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Apr 7th, 2018
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  1. version=53;
  2. class EditorData
  3. {
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  5. angleGridStep=0.2617994;
  6. scaleGridStep=1;
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  14. {
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  27. {
  28. "exile_client",
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  44. name="Arma 3 - User Interface";
  45. author="Bohemia Interactive";
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  2440. angles[]={6.1031489,0,6.2797327};
  2441. };
  2442. side="Independent";
  2443. flags=4;
  2444. class Attributes
  2445. {
  2446. skill=0.60000002;
  2447. isPlayable=1;
  2448. };
  2449. id=100;
  2450. type="Exile_Unit_GhostPlayer";
  2451. };
  2452. class Item76
  2453. {
  2454. dataType="Object";
  2455. class PositionInfo
  2456. {
  2457. position[]={13226.575,47.913288,11690.032};
  2458. angles[]={6.1031489,0,6.2797327};
  2459. };
  2460. side="Independent";
  2461. flags=4;
  2462. class Attributes
  2463. {
  2464. skill=0.60000002;
  2465. isPlayable=1;
  2466. };
  2467. id=101;
  2468. type="Exile_Unit_GhostPlayer";
  2469. };
  2470. class Item77
  2471. {
  2472. dataType="Object";
  2473. class PositionInfo
  2474. {
  2475. position[]={13224.48,47.951687,11690.091};
  2476. angles[]={6.1450901,0,6.2367496};
  2477. };
  2478. side="Independent";
  2479. flags=4;
  2480. class Attributes
  2481. {
  2482. skill=0.60000002;
  2483. isPlayable=1;
  2484. };
  2485. id=102;
  2486. type="Exile_Unit_GhostPlayer";
  2487. };
  2488. class Item78
  2489. {
  2490. dataType="Object";
  2491. class PositionInfo
  2492. {
  2493. position[]={13222.91,48.024647,11690.091};
  2494. angles[]={6.1450901,0,6.2367496};
  2495. };
  2496. side="Independent";
  2497. flags=4;
  2498. class Attributes
  2499. {
  2500. skill=0.60000002;
  2501. isPlayable=1;
  2502. };
  2503. id=103;
  2504. type="Exile_Unit_GhostPlayer";
  2505. };
  2506. class Item79
  2507. {
  2508. dataType="Object";
  2509. class PositionInfo
  2510. {
  2511. position[]={13220.991,48.012363,11690.151};
  2512. angles[]={6.1450901,0,0.026379252};
  2513. };
  2514. side="Independent";
  2515. flags=4;
  2516. class Attributes
  2517. {
  2518. skill=0.60000002;
  2519. isPlayable=1;
  2520. };
  2521. id=104;
  2522. type="Exile_Unit_GhostPlayer";
  2523. };
  2524. class Item80
  2525. {
  2526. dataType="Object";
  2527. class PositionInfo
  2528. {
  2529. position[]={13237.743,46.771561,11687.881};
  2530. angles[]={6.08217,0,6.2380228};
  2531. };
  2532. side="Independent";
  2533. flags=4;
  2534. class Attributes
  2535. {
  2536. skill=0.60000002;
  2537. isPlayable=1;
  2538. };
  2539. id=105;
  2540. type="Exile_Unit_GhostPlayer";
  2541. };
  2542. class Item81
  2543. {
  2544. dataType="Object";
  2545. class PositionInfo
  2546. {
  2547. position[]={13235.531,46.994183,11688.113};
  2548. angles[]={6.08217,0,6.1999421};
  2549. };
  2550. side="Independent";
  2551. flags=4;
  2552. class Attributes
  2553. {
  2554. skill=0.60000002;
  2555. isPlayable=1;
  2556. };
  2557. id=106;
  2558. type="Exile_Unit_GhostPlayer";
  2559. };
  2560. class Item82
  2561. {
  2562. dataType="Object";
  2563. class PositionInfo
  2564. {
  2565. position[]={13233.555,47.188938,11688.172};
  2566. angles[]={6.1031489,0,6.1783748};
  2567. };
  2568. side="Independent";
  2569. flags=4;
  2570. class Attributes
  2571. {
  2572. skill=0.60000002;
  2573. isPlayable=1;
  2574. };
  2575. id=107;
  2576. type="Exile_Unit_GhostPlayer";
  2577. };
  2578. class Item83
  2579. {
  2580. dataType="Object";
  2581. class PositionInfo
  2582. {
  2583. position[]={13230.764,47.471825,11688.113};
  2584. angles[]={6.1031489,0,6.1783748};
  2585. };
  2586. side="Independent";
  2587. flags=4;
  2588. class Attributes
  2589. {
  2590. skill=0.60000002;
  2591. isPlayable=1;
  2592. };
  2593. id=108;
  2594. type="Exile_Unit_GhostPlayer";
  2595. };
  2596. class Item84
  2597. {
  2598. dataType="Object";
  2599. class PositionInfo
  2600. {
  2601. position[]={13228.959,47.55582,11688.113};
  2602. angles[]={6.1031489,0,6.2797327};
  2603. };
  2604. side="Independent";
  2605. flags=4;
  2606. class Attributes
  2607. {
  2608. skill=0.60000002;
  2609. isPlayable=1;
  2610. };
  2611. id=109;
  2612. type="Exile_Unit_GhostPlayer";
  2613. };
  2614. class Item85
  2615. {
  2616. dataType="Object";
  2617. class PositionInfo
  2618. {
  2619. position[]={13227.04,47.58342,11688.229};
  2620. angles[]={6.1031489,0,6.2797327};
  2621. };
  2622. side="Independent";
  2623. flags=4;
  2624. class Attributes
  2625. {
  2626. skill=0.60000002;
  2627. isPlayable=1;
  2628. };
  2629. id=110;
  2630. type="Exile_Unit_GhostPlayer";
  2631. };
  2632. class Item86
  2633. {
  2634. dataType="Object";
  2635. class PositionInfo
  2636. {
  2637. position[]={13225.236,47.649849,11688.172};
  2638. angles[]={6.1450901,0,6.2367496};
  2639. };
  2640. side="Independent";
  2641. flags=4;
  2642. class Attributes
  2643. {
  2644. skill=0.60000002;
  2645. isPlayable=1;
  2646. };
  2647. id=111;
  2648. type="Exile_Unit_GhostPlayer";
  2649. };
  2650. class Item87
  2651. {
  2652. dataType="Object";
  2653. class PositionInfo
  2654. {
  2655. position[]={13223.608,47.717392,11688.113};
  2656. angles[]={6.1450901,0,6.2367496};
  2657. };
  2658. side="Independent";
  2659. flags=4;
  2660. class Attributes
  2661. {
  2662. skill=0.60000002;
  2663. isPlayable=1;
  2664. };
  2665. id=112;
  2666. type="Exile_Unit_GhostPlayer";
  2667. };
  2668. class Item88
  2669. {
  2670. dataType="Object";
  2671. class PositionInfo
  2672. {
  2673. position[]={13221.107,47.756626,11688.289};
  2674. angles[]={6.1450901,0,0.026379252};
  2675. };
  2676. side="Independent";
  2677. flags=4;
  2678. class Attributes
  2679. {
  2680. skill=0.60000002;
  2681. isPlayable=1;
  2682. };
  2683. id=113;
  2684. type="Exile_Unit_GhostPlayer";
  2685. };
  2686. class Item89
  2687. {
  2688. dataType="Object";
  2689. class PositionInfo
  2690. {
  2691. position[]={13219.77,47.721313,11688.289};
  2692. angles[]={6.1450901,0,0.026379252};
  2693. };
  2694. side="Independent";
  2695. flags=4;
  2696. class Attributes
  2697. {
  2698. skill=0.60000002;
  2699. isPlayable=1;
  2700. };
  2701. id=114;
  2702. type="Exile_Unit_GhostPlayer";
  2703. };
  2704. class Item90
  2705. {
  2706. dataType="Object";
  2707. class PositionInfo
  2708. {
  2709. position[]={13237.393,46.388546,11685.903};
  2710. angles[]={6.08217,0,6.1999421};
  2711. };
  2712. side="Independent";
  2713. flags=4;
  2714. class Attributes
  2715. {
  2716. skill=0.60000002;
  2717. isPlayable=1;
  2718. };
  2719. id=115;
  2720. type="Exile_Unit_GhostPlayer";
  2721. };
  2722. class Item91
  2723. {
  2724. dataType="Object";
  2725. class PositionInfo
  2726. {
  2727. position[]={13235.416,46.569553,11685.845};
  2728. angles[]={6.1031489,0,6.1783748};
  2729. };
  2730. side="Independent";
  2731. flags=4;
  2732. class Attributes
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  2734. skill=0.60000002;
  2735. isPlayable=1;
  2736. };
  2737. id=116;
  2738. type="Exile_Unit_GhostPlayer";
  2739. };
  2740. class Item92
  2741. {
  2742. dataType="Object";
  2743. class PositionInfo
  2744. {
  2745. position[]={13233.381,46.773224,11685.788};
  2746. angles[]={6.1031489,0,6.1783748};
  2747. };
  2748. side="Independent";
  2749. flags=4;
  2750. class Attributes
  2751. {
  2752. skill=0.60000002;
  2753. isPlayable=1;
  2754. };
  2755. id=117;
  2756. type="Exile_Unit_GhostPlayer";
  2757. };
  2758. class Item93
  2759. {
  2760. dataType="Object";
  2761. class PositionInfo
  2762. {
  2763. position[]={13230.938,47.030182,11685.788};
  2764. angles[]={6.1031489,0,6.1783748};
  2765. };
  2766. side="Independent";
  2767. flags=4;
  2768. class Attributes
  2769. {
  2770. skill=0.60000002;
  2771. isPlayable=1;
  2772. };
  2773. id=118;
  2774. type="Exile_Unit_GhostPlayer";
  2775. };
  2776. class Item94
  2777. {
  2778. dataType="Object";
  2779. class PositionInfo
  2780. {
  2781. position[]={13228.611,47.177731,11685.903};
  2782. angles[]={6.1450901,0,6.2367496};
  2783. };
  2784. side="Independent";
  2785. flags=4;
  2786. class Attributes
  2787. {
  2788. skill=0.60000002;
  2789. isPlayable=1;
  2790. };
  2791. id=119;
  2792. type="Exile_Unit_GhostPlayer";
  2793. };
  2794. class Item95
  2795. {
  2796. dataType="Object";
  2797. class PositionInfo
  2798. {
  2799. position[]={13226.518,47.275028,11685.903};
  2800. angles[]={6.1450901,0,6.2367496};
  2801. };
  2802. side="Independent";
  2803. flags=4;
  2804. class Attributes
  2805. {
  2806. skill=0.60000002;
  2807. isPlayable=1;
  2808. };
  2809. id=120;
  2810. type="Exile_Unit_GhostPlayer";
  2811. };
  2812. class Item96
  2813. {
  2814. dataType="Object";
  2815. class PositionInfo
  2816. {
  2817. position[]={13224.249,47.388596,11685.962};
  2818. angles[]={6.1450901,0,6.2367496};
  2819. };
  2820. side="Independent";
  2821. flags=4;
  2822. class Attributes
  2823. {
  2824. skill=0.60000002;
  2825. isPlayable=1;
  2826. };
  2827. id=121;
  2828. type="Exile_Unit_GhostPlayer";
  2829. };
  2830. class Item97
  2831. {
  2832. dataType="Object";
  2833. class PositionInfo
  2834. {
  2835. position[]={13221.456,47.459286,11686.079};
  2836. angles[]={6.1907139,0,6.26333};
  2837. };
  2838. side="Independent";
  2839. flags=4;
  2840. class Attributes
  2841. {
  2842. skill=0.60000002;
  2843. isPlayable=1;
  2844. };
  2845. id=122;
  2846. type="Exile_Unit_GhostPlayer";
  2847. };
  2848. class Item98
  2849. {
  2850. dataType="Object";
  2851. class PositionInfo
  2852. {
  2853. position[]={13218.781,47.52309,11686.194};
  2854. angles[]={6.1907139,0,6.26333};
  2855. };
  2856. side="Independent";
  2857. flags=4;
  2858. class Attributes
  2859. {
  2860. skill=0.60000002;
  2861. isPlayable=1;
  2862. };
  2863. id=123;
  2864. type="Exile_Unit_GhostPlayer";
  2865. };
  2866. class Item99
  2867. {
  2868. dataType="Object";
  2869. class PositionInfo
  2870. {
  2871. position[]={13239.08,46.296211,11685.845};
  2872. angles[]={6.08217,0,6.2380228};
  2873. };
  2874. side="Independent";
  2875. flags=4;
  2876. class Attributes
  2877. {
  2878. skill=0.60000002;
  2879. isPlayable=1;
  2880. };
  2881. id=124;
  2882. type="Exile_Unit_GhostPlayer";
  2883. };
  2884. };
  2885. class Attributes
  2886. {
  2887. };
  2888. id=24;
  2889. };
  2890. class Item21
  2891. {
  2892. dataType="Marker";
  2893. position[]={2731.053,207.25464,5208.0234};
  2894. name="SpawnZelenogorskIcon_1";
  2895. type="ExileSpawnZoneIcon";
  2896. id=125;
  2897. atlOffset=6.2739716;
  2898. class CustomAttributes
  2899. {
  2900. class Attribute0
  2901. {
  2902. property="ExileMarkerZone";
  2903. expression="false";
  2904. class Value
  2905. {
  2906. class data
  2907. {
  2908. class type
  2909. {
  2910. type[]=
  2911. {
  2912. "STRING"
  2913. };
  2914. };
  2915. value="Spawn Zone";
  2916. };
  2917. };
  2918. };
  2919. class Attribute1
  2920. {
  2921. property="ExileMarkerIcon";
  2922. expression="false";
  2923. class Value
  2924. {
  2925. class data
  2926. {
  2927. class type
  2928. {
  2929. type[]=
  2930. {
  2931. "STRING"
  2932. };
  2933. };
  2934. value="Spawn Point";
  2935. };
  2936. };
  2937. };
  2938. nAttributes=2;
  2939. };
  2940. };
  2941. class Item22
  2942. {
  2943. dataType="Marker";
  2944. position[]={2731.7002,175.50195,5201.7266};
  2945. name="SpawnZelenogorsk";
  2946. text="Zelenogorsk";
  2947. markerType="ELLIPSE";
  2948. type="ExileSpawnZone";
  2949. colorName="ColorBlack";
  2950. fillName="Border";
  2951. a=500;
  2952. b=500;
  2953. drawBorder=1;
  2954. id=127;
  2955. atlOffset=-25.045746;
  2956. class CustomAttributes
  2957. {
  2958. class Attribute0
  2959. {
  2960. property="ExileMarkerZone";
  2961. expression="false";
  2962. class Value
  2963. {
  2964. class data
  2965. {
  2966. class type
  2967. {
  2968. type[]=
  2969. {
  2970. "STRING"
  2971. };
  2972. };
  2973. value="Spawn Zone";
  2974. };
  2975. };
  2976. };
  2977. class Attribute1
  2978. {
  2979. property="ExileMarkerIcon";
  2980. expression="false";
  2981. class Value
  2982. {
  2983. class data
  2984. {
  2985. class type
  2986. {
  2987. type[]=
  2988. {
  2989. "STRING"
  2990. };
  2991. };
  2992. value="Spawn Point";
  2993. };
  2994. };
  2995. };
  2996. nAttributes=2;
  2997. };
  2998. };
  2999. class Item23
  3000. {
  3001. dataType="Marker";
  3002. position[]={7851.77,6.0799999,3474.842};
  3003. name="ExileMarker3_1";
  3004. text="Concrete Mixer ";
  3005. markerType="ELLIPSE";
  3006. type="ExileConcreteMixerZoneIcon";
  3007. colorName="ColorBlack";
  3008. fillName="Border";
  3009. a=50;
  3010. b=50;
  3011. drawBorder=1;
  3012. id=128;
  3013. atlOffset=0.00045490265;
  3014. };
  3015. class Item24
  3016. {
  3017. position[]={7851.77,6.0799999,3474.842};
  3018. name="ExileMarker3_1";
  3019. text="";
  3020. type="ExileConcreteMixerZoneIcon";
  3021. class CustomAttributes
  3022. {
  3023. class Attribute0
  3024. {
  3025. property="ExileConcreteMixerZoneIcon";
  3026. expression="true";
  3027. class Value
  3028. {
  3029. class data
  3030. {
  3031. class type
  3032. {
  3033. type[]=
  3034. {
  3035. "STRING"
  3036. };
  3037. };
  3038. value="ExileConcreteMixerZoneIcon";
  3039. };
  3040. };
  3041. };
  3042. class Attribute1
  3043. {
  3044. property="ExileConcreteMixerZoneIcon";
  3045. expression="true";
  3046. class Value
  3047. {
  3048. class data
  3049. {
  3050. class type
  3051. {
  3052. type[]=
  3053. {
  3054. "STRING"
  3055. };
  3056. };
  3057. value="Concrete Mixer";
  3058. };
  3059. };
  3060. };
  3061. nAttributes=2;
  3062. };
  3063. };
  3064. };
  3065. };
  3066. class OutroLoose
  3067. {
  3068. class Intel
  3069. {
  3070. timeOfChanges=1800.0002;
  3071. startWeather=0.30000001;
  3072. startWind=0.1;
  3073. startWaves=0.1;
  3074. forecastWeather=0.30000001;
  3075. forecastWind=0.1;
  3076. forecastWaves=0.1;
  3077. forecastLightnings=0.1;
  3078. year=2035;
  3079. month=6;
  3080. day=24;
  3081. hour=12;
  3082. minute=0;
  3083. startFogDecay=0.013;
  3084. forecastFogDecay=0.013;
  3085. };
  3086. };
  3087. class OutroWin
  3088. {
  3089. class Intel
  3090. {
  3091. timeOfChanges=1800.0002;
  3092. startWeather=0.30000001;
  3093. startWind=0.1;
  3094. startWaves=0.1;
  3095. forecastWeather=0.30000001;
  3096. forecastWind=0.1;
  3097. forecastWaves=0.1;
  3098. forecastLightnings=0.1;
  3099. year=2035;
  3100. month=6;
  3101. day=24;
  3102. hour=12;
  3103. minute=0;
  3104. startFogDecay=0.013;
  3105. forecastFogDecay=0.013;
  3106. };
  3107. };
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