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Jan 25th, 2020
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  1. f game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. -----------------------------
  145. local Me = owner
  146. local Char = Me.Character
  147. local Torso = Char.Torso
  148. local TickWait = 1
  149. local Color = "Medium stone gray"
  150. local Dead = false
  151.  
  152. local Tool = Instance.new("HopperBin", Me.Backpack)
  153. Tool.Name = "Bomb Vest"
  154.  
  155. local Position = Vector3.new(0,100,0)
  156. function NewPart(Parent)
  157. local Part = Instance.new("Part", Parent)
  158. Part.CanCollide = false
  159. Part.FormFactor = "Custom"
  160. Part.Position = Position
  161. Part.TopSurface = "Smooth"
  162. Part.BottomSurface = "Smooth"
  163. Part.BrickColor = BrickColor.new(Color)
  164. Position = Position + Vector3.new(0,Part.Size.Y + 10,0)
  165. return Part
  166. end
  167.  
  168. local Model = Char:FindFirstChild("Bomb")
  169. if Model then Model:Destroy() end
  170.  
  171. Model = Instance.new("Model", Char)
  172. Model.Name = "Bomb"
  173.  
  174. local Belt = NewPart(Model)
  175. Belt.Size = Vector3.new(2.2,0.5,1.2)
  176. local Weld = Instance.new("Weld", Belt)
  177. Weld.Part0 = Belt
  178. Weld.Part1 = Torso
  179. Weld.C0 = CFrame.new(0,1.1,0)
  180. local Light = Instance.new("PointLight", Belt)
  181. Light.Range = 15
  182. Light.Brightness = 5
  183. Light.Color = Color3.new(1,0,0)
  184. local Beep = Instance.new("Sound", Belt)
  185. Beep.SoundId = "http://www.roblox.com/asset/?id=188588790"
  186. local ExplodeSound = Instance.new("Sound", Belt)
  187. ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765
  188. ExplodeSound.Pitch = 2.8
  189. ExplodeSound.Volume = 3
  190.  
  191. local Back = NewPart(Model)
  192. Back.Size = Vector3.new(1.5,1.5,0.5)
  193. local Weld = Instance.new("Weld", Back)
  194. Weld.Part0 = Back
  195. Weld.Part1 = Torso
  196. Weld.C0 = CFrame.new(0,0.1,-0.75)
  197.  
  198. local StrapLeft = NewPart(Model)
  199. StrapLeft.Size = Vector3.new(0.2,0.5,1.6)
  200. local Weld = Instance.new("Weld", StrapLeft)
  201. Weld.Part0 = StrapLeft
  202. Weld.Part1 = Torso
  203. Weld.C0 = CFrame.new(0.65,-0.9,-0.2)
  204.  
  205. local BuckleLeft = NewPart(Model)
  206. BuckleLeft.Size = Vector3.new(0.2,1.5,0.2)
  207. local Weld = Instance.new("Weld", BuckleLeft)
  208. Weld.Part0 = BuckleLeft
  209. Weld.Part1 = Torso
  210. Weld.C0 = CFrame.new(0.65,0.1,0.5)
  211.  
  212. local StrapRight = NewPart(Model)
  213. StrapRight.Size = Vector3.new(0.2,0.5,1.6)
  214. local Weld = Instance.new("Weld", StrapRight)
  215. Weld.Part0 = StrapRight
  216. Weld.Part1 = Torso
  217. Weld.C0 = CFrame.new(-0.65,-0.9,-0.2)
  218.  
  219. local BuckleRight = NewPart(Model)
  220. BuckleRight.Size = Vector3.new(0.2,1.5,0.2)
  221. local Weld = Instance.new("Weld", BuckleRight)
  222. Weld.Part0 = BuckleRight
  223. Weld.Part1 = Torso
  224. Weld.C0 = CFrame.new(-0.65,0.1,0.5)
  225.  
  226. Tool.Selected:connect(function(Mouse)
  227. TickWait = 0.3
  228. Mouse.Icon = "http://www.roblox.com/asset/?id=9109985"
  229.  
  230. Mouse.Button1Down:connect(function()
  231. if Dead == false then
  232. Dead = true
  233. ExplodeSound:Play()
  234. wait(1.4)
  235. local Explosion = Instance.new("Explosion", Workspace)
  236. Explosion.Position = Belt.Position
  237. Explosion.BlastPressure = 100000
  238. Explosion.DestroyJointRadiusPercent = 0.7
  239. Explosion.ExplosionType = "CratersAndDebris"
  240. Explosion.BlastRadius = 50
  241. Explosion.Hit:connect(function(Part, Distance)
  242. Part.Anchored = false
  243. if Distance <= 10 then
  244. Part:BreakJoints()
  245. end
  246. end)
  247. end
  248. end)
  249. end)
  250.  
  251. Tool.Deselected:connect(function()
  252. TickWait = 1
  253. end)
  254.  
  255. coroutine.wrap(function()
  256. repeat
  257. wait(TickWait)
  258. Light.Enabled = not Light.Enabled
  259. Beep:Play()
  260. until Dead == true
  261. end)()
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