14:05 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:14:46 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:14:47 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11893, 8920, 3)
- 02:15:09 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11893, 8920, 3) -> No target
- 02:15:10 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 02:15:23 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 18, origin: INVENTORY)
- 02:15:23 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:15:24 INFO [Idle] Waiting for next event
- 02:15:37 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 02:15:39 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:16:02 INFO [WebServices] Update successful for nmz
- 02:16:25 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:16:27 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11891, 8920, 3)
- 02:16:59 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11891, 8920, 3) -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 02:17:06 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 18, origin: INVENTORY)
- 02:17:06 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:17:07 INFO [Idle] Waiting for next event
- 02:17:08 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> Khazard warlord (hard)(level: 192, position: 11890, 8921, 3)
- 02:17:45 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11891, 8920, 3) -> No target
- 02:17:47 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 02:18:03 INFO [WebServices] Update successful for nmz
- 02:18:12 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 02:18:15 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8922, 3)
- 02:18:53 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:18:54 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11891, 8920, 3)
- 02:18:54 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 19, origin: INVENTORY)
- 02:18:54 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:18:57 INFO [Idle] Waiting for next event
- 02:18:58 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11891, 8920, 3) -> No target
- 02:18:59 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11891, 8920, 3)
- 02:19:16 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11891, 8920, 3) -> No target
- 02:19:16 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:19:37 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 17, origin: INVENTORY)
- 02:19:37 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:19:38 INFO [Idle] Waiting for next event
- 02:19:39 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:19:40 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:20:02 INFO [WebServices] Update successful for nmz
- 02:20:04 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:20:08 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 02:20:40 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 02:20:42 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11890, 8921, 3)
- 02:21:30 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 18, origin: INVENTORY)
- 02:21:30 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:21:32 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11890, 8921, 3) -> No target
- 02:21:32 INFO [Idle] Waiting for next event
- 02:21:34 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 02:22:02 INFO [WebServices] Update successful for nmz
- 02:22:17 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:22:19 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8923, 3)
- 02:23:08 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 12, origin: INVENTORY)
- 02:23:08 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:23:09 INFO [Idle] Waiting for next event
- 02:23:11 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:23:16 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8923, 3)
- 02:23:57 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> Khazard warlord (hard)(level: 192, position: 11891, 8920, 3)
- 02:24:02 INFO [WebServices] Update successful for nmz
- 02:24:14 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 12, origin: INVENTORY)
- 02:24:14 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:24:15 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11891, 8920, 3) -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 02:24:15 INFO [Idle] Waiting for next event
- 02:24:40 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> Khazard warlord (hard)(level: 192, position: 11891, 8920, 3)
- 02:25:00 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11891, 8920, 3) -> No target
- 02:25:02 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11890, 8921, 3)
- 02:25:32 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11891, 8921, 3) -> No target
- 02:25:33 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8922, 3)
- 02:26:03 INFO [WebServices] Update successful for nmz
- 02:26:08 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 02:26:10 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11891, 8921, 3)
- 02:26:40 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 12, origin: INVENTORY)
- 02:26:40 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:26:41 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11891, 8921, 3) -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 02:26:42 INFO [Idle] Waiting for next event
- 02:27:29 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> Bouncer (hard)(level: 244, position: 11891, 8921, 3)
- 02:27:34 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11891, 8921, 3) -> No target
- 02:27:36 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 02:28:02 INFO [WebServices] Update successful for nmz
- 02:28:09 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 02:28:10 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11891, 8920, 3)
- 02:28:14 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 12, origin: INVENTORY)
- 02:28:14 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:28:14 INFO [Idle] Waiting for next event
- 02:28:15 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11891, 8920, 3) -> No target
- 02:28:15 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11891, 8920, 3)
- 02:29:02 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11891, 8920, 3) -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 02:29:29 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 15, origin: INVENTORY)
- 02:29:29 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:29:32 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:29:33 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 02:29:33 INFO [Idle] Waiting for next event
- 02:29:44 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> Black demon (hard)(level: 292, position: 11890, 8921, 3)
- 02:30:02 INFO [WebServices] Update successful for nmz
- 02:30:45 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11890, 8921, 3) -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 02:31:10 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 02:31:12 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11891, 8920, 3)
- 02:31:26 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 11, origin: INVENTORY)
- 02:31:26 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:31:28 INFO [Idle] Waiting for next event
- 02:31:28 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11891, 8920, 3) -> No target
- 02:31:28 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11891, 8920, 3)
- 02:31:40 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11891, 8920, 3) -> No target
- 02:31:41 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 02:32:02 INFO [WebServices] Update successful for nmz
- 02:32:06 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 02:32:07 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11890, 8921, 3)
- 02:32:47 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 11, origin: INVENTORY)
- 02:32:47 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:32:47 INFO [Idle] Waiting for next event
- 02:32:51 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11890, 8921, 3) -> No target
- 02:32:53 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:33:47 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:33:50 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11891, 8922, 3)
- 02:34:02 INFO [WebServices] Update successful for nmz
- 02:34:35 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 11, origin: INVENTORY)
- 02:34:35 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:34:37 INFO [Idle] Waiting for next event
- 02:34:42 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11892, 8922, 3) -> Count Draynor (hard)(level: 177, position: 11891, 8920, 3)
- 02:35:12 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11891, 8920, 3) -> No target
- 02:35:13 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 02:35:43 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 02:35:44 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11894, 8921, 3)
- 02:35:55 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 11, origin: INVENTORY)
- 02:35:55 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:35:55 INFO [Idle] Waiting for next event
- 02:35:55 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11894, 8921, 3) -> No target
- 02:35:56 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11894, 8921, 3)
- 02:36:02 INFO [WebServices] Update successful for nmz
- 02:36:30 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11894, 8921, 3) -> No target
- 02:36:31 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 02:37:03 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> Tree spirit (hard)(level: 199, position: 11893, 8920, 3)
- 02:37:24 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 14, origin: INVENTORY)
- 02:37:24 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:37:25 INFO [Idle] Waiting for next event
- 02:37:26 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11893, 8920, 3) -> No target
- 02:37:26 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 02:37:58 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> Tree spirit (hard)(level: 199, position: 11893, 8920, 3)
- 02:38:02 INFO [WebServices] Update successful for nmz
- 02:38:08 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11893, 8920, 3) -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 02:38:43 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 02:38:47 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8922, 3)
- 02:38:54 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 14, origin: INVENTORY)
- 02:38:54 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:38:55 INFO [Idle] Waiting for next event
- 02:38:55 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 02:38:57 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 02:39:24 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 02:39:25 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11893, 8920, 3)
- 02:39:54 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11893, 8920, 3) -> No target
- 02:39:55 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 02:40:03 INFO [WebServices] Update successful for nmz
- 02:40:33 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:40:34 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11893, 8920, 3)
- 02:40:55 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 14, origin: INVENTORY)
- 02:40:55 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:40:57 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11893, 8920, 3) -> No target
- 02:40:57 INFO [Idle] Waiting for next event
- 02:40:58 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11893, 8920, 3)
- 02:41:05 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11893, 8920, 3) -> No target
- 02:41:06 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8921, 3)
- 02:41:47 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:41:48 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8923, 3)
- 02:42:03 INFO [WebServices] Update successful for nmz
- 02:42:25 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 17, origin: INVENTORY)
- 02:42:25 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:42:26 INFO [Idle] Waiting for next event
- 02:42:27 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 02:42:29 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11893, 8920, 3)
- 02:43:01 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11893, 8920, 3) -> No target
- 02:43:03 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:43:54 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 17, origin: INVENTORY)
- 02:43:54 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:43:55 INFO [Idle] Waiting for next event
- 02:43:55 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:43:56 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:44:02 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:44:02 INFO [WebServices] Update successful for nmz
- 02:44:06 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8922, 3)
- 02:44:39 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 02:44:40 DEBUG [TargetWatcher] No Target -> Tree spirit (hard)(level: 199, position: 11892, 8921, 3)
- 02:45:09 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11892, 8921, 3) -> No target
- 02:45:13 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:45:37 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 17, origin: INVENTORY)
- 02:45:37 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:45:38 INFO [Idle] Waiting for next event
- 02:46:02 INFO [WebServices] Update successful for nmz
- 02:46:10 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:46:13 INFO [Interact: Anti-AFK] Selecting ^Attack$
- 02:46:14 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11895, 8921, 3)
- 02:46:15 INFO [Idle] Waiting for next event
- 02:46:50 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11894, 8921, 3) -> No target
- 02:46:51 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 02:47:16 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(4), quantity: 1, index: 13, origin: INVENTORY)
- 02:47:16 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:47:18 INFO [Idle] Waiting for next event
- 02:47:18 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> Tree spirit (hard)(level: 199, position: 11893, 8920, 3)
- 02:47:49 DEBUG [TargetWatcher] Tree spirit (hard)(level: 199, position: 11893, 8920, 3) -> Count Draynor (hard)(level: 177, position: 11891, 8920, 3)
- 02:48:02 INFO [WebServices] Update successful for nmz
- 02:48:18 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11891, 8920, 3) -> No target
- 02:48:19 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 02:48:41 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(3), quantity: 1, index: 13, origin: INVENTORY)
- 02:48:41 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:48:42 INFO [Idle] Waiting for next event
- 02:48:42 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 02:48:43 DEBUG [TargetWatcher] No Target -> Bouncer (hard)(level: 244, position: 11893, 8922, 3)
- 02:49:12 DEBUG [TargetWatcher] Bouncer (hard)(level: 244, position: 11893, 8922, 3) -> No target
- 02:49:16 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11893, 8922, 3)
- 02:50:02 INFO [WebServices] Update successful for nmz
- 02:50:09 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11893, 8922, 3) -> No target
- 02:50:13 DEBUG [TargetWatcher] No Target -> Black demon (hard)(level: 292, position: 11891, 8922, 3)
- 02:50:17 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(2), quantity: 1, index: 13, origin: INVENTORY)
- 02:50:17 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:50:17 INFO [Idle] Waiting for next event
- 02:50:55 DEBUG [TargetWatcher] Black demon (hard)(level: 292, position: 11891, 8922, 3) -> No target
- 02:51:00 DEBUG [TargetWatcher] No Target -> Khazard warlord (hard)(level: 192, position: 11892, 8922, 3)
- 02:51:37 DEBUG [Refresh] Refreshed with SpriteItem(name:Prayer potion(1), quantity: 1, index: 13, origin: INVENTORY)
- 02:51:37 INFO [Drink Prayer, Super restore] Drinking Prayer, Super restore
- 02:51:38 INFO [Idle] Waiting for next event
- 02:51:42 DEBUG [TargetWatcher] Khazard warlord (hard)(level: 192, position: 11892, 8921, 3) -> No target
- 02:51:43 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11892, 8921, 3)
- 02:52:02 INFO [WebServices] Update successful for nmz
- 02:52:18 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11892, 8921, 3) -> No target
- 02:52:20 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11893, 8920, 3)
- 02:52:52 DEBUG [TargetWatcher] Count Draynor (hard)(level: 177, position: 11893, 8920, 3) -> No target
- 02:52:53 DEBUG [TargetWatcher] No Target -> Count Draynor (hard)(level: 177, position: 11891, 8920, 3)
- 02:52:57 INFO [WebServices] No longer tracking nmz
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