Advertisement
Pou_help

Untitled

Mar 18th, 2019
166
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 220.36 KB | None | 0 0
  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. local chil = workspace:GetChildren()
  20. for i,v in pairs(chil) do
  21. if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
  22. v:Destroy()
  23. end
  24. end
  25. Camera0 = Instance.new("Camera")
  26. Part1 = Instance.new("Part")
  27. Model2 = Instance.new("Model")
  28. Part3 = Instance.new("Part")
  29. Decal4 = Instance.new("Decal")
  30. Part5 = Instance.new("Part")
  31. Decal6 = Instance.new("Decal")
  32. Decal7 = Instance.new("Decal")
  33. Part8 = Instance.new("Part")
  34. Part9 = Instance.new("Part")
  35. Decal10 = Instance.new("Decal")
  36. Part11 = Instance.new("Part")
  37. Part12 = Instance.new("Part")
  38. Decal13 = Instance.new("Decal")
  39. Part14 = Instance.new("Part")
  40. Decal15 = Instance.new("Decal")
  41. Part16 = Instance.new("Part")
  42. Decal17 = Instance.new("Decal")
  43. Part18 = Instance.new("Part")
  44. Decal19 = Instance.new("Decal")
  45. Part20 = Instance.new("Part")
  46. Decal21 = Instance.new("Decal")
  47. Decal22 = Instance.new("Decal")
  48. Part23 = Instance.new("Part")
  49. Decal24 = Instance.new("Decal")
  50. Part25 = Instance.new("Part")
  51. Part26 = Instance.new("Part")
  52. Part27 = Instance.new("Part")
  53. Part28 = Instance.new("Part")
  54. Part29 = Instance.new("Part")
  55. Decal30 = Instance.new("Decal")
  56. Part31 = Instance.new("Part")
  57. Decal32 = Instance.new("Decal")
  58. Part33 = Instance.new("Part")
  59. Part34 = Instance.new("Part")
  60. Decal35 = Instance.new("Decal")
  61. Part36 = Instance.new("Part")
  62. Part37 = Instance.new("Part")
  63. Part38 = Instance.new("Part")
  64. Part39 = Instance.new("Part")
  65. Decal40 = Instance.new("Decal")
  66. Decal41 = Instance.new("Decal")
  67. Part42 = Instance.new("Part")
  68. SpecialMesh43 = Instance.new("SpecialMesh")
  69. Part44 = Instance.new("Part")
  70. Decal45 = Instance.new("Decal")
  71. Decal46 = Instance.new("Decal")
  72. Decal47 = Instance.new("Decal")
  73. Part48 = Instance.new("Part")
  74. Decal49 = Instance.new("Decal")
  75. Decal50 = Instance.new("Decal")
  76. Decal51 = Instance.new("Decal")
  77. Part52 = Instance.new("Part")
  78. Part53 = Instance.new("Part")
  79. Decal54 = Instance.new("Decal")
  80. Part55 = Instance.new("Part")
  81. Decal56 = Instance.new("Decal")
  82. Decal57 = Instance.new("Decal")
  83. Decal58 = Instance.new("Decal")
  84. Decal59 = Instance.new("Decal")
  85. Part60 = Instance.new("Part")
  86. Decal61 = Instance.new("Decal")
  87. Decal62 = Instance.new("Decal")
  88. Decal63 = Instance.new("Decal")
  89. Part64 = Instance.new("Part")
  90. Decal65 = Instance.new("Decal")
  91. Decal66 = Instance.new("Decal")
  92. Part67 = Instance.new("Part")
  93. Model68 = Instance.new("Model")
  94. Part69 = Instance.new("Part")
  95. Part70 = Instance.new("Part")
  96. CylinderMesh71 = Instance.new("CylinderMesh")
  97. Part72 = Instance.new("Part")
  98. CylinderMesh73 = Instance.new("CylinderMesh")
  99. Part74 = Instance.new("Part")
  100. Part75 = Instance.new("Part")
  101. CylinderMesh76 = Instance.new("CylinderMesh")
  102. Part77 = Instance.new("Part")
  103. CylinderMesh78 = Instance.new("CylinderMesh")
  104. Part79 = Instance.new("Part")
  105. CylinderMesh80 = Instance.new("CylinderMesh")
  106. Part81 = Instance.new("Part")
  107. CylinderMesh82 = Instance.new("CylinderMesh")
  108. Part83 = Instance.new("Part")
  109. CylinderMesh84 = Instance.new("CylinderMesh")
  110. Part85 = Instance.new("Part")
  111. CylinderMesh86 = Instance.new("CylinderMesh")
  112. Part87 = Instance.new("Part")
  113. CylinderMesh88 = Instance.new("CylinderMesh")
  114. Part89 = Instance.new("Part")
  115. CylinderMesh90 = Instance.new("CylinderMesh")
  116. Part91 = Instance.new("Part")
  117. Weld92 = Instance.new("Weld")
  118. Part93 = Instance.new("Part")
  119. CylinderMesh94 = Instance.new("CylinderMesh")
  120. Part95 = Instance.new("Part")
  121. CylinderMesh96 = Instance.new("CylinderMesh")
  122. Part97 = Instance.new("Part")
  123. Part98 = Instance.new("Part")
  124. Part99 = Instance.new("Part")
  125. Part100 = Instance.new("Part")
  126. Part101 = Instance.new("Part")
  127. Part102 = Instance.new("Part")
  128. CylinderMesh103 = Instance.new("CylinderMesh")
  129. Part104 = Instance.new("Part")
  130. Weld105 = Instance.new("Weld")
  131. Part106 = Instance.new("Part")
  132. Part107 = Instance.new("Part")
  133. CylinderMesh108 = Instance.new("CylinderMesh")
  134. Part109 = Instance.new("Part")
  135. Part110 = Instance.new("Part")
  136. CylinderMesh111 = Instance.new("CylinderMesh")
  137. Part112 = Instance.new("Part")
  138. CylinderMesh113 = Instance.new("CylinderMesh")
  139. Part114 = Instance.new("Part")
  140. CylinderMesh115 = Instance.new("CylinderMesh")
  141. Part116 = Instance.new("Part")
  142. CylinderMesh117 = Instance.new("CylinderMesh")
  143. Part118 = Instance.new("Part")
  144. CylinderMesh119 = Instance.new("CylinderMesh")
  145. Part120 = Instance.new("Part")
  146. CylinderMesh121 = Instance.new("CylinderMesh")
  147. Part122 = Instance.new("Part")
  148. CylinderMesh123 = Instance.new("CylinderMesh")
  149. Part124 = Instance.new("Part")
  150. Part125 = Instance.new("Part")
  151. SpecialMesh126 = Instance.new("SpecialMesh")
  152. Part127 = Instance.new("Part")
  153. Part128 = Instance.new("Part")
  154. Weld129 = Instance.new("Weld")
  155. Part130 = Instance.new("Part")
  156. CylinderMesh131 = Instance.new("CylinderMesh")
  157. Part132 = Instance.new("Part")
  158. Part133 = Instance.new("Part")
  159. Part134 = Instance.new("Part")
  160. Decal135 = Instance.new("Decal")
  161. Motor136 = Instance.new("Motor")
  162. Motor137 = Instance.new("Motor")
  163. Motor138 = Instance.new("Motor")
  164. Motor139 = Instance.new("Motor")
  165. Snap140 = Instance.new("Snap")
  166. Weld141 = Instance.new("Weld")
  167. Glue142 = Instance.new("Glue")
  168. Glue143 = Instance.new("Glue")
  169. Glue144 = Instance.new("Glue")
  170. Glue145 = Instance.new("Glue")
  171. Weld146 = Instance.new("Weld")
  172. Part147 = Instance.new("Part")
  173. Weld148 = Instance.new("Weld")
  174. Part149 = Instance.new("Part")
  175. Part150 = Instance.new("Part")
  176. Part151 = Instance.new("Part")
  177. Part152 = Instance.new("Part")
  178. Part153 = Instance.new("Part")
  179. Part154 = Instance.new("Part")
  180. Part155 = Instance.new("Part")
  181. Part156 = Instance.new("Part")
  182. Part157 = Instance.new("Part")
  183. Weld158 = Instance.new("Weld")
  184. Part159 = Instance.new("Part")
  185. SpecialMesh160 = Instance.new("SpecialMesh")
  186. Part161 = Instance.new("Part")
  187. Part162 = Instance.new("Part")
  188. Part163 = Instance.new("Part")
  189. Part164 = Instance.new("Part")
  190. Decal165 = Instance.new("Decal")
  191. Motor166 = Instance.new("Motor")
  192. Motor167 = Instance.new("Motor")
  193. Motor168 = Instance.new("Motor")
  194. Motor169 = Instance.new("Motor")
  195. Snap170 = Instance.new("Snap")
  196. Weld171 = Instance.new("Weld")
  197. Glue172 = Instance.new("Glue")
  198. Glue173 = Instance.new("Glue")
  199. Glue174 = Instance.new("Glue")
  200. Glue175 = Instance.new("Glue")
  201. Weld176 = Instance.new("Weld")
  202. Part177 = Instance.new("Part")
  203. Weld178 = Instance.new("Weld")
  204. Part179 = Instance.new("Part")
  205. SpecialMesh180 = Instance.new("SpecialMesh")
  206. Part181 = Instance.new("Part")
  207. Weld182 = Instance.new("Weld")
  208. Part183 = Instance.new("Part")
  209. Part184 = Instance.new("Part")
  210. Weld185 = Instance.new("Weld")
  211. Part186 = Instance.new("Part")
  212. Part187 = Instance.new("Part")
  213. Part188 = Instance.new("Part")
  214. Part189 = Instance.new("Part")
  215. Part190 = Instance.new("Part")
  216. Part191 = Instance.new("Part")
  217. Part192 = Instance.new("Part")
  218. Part193 = Instance.new("Part")
  219. Part194 = Instance.new("Part")
  220. Part195 = Instance.new("Part")
  221. Part196 = Instance.new("Part")
  222. Decal197 = Instance.new("Decal")
  223. Motor198 = Instance.new("Motor")
  224. Motor199 = Instance.new("Motor")
  225. Motor200 = Instance.new("Motor")
  226. Motor201 = Instance.new("Motor")
  227. Snap202 = Instance.new("Snap")
  228. Weld203 = Instance.new("Weld")
  229. Glue204 = Instance.new("Glue")
  230. Glue205 = Instance.new("Glue")
  231. Glue206 = Instance.new("Glue")
  232. Glue207 = Instance.new("Glue")
  233. Weld208 = Instance.new("Weld")
  234. Part209 = Instance.new("Part")
  235. Weld210 = Instance.new("Weld")
  236. Part211 = Instance.new("Part")
  237. Part212 = Instance.new("Part")
  238. Part213 = Instance.new("Part")
  239. Weld214 = Instance.new("Weld")
  240. Part215 = Instance.new("Part")
  241. Part216 = Instance.new("Part")
  242. Part217 = Instance.new("Part")
  243. Part218 = Instance.new("Part")
  244. Part219 = Instance.new("Part")
  245. Decal220 = Instance.new("Decal")
  246. Motor221 = Instance.new("Motor")
  247. Motor222 = Instance.new("Motor")
  248. Motor223 = Instance.new("Motor")
  249. Motor224 = Instance.new("Motor")
  250. Snap225 = Instance.new("Snap")
  251. Weld226 = Instance.new("Weld")
  252. Glue227 = Instance.new("Glue")
  253. Glue228 = Instance.new("Glue")
  254. Glue229 = Instance.new("Glue")
  255. Glue230 = Instance.new("Glue")
  256. Weld231 = Instance.new("Weld")
  257. Part232 = Instance.new("Part")
  258. Weld233 = Instance.new("Weld")
  259. Part234 = Instance.new("Part")
  260. Weld235 = Instance.new("Weld")
  261. Part236 = Instance.new("Part")
  262. Part237 = Instance.new("Part")
  263. Decal238 = Instance.new("Decal")
  264. Motor239 = Instance.new("Motor")
  265. Motor240 = Instance.new("Motor")
  266. Motor241 = Instance.new("Motor")
  267. Motor242 = Instance.new("Motor")
  268. Snap243 = Instance.new("Snap")
  269. Weld244 = Instance.new("Weld")
  270. Glue245 = Instance.new("Glue")
  271. Glue246 = Instance.new("Glue")
  272. Glue247 = Instance.new("Glue")
  273. Glue248 = Instance.new("Glue")
  274. Weld249 = Instance.new("Weld")
  275. Part250 = Instance.new("Part")
  276. Part251 = Instance.new("Part")
  277. Part252 = Instance.new("Part")
  278. Part253 = Instance.new("Part")
  279. SpecialMesh254 = Instance.new("SpecialMesh")
  280. Part255 = Instance.new("Part")
  281. Part256 = Instance.new("Part")
  282. Part257 = Instance.new("Part")
  283. Decal258 = Instance.new("Decal")
  284. Motor259 = Instance.new("Motor")
  285. Motor260 = Instance.new("Motor")
  286. Motor261 = Instance.new("Motor")
  287. Motor262 = Instance.new("Motor")
  288. Snap263 = Instance.new("Snap")
  289. Weld264 = Instance.new("Weld")
  290. Glue265 = Instance.new("Glue")
  291. Glue266 = Instance.new("Glue")
  292. Glue267 = Instance.new("Glue")
  293. Glue268 = Instance.new("Glue")
  294. Weld269 = Instance.new("Weld")
  295. Part270 = Instance.new("Part")
  296. Weld271 = Instance.new("Weld")
  297. Part272 = Instance.new("Part")
  298. Part273 = Instance.new("Part")
  299. Weld274 = Instance.new("Weld")
  300. Part275 = Instance.new("Part")
  301. Part276 = Instance.new("Part")
  302. Weld277 = Instance.new("Weld")
  303. Part278 = Instance.new("Part")
  304. Part279 = Instance.new("Part")
  305. Part280 = Instance.new("Part")
  306. Part281 = Instance.new("Part")
  307. Part282 = Instance.new("Part")
  308. Decal283 = Instance.new("Decal")
  309. Motor284 = Instance.new("Motor")
  310. Motor285 = Instance.new("Motor")
  311. Motor286 = Instance.new("Motor")
  312. Motor287 = Instance.new("Motor")
  313. Snap288 = Instance.new("Snap")
  314. Weld289 = Instance.new("Weld")
  315. Glue290 = Instance.new("Glue")
  316. Glue291 = Instance.new("Glue")
  317. Glue292 = Instance.new("Glue")
  318. Glue293 = Instance.new("Glue")
  319. Weld294 = Instance.new("Weld")
  320. Part295 = Instance.new("Part")
  321. SpecialMesh296 = Instance.new("SpecialMesh")
  322. Part297 = Instance.new("Part")
  323. SpecialMesh298 = Instance.new("SpecialMesh")
  324. Part299 = Instance.new("Part")
  325. Part300 = Instance.new("Part")
  326. SpecialMesh301 = Instance.new("SpecialMesh")
  327. Part302 = Instance.new("Part")
  328. SpecialMesh303 = Instance.new("SpecialMesh")
  329. Part304 = Instance.new("Part")
  330. Decal305 = Instance.new("Decal")
  331. Motor306 = Instance.new("Motor")
  332. Motor307 = Instance.new("Motor")
  333. Motor308 = Instance.new("Motor")
  334. Motor309 = Instance.new("Motor")
  335. Snap310 = Instance.new("Snap")
  336. Weld311 = Instance.new("Weld")
  337. Glue312 = Instance.new("Glue")
  338. Glue313 = Instance.new("Glue")
  339. Glue314 = Instance.new("Glue")
  340. Glue315 = Instance.new("Glue")
  341. Weld316 = Instance.new("Weld")
  342. Part317 = Instance.new("Part")
  343. Weld318 = Instance.new("Weld")
  344. Fire319 = Instance.new("Fire")
  345. Script320 = Instance.new("Script")
  346. Part321 = Instance.new("Part")
  347. CylinderMesh322 = Instance.new("CylinderMesh")
  348. Fire323 = Instance.new("Fire")
  349. Script324 = Instance.new("Script")
  350. Part325 = Instance.new("Part")
  351. Fire326 = Instance.new("Fire")
  352. Script327 = Instance.new("Script")
  353. Part328 = Instance.new("Part")
  354. CylinderMesh329 = Instance.new("CylinderMesh")
  355. Fire330 = Instance.new("Fire")
  356. Script331 = Instance.new("Script")
  357. Model332 = Instance.new("Model")
  358. Model333 = Instance.new("Model")
  359. Part334 = Instance.new("Part")
  360. Decal335 = Instance.new("Decal")
  361. Weld336 = Instance.new("Weld")
  362. Part337 = Instance.new("Part")
  363. Decal338 = Instance.new("Decal")
  364. VelocityMotor339 = Instance.new("VelocityMotor")
  365. VelocityMotor340 = Instance.new("VelocityMotor")
  366. VelocityMotor341 = Instance.new("VelocityMotor")
  367. VelocityMotor342 = Instance.new("VelocityMotor")
  368. Weld343 = Instance.new("Weld")
  369. Part344 = Instance.new("Part")
  370. Weld345 = Instance.new("Weld")
  371. Part346 = Instance.new("Part")
  372. Decal347 = Instance.new("Decal")
  373. Weld348 = Instance.new("Weld")
  374. Part349 = Instance.new("Part")
  375. Decal350 = Instance.new("Decal")
  376. Decal351 = Instance.new("Decal")
  377. Weld352 = Instance.new("Weld")
  378. Part353 = Instance.new("Part")
  379. SpecialMesh354 = Instance.new("SpecialMesh")
  380. Decal355 = Instance.new("Decal")
  381. Decal356 = Instance.new("Decal")
  382. Decal357 = Instance.new("Decal")
  383. Decal358 = Instance.new("Decal")
  384. Weld359 = Instance.new("Weld")
  385. Model360 = Instance.new("Model")
  386. Model361 = Instance.new("Model")
  387. Part362 = Instance.new("Part")
  388. CylinderMesh363 = Instance.new("CylinderMesh")
  389. Part364 = Instance.new("Part")
  390. CylinderMesh365 = Instance.new("CylinderMesh")
  391. Part366 = Instance.new("Part")
  392. CylinderMesh367 = Instance.new("CylinderMesh")
  393. Part368 = Instance.new("Part")
  394. CylinderMesh369 = Instance.new("CylinderMesh")
  395. Part370 = Instance.new("Part")
  396. CylinderMesh371 = Instance.new("CylinderMesh")
  397. Part372 = Instance.new("Part")
  398. CylinderMesh373 = Instance.new("CylinderMesh")
  399. RotateP374 = Instance.new("RotateP")
  400. Model375 = Instance.new("Model")
  401. Script376 = Instance.new("Script")
  402. RotateP377 = Instance.new("RotateP")
  403. Part378 = Instance.new("Part")
  404. Part379 = Instance.new("Part")
  405. Model380 = Instance.new("Model")
  406. Part381 = Instance.new("Part")
  407. CylinderMesh382 = Instance.new("CylinderMesh")
  408. Part383 = Instance.new("Part")
  409. BlockMesh384 = Instance.new("BlockMesh")
  410. Part385 = Instance.new("Part")
  411. BlockMesh386 = Instance.new("BlockMesh")
  412. Part387 = Instance.new("Part")
  413. CylinderMesh388 = Instance.new("CylinderMesh")
  414. Part389 = Instance.new("Part")
  415. CylinderMesh390 = Instance.new("CylinderMesh")
  416. Part391 = Instance.new("Part")
  417. CylinderMesh392 = Instance.new("CylinderMesh")
  418. Part393 = Instance.new("Part")
  419. CylinderMesh394 = Instance.new("CylinderMesh")
  420. Model395 = Instance.new("Model")
  421. Part396 = Instance.new("Part")
  422. SpecialMesh397 = Instance.new("SpecialMesh")
  423. Part398 = Instance.new("Part")
  424. Part399 = Instance.new("Part")
  425. Part400 = Instance.new("Part")
  426. Part401 = Instance.new("Part")
  427. Part402 = Instance.new("Part")
  428. Motor6D403 = Instance.new("Motor6D")
  429. Motor6D404 = Instance.new("Motor6D")
  430. Motor6D405 = Instance.new("Motor6D")
  431. Motor6D406 = Instance.new("Motor6D")
  432. Model407 = Instance.new("Model")
  433. Model408 = Instance.new("Model")
  434. Part409 = Instance.new("Part")
  435. BodyForce410 = Instance.new("BodyForce")
  436. Part411 = Instance.new("Part")
  437. SpecialMesh412 = Instance.new("SpecialMesh")
  438. Part413 = Instance.new("Part")
  439. BodyForce414 = Instance.new("BodyForce")
  440. Part415 = Instance.new("Part")
  441. Decal416 = Instance.new("Decal")
  442. BodyForce417 = Instance.new("BodyForce")
  443. Part418 = Instance.new("Part")
  444. BodyForce419 = Instance.new("BodyForce")
  445. Part420 = Instance.new("Part")
  446. SpecialMesh421 = Instance.new("SpecialMesh")
  447. Decal422 = Instance.new("Decal")
  448. BodyForce423 = Instance.new("BodyForce")
  449. Dialog424 = Instance.new("Dialog")
  450. DialogChoice425 = Instance.new("DialogChoice")
  451. DialogChoice426 = Instance.new("DialogChoice")
  452. DialogChoice427 = Instance.new("DialogChoice")
  453. DialogChoice428 = Instance.new("DialogChoice")
  454. DialogChoice429 = Instance.new("DialogChoice")
  455. DialogChoice430 = Instance.new("DialogChoice")
  456. DialogChoice431 = Instance.new("DialogChoice")
  457. Part432 = Instance.new("Part")
  458. BodyForce433 = Instance.new("BodyForce")
  459. Model434 = Instance.new("Model")
  460. Part435 = Instance.new("Part")
  461. Decal436 = Instance.new("Decal")
  462. SpecialMesh437 = Instance.new("SpecialMesh")
  463. Part438 = Instance.new("Part")
  464. Decal439 = Instance.new("Decal")
  465. SpecialMesh440 = Instance.new("SpecialMesh")
  466. Part441 = Instance.new("Part")
  467. Decal442 = Instance.new("Decal")
  468. SpecialMesh443 = Instance.new("SpecialMesh")
  469. Part444 = Instance.new("Part")
  470. Decal445 = Instance.new("Decal")
  471. SpecialMesh446 = Instance.new("SpecialMesh")
  472. Part447 = Instance.new("Part")
  473. Decal448 = Instance.new("Decal")
  474. SpecialMesh449 = Instance.new("SpecialMesh")
  475. Model450 = Instance.new("Model")
  476. Part451 = Instance.new("Part")
  477. Snap452 = Instance.new("Snap")
  478. Part453 = Instance.new("Part")
  479. Snap454 = Instance.new("Snap")
  480. Part455 = Instance.new("Part")
  481. Snap456 = Instance.new("Snap")
  482. Part457 = Instance.new("Part")
  483. Snap458 = Instance.new("Snap")
  484. Part459 = Instance.new("Part")
  485. Snap460 = Instance.new("Snap")
  486. Snap461 = Instance.new("Snap")
  487. Part462 = Instance.new("Part")
  488. Snap463 = Instance.new("Snap")
  489. Snap464 = Instance.new("Snap")
  490. Part465 = Instance.new("Part")
  491. Snap466 = Instance.new("Snap")
  492. Part467 = Instance.new("Part")
  493. Part468 = Instance.new("Part")
  494. Part469 = Instance.new("Part")
  495. Snap470 = Instance.new("Snap")
  496. Part471 = Instance.new("Part")
  497. Snap472 = Instance.new("Snap")
  498. Part473 = Instance.new("Part")
  499. SpawnLocation474 = Instance.new("SpawnLocation")
  500. Decal475 = Instance.new("Decal")
  501. Camera0.Parent = mas
  502. Camera0.CFrame = CFrame.new(-73.2176819, 18.0624447, 125.97831, 0.982507288, -0.0964742079, 0.159286514, -1.49011612e-08, 0.855347931, 0.518054068, -0.186224237, -0.508991897, 0.840385556)
  503. Camera0.CoordinateFrame = CFrame.new(-73.2176819, 18.0624447, 125.97831, 0.982507288, -0.0964742079, 0.159286514, -1.49011612e-08, 0.855347931, 0.518054068, -0.186224237, -0.508991897, 0.840385556)
  504. Camera0.Focus = CFrame.new(-73.5362549, 17.0263367, 124.297539, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  505. Camera0.focus = CFrame.new(-73.5362549, 17.0263367, 124.297539, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  506. Part1.Name = "Baseplate"
  507. Part1.Parent = mas
  508. Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  509. Part1.Position = Vector3.new(0, -10, 0)
  510. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  511. Part1.Size = Vector3.new(512, 20, 512)
  512. Part1.Anchored = true
  513. Part1.BrickColor = BrickColor.new("Dark stone grey")
  514. Part1.Locked = true
  515. Part1.brickColor = BrickColor.new("Dark stone grey")
  516. Part1.FormFactor = Enum.FormFactor.Symmetric
  517. Part1.formFactor = Enum.FormFactor.Symmetric
  518. Model2.Name = "Scary House"
  519. Model2.Parent = mas
  520. Part3.Parent = Model2
  521. Part3.CFrame = CFrame.new(-36.5966988, 24.2309399, 31.8072968, 0, 0, -1, 0, 1, -0, 1, 0, -0)
  522. Part3.Orientation = Vector3.new(0, -90, 0)
  523. Part3.Position = Vector3.new(-36.5966988, 24.2309399, 31.8072968)
  524. Part3.Rotation = Vector3.new(0, -90, 0)
  525. Part3.Color = Color3.new(0.886275, 0.607843, 0.25098)
  526. Part3.Size = Vector3.new(25, 27.6000004, 1)
  527. Part3.Anchored = true
  528. Part3.BrickColor = BrickColor.new("Br. yellowish orange")
  529. Part3.brickColor = BrickColor.new("Br. yellowish orange")
  530. Decal4.Parent = Part3
  531. Decal4.Texture = "http://www.roblox.com/asset/?id=21887396"
  532. Decal4.Face = Enum.NormalId.Back
  533. Part5.Parent = Model2
  534. Part5.CFrame = CFrame.new(-44.0966988, 26.0309391, 43.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  535. Part5.Orientation = Vector3.new(0, -180, 0)
  536. Part5.Position = Vector3.new(-44.0966988, 26.0309391, 43.8072968)
  537. Part5.Rotation = Vector3.new(180, 0, -180)
  538. Part5.Color = Color3.new(0.886275, 0.607843, 0.25098)
  539. Part5.Size = Vector3.new(14, 31.2000008, 1)
  540. Part5.Anchored = true
  541. Part5.BrickColor = BrickColor.new("Br. yellowish orange")
  542. Part5.brickColor = BrickColor.new("Br. yellowish orange")
  543. Decal6.Parent = Part5
  544. Decal6.Texture = "http://www.roblox.com/asset/?id=21887396"
  545. Decal6.Face = Enum.NormalId.Right
  546. Decal7.Parent = Part5
  547. Decal7.Texture = "http://www.roblox.com/asset/?id=21887396"
  548. Decal7.Face = Enum.NormalId.Back
  549. Part8.Parent = Model2
  550. Part8.CFrame = CFrame.new(-66.5966949, 8.63092613, 50.3072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  551. Part8.Orientation = Vector3.new(0, -180, 0)
  552. Part8.Position = Vector3.new(-66.5966949, 8.63092613, 50.3072968)
  553. Part8.Rotation = Vector3.new(180, 0, -180)
  554. Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  555. Part8.Transparency = 1
  556. Part8.Size = Vector3.new(39, 3.60000014, 2)
  557. Part8.Anchored = true
  558. Part8.BrickColor = BrickColor.new("Bright blue")
  559. Part8.brickColor = BrickColor.new("Bright blue")
  560. Part8.FormFactor = Enum.FormFactor.Plate
  561. Part8.formFactor = Enum.FormFactor.Plate
  562. Part9.Parent = Model2
  563. Part9.CFrame = CFrame.new(-50.5966988, 33.8309364, 48.3072968, 0, 0, -1, 0, 1, -0, 1, 0, -0)
  564. Part9.Orientation = Vector3.new(0, -90, 0)
  565. Part9.Position = Vector3.new(-50.5966988, 33.8309364, 48.3072968)
  566. Part9.Rotation = Vector3.new(0, -90, 0)
  567. Part9.Color = Color3.new(0.886275, 0.607843, 0.25098)
  568. Part9.Size = Vector3.new(8, 46.8000031, 1)
  569. Part9.Anchored = true
  570. Part9.BrickColor = BrickColor.new("Br. yellowish orange")
  571. Part9.brickColor = BrickColor.new("Br. yellowish orange")
  572. Decal10.Parent = Part9
  573. Decal10.Texture = "http://www.roblox.com/asset/?id=21887396"
  574. Decal10.Face = Enum.NormalId.Back
  575. Part11.Parent = Model2
  576. Part11.CFrame = CFrame.new(-58.0966988, 10.6309261, 49.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  577. Part11.Orientation = Vector3.new(0, -180, 0)
  578. Part11.Position = Vector3.new(-58.0966988, 10.6309261, 49.8072968)
  579. Part11.Rotation = Vector3.new(180, 0, -180)
  580. Part11.Color = Color3.new(0.411765, 0.25098, 0.156863)
  581. Part11.Size = Vector3.new(14, 0.400000006, 5)
  582. Part11.Anchored = true
  583. Part11.BrickColor = BrickColor.new("Reddish brown")
  584. Part11.TopSurface = Enum.SurfaceType.Smooth
  585. Part11.brickColor = BrickColor.new("Reddish brown")
  586. Part11.FormFactor = Enum.FormFactor.Plate
  587. Part11.formFactor = Enum.FormFactor.Plate
  588. Part12.Parent = Model2
  589. Part12.CFrame = CFrame.new(-65.5966949, 10.6309261, 33.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  590. Part12.Orientation = Vector3.new(0, -180, 0)
  591. Part12.Position = Vector3.new(-65.5966949, 10.6309261, 33.8072968)
  592. Part12.Rotation = Vector3.new(180, 0, -180)
  593. Part12.Color = Color3.new(0.411765, 0.25098, 0.156863)
  594. Part12.Size = Vector3.new(29, 0.400000006, 27)
  595. Part12.Anchored = true
  596. Part12.BrickColor = BrickColor.new("Reddish brown")
  597. Part12.TopSurface = Enum.SurfaceType.Smooth
  598. Part12.brickColor = BrickColor.new("Reddish brown")
  599. Part12.FormFactor = Enum.FormFactor.Plate
  600. Part12.formFactor = Enum.FormFactor.Plate
  601. Decal13.Parent = Part12
  602. Decal13.Texture = "http://www.roblox.com/asset/?id=2520255"
  603. Decal13.Face = Enum.NormalId.Top
  604. Part14.Parent = Model2
  605. Part14.CFrame = CFrame.new(-52.5966988, 33.8309364, 52.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  606. Part14.Orientation = Vector3.new(0, -180, 0)
  607. Part14.Position = Vector3.new(-52.5966988, 33.8309364, 52.8072968)
  608. Part14.Rotation = Vector3.new(180, 0, -180)
  609. Part14.Color = Color3.new(0.886275, 0.607843, 0.25098)
  610. Part14.Size = Vector3.new(5, 46.8000031, 1)
  611. Part14.Anchored = true
  612. Part14.BrickColor = BrickColor.new("Br. yellowish orange")
  613. Part14.brickColor = BrickColor.new("Br. yellowish orange")
  614. Decal15.Parent = Part14
  615. Decal15.Texture = "http://www.roblox.com/asset/?id=21887396"
  616. Decal15.Face = Enum.NormalId.Back
  617. Part16.Parent = Model2
  618. Part16.CFrame = CFrame.new(-80.5966949, 24.2309399, 33.8072968, 0, 0, -1, 0, 1, -0, 1, 0, -0)
  619. Part16.Orientation = Vector3.new(0, -90, 0)
  620. Part16.Position = Vector3.new(-80.5966949, 24.2309399, 33.8072968)
  621. Part16.Rotation = Vector3.new(0, -90, 0)
  622. Part16.Color = Color3.new(0.886275, 0.607843, 0.25098)
  623. Part16.Size = Vector3.new(29, 27.6000004, 1)
  624. Part16.Anchored = true
  625. Part16.BrickColor = BrickColor.new("Br. yellowish orange")
  626. Part16.brickColor = BrickColor.new("Br. yellowish orange")
  627. Decal17.Parent = Part16
  628. Decal17.Texture = "http://www.roblox.com/asset/?id=21887396"
  629. Part18.Parent = Model2
  630. Part18.CFrame = CFrame.new(-58.5966988, 24.2309399, 19.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  631. Part18.Orientation = Vector3.new(0, -180, 0)
  632. Part18.Position = Vector3.new(-58.5966988, 24.2309399, 19.8072968)
  633. Part18.Rotation = Vector3.new(180, 0, -180)
  634. Part18.Color = Color3.new(0.886275, 0.607843, 0.25098)
  635. Part18.Size = Vector3.new(43, 27.6000004, 1)
  636. Part18.Anchored = true
  637. Part18.BrickColor = BrickColor.new("Br. yellowish orange")
  638. Part18.brickColor = BrickColor.new("Br. yellowish orange")
  639. Decal19.Parent = Part18
  640. Decal19.Texture = "http://www.roblox.com/asset/?id=21887396"
  641. Part20.Parent = Model2
  642. Part20.CFrame = CFrame.new(-65.5966949, 33.8309364, 49.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  643. Part20.Orientation = Vector3.new(0, -180, 0)
  644. Part20.Position = Vector3.new(-65.5966949, 33.8309364, 49.8072968)
  645. Part20.Rotation = Vector3.new(180, 0, -180)
  646. Part20.Color = Color3.new(0.886275, 0.607843, 0.25098)
  647. Part20.Size = Vector3.new(1, 46.8000031, 5)
  648. Part20.Anchored = true
  649. Part20.BrickColor = BrickColor.new("Br. yellowish orange")
  650. Part20.brickColor = BrickColor.new("Br. yellowish orange")
  651. Decal21.Parent = Part20
  652. Decal21.Texture = "http://www.roblox.com/asset/?id=21887396"
  653. Decal21.Face = Enum.NormalId.Back
  654. Decal22.Parent = Part20
  655. Decal22.Texture = "http://www.roblox.com/asset/?id=21887396"
  656. Decal22.Face = Enum.NormalId.Left
  657. Part23.Parent = Model2
  658. Part23.CFrame = CFrame.new(-73.0966949, 24.2309399, 47.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  659. Part23.Orientation = Vector3.new(0, -180, 0)
  660. Part23.Position = Vector3.new(-73.0966949, 24.2309399, 47.8072968)
  661. Part23.Rotation = Vector3.new(180, 0, -180)
  662. Part23.Color = Color3.new(0.886275, 0.607843, 0.25098)
  663. Part23.Size = Vector3.new(14, 27.6000004, 1)
  664. Part23.Anchored = true
  665. Part23.BrickColor = BrickColor.new("Br. yellowish orange")
  666. Part23.brickColor = BrickColor.new("Br. yellowish orange")
  667. Decal24.Parent = Part23
  668. Decal24.Texture = "http://www.roblox.com/asset/?id=21887396"
  669. Decal24.Face = Enum.NormalId.Back
  670. Part25.Parent = Model2
  671. Part25.CFrame = CFrame.new(-59.0966988, 16.0309277, 51.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  672. Part25.Orientation = Vector3.new(0, -180, 0)
  673. Part25.Position = Vector3.new(-59.0966988, 16.0309277, 51.8072968)
  674. Part25.Rotation = Vector3.new(180, 0, -180)
  675. Part25.Color = Color3.new(0.411765, 0.25098, 0.156863)
  676. Part25.Size = Vector3.new(8, 10.4000006, 1)
  677. Part25.Anchored = true
  678. Part25.BrickColor = BrickColor.new("Reddish brown")
  679. Part25.CanCollide = false
  680. Part25.TopSurface = Enum.SurfaceType.Smooth
  681. Part25.brickColor = BrickColor.new("Reddish brown")
  682. Part25.FormFactor = Enum.FormFactor.Plate
  683. Part25.formFactor = Enum.FormFactor.Plate
  684. Part26.Parent = Model2
  685. Part26.CFrame = CFrame.new(-61.0966988, 8.63092613, 33.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  686. Part26.Orientation = Vector3.new(0, -180, 0)
  687. Part26.Position = Vector3.new(-61.0966988, 8.63092613, 33.8072968)
  688. Part26.Rotation = Vector3.new(180, 0, -180)
  689. Part26.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  690. Part26.Transparency = 1
  691. Part26.Size = Vector3.new(50, 3.60000014, 31)
  692. Part26.Anchored = true
  693. Part26.BrickColor = BrickColor.new("Bright blue")
  694. Part26.brickColor = BrickColor.new("Bright blue")
  695. Part26.FormFactor = Enum.FormFactor.Plate
  696. Part26.formFactor = Enum.FormFactor.Plate
  697. Part27.Parent = Model2
  698. Part27.CFrame = CFrame.new(-66.5966949, 33.8309364, 52.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  699. Part27.Orientation = Vector3.new(0, -180, 0)
  700. Part27.Position = Vector3.new(-66.5966949, 33.8309364, 52.8072968)
  701. Part27.Rotation = Vector3.new(180, 0, -180)
  702. Part27.Color = Color3.new(0.294118, 0.592157, 0.294118)
  703. Part27.Size = Vector3.new(1, 46.8000031, 1)
  704. Part27.Anchored = true
  705. Part27.BrickColor = BrickColor.new("Bright green")
  706. Part27.brickColor = BrickColor.new("Bright green")
  707. Part28.Parent = Model2
  708. Part28.CFrame = CFrame.new(-34.0966988, 8.63092613, 31.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  709. Part28.Orientation = Vector3.new(0, -180, 0)
  710. Part28.Position = Vector3.new(-34.0966988, 8.63092613, 31.8072968)
  711. Part28.Rotation = Vector3.new(180, 0, -180)
  712. Part28.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  713. Part28.Transparency = 1
  714. Part28.Size = Vector3.new(4, 3.60000014, 33)
  715. Part28.Anchored = true
  716. Part28.BrickColor = BrickColor.new("Bright blue")
  717. Part28.brickColor = BrickColor.new("Bright blue")
  718. Part28.FormFactor = Enum.FormFactor.Plate
  719. Part28.formFactor = Enum.FormFactor.Plate
  720. Part29.Parent = Model2
  721. Part29.CFrame = CFrame.new(-44.0966988, 10.6309261, 28.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  722. Part29.Orientation = Vector3.new(0, -180, 0)
  723. Part29.Position = Vector3.new(-44.0966988, 10.6309261, 28.8072968)
  724. Part29.Rotation = Vector3.new(180, 0, -180)
  725. Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
  726. Part29.Size = Vector3.new(14, 0.400000006, 17)
  727. Part29.Anchored = true
  728. Part29.BrickColor = BrickColor.new("Reddish brown")
  729. Part29.TopSurface = Enum.SurfaceType.Smooth
  730. Part29.brickColor = BrickColor.new("Reddish brown")
  731. Part29.FormFactor = Enum.FormFactor.Plate
  732. Part29.formFactor = Enum.FormFactor.Plate
  733. Decal30.Parent = Part29
  734. Decal30.Texture = "http://www.roblox.com/asset/?id=2520255"
  735. Decal30.Face = Enum.NormalId.Top
  736. Part31.Parent = Model2
  737. Part31.CFrame = CFrame.new(-60.5966988, 38.030941, 52.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  738. Part31.Orientation = Vector3.new(0, -180, 0)
  739. Part31.Position = Vector3.new(-60.5966988, 38.030941, 52.8072968)
  740. Part31.Rotation = Vector3.new(180, 0, -180)
  741. Part31.Color = Color3.new(0.886275, 0.607843, 0.25098)
  742. Part31.Size = Vector3.new(11, 33.6000023, 1)
  743. Part31.Anchored = true
  744. Part31.BrickColor = BrickColor.new("Br. yellowish orange")
  745. Part31.brickColor = BrickColor.new("Br. yellowish orange")
  746. Decal32.Parent = Part31
  747. Decal32.Texture = "http://www.roblox.com/asset/?id=21887396"
  748. Decal32.Face = Enum.NormalId.Back
  749. Part33.Parent = Model2
  750. Part33.CFrame = CFrame.new(-60.5966988, 8.63092613, 16.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  751. Part33.Orientation = Vector3.new(0, -180, 0)
  752. Part33.Position = Vector3.new(-60.5966988, 8.63092613, 16.8072968)
  753. Part33.Rotation = Vector3.new(180, 0, -180)
  754. Part33.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  755. Part33.Transparency = 1
  756. Part33.Size = Vector3.new(49, 3.60000014, 3)
  757. Part33.Anchored = true
  758. Part33.BrickColor = BrickColor.new("Bright blue")
  759. Part33.brickColor = BrickColor.new("Bright blue")
  760. Part33.FormFactor = Enum.FormFactor.Plate
  761. Part33.formFactor = Enum.FormFactor.Plate
  762. Part34.Parent = Model2
  763. Part34.CFrame = CFrame.new(-64.5966949, 16.0309277, 52.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  764. Part34.Orientation = Vector3.new(0, -180, 0)
  765. Part34.Position = Vector3.new(-64.5966949, 16.0309277, 52.8072968)
  766. Part34.Rotation = Vector3.new(180, 0, -180)
  767. Part34.Color = Color3.new(0.886275, 0.607843, 0.25098)
  768. Part34.Size = Vector3.new(3, 10.4000006, 1)
  769. Part34.Anchored = true
  770. Part34.BrickColor = BrickColor.new("Br. yellowish orange")
  771. Part34.brickColor = BrickColor.new("Br. yellowish orange")
  772. Part34.FormFactor = Enum.FormFactor.Plate
  773. Part34.formFactor = Enum.FormFactor.Plate
  774. Decal35.Parent = Part34
  775. Decal35.Texture = "http://www.roblox.com/asset/?id=21887396"
  776. Decal35.Face = Enum.NormalId.Back
  777. Part36.Parent = Model2
  778. Part36.CFrame = CFrame.new(-59.0966988, 8.63092613, 53.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  779. Part36.Orientation = Vector3.new(0, -180, 0)
  780. Part36.Position = Vector3.new(-59.0966988, 8.63092613, 53.8072968)
  781. Part36.Rotation = Vector3.new(180, 0, -180)
  782. Part36.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  783. Part36.Transparency = 1
  784. Part36.Size = Vector3.new(24, 3.60000014, 5)
  785. Part36.Anchored = true
  786. Part36.BrickColor = BrickColor.new("Bright blue")
  787. Part36.brickColor = BrickColor.new("Bright blue")
  788. Part36.FormFactor = Enum.FormFactor.Plate
  789. Part36.formFactor = Enum.FormFactor.Plate
  790. Part37.Parent = Model2
  791. Part37.CFrame = CFrame.new(-39.5966988, 10.6309261, 40.3072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  792. Part37.Orientation = Vector3.new(0, -180, 0)
  793. Part37.Position = Vector3.new(-39.5966988, 10.6309261, 40.3072968)
  794. Part37.Rotation = Vector3.new(180, 0, -180)
  795. Part37.Color = Color3.new(0.411765, 0.25098, 0.156863)
  796. Part37.Size = Vector3.new(5, 0.400000006, 6)
  797. Part37.Anchored = true
  798. Part37.BrickColor = BrickColor.new("Reddish brown")
  799. Part37.TopSurface = Enum.SurfaceType.Smooth
  800. Part37.brickColor = BrickColor.new("Reddish brown")
  801. Part37.FormFactor = Enum.FormFactor.Plate
  802. Part37.formFactor = Enum.FormFactor.Plate
  803. Part38.Parent = Model2
  804. Part38.CFrame = CFrame.new(-50.5966988, 10.6309261, 40.3072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  805. Part38.Orientation = Vector3.new(0, -180, 0)
  806. Part38.Position = Vector3.new(-50.5966988, 10.6309261, 40.3072968)
  807. Part38.Rotation = Vector3.new(180, 0, -180)
  808. Part38.Color = Color3.new(0.411765, 0.25098, 0.156863)
  809. Part38.Size = Vector3.new(1, 0.400000006, 6)
  810. Part38.Anchored = true
  811. Part38.BrickColor = BrickColor.new("Reddish brown")
  812. Part38.TopSurface = Enum.SurfaceType.Smooth
  813. Part38.brickColor = BrickColor.new("Reddish brown")
  814. Part38.FormFactor = Enum.FormFactor.Plate
  815. Part38.formFactor = Enum.FormFactor.Plate
  816. Part39.Parent = Model2
  817. Part39.CFrame = CFrame.new(-38.0966988, 13.8309259, 36.8072968, -0, 0, 1, -0, 1, 0, -1, 0, 0)
  818. Part39.Orientation = Vector3.new(0, 90, 0)
  819. Part39.Position = Vector3.new(-38.0966988, 13.8309259, 36.8072968)
  820. Part39.Rotation = Vector3.new(0, 90, 0)
  821. Part39.Color = Color3.new(0.886275, 0.607843, 0.25098)
  822. Part39.Size = Vector3.new(1, 6, 2)
  823. Part39.Anchored = true
  824. Part39.BottomSurface = Enum.SurfaceType.Smooth
  825. Part39.BrickColor = BrickColor.new("Br. yellowish orange")
  826. Part39.TopSurface = Enum.SurfaceType.Smooth
  827. Part39.brickColor = BrickColor.new("Br. yellowish orange")
  828. Decal40.Parent = Part39
  829. Decal40.Texture = "http://www.roblox.com/asset/?id=21887396"
  830. Decal40.Face = Enum.NormalId.Right
  831. Decal41.Parent = Part39
  832. Decal41.Texture = "http://www.roblox.com/asset/?id=21887396"
  833. Decal41.Face = Enum.NormalId.Left
  834. Part42.Name = "House"
  835. Part42.Parent = Model2
  836. Part42.CFrame = CFrame.new(-58.5966988, 31.3309364, 31.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  837. Part42.Orientation = Vector3.new(0, -180, 0)
  838. Part42.Position = Vector3.new(-58.5966988, 31.3309364, 31.8072968)
  839. Part42.Rotation = Vector3.new(180, 0, -180)
  840. Part42.Size = Vector3.new(1, 1, 1)
  841. Part42.Anchored = true
  842. Part42.FormFactor = Enum.FormFactor.Symmetric
  843. Part42.formFactor = Enum.FormFactor.Symmetric
  844. SpecialMesh43.Parent = Part42
  845. SpecialMesh43.MeshId = "http://www.roblox.com/asset/?id=36869509"
  846. SpecialMesh43.Scale = Vector3.new(80, 80, 80)
  847. SpecialMesh43.TextureId = "http://www.roblox.com/asset/?id=47944161"
  848. SpecialMesh43.MeshType = Enum.MeshType.FileMesh
  849. Part44.Parent = Model2
  850. Part44.CFrame = CFrame.new(-43.5966988, 19.8309364, 36.8072968, -0, 0, 1, -0, 1, 0, -1, 0, 0)
  851. Part44.Orientation = Vector3.new(0, 90, 0)
  852. Part44.Position = Vector3.new(-43.5966988, 19.8309364, 36.8072968)
  853. Part44.Rotation = Vector3.new(0, 90, 0)
  854. Part44.Color = Color3.new(0.886275, 0.607843, 0.25098)
  855. Part44.Size = Vector3.new(1, 6, 13)
  856. Part44.Anchored = true
  857. Part44.BottomSurface = Enum.SurfaceType.Smooth
  858. Part44.BrickColor = BrickColor.new("Br. yellowish orange")
  859. Part44.TopSurface = Enum.SurfaceType.Smooth
  860. Part44.brickColor = BrickColor.new("Br. yellowish orange")
  861. Decal45.Parent = Part44
  862. Decal45.Texture = "http://www.roblox.com/asset/?id=21887396"
  863. Decal45.Face = Enum.NormalId.Right
  864. Decal46.Parent = Part44
  865. Decal46.Texture = "http://www.roblox.com/asset/?id=21887396"
  866. Decal46.Face = Enum.NormalId.Top
  867. Decal47.Parent = Part44
  868. Decal47.Texture = "http://www.roblox.com/asset/?id=21887396"
  869. Decal47.Face = Enum.NormalId.Left
  870. Part48.Parent = Model2
  871. Part48.CFrame = CFrame.new(-46.0966988, 13.8309259, 36.8072968, -0, 0, 1, -0, 1, 0, -1, 0, 0)
  872. Part48.Orientation = Vector3.new(0, 90, 0)
  873. Part48.Position = Vector3.new(-46.0966988, 13.8309259, 36.8072968)
  874. Part48.Rotation = Vector3.new(0, 90, 0)
  875. Part48.Color = Color3.new(0.886275, 0.607843, 0.25098)
  876. Part48.Size = Vector3.new(1, 6, 8)
  877. Part48.Anchored = true
  878. Part48.BottomSurface = Enum.SurfaceType.Smooth
  879. Part48.BrickColor = BrickColor.new("Br. yellowish orange")
  880. Part48.TopSurface = Enum.SurfaceType.Smooth
  881. Part48.brickColor = BrickColor.new("Br. yellowish orange")
  882. Decal49.Parent = Part48
  883. Decal49.Texture = "http://www.roblox.com/asset/?id=21887396"
  884. Decal49.Face = Enum.NormalId.Right
  885. Decal50.Parent = Part48
  886. Decal50.Texture = "http://www.roblox.com/asset/?id=21887396"
  887. Decal50.Face = Enum.NormalId.Back
  888. Decal51.Parent = Part48
  889. Decal51.Texture = "http://www.roblox.com/asset/?id=21887396"
  890. Decal51.Face = Enum.NormalId.Left
  891. Part52.Parent = Model2
  892. Part52.CFrame = CFrame.new(-46.0966988, 10.6309261, 40.3072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  893. Part52.Orientation = Vector3.new(0, -180, 0)
  894. Part52.Position = Vector3.new(-46.0966988, 10.6309261, 40.3072968)
  895. Part52.Rotation = Vector3.new(180, 0, -180)
  896. Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
  897. Part52.Size = Vector3.new(8, 0.400000006, 6)
  898. Part52.Anchored = true
  899. Part52.BrickColor = BrickColor.new("Reddish brown")
  900. Part52.TopSurface = Enum.SurfaceType.Smooth
  901. Part52.brickColor = BrickColor.new("Reddish brown")
  902. Part52.FormFactor = Enum.FormFactor.Plate
  903. Part52.formFactor = Enum.FormFactor.Plate
  904. Part53.Parent = Model2
  905. Part53.CFrame = CFrame.new(-73.0967102, 11.4309177, 27.807312, 0.912635803, -0.00536199799, -0.408738524, 0.00146268215, 0.999950409, -0.00985186361, 0.408771068, 0.00839330815, 0.912598372)
  906. Part53.Orientation = Vector3.new(0.560000002, -24.1299992, 0.0799999982)
  907. Part53.Position = Vector3.new(-73.0967102, 11.4309177, 27.807312)
  908. Part53.Rotation = Vector3.new(0.620000005, -24.1299992, 0.340000004)
  909. Part53.Color = Color3.new(0.486275, 0.360784, 0.27451)
  910. Part53.Size = Vector3.new(10, 1.20000005, 9)
  911. Part53.Anchored = true
  912. Part53.BottomSurface = Enum.SurfaceType.Smooth
  913. Part53.BrickColor = BrickColor.new("Brown")
  914. Part53.TopSurface = Enum.SurfaceType.Smooth
  915. Part53.brickColor = BrickColor.new("Brown")
  916. Decal54.Parent = Part53
  917. Decal54.Texture = "http://www.roblox.com/asset/?id=18271791"
  918. Decal54.Face = Enum.NormalId.Top
  919. Part55.Parent = Model2
  920. Part55.CFrame = CFrame.new(-50.5966988, 13.8309259, 38.3072968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  921. Part55.Position = Vector3.new(-50.5966988, 13.8309259, 38.3072968)
  922. Part55.Color = Color3.new(0.886275, 0.607843, 0.25098)
  923. Part55.Size = Vector3.new(1, 6, 10)
  924. Part55.Anchored = true
  925. Part55.BottomSurface = Enum.SurfaceType.Smooth
  926. Part55.BrickColor = BrickColor.new("Br. yellowish orange")
  927. Part55.TopSurface = Enum.SurfaceType.Smooth
  928. Part55.brickColor = BrickColor.new("Br. yellowish orange")
  929. Decal56.Parent = Part55
  930. Decal56.Texture = "http://www.roblox.com/asset/?id=30516490"
  931. Decal56.Face = Enum.NormalId.Left
  932. Decal57.Parent = Part55
  933. Decal57.Texture = "http://www.roblox.com/asset/?id=21887396"
  934. Decal57.Face = Enum.NormalId.Left
  935. Decal58.Parent = Part55
  936. Decal58.Texture = "http://www.roblox.com/asset/?id=21887396"
  937. Decal58.Face = Enum.NormalId.Right
  938. Decal59.Parent = Part55
  939. Decal59.Texture = "http://www.roblox.com/asset/?id=21887396"
  940. Part60.Parent = Model2
  941. Part60.CFrame = CFrame.new(-50.5966988, 13.8309259, 24.8072968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  942. Part60.Position = Vector3.new(-50.5966988, 13.8309259, 24.8072968)
  943. Part60.Color = Color3.new(0.886275, 0.607843, 0.25098)
  944. Part60.Size = Vector3.new(1, 6, 9)
  945. Part60.Anchored = true
  946. Part60.BottomSurface = Enum.SurfaceType.Smooth
  947. Part60.BrickColor = BrickColor.new("Br. yellowish orange")
  948. Part60.TopSurface = Enum.SurfaceType.Smooth
  949. Part60.brickColor = BrickColor.new("Br. yellowish orange")
  950. Decal61.Parent = Part60
  951. Decal61.Texture = "http://www.roblox.com/asset/?id=21887396"
  952. Decal61.Face = Enum.NormalId.Left
  953. Decal62.Parent = Part60
  954. Decal62.Texture = "http://www.roblox.com/asset/?id=21887396"
  955. Decal62.Face = Enum.NormalId.Right
  956. Decal63.Parent = Part60
  957. Decal63.Texture = "http://www.roblox.com/asset/?id=21887396"
  958. Decal63.Face = Enum.NormalId.Back
  959. Part64.Parent = Model2
  960. Part64.CFrame = CFrame.new(-50.5966988, 28.2309399, 31.8072968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  961. Part64.Position = Vector3.new(-50.5966988, 28.2309399, 31.8072968)
  962. Part64.Color = Color3.new(0.886275, 0.607843, 0.25098)
  963. Part64.Size = Vector3.new(1, 22.8000011, 23)
  964. Part64.Anchored = true
  965. Part64.BottomSurface = Enum.SurfaceType.Smooth
  966. Part64.BrickColor = BrickColor.new("Br. yellowish orange")
  967. Part64.TopSurface = Enum.SurfaceType.Smooth
  968. Part64.brickColor = BrickColor.new("Br. yellowish orange")
  969. Decal65.Parent = Part64
  970. Decal65.Texture = "http://www.roblox.com/asset/?id=21887396"
  971. Decal65.Face = Enum.NormalId.Left
  972. Decal66.Parent = Part64
  973. Decal66.Texture = "http://www.roblox.com/asset/?id=21887396"
  974. Decal66.Face = Enum.NormalId.Right
  975. Part67.Parent = Model2
  976. Part67.CFrame = CFrame.new(-43.5966988, 30.0309391, 31.8072968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  977. Part67.Position = Vector3.new(-43.5966988, 30.0309391, 31.8072968)
  978. Part67.Color = Color3.new(0.886275, 0.607843, 0.25098)
  979. Part67.Size = Vector3.new(13, 14.4000006, 23)
  980. Part67.Anchored = true
  981. Part67.BottomSurface = Enum.SurfaceType.Smooth
  982. Part67.BrickColor = BrickColor.new("Br. yellowish orange")
  983. Part67.TopSurface = Enum.SurfaceType.Smooth
  984. Part67.brickColor = BrickColor.new("Br. yellowish orange")
  985. Model68.Name = "Dead Body Pile"
  986. Model68.Parent = Model2
  987. Part69.Parent = Model68
  988. Part69.CFrame = CFrame.new(-69.5966949, 11.8309259, 42.8072968, 0, -1, 0, 1, -0, 0, 0, -0, 1)
  989. Part69.Orientation = Vector3.new(0, 0, 90)
  990. Part69.Position = Vector3.new(-69.5966949, 11.8309259, 42.8072968)
  991. Part69.Rotation = Vector3.new(0, 0, 90)
  992. Part69.Transparency = 1
  993. Part69.Velocity = Vector3.new(-0.0239851195, -0.00120925345, -0.00103931001)
  994. Part69.Size = Vector3.new(1, 1, 1)
  995. Part69.Anchored = true
  996. Part69.BottomSurface = Enum.SurfaceType.Smooth
  997. Part69.RotVelocity = Vector3.new(0.0237227939, 0.0101123434, 0.00467015104)
  998. Part69.TopSurface = Enum.SurfaceType.Smooth
  999. Part69.FormFactor = Enum.FormFactor.Symmetric
  1000. Part69.formFactor = Enum.FormFactor.Symmetric
  1001. Part70.Name = "Blood"
  1002. Part70.Parent = Model68
  1003. Part70.CFrame = CFrame.new(-76.9327087, 11.1219177, 39.083313, -0.982222795, -0.000315964222, -0.187700599, 0.00029155612, -0.999993265, 0.000165104866, -0.187698871, 0.000105381012, 0.982222795)
  1004. Part70.Orientation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
  1005. Part70.Position = Vector3.new(-76.9327087, 11.1219177, 39.083313)
  1006. Part70.Rotation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
  1007. Part70.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1008. Part70.Size = Vector3.new(1, 0.400000006, 1)
  1009. Part70.Anchored = true
  1010. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1011. Part70.BrickColor = BrickColor.new("Bright red")
  1012. Part70.TopSurface = Enum.SurfaceType.Smooth
  1013. Part70.brickColor = BrickColor.new("Bright red")
  1014. Part70.FormFactor = Enum.FormFactor.Plate
  1015. Part70.formFactor = Enum.FormFactor.Plate
  1016. CylinderMesh71.Parent = Part70
  1017. CylinderMesh71.Scale = Vector3.new(3, 0.200000003, 2)
  1018. Part72.Name = "Blood"
  1019. Part72.Parent = Model68
  1020. Part72.CFrame = CFrame.new(-69.2626953, 11.1199198, 41.5673065, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
  1021. Part72.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
  1022. Part72.Position = Vector3.new(-69.2626953, 11.1199198, 41.5673065)
  1023. Part72.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
  1024. Part72.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1025. Part72.Size = Vector3.new(1, 0.400000006, 1)
  1026. Part72.Anchored = true
  1027. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1028. Part72.BrickColor = BrickColor.new("Bright red")
  1029. Part72.TopSurface = Enum.SurfaceType.Smooth
  1030. Part72.brickColor = BrickColor.new("Bright red")
  1031. Part72.FormFactor = Enum.FormFactor.Plate
  1032. Part72.formFactor = Enum.FormFactor.Plate
  1033. CylinderMesh73.Parent = Part72
  1034. CylinderMesh73.Scale = Vector3.new(4, 0.200000003, 1)
  1035. Part74.Parent = Model68
  1036. Part74.CFrame = CFrame.new(-71.547699, 11.8309259, 44.2723083, 0.325210065, -0.945641816, 0.000191331899, 0.00019304578, 0.00026871945, 0.99999994, -0.945641756, -0.325210035, 0.000269942422)
  1037. Part74.Orientation = Vector3.new(-89.9800034, 35.3300018, 35.6899986)
  1038. Part74.Position = Vector3.new(-71.547699, 11.8309259, 44.2723083)
  1039. Part74.Rotation = Vector3.new(-89.9800034, 0.00999999978, 71.0199966)
  1040. Part74.Transparency = 1
  1041. Part74.Velocity = Vector3.new(-0.00204810849, 0.0775002241, 0.0201739389)
  1042. Part74.Size = Vector3.new(1, 1, 1)
  1043. Part74.Anchored = true
  1044. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1045. Part74.RotVelocity = Vector3.new(0.00552322576, 0.00122545322, -0.0324208699)
  1046. Part74.TopSurface = Enum.SurfaceType.Smooth
  1047. Part74.FormFactor = Enum.FormFactor.Symmetric
  1048. Part74.formFactor = Enum.FormFactor.Symmetric
  1049. Part75.Name = "Blood"
  1050. Part75.Parent = Model68
  1051. Part75.CFrame = CFrame.new(-77.4967041, 11.1229239, 42.030304, -0.982222795, -0.000315964222, -0.187700599, 0.00029155612, -0.999993265, 0.000165104866, -0.187698871, 0.000105381012, 0.982222795)
  1052. Part75.Orientation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
  1053. Part75.Position = Vector3.new(-77.4967041, 11.1229239, 42.030304)
  1054. Part75.Rotation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
  1055. Part75.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1056. Part75.Size = Vector3.new(1, 0.400000006, 1)
  1057. Part75.Anchored = true
  1058. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1059. Part75.BrickColor = BrickColor.new("Bright red")
  1060. Part75.TopSurface = Enum.SurfaceType.Smooth
  1061. Part75.brickColor = BrickColor.new("Bright red")
  1062. Part75.FormFactor = Enum.FormFactor.Plate
  1063. Part75.formFactor = Enum.FormFactor.Plate
  1064. CylinderMesh76.Parent = Part75
  1065. CylinderMesh76.Scale = Vector3.new(4, 0.200000003, 1)
  1066. Part77.Name = "Blood"
  1067. Part77.Parent = Model68
  1068. Part77.CFrame = CFrame.new(-72.2087097, 11.1209259, 41.004303, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
  1069. Part77.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
  1070. Part77.Position = Vector3.new(-72.2087097, 11.1209259, 41.004303)
  1071. Part77.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
  1072. Part77.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1073. Part77.Size = Vector3.new(1, 0.400000006, 1)
  1074. Part77.Anchored = true
  1075. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1076. Part77.BrickColor = BrickColor.new("Bright red")
  1077. Part77.TopSurface = Enum.SurfaceType.Smooth
  1078. Part77.brickColor = BrickColor.new("Bright red")
  1079. Part77.FormFactor = Enum.FormFactor.Plate
  1080. Part77.formFactor = Enum.FormFactor.Plate
  1081. CylinderMesh78.Parent = Part77
  1082. CylinderMesh78.Scale = Vector3.new(3, 0.200000003, 2)
  1083. Part79.Name = "Blood"
  1084. Part79.Parent = Model68
  1085. Part79.CFrame = CFrame.new(-73.7557068, 11.1219177, 43.7633057, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
  1086. Part79.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
  1087. Part79.Position = Vector3.new(-73.7557068, 11.1219177, 43.7633057)
  1088. Part79.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
  1089. Part79.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1090. Part79.Size = Vector3.new(1, 0.400000006, 1)
  1091. Part79.Anchored = true
  1092. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1093. Part79.BrickColor = BrickColor.new("Bright red")
  1094. Part79.TopSurface = Enum.SurfaceType.Smooth
  1095. Part79.brickColor = BrickColor.new("Bright red")
  1096. Part79.FormFactor = Enum.FormFactor.Plate
  1097. Part79.formFactor = Enum.FormFactor.Plate
  1098. CylinderMesh80.Parent = Part79
  1099. CylinderMesh80.Scale = Vector3.new(3, 0.200000003, 2)
  1100. Part81.Name = "Blood"
  1101. Part81.Parent = Model68
  1102. Part81.CFrame = CFrame.new(-72.5847015, 11.1209259, 42.9683075, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
  1103. Part81.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
  1104. Part81.Position = Vector3.new(-72.5847015, 11.1209259, 42.9683075)
  1105. Part81.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
  1106. Part81.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1107. Part81.Size = Vector3.new(1, 0.400000006, 1)
  1108. Part81.Anchored = true
  1109. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1110. Part81.BrickColor = BrickColor.new("Bright red")
  1111. Part81.TopSurface = Enum.SurfaceType.Smooth
  1112. Part81.brickColor = BrickColor.new("Bright red")
  1113. Part81.FormFactor = Enum.FormFactor.Plate
  1114. Part81.formFactor = Enum.FormFactor.Plate
  1115. CylinderMesh82.Parent = Part81
  1116. CylinderMesh82.Scale = Vector3.new(4, 0.200000003, 4)
  1117. Part83.Name = "Blood"
  1118. Part83.Parent = Model68
  1119. Part83.CFrame = CFrame.new(-69.8267059, 11.1199198, 44.5143127, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
  1120. Part83.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
  1121. Part83.Position = Vector3.new(-69.8267059, 11.1199198, 44.5143127)
  1122. Part83.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
  1123. Part83.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1124. Part83.Size = Vector3.new(1, 0.400000006, 1)
  1125. Part83.Anchored = true
  1126. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1127. Part83.BrickColor = BrickColor.new("Bright red")
  1128. Part83.TopSurface = Enum.SurfaceType.Smooth
  1129. Part83.brickColor = BrickColor.new("Bright red")
  1130. Part83.FormFactor = Enum.FormFactor.Plate
  1131. Part83.formFactor = Enum.FormFactor.Plate
  1132. CylinderMesh84.Parent = Part83
  1133. CylinderMesh84.Scale = Vector3.new(3, 0.200000003, 2)
  1134. Part85.Name = "Blood"
  1135. Part85.Parent = Model68
  1136. Part85.CFrame = CFrame.new(-74.1746979, 11.1209259, 40.629303, -0.982222795, -0.000315964222, -0.187700599, 0.00029155612, -0.999993265, 0.000165104866, -0.187698871, 0.000105381012, 0.982222795)
  1137. Part85.Orientation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
  1138. Part85.Position = Vector3.new(-74.1746979, 11.1209259, 40.629303)
  1139. Part85.Rotation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
  1140. Part85.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1141. Part85.Size = Vector3.new(1, 0.400000006, 1)
  1142. Part85.Anchored = true
  1143. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1144. Part85.BrickColor = BrickColor.new("Bright red")
  1145. Part85.TopSurface = Enum.SurfaceType.Smooth
  1146. Part85.brickColor = BrickColor.new("Bright red")
  1147. Part85.FormFactor = Enum.FormFactor.Plate
  1148. Part85.formFactor = Enum.FormFactor.Plate
  1149. CylinderMesh86.Parent = Part85
  1150. CylinderMesh86.Scale = Vector3.new(4, 0.200000003, 4)
  1151. Part87.Name = "Blood"
  1152. Part87.Parent = Model68
  1153. Part87.CFrame = CFrame.new(-78.2907104, 11.1229239, 40.8603058, -0.982222795, -0.000315964222, -0.187700599, 0.00029155612, -0.999993265, 0.000165104866, -0.187698871, 0.000105381012, 0.982222795)
  1154. Part87.Orientation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
  1155. Part87.Position = Vector3.new(-78.2907104, 11.1229239, 40.8603058)
  1156. Part87.Rotation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
  1157. Part87.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1158. Part87.Size = Vector3.new(1, 0.400000006, 1)
  1159. Part87.Anchored = true
  1160. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1161. Part87.BrickColor = BrickColor.new("Bright red")
  1162. Part87.TopSurface = Enum.SurfaceType.Smooth
  1163. Part87.brickColor = BrickColor.new("Bright red")
  1164. Part87.FormFactor = Enum.FormFactor.Plate
  1165. Part87.formFactor = Enum.FormFactor.Plate
  1166. CylinderMesh88.Parent = Part87
  1167. CylinderMesh88.Scale = Vector3.new(4, 0.200000003, 1)
  1168. Part89.Name = "Blood"
  1169. Part89.Parent = Model68
  1170. Part89.CFrame = CFrame.new(-73.0046997, 11.1209259, 39.8343048, -0.982222795, -0.000315964222, -0.187700599, 0.00029155612, -0.999993265, 0.000165104866, -0.187698871, 0.000105381012, 0.982222795)
  1171. Part89.Orientation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
  1172. Part89.Position = Vector3.new(-73.0046997, 11.1209259, 39.8343048)
  1173. Part89.Rotation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
  1174. Part89.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1175. Part89.Size = Vector3.new(1, 0.400000006, 1)
  1176. Part89.Anchored = true
  1177. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1178. Part89.BrickColor = BrickColor.new("Bright red")
  1179. Part89.TopSurface = Enum.SurfaceType.Smooth
  1180. Part89.brickColor = BrickColor.new("Bright red")
  1181. Part89.FormFactor = Enum.FormFactor.Plate
  1182. Part89.formFactor = Enum.FormFactor.Plate
  1183. CylinderMesh90.Parent = Part89
  1184. CylinderMesh90.Scale = Vector3.new(3, 0.200000003, 2)
  1185. Part91.Name = "Right Leg"
  1186. Part91.Parent = Model68
  1187. Part91.CFrame = CFrame.new(-70.0966949, 11.8309259, 42.8072968, 0, -1, 0, 1, -0, 0, 0, -0, 1)
  1188. Part91.Orientation = Vector3.new(0, 0, 90)
  1189. Part91.Position = Vector3.new(-70.0966949, 11.8309259, 42.8072968)
  1190. Part91.Rotation = Vector3.new(0, 0, 90)
  1191. Part91.Color = Color3.new(0, 0.12549, 0.376471)
  1192. Part91.Velocity = Vector3.new(-0.0290308762, 0.0107764211, -0.00136131351)
  1193. Part91.Size = Vector3.new(1, 2, 1)
  1194. Part91.Anchored = true
  1195. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1196. Part91.BrickColor = BrickColor.new("Navy blue")
  1197. Part91.RotVelocity = Vector3.new(0.0237227939, 0.0101123434, 0.00467015104)
  1198. Part91.TopSurface = Enum.SurfaceType.Smooth
  1199. Part91.brickColor = BrickColor.new("Navy blue")
  1200. Part91.FormFactor = Enum.FormFactor.Symmetric
  1201. Part91.formFactor = Enum.FormFactor.Symmetric
  1202. Weld92.Parent = Part91
  1203. Weld92.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1204. Part93.Name = "Blood"
  1205. Part93.Parent = Model68
  1206. Part93.CFrame = CFrame.new(-74.5487061, 11.1219177, 42.5933075, -0.982222795, -0.000315964222, -0.187700599, 0.00029155612, -0.999993265, 0.000165104866, -0.187698871, 0.000105381012, 0.982222795)
  1207. Part93.Orientation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
  1208. Part93.Position = Vector3.new(-74.5487061, 11.1219177, 42.5933075)
  1209. Part93.Rotation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
  1210. Part93.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1211. Part93.Size = Vector3.new(1, 0.400000006, 1)
  1212. Part93.Anchored = true
  1213. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1214. Part93.BrickColor = BrickColor.new("Bright red")
  1215. Part93.TopSurface = Enum.SurfaceType.Smooth
  1216. Part93.brickColor = BrickColor.new("Bright red")
  1217. Part93.FormFactor = Enum.FormFactor.Plate
  1218. Part93.formFactor = Enum.FormFactor.Plate
  1219. CylinderMesh94.Parent = Part93
  1220. CylinderMesh94.Scale = Vector3.new(3, 0.200000003, 2)
  1221. Part95.Name = "Blood"
  1222. Part95.Parent = Model68
  1223. Part95.CFrame = CFrame.new(-68.4687042, 11.1199198, 42.7373047, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
  1224. Part95.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
  1225. Part95.Position = Vector3.new(-68.4687042, 11.1199198, 42.7373047)
  1226. Part95.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
  1227. Part95.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1228. Part95.Size = Vector3.new(1, 0.400000006, 1)
  1229. Part95.Anchored = true
  1230. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1231. Part95.BrickColor = BrickColor.new("Bright red")
  1232. Part95.TopSurface = Enum.SurfaceType.Smooth
  1233. Part95.brickColor = BrickColor.new("Bright red")
  1234. Part95.FormFactor = Enum.FormFactor.Plate
  1235. Part95.formFactor = Enum.FormFactor.Plate
  1236. CylinderMesh96.Parent = Part95
  1237. CylinderMesh96.Scale = Vector3.new(4, 0.200000003, 1)
  1238. Part97.Parent = Model68
  1239. Part97.CFrame = CFrame.new(-70.7537003, 12.8199177, 44.6763, 0.777525365, -0.628851473, 0.00036478808, -7.32262706e-05, 0.000489547674, 0.999999881, -0.628851533, -0.777525365, 0.000334587297)
  1240. Part97.Orientation = Vector3.new(-89.9700012, 47.4700012, -8.51000023)
  1241. Part97.Position = Vector3.new(-70.7537003, 12.8199177, 44.6763)
  1242. Part97.Rotation = Vector3.new(-89.9800034, 0.0199999996, 38.9700012)
  1243. Part97.Transparency = 1
  1244. Part97.Velocity = Vector3.new(0.0136749549, 0.0140345097, 0.0124128517)
  1245. Part97.Size = Vector3.new(1, 1, 1)
  1246. Part97.Anchored = true
  1247. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1248. Part97.RotVelocity = Vector3.new(-0.0118979812, 0.00766042667, 0.0213935133)
  1249. Part97.TopSurface = Enum.SurfaceType.Smooth
  1250. Part97.FormFactor = Enum.FormFactor.Symmetric
  1251. Part97.formFactor = Enum.FormFactor.Symmetric
  1252. Part98.Parent = Model68
  1253. Part98.CFrame = CFrame.new(-77.8596954, 11.9719238, 40.0323029, 0.320019275, 0.888457417, 0.328984827, -0.940822482, 0.338899642, -5.04786767e-05, -0.111537695, -0.309500158, 0.944335222)
  1254. Part98.Orientation = Vector3.new(0, 19.2099991, -70.1900024)
  1255. Part98.Position = Vector3.new(-77.8596954, 11.9719238, 40.0323029)
  1256. Part98.Rotation = Vector3.new(0, 19.2099991, -70.1900024)
  1257. Part98.Transparency = 1
  1258. Part98.Velocity = Vector3.new(-0.00212838454, -0.00136237079, -0.00335413939)
  1259. Part98.Size = Vector3.new(1, 1, 1)
  1260. Part98.Anchored = true
  1261. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1262. Part98.RotVelocity = Vector3.new(0.00124641357, -0.00826537982, -0.00189793482)
  1263. Part98.TopSurface = Enum.SurfaceType.Smooth
  1264. Part98.FormFactor = Enum.FormFactor.Symmetric
  1265. Part98.formFactor = Enum.FormFactor.Symmetric
  1266. Part99.Parent = Model68
  1267. Part99.CFrame = CFrame.new(-69.120697, 11.915926, 37.9443054, -0.0821442455, 0.013541542, 0.996528447, 0.183267474, 0.983061492, 0.0017482664, -0.979625165, 0.182774842, -0.0832345709)
  1268. Part99.Orientation = Vector3.new(-0.100000001, 94.7699966, 10.5600004)
  1269. Part99.Position = Vector3.new(-69.120697, 11.915926, 37.9443054)
  1270. Part99.Rotation = Vector3.new(-178.800003, 85.2200012, -170.639999)
  1271. Part99.Transparency = 1
  1272. Part99.Velocity = Vector3.new(-0.00708730519, 0.00642261002, 0.0632802323)
  1273. Part99.Size = Vector3.new(1, 1, 1)
  1274. Part99.Anchored = true
  1275. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1276. Part99.RotVelocity = Vector3.new(-0.020287795, -0.0349534228, -0.0368975587)
  1277. Part99.TopSurface = Enum.SurfaceType.Smooth
  1278. Part99.FormFactor = Enum.FormFactor.Symmetric
  1279. Part99.formFactor = Enum.FormFactor.Symmetric
  1280. Part100.Name = "Left Leg"
  1281. Part100.Parent = Model68
  1282. Part100.CFrame = CFrame.new(-73.1737061, 15.0859203, 39.2393036, -0.0833854526, 0.99267143, 0.0874658674, -0.0957353935, 0.0793856382, -0.992236197, -0.991908014, -0.0911116451, 0.0884141922)
  1283. Part100.Orientation = Vector3.new(82.8600006, 44.6899986, -50.3300018)
  1284. Part100.Position = Vector3.new(-73.1737061, 15.0859203, 39.2393036)
  1285. Part100.Rotation = Vector3.new(84.9100037, 5.01999998, -94.8000031)
  1286. Part100.Color = Color3.new(0, 0.12549, 0.376471)
  1287. Part100.Velocity = Vector3.new(0.00530219264, -0.00741528207, 0.000604597328)
  1288. Part100.Size = Vector3.new(1, 2, 1)
  1289. Part100.Anchored = true
  1290. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part100.BrickColor = BrickColor.new("Navy blue")
  1292. Part100.RotVelocity = Vector3.new(-0.00334218401, -0.00736810872, -0.00765349017)
  1293. Part100.TopSurface = Enum.SurfaceType.Smooth
  1294. Part100.brickColor = BrickColor.new("Navy blue")
  1295. Part100.FormFactor = Enum.FormFactor.Symmetric
  1296. Part100.formFactor = Enum.FormFactor.Symmetric
  1297. Part101.Name = "Left Arm"
  1298. Part101.Parent = Model68
  1299. Part101.CFrame = CFrame.new(-73.6567078, 16.0819283, 41.5643005, -0.296843857, 0.565263689, 0.769649744, 0.834069729, 0.545934379, -0.0792677253, -0.46498543, 0.618411422, -0.633526564)
  1300. Part101.Orientation = Vector3.new(4.55000019, 129.460007, 56.7900009)
  1301. Part101.Position = Vector3.new(-73.6567078, 16.0819283, 41.5643005)
  1302. Part101.Rotation = Vector3.new(172.869995, 50.3199997, -117.709999)
  1303. Part101.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1304. Part101.Velocity = Vector3.new(0.000553131104, -0.0652810931, 0.0468655005)
  1305. Part101.Size = Vector3.new(1, 2, 1)
  1306. Part101.Anchored = true
  1307. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1308. Part101.BrickColor = BrickColor.new("Light orange")
  1309. Part101.RotVelocity = Vector3.new(-0.0906400383, -0.131582543, 0.117847487)
  1310. Part101.TopSurface = Enum.SurfaceType.Smooth
  1311. Part101.brickColor = BrickColor.new("Light orange")
  1312. Part101.FormFactor = Enum.FormFactor.Symmetric
  1313. Part101.formFactor = Enum.FormFactor.Symmetric
  1314. Part102.Name = "Blood"
  1315. Part102.Parent = Model68
  1316. Part102.CFrame = CFrame.new(-73.6117096, 11.1209259, 37.682312, 0.187700599, -0.000315964222, -0.982222795, -0.000165104866, -0.999993265, 0.00029155612, -0.982222795, 0.000105381012, -0.187698871)
  1317. Part102.Orientation = Vector3.new(-0.0199999996, -100.82, -179.990005)
  1318. Part102.Position = Vector3.new(-73.6117096, 11.1209259, 37.682312)
  1319. Part102.Rotation = Vector3.new(-179.910004, -79.1800003, 0.100000001)
  1320. Part102.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1321. Part102.Size = Vector3.new(1, 0.400000006, 1)
  1322. Part102.Anchored = true
  1323. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1324. Part102.BrickColor = BrickColor.new("Bright red")
  1325. Part102.TopSurface = Enum.SurfaceType.Smooth
  1326. Part102.brickColor = BrickColor.new("Bright red")
  1327. Part102.FormFactor = Enum.FormFactor.Plate
  1328. Part102.formFactor = Enum.FormFactor.Plate
  1329. CylinderMesh103.Parent = Part102
  1330. CylinderMesh103.Scale = Vector3.new(4, 0.200000003, 4)
  1331. Part104.Name = "Right Leg"
  1332. Part104.Parent = Model68
  1333. Part104.CFrame = CFrame.new(-74.6186981, 12.8229218, 37.3203125, 0.431051821, -0.902320087, 0.00357637065, 0.00128343515, -0.00335038593, -0.999993563, 0.902326226, 0.431053638, -0.00028612063)
  1334. Part104.Orientation = Vector3.new(89.7900009, 94.5699997, 159.039993)
  1335. Part104.Position = Vector3.new(-74.6186981, 12.8229218, 37.3203125)
  1336. Part104.Rotation = Vector3.new(90.0199966, 0.200000003, 64.4700012)
  1337. Part104.Color = Color3.new(0, 0.12549, 0.376471)
  1338. Part104.Velocity = Vector3.new(0.0200762693, -0.0221606772, -0.00643378729)
  1339. Part104.Size = Vector3.new(1, 2, 1)
  1340. Part104.Anchored = true
  1341. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1342. Part104.BrickColor = BrickColor.new("Navy blue")
  1343. Part104.RotVelocity = Vector3.new(0.002569278, -0.0303249452, 0.0325221345)
  1344. Part104.TopSurface = Enum.SurfaceType.Smooth
  1345. Part104.brickColor = BrickColor.new("Navy blue")
  1346. Part104.FormFactor = Enum.FormFactor.Symmetric
  1347. Part104.formFactor = Enum.FormFactor.Symmetric
  1348. Weld105.Parent = Part104
  1349. Weld105.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1350. Part106.Parent = Model68
  1351. Part106.CFrame = CFrame.new(-73.6697083, 15.0469217, 39.2853088, -0.0833854526, 0.99267143, 0.0874658674, -0.0957353935, 0.0793856382, -0.992236197, -0.991908014, -0.0911116451, 0.0884141922)
  1352. Part106.Orientation = Vector3.new(82.8600006, 44.6899986, -50.3300018)
  1353. Part106.Position = Vector3.new(-73.6697083, 15.0469217, 39.2853088)
  1354. Part106.Rotation = Vector3.new(84.9100037, 5.01999998, -94.8000031)
  1355. Part106.Transparency = 1
  1356. Part106.Velocity = Vector3.new(0.00866897311, -0.00897348858, 0.000634470838)
  1357. Part106.Size = Vector3.new(1, 1, 1)
  1358. Part106.Anchored = true
  1359. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1360. Part106.RotVelocity = Vector3.new(-0.00334218401, -0.00736810872, -0.00765349017)
  1361. Part106.TopSurface = Enum.SurfaceType.Smooth
  1362. Part106.FormFactor = Enum.FormFactor.Symmetric
  1363. Part106.formFactor = Enum.FormFactor.Symmetric
  1364. Part107.Name = "Blood"
  1365. Part107.Parent = Model68
  1366. Part107.CFrame = CFrame.new(-72.8166962, 11.1209259, 38.8523102, 0.187700599, -0.000315964222, -0.982222795, -0.000165104866, -0.999993265, 0.00029155612, -0.982222795, 0.000105381012, -0.187698871)
  1367. Part107.Orientation = Vector3.new(-0.0199999996, -100.82, -179.990005)
  1368. Part107.Position = Vector3.new(-72.8166962, 11.1209259, 38.8523102)
  1369. Part107.Rotation = Vector3.new(-179.910004, -79.1800003, 0.100000001)
  1370. Part107.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1371. Part107.Size = Vector3.new(1, 0.400000006, 1)
  1372. Part107.Anchored = true
  1373. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1374. Part107.BrickColor = BrickColor.new("Bright red")
  1375. Part107.TopSurface = Enum.SurfaceType.Smooth
  1376. Part107.brickColor = BrickColor.new("Bright red")
  1377. Part107.FormFactor = Enum.FormFactor.Plate
  1378. Part107.formFactor = Enum.FormFactor.Plate
  1379. CylinderMesh108.Parent = Part107
  1380. CylinderMesh108.Scale = Vector3.new(3, 0.200000003, 2)
  1381. Part109.Parent = Model68
  1382. Part109.CFrame = CFrame.new(-74.1667023, 12.8249178, 37.1043091, 0.431051821, -0.902320087, 0.00357637065, 0.00128343515, -0.00335038593, -0.999993563, 0.902326226, 0.431053638, -0.00028612063)
  1383. Part109.Orientation = Vector3.new(89.7900009, 94.5699997, 159.039993)
  1384. Part109.Position = Vector3.new(-74.1667023, 12.8249178, 37.1043091)
  1385. Part109.Rotation = Vector3.new(90.0199966, 0.200000003, 64.4700012)
  1386. Part109.Transparency = 1
  1387. Part109.Velocity = Vector3.new(0.00595177338, -0.0172883589, -0.000774793793)
  1388. Part109.Size = Vector3.new(1, 1, 1)
  1389. Part109.Anchored = true
  1390. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1391. Part109.RotVelocity = Vector3.new(0.002569278, -0.0303249452, 0.0325221345)
  1392. Part109.TopSurface = Enum.SurfaceType.Smooth
  1393. Part109.FormFactor = Enum.FormFactor.Symmetric
  1394. Part109.formFactor = Enum.FormFactor.Symmetric
  1395. Part110.Name = "Blood"
  1396. Part110.Parent = Model68
  1397. Part110.CFrame = CFrame.new(-72.0657043, 11.1199198, 34.9233093, 0.187700599, -0.000315964222, -0.982222795, -0.000165104866, -0.999993265, 0.00029155612, -0.982222795, 0.000105381012, -0.187698871)
  1398. Part110.Orientation = Vector3.new(-0.0199999996, -100.82, -179.990005)
  1399. Part110.Position = Vector3.new(-72.0657043, 11.1199198, 34.9233093)
  1400. Part110.Rotation = Vector3.new(-179.910004, -79.1800003, 0.100000001)
  1401. Part110.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1402. Part110.Size = Vector3.new(1, 0.400000006, 1)
  1403. Part110.Anchored = true
  1404. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1405. Part110.BrickColor = BrickColor.new("Bright red")
  1406. Part110.TopSurface = Enum.SurfaceType.Smooth
  1407. Part110.brickColor = BrickColor.new("Bright red")
  1408. Part110.FormFactor = Enum.FormFactor.Plate
  1409. Part110.formFactor = Enum.FormFactor.Plate
  1410. CylinderMesh111.Parent = Part110
  1411. CylinderMesh111.Scale = Vector3.new(3, 0.200000003, 2)
  1412. Part112.Name = "Blood"
  1413. Part112.Parent = Model68
  1414. Part112.CFrame = CFrame.new(-70.2886963, 11.1199198, 36.281311, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
  1415. Part112.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
  1416. Part112.Position = Vector3.new(-70.2886963, 11.1199198, 36.281311)
  1417. Part112.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
  1418. Part112.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1419. Part112.Size = Vector3.new(1, 0.400000006, 1)
  1420. Part112.Anchored = true
  1421. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1422. Part112.BrickColor = BrickColor.new("Bright red")
  1423. Part112.TopSurface = Enum.SurfaceType.Smooth
  1424. Part112.brickColor = BrickColor.new("Bright red")
  1425. Part112.FormFactor = Enum.FormFactor.Plate
  1426. Part112.formFactor = Enum.FormFactor.Plate
  1427. CylinderMesh113.Parent = Part112
  1428. CylinderMesh113.Scale = Vector3.new(3, 0.200000003, 2)
  1429. Part114.Name = "Blood"
  1430. Part114.Parent = Model68
  1431. Part114.CFrame = CFrame.new(-70.6647034, 11.1199198, 38.2453003, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
  1432. Part114.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
  1433. Part114.Position = Vector3.new(-70.6647034, 11.1199198, 38.2453003)
  1434. Part114.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
  1435. Part114.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1436. Part114.Size = Vector3.new(1, 0.400000006, 1)
  1437. Part114.Anchored = true
  1438. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1439. Part114.BrickColor = BrickColor.new("Bright red")
  1440. Part114.TopSurface = Enum.SurfaceType.Smooth
  1441. Part114.brickColor = BrickColor.new("Bright red")
  1442. Part114.FormFactor = Enum.FormFactor.Plate
  1443. Part114.formFactor = Enum.FormFactor.Plate
  1444. CylinderMesh115.Parent = Part114
  1445. CylinderMesh115.Scale = Vector3.new(4, 0.200000003, 4)
  1446. Part116.Name = "Blood"
  1447. Part116.Parent = Model68
  1448. Part116.CFrame = CFrame.new(-67.3426971, 11.1189203, 36.8442993, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
  1449. Part116.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
  1450. Part116.Position = Vector3.new(-67.3426971, 11.1189203, 36.8442993)
  1451. Part116.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
  1452. Part116.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1453. Part116.Size = Vector3.new(1, 0.400000006, 1)
  1454. Part116.Anchored = true
  1455. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1456. Part116.BrickColor = BrickColor.new("Bright red")
  1457. Part116.TopSurface = Enum.SurfaceType.Smooth
  1458. Part116.brickColor = BrickColor.new("Bright red")
  1459. Part116.FormFactor = Enum.FormFactor.Plate
  1460. Part116.formFactor = Enum.FormFactor.Plate
  1461. CylinderMesh117.Parent = Part116
  1462. CylinderMesh117.Scale = Vector3.new(4, 0.200000003, 1)
  1463. Part118.Name = "Blood"
  1464. Part118.Parent = Model68
  1465. Part118.CFrame = CFrame.new(-66.547699, 11.1189203, 38.0143127, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
  1466. Part118.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
  1467. Part118.Position = Vector3.new(-66.547699, 11.1189203, 38.0143127)
  1468. Part118.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
  1469. Part118.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1470. Part118.Size = Vector3.new(1, 0.400000006, 1)
  1471. Part118.Anchored = true
  1472. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1473. Part118.BrickColor = BrickColor.new("Bright red")
  1474. Part118.TopSurface = Enum.SurfaceType.Smooth
  1475. Part118.brickColor = BrickColor.new("Bright red")
  1476. Part118.FormFactor = Enum.FormFactor.Plate
  1477. Part118.formFactor = Enum.FormFactor.Plate
  1478. CylinderMesh119.Parent = Part118
  1479. CylinderMesh119.Scale = Vector3.new(4, 0.200000003, 1)
  1480. Part120.Name = "Blood"
  1481. Part120.Parent = Model68
  1482. Part120.CFrame = CFrame.new(-71.8347015, 11.1209259, 39.0403137, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
  1483. Part120.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
  1484. Part120.Position = Vector3.new(-71.8347015, 11.1209259, 39.0403137)
  1485. Part120.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
  1486. Part120.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1487. Part120.Size = Vector3.new(1, 0.400000006, 1)
  1488. Part120.Anchored = true
  1489. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1490. Part120.BrickColor = BrickColor.new("Bright red")
  1491. Part120.TopSurface = Enum.SurfaceType.Smooth
  1492. Part120.brickColor = BrickColor.new("Bright red")
  1493. Part120.FormFactor = Enum.FormFactor.Plate
  1494. Part120.formFactor = Enum.FormFactor.Plate
  1495. CylinderMesh121.Parent = Part120
  1496. CylinderMesh121.Scale = Vector3.new(3, 0.200000003, 2)
  1497. Part122.Name = "Blood"
  1498. Part122.Parent = Model68
  1499. Part122.CFrame = CFrame.new(-67.9047089, 11.1189203, 39.7903137, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
  1500. Part122.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
  1501. Part122.Position = Vector3.new(-67.9047089, 11.1189203, 39.7903137)
  1502. Part122.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
  1503. Part122.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1504. Part122.Size = Vector3.new(1, 0.400000006, 1)
  1505. Part122.Anchored = true
  1506. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1507. Part122.BrickColor = BrickColor.new("Bright red")
  1508. Part122.TopSurface = Enum.SurfaceType.Smooth
  1509. Part122.brickColor = BrickColor.new("Bright red")
  1510. Part122.FormFactor = Enum.FormFactor.Plate
  1511. Part122.formFactor = Enum.FormFactor.Plate
  1512. CylinderMesh123.Parent = Part122
  1513. CylinderMesh123.Scale = Vector3.new(3, 0.200000003, 2)
  1514. Part124.Parent = Model68
  1515. Part124.CFrame = CFrame.new(-70.222702, 13.8279238, 42.0743103, 0.473797292, -0.729796648, 0.492861986, 0.324985206, 0.665062904, 0.672365844, -0.818474591, -0.15839228, 0.552278221)
  1516. Part124.Orientation = Vector3.new(-42.25, 41.75, 26.0400009)
  1517. Part124.Position = Vector3.new(-70.222702, 13.8279238, 42.0743103)
  1518. Part124.Rotation = Vector3.new(-50.5999985, 29.5300007, 57.0099983)
  1519. Part124.Transparency = 1
  1520. Part124.Velocity = Vector3.new(0.0333777703, -0.0290179886, -0.025150273)
  1521. Part124.Size = Vector3.new(1, 1, 1)
  1522. Part124.Anchored = true
  1523. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1524. Part124.RotVelocity = Vector3.new(0.0245061852, 0.01117454, 0.0226042662)
  1525. Part124.TopSurface = Enum.SurfaceType.Smooth
  1526. Part124.FormFactor = Enum.FormFactor.Symmetric
  1527. Part124.formFactor = Enum.FormFactor.Symmetric
  1528. Part125.Name = "Head"
  1529. Part125.Parent = Model68
  1530. Part125.CFrame = CFrame.new(-72.8036957, 12.8209238, 45.007309, 0.997231066, 0.0743654668, -0.000142047269, -0.000126827799, -0.000209379941, -0.99999994, -0.0743654966, 0.997231066, -0.000199368558)
  1531. Part125.Orientation = Vector3.new(89.9800034, -144.529999, -148.800003)
  1532. Part125.Position = Vector3.new(-72.8036957, 12.8209238, 45.007309)
  1533. Part125.Rotation = Vector3.new(90.0100021, -0.00999999978, -4.26000023)
  1534. Part125.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1535. Part125.Velocity = Vector3.new(-0.000966253167, 0.0126685072, 0.00599990878)
  1536. Part125.Size = Vector3.new(2, 1, 1)
  1537. Part125.Anchored = true
  1538. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1539. Part125.BrickColor = BrickColor.new("Light orange")
  1540. Part125.RotVelocity = Vector3.new(-0.0420670882, -0.000535142841, 0.0123778228)
  1541. Part125.TopSurface = Enum.SurfaceType.Smooth
  1542. Part125.brickColor = BrickColor.new("Light orange")
  1543. Part125.FormFactor = Enum.FormFactor.Symmetric
  1544. Part125.formFactor = Enum.FormFactor.Symmetric
  1545. SpecialMesh126.Parent = Part125
  1546. SpecialMesh126.Scale = Vector3.new(1.25, 1.25, 1.25)
  1547. Part127.Parent = Model68
  1548. Part127.CFrame = CFrame.new(-76.9416962, 12.3109198, 38.2233124, 0.019626338, -0.940517604, -0.339177519, 5.18093184e-05, -0.339241892, 0.94069916, -0.999807358, -0.0184800532, -0.00660934905)
  1549. Part127.Orientation = Vector3.new(-70.1699982, -91.1200027, 179.990005)
  1550. Part127.Position = Vector3.new(-76.9416962, 12.3109198, 38.2233124)
  1551. Part127.Rotation = Vector3.new(-90.4000015, -19.8299999, 88.8000031)
  1552. Part127.Transparency = 1
  1553. Part127.Velocity = Vector3.new(-5.5345241e-05, -0.00257709599, 0.0015632615)
  1554. Part127.Size = Vector3.new(1, 1, 1)
  1555. Part127.Anchored = true
  1556. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1557. Part127.RotVelocity = Vector3.new(0.000683440245, -0.00716521917, -0.0125507358)
  1558. Part127.TopSurface = Enum.SurfaceType.Smooth
  1559. Part127.FormFactor = Enum.FormFactor.Symmetric
  1560. Part127.formFactor = Enum.FormFactor.Symmetric
  1561. Part128.Name = "Right Arm"
  1562. Part128.Parent = Model68
  1563. Part128.CFrame = CFrame.new(-71.0677032, 12.8199177, 44.2873077, 0.777525365, -0.628851473, 0.00036478808, -7.32262706e-05, 0.000489547674, 0.999999881, -0.628851533, -0.777525365, 0.000334587297)
  1564. Part128.Orientation = Vector3.new(-89.9700012, 47.4700012, -8.51000023)
  1565. Part128.Position = Vector3.new(-71.0677032, 12.8199177, 44.2873077)
  1566. Part128.Rotation = Vector3.new(-89.9800034, 0.0199999996, 38.9700012)
  1567. Part128.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1568. Part128.Velocity = Vector3.new(0.0114557128, 0.0193215869, 0.00928546581)
  1569. Part128.Size = Vector3.new(1, 2, 1)
  1570. Part128.Anchored = true
  1571. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1572. Part128.BrickColor = BrickColor.new("Light orange")
  1573. Part128.RotVelocity = Vector3.new(-0.0118979812, 0.00766042667, 0.0213935133)
  1574. Part128.TopSurface = Enum.SurfaceType.Smooth
  1575. Part128.brickColor = BrickColor.new("Light orange")
  1576. Part128.FormFactor = Enum.FormFactor.Symmetric
  1577. Part128.formFactor = Enum.FormFactor.Symmetric
  1578. Weld129.Parent = Part128
  1579. Weld129.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1580. Part130.Name = "Blood"
  1581. Part130.Parent = Model68
  1582. Part130.CFrame = CFrame.new(-75.574707, 11.1219177, 37.307312, 0.187700599, -0.000315964222, -0.982222795, -0.000165104866, -0.999993265, 0.00029155612, -0.982222795, 0.000105381012, -0.187698871)
  1583. Part130.Orientation = Vector3.new(-0.0199999996, -100.82, -179.990005)
  1584. Part130.Position = Vector3.new(-75.574707, 11.1219177, 37.307312)
  1585. Part130.Rotation = Vector3.new(-179.910004, -79.1800003, 0.100000001)
  1586. Part130.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1587. Part130.Size = Vector3.new(1, 0.400000006, 1)
  1588. Part130.Anchored = true
  1589. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1590. Part130.BrickColor = BrickColor.new("Bright red")
  1591. Part130.TopSurface = Enum.SurfaceType.Smooth
  1592. Part130.brickColor = BrickColor.new("Bright red")
  1593. Part130.FormFactor = Enum.FormFactor.Plate
  1594. Part130.formFactor = Enum.FormFactor.Plate
  1595. CylinderMesh131.Parent = Part130
  1596. CylinderMesh131.Scale = Vector3.new(3, 0.200000003, 2)
  1597. Part132.Name = "Left Arm"
  1598. Part132.Parent = Model68
  1599. Part132.CFrame = CFrame.new(-77.4147034, 12.1409197, 39.8773041, 0.320019275, 0.888457417, 0.328984827, -0.940822482, 0.338899642, -5.04786767e-05, -0.111537695, -0.309500158, 0.944335222)
  1600. Part132.Orientation = Vector3.new(0, 19.2099991, -70.1900024)
  1601. Part132.Position = Vector3.new(-77.4147034, 12.1409197, 39.8773041)
  1602. Part132.Rotation = Vector3.new(0, 19.2099991, -70.1900024)
  1603. Part132.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1604. Part132.Velocity = Vector3.new(-0.00555205252, -0.00216678996, -0.00209934171)
  1605. Part132.Size = Vector3.new(1, 2, 1)
  1606. Part132.Anchored = true
  1607. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1608. Part132.BrickColor = BrickColor.new("Light orange")
  1609. Part132.RotVelocity = Vector3.new(0.00124641357, -0.00826537982, -0.00189793482)
  1610. Part132.TopSurface = Enum.SurfaceType.Smooth
  1611. Part132.brickColor = BrickColor.new("Light orange")
  1612. Part132.FormFactor = Enum.FormFactor.Symmetric
  1613. Part132.formFactor = Enum.FormFactor.Symmetric
  1614. Part133.Parent = Model68
  1615. Part133.CFrame = CFrame.new(-70.1277008, 12.5029259, 41.655304, -0.647726476, -0.120466493, 0.75228864, -0.719609678, 0.421038121, -0.552167356, -0.250224531, -0.899007559, -0.359406412)
  1616. Part133.Orientation = Vector3.new(33.5200005, 115.540001, -59.6699982)
  1617. Part133.Position = Vector3.new(-70.1277008, 12.5029259, 41.655304)
  1618. Part133.Rotation = Vector3.new(123.059998, 48.7900009, 169.460007)
  1619. Part133.Transparency = 1
  1620. Part133.Size = Vector3.new(1, 1, 1)
  1621. Part133.Anchored = true
  1622. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1623. Part133.TopSurface = Enum.SurfaceType.Smooth
  1624. Part133.FormFactor = Enum.FormFactor.Symmetric
  1625. Part133.formFactor = Enum.FormFactor.Symmetric
  1626. Part134.Name = "Torso"
  1627. Part134.Parent = Model68
  1628. Part134.CFrame = CFrame.new(-72.1407013, 11.8309259, 42.406311, 0.096606344, -0.995322645, -0.000128357395, -2.78462321e-05, 0.000126257815, -1, 0.995322704, 0.0966063514, -1.5518679e-05)
  1629. Part134.Orientation = Vector3.new(90, -84.4599991, 0)
  1630. Part134.Position = Vector3.new(-72.1407013, 11.8309259, 42.406311)
  1631. Part134.Rotation = Vector3.new(90, -0.00999999978, 84.4599991)
  1632. Part134.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1633. Part134.Velocity = Vector3.new(-0.00663589546, -0.0018101153, -0.0184551273)
  1634. Part134.Size = Vector3.new(2, 2, 1)
  1635. Part134.Anchored = true
  1636. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1637. Part134.BrickColor = BrickColor.new("Bright red")
  1638. Part134.LeftParamA = 0
  1639. Part134.LeftParamB = 0
  1640. Part134.RightParamA = 0
  1641. Part134.RightParamB = 0
  1642. Part134.RotVelocity = Vector3.new(0.00557050621, 0.00120130053, -0.0841123238)
  1643. Part134.TopSurface = Enum.SurfaceType.Smooth
  1644. Part134.brickColor = BrickColor.new("Bright red")
  1645. Part134.FormFactor = Enum.FormFactor.Symmetric
  1646. Part134.formFactor = Enum.FormFactor.Symmetric
  1647. Decal135.Name = "roblox"
  1648. Decal135.Parent = Part134
  1649. Motor136.Name = "Right Shoulder"
  1650. Motor136.Parent = Part134
  1651. Motor136.MaxVelocity = 0.15000000596046
  1652. Motor136.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1653. Motor136.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1654. Motor136.DesiredAngle = 0.6867516040802
  1655. Motor137.Name = "Left Shoulder"
  1656. Motor137.Parent = Part134
  1657. Motor137.MaxVelocity = 0.15000000596046
  1658. Motor137.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1659. Motor137.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1660. Motor137.DesiredAngle = -0.6867516040802
  1661. Motor138.Name = "Right Hip"
  1662. Motor138.Parent = Part134
  1663. Motor138.MaxVelocity = 0.10000000149012
  1664. Motor138.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1665. Motor138.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1666. Motor138.DesiredAngle = 0.6867516040802
  1667. Motor139.Name = "Left Hip"
  1668. Motor139.Parent = Part134
  1669. Motor139.MaxVelocity = 0.10000000149012
  1670. Motor139.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1671. Motor139.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1672. Motor139.DesiredAngle = 0.6867516040802
  1673. Snap140.Name = "Neck"
  1674. Snap140.Parent = Part134
  1675. Snap140.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1676. Snap140.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1677. Weld141.Name = "Neck"
  1678. Weld141.Parent = Part134
  1679. Weld141.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1680. Glue142.Name = "RightShoulder"
  1681. Glue142.Parent = Part134
  1682. Glue142.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1683. Glue142.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1684. Glue143.Name = "LeftShoulder"
  1685. Glue143.Parent = Part134
  1686. Glue143.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1687. Glue143.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1688. Glue144.Name = "RightHip"
  1689. Glue144.Parent = Part134
  1690. Glue144.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1691. Glue144.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1692. Glue145.Name = "LeftHip"
  1693. Glue145.Parent = Part134
  1694. Glue145.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1695. Glue145.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1696. Weld146.Parent = Part134
  1697. Weld146.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1698. Part147.Name = "Right Arm"
  1699. Part147.Parent = Model68
  1700. Part147.CFrame = CFrame.new(-72.0207062, 11.8309259, 44.1103058, 0.325210065, -0.945641816, 0.000191331899, 0.00019304578, 0.00026871945, 0.99999994, -0.945641756, -0.325210035, 0.000269942422)
  1701. Part147.Orientation = Vector3.new(-89.9800034, 35.3300018, 35.6899986)
  1702. Part147.Position = Vector3.new(-72.0207062, 11.8309259, 44.1103058)
  1703. Part147.Rotation = Vector3.new(-89.9800034, 0.00999999978, 71.0199966)
  1704. Part147.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1705. Part147.Velocity = Vector3.new(-0.00261100638, 0.0738156363, 0.0199387725)
  1706. Part147.Size = Vector3.new(1, 2, 1)
  1707. Part147.Anchored = true
  1708. Part147.BottomSurface = Enum.SurfaceType.Smooth
  1709. Part147.BrickColor = BrickColor.new("Light orange")
  1710. Part147.RotVelocity = Vector3.new(0.00552322576, 0.00122545322, -0.0324208699)
  1711. Part147.TopSurface = Enum.SurfaceType.Smooth
  1712. Part147.brickColor = BrickColor.new("Light orange")
  1713. Part147.FormFactor = Enum.FormFactor.Symmetric
  1714. Part147.formFactor = Enum.FormFactor.Symmetric
  1715. Weld148.Parent = Part147
  1716. Weld148.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1717. Part149.Name = "Left Leg"
  1718. Part149.Parent = Model68
  1719. Part149.CFrame = CFrame.new(-71.4286957, 11.8309259, 40.8403015, 0.972005367, 0.234958604, 0.000111480658, 0.000111058434, 1.50293272e-05, -1, -0.234958589, 0.972005367, -1.14855475e-05)
  1720. Part149.Orientation = Vector3.new(90, 13.5900002, 0)
  1721. Part149.Position = Vector3.new(-71.4286957, 11.8309259, 40.8403015)
  1722. Part149.Rotation = Vector3.new(90, 0.00999999978, -13.5900002)
  1723. Part149.Color = Color3.new(0, 0.12549, 0.376471)
  1724. Part149.Velocity = Vector3.new(-0.0282859784, -0.0498504117, -0.023174569)
  1725. Part149.Size = Vector3.new(1, 2, 1)
  1726. Part149.Anchored = true
  1727. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1728. Part149.BrickColor = BrickColor.new("Navy blue")
  1729. Part149.RotVelocity = Vector3.new(-0.0518546291, 0.0134640131, 0.0133183422)
  1730. Part149.TopSurface = Enum.SurfaceType.Smooth
  1731. Part149.brickColor = BrickColor.new("Navy blue")
  1732. Part149.FormFactor = Enum.FormFactor.Symmetric
  1733. Part149.formFactor = Enum.FormFactor.Symmetric
  1734. Part150.Name = "Left Leg"
  1735. Part150.Parent = Model68
  1736. Part150.CFrame = CFrame.new(-70.1867065, 12.7129259, 41.2063179, -0.647726476, -0.120466493, 0.75228864, -0.719609678, 0.421038121, -0.552167356, -0.250224531, -0.899007559, -0.359406412)
  1737. Part150.Orientation = Vector3.new(33.5200005, 115.540001, -59.6699982)
  1738. Part150.Position = Vector3.new(-70.1867065, 12.7129259, 41.2063179)
  1739. Part150.Rotation = Vector3.new(123.059998, 48.7900009, 169.460007)
  1740. Part150.Color = Color3.new(0, 0.12549, 0.376471)
  1741. Part150.Velocity = Vector3.new(-0.0086530447, -0.00223613833, 0.00628964882)
  1742. Part150.Size = Vector3.new(1, 2, 1)
  1743. Part150.Anchored = true
  1744. Part150.BottomSurface = Enum.SurfaceType.Smooth
  1745. Part150.BrickColor = BrickColor.new("Navy blue")
  1746. Part150.RotVelocity = Vector3.new(0.0076447078, 0.00190491264, 0.00582199683)
  1747. Part150.TopSurface = Enum.SurfaceType.Smooth
  1748. Part150.brickColor = BrickColor.new("Navy blue")
  1749. Part150.FormFactor = Enum.FormFactor.Symmetric
  1750. Part150.formFactor = Enum.FormFactor.Symmetric
  1751. Part151.Parent = Model68
  1752. Part151.CFrame = CFrame.new(-70.0867004, 14.5089178, 43.0953064, -0.477302879, -0.71493423, -0.510931492, -0.211710855, 0.657868743, -0.722763598, 0.852854311, -0.236807436, -0.465362012)
  1753. Part151.Orientation = Vector3.new(46.2799988, -132.330002, -17.8400002)
  1754. Part151.Position = Vector3.new(-70.0867004, 14.5089178, 43.0953064)
  1755. Part151.Rotation = Vector3.new(122.779999, -30.7299995, 123.730003)
  1756. Part151.Transparency = 1
  1757. Part151.Velocity = Vector3.new(0.0319237486, -0.0186908972, -0.00817558076)
  1758. Part151.Size = Vector3.new(1, 1, 1)
  1759. Part151.Anchored = true
  1760. Part151.BottomSurface = Enum.SurfaceType.Smooth
  1761. Part151.RotVelocity = Vector3.new(0.00398788601, 0.0352638923, 0.0316724628)
  1762. Part151.TopSurface = Enum.SurfaceType.Smooth
  1763. Part151.FormFactor = Enum.FormFactor.Symmetric
  1764. Part151.formFactor = Enum.FormFactor.Symmetric
  1765. Part152.Parent = Model68
  1766. Part152.CFrame = CFrame.new(-68.1027069, 11.9699259, 41.5713043, 0.282770276, -0.790941358, -0.542635083, 0.941650569, 0.336591929, 8.54365571e-05, 0.182578981, -0.510996819, 0.839968562)
  1767. Part152.Orientation = Vector3.new(0, -32.8600006, 70.3300018)
  1768. Part152.Position = Vector3.new(-68.1027069, 11.9699259, 41.5713043)
  1769. Part152.Rotation = Vector3.new(-0.00999999978, -32.8600006, 70.3300018)
  1770. Part152.Transparency = 1
  1771. Part152.Velocity = Vector3.new(0.0287070144, -0.00597037748, -0.0212043859)
  1772. Part152.Size = Vector3.new(1, 1, 1)
  1773. Part152.Anchored = true
  1774. Part152.BottomSurface = Enum.SurfaceType.Smooth
  1775. Part152.RotVelocity = Vector3.new(-0.000175334048, -0.0225471649, -0.00873380899)
  1776. Part152.TopSurface = Enum.SurfaceType.Smooth
  1777. Part152.FormFactor = Enum.FormFactor.Symmetric
  1778. Part152.formFactor = Enum.FormFactor.Symmetric
  1779. Part153.Parent = Model68
  1780. Part153.CFrame = CFrame.new(-72.6367035, 11.8309259, 42.4542999, 0.096606344, -0.995322645, -0.000128357395, -2.78462321e-05, 0.000126257815, -1, 0.995322704, 0.0966063514, -1.5518679e-05)
  1781. Part153.Orientation = Vector3.new(90, -84.4599991, 0)
  1782. Part153.Position = Vector3.new(-72.6367035, 11.8309259, 42.4542999)
  1783. Part153.Rotation = Vector3.new(90, -0.00999999978, 84.4599991)
  1784. Part153.Transparency = 1
  1785. Part153.Velocity = Vector3.new(-0.00723516289, 0.00237233005, -0.0184350815)
  1786. Part153.Size = Vector3.new(1, 1, 1)
  1787. Part153.Anchored = true
  1788. Part153.BottomSurface = Enum.SurfaceType.Smooth
  1789. Part153.RotVelocity = Vector3.new(0.00557050621, 0.00120130053, -0.0841123238)
  1790. Part153.TopSurface = Enum.SurfaceType.Smooth
  1791. Part153.FormFactor = Enum.FormFactor.Symmetric
  1792. Part153.formFactor = Enum.FormFactor.Symmetric
  1793. Part154.Parent = Model68
  1794. Part154.CFrame = CFrame.new(-71.5457077, 11.8309259, 40.3543091, 0.972005367, 0.234958604, 0.000111480658, 0.000111058434, 1.50293272e-05, -1, -0.234958589, 0.972005367, -1.14855475e-05)
  1795. Part154.Orientation = Vector3.new(90, 13.5900002, 0)
  1796. Part154.Position = Vector3.new(-71.5457077, 11.8309259, 40.3543091)
  1797. Part154.Rotation = Vector3.new(90, 0.00999999978, -13.5900002)
  1798. Part154.Transparency = 1
  1799. Part154.Velocity = Vector3.new(-0.0294489581, -0.0477718189, -0.0298039317)
  1800. Part154.Size = Vector3.new(1, 1, 1)
  1801. Part154.Anchored = true
  1802. Part154.BottomSurface = Enum.SurfaceType.Smooth
  1803. Part154.RotVelocity = Vector3.new(-0.0518546291, 0.0134640131, 0.0133183422)
  1804. Part154.TopSurface = Enum.SurfaceType.Smooth
  1805. Part154.FormFactor = Enum.FormFactor.Symmetric
  1806. Part154.formFactor = Enum.FormFactor.Symmetric
  1807. Part155.Name = "Left Arm"
  1808. Part155.Parent = Model68
  1809. Part155.CFrame = CFrame.new(-68.498703, 12.1379204, 41.3162994, 0.282770276, -0.790941358, -0.542635083, 0.941650569, 0.336591929, 8.54365571e-05, 0.182578981, -0.510996819, 0.839968562)
  1810. Part155.Orientation = Vector3.new(0, -32.8600006, 70.3300018)
  1811. Part155.Position = Vector3.new(-68.498703, 12.1379204, 41.3162994)
  1812. Part155.Rotation = Vector3.new(-0.00999999978, -32.8600006, 70.3300018)
  1813. Part155.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1814. Part155.Velocity = Vector3.new(0.0387101099, -0.00848292653, -0.0149188144)
  1815. Part155.Size = Vector3.new(1, 2, 1)
  1816. Part155.Anchored = true
  1817. Part155.BottomSurface = Enum.SurfaceType.Smooth
  1818. Part155.BrickColor = BrickColor.new("Light orange")
  1819. Part155.RotVelocity = Vector3.new(-0.000175334048, -0.0225471649, -0.00873380899)
  1820. Part155.TopSurface = Enum.SurfaceType.Smooth
  1821. Part155.brickColor = BrickColor.new("Light orange")
  1822. Part155.FormFactor = Enum.FormFactor.Symmetric
  1823. Part155.formFactor = Enum.FormFactor.Symmetric
  1824. Part156.Parent = Model68
  1825. Part156.CFrame = CFrame.new(-72.8777008, 12.8209238, 44.0102997, 0.997231066, 0.0743654668, -0.000142047269, -0.000126827799, -0.000209379941, -0.99999994, -0.0743654966, 0.997231066, -0.000199368558)
  1826. Part156.Orientation = Vector3.new(89.9800034, -144.529999, -148.800003)
  1827. Part156.Position = Vector3.new(-72.8777008, 12.8209238, 44.0102997)
  1828. Part156.Rotation = Vector3.new(90.0100021, -0.00999999978, -4.26000023)
  1829. Part156.Transparency = 1
  1830. Part156.Velocity = Vector3.new(-0.000962730905, 0.0245856568, 0.00652710581)
  1831. Part156.Size = Vector3.new(1, 1, 1)
  1832. Part156.Anchored = true
  1833. Part156.BottomSurface = Enum.SurfaceType.Smooth
  1834. Part156.RotVelocity = Vector3.new(-0.0420670882, -0.000535142841, 0.0123778228)
  1835. Part156.TopSurface = Enum.SurfaceType.Smooth
  1836. Part156.FormFactor = Enum.FormFactor.Symmetric
  1837. Part156.formFactor = Enum.FormFactor.Symmetric
  1838. Part157.Name = "Right Arm"
  1839. Part157.Parent = Model68
  1840. Part157.CFrame = CFrame.new(-70.4436951, 14.837924, 42.9773102, -0.477302879, -0.71493423, -0.510931492, -0.211710855, 0.657868743, -0.722763598, 0.852854311, -0.236807436, -0.465362012)
  1841. Part157.Orientation = Vector3.new(46.2799988, -132.330002, -17.8400002)
  1842. Part157.Position = Vector3.new(-70.4436951, 14.837924, 42.9773102)
  1843. Part157.Rotation = Vector3.new(122.779999, -30.7299995, 123.730003)
  1844. Part157.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1845. Part157.Velocity = Vector3.new(0.00919029117, -0.012836935, -0.011830966)
  1846. Part157.Size = Vector3.new(1, 2, 1)
  1847. Part157.Anchored = true
  1848. Part157.BottomSurface = Enum.SurfaceType.Smooth
  1849. Part157.BrickColor = BrickColor.new("Light orange")
  1850. Part157.RotVelocity = Vector3.new(0.00398788601, 0.0352638923, 0.0316724628)
  1851. Part157.TopSurface = Enum.SurfaceType.Smooth
  1852. Part157.brickColor = BrickColor.new("Light orange")
  1853. Part157.FormFactor = Enum.FormFactor.Symmetric
  1854. Part157.formFactor = Enum.FormFactor.Symmetric
  1855. Weld158.Parent = Part157
  1856. Weld158.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1857. Part159.Name = "Head"
  1858. Part159.Parent = Model68
  1859. Part159.CFrame = CFrame.new(-71.9687042, 13.9969177, 43.3203125, 0.907054782, 0.345999181, -0.239867061, -0.0222514421, -0.529543936, -0.847990632, -0.420424163, 0.774511397, -0.472626358)
  1860. Part159.Orientation = Vector3.new(57.9900017, -153.089996, -177.589996)
  1861. Part159.Position = Vector3.new(-71.9687042, 13.9969177, 43.3203125)
  1862. Part159.Rotation = Vector3.new(119.129997, -13.8800001, -20.8799992)
  1863. Part159.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1864. Part159.Velocity = Vector3.new(-0.0242150668, 0.0360394567, 0.00498640537)
  1865. Part159.Size = Vector3.new(2, 1, 1)
  1866. Part159.Anchored = true
  1867. Part159.BottomSurface = Enum.SurfaceType.Smooth
  1868. Part159.BrickColor = BrickColor.new("Light orange")
  1869. Part159.RotVelocity = Vector3.new(-0.029141577, 0.0354422256, -0.0287790503)
  1870. Part159.TopSurface = Enum.SurfaceType.Smooth
  1871. Part159.brickColor = BrickColor.new("Light orange")
  1872. Part159.FormFactor = Enum.FormFactor.Symmetric
  1873. Part159.formFactor = Enum.FormFactor.Symmetric
  1874. SpecialMesh160.Parent = Part159
  1875. SpecialMesh160.Scale = Vector3.new(1.25, 1.25, 1.25)
  1876. Part161.Name = "Left Leg"
  1877. Part161.Parent = Model68
  1878. Part161.CFrame = CFrame.new(-72.6607056, 11.8329239, 39.2373047, 0.00088233198, 0.358905554, -0.933373451, 0.999999583, -0.000681216829, 0.000683369581, -0.000390564615, -0.93337357, -0.358906031)
  1879. Part161.Orientation = Vector3.new(-0.0399999991, -111.029999, 90.0400009)
  1880. Part161.Position = Vector3.new(-72.6607056, 11.8329239, 39.2373047)
  1881. Part161.Rotation = Vector3.new(-179.889999, -68.9700012, -89.8600006)
  1882. Part161.Color = Color3.new(0, 0.12549, 0.376471)
  1883. Part161.Velocity = Vector3.new(0.0102506513, -0.0106070647, -0.010388447)
  1884. Part161.Size = Vector3.new(1, 2, 1)
  1885. Part161.Anchored = true
  1886. Part161.BottomSurface = Enum.SurfaceType.Smooth
  1887. Part161.BrickColor = BrickColor.new("Navy blue")
  1888. Part161.RotVelocity = Vector3.new(-0.00105350208, 0.0269363858, -0.000930173206)
  1889. Part161.TopSurface = Enum.SurfaceType.Smooth
  1890. Part161.brickColor = BrickColor.new("Navy blue")
  1891. Part161.FormFactor = Enum.FormFactor.Symmetric
  1892. Part161.formFactor = Enum.FormFactor.Symmetric
  1893. Part162.Parent = Model68
  1894. Part162.CFrame = CFrame.new(-72.8406982, 11.8339157, 39.7042999, 0.00088233198, 0.358905554, -0.933373451, 0.999999583, -0.000681216829, 0.000683369581, -0.000390564615, -0.93337357, -0.358906031)
  1895. Part162.Orientation = Vector3.new(-0.0399999991, -111.029999, 90.0400009)
  1896. Part162.Position = Vector3.new(-72.8406982, 11.8339157, 39.7042999)
  1897. Part162.Rotation = Vector3.new(-179.889999, -68.9700012, -89.8600006)
  1898. Part162.Transparency = 1
  1899. Part162.Velocity = Vector3.new(0.00462928135, -0.010404299, 0.00185001828)
  1900. Part162.Size = Vector3.new(1, 1, 1)
  1901. Part162.Anchored = true
  1902. Part162.BottomSurface = Enum.SurfaceType.Smooth
  1903. Part162.RotVelocity = Vector3.new(-0.00105350208, 0.0269363858, -0.000930173206)
  1904. Part162.TopSurface = Enum.SurfaceType.Smooth
  1905. Part162.FormFactor = Enum.FormFactor.Symmetric
  1906. Part162.formFactor = Enum.FormFactor.Symmetric
  1907. Part163.Parent = Model68
  1908. Part163.CFrame = CFrame.new(-71.1226959, 13.8019238, 38.9853058, 0.661362231, -0.214146778, -0.718847096, 0.393592358, 0.914911807, 0.0895623565, 0.63850224, -0.342165858, 0.689374685)
  1909. Part163.Orientation = Vector3.new(-5.13999987, -46.2000008, 23.2800007)
  1910. Part163.Position = Vector3.new(-71.1226959, 13.8019238, 38.9853058)
  1911. Part163.Rotation = Vector3.new(-7.4000001, -45.9599991, 17.9400005)
  1912. Part163.Transparency = 1
  1913. Part163.Velocity = Vector3.new(0.00933562033, -0.0159393866, 0.00756298145)
  1914. Part163.Size = Vector3.new(1, 1, 1)
  1915. Part163.Anchored = true
  1916. Part163.BottomSurface = Enum.SurfaceType.Smooth
  1917. Part163.RotVelocity = Vector3.new(-0.004295405, 0.0186926667, 0.00136578514)
  1918. Part163.TopSurface = Enum.SurfaceType.Smooth
  1919. Part163.FormFactor = Enum.FormFactor.Symmetric
  1920. Part163.formFactor = Enum.FormFactor.Symmetric
  1921. Part164.Name = "Torso"
  1922. Part164.Parent = Model68
  1923. Part164.CFrame = CFrame.new(-72.9147034, 12.8209238, 43.5123138, 0.997231066, 0.0743654668, -0.000142047269, -0.000126827799, -0.000209379941, -0.99999994, -0.0743654966, 0.997231066, -0.000199368558)
  1924. Part164.Orientation = Vector3.new(89.9800034, -144.529999, -148.800003)
  1925. Part164.Position = Vector3.new(-72.9147034, 12.8209238, 43.5123138)
  1926. Part164.Rotation = Vector3.new(90.0100021, -0.00999999978, -4.26000023)
  1927. Part164.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1928. Part164.Velocity = Vector3.new(-0.000960967736, 0.0305440836, 0.00679070456)
  1929. Part164.Size = Vector3.new(2, 2, 1)
  1930. Part164.Anchored = true
  1931. Part164.BottomSurface = Enum.SurfaceType.Smooth
  1932. Part164.BrickColor = BrickColor.new("Bright red")
  1933. Part164.LeftParamA = 0
  1934. Part164.LeftParamB = 0
  1935. Part164.RightParamA = 0
  1936. Part164.RightParamB = 0
  1937. Part164.RotVelocity = Vector3.new(-0.0420670882, -0.000535142841, 0.0123778228)
  1938. Part164.TopSurface = Enum.SurfaceType.Smooth
  1939. Part164.brickColor = BrickColor.new("Bright red")
  1940. Part164.FormFactor = Enum.FormFactor.Symmetric
  1941. Part164.formFactor = Enum.FormFactor.Symmetric
  1942. Decal165.Name = "roblox"
  1943. Decal165.Parent = Part164
  1944. Motor166.Name = "Right Shoulder"
  1945. Motor166.Parent = Part164
  1946. Motor166.MaxVelocity = 0.15000000596046
  1947. Motor166.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1948. Motor166.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1949. Motor166.DesiredAngle = 0.6867516040802
  1950. Motor167.Name = "Left Shoulder"
  1951. Motor167.Parent = Part164
  1952. Motor167.MaxVelocity = 0.15000000596046
  1953. Motor167.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1954. Motor167.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1955. Motor167.DesiredAngle = -0.6867516040802
  1956. Motor168.Name = "Right Hip"
  1957. Motor168.Parent = Part164
  1958. Motor168.MaxVelocity = 0.10000000149012
  1959. Motor168.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1960. Motor168.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1961. Motor168.DesiredAngle = 0.6867516040802
  1962. Motor169.Name = "Left Hip"
  1963. Motor169.Parent = Part164
  1964. Motor169.MaxVelocity = 0.10000000149012
  1965. Motor169.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1966. Motor169.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1967. Motor169.DesiredAngle = 0.6867516040802
  1968. Snap170.Name = "Neck"
  1969. Snap170.Parent = Part164
  1970. Snap170.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1971. Snap170.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1972. Weld171.Name = "Neck"
  1973. Weld171.Parent = Part164
  1974. Weld171.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1975. Glue172.Name = "RightShoulder"
  1976. Glue172.Parent = Part164
  1977. Glue172.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1978. Glue172.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1979. Glue173.Name = "LeftShoulder"
  1980. Glue173.Parent = Part164
  1981. Glue173.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1982. Glue173.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1983. Glue174.Name = "RightHip"
  1984. Glue174.Parent = Part164
  1985. Glue174.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1986. Glue174.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1987. Glue175.Name = "LeftHip"
  1988. Glue175.Parent = Part164
  1989. Glue175.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1990. Glue175.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1991. Weld176.Parent = Part164
  1992. Weld176.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1993. Part177.Name = "Right Arm"
  1994. Part177.Parent = Model68
  1995. Part177.CFrame = CFrame.new(-70.5886993, 14.1609259, 41.9943085, 0.473797292, -0.729796648, 0.492861986, 0.324985206, 0.665062904, 0.672365844, -0.818474591, -0.15839228, 0.552278221)
  1996. Part177.Orientation = Vector3.new(-42.25, 41.75, 26.0400009)
  1997. Part177.Position = Vector3.new(-70.5886993, 14.1609259, 41.9943085)
  1998. Part177.Rotation = Vector3.new(-50.5999985, 29.5300007, 57.0099983)
  1999. Part177.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2000. Part177.Velocity = Vector3.new(0.0218484588, -0.0179060884, -0.0181441158)
  2001. Part177.Size = Vector3.new(1, 2, 1)
  2002. Part177.Anchored = true
  2003. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2004. Part177.BrickColor = BrickColor.new("Light orange")
  2005. Part177.RotVelocity = Vector3.new(0.0245061852, 0.01117454, 0.0226042662)
  2006. Part177.TopSurface = Enum.SurfaceType.Smooth
  2007. Part177.brickColor = BrickColor.new("Light orange")
  2008. Part177.FormFactor = Enum.FormFactor.Symmetric
  2009. Part177.formFactor = Enum.FormFactor.Symmetric
  2010. Weld178.Parent = Part177
  2011. Weld178.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2012. Part179.Name = "Head"
  2013. Part179.Parent = Model68
  2014. Part179.CFrame = CFrame.new(-73.6327057, 11.8309259, 42.5513, 0.096606344, -0.995322645, -0.000128357395, -2.78462321e-05, 0.000126257815, -1, 0.995322704, 0.0966063514, -1.5518679e-05)
  2015. Part179.Orientation = Vector3.new(90, -84.4599991, 0)
  2016. Part179.Position = Vector3.new(-73.6327057, 11.8309259, 42.5513)
  2017. Part179.Rotation = Vector3.new(90, -0.00999999978, 84.4599991)
  2018. Part179.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2019. Part179.Velocity = Vector3.new(-0.00843367912, 0.0107372589, -0.0183949862)
  2020. Part179.Size = Vector3.new(2, 1, 1)
  2021. Part179.Anchored = true
  2022. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2023. Part179.BrickColor = BrickColor.new("Light orange")
  2024. Part179.RotVelocity = Vector3.new(0.00557050621, 0.00120130053, -0.0841123238)
  2025. Part179.TopSurface = Enum.SurfaceType.Smooth
  2026. Part179.brickColor = BrickColor.new("Light orange")
  2027. Part179.FormFactor = Enum.FormFactor.Symmetric
  2028. Part179.formFactor = Enum.FormFactor.Symmetric
  2029. SpecialMesh180.Parent = Part179
  2030. SpecialMesh180.Scale = Vector3.new(1.25, 1.25, 1.25)
  2031. Part181.Name = "Right Leg"
  2032. Part181.Parent = Model68
  2033. Part181.CFrame = CFrame.new(-72.3036957, 12.8209238, 41.4953003, -0.000315964222, -0.187700599, -0.982222795, -0.999993265, 0.000165104866, 0.00029155612, 0.000105381012, 0.982222795, -0.187698871)
  2034. Part181.Orientation = Vector3.new(-0.0199999996, -100.82, -89.9899979)
  2035. Part181.Position = Vector3.new(-72.3036957, 12.8209238, 41.4953003)
  2036. Part181.Rotation = Vector3.new(-179.910004, -79.1800003, 90.0999985)
  2037. Part181.Color = Color3.new(0, 0.12549, 0.376471)
  2038. Part181.Velocity = Vector3.new(-0.0129056843, 0.121148065, -0.0198354106)
  2039. Part181.Size = Vector3.new(1, 2, 1)
  2040. Part181.Anchored = true
  2041. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2042. Part181.BrickColor = BrickColor.new("Navy blue")
  2043. Part181.RotVelocity = Vector3.new(-0.0623023026, -0.0211835075, 0.038560681)
  2044. Part181.TopSurface = Enum.SurfaceType.Smooth
  2045. Part181.brickColor = BrickColor.new("Navy blue")
  2046. Part181.FormFactor = Enum.FormFactor.Symmetric
  2047. Part181.formFactor = Enum.FormFactor.Symmetric
  2048. Weld182.Parent = Part181
  2049. Weld182.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2050. Part183.Name = "Left Arm"
  2051. Part183.Parent = Model68
  2052. Part183.CFrame = CFrame.new(-74.7507019, 12.5039177, 44.0343018, 0.172495842, 0.753757894, -0.63410902, -0.448382974, 0.633280456, 0.630799949, 0.877039313, 0.175513312, 0.447210431)
  2053. Part183.Orientation = Vector3.new(-39.1100006, -54.8100014, -35.2999992)
  2054. Part183.Position = Vector3.new(-74.7507019, 12.5039177, 44.0343018)
  2055. Part183.Rotation = Vector3.new(-54.6599998, -39.3499985, -77.1100006)
  2056. Part183.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2057. Part183.Velocity = Vector3.new(-0.0243126154, -0.00359757035, 0.00683587091)
  2058. Part183.Size = Vector3.new(1, 2, 1)
  2059. Part183.Anchored = true
  2060. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2061. Part183.BrickColor = BrickColor.new("Light orange")
  2062. Part183.RotVelocity = Vector3.new(0.00569983851, -0.0368656367, -0.00558181666)
  2063. Part183.TopSurface = Enum.SurfaceType.Smooth
  2064. Part183.brickColor = BrickColor.new("Light orange")
  2065. Part183.FormFactor = Enum.FormFactor.Symmetric
  2066. Part183.formFactor = Enum.FormFactor.Symmetric
  2067. Part184.Name = "Right Leg"
  2068. Part184.Parent = Model68
  2069. Part184.CFrame = CFrame.new(-70.3796997, 12.3319178, 39.3292999, -0.660449505, 0.000986405532, -0.750869811, 0.000552004902, 0.999999523, 0.000828151184, 0.750870287, 0.000132468223, -0.660449743)
  2070. Part184.Orientation = Vector3.new(-0.0500000007, -131.330002, 0.0299999993)
  2071. Part184.Position = Vector3.new(-70.3796997, 12.3319178, 39.3292999)
  2072. Part184.Rotation = Vector3.new(-179.929993, -48.6699982, -179.910004)
  2073. Part184.Color = Color3.new(0, 0.12549, 0.376471)
  2074. Part184.Velocity = Vector3.new(0.0191576798, 0.00452011544, -0.00853693765)
  2075. Part184.Size = Vector3.new(1, 2, 1)
  2076. Part184.Anchored = true
  2077. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2078. Part184.BrickColor = BrickColor.new("Navy blue")
  2079. Part184.RotVelocity = Vector3.new(-0.0115712807, -0.0369976014, -0.00727520324)
  2080. Part184.TopSurface = Enum.SurfaceType.Smooth
  2081. Part184.brickColor = BrickColor.new("Navy blue")
  2082. Part184.FormFactor = Enum.FormFactor.Symmetric
  2083. Part184.formFactor = Enum.FormFactor.Symmetric
  2084. Weld185.Parent = Part184
  2085. Weld185.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2086. Part186.Parent = Model68
  2087. Part186.CFrame = CFrame.new(-72.2087097, 12.8209238, 41.004303, -0.000315964222, -0.187700599, -0.982222795, -0.999993265, 0.000165104866, 0.00029155612, 0.000105381012, 0.982222795, -0.187698871)
  2088. Part186.Orientation = Vector3.new(-0.0199999996, -100.82, -89.9899979)
  2089. Part186.Position = Vector3.new(-72.2087097, 12.8209238, 41.004303)
  2090. Part186.Rotation = Vector3.new(-179.910004, -79.1800003, 90.0999985)
  2091. Part186.Transparency = 1
  2092. Part186.Velocity = Vector3.new(-0.0155467708, 0.147594765, -0.0095739672)
  2093. Part186.Size = Vector3.new(1, 1, 1)
  2094. Part186.Anchored = true
  2095. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2096. Part186.RotVelocity = Vector3.new(-0.0623023026, -0.0211835075, 0.038560681)
  2097. Part186.TopSurface = Enum.SurfaceType.Smooth
  2098. Part186.FormFactor = Enum.FormFactor.Symmetric
  2099. Part186.formFactor = Enum.FormFactor.Symmetric
  2100. Part187.Parent = Model68
  2101. Part187.CFrame = CFrame.new(-72.3146973, 14.5269241, 42.5463104, 0.907054782, 0.345999181, -0.239867061, -0.0222514421, -0.529543936, -0.847990632, -0.420424163, 0.774511397, -0.472626358)
  2102. Part187.Orientation = Vector3.new(57.9900017, -153.089996, -177.589996)
  2103. Part187.Position = Vector3.new(-72.3146973, 14.5269241, 42.5463104)
  2104. Part187.Rotation = Vector3.new(119.129997, -13.8800001, -20.8799992)
  2105. Part187.Transparency = 1
  2106. Part187.Velocity = Vector3.new(-0.019475013, 0.00453045964, -0.0386175923)
  2107. Part187.Size = Vector3.new(1, 1, 1)
  2108. Part187.Anchored = true
  2109. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2110. Part187.RotVelocity = Vector3.new(-0.029141577, 0.0354422256, -0.0287790503)
  2111. Part187.TopSurface = Enum.SurfaceType.Smooth
  2112. Part187.FormFactor = Enum.FormFactor.Symmetric
  2113. Part187.formFactor = Enum.FormFactor.Symmetric
  2114. Part188.Name = "Left Leg"
  2115. Part188.Parent = Model68
  2116. Part188.CFrame = CFrame.new(-73.646698, 12.8209238, 41.5643005, -0.000223096547, 0.159671694, -0.98717016, -1, -3.46923553e-05, 0.000220384652, 9.41928931e-07, 0.9871701, 0.159671724)
  2117. Part188.Orientation = Vector3.new(-0.00999999978, -80.8099976, -90)
  2118. Part188.Position = Vector3.new(-73.646698, 12.8209238, 41.5643005)
  2119. Part188.Rotation = Vector3.new(-0.0799999982, -80.8099976, -90.0800018)
  2120. Part188.Color = Color3.new(0, 0.12549, 0.376471)
  2121. Part188.Velocity = Vector3.new(-0.0176677238, 0.00905020908, -0.0166986119)
  2122. Part188.Size = Vector3.new(1, 2, 1)
  2123. Part188.Anchored = true
  2124. Part188.BottomSurface = Enum.SurfaceType.Smooth
  2125. Part188.BrickColor = BrickColor.new("Navy blue")
  2126. Part188.RotVelocity = Vector3.new(-0.0193935428, -0.0144252134, -0.0195941012)
  2127. Part188.TopSurface = Enum.SurfaceType.Smooth
  2128. Part188.brickColor = BrickColor.new("Navy blue")
  2129. Part188.FormFactor = Enum.FormFactor.Symmetric
  2130. Part188.formFactor = Enum.FormFactor.Symmetric
  2131. Part189.Parent = Model68
  2132. Part189.CFrame = CFrame.new(-70.3807068, 11.8319244, 39.3292999, -0.660449505, 0.000986405532, -0.750869811, 0.000552004902, 0.999999523, 0.000828151184, 0.750870287, 0.000132468223, -0.660449743)
  2133. Part189.Orientation = Vector3.new(-0.0500000007, -131.330002, 0.0299999993)
  2134. Part189.Position = Vector3.new(-70.3807068, 11.8319244, 39.3292999)
  2135. Part189.Rotation = Vector3.new(-179.929993, -48.6699982, -179.910004)
  2136. Part189.Transparency = 1
  2137. Part189.Velocity = Vector3.new(0.0155361686, 0.00451445207, -0.00274808938)
  2138. Part189.Size = Vector3.new(1, 1, 1)
  2139. Part189.Anchored = true
  2140. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2141. Part189.RotVelocity = Vector3.new(-0.0115712807, -0.0369976014, -0.00727520324)
  2142. Part189.TopSurface = Enum.SurfaceType.Smooth
  2143. Part189.FormFactor = Enum.FormFactor.Symmetric
  2144. Part189.formFactor = Enum.FormFactor.Symmetric
  2145. Part190.Name = "Left Arm"
  2146. Part190.Parent = Model68
  2147. Part190.CFrame = CFrame.new(-73.2826996, 11.8309259, 40.958313, 0.000234982464, 0.999974847, 0.00709644938, 1, -0.000234527368, -6.49647627e-05, -6.32988231e-05, 0.00709646475, -0.999974847)
  2148. Part190.Orientation = Vector3.new(0, 179.589996, 90.0100021)
  2149. Part190.Position = Vector3.new(-73.2826996, 11.8309259, 40.958313)
  2150. Part190.Rotation = Vector3.new(180, 0.409999996, -89.9899979)
  2151. Part190.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2152. Part190.Velocity = Vector3.new(-0.0168031678, -0.0620102063, -0.0029404466)
  2153. Part190.Size = Vector3.new(1, 2, 1)
  2154. Part190.Anchored = true
  2155. Part190.BottomSurface = Enum.SurfaceType.Smooth
  2156. Part190.BrickColor = BrickColor.new("Light orange")
  2157. Part190.RotVelocity = Vector3.new(0.0749295354, 0.00437853811, 0.0266110227)
  2158. Part190.TopSurface = Enum.SurfaceType.Smooth
  2159. Part190.brickColor = BrickColor.new("Light orange")
  2160. Part190.FormFactor = Enum.FormFactor.Symmetric
  2161. Part190.formFactor = Enum.FormFactor.Symmetric
  2162. Part191.Parent = Model68
  2163. Part191.CFrame = CFrame.new(-69.0007019, 12.6029224, 39.5933075, -0.070653446, 0.894993722, -0.440447867, 0.197507381, -0.42025739, -0.885649204, -0.97775203, -0.149565861, -0.147075206)
  2164. Part191.Orientation = Vector3.new(62.3300018, -108.470001, 154.830002)
  2165. Part191.Position = Vector3.new(-69.0007019, 12.6029224, 39.5933075)
  2166. Part191.Rotation = Vector3.new(99.4300003, -26.1299992, -94.5100021)
  2167. Part191.Transparency = 1
  2168. Part191.Velocity = Vector3.new(-0.00735454308, -0.00134171126, -0.00879664347)
  2169. Part191.Size = Vector3.new(1, 1, 1)
  2170. Part191.Anchored = true
  2171. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2172. Part191.RotVelocity = Vector3.new(-0.00121514336, 0.00422837585, 0.00584525894)
  2173. Part191.TopSurface = Enum.SurfaceType.Smooth
  2174. Part191.FormFactor = Enum.FormFactor.Symmetric
  2175. Part191.formFactor = Enum.FormFactor.Symmetric
  2176. Part192.Parent = Model68
  2177. Part192.CFrame = CFrame.new(-75.1277008, 12.1879177, 43.9463043, 0.172495842, 0.753757894, -0.63410902, -0.448382974, 0.633280456, 0.630799949, 0.877039313, 0.175513312, 0.447210431)
  2178. Part192.Orientation = Vector3.new(-39.1100006, -54.8100014, -35.2999992)
  2179. Part192.Position = Vector3.new(-75.1277008, 12.1879177, 43.9463043)
  2180. Part192.Rotation = Vector3.new(-54.6599998, -39.3499985, -77.1100006)
  2181. Part192.Transparency = 1
  2182. Part192.Velocity = Vector3.new(-0.0124207539, -0.00210796483, 0.00914093293)
  2183. Part192.Size = Vector3.new(1, 1, 1)
  2184. Part192.Anchored = true
  2185. Part192.BottomSurface = Enum.SurfaceType.Smooth
  2186. Part192.RotVelocity = Vector3.new(0.00569983851, -0.0368656367, -0.00558181666)
  2187. Part192.TopSurface = Enum.SurfaceType.Smooth
  2188. Part192.FormFactor = Enum.FormFactor.Symmetric
  2189. Part192.formFactor = Enum.FormFactor.Symmetric
  2190. Part193.Parent = Model68
  2191. Part193.CFrame = CFrame.new(-72.3807068, 13.8109198, 41.1743011, -0.839949548, 0.000358446327, -0.542664349, 0.000437798444, 0.99999994, -1.71051033e-05, 0.542664289, -0.00025194505, -0.839949667)
  2192. Part193.Orientation = Vector3.new(0, -147.130005, 0.0299999993)
  2193. Part193.Position = Vector3.new(-72.3807068, 13.8109198, 41.1743011)
  2194. Part193.Rotation = Vector3.new(180, -32.8699989, -179.979996)
  2195. Part193.Transparency = 1
  2196. Part193.Velocity = Vector3.new(-0.128960952, 0.00625948096, -0.00490170904)
  2197. Part193.Size = Vector3.new(1, 1, 1)
  2198. Part193.Anchored = true
  2199. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2200. Part193.RotVelocity = Vector3.new(-0.0585833527, -0.0599255972, -0.0870565623)
  2201. Part193.TopSurface = Enum.SurfaceType.Smooth
  2202. Part193.FormFactor = Enum.FormFactor.Symmetric
  2203. Part193.formFactor = Enum.FormFactor.Symmetric
  2204. Part194.Parent = Model68
  2205. Part194.CFrame = CFrame.new(-73.7826996, 11.8309259, 40.9542999, 0.000234982464, 0.999974847, 0.00709644938, 1, -0.000234527368, -6.49647627e-05, -6.32988231e-05, 0.00709646475, -0.999974847)
  2206. Part194.Orientation = Vector3.new(0, 179.589996, 90.0100021)
  2207. Part194.Position = Vector3.new(-73.7826996, 11.8309259, 40.9542999)
  2208. Part194.Rotation = Vector3.new(180, 0.409999996, -89.9899979)
  2209. Part194.Transparency = 1
  2210. Part194.Velocity = Vector3.new(-0.0189888142, -0.0237000808, -0.00308974064)
  2211. Part194.Size = Vector3.new(1, 1, 1)
  2212. Part194.Anchored = true
  2213. Part194.BottomSurface = Enum.SurfaceType.Smooth
  2214. Part194.RotVelocity = Vector3.new(0.0749295354, 0.00437853811, 0.0266110227)
  2215. Part194.TopSurface = Enum.SurfaceType.Smooth
  2216. Part194.FormFactor = Enum.FormFactor.Symmetric
  2217. Part194.formFactor = Enum.FormFactor.Symmetric
  2218. Part195.Parent = Model68
  2219. Part195.CFrame = CFrame.new(-70.4566956, 14.639926, 41.0183105, -0.788043141, -0.340508521, 0.512876093, -0.178499594, 0.923699439, 0.338994443, -0.589173853, 0.175594091, -0.788695693)
  2220. Part195.Orientation = Vector3.new(-19.8199997, 146.960007, -10.9399996)
  2221. Part195.Position = Vector3.new(-70.4566956, 14.639926, 41.0183105)
  2222. Part195.Rotation = Vector3.new(-156.740005, 30.8600006, 156.630005)
  2223. Part195.Transparency = 1
  2224. Part195.Velocity = Vector3.new(0.0173200723, -0.0148719326, -0.00755893625)
  2225. Part195.Size = Vector3.new(1, 1, 1)
  2226. Part195.Anchored = true
  2227. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2228. Part195.RotVelocity = Vector3.new(0.0096549606, -0.00216375804, 0.00275901286)
  2229. Part195.TopSurface = Enum.SurfaceType.Smooth
  2230. Part195.FormFactor = Enum.FormFactor.Symmetric
  2231. Part195.formFactor = Enum.FormFactor.Symmetric
  2232. Part196.Name = "Torso"
  2233. Part196.Parent = Model68
  2234. Part196.CFrame = CFrame.new(-69.449707, 12.8129177, 39.6683044, -0.070653446, 0.894993722, -0.440447867, 0.197507381, -0.42025739, -0.885649204, -0.97775203, -0.149565861, -0.147075206)
  2235. Part196.Orientation = Vector3.new(62.3300018, -108.470001, 154.830002)
  2236. Part196.Position = Vector3.new(-69.449707, 12.8129177, 39.6683044)
  2237. Part196.Rotation = Vector3.new(99.4300003, -26.1299992, -94.5100021)
  2238. Part196.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2239. Part196.Velocity = Vector3.new(-0.0104910787, -0.00216043764, -0.00885642786)
  2240. Part196.Size = Vector3.new(2, 2, 1)
  2241. Part196.Anchored = true
  2242. Part196.BottomSurface = Enum.SurfaceType.Smooth
  2243. Part196.BrickColor = BrickColor.new("Bright red")
  2244. Part196.LeftParamA = 0
  2245. Part196.LeftParamB = 0
  2246. Part196.RightParamA = 0
  2247. Part196.RightParamB = 0
  2248. Part196.RotVelocity = Vector3.new(-0.00121514336, 0.00422837585, 0.00584525894)
  2249. Part196.TopSurface = Enum.SurfaceType.Smooth
  2250. Part196.brickColor = BrickColor.new("Bright red")
  2251. Part196.FormFactor = Enum.FormFactor.Symmetric
  2252. Part196.formFactor = Enum.FormFactor.Symmetric
  2253. Decal197.Name = "roblox"
  2254. Decal197.Parent = Part196
  2255. Motor198.Name = "Right Shoulder"
  2256. Motor198.Parent = Part196
  2257. Motor198.MaxVelocity = 0.15000000596046
  2258. Motor198.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2259. Motor198.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2260. Motor198.DesiredAngle = 0.6867516040802
  2261. Motor199.Name = "Left Shoulder"
  2262. Motor199.Parent = Part196
  2263. Motor199.MaxVelocity = 0.15000000596046
  2264. Motor199.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2265. Motor199.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2266. Motor199.DesiredAngle = -0.6867516040802
  2267. Motor200.Name = "Right Hip"
  2268. Motor200.Parent = Part196
  2269. Motor200.MaxVelocity = 0.10000000149012
  2270. Motor200.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2271. Motor200.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2272. Motor200.DesiredAngle = 0.6867516040802
  2273. Motor201.Name = "Left Hip"
  2274. Motor201.Parent = Part196
  2275. Motor201.MaxVelocity = 0.10000000149012
  2276. Motor201.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2277. Motor201.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2278. Motor201.DesiredAngle = 0.6867516040802
  2279. Snap202.Name = "Neck"
  2280. Snap202.Parent = Part196
  2281. Snap202.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2282. Snap202.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2283. Weld203.Name = "Neck"
  2284. Weld203.Parent = Part196
  2285. Weld203.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2286. Glue204.Name = "RightShoulder"
  2287. Glue204.Parent = Part196
  2288. Glue204.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2289. Glue204.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2290. Glue205.Name = "LeftShoulder"
  2291. Glue205.Parent = Part196
  2292. Glue205.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2293. Glue205.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2294. Glue206.Name = "RightHip"
  2295. Glue206.Parent = Part196
  2296. Glue206.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2297. Glue206.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2298. Glue207.Name = "LeftHip"
  2299. Glue207.Parent = Part196
  2300. Glue207.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2301. Glue207.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2302. Weld208.Parent = Part196
  2303. Weld208.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2304. Part209.Name = "Right Leg"
  2305. Part209.Parent = Model68
  2306. Part209.CFrame = CFrame.new(-70.626709, 15.1009178, 41.106308, -0.788043141, -0.340508521, 0.512876093, -0.178499594, 0.923699439, 0.338994443, -0.589173853, 0.175594091, -0.788695693)
  2307. Part209.Orientation = Vector3.new(-19.8199997, 146.960007, -10.9399996)
  2308. Part209.Position = Vector3.new(-70.626709, 15.1009178, 41.106308)
  2309. Part209.Rotation = Vector3.new(-156.740005, 30.8600006, 156.630005)
  2310. Part209.Color = Color3.new(0, 0.12549, 0.376471)
  2311. Part209.Velocity = Vector3.new(0.0164256655, -0.0133891003, -0.00326611288)
  2312. Part209.Size = Vector3.new(1, 2, 1)
  2313. Part209.Anchored = true
  2314. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2315. Part209.BrickColor = BrickColor.new("Navy blue")
  2316. Part209.RotVelocity = Vector3.new(0.0096549606, -0.00216375804, 0.00275901286)
  2317. Part209.TopSurface = Enum.SurfaceType.Smooth
  2318. Part209.brickColor = BrickColor.new("Navy blue")
  2319. Part209.FormFactor = Enum.FormFactor.Symmetric
  2320. Part209.formFactor = Enum.FormFactor.Symmetric
  2321. Weld210.Parent = Part209
  2322. Weld210.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2323. Part211.Parent = Model68
  2324. Part211.CFrame = CFrame.new(-72.6887054, 11.8329239, 35.5273132, 0.00147256325, -0.812520862, 0.582930267, 0.999998748, 0.00153353403, -0.000388611021, -0.000578188745, 0.582930088, 0.812522113)
  2325. Part211.Orientation = Vector3.new(0.0199999996, 35.6599998, 89.9100037)
  2326. Part211.Position = Vector3.new(-72.6887054, 11.8329239, 35.5273132)
  2327. Part211.Rotation = Vector3.new(0.0299999993, 35.6599998, 89.9000015)
  2328. Part211.Transparency = 1
  2329. Part211.Velocity = Vector3.new(-0.1458226, 0.00946146715, 0.0861119032)
  2330. Part211.Size = Vector3.new(1, 1, 1)
  2331. Part211.Anchored = true
  2332. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2333. Part211.RotVelocity = Vector3.new(0.0214602314, 0.305508375, -0.014519182)
  2334. Part211.TopSurface = Enum.SurfaceType.Smooth
  2335. Part211.FormFactor = Enum.FormFactor.Symmetric
  2336. Part211.formFactor = Enum.FormFactor.Symmetric
  2337. Part212.Parent = Model68
  2338. Part212.CFrame = CFrame.new(-74.7987061, 11.8309259, 39.5753021, 6.61851955e-05, 0.868752897, 0.4952389, -0.999993265, -0.000115922434, 0.000334164826, 0.00034565333, -0.495240271, 0.868751645)
  2339. Part212.Orientation = Vector3.new(-0.0199999996, 29.6900005, -90.0100021)
  2340. Part212.Position = Vector3.new(-74.7987061, 11.8309259, 39.5753021)
  2341. Part212.Rotation = Vector3.new(-0.0199999996, 29.6900005, -90)
  2342. Part212.Transparency = 1
  2343. Part212.Velocity = Vector3.new(0.00242345734, 0.0609584004, 0.00121653278)
  2344. Part212.Size = Vector3.new(1, 1, 1)
  2345. Part212.Anchored = true
  2346. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2347. Part212.RotVelocity = Vector3.new(0.0194577798, -0.000318264239, 0.039154198)
  2348. Part212.TopSurface = Enum.SurfaceType.Smooth
  2349. Part212.FormFactor = Enum.FormFactor.Symmetric
  2350. Part212.formFactor = Enum.FormFactor.Symmetric
  2351. Part213.Name = "Right Arm"
  2352. Part213.Parent = Model68
  2353. Part213.CFrame = CFrame.new(-73.0957031, 11.8329239, 35.8193054, 0.00147256325, -0.812520862, 0.582930267, 0.999998748, 0.00153353403, -0.000388611021, -0.000578188745, 0.582930088, 0.812522113)
  2354. Part213.Orientation = Vector3.new(0.0199999996, 35.6599998, 89.9100037)
  2355. Part213.Position = Vector3.new(-73.0957031, 11.8329239, 35.8193054)
  2356. Part213.Rotation = Vector3.new(0.0299999993, 35.6599998, 89.9000015)
  2357. Part213.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2358. Part213.Velocity = Vector3.new(-0.275327623, 0.0224082302, 0.167117625)
  2359. Part213.Size = Vector3.new(1, 2, 1)
  2360. Part213.Anchored = true
  2361. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2362. Part213.BrickColor = BrickColor.new("Light orange")
  2363. Part213.RotVelocity = Vector3.new(0.0214602314, 0.305508375, -0.014519182)
  2364. Part213.TopSurface = Enum.SurfaceType.Smooth
  2365. Part213.brickColor = BrickColor.new("Light orange")
  2366. Part213.FormFactor = Enum.FormFactor.Symmetric
  2367. Part213.formFactor = Enum.FormFactor.Symmetric
  2368. Weld214.Parent = Part213
  2369. Weld214.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2370. Part215.Parent = Model68
  2371. Part215.CFrame = CFrame.new(-73.8617096, 13.0229244, 38.9423065, 0.661279202, 0.44181785, -0.606223404, -0.543989301, 0.838899076, 0.0179996137, 0.516512811, 0.317876279, 0.795090675)
  2372. Part215.Orientation = Vector3.new(-1.02999997, -37.3199997, -32.9599991)
  2373. Part215.Position = Vector3.new(-73.8617096, 13.0229244, 38.9423065)
  2374. Part215.Rotation = Vector3.new(-1.29999995, -37.3199997, -33.75)
  2375. Part215.Transparency = 1
  2376. Part215.Velocity = Vector3.new(-0.00731257489, -0.0231150687, 0.0305883773)
  2377. Part215.Size = Vector3.new(1, 1, 1)
  2378. Part215.Anchored = true
  2379. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2380. Part215.RotVelocity = Vector3.new(-0.0281921085, 0.000419885386, -0.0190044194)
  2381. Part215.TopSurface = Enum.SurfaceType.Smooth
  2382. Part215.FormFactor = Enum.FormFactor.Symmetric
  2383. Part215.formFactor = Enum.FormFactor.Symmetric
  2384. Part216.Parent = Model68
  2385. Part216.CFrame = CFrame.new(-73.7167053, 11.8319244, 37.5953064, 0.14270249, -0.989765584, -0.000470048661, 0.000946700631, -0.000338415382, 0.999999523, -0.989765167, -0.142702878, 0.000888718874)
  2386. Part216.Orientation = Vector3.new(-89.9400024, -27.8700008, 109.669998)
  2387. Part216.Position = Vector3.new(-73.7167053, 11.8319244, 37.5953064)
  2388. Part216.Rotation = Vector3.new(-89.9499969, -0.0299999993, 81.8000031)
  2389. Part216.Transparency = 1
  2390. Part216.Velocity = Vector3.new(-0.00162227638, 0.039480336, -0.010388867)
  2391. Part216.Size = Vector3.new(1, 1, 1)
  2392. Part216.Anchored = true
  2393. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2394. Part216.RotVelocity = Vector3.new(0.0335273631, -0.00904485304, -0.0404417068)
  2395. Part216.TopSurface = Enum.SurfaceType.Smooth
  2396. Part216.FormFactor = Enum.FormFactor.Symmetric
  2397. Part216.formFactor = Enum.FormFactor.Symmetric
  2398. Part217.Parent = Model68
  2399. Part217.CFrame = CFrame.new(-70.9107056, 12.9949198, 37.5643005, -0.597038805, -0.299993396, 0.744008482, -0.448723346, 0.893670678, 0.000255472754, -0.664975226, -0.333701432, -0.668170094)
  2400. Part217.Orientation = Vector3.new(-0.00999999978, 131.929993, -26.6599998)
  2401. Part217.Position = Vector3.new(-70.9107056, 12.9949198, 37.5643005)
  2402. Part217.Rotation = Vector3.new(-179.979996, 48.0699997, 153.320007)
  2403. Part217.Transparency = 1
  2404. Part217.Velocity = Vector3.new(0.0601241142, 0.00440487079, -0.0364296287)
  2405. Part217.Size = Vector3.new(1, 1, 1)
  2406. Part217.Anchored = true
  2407. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2408. Part217.RotVelocity = Vector3.new(-0.0359544605, 0.00759743666, -0.0597630665)
  2409. Part217.TopSurface = Enum.SurfaceType.Smooth
  2410. Part217.FormFactor = Enum.FormFactor.Symmetric
  2411. Part217.formFactor = Enum.FormFactor.Symmetric
  2412. Part218.Parent = Model68
  2413. Part218.CFrame = CFrame.new(-70.6607056, 11.8319244, 37.2613068, -0.00111535634, -0.999373317, -0.0353809372, -0.999999344, 0.00111544342, 1.72808905e-05, 2.21953724e-05, 0.0353809409, -0.999373913)
  2414. Part218.Orientation = Vector3.new(0, -177.970001, -89.9400024)
  2415. Part218.Position = Vector3.new(-70.6607056, 11.8319244, 37.2613068)
  2416. Part218.Rotation = Vector3.new(-180, -2.02999997, 90.0599976)
  2417. Part218.Transparency = 1
  2418. Part218.Velocity = Vector3.new(0.0010842951, -0.00377940387, -0.00303929695)
  2419. Part218.Size = Vector3.new(1, 1, 1)
  2420. Part218.Anchored = true
  2421. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2422. Part218.RotVelocity = Vector3.new(0.00400863076, -0.00034272662, 0.000290732045)
  2423. Part218.TopSurface = Enum.SurfaceType.Smooth
  2424. Part218.FormFactor = Enum.FormFactor.Symmetric
  2425. Part218.formFactor = Enum.FormFactor.Symmetric
  2426. Part219.Name = "Torso"
  2427. Part219.Parent = Model68
  2428. Part219.CFrame = CFrame.new(-73.2207031, 11.8329239, 37.6663055, 0.142702267, -0.989765525, -0.000470204628, 0.00094696891, -0.000338534504, 0.999999523, -0.989765167, -0.142702654, 0.000888967654)
  2429. Part219.Orientation = Vector3.new(-89.9400024, -27.8799992, 109.669998)
  2430. Part219.Position = Vector3.new(-73.2207031, 11.8329239, 37.6663055)
  2431. Part219.Rotation = Vector3.new(-89.9499969, -0.0299999993, 81.8000031)
  2432. Part219.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2433. Part219.Velocity = Vector3.new(-0.00603949558, 0.0272231176, -0.011309525)
  2434. Part219.Size = Vector3.new(2, 2, 1)
  2435. Part219.Anchored = true
  2436. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2437. Part219.BrickColor = BrickColor.new("Bright red")
  2438. Part219.LeftParamA = 0
  2439. Part219.LeftParamB = 0
  2440. Part219.RightParamA = 0
  2441. Part219.RightParamB = 0
  2442. Part219.RotVelocity = Vector3.new(0.0335273631, -0.00904485304, -0.0404417068)
  2443. Part219.TopSurface = Enum.SurfaceType.Smooth
  2444. Part219.brickColor = BrickColor.new("Bright red")
  2445. Part219.FormFactor = Enum.FormFactor.Symmetric
  2446. Part219.formFactor = Enum.FormFactor.Symmetric
  2447. Decal220.Name = "roblox"
  2448. Decal220.Parent = Part219
  2449. Motor221.Name = "Right Shoulder"
  2450. Motor221.Parent = Part219
  2451. Motor221.MaxVelocity = 0.15000000596046
  2452. Motor221.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2453. Motor221.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2454. Motor221.DesiredAngle = 0.6867516040802
  2455. Motor222.Name = "Left Shoulder"
  2456. Motor222.Parent = Part219
  2457. Motor222.MaxVelocity = 0.15000000596046
  2458. Motor222.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2459. Motor222.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2460. Motor222.DesiredAngle = -0.6867516040802
  2461. Motor223.Name = "Right Hip"
  2462. Motor223.Parent = Part219
  2463. Motor223.MaxVelocity = 0.10000000149012
  2464. Motor223.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2465. Motor223.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2466. Motor223.DesiredAngle = 0.6867516040802
  2467. Motor224.Name = "Left Hip"
  2468. Motor224.Parent = Part219
  2469. Motor224.MaxVelocity = 0.10000000149012
  2470. Motor224.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2471. Motor224.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2472. Motor224.DesiredAngle = 0.6867516040802
  2473. Snap225.Name = "Neck"
  2474. Snap225.Parent = Part219
  2475. Snap225.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2476. Snap225.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2477. Weld226.Name = "Neck"
  2478. Weld226.Parent = Part219
  2479. Weld226.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2480. Glue227.Name = "RightShoulder"
  2481. Glue227.Parent = Part219
  2482. Glue227.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2483. Glue227.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2484. Glue228.Name = "LeftShoulder"
  2485. Glue228.Parent = Part219
  2486. Glue228.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2487. Glue228.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2488. Glue229.Name = "RightHip"
  2489. Glue229.Parent = Part219
  2490. Glue229.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2491. Glue229.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2492. Glue230.Name = "LeftHip"
  2493. Glue230.Parent = Part219
  2494. Glue230.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2495. Glue230.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2496. Weld231.Parent = Part219
  2497. Weld231.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2498. Part232.Name = "Right Leg"
  2499. Part232.Parent = Model68
  2500. Part232.CFrame = CFrame.new(-71.1607056, 11.8319244, 37.2783051, -0.00111535634, -0.999373317, -0.0353809372, -0.999999344, 0.00111544342, 1.72808905e-05, 2.21953724e-05, 0.0353809409, -0.999373913)
  2501. Part232.Orientation = Vector3.new(0, -177.970001, -89.9400024)
  2502. Part232.Position = Vector3.new(-71.1607056, 11.8319244, 37.2783051)
  2503. Part232.Rotation = Vector3.new(-180, -2.02999997, 90.0599976)
  2504. Part232.Color = Color3.new(0, 0.12549, 0.376471)
  2505. Part232.Velocity = Vector3.new(0.00125544239, -0.00177179789, -0.00303243846)
  2506. Part232.Size = Vector3.new(1, 2, 1)
  2507. Part232.Anchored = true
  2508. Part232.BottomSurface = Enum.SurfaceType.Smooth
  2509. Part232.BrickColor = BrickColor.new("Navy blue")
  2510. Part232.RotVelocity = Vector3.new(0.00400863076, -0.00034272662, 0.000290732045)
  2511. Part232.TopSurface = Enum.SurfaceType.Smooth
  2512. Part232.brickColor = BrickColor.new("Navy blue")
  2513. Part232.FormFactor = Enum.FormFactor.Symmetric
  2514. Part232.formFactor = Enum.FormFactor.Symmetric
  2515. Weld233.Parent = Part232
  2516. Weld233.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2517. Part234.Name = "Right Arm"
  2518. Part234.Parent = Model68
  2519. Part234.CFrame = CFrame.new(-71.0606995, 13.4409218, 37.3973083, -0.597038805, -0.299993396, 0.744008482, -0.448723346, 0.893670678, 0.000255472754, -0.664975226, -0.333701432, -0.668170094)
  2520. Part234.Orientation = Vector3.new(-0.00999999978, 131.929993, -26.6599998)
  2521. Part234.Position = Vector3.new(-71.0606995, 13.4409218, 37.3973083)
  2522. Part234.Rotation = Vector3.new(-179.979996, 48.0699997, 153.320007)
  2523. Part234.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2524. Part234.Velocity = Vector3.new(0.0857700482, -0.0111192968, -0.0538321771)
  2525. Part234.Size = Vector3.new(1, 2, 1)
  2526. Part234.Anchored = true
  2527. Part234.BottomSurface = Enum.SurfaceType.Smooth
  2528. Part234.BrickColor = BrickColor.new("Light orange")
  2529. Part234.RotVelocity = Vector3.new(-0.0359544605, 0.00759743666, -0.0597630665)
  2530. Part234.TopSurface = Enum.SurfaceType.Smooth
  2531. Part234.brickColor = BrickColor.new("Light orange")
  2532. Part234.FormFactor = Enum.FormFactor.Symmetric
  2533. Part234.formFactor = Enum.FormFactor.Symmetric
  2534. Weld235.Parent = Part234
  2535. Weld235.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2536. Part236.Name = "Left Leg"
  2537. Part236.Parent = Model68
  2538. Part236.CFrame = CFrame.new(-74.8666992, 12.821928, 39.4893036, -0.00117550185, -0.674208581, -0.738540053, 0.999997973, -0.00197505392, 0.000211361199, -0.00160115794, -0.738538384, 0.674209535)
  2539. Part236.Orientation = Vector3.new(-0.00999999978, -47.6100006, 90.1100006)
  2540. Part236.Position = Vector3.new(-74.8666992, 12.821928, 39.4893036)
  2541. Part236.Rotation = Vector3.new(-0.0199999996, -47.6100006, 90.0999985)
  2542. Part236.Color = Color3.new(0, 0.12549, 0.376471)
  2543. Part236.Velocity = Vector3.new(-0.00643574074, -0.0139414668, -0.00225893175)
  2544. Part236.Size = Vector3.new(1, 2, 1)
  2545. Part236.Anchored = true
  2546. Part236.BottomSurface = Enum.SurfaceType.Smooth
  2547. Part236.BrickColor = BrickColor.new("Navy blue")
  2548. Part236.RotVelocity = Vector3.new(-0.0175628569, 0.00802131183, 0.00400876161)
  2549. Part236.TopSurface = Enum.SurfaceType.Smooth
  2550. Part236.brickColor = BrickColor.new("Navy blue")
  2551. Part236.FormFactor = Enum.FormFactor.Symmetric
  2552. Part236.formFactor = Enum.FormFactor.Symmetric
  2553. Part237.Name = "Torso"
  2554. Part237.Parent = Model68
  2555. Part237.CFrame = CFrame.new(-72.146698, 14.3069239, 38.4333038, 0.736468554, -0.335383385, -0.587479413, 0.00883580837, -0.863603055, 0.504094958, -0.676414073, -0.376440942, -0.633053064)
  2556. Part237.Orientation = Vector3.new(-30.2700005, -137.139999, 179.410004)
  2557. Part237.Position = Vector3.new(-72.146698, 14.3069239, 38.4333038)
  2558. Part237.Rotation = Vector3.new(-141.470001, -35.9799995, 24.4799995)
  2559. Part237.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2560. Part237.Velocity = Vector3.new(-0.0030167338, -0.00184340961, 0.000821634079)
  2561. Part237.Size = Vector3.new(2, 2, 1)
  2562. Part237.Anchored = true
  2563. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2564. Part237.BrickColor = BrickColor.new("Bright red")
  2565. Part237.LeftParamA = 0
  2566. Part237.LeftParamB = 0
  2567. Part237.RightParamA = 0
  2568. Part237.RightParamB = 0
  2569. Part237.RotVelocity = Vector3.new(-0.00612889091, 0.00953155756, 0.00051194441)
  2570. Part237.TopSurface = Enum.SurfaceType.Smooth
  2571. Part237.brickColor = BrickColor.new("Bright red")
  2572. Part237.FormFactor = Enum.FormFactor.Symmetric
  2573. Part237.formFactor = Enum.FormFactor.Symmetric
  2574. Decal238.Name = "roblox"
  2575. Decal238.Parent = Part237
  2576. Motor239.Name = "Right Shoulder"
  2577. Motor239.Parent = Part237
  2578. Motor239.MaxVelocity = 0.15000000596046
  2579. Motor239.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2580. Motor239.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2581. Motor239.DesiredAngle = 0.6867516040802
  2582. Motor240.Name = "Left Shoulder"
  2583. Motor240.Parent = Part237
  2584. Motor240.MaxVelocity = 0.15000000596046
  2585. Motor240.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2586. Motor240.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2587. Motor240.DesiredAngle = -0.6867516040802
  2588. Motor241.Name = "Right Hip"
  2589. Motor241.Parent = Part237
  2590. Motor241.MaxVelocity = 0.10000000149012
  2591. Motor241.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2592. Motor241.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2593. Motor241.DesiredAngle = 0.6867516040802
  2594. Motor242.Name = "Left Hip"
  2595. Motor242.Parent = Part237
  2596. Motor242.MaxVelocity = 0.10000000149012
  2597. Motor242.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2598. Motor242.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2599. Motor242.DesiredAngle = 0.6867516040802
  2600. Snap243.Name = "Neck"
  2601. Snap243.Parent = Part237
  2602. Snap243.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2603. Snap243.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2604. Weld244.Name = "Neck"
  2605. Weld244.Parent = Part237
  2606. Weld244.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2607. Glue245.Name = "RightShoulder"
  2608. Glue245.Parent = Part237
  2609. Glue245.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2610. Glue245.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2611. Glue246.Name = "LeftShoulder"
  2612. Glue246.Parent = Part237
  2613. Glue246.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2614. Glue246.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2615. Glue247.Name = "RightHip"
  2616. Glue247.Parent = Part237
  2617. Glue247.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2618. Glue247.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2619. Glue248.Name = "LeftHip"
  2620. Glue248.Parent = Part237
  2621. Glue248.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2622. Glue248.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2623. Weld249.Parent = Part237
  2624. Weld249.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2625. Part250.Name = "Left Arm"
  2626. Part250.Parent = Model68
  2627. Part250.CFrame = CFrame.new(-73.6407013, 13.441926, 39.1013031, 0.661279202, 0.44181785, -0.606223404, -0.543989301, 0.838899076, 0.0179996137, 0.516512811, 0.317876279, 0.795090675)
  2628. Part250.Orientation = Vector3.new(-1.02999997, -37.3199997, -32.9599991)
  2629. Part250.Position = Vector3.new(-73.6407013, 13.441926, 39.1013031)
  2630. Part250.Rotation = Vector3.new(-1.29999995, -37.3199997, -33.75)
  2631. Part250.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2632. Part250.Velocity = Vector3.new(0.000747593585, -0.013904443, 0.0188350212)
  2633. Part250.Size = Vector3.new(1, 2, 1)
  2634. Part250.Anchored = true
  2635. Part250.BottomSurface = Enum.SurfaceType.Smooth
  2636. Part250.BrickColor = BrickColor.new("Light orange")
  2637. Part250.RotVelocity = Vector3.new(-0.0281921085, 0.000419885386, -0.0190044194)
  2638. Part250.TopSurface = Enum.SurfaceType.Smooth
  2639. Part250.brickColor = BrickColor.new("Light orange")
  2640. Part250.FormFactor = Enum.FormFactor.Symmetric
  2641. Part250.formFactor = Enum.FormFactor.Symmetric
  2642. Part251.Parent = Model68
  2643. Part251.CFrame = CFrame.new(-74.5287018, 12.8229218, 39.8583069, -0.00117550185, -0.674208581, -0.738540053, 0.999997973, -0.00197505392, 0.000211361199, -0.00160115794, -0.738538384, 0.674209535)
  2644. Part251.Orientation = Vector3.new(-0.00999999978, -47.6100006, 90.1100006)
  2645. Part251.Position = Vector3.new(-74.5287018, 12.8229218, 39.8583069)
  2646. Part251.Rotation = Vector3.new(-0.0199999996, -47.6100006, 90.0999985)
  2647. Part251.Transparency = 1
  2648. Part251.Velocity = Vector3.new(-0.00392922526, -0.0100074429, 0.000850641867)
  2649. Part251.Size = Vector3.new(1, 1, 1)
  2650. Part251.Anchored = true
  2651. Part251.BottomSurface = Enum.SurfaceType.Smooth
  2652. Part251.RotVelocity = Vector3.new(-0.0175628569, 0.00802131183, 0.00400876161)
  2653. Part251.TopSurface = Enum.SurfaceType.Smooth
  2654. Part251.FormFactor = Enum.FormFactor.Symmetric
  2655. Part251.formFactor = Enum.FormFactor.Symmetric
  2656. Part252.Name = "Left Arm"
  2657. Part252.Parent = Model68
  2658. Part252.CFrame = CFrame.new(-74.3647003, 11.8309259, 39.327301, 6.61851955e-05, 0.868752897, 0.4952389, -0.999993265, -0.000115922434, 0.000334164826, 0.00034565333, -0.495240271, 0.868751645)
  2659. Part252.Orientation = Vector3.new(-0.0199999996, 29.6900005, -90.0100021)
  2660. Part252.Position = Vector3.new(-74.3647003, 11.8309259, 39.327301)
  2661. Part252.Rotation = Vector3.new(-0.0199999996, 29.6900005, -90)
  2662. Part252.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2663. Part252.Velocity = Vector3.new(0.00228126207, 0.0608143955, 0.00128602656)
  2664. Part252.Size = Vector3.new(1, 2, 1)
  2665. Part252.Anchored = true
  2666. Part252.BottomSurface = Enum.SurfaceType.Smooth
  2667. Part252.BrickColor = BrickColor.new("Light orange")
  2668. Part252.RotVelocity = Vector3.new(0.0194577798, -0.000318264239, 0.039154198)
  2669. Part252.TopSurface = Enum.SurfaceType.Smooth
  2670. Part252.brickColor = BrickColor.new("Light orange")
  2671. Part252.FormFactor = Enum.FormFactor.Symmetric
  2672. Part252.formFactor = Enum.FormFactor.Symmetric
  2673. Part253.Name = "Head"
  2674. Part253.Parent = Model68
  2675. Part253.CFrame = CFrame.new(-74.7046967, 11.8319244, 37.452301, 0.142702267, -0.989765525, -0.000470204628, 0.00094696891, -0.000338534504, 0.999999523, -0.989765167, -0.142702654, 0.000888967654)
  2676. Part253.Orientation = Vector3.new(-89.9400024, -27.8799992, 109.669998)
  2677. Part253.Position = Vector3.new(-74.7046967, 11.8319244, 37.452301)
  2678. Part253.Rotation = Vector3.new(-89.9499969, -0.0299999993, 81.8000031)
  2679. Part253.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2680. Part253.Velocity = Vector3.new(0.00721223094, 0.0639950261, -0.00854755193)
  2681. Part253.Size = Vector3.new(2, 1, 1)
  2682. Part253.Anchored = true
  2683. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2684. Part253.BrickColor = BrickColor.new("Light orange")
  2685. Part253.RotVelocity = Vector3.new(0.0335273631, -0.00904485304, -0.0404417068)
  2686. Part253.TopSurface = Enum.SurfaceType.Smooth
  2687. Part253.brickColor = BrickColor.new("Light orange")
  2688. Part253.FormFactor = Enum.FormFactor.Symmetric
  2689. Part253.formFactor = Enum.FormFactor.Symmetric
  2690. SpecialMesh254.Parent = Part253
  2691. SpecialMesh254.Scale = Vector3.new(1.25, 1.25, 1.25)
  2692. Part255.Parent = Model68
  2693. Part255.CFrame = CFrame.new(-72.3157043, 13.8749218, 38.2453003, 0.736468554, -0.335383385, -0.587479413, 0.00883580837, -0.863603055, 0.504094958, -0.676414073, -0.376440942, -0.633053064)
  2694. Part255.Orientation = Vector3.new(-30.2700005, -137.139999, 179.410004)
  2695. Part255.Position = Vector3.new(-72.3157043, 13.8749218, 38.2453003)
  2696. Part255.Rotation = Vector3.new(-141.470001, -35.9799995, 24.4799995)
  2697. Part255.Transparency = 1
  2698. Part255.Velocity = Vector3.new(-0.00427653454, -0.00269401865, 0.00157649047)
  2699. Part255.Size = Vector3.new(1, 1, 1)
  2700. Part255.Anchored = true
  2701. Part255.BottomSurface = Enum.SurfaceType.Smooth
  2702. Part255.RotVelocity = Vector3.new(-0.00612889091, 0.00953155756, 0.00051194441)
  2703. Part255.TopSurface = Enum.SurfaceType.Smooth
  2704. Part255.FormFactor = Enum.FormFactor.Symmetric
  2705. Part255.formFactor = Enum.FormFactor.Symmetric
  2706. Part256.Name = "Left Arm"
  2707. Part256.Parent = Model68
  2708. Part256.CFrame = CFrame.new(-73.9627075, 14.1509237, 43.1663055, -0.817885995, 0.574136555, -0.0378127545, 0.572127998, 0.818482339, 0.0524999276, 0.061091207, 0.0213052183, -0.997904778)
  2709. Part256.Orientation = Vector3.new(-3.00999999, -177.830002, 34.9500008)
  2710. Part256.Position = Vector3.new(-73.9627075, 14.1509237, 43.1663055)
  2711. Part256.Rotation = Vector3.new(-176.990005, -2.17000008, -144.929993)
  2712. Part256.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2713. Part256.Velocity = Vector3.new(-0.0353618301, -0.0343276449, 0.0202382728)
  2714. Part256.Size = Vector3.new(1, 2, 1)
  2715. Part256.Anchored = true
  2716. Part256.BottomSurface = Enum.SurfaceType.Smooth
  2717. Part256.BrickColor = BrickColor.new("Light orange")
  2718. Part256.RotVelocity = Vector3.new(0.0309795961, -0.0357031524, 0.0362136289)
  2719. Part256.TopSurface = Enum.SurfaceType.Smooth
  2720. Part256.brickColor = BrickColor.new("Light orange")
  2721. Part256.FormFactor = Enum.FormFactor.Symmetric
  2722. Part256.formFactor = Enum.FormFactor.Symmetric
  2723. Part257.Name = "Torso"
  2724. Part257.Parent = Model68
  2725. Part257.CFrame = CFrame.new(-72.4867096, 14.7919178, 42.1593018, 0.907054782, 0.345999181, -0.239867061, -0.0222514421, -0.529543936, -0.847990632, -0.420424163, 0.774511397, -0.472626358)
  2726. Part257.Orientation = Vector3.new(57.9900017, -153.089996, -177.589996)
  2727. Part257.Position = Vector3.new(-72.4867096, 14.7919178, 42.1593018)
  2728. Part257.Rotation = Vector3.new(119.129997, -13.8800001, -20.8799992)
  2729. Part257.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2730. Part257.Velocity = Vector3.new(-0.0171048511, -0.0112239271, -0.0604195893)
  2731. Part257.Size = Vector3.new(2, 2, 1)
  2732. Part257.Anchored = true
  2733. Part257.BottomSurface = Enum.SurfaceType.Smooth
  2734. Part257.BrickColor = BrickColor.new("Bright red")
  2735. Part257.LeftParamA = 0
  2736. Part257.LeftParamB = 0
  2737. Part257.RightParamA = 0
  2738. Part257.RightParamB = 0
  2739. Part257.RotVelocity = Vector3.new(-0.029141577, 0.0354422256, -0.0287790503)
  2740. Part257.TopSurface = Enum.SurfaceType.Smooth
  2741. Part257.brickColor = BrickColor.new("Bright red")
  2742. Part257.FormFactor = Enum.FormFactor.Symmetric
  2743. Part257.formFactor = Enum.FormFactor.Symmetric
  2744. Decal258.Name = "roblox"
  2745. Decal258.Parent = Part257
  2746. Motor259.Name = "Right Shoulder"
  2747. Motor259.Parent = Part257
  2748. Motor259.MaxVelocity = 0.15000000596046
  2749. Motor259.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2750. Motor259.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2751. Motor259.DesiredAngle = 0.6867516040802
  2752. Motor260.Name = "Left Shoulder"
  2753. Motor260.Parent = Part257
  2754. Motor260.MaxVelocity = 0.15000000596046
  2755. Motor260.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2756. Motor260.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2757. Motor260.DesiredAngle = -0.6867516040802
  2758. Motor261.Name = "Right Hip"
  2759. Motor261.Parent = Part257
  2760. Motor261.MaxVelocity = 0.10000000149012
  2761. Motor261.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2762. Motor261.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2763. Motor261.DesiredAngle = 0.6867516040802
  2764. Motor262.Name = "Left Hip"
  2765. Motor262.Parent = Part257
  2766. Motor262.MaxVelocity = 0.10000000149012
  2767. Motor262.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2768. Motor262.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2769. Motor262.DesiredAngle = 0.6867516040802
  2770. Snap263.Name = "Neck"
  2771. Snap263.Parent = Part257
  2772. Snap263.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2773. Snap263.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2774. Weld264.Name = "Neck"
  2775. Weld264.Parent = Part257
  2776. Weld264.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2777. Glue265.Name = "RightShoulder"
  2778. Glue265.Parent = Part257
  2779. Glue265.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2780. Glue265.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2781. Glue266.Name = "LeftShoulder"
  2782. Glue266.Parent = Part257
  2783. Glue266.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2784. Glue266.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2785. Glue267.Name = "RightHip"
  2786. Glue267.Parent = Part257
  2787. Glue267.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2788. Glue267.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2789. Glue268.Name = "LeftHip"
  2790. Glue268.Parent = Part257
  2791. Glue268.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2792. Glue268.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2793. Weld269.Parent = Part257
  2794. Weld269.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2795. Part270.Name = "Right Leg"
  2796. Part270.Parent = Model68
  2797. Part270.CFrame = CFrame.new(-71.2286987, 14.2599239, 38.8143005, 0.661362231, -0.214146778, -0.718847096, 0.393592358, 0.914911807, 0.0895623565, 0.63850224, -0.342165858, 0.689374685)
  2798. Part270.Orientation = Vector3.new(-5.13999987, -46.2000008, 23.2800007)
  2799. Part270.Position = Vector3.new(-71.2286987, 14.2599239, 38.8143005)
  2800. Part270.Rotation = Vector3.new(-7.4000001, -45.9599991, 17.9400005)
  2801. Part270.Color = Color3.new(0, 0.12549, 0.376471)
  2802. Part270.Velocity = Vector3.new(0.00691548968, -0.0161094554, 0.00227928581)
  2803. Part270.Size = Vector3.new(1, 2, 1)
  2804. Part270.Anchored = true
  2805. Part270.BottomSurface = Enum.SurfaceType.Smooth
  2806. Part270.BrickColor = BrickColor.new("Navy blue")
  2807. Part270.RotVelocity = Vector3.new(-0.004295405, 0.0186926667, 0.00136578514)
  2808. Part270.TopSurface = Enum.SurfaceType.Smooth
  2809. Part270.brickColor = BrickColor.new("Navy blue")
  2810. Part270.FormFactor = Enum.FormFactor.Symmetric
  2811. Part270.formFactor = Enum.FormFactor.Symmetric
  2812. Weld271.Parent = Part270
  2813. Weld271.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2814. Part272.Parent = Model68
  2815. Part272.CFrame = CFrame.new(-71.6296997, 15.1869259, 40.1233063, 0.841637492, -0.13002269, -0.524144053, -0.203555882, 0.822600365, -0.530911565, 0.500194132, 0.553538561, 0.665872395)
  2816. Part272.Orientation = Vector3.new(32.0699997, -38.2099991, -13.8999996)
  2817. Part272.Position = Vector3.new(-71.6296997, 15.1869259, 40.1233063)
  2818. Part272.Rotation = Vector3.new(38.5699997, -31.6100006, 8.77999973)
  2819. Part272.Transparency = 1
  2820. Part272.Velocity = Vector3.new(0.0101014692, -0.00667249318, -0.0390942581)
  2821. Part272.Size = Vector3.new(1, 1, 1)
  2822. Part272.Anchored = true
  2823. Part272.BottomSurface = Enum.SurfaceType.Smooth
  2824. Part272.RotVelocity = Vector3.new(-0.0162786283, 0.0209008008, 0.0192440301)
  2825. Part272.TopSurface = Enum.SurfaceType.Smooth
  2826. Part272.FormFactor = Enum.FormFactor.Symmetric
  2827. Part272.formFactor = Enum.FormFactor.Symmetric
  2828. Part273.Name = "Right Arm"
  2829. Part273.Parent = Model68
  2830. Part273.CFrame = CFrame.new(-69.1127014, 12.4079218, 38.0353088, -0.0821442455, 0.013541542, 0.996528447, 0.183267474, 0.983061492, 0.0017482664, -0.979625165, 0.182774842, -0.0832345709)
  2831. Part273.Orientation = Vector3.new(-0.100000001, 94.7699966, 10.5600004)
  2832. Part273.Position = Vector3.new(-69.1127014, 12.4079218, 38.0353088)
  2833. Part273.Rotation = Vector3.new(-178.800003, 85.2200012, -170.639999)
  2834. Part273.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2835. Part273.Velocity = Vector3.new(0.0110173132, 0.00982170552, 0.0501055717)
  2836. Part273.Size = Vector3.new(1, 2, 1)
  2837. Part273.Anchored = true
  2838. Part273.BottomSurface = Enum.SurfaceType.Smooth
  2839. Part273.BrickColor = BrickColor.new("Light orange")
  2840. Part273.RotVelocity = Vector3.new(-0.020287795, -0.0349534228, -0.0368975587)
  2841. Part273.TopSurface = Enum.SurfaceType.Smooth
  2842. Part273.brickColor = BrickColor.new("Light orange")
  2843. Part273.FormFactor = Enum.FormFactor.Symmetric
  2844. Part273.formFactor = Enum.FormFactor.Symmetric
  2845. Weld274.Parent = Part273
  2846. Weld274.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2847. Part275.Parent = Model68
  2848. Part275.CFrame = CFrame.new(-73.2586975, 13.8339157, 41.6523132, 0.839961588, -0.0185972899, 0.542326987, -0.00530088926, 0.999083638, 0.042470295, -0.542619884, -0.0385482349, 0.839093387)
  2849. Part275.Orientation = Vector3.new(-2.43000007, 32.8800011, -0.300000012)
  2850. Part275.Position = Vector3.new(-73.2586975, 13.8339157, 41.6523132)
  2851. Part275.Rotation = Vector3.new(-2.9000001, 32.8400002, 1.26999998)
  2852. Part275.Transparency = 1
  2853. Part275.Velocity = Vector3.new(-0.020828221, -0.0139684612, 0.00139215263)
  2854. Part275.Size = Vector3.new(1, 1, 1)
  2855. Part275.Anchored = true
  2856. Part275.BottomSurface = Enum.SurfaceType.Smooth
  2857. Part275.RotVelocity = Vector3.new(0.00929984357, -0.0190533046, -0.0491400436)
  2858. Part275.TopSurface = Enum.SurfaceType.Smooth
  2859. Part275.FormFactor = Enum.FormFactor.Symmetric
  2860. Part275.formFactor = Enum.FormFactor.Symmetric
  2861. Part276.Name = "Right Leg"
  2862. Part276.Parent = Model68
  2863. Part276.CFrame = CFrame.new(-72.3807068, 14.3109198, 41.1743011, -0.839949548, 0.000358446327, -0.542664349, 0.000437798444, 0.99999994, -1.71051033e-05, 0.542664289, -0.00025194505, -0.839949667)
  2864. Part276.Orientation = Vector3.new(0, -147.130005, 0.0299999993)
  2865. Part276.Position = Vector3.new(-72.3807068, 14.3109198, 41.1743011)
  2866. Part276.Rotation = Vector3.new(180, -32.8699989, -179.979996)
  2867. Part276.Color = Color3.new(0, 0.12549, 0.376471)
  2868. Part276.Velocity = Vector3.new(-0.0854408965, 0.00625656685, -0.0341858417)
  2869. Part276.Size = Vector3.new(1, 2, 1)
  2870. Part276.Anchored = true
  2871. Part276.BottomSurface = Enum.SurfaceType.Smooth
  2872. Part276.BrickColor = BrickColor.new("Navy blue")
  2873. Part276.RotVelocity = Vector3.new(-0.0585833527, -0.0599255972, -0.0870565623)
  2874. Part276.TopSurface = Enum.SurfaceType.Smooth
  2875. Part276.brickColor = BrickColor.new("Navy blue")
  2876. Part276.FormFactor = Enum.FormFactor.Symmetric
  2877. Part276.formFactor = Enum.FormFactor.Symmetric
  2878. Weld277.Parent = Part276
  2879. Weld277.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2880. Part278.Parent = Model68
  2881. Part278.CFrame = CFrame.new(-74.248703, 13.7419157, 43.155304, -0.817885995, 0.574136555, -0.0378127545, 0.572127998, 0.818482339, 0.0524999276, 0.061091207, 0.0213052183, -0.997904778)
  2882. Part278.Orientation = Vector3.new(-3.00999999, -177.830002, 34.9500008)
  2883. Part278.Position = Vector3.new(-74.248703, 13.7419157, 43.155304)
  2884. Part278.Rotation = Vector3.new(-176.990005, -2.17000008, -144.929993)
  2885. Part278.Transparency = 1
  2886. Part278.Velocity = Vector3.new(-0.010337688, -0.0244302452, 0.00858880766)
  2887. Part278.Size = Vector3.new(1, 1, 1)
  2888. Part278.Anchored = true
  2889. Part278.BottomSurface = Enum.SurfaceType.Smooth
  2890. Part278.RotVelocity = Vector3.new(0.0309795961, -0.0357031524, 0.0362136289)
  2891. Part278.TopSurface = Enum.SurfaceType.Smooth
  2892. Part278.FormFactor = Enum.FormFactor.Symmetric
  2893. Part278.formFactor = Enum.FormFactor.Symmetric
  2894. Part279.Parent = Model68
  2895. Part279.CFrame = CFrame.new(-73.7266922, 12.8209238, 41.0713043, -0.000223096547, 0.159671694, -0.98717016, -1, -3.46923553e-05, 0.000220384652, 9.41928931e-07, 0.9871701, 0.159671724)
  2896. Part279.Orientation = Vector3.new(-0.00999999978, -80.8099976, -90)
  2897. Part279.Position = Vector3.new(-73.7266922, 12.8209238, 41.0713043)
  2898. Part279.Rotation = Vector3.new(-0.0799999982, -80.8099976, -90.0800018)
  2899. Part279.Transparency = 1
  2900. Part279.Velocity = Vector3.new(-0.0169702172, -0.00163868722, -0.00951979402)
  2901. Part279.Size = Vector3.new(1, 1, 1)
  2902. Part279.Anchored = true
  2903. Part279.BottomSurface = Enum.SurfaceType.Smooth
  2904. Part279.RotVelocity = Vector3.new(-0.0193935428, -0.0144252134, -0.0195941012)
  2905. Part279.TopSurface = Enum.SurfaceType.Smooth
  2906. Part279.FormFactor = Enum.FormFactor.Symmetric
  2907. Part279.formFactor = Enum.FormFactor.Symmetric
  2908. Part280.Name = "Left Leg"
  2909. Part280.Parent = Model68
  2910. Part280.CFrame = CFrame.new(-71.6947021, 15.5989218, 40.3993073, 0.841637492, -0.13002269, -0.524144053, -0.203555882, 0.822600365, -0.530911565, 0.500194132, 0.553538561, 0.665872395)
  2911. Part280.Orientation = Vector3.new(32.0699997, -38.2099991, -13.8999996)
  2912. Part280.Position = Vector3.new(-71.6947021, 15.5989218, 40.3993073)
  2913. Part280.Rotation = Vector3.new(38.5699997, -31.6100006, 8.77999973)
  2914. Part280.Color = Color3.new(0, 0.12549, 0.376471)
  2915. Part280.Velocity = Vector3.new(0.000462387223, -0.0132510271, -0.0401031114)
  2916. Part280.Size = Vector3.new(1, 2, 1)
  2917. Part280.Anchored = true
  2918. Part280.BottomSurface = Enum.SurfaceType.Smooth
  2919. Part280.BrickColor = BrickColor.new("Navy blue")
  2920. Part280.RotVelocity = Vector3.new(-0.0162786283, 0.0209008008, 0.0192440301)
  2921. Part280.TopSurface = Enum.SurfaceType.Smooth
  2922. Part280.brickColor = BrickColor.new("Navy blue")
  2923. Part280.FormFactor = Enum.FormFactor.Symmetric
  2924. Part280.formFactor = Enum.FormFactor.Symmetric
  2925. Part281.Name = "Left Leg"
  2926. Part281.Parent = Model68
  2927. Part281.CFrame = CFrame.new(-73.2687073, 14.3329239, 41.6333008, 0.839961588, -0.0185972899, 0.542326987, -0.00530088926, 0.999083638, 0.042470295, -0.542619884, -0.0385482349, 0.839093387)
  2928. Part281.Orientation = Vector3.new(-2.43000007, 32.8800011, -0.300000012)
  2929. Part281.Position = Vector3.new(-73.2687073, 14.3329239, 41.6333008)
  2930. Part281.Rotation = Vector3.new(-2.9000001, 32.8400002, 1.26999998)
  2931. Part281.Color = Color3.new(0, 0.12549, 0.376471)
  2932. Part281.Size = Vector3.new(1, 2, 1)
  2933. Part281.Anchored = true
  2934. Part281.BottomSurface = Enum.SurfaceType.Smooth
  2935. Part281.BrickColor = BrickColor.new("Navy blue")
  2936. Part281.TopSurface = Enum.SurfaceType.Smooth
  2937. Part281.brickColor = BrickColor.new("Navy blue")
  2938. Part281.FormFactor = Enum.FormFactor.Symmetric
  2939. Part281.formFactor = Enum.FormFactor.Symmetric
  2940. Part282.Name = "Torso"
  2941. Part282.Parent = Model68
  2942. Part282.CFrame = CFrame.new(-71.8567047, 15.9149218, 41.9493103, 0.857463777, -0.461069673, -0.228408769, -0.396095276, -0.308136225, -0.864962757, 0.328427076, 0.832145929, -0.446843177)
  2943. Part282.Orientation = Vector3.new(59.8800011, -152.929993, -127.879997)
  2944. Part282.Position = Vector3.new(-71.8567047, 15.9149218, 41.9493103)
  2945. Part282.Rotation = Vector3.new(117.32, -13.1999998, 28.2700005)
  2946. Part282.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2947. Part282.Velocity = Vector3.new(-0.0278457683, 0.0386245027, -0.042092368)
  2948. Part282.Size = Vector3.new(2, 2, 1)
  2949. Part282.Anchored = true
  2950. Part282.BottomSurface = Enum.SurfaceType.Smooth
  2951. Part282.BrickColor = BrickColor.new("Bright red")
  2952. Part282.LeftParamA = 0
  2953. Part282.LeftParamB = 0
  2954. Part282.RightParamA = 0
  2955. Part282.RightParamB = 0
  2956. Part282.RotVelocity = Vector3.new(0.00650823303, 0.0138217928, 0.035991732)
  2957. Part282.TopSurface = Enum.SurfaceType.Smooth
  2958. Part282.brickColor = BrickColor.new("Bright red")
  2959. Part282.FormFactor = Enum.FormFactor.Symmetric
  2960. Part282.formFactor = Enum.FormFactor.Symmetric
  2961. Decal283.Name = "roblox"
  2962. Decal283.Parent = Part282
  2963. Motor284.Name = "Right Shoulder"
  2964. Motor284.Parent = Part282
  2965. Motor284.MaxVelocity = 0.15000000596046
  2966. Motor284.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2967. Motor284.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2968. Motor284.DesiredAngle = 0.6867516040802
  2969. Motor285.Name = "Left Shoulder"
  2970. Motor285.Parent = Part282
  2971. Motor285.MaxVelocity = 0.15000000596046
  2972. Motor285.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2973. Motor285.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2974. Motor285.DesiredAngle = -0.6867516040802
  2975. Motor286.Name = "Right Hip"
  2976. Motor286.Parent = Part282
  2977. Motor286.MaxVelocity = 0.10000000149012
  2978. Motor286.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2979. Motor286.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2980. Motor286.DesiredAngle = 0.6867516040802
  2981. Motor287.Name = "Left Hip"
  2982. Motor287.Parent = Part282
  2983. Motor287.MaxVelocity = 0.10000000149012
  2984. Motor287.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2985. Motor287.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2986. Motor287.DesiredAngle = 0.6867516040802
  2987. Snap288.Name = "Neck"
  2988. Snap288.Parent = Part282
  2989. Snap288.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2990. Snap288.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2991. Weld289.Name = "Neck"
  2992. Weld289.Parent = Part282
  2993. Weld289.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2994. Glue290.Name = "RightShoulder"
  2995. Glue290.Parent = Part282
  2996. Glue290.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2997. Glue290.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2998. Glue291.Name = "LeftShoulder"
  2999. Glue291.Parent = Part282
  3000. Glue291.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3001. Glue291.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3002. Glue292.Name = "RightHip"
  3003. Glue292.Parent = Part282
  3004. Glue292.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3005. Glue292.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3006. Glue293.Name = "LeftHip"
  3007. Glue293.Parent = Part282
  3008. Glue293.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3009. Glue293.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3010. Weld294.Parent = Part282
  3011. Weld294.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3012. Part295.Name = "Head"
  3013. Part295.Parent = Model68
  3014. Part295.CFrame = CFrame.new(-68.1047058, 12.1829224, 39.4443054, -0.070653446, 0.894993722, -0.440447867, 0.197507381, -0.42025739, -0.885649204, -0.97775203, -0.149565861, -0.147075206)
  3015. Part295.Orientation = Vector3.new(62.3300018, -108.470001, 154.830002)
  3016. Part295.Position = Vector3.new(-68.1047058, 12.1829224, 39.4443054)
  3017. Part295.Rotation = Vector3.new(99.4300003, -26.1299992, -94.5100021)
  3018. Part295.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3019. Part295.Velocity = Vector3.new(-0.00108150207, 0.000295726582, -0.0086770691)
  3020. Part295.Size = Vector3.new(2, 1, 1)
  3021. Part295.Anchored = true
  3022. Part295.BottomSurface = Enum.SurfaceType.Smooth
  3023. Part295.BrickColor = BrickColor.new("Light orange")
  3024. Part295.RotVelocity = Vector3.new(-0.00121514336, 0.00422837585, 0.00584525894)
  3025. Part295.TopSurface = Enum.SurfaceType.Smooth
  3026. Part295.brickColor = BrickColor.new("Light orange")
  3027. Part295.FormFactor = Enum.FormFactor.Symmetric
  3028. Part295.formFactor = Enum.FormFactor.Symmetric
  3029. SpecialMesh296.Parent = Part295
  3030. SpecialMesh296.Scale = Vector3.new(1.25, 1.25, 1.25)
  3031. Part297.Name = "Head"
  3032. Part297.Parent = Model68
  3033. Part297.CFrame = CFrame.new(-72.5487061, 15.4529238, 43.1983032, 0.857463777, -0.461069673, -0.228408769, -0.396095276, -0.308136225, -0.864962757, 0.328427076, 0.832145929, -0.446843177)
  3034. Part297.Orientation = Vector3.new(59.8800011, -152.929993, -127.879997)
  3035. Part297.Position = Vector3.new(-72.5487061, 15.4529238, 43.1983032)
  3036. Part297.Rotation = Vector3.new(117.32, -13.1999998, 28.2700005)
  3037. Part297.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3038. Part297.Velocity = Vector3.new(-0.0218425505, 0.000376135111, -0.028489504)
  3039. Part297.Size = Vector3.new(2, 1, 1)
  3040. Part297.Anchored = true
  3041. Part297.BottomSurface = Enum.SurfaceType.Smooth
  3042. Part297.BrickColor = BrickColor.new("Light orange")
  3043. Part297.RotVelocity = Vector3.new(0.00650823303, 0.0138217928, 0.035991732)
  3044. Part297.TopSurface = Enum.SurfaceType.Smooth
  3045. Part297.brickColor = BrickColor.new("Light orange")
  3046. Part297.FormFactor = Enum.FormFactor.Symmetric
  3047. Part297.formFactor = Enum.FormFactor.Symmetric
  3048. SpecialMesh298.Parent = Part297
  3049. SpecialMesh298.Scale = Vector3.new(1.25, 1.25, 1.25)
  3050. Part299.Parent = Model68
  3051. Part299.CFrame = CFrame.new(-72.0877075, 15.7609158, 42.3653107, 0.857463777, -0.461069673, -0.228408769, -0.396095276, -0.308136225, -0.864962757, 0.328427076, 0.832145929, -0.446843177)
  3052. Part299.Orientation = Vector3.new(59.8800011, -152.929993, -127.879997)
  3053. Part299.Position = Vector3.new(-72.0877075, 15.7609158, 42.3653107)
  3054. Part299.Rotation = Vector3.new(117.32, -13.1999998, 28.2700005)
  3055. Part299.Transparency = 1
  3056. Part299.Velocity = Vector3.new(-0.0258447248, 0.0258750748, -0.0375580862)
  3057. Part299.Size = Vector3.new(1, 1, 1)
  3058. Part299.Anchored = true
  3059. Part299.BottomSurface = Enum.SurfaceType.Smooth
  3060. Part299.RotVelocity = Vector3.new(0.00650823303, 0.0138217928, 0.035991732)
  3061. Part299.TopSurface = Enum.SurfaceType.Smooth
  3062. Part299.FormFactor = Enum.FormFactor.Symmetric
  3063. Part299.formFactor = Enum.FormFactor.Symmetric
  3064. Part300.Name = "Head"
  3065. Part300.Parent = Model68
  3066. Part300.CFrame = CFrame.new(-72.6506958, 13.0109224, 37.8693085, 0.736468554, -0.335383385, -0.587479413, 0.00883580837, -0.863603055, 0.504094958, -0.676414073, -0.376440942, -0.633053064)
  3067. Part300.Orientation = Vector3.new(-30.2700005, -137.139999, 179.410004)
  3068. Part300.Position = Vector3.new(-72.6506958, 13.0109224, 37.8693085)
  3069. Part300.Rotation = Vector3.new(-141.470001, -35.9799995, 24.4799995)
  3070. Part300.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3071. Part300.Velocity = Vector3.new(-0.00679613743, -0.00439523626, 0.00308620464)
  3072. Part300.Size = Vector3.new(2, 1, 1)
  3073. Part300.Anchored = true
  3074. Part300.BottomSurface = Enum.SurfaceType.Smooth
  3075. Part300.BrickColor = BrickColor.new("Light orange")
  3076. Part300.RotVelocity = Vector3.new(-0.00612889091, 0.00953155756, 0.00051194441)
  3077. Part300.TopSurface = Enum.SurfaceType.Smooth
  3078. Part300.brickColor = BrickColor.new("Light orange")
  3079. Part300.FormFactor = Enum.FormFactor.Symmetric
  3080. Part300.formFactor = Enum.FormFactor.Symmetric
  3081. SpecialMesh301.Parent = Part300
  3082. SpecialMesh301.Scale = Vector3.new(1.25, 1.25, 1.25)
  3083. Part302.Name = "Head"
  3084. Part302.Parent = Model68
  3085. Part302.CFrame = CFrame.new(-77.8827057, 11.9719238, 38.2042999, 0.0196262207, -0.940517545, -0.339177728, 5.2017971e-05, -0.339242131, 0.9406991, -0.999807417, -0.0184800103, -0.00660911622)
  3086. Part302.Orientation = Vector3.new(-70.1699982, -91.1200027, 179.990005)
  3087. Part302.Position = Vector3.new(-77.8827057, 11.9719238, 38.2042999)
  3088. Part302.Rotation = Vector3.new(-90.4000015, -19.8299999, 88.8000031)
  3089. Part302.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3090. Part302.Velocity = Vector3.new(0.00240245042, -0.00291677471, 0.0018910215)
  3091. Part302.Size = Vector3.new(2, 1, 1)
  3092. Part302.Anchored = true
  3093. Part302.BottomSurface = Enum.SurfaceType.Smooth
  3094. Part302.BrickColor = BrickColor.new("Light orange")
  3095. Part302.RotVelocity = Vector3.new(0.000683440245, -0.00716521917, -0.0125507358)
  3096. Part302.TopSurface = Enum.SurfaceType.Smooth
  3097. Part302.brickColor = BrickColor.new("Light orange")
  3098. Part302.FormFactor = Enum.FormFactor.Symmetric
  3099. Part302.formFactor = Enum.FormFactor.Symmetric
  3100. SpecialMesh303.Parent = Part302
  3101. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  3102. Part304.Name = "Torso"
  3103. Part304.Parent = Model68
  3104. Part304.CFrame = CFrame.new(-76.4707031, 12.4809217, 38.2322998, 0.0196262207, -0.940517545, -0.339177728, 5.2017971e-05, -0.339242131, 0.9406991, -0.999807417, -0.0184800103, -0.00660911622)
  3105. Part304.Orientation = Vector3.new(-70.1699982, -91.1200027, 179.990005)
  3106. Part304.Position = Vector3.new(-76.4707031, 12.4809217, 38.2322998)
  3107. Part304.Rotation = Vector3.new(-90.4000015, -19.8299999, 88.8000031)
  3108. Part304.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3109. Part304.Velocity = Vector3.new(-0.0012842156, -0.0024072479, 0.00139937806)
  3110. Part304.Size = Vector3.new(2, 2, 1)
  3111. Part304.Anchored = true
  3112. Part304.BottomSurface = Enum.SurfaceType.Smooth
  3113. Part304.BrickColor = BrickColor.new("Bright red")
  3114. Part304.LeftParamA = 0
  3115. Part304.LeftParamB = 0
  3116. Part304.RightParamA = 0
  3117. Part304.RightParamB = 0
  3118. Part304.RotVelocity = Vector3.new(0.000683440245, -0.00716521917, -0.0125507358)
  3119. Part304.TopSurface = Enum.SurfaceType.Smooth
  3120. Part304.brickColor = BrickColor.new("Bright red")
  3121. Part304.FormFactor = Enum.FormFactor.Symmetric
  3122. Part304.formFactor = Enum.FormFactor.Symmetric
  3123. Decal305.Name = "roblox"
  3124. Decal305.Parent = Part304
  3125. Motor306.Name = "Right Shoulder"
  3126. Motor306.Parent = Part304
  3127. Motor306.MaxVelocity = 0.15000000596046
  3128. Motor306.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3129. Motor306.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3130. Motor306.DesiredAngle = 0.6867516040802
  3131. Motor307.Name = "Left Shoulder"
  3132. Motor307.Parent = Part304
  3133. Motor307.MaxVelocity = 0.15000000596046
  3134. Motor307.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3135. Motor307.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3136. Motor307.DesiredAngle = -0.6867516040802
  3137. Motor308.Name = "Right Hip"
  3138. Motor308.Parent = Part304
  3139. Motor308.MaxVelocity = 0.10000000149012
  3140. Motor308.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3141. Motor308.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3142. Motor308.DesiredAngle = 0.6867516040802
  3143. Motor309.Name = "Left Hip"
  3144. Motor309.Parent = Part304
  3145. Motor309.MaxVelocity = 0.10000000149012
  3146. Motor309.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3147. Motor309.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3148. Motor309.DesiredAngle = 0.6867516040802
  3149. Snap310.Name = "Neck"
  3150. Snap310.Parent = Part304
  3151. Snap310.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3152. Snap310.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3153. Weld311.Name = "Neck"
  3154. Weld311.Parent = Part304
  3155. Weld311.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3156. Glue312.Name = "RightShoulder"
  3157. Glue312.Parent = Part304
  3158. Glue312.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3159. Glue312.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3160. Glue313.Name = "LeftShoulder"
  3161. Glue313.Parent = Part304
  3162. Glue313.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3163. Glue313.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3164. Glue314.Name = "RightHip"
  3165. Glue314.Parent = Part304
  3166. Glue314.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3167. Glue314.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3168. Glue315.Name = "LeftHip"
  3169. Glue315.Parent = Part304
  3170. Glue315.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3171. Glue315.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3172. Weld316.Parent = Part304
  3173. Weld316.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3174. Part317.Name = "Right Arm"
  3175. Part317.Parent = Model68
  3176. Part317.CFrame = CFrame.new(-77.3227158, 12.1409197, 36.4933014, -0.295708805, 0.820715249, 0.48885867, 0.940790117, 0.338989735, -2.89175841e-05, -0.165741801, 0.459904879, -0.872362971)
  3177. Part317.Orientation = Vector3.new(0, 150.729996, 70.1800003)
  3178. Part317.Position = Vector3.new(-77.3227158, 12.1409197, 36.4933014)
  3179. Part317.Rotation = Vector3.new(180, 29.2700005, -109.809998)
  3180. Part317.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3181. Part317.Velocity = Vector3.new(0.0100027919, 0.00084336882, -0.00477867899)
  3182. Part317.Size = Vector3.new(1, 2, 1)
  3183. Part317.Anchored = true
  3184. Part317.BottomSurface = Enum.SurfaceType.Smooth
  3185. Part317.BrickColor = BrickColor.new("Light orange")
  3186. Part317.RotVelocity = Vector3.new(-0.000143663143, 0.00556027237, -0.0058207484)
  3187. Part317.TopSurface = Enum.SurfaceType.Smooth
  3188. Part317.brickColor = BrickColor.new("Light orange")
  3189. Part317.FormFactor = Enum.FormFactor.Symmetric
  3190. Part317.formFactor = Enum.FormFactor.Symmetric
  3191. Weld318.Parent = Part317
  3192. Weld318.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3193. Fire319.Parent = Part317
  3194. Fire319.Color = Color3.new(1, 0.678431, 0)
  3195. Fire319.Enabled = false
  3196. Fire319.Size = 30
  3197. Fire319.Heat = 25
  3198. Fire319.SecondaryColor = Color3.new(1, 0, 0)
  3199. Fire319.size = 30
  3200. Script320.Name = "Spread"
  3201. Script320.Parent = Fire319
  3202. table.insert(cors,sandbox(Script320,function()
  3203. function Spread(part)
  3204. check = part:findFirstChild("Fire")
  3205. if check == nil then
  3206. script.Parent:Clone().Parent = part
  3207.  
  3208. elseif check ~= nil then
  3209. check.Size = check.Size + 1000000
  3210. check.Heat = check.Heat +1000000
  3211. end
  3212. end
  3213.  
  3214.  
  3215. script.Parent.Parent.Touched:connect(Spread)
  3216.  
  3217. end))
  3218. Part321.Name = "Blood"
  3219. Part321.Parent = Model68
  3220. Part321.CFrame = CFrame.new(-75.0126953, 11.1209259, 34.3603058, 0.187700599, -0.000315964222, -0.982222795, -0.000165104866, -0.999993265, 0.00029155612, -0.982222795, 0.000105381012, -0.187698871)
  3221. Part321.Orientation = Vector3.new(-0.0199999996, -100.82, -179.990005)
  3222. Part321.Position = Vector3.new(-75.0126953, 11.1209259, 34.3603058)
  3223. Part321.Rotation = Vector3.new(-179.910004, -79.1800003, 0.100000001)
  3224. Part321.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3225. Part321.Size = Vector3.new(1, 0.400000006, 1)
  3226. Part321.Anchored = true
  3227. Part321.BottomSurface = Enum.SurfaceType.Smooth
  3228. Part321.BrickColor = BrickColor.new("Bright red")
  3229. Part321.TopSurface = Enum.SurfaceType.Smooth
  3230. Part321.brickColor = BrickColor.new("Bright red")
  3231. Part321.FormFactor = Enum.FormFactor.Plate
  3232. Part321.formFactor = Enum.FormFactor.Plate
  3233. CylinderMesh322.Parent = Part321
  3234. CylinderMesh322.Scale = Vector3.new(4, 0.200000003, 1)
  3235. Fire323.Parent = Part321
  3236. Fire323.Color = Color3.new(1, 0.678431, 0)
  3237. Fire323.Enabled = false
  3238. Fire323.Size = 30
  3239. Fire323.Heat = 25
  3240. Fire323.SecondaryColor = Color3.new(1, 0, 0)
  3241. Fire323.size = 30
  3242. Script324.Name = "Spread"
  3243. Script324.Parent = Fire323
  3244. table.insert(cors,sandbox(Script324,function()
  3245. function Spread(part)
  3246. check = part:findFirstChild("Fire")
  3247. if check == nil then
  3248. script.Parent:Clone().Parent = part
  3249.  
  3250. elseif check ~= nil then
  3251. check.Size = check.Size + 1000000
  3252. check.Heat = check.Heat +1000000
  3253. end
  3254. end
  3255.  
  3256.  
  3257. script.Parent.Parent.Touched:connect(Spread)
  3258.  
  3259. end))
  3260. Part325.Parent = Model68
  3261. Part325.CFrame = CFrame.new(-77.7326965, 11.9719238, 36.2633057, -0.295708805, 0.820715249, 0.48885867, 0.940790117, 0.338989735, -2.89175841e-05, -0.165741801, 0.459904879, -0.872362971)
  3262. Part325.Orientation = Vector3.new(0, 150.729996, 70.1800003)
  3263. Part325.Position = Vector3.new(-77.7326965, 11.9719238, 36.2633057)
  3264. Part325.Rotation = Vector3.new(180, 29.2700005, -109.809998)
  3265. Part325.Transparency = 1
  3266. Part325.Velocity = Vector3.new(0.00682006497, -0.000700706267, -0.0061751036)
  3267. Part325.Size = Vector3.new(1, 1, 1)
  3268. Part325.Anchored = true
  3269. Part325.BottomSurface = Enum.SurfaceType.Smooth
  3270. Part325.RotVelocity = Vector3.new(-0.000143663143, 0.00556027237, -0.0058207484)
  3271. Part325.TopSurface = Enum.SurfaceType.Smooth
  3272. Part325.FormFactor = Enum.FormFactor.Symmetric
  3273. Part325.formFactor = Enum.FormFactor.Symmetric
  3274. Fire326.Parent = Part325
  3275. Fire326.Color = Color3.new(1, 0.678431, 0)
  3276. Fire326.Enabled = false
  3277. Fire326.Size = 30
  3278. Fire326.Heat = 25
  3279. Fire326.SecondaryColor = Color3.new(1, 0, 0)
  3280. Fire326.size = 30
  3281. Script327.Name = "Spread"
  3282. Script327.Parent = Fire326
  3283. table.insert(cors,sandbox(Script327,function()
  3284. function Spread(part)
  3285. check = part:findFirstChild("Fire")
  3286. if check == nil then
  3287. script.Parent:Clone().Parent = part
  3288.  
  3289. elseif check ~= nil then
  3290. check.Size = check.Size + 1000000
  3291. check.Heat = check.Heat +1000000
  3292. end
  3293. end
  3294.  
  3295.  
  3296. script.Parent.Parent.Touched:connect(Spread)
  3297.  
  3298. end))
  3299. Part328.Name = "Blood"
  3300. Part328.Parent = Model68
  3301. Part328.CFrame = CFrame.new(-73.8426971, 11.1209259, 33.5653076, 0.187700599, -0.000315964222, -0.982222795, -0.000165104866, -0.999993265, 0.00029155612, -0.982222795, 0.000105381012, -0.187698871)
  3302. Part328.Orientation = Vector3.new(-0.0199999996, -100.82, -179.990005)
  3303. Part328.Position = Vector3.new(-73.8426971, 11.1209259, 33.5653076)
  3304. Part328.Rotation = Vector3.new(-179.910004, -79.1800003, 0.100000001)
  3305. Part328.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3306. Part328.Size = Vector3.new(1, 0.400000006, 1)
  3307. Part328.Anchored = true
  3308. Part328.BottomSurface = Enum.SurfaceType.Smooth
  3309. Part328.BrickColor = BrickColor.new("Bright red")
  3310. Part328.TopSurface = Enum.SurfaceType.Smooth
  3311. Part328.brickColor = BrickColor.new("Bright red")
  3312. Part328.FormFactor = Enum.FormFactor.Plate
  3313. Part328.formFactor = Enum.FormFactor.Plate
  3314. CylinderMesh329.Parent = Part328
  3315. CylinderMesh329.Scale = Vector3.new(4, 0.200000003, 1)
  3316. Fire330.Parent = Part328
  3317. Fire330.Color = Color3.new(1, 0.678431, 0)
  3318. Fire330.Enabled = false
  3319. Fire330.Size = 30
  3320. Fire330.Heat = 25
  3321. Fire330.SecondaryColor = Color3.new(1, 0, 0)
  3322. Fire330.size = 30
  3323. Script331.Name = "Spread"
  3324. Script331.Parent = Fire330
  3325. table.insert(cors,sandbox(Script331,function()
  3326. function Spread(part)
  3327. check = part:findFirstChild("Fire")
  3328. if check == nil then
  3329. script.Parent:Clone().Parent = part
  3330.  
  3331. elseif check ~= nil then
  3332. check.Size = check.Size + 1000000
  3333. check.Heat = check.Heat +1000000
  3334. end
  3335. end
  3336.  
  3337.  
  3338. script.Parent.Parent.Touched:connect(Spread)
  3339.  
  3340. end))
  3341. Model332.Parent = Model2
  3342. Model333.Name = "Dead guy"
  3343. Model333.Parent = Model332
  3344. Part334.Name = "Leg"
  3345. Part334.Parent = Model333
  3346. Part334.CFrame = CFrame.new(-56.3657036, 11.7309217, 26.2073059, -0.999999881, 4.70651851e-11, 2.93554303e-22, 4.72391917e-11, 0.999999762, 1.30255459e-11, 1.81418863e-21, 1.27981844e-11, -0.999999881)
  3347. Part334.Orientation = Vector3.new(0, 180, 0)
  3348. Part334.Position = Vector3.new(-56.3657036, 11.7309217, 26.2073059)
  3349. Part334.Rotation = Vector3.new(-180, 0, -180)
  3350. Part334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3351. Part334.Size = Vector3.new(1, 1, 2)
  3352. Part334.Anchored = true
  3353. Part334.BottomSurface = Enum.SurfaceType.Smooth
  3354. Part334.BrickColor = BrickColor.new("Really black")
  3355. Part334.TopSurface = Enum.SurfaceType.Smooth
  3356. Part334.brickColor = BrickColor.new("Really black")
  3357. Part334.FormFactor = Enum.FormFactor.Symmetric
  3358. Part334.formFactor = Enum.FormFactor.Symmetric
  3359. Decal335.Name = "blood splatter 2 shirt"
  3360. Decal335.Parent = Part334
  3361. Decal335.Face = Enum.NormalId.Right
  3362. Weld336.Name = "SoundJack"
  3363. Weld336.Parent = Part334
  3364. Part337.Name = "Leg"
  3365. Part337.Parent = Model333
  3366. Part337.CFrame = CFrame.new(-55.3657036, 11.7309217, 26.2073059, -0.999999881, 4.70651851e-11, 2.93554303e-22, 4.72391917e-11, 0.999999762, 1.30255459e-11, 1.81418863e-21, 1.27981844e-11, -0.999999881)
  3367. Part337.Orientation = Vector3.new(0, 180, 0)
  3368. Part337.Position = Vector3.new(-55.3657036, 11.7309217, 26.2073059)
  3369. Part337.Rotation = Vector3.new(-180, 0, -180)
  3370. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3371. Part337.Size = Vector3.new(1, 1, 2)
  3372. Part337.Anchored = true
  3373. Part337.BottomSurface = Enum.SurfaceType.Smooth
  3374. Part337.BrickColor = BrickColor.new("Really black")
  3375. Part337.TopSurface = Enum.SurfaceType.Smooth
  3376. Part337.brickColor = BrickColor.new("Really black")
  3377. Part337.FormFactor = Enum.FormFactor.Symmetric
  3378. Part337.formFactor = Enum.FormFactor.Symmetric
  3379. Decal338.Name = "blood splatter 2 shirt"
  3380. Decal338.Parent = Part337
  3381. Decal338.Face = Enum.NormalId.Top
  3382. VelocityMotor339.Name = "4D Being"
  3383. VelocityMotor339.Parent = Model333
  3384. VelocityMotor340.Name = "4D Being"
  3385. VelocityMotor340.Parent = VelocityMotor339
  3386. VelocityMotor341.Name = "4D Being"
  3387. VelocityMotor341.Parent = VelocityMotor340
  3388. VelocityMotor342.Name = "4D Being"
  3389. VelocityMotor342.Parent = VelocityMotor341
  3390. Weld343.Name = "SoundJack"
  3391. Weld343.Parent = Model333
  3392. Part344.Name = "Arm"
  3393. Part344.Parent = Model333
  3394. Part344.CFrame = CFrame.new(-57.3657036, 13.0639257, 25.4132996, 1.85370136e-05, 1, -1.57951963e-05, 0.673180521, -2.44151997e-05, -0.739477515, -0.739478588, 3.12924385e-06, -0.673181653)
  3395. Part344.Orientation = Vector3.new(47.6899986, -180, 90)
  3396. Part344.Position = Vector3.new(-57.3657036, 13.0639257, 25.4132996)
  3397. Part344.Rotation = Vector3.new(132.309998, 0, -90)
  3398. Part344.Color = Color3.new(1, 0.8, 0.6)
  3399. Part344.Size = Vector3.new(2, 1, 1)
  3400. Part344.Anchored = true
  3401. Part344.BottomSurface = Enum.SurfaceType.Smooth
  3402. Part344.BrickColor = BrickColor.new("Pastel brown")
  3403. Part344.CanCollide = false
  3404. Part344.TopSurface = Enum.SurfaceType.Smooth
  3405. Part344.brickColor = BrickColor.new("Pastel brown")
  3406. Part344.FormFactor = Enum.FormFactor.Symmetric
  3407. Part344.formFactor = Enum.FormFactor.Symmetric
  3408. Weld345.Name = "SoundJack"
  3409. Weld345.Parent = Part344
  3410. Part346.Name = "Arm"
  3411. Part346.Parent = Model333
  3412. Part346.CFrame = CFrame.new(-54.3657036, 13.0659218, 25.4132996, -2.58684468e-05, 1, 4.58959221e-06, 0.671545923, 2.07430221e-05, -0.740962088, -0.740963161, -1.60038471e-05, -0.671546698)
  3413. Part346.Orientation = Vector3.new(47.8100014, 180, 90)
  3414. Part346.Position = Vector3.new(-54.3657036, 13.0659218, 25.4132996)
  3415. Part346.Rotation = Vector3.new(132.190002, 0, -90)
  3416. Part346.Color = Color3.new(1, 0.8, 0.6)
  3417. Part346.Size = Vector3.new(2, 1, 1)
  3418. Part346.Anchored = true
  3419. Part346.BottomSurface = Enum.SurfaceType.Smooth
  3420. Part346.BrickColor = BrickColor.new("Pastel brown")
  3421. Part346.CanCollide = false
  3422. Part346.TopSurface = Enum.SurfaceType.Smooth
  3423. Part346.brickColor = BrickColor.new("Pastel brown")
  3424. Part346.FormFactor = Enum.FormFactor.Symmetric
  3425. Part346.formFactor = Enum.FormFactor.Symmetric
  3426. Decal347.Name = "blood splatter shirt"
  3427. Decal347.Parent = Part346
  3428. Weld348.Name = "SoundJack"
  3429. Weld348.Parent = Part346
  3430. Part349.Name = "Torso"
  3431. Part349.Parent = Model333
  3432. Part349.CFrame = CFrame.new(-55.8657036, 13.0309258, 24.7073059, 0.999999881, -2.93554303e-22, -4.70651851e-11, -4.72391917e-11, -1.30255459e-11, -0.999999762, -1.81418863e-21, 0.999999881, -1.27981844e-11)
  3433. Part349.Orientation = Vector3.new(89.9599991, -105.209999, -105.419998)
  3434. Part349.Position = Vector3.new(-55.8657036, 13.0309258, 24.7073059)
  3435. Part349.Rotation = Vector3.new(90, 0, 0)
  3436. Part349.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3437. Part349.Size = Vector3.new(2, 1, 2)
  3438. Part349.Anchored = true
  3439. Part349.BottomSurface = Enum.SurfaceType.Smooth
  3440. Part349.BrickColor = BrickColor.new("Institutional white")
  3441. Part349.CanCollide = false
  3442. Part349.TopSurface = Enum.SurfaceType.Smooth
  3443. Part349.brickColor = BrickColor.new("Institutional white")
  3444. Part349.FormFactor = Enum.FormFactor.Symmetric
  3445. Part349.formFactor = Enum.FormFactor.Symmetric
  3446. Decal350.Name = "blood splatter 2 shirt"
  3447. Decal350.Parent = Part349
  3448. Decal351.Name = "blood splatter shirt"
  3449. Decal351.Parent = Part349
  3450. Decal351.Face = Enum.NormalId.Top
  3451. Weld352.Name = "SoundJack"
  3452. Weld352.Parent = Part349
  3453. Part353.Name = "Head"
  3454. Part353.Parent = Model333
  3455. Part353.CFrame = CFrame.new(-55.8657036, 14.3319178, 25.7073059, -1, 1.51097383e-05, 1.60932286e-05, 2.13598905e-05, 0.838006854, 0.545660317, -5.15580177e-06, 0.545661449, -0.838006794)
  3456. Part353.Orientation = Vector3.new(-33.0699997, 180, 0)
  3457. Part353.Position = Vector3.new(-55.8657036, 14.3319178, 25.7073059)
  3458. Part353.Rotation = Vector3.new(-146.929993, 0, -180)
  3459. Part353.Color = Color3.new(1, 0.8, 0.6)
  3460. Part353.Size = Vector3.new(2, 1, 1)
  3461. Part353.Anchored = true
  3462. Part353.BottomSurface = Enum.SurfaceType.Smooth
  3463. Part353.BrickColor = BrickColor.new("Pastel brown")
  3464. Part353.TopSurface = Enum.SurfaceType.Smooth
  3465. Part353.brickColor = BrickColor.new("Pastel brown")
  3466. Part353.FormFactor = Enum.FormFactor.Symmetric
  3467. Part353.formFactor = Enum.FormFactor.Symmetric
  3468. SpecialMesh354.Parent = Part353
  3469. SpecialMesh354.Scale = Vector3.new(1.25, 1.25, 1.25)
  3470. Decal355.Name = "blood splatter 2 shirt"
  3471. Decal355.Parent = Part353
  3472. Decal355.Face = Enum.NormalId.Right
  3473. Decal356.Parent = Part353
  3474. Decal356.Texture = "http://www.roblox.com/asset/?id=10869627"
  3475. Decal356.Face = Enum.NormalId.Back
  3476. Decal357.Name = "blood splatter 2 shirt"
  3477. Decal357.Parent = Part353
  3478. Decal358.Name = "scarydieface"
  3479. Decal358.Parent = Part353
  3480. Weld359.Name = "SoundJack"
  3481. Weld359.Parent = Part353
  3482. Model360.Name = "Blood"
  3483. Model360.Parent = Model332
  3484. Model361.Name = "Blood"
  3485. Model361.Parent = Model360
  3486. Part362.Name = "Cylinder"
  3487. Part362.Parent = Model361
  3488. Part362.CFrame = CFrame.new(-57.3657036, 11.0309258, 26.7073059, 2.93554303e-22, -4.70651851e-11, -0.999999881, 1.30255459e-11, -0.999999762, 4.72391917e-11, -0.999999881, -1.27981844e-11, 1.81418863e-21)
  3489. Part362.Orientation = Vector3.new(0, -90, 180)
  3490. Part362.Position = Vector3.new(-57.3657036, 11.0309258, 26.7073059)
  3491. Part362.Rotation = Vector3.new(-90, -89.9700012, 90)
  3492. Part362.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3493. Part362.Size = Vector3.new(1, 0.400000006, 1)
  3494. Part362.Anchored = true
  3495. Part362.BottomSurface = Enum.SurfaceType.Smooth
  3496. Part362.BrickColor = BrickColor.new("Bright red")
  3497. Part362.TopSurface = Enum.SurfaceType.Smooth
  3498. Part362.brickColor = BrickColor.new("Bright red")
  3499. Part362.FormFactor = Enum.FormFactor.Plate
  3500. Part362.formFactor = Enum.FormFactor.Plate
  3501. CylinderMesh363.Parent = Part362
  3502. CylinderMesh363.Scale = Vector3.new(3, 0.200000003, 2)
  3503. Part364.Name = "Cylinder"
  3504. Part364.Parent = Model361
  3505. Part364.CFrame = CFrame.new(-55.3657036, 11.0309258, 26.7073059, 2.93554303e-22, -4.70651851e-11, -0.999999881, 1.30255459e-11, -0.999999762, 4.72391917e-11, -0.999999881, -1.27981844e-11, 1.81418863e-21)
  3506. Part364.Orientation = Vector3.new(0, -90, 180)
  3507. Part364.Position = Vector3.new(-55.3657036, 11.0309258, 26.7073059)
  3508. Part364.Rotation = Vector3.new(-90, -89.9700012, 90)
  3509. Part364.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3510. Part364.Size = Vector3.new(1, 0.400000006, 1)
  3511. Part364.Anchored = true
  3512. Part364.BottomSurface = Enum.SurfaceType.Smooth
  3513. Part364.BrickColor = BrickColor.new("Bright red")
  3514. Part364.TopSurface = Enum.SurfaceType.Smooth
  3515. Part364.brickColor = BrickColor.new("Bright red")
  3516. Part364.FormFactor = Enum.FormFactor.Plate
  3517. Part364.formFactor = Enum.FormFactor.Plate
  3518. CylinderMesh365.Parent = Part364
  3519. CylinderMesh365.Scale = Vector3.new(4, 0.200000003, 4)
  3520. Part366.Name = "Cylinder"
  3521. Part366.Parent = Model361
  3522. Part366.CFrame = CFrame.new(-57.3657036, 11.0309258, 23.7073059, 2.93554303e-22, -4.70651851e-11, -0.999999881, 1.30255459e-11, -0.999999762, 4.72391917e-11, -0.999999881, -1.27981844e-11, 1.81418863e-21)
  3523. Part366.Orientation = Vector3.new(0, -90, 180)
  3524. Part366.Position = Vector3.new(-57.3657036, 11.0309258, 23.7073059)
  3525. Part366.Rotation = Vector3.new(-90, -89.9700012, 90)
  3526. Part366.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3527. Part366.Size = Vector3.new(1, 0.400000006, 1)
  3528. Part366.Anchored = true
  3529. Part366.BottomSurface = Enum.SurfaceType.Smooth
  3530. Part366.BrickColor = BrickColor.new("Bright red")
  3531. Part366.TopSurface = Enum.SurfaceType.Smooth
  3532. Part366.brickColor = BrickColor.new("Bright red")
  3533. Part366.FormFactor = Enum.FormFactor.Plate
  3534. Part366.formFactor = Enum.FormFactor.Plate
  3535. CylinderMesh367.Parent = Part366
  3536. CylinderMesh367.Scale = Vector3.new(4, 0.200000003, 1)
  3537. Part368.Name = "Cylinder"
  3538. Part368.Parent = Model361
  3539. Part368.CFrame = CFrame.new(-56.3657036, 11.0309258, 22.7073059, 2.93554303e-22, -4.70651851e-11, -0.999999881, 1.30255459e-11, -0.999999762, 4.72391917e-11, -0.999999881, -1.27981844e-11, 1.81418863e-21)
  3540. Part368.Orientation = Vector3.new(0, -90, 180)
  3541. Part368.Position = Vector3.new(-56.3657036, 11.0309258, 22.7073059)
  3542. Part368.Rotation = Vector3.new(-90, -89.9700012, 90)
  3543. Part368.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3544. Part368.Size = Vector3.new(1, 0.400000006, 1)
  3545. Part368.Anchored = true
  3546. Part368.BottomSurface = Enum.SurfaceType.Smooth
  3547. Part368.BrickColor = BrickColor.new("Bright red")
  3548. Part368.TopSurface = Enum.SurfaceType.Smooth
  3549. Part368.brickColor = BrickColor.new("Bright red")
  3550. Part368.FormFactor = Enum.FormFactor.Plate
  3551. Part368.formFactor = Enum.FormFactor.Plate
  3552. CylinderMesh369.Parent = Part368
  3553. CylinderMesh369.Scale = Vector3.new(4, 0.200000003, 1)
  3554. Part370.Name = "Cylinder"
  3555. Part370.Parent = Model361
  3556. Part370.CFrame = CFrame.new(-54.3657036, 11.0309258, 27.7073059, 2.93554303e-22, -4.70651851e-11, -0.999999881, 1.30255459e-11, -0.999999762, 4.72391917e-11, -0.999999881, -1.27981844e-11, 1.81418863e-21)
  3557. Part370.Orientation = Vector3.new(0, -90, 180)
  3558. Part370.Position = Vector3.new(-54.3657036, 11.0309258, 27.7073059)
  3559. Part370.Rotation = Vector3.new(-90, -89.9700012, 90)
  3560. Part370.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3561. Part370.Size = Vector3.new(1, 0.400000006, 1)
  3562. Part370.Anchored = true
  3563. Part370.BottomSurface = Enum.SurfaceType.Smooth
  3564. Part370.BrickColor = BrickColor.new("Bright red")
  3565. Part370.TopSurface = Enum.SurfaceType.Smooth
  3566. Part370.brickColor = BrickColor.new("Bright red")
  3567. Part370.FormFactor = Enum.FormFactor.Plate
  3568. Part370.formFactor = Enum.FormFactor.Plate
  3569. CylinderMesh371.Parent = Part370
  3570. CylinderMesh371.Scale = Vector3.new(3, 0.200000003, 2)
  3571. Part372.Name = "Cylinder"
  3572. Part372.Parent = Model361
  3573. Part372.CFrame = CFrame.new(-54.3657036, 11.0309258, 23.7073059, 2.93554303e-22, -4.70651851e-11, -0.999999881, 1.30255459e-11, -0.999999762, 4.72391917e-11, -0.999999881, -1.27981844e-11, 1.81418863e-21)
  3574. Part372.Orientation = Vector3.new(0, -90, 180)
  3575. Part372.Position = Vector3.new(-54.3657036, 11.0309258, 23.7073059)
  3576. Part372.Rotation = Vector3.new(-90, -89.9700012, 90)
  3577. Part372.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3578. Part372.Size = Vector3.new(1, 0.400000006, 1)
  3579. Part372.Anchored = true
  3580. Part372.BottomSurface = Enum.SurfaceType.Smooth
  3581. Part372.BrickColor = BrickColor.new("Bright red")
  3582. Part372.TopSurface = Enum.SurfaceType.Smooth
  3583. Part372.brickColor = BrickColor.new("Bright red")
  3584. Part372.FormFactor = Enum.FormFactor.Plate
  3585. Part372.formFactor = Enum.FormFactor.Plate
  3586. CylinderMesh373.Parent = Part372
  3587. CylinderMesh373.Scale = Vector3.new(3, 0.200000003, 2)
  3588. RotateP374.Name = "d��������������ng.........you got owned..."
  3589. RotateP374.Parent = Model361
  3590. RotateP374.BaseAngle = 0.25
  3591. Model375.Name = "Corpse"
  3592. Model375.Parent = Model360
  3593. Script376.Name = "Ragdoll"
  3594. Script376.Parent = Model375
  3595. table.insert(cors,sandbox(Script376,function()
  3596. print("Hello world!")
  3597.  
  3598. Character = script.Parent
  3599. Humanoid = Character.Humanoid
  3600. Torso = Character.Torso
  3601.  
  3602. function OnDeath()
  3603. print("Death")
  3604. Humanoid.Parent = nil
  3605. if Torso then
  3606. local Head = Character:FindFirstChild("Head")
  3607. if Head then
  3608. local Neck = Instance.new("Weld")
  3609. Neck.Name = "Neck"
  3610. Neck.Part0 = Torso
  3611. Neck.Part1 = Head
  3612. Neck.C0 = CFrame.new(0, 1.5, 0)
  3613. Neck.C1 = CFrame.new()
  3614. Neck.Parent = Torso
  3615. end
  3616. local Limb = Character:FindFirstChild("Right Arm")
  3617. if Limb then
  3618.  
  3619. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  3620. local Joint = Instance.new("Glue")
  3621. Joint.Name = "RightShoulder"
  3622. Joint.Part0 = Torso
  3623. Joint.Part1 = Limb
  3624. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3625. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3626. Joint.Parent = Torso
  3627.  
  3628. local B = Instance.new("Part")
  3629. B.TopSurface = 0
  3630. B.BottomSurface = 0
  3631. B.formFactor = "Symmetric"
  3632. B.Size = Vector3.new(1, 1, 1)
  3633. B.Transparency = 1
  3634. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3635. B.Parent = Character
  3636. local W = Instance.new("Weld")
  3637. W.Part0 = Limb
  3638. W.Part1 = B
  3639. W.C0 = CFrame.new(0, -0.5, 0)
  3640. W.Parent = Limb
  3641.  
  3642. end
  3643. local Limb = Character:FindFirstChild("Left Arm")
  3644. if Limb then
  3645.  
  3646. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  3647. local Joint = Instance.new("Glue")
  3648. Joint.Name = "LeftShoulder"
  3649. Joint.Part0 = Torso
  3650. Joint.Part1 = Limb
  3651. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3652. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3653. Joint.Parent = Torso
  3654.  
  3655. local B = Instance.new("Part")
  3656. B.TopSurface = 0
  3657. B.BottomSurface = 0
  3658. B.formFactor = "Symmetric"
  3659. B.Size = Vector3.new(1, 1, 1)
  3660. B.Transparency = 1
  3661. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3662. B.Parent = Character
  3663. local W = Instance.new("Weld")
  3664. W.Part0 = Limb
  3665. W.Part1 = B
  3666. W.C0 = CFrame.new(0, -0.5, 0)
  3667. W.Parent = Limb
  3668.  
  3669. end
  3670. local Limb = Character:FindFirstChild("Right Leg")
  3671. if Limb then
  3672.  
  3673. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  3674. local Joint = Instance.new("Glue")
  3675. Joint.Name = "RightHip"
  3676. Joint.Part0 = Torso
  3677. Joint.Part1 = Limb
  3678. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3679. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3680. Joint.Parent = Torso
  3681.  
  3682. local B = Instance.new("Part")
  3683. B.TopSurface = 0
  3684. B.BottomSurface = 0
  3685. B.formFactor = "Symmetric"
  3686. B.Size = Vector3.new(1, 1, 1)
  3687. B.Transparency = 1
  3688. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3689. B.Parent = Character
  3690. local W = Instance.new("Weld")
  3691. W.Part0 = Limb
  3692. W.Part1 = B
  3693. W.C0 = CFrame.new(0, -0.5, 0)
  3694. W.Parent = Limb
  3695.  
  3696. end
  3697. local Limb = Character:FindFirstChild("Left Leg")
  3698. if Limb then
  3699.  
  3700. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  3701. local Joint = Instance.new("Glue")
  3702. Joint.Name = "LeftHip"
  3703. Joint.Part0 = Torso
  3704. Joint.Part1 = Limb
  3705. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3706. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3707. Joint.Parent = Torso
  3708.  
  3709. local B = Instance.new("Part")
  3710. B.TopSurface = 0
  3711. B.BottomSurface = 0
  3712. B.formFactor = "Symmetric"
  3713. B.Size = Vector3.new(1, 1, 1)
  3714. B.Transparency = 1
  3715. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3716. B.Parent = Character
  3717. local W = Instance.new("Weld")
  3718. W.Part0 = Limb
  3719. W.Part1 = B
  3720. W.C0 = CFrame.new(0, -0.5, 0)
  3721. W.Parent = Limb
  3722.  
  3723. end
  3724. --[
  3725. local Bar = Instance.new("Part")
  3726. Bar.TopSurface = 0
  3727. Bar.BottomSurface = 0
  3728. Bar.formFactor = "Symmetric"
  3729. Bar.Size = Vector3.new(1, 1, 1)
  3730. Bar.Transparency = 1
  3731. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  3732. Bar.Parent = Character
  3733. local Weld = Instance.new("Weld")
  3734. Weld.Part0 = Torso
  3735. Weld.Part1 = Bar
  3736. Weld.C0 = CFrame.new(0, 0.5, 0)
  3737. Weld.Parent = Torso
  3738. --]]
  3739. end
  3740. end
  3741.  
  3742. Humanoid.Died:connect(OnDeath)
  3743.  
  3744. end))
  3745. RotateP377.Name = "d��������������ng.........you got owned..."
  3746. RotateP377.Parent = Model375
  3747. RotateP377.BaseAngle = 0.25
  3748. Part378.Parent = Model375
  3749. Part378.CFrame = CFrame.new(-52.7117004, 11.731926, 30.1663055, -0.000175822192, -0.769142628, -0.639076412, 0.999998093, -0.000400553341, 0.000207177727, -0.000414060429, -0.639075279, 0.769142449)
  3750. Part378.Orientation = Vector3.new(-0.00999999978, -39.7200012, 90.0199966)
  3751. Part378.Position = Vector3.new(-52.7117004, 11.731926, 30.1663055)
  3752. Part378.Rotation = Vector3.new(-0.0199999996, -39.7200012, 90.0100021)
  3753. Part378.Transparency = 1
  3754. Part378.Velocity = Vector3.new(-0.00534110144, -0.00590816699, 0.00532096252)
  3755. Part378.Size = Vector3.new(1, 1, 1)
  3756. Part378.Anchored = true
  3757. Part378.BottomSurface = Enum.SurfaceType.Smooth
  3758. Part378.RotVelocity = Vector3.new(-0.00535919052, 0.0822107792, -0.00300400076)
  3759. Part378.TopSurface = Enum.SurfaceType.Smooth
  3760. Part378.FormFactor = Enum.FormFactor.Symmetric
  3761. Part378.formFactor = Enum.FormFactor.Symmetric
  3762. Part379.Parent = Model375
  3763. Part379.CFrame = CFrame.new(-54.3657036, 11.7309217, 27.7073059, -0.999999881, 2.93554303e-22, -4.70651851e-11, 4.72391917e-11, 1.30255459e-11, -0.999999762, 1.81418863e-21, -0.999999881, -1.27981844e-11)
  3764. Part379.Orientation = Vector3.new(89.9599991, -105.209999, 74.5800018)
  3765. Part379.Position = Vector3.new(-54.3657036, 11.7309217, 27.7073059)
  3766. Part379.Rotation = Vector3.new(90, 0, -180)
  3767. Part379.Transparency = 1
  3768. Part379.Size = Vector3.new(1, 1, 1)
  3769. Part379.Anchored = true
  3770. Part379.BottomSurface = Enum.SurfaceType.Smooth
  3771. Part379.TopSurface = Enum.SurfaceType.Smooth
  3772. Part379.FormFactor = Enum.FormFactor.Symmetric
  3773. Part379.formFactor = Enum.FormFactor.Symmetric
  3774. Model380.Parent = Model332
  3775. Part381.Name = "Cylinder"
  3776. Part381.Parent = Model380
  3777. Part381.CFrame = CFrame.new(-53.3656998, 11.0309258, 32.7073059, -0.999999881, -4.70651851e-11, -2.93554303e-22, 4.72391917e-11, -0.999999762, -1.30255459e-11, 1.81418863e-21, -1.27981844e-11, 0.999999881)
  3778. Part381.Orientation = Vector3.new(0, 0, 180)
  3779. Part381.Position = Vector3.new(-53.3656998, 11.0309258, 32.7073059)
  3780. Part381.Rotation = Vector3.new(0, 0, 180)
  3781. Part381.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3782. Part381.Size = Vector3.new(1, 0.400000006, 1)
  3783. Part381.Anchored = true
  3784. Part381.BottomSurface = Enum.SurfaceType.Smooth
  3785. Part381.BrickColor = BrickColor.new("Bright red")
  3786. Part381.TopSurface = Enum.SurfaceType.Smooth
  3787. Part381.brickColor = BrickColor.new("Bright red")
  3788. Part381.FormFactor = Enum.FormFactor.Plate
  3789. Part381.formFactor = Enum.FormFactor.Plate
  3790. CylinderMesh382.Parent = Part381
  3791. CylinderMesh382.Scale = Vector3.new(4, 0.200000003, 1)
  3792. Part383.Name = "Brick"
  3793. Part383.Parent = Model380
  3794. Part383.CFrame = CFrame.new(-55.3657036, 11.0309258, 31.2073059, 0.999999881, -4.70651851e-11, 2.93554303e-22, -4.72391917e-11, -0.999999762, 1.30255459e-11, -1.81418863e-21, -1.27981844e-11, -0.999999881)
  3795. Part383.Orientation = Vector3.new(0, 180, -180)
  3796. Part383.Position = Vector3.new(-55.3657036, 11.0309258, 31.2073059)
  3797. Part383.Rotation = Vector3.new(-180, 0, 0)
  3798. Part383.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3799. Part383.Size = Vector3.new(1, 0.400000006, 6)
  3800. Part383.Anchored = true
  3801. Part383.BottomSurface = Enum.SurfaceType.Smooth
  3802. Part383.BrickColor = BrickColor.new("Bright red")
  3803. Part383.TopSurface = Enum.SurfaceType.Smooth
  3804. Part383.brickColor = BrickColor.new("Bright red")
  3805. Part383.FormFactor = Enum.FormFactor.Plate
  3806. Part383.formFactor = Enum.FormFactor.Plate
  3807. BlockMesh384.Parent = Part383
  3808. BlockMesh384.Scale = Vector3.new(1, 0.200000003, 1)
  3809. Part385.Name = "Brick"
  3810. Part385.Parent = Model380
  3811. Part385.CFrame = CFrame.new(-57.3657036, 11.0309258, 30.7073059, 0.999999881, -4.70651851e-11, 2.93554303e-22, -4.72391917e-11, -0.999999762, 1.30255459e-11, -1.81418863e-21, -1.27981844e-11, -0.999999881)
  3812. Part385.Orientation = Vector3.new(0, 180, -180)
  3813. Part385.Position = Vector3.new(-57.3657036, 11.0309258, 30.7073059)
  3814. Part385.Rotation = Vector3.new(-180, 0, 0)
  3815. Part385.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3816. Part385.Size = Vector3.new(1, 0.400000006, 7)
  3817. Part385.Anchored = true
  3818. Part385.BottomSurface = Enum.SurfaceType.Smooth
  3819. Part385.BrickColor = BrickColor.new("Bright red")
  3820. Part385.TopSurface = Enum.SurfaceType.Smooth
  3821. Part385.brickColor = BrickColor.new("Bright red")
  3822. Part385.FormFactor = Enum.FormFactor.Plate
  3823. Part385.formFactor = Enum.FormFactor.Plate
  3824. BlockMesh386.Parent = Part385
  3825. BlockMesh386.Scale = Vector3.new(1, 0.200000003, 1)
  3826. Part387.Name = "Cylinder"
  3827. Part387.Parent = Model380
  3828. Part387.CFrame = CFrame.new(-56.3657036, 11.0309258, 34.7073021, -0.999999881, -4.70651851e-11, -2.93554303e-22, 4.72391917e-11, -0.999999762, -1.30255459e-11, 1.81418863e-21, -1.27981844e-11, 0.999999881)
  3829. Part387.Orientation = Vector3.new(0, 0, 180)
  3830. Part387.Position = Vector3.new(-56.3657036, 11.0309258, 34.7073021)
  3831. Part387.Rotation = Vector3.new(0, 0, 180)
  3832. Part387.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3833. Part387.Size = Vector3.new(1, 0.400000006, 1)
  3834. Part387.Anchored = true
  3835. Part387.BottomSurface = Enum.SurfaceType.Smooth
  3836. Part387.BrickColor = BrickColor.new("Bright red")
  3837. Part387.TopSurface = Enum.SurfaceType.Smooth
  3838. Part387.brickColor = BrickColor.new("Bright red")
  3839. Part387.FormFactor = Enum.FormFactor.Plate
  3840. Part387.formFactor = Enum.FormFactor.Plate
  3841. CylinderMesh388.Parent = Part387
  3842. CylinderMesh388.Scale = Vector3.new(4, 0.200000003, 4)
  3843. Part389.Name = "Cylinder"
  3844. Part389.Parent = Model380
  3845. Part389.CFrame = CFrame.new(-59.3657036, 11.0309258, 32.7073059, -0.999999881, -4.70651851e-11, -2.93554303e-22, 4.72391917e-11, -0.999999762, -1.30255459e-11, 1.81418863e-21, -1.27981844e-11, 0.999999881)
  3846. Part389.Orientation = Vector3.new(0, 0, 180)
  3847. Part389.Position = Vector3.new(-59.3657036, 11.0309258, 32.7073059)
  3848. Part389.Rotation = Vector3.new(0, 0, 180)
  3849. Part389.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3850. Part389.Size = Vector3.new(1, 0.400000006, 1)
  3851. Part389.Anchored = true
  3852. Part389.BottomSurface = Enum.SurfaceType.Smooth
  3853. Part389.BrickColor = BrickColor.new("Bright red")
  3854. Part389.TopSurface = Enum.SurfaceType.Smooth
  3855. Part389.brickColor = BrickColor.new("Bright red")
  3856. Part389.FormFactor = Enum.FormFactor.Plate
  3857. Part389.formFactor = Enum.FormFactor.Plate
  3858. CylinderMesh390.Parent = Part389
  3859. CylinderMesh390.Scale = Vector3.new(4, 0.200000003, 1)
  3860. Part391.Name = "Cylinder"
  3861. Part391.Parent = Model380
  3862. Part391.CFrame = CFrame.new(-60.3657036, 11.4309177, 33.7073021, -0.999999881, -4.70651851e-11, -2.93554303e-22, 4.72391917e-11, -0.999999762, -1.30255459e-11, 1.81418863e-21, -1.27981844e-11, 0.999999881)
  3863. Part391.Orientation = Vector3.new(0, 0, 180)
  3864. Part391.Position = Vector3.new(-60.3657036, 11.4309177, 33.7073021)
  3865. Part391.Rotation = Vector3.new(0, 0, 180)
  3866. Part391.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3867. Part391.Size = Vector3.new(1, 0.400000006, 1)
  3868. Part391.Anchored = true
  3869. Part391.BottomSurface = Enum.SurfaceType.Smooth
  3870. Part391.BrickColor = BrickColor.new("Bright red")
  3871. Part391.TopSurface = Enum.SurfaceType.Smooth
  3872. Part391.brickColor = BrickColor.new("Bright red")
  3873. Part391.FormFactor = Enum.FormFactor.Plate
  3874. Part391.formFactor = Enum.FormFactor.Plate
  3875. CylinderMesh392.Parent = Part391
  3876. CylinderMesh392.Scale = Vector3.new(4, 0.200000003, 1)
  3877. Part393.Name = "Cylinder"
  3878. Part393.Parent = Model380
  3879. Part393.CFrame = CFrame.new(-58.3657036, 11.0309258, 37.7073021, -0.999999881, -4.70651851e-11, -2.93554303e-22, 4.72391917e-11, -0.999999762, -1.30255459e-11, 1.81418863e-21, -1.27981844e-11, 0.999999881)
  3880. Part393.Orientation = Vector3.new(0, 0, 180)
  3881. Part393.Position = Vector3.new(-58.3657036, 11.0309258, 37.7073021)
  3882. Part393.Rotation = Vector3.new(0, 0, 180)
  3883. Part393.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3884. Part393.Size = Vector3.new(1, 0.400000006, 1)
  3885. Part393.Anchored = true
  3886. Part393.BottomSurface = Enum.SurfaceType.Smooth
  3887. Part393.BrickColor = BrickColor.new("Bright red")
  3888. Part393.TopSurface = Enum.SurfaceType.Smooth
  3889. Part393.brickColor = BrickColor.new("Bright red")
  3890. Part393.FormFactor = Enum.FormFactor.Plate
  3891. Part393.formFactor = Enum.FormFactor.Plate
  3892. CylinderMesh394.Parent = Part393
  3893. CylinderMesh394.Scale = Vector3.new(4, 0.200000003, 1)
  3894. Model395.Name = "Dead Guy"
  3895. Model395.Parent = Model2
  3896. Part396.Name = "Head"
  3897. Part396.Parent = Model395
  3898. Part396.CFrame = CFrame.new(-75.1327057, 14.67593, 25.5723114, 0.725167871, -0.355895668, 0.589465559, 3.832277e-07, 0.856069922, 0.516860306, -0.688572049, -0.374810189, 0.620794356)
  3899. Part396.Orientation = Vector3.new(-31.1200008, 43.5200005, 0)
  3900. Part396.Position = Vector3.new(-75.1327057, 14.67593, 25.5723114)
  3901. Part396.Rotation = Vector3.new(-39.7799988, 36.1199989, 26.1399994)
  3902. Part396.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3903. Part396.Size = Vector3.new(2, 1, 1)
  3904. Part396.Anchored = true
  3905. Part396.BrickColor = BrickColor.new("Bright green")
  3906. Part396.CanCollide = false
  3907. Part396.TopSurface = Enum.SurfaceType.Smooth
  3908. Part396.brickColor = BrickColor.new("Bright green")
  3909. Part396.FormFactor = Enum.FormFactor.Symmetric
  3910. Part396.formFactor = Enum.FormFactor.Symmetric
  3911. SpecialMesh397.Parent = Part396
  3912. SpecialMesh397.Scale = Vector3.new(1.25, 1.25, 1.25)
  3913. Part398.Name = "Left Arm"
  3914. Part398.Parent = Model395
  3915. Part398.CFrame = CFrame.new(-75.4447021, 13.3119259, 26.9663086, 0.707106531, -0.335307539, 0.622549772, 1.25966295e-08, 0.880418718, 0.474196792, -0.70710665, -0.335307539, 0.622549653)
  3916. Part398.Orientation = Vector3.new(-28.3099995, 45, 0)
  3917. Part398.Position = Vector3.new(-75.4447021, 13.3119259, 26.9663086)
  3918. Part398.Rotation = Vector3.new(-37.2999992, 38.5, 25.3700008)
  3919. Part398.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3920. Part398.Velocity = Vector3.new(0.0280036349, -0.0308817532, 0.000308526563)
  3921. Part398.Size = Vector3.new(1, 2, 1)
  3922. Part398.Anchored = true
  3923. Part398.BrickColor = BrickColor.new("Bright green")
  3924. Part398.CanCollide = false
  3925. Part398.RotVelocity = Vector3.new(0.000124935003, -0.000220585614, 0.0331072882)
  3926. Part398.brickColor = BrickColor.new("Bright green")
  3927. Part398.FormFactor = Enum.FormFactor.Symmetric
  3928. Part398.formFactor = Enum.FormFactor.Symmetric
  3929. Part399.Name = "Left Leg"
  3930. Part399.Parent = Model395
  3931. Part399.CFrame = CFrame.new(-73.7397003, 12.9399223, 27.5463104, 0.70710665, -0.707106769, 1.28302924e-09, -4.41858106e-10, 1.3725554e-09, 1, -0.707106769, -0.70710665, 6.58107346e-10)
  3932. Part399.Orientation = Vector3.new(-90, 45, 0)
  3933. Part399.Position = Vector3.new(-73.7397003, 12.9399223, 27.5463104)
  3934. Part399.Rotation = Vector3.new(-90, 0, 45)
  3935. Part399.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3936. Part399.Velocity = Vector3.new(0.0282242205, 0.0354577601, 0.000749697792)
  3937. Part399.Size = Vector3.new(1, 2, 1)
  3938. Part399.Anchored = true
  3939. Part399.BottomSurface = Enum.SurfaceType.Smooth
  3940. Part399.BrickColor = BrickColor.new("Reddish brown")
  3941. Part399.CanCollide = false
  3942. Part399.RotVelocity = Vector3.new(0.000124935003, -0.000220585614, 0.0331072882)
  3943. Part399.brickColor = BrickColor.new("Reddish brown")
  3944. Part399.FormFactor = Enum.FormFactor.Symmetric
  3945. Part399.formFactor = Enum.FormFactor.Symmetric
  3946. Part400.Name = "Right Arm"
  3947. Part400.Parent = Model395
  3948. Part400.CFrame = CFrame.new(-73.5657043, 13.2269258, 25.2693024, -0.763246417, -0.110530257, -0.636582732, 0.0445564538, 0.973908782, -0.222522587, 0.64456892, -0.198203355, -0.738407612)
  3949. Part400.Orientation = Vector3.new(12.8599997, -139.240005, 2.61999989)
  3950. Part400.Position = Vector3.new(-73.5657043, 13.2269258, 25.2693024)
  3951. Part400.Rotation = Vector3.new(163.229996, -39.5400009, 171.759995)
  3952. Part400.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3953. Part400.Velocity = Vector3.new(0.0286653917, -0.030506948, 0.000308526563)
  3954. Part400.Size = Vector3.new(1, 2, 1)
  3955. Part400.Anchored = true
  3956. Part400.BrickColor = BrickColor.new("Bright green")
  3957. Part400.CanCollide = false
  3958. Part400.RotVelocity = Vector3.new(0.000124935003, -0.000220585614, 0.0331072882)
  3959. Part400.brickColor = BrickColor.new("Bright green")
  3960. Part400.FormFactor = Enum.FormFactor.Symmetric
  3961. Part400.formFactor = Enum.FormFactor.Symmetric
  3962. Part401.Name = "Right Leg"
  3963. Part401.Parent = Model395
  3964. Part401.CFrame = CFrame.new(-73.0326996, 12.9399223, 26.8393097, 0.707106531, -0.707105398, 0.00111144839, 1.25966295e-08, 0.00157173118, 0.999998629, -0.70710665, -0.707105279, 0.00111142115)
  3965. Part401.Orientation = Vector3.new(-89.9100037, 45, 0)
  3966. Part401.Position = Vector3.new(-73.0326996, 12.9399223, 26.8393097)
  3967. Part401.Rotation = Vector3.new(-89.9400024, 0.0599999987, 45)
  3968. Part401.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3969. Part401.Size = Vector3.new(1, 2, 1)
  3970. Part401.Anchored = true
  3971. Part401.BottomSurface = Enum.SurfaceType.Smooth
  3972. Part401.BrickColor = BrickColor.new("Reddish brown")
  3973. Part401.CanCollide = false
  3974. Part401.brickColor = BrickColor.new("Reddish brown")
  3975. Part401.FormFactor = Enum.FormFactor.Symmetric
  3976. Part401.formFactor = Enum.FormFactor.Symmetric
  3977. Part402.Name = "Torso"
  3978. Part402.Parent = Model395
  3979. Part402.CFrame = CFrame.new(-74.5987091, 13.3909178, 26.1343079, 0.725167274, -0.355895579, 0.589466095, 1.25612587e-08, 0.856069684, 0.516860187, -0.688572526, -0.374809861, 0.620793819)
  3980. Part402.Orientation = Vector3.new(-31.1200008, 43.5200005, 0)
  3981. Part402.Position = Vector3.new(-74.5987091, 13.3909178, 26.1343079)
  3982. Part402.Rotation = Vector3.new(-39.7799988, 36.1199989, 26.1399994)
  3983. Part402.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3984. Part402.Size = Vector3.new(2, 2, 1)
  3985. Part402.Anchored = true
  3986. Part402.BrickColor = BrickColor.new("Reddish brown")
  3987. Part402.CanCollide = false
  3988. Part402.LeftParamA = 0
  3989. Part402.LeftParamB = 0
  3990. Part402.LeftSurface = Enum.SurfaceType.Weld
  3991. Part402.RightParamA = 0
  3992. Part402.RightParamB = 0
  3993. Part402.RightSurface = Enum.SurfaceType.Weld
  3994. Part402.brickColor = BrickColor.new("Reddish brown")
  3995. Part402.FormFactor = Enum.FormFactor.Symmetric
  3996. Part402.formFactor = Enum.FormFactor.Symmetric
  3997. Motor6D403.Name = "Right Shoulder"
  3998. Motor6D403.Parent = Part402
  3999. Motor6D403.MaxVelocity = 0.5
  4000. Motor6D403.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  4001. Motor6D403.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  4002. Motor6D403.Part0 = Part402
  4003. Motor6D403.Part1 = Part400
  4004. Motor6D403.part1 = Part400
  4005. Motor6D403.DesiredAngle = 0.065948687493801
  4006. Motor6D404.Name = "Left Shoulder"
  4007. Motor6D404.Parent = Part402
  4008. Motor6D404.MaxVelocity = 0.5
  4009. Motor6D404.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  4010. Motor6D404.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  4011. Motor6D404.Part0 = Part402
  4012. Motor6D404.Part1 = Part398
  4013. Motor6D404.part1 = Part398
  4014. Motor6D404.DesiredAngle = 0.065948687493801
  4015. Motor6D405.Name = "Right Hip"
  4016. Motor6D405.Parent = Part402
  4017. Motor6D405.MaxVelocity = 0.10000000149012
  4018. Motor6D405.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  4019. Motor6D405.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  4020. Motor6D405.Part0 = Part402
  4021. Motor6D405.Part1 = Part401
  4022. Motor6D405.part1 = Part401
  4023. Motor6D405.DesiredAngle = -0.065948687493801
  4024. Motor6D406.Name = "Left Hip"
  4025. Motor6D406.Parent = Part402
  4026. Motor6D406.MaxVelocity = 0.10000000149012
  4027. Motor6D406.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  4028. Motor6D406.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  4029. Motor6D406.Part0 = Part402
  4030. Motor6D406.Part1 = Part399
  4031. Motor6D406.part1 = Part399
  4032. Motor6D406.DesiredAngle = -0.065948687493801
  4033. Model407.Name = "Dead Person"
  4034. Model407.Parent = Model2
  4035. Model408.Parent = Model407
  4036. Part409.Name = "Right Arm"
  4037. Part409.Parent = Model408
  4038. Part409.CFrame = CFrame.new(-43.0966988, 11.7309217, 24.8072968, 0, -1, 0, 1, -0, 0, 0, -0, 1)
  4039. Part409.Orientation = Vector3.new(0, 0, 90)
  4040. Part409.Position = Vector3.new(-43.0966988, 11.7309217, 24.8072968)
  4041. Part409.Rotation = Vector3.new(0, 0, 90)
  4042. Part409.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4043. Part409.Size = Vector3.new(1, 2, 1)
  4044. Part409.Anchored = true
  4045. Part409.BrickColor = BrickColor.new("Reddish brown")
  4046. Part409.brickColor = BrickColor.new("Reddish brown")
  4047. Part409.FormFactor = Enum.FormFactor.Symmetric
  4048. Part409.formFactor = Enum.FormFactor.Symmetric
  4049. BodyForce410.Parent = Part409
  4050. BodyForce410.Force = Vector3.new(0, 252.399994, 0)
  4051. BodyForce410.force = Vector3.new(0, 252.399994, 0)
  4052. Part411.Name = "Knife"
  4053. Part411.Parent = Model408
  4054. Part411.CFrame = CFrame.new(-45.7147026, 12.4319239, 24.4173126, -0.828512311, -0.0528617464, 0.557470083, -0.130861819, 0.986245811, -0.100966737, -0.544465303, -0.156603739, -0.824034452)
  4055. Part411.Orientation = Vector3.new(5.78999996, 145.919998, -7.55999994)
  4056. Part411.Position = Vector3.new(-45.7147026, 12.4319239, 24.4173126)
  4057. Part411.Rotation = Vector3.new(173.009995, 33.8800011, 176.350006)
  4058. Part411.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4059. Part411.Size = Vector3.new(1, 1, 1)
  4060. Part411.Anchored = true
  4061. Part411.BottomSurface = Enum.SurfaceType.Smooth
  4062. Part411.BrickColor = BrickColor.new("Black")
  4063. Part411.Reflectance = 0.050000000745058
  4064. Part411.TopSurface = Enum.SurfaceType.Smooth
  4065. Part411.brickColor = BrickColor.new("Black")
  4066. Part411.FormFactor = Enum.FormFactor.Symmetric
  4067. Part411.formFactor = Enum.FormFactor.Symmetric
  4068. SpecialMesh412.Parent = Part411
  4069. SpecialMesh412.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  4070. SpecialMesh412.MeshType = Enum.MeshType.FileMesh
  4071. Part413.Name = "Right Arm"
  4072. Part413.Parent = Model408
  4073. Part413.CFrame = CFrame.new(-45.6077003, 11.731926, 23.1853027, -2.16379394e-08, 0.29237172, -0.956304729, -1, 6.27179304e-08, 4.18014103e-08, 7.21990006e-08, 0.956304729, 0.29237172)
  4074. Part413.Orientation = Vector3.new(0, -73, -90)
  4075. Part413.Position = Vector3.new(-45.6077003, 11.731926, 23.1853027)
  4076. Part413.Rotation = Vector3.new(0, -73, -90)
  4077. Part413.Color = Color3.new(0.917647, 0.721569, 0.572549)
  4078. Part413.Size = Vector3.new(1, 2, 1)
  4079. Part413.Anchored = true
  4080. Part413.BrickColor = BrickColor.new("Light orange")
  4081. Part413.brickColor = BrickColor.new("Light orange")
  4082. Part413.FormFactor = Enum.FormFactor.Symmetric
  4083. Part413.formFactor = Enum.FormFactor.Symmetric
  4084. BodyForce414.Parent = Part413
  4085. BodyForce414.Force = Vector3.new(0, 252.399994, 0)
  4086. BodyForce414.force = Vector3.new(0, 252.399994, 0)
  4087. Part415.Name = "Torso"
  4088. Part415.Parent = Model408
  4089. Part415.CFrame = CFrame.new(-45.1506996, 11.7359219, 24.929306, 0.32556814, -0.945518553, 4.37113883e-08, -1.4231035e-08, 4.13299297e-08, 1, -0.945518553, -0.32556814, 0)
  4090. Part415.Orientation = Vector3.new(-90, 71, 0)
  4091. Part415.Position = Vector3.new(-45.1506996, 11.7359219, 24.929306)
  4092. Part415.Rotation = Vector3.new(-90, 0, 71)
  4093. Part415.Color = Color3.new(0.898039, 0.894118, 0.87451)
  4094. Part415.Size = Vector3.new(2, 2, 1)
  4095. Part415.Anchored = true
  4096. Part415.BrickColor = BrickColor.new("Light stone grey")
  4097. Part415.LeftParamA = 0
  4098. Part415.LeftParamB = 0
  4099. Part415.LeftSurface = Enum.SurfaceType.Weld
  4100. Part415.RightParamA = 0
  4101. Part415.RightParamB = 0
  4102. Part415.RightSurface = Enum.SurfaceType.Weld
  4103. Part415.brickColor = BrickColor.new("Light stone grey")
  4104. Part415.FormFactor = Enum.FormFactor.Symmetric
  4105. Part415.formFactor = Enum.FormFactor.Symmetric
  4106. Decal416.Name = "roblox"
  4107. Decal416.Parent = Part415
  4108. BodyForce417.Parent = Part415
  4109. BodyForce417.Force = Vector3.new(0, 504.799988, 0)
  4110. BodyForce417.force = Vector3.new(0, 504.799988, 0)
  4111. Part418.Name = "Right Arm"
  4112. Part418.Parent = Model408
  4113. Part418.CFrame = CFrame.new(-43.6277008, 11.731926, 26.4963074, 1.50341357e-08, -0.656059027, -0.754709542, 1, -1.50341357e-08, 3.29894014e-08, -3.2989405e-08, -0.754709542, 0.656059027)
  4114. Part418.Orientation = Vector3.new(0, -49, 90)
  4115. Part418.Position = Vector3.new(-43.6277008, 11.731926, 26.4963074)
  4116. Part418.Rotation = Vector3.new(0, -49, 90)
  4117. Part418.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4118. Part418.Size = Vector3.new(1, 2, 1)
  4119. Part418.Anchored = true
  4120. Part418.BrickColor = BrickColor.new("Reddish brown")
  4121. Part418.brickColor = BrickColor.new("Reddish brown")
  4122. Part418.FormFactor = Enum.FormFactor.Symmetric
  4123. Part418.formFactor = Enum.FormFactor.Symmetric
  4124. BodyForce419.Parent = Part418
  4125. BodyForce419.Force = Vector3.new(0, 252.399994, 0)
  4126. BodyForce419.force = Vector3.new(0, 252.399994, 0)
  4127. Part420.Name = "Head"
  4128. Part420.Parent = Model408
  4129. Part420.CFrame = CFrame.new(-46.5687027, 11.7359219, 24.4403076, 0.32556814, -0.945518553, 4.37113883e-08, -1.4231035e-08, 4.13299297e-08, 1, -0.945518553, -0.32556814, 0)
  4130. Part420.Orientation = Vector3.new(-90, 71, 0)
  4131. Part420.Position = Vector3.new(-46.5687027, 11.7359219, 24.4403076)
  4132. Part420.Rotation = Vector3.new(-90, 0, 71)
  4133. Part420.Color = Color3.new(1, 0.8, 0.6)
  4134. Part420.Size = Vector3.new(2, 1, 1)
  4135. Part420.Anchored = true
  4136. Part420.BrickColor = BrickColor.new("Pastel brown")
  4137. Part420.TopSurface = Enum.SurfaceType.Smooth
  4138. Part420.brickColor = BrickColor.new("Pastel brown")
  4139. Part420.FormFactor = Enum.FormFactor.Symmetric
  4140. Part420.formFactor = Enum.FormFactor.Symmetric
  4141. SpecialMesh421.Parent = Part420
  4142. SpecialMesh421.Scale = Vector3.new(1.25, 1.25, 1.25)
  4143. Decal422.Name = "face"
  4144. Decal422.Parent = Part420
  4145. BodyForce423.Parent = Part420
  4146. BodyForce423.Force = Vector3.new(0, 252.399994, 0)
  4147. BodyForce423.force = Vector3.new(0, 252.399994, 0)
  4148. Dialog424.Parent = Part420
  4149. Dialog424.InitialPrompt = "Help...me"
  4150. DialogChoice425.Parent = Dialog424
  4151. DialogChoice425.ResponseDialog = "It...was..Slender..Man"
  4152. DialogChoice425.UserDialog = "What happened?"
  4153. DialogChoice426.Parent = DialogChoice425
  4154. DialogChoice426.ResponseDialog = "Slender man killed...me!"
  4155. DialogChoice426.UserDialog = "What do you mean by that?"
  4156. DialogChoice427.Parent = DialogChoice426
  4157. DialogChoice427.ResponseDialog = "Slender man is among...us.Be...careful"
  4158. DialogChoice427.UserDialog = "Omg!"
  4159. DialogChoice428.Parent = DialogChoice427
  4160. DialogChoice428.ResponseDialog = "Bye.*Dies*"
  4161. DialogChoice428.UserDialog = "Don't die on me!"
  4162. DialogChoice429.Parent = Dialog424
  4163. DialogChoice429.ResponseDialog = "Why?"
  4164. DialogChoice429.UserDialog = "I'm not helping you!"
  4165. DialogChoice430.Parent = DialogChoice429
  4166. DialogChoice430.ResponseDialog = "Oh.Then i'll see you when you die."
  4167. DialogChoice430.UserDialog = "Because there's so much blood!"
  4168. DialogChoice431.Parent = DialogChoice429
  4169. DialogChoice431.ResponseDialog = "Oh.Then i'll see you when you die."
  4170. DialogChoice431.UserDialog = "Because i saw Slender Man kill you!"
  4171. Part432.Name = "Right Arm"
  4172. Part432.Parent = Model408
  4173. Part432.CFrame = CFrame.new(-46.5847015, 11.731926, 26.0213013, 1.65839182e-08, 0.798635483, 0.601814985, -1, 4.05884357e-08, -2.63061679e-08, -4.54357689e-08, -0.601814985, 0.798635483)
  4174. Part432.Orientation = Vector3.new(0, 37, -90)
  4175. Part432.Position = Vector3.new(-46.5847015, 11.731926, 26.0213013)
  4176. Part432.Rotation = Vector3.new(0, 37, -90)
  4177. Part432.Color = Color3.new(0.917647, 0.721569, 0.572549)
  4178. Part432.Size = Vector3.new(1, 2, 1)
  4179. Part432.Anchored = true
  4180. Part432.BrickColor = BrickColor.new("Light orange")
  4181. Part432.brickColor = BrickColor.new("Light orange")
  4182. Part432.FormFactor = Enum.FormFactor.Symmetric
  4183. Part432.formFactor = Enum.FormFactor.Symmetric
  4184. BodyForce433.Parent = Part432
  4185. BodyForce433.Force = Vector3.new(0, 252.399994, 0)
  4186. BodyForce433.force = Vector3.new(0, 252.399994, 0)
  4187. Model434.Parent = Model407
  4188. Part435.Parent = Model434
  4189. Part435.CFrame = CFrame.new(-42.9327011, 11.0219259, 24.6352997, 0.325510263, -6.25182729e-05, -0.945538461, -0.000151778426, -0.999999881, 1.3868128e-05, -0.945538461, 0.000138998119, -0.325510144)
  4190. Part435.Orientation = Vector3.new(0, -109, -179.990005)
  4191. Part435.Position = Vector3.new(-42.9327011, 11.0219259, 24.6352997)
  4192. Part435.Rotation = Vector3.new(-180, -71, 0.00999999978)
  4193. Part435.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4194. Part435.Velocity = Vector3.new(0.000473884458, -0.00750235748, 0.000808947138)
  4195. Part435.Size = Vector3.new(2, 0.400000006, 2)
  4196. Part435.BottomSurface = Enum.SurfaceType.Smooth
  4197. Part435.BrickColor = BrickColor.new("Bright red")
  4198. Part435.RotVelocity = Vector3.new(-0.0187401865, -6.58011049e-05, 0.00607876433)
  4199. Part435.TopSurface = Enum.SurfaceType.Smooth
  4200. Part435.brickColor = BrickColor.new("Bright red")
  4201. Part435.FormFactor = Enum.FormFactor.Plate
  4202. Part435.formFactor = Enum.FormFactor.Plate
  4203. Decal436.Parent = Part435
  4204. Decal436.Texture = "http://www.roblox.com/asset/?id=32489408"
  4205. Decal436.Face = Enum.NormalId.Left
  4206. SpecialMesh437.Parent = Part435
  4207. SpecialMesh437.Scale = Vector3.new(2, 0, 2)
  4208. SpecialMesh437.MeshType = Enum.MeshType.Sphere
  4209. Part438.Parent = Model434
  4210. Part438.CFrame = CFrame.new(-45.4447021, 11.0219259, 22.7123108, 0.325543344, 0.000132895468, -0.945527017, 0.000103665756, -0.999999762, -0.000104859791, -0.945527017, -6.3882384e-05, -0.325543165)
  4211. Part438.Orientation = Vector3.new(0.00999999978, -109, 179.990005)
  4212. Part438.Position = Vector3.new(-45.4447021, 11.0219259, 22.7123108)
  4213. Part438.Rotation = Vector3.new(179.979996, -71, -0.0199999996)
  4214. Part438.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4215. Part438.Velocity = Vector3.new(0.00114584877, -0.00526721543, -0.000955802214)
  4216. Part438.Size = Vector3.new(2, 0.400000006, 2)
  4217. Part438.BottomSurface = Enum.SurfaceType.Smooth
  4218. Part438.BrickColor = BrickColor.new("Bright red")
  4219. Part438.RotVelocity = Vector3.new(-0.0145341577, 0.000159062518, -0.00277078524)
  4220. Part438.TopSurface = Enum.SurfaceType.Smooth
  4221. Part438.brickColor = BrickColor.new("Bright red")
  4222. Part438.FormFactor = Enum.FormFactor.Plate
  4223. Part438.formFactor = Enum.FormFactor.Plate
  4224. Decal439.Parent = Part438
  4225. Decal439.Texture = "http://www.roblox.com/asset/?id=32489408"
  4226. Decal439.Face = Enum.NormalId.Left
  4227. SpecialMesh440.Parent = Part438
  4228. SpecialMesh440.Scale = Vector3.new(2, 0, 2)
  4229. SpecialMesh440.MeshType = Enum.MeshType.Sphere
  4230. Part441.Parent = Model434
  4231. Part441.CFrame = CFrame.new(-42.2667007, 11.0219259, 21.1623077, 0.32556814, -3.26334053e-08, -0.945518613, -8.95837715e-09, -1, 3.14291491e-08, -0.945518613, -1.76201898e-09, -0.325568199)
  4232. Part441.Orientation = Vector3.new(0, -109, -180)
  4233. Part441.Position = Vector3.new(-42.2667007, 11.0219259, 21.1623077)
  4234. Part441.Rotation = Vector3.new(-180, -71, 0)
  4235. Part441.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4236. Part441.Size = Vector3.new(1, 0.400000006, 1)
  4237. Part441.BottomSurface = Enum.SurfaceType.Smooth
  4238. Part441.BrickColor = BrickColor.new("Bright red")
  4239. Part441.TopSurface = Enum.SurfaceType.Smooth
  4240. Part441.brickColor = BrickColor.new("Bright red")
  4241. Part441.FormFactor = Enum.FormFactor.Plate
  4242. Part441.formFactor = Enum.FormFactor.Plate
  4243. Decal442.Parent = Part441
  4244. Decal442.Texture = "http://www.roblox.com/asset/?id=32489408"
  4245. Decal442.Face = Enum.NormalId.Left
  4246. SpecialMesh443.Parent = Part441
  4247. SpecialMesh443.Scale = Vector3.new(2, 0, 2)
  4248. SpecialMesh443.MeshType = Enum.MeshType.Sphere
  4249. Part444.Parent = Model434
  4250. Part444.CFrame = CFrame.new(-45.4766998, 11.0219259, 25.8743134, 0.326004326, -9.41333928e-05, -0.94536823, 5.97284088e-06, -0.999999762, 0.000101632941, -0.94536823, -3.87793043e-05, -0.326004148)
  4251. Part444.Orientation = Vector3.new(-0.00999999978, -109.029999, 180)
  4252. Part444.Position = Vector3.new(-45.4766998, 11.0219259, 25.8743134)
  4253. Part444.Rotation = Vector3.new(-179.979996, -70.9700012, 0.0199999996)
  4254. Part444.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4255. Part444.Velocity = Vector3.new(0.00110625953, 0.00162704661, -0.000100397534)
  4256. Part444.Size = Vector3.new(2, 0.400000006, 2)
  4257. Part444.BottomSurface = Enum.SurfaceType.Smooth
  4258. Part444.BrickColor = BrickColor.new("Bright red")
  4259. Part444.RotVelocity = Vector3.new(0.00421256432, 0.000160869313, -0.0104497466)
  4260. Part444.TopSurface = Enum.SurfaceType.Smooth
  4261. Part444.brickColor = BrickColor.new("Bright red")
  4262. Part444.FormFactor = Enum.FormFactor.Plate
  4263. Part444.formFactor = Enum.FormFactor.Plate
  4264. Decal445.Parent = Part444
  4265. Decal445.Texture = "http://www.roblox.com/asset/?id=32489408"
  4266. Decal445.Face = Enum.NormalId.Left
  4267. SpecialMesh446.Parent = Part444
  4268. SpecialMesh446.Scale = Vector3.new(2, 0, 2)
  4269. SpecialMesh446.MeshType = Enum.MeshType.Sphere
  4270. Part447.Parent = Model434
  4271. Part447.CFrame = CFrame.new(-48.0027008, 11.0219259, 25.5333099, 0.32556814, -2.4608088e-08, -0.945518613, -6.3521961e-09, -1, 2.38387852e-08, -0.945518613, -1.7550299e-09, -0.325568199)
  4272. Part447.Orientation = Vector3.new(0, -109, -180)
  4273. Part447.Position = Vector3.new(-48.0027008, 11.0219259, 25.5333099)
  4274. Part447.Rotation = Vector3.new(-180, -71, 0)
  4275. Part447.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4276. Part447.Velocity = Vector3.new(5.52176749e-10, -0.00581182819, 1.60876978e-09)
  4277. Part447.Size = Vector3.new(1, 0.400000006, 1)
  4278. Part447.BottomSurface = Enum.SurfaceType.Smooth
  4279. Part447.BrickColor = BrickColor.new("Bright red")
  4280. Part447.RotVelocity = Vector3.new(4.91367569e-09, -1.16366657e-16, 1.938343e-08)
  4281. Part447.TopSurface = Enum.SurfaceType.Smooth
  4282. Part447.brickColor = BrickColor.new("Bright red")
  4283. Part447.FormFactor = Enum.FormFactor.Plate
  4284. Part447.formFactor = Enum.FormFactor.Plate
  4285. Decal448.Parent = Part447
  4286. Decal448.Texture = "http://www.roblox.com/asset/?id=32489408"
  4287. Decal448.Face = Enum.NormalId.Left
  4288. SpecialMesh449.Parent = Part447
  4289. SpecialMesh449.Scale = Vector3.new(2, 0, 2)
  4290. SpecialMesh449.MeshType = Enum.MeshType.Sphere
  4291. Model450.Parent = mas
  4292. Part451.Name = "Smooth Block Model"
  4293. Part451.Parent = Model450
  4294. Part451.CFrame = CFrame.new(-57.2812462, 0.507096767, 67.0984802, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4295. Part451.Orientation = Vector3.new(0, 90, 180)
  4296. Part451.Position = Vector3.new(-57.2812462, 0.507096767, 67.0984802)
  4297. Part451.Rotation = Vector3.new(180, 90, 0)
  4298. Part451.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4299. Part451.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
  4300. Part451.Anchored = true
  4301. Part451.BrickColor = BrickColor.new("Black")
  4302. Part451.brickColor = BrickColor.new("Black")
  4303. Snap452.Parent = Part451
  4304. Snap452.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4305. Snap452.C1 = CFrame.new(0.84651947, 0.507895231, 2.28881836e-05, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4306. Snap452.Part0 = Part451
  4307. Snap452.Part1 = Part453
  4308. Snap452.part1 = Part453
  4309. Part453.Name = "Smooth Block Model"
  4310. Part453.Parent = Model450
  4311. Part453.CFrame = CFrame.new(-57.2812691, 1.52290678, 66.2519608, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4312. Part453.Orientation = Vector3.new(0, 90, 180)
  4313. Part453.Position = Vector3.new(-57.2812691, 1.52290678, 66.2519608)
  4314. Part453.Rotation = Vector3.new(180, 90, 0)
  4315. Part453.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4316. Part453.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
  4317. Part453.Anchored = true
  4318. Part453.BrickColor = BrickColor.new("Black")
  4319. Part453.brickColor = BrickColor.new("Black")
  4320. Snap454.Parent = Part453
  4321. Snap454.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4322. Snap454.C1 = CFrame.new(0.8465271, 0.50787878, -3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4323. Snap454.Part0 = Part453
  4324. Snap454.Part1 = Part455
  4325. Snap454.part1 = Part455
  4326. Part455.Name = "Smooth Block Model"
  4327. Part455.Parent = Model450
  4328. Part455.CFrame = CFrame.new(-57.2812653, 2.53870034, 65.4054337, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4329. Part455.Orientation = Vector3.new(0, 90, 180)
  4330. Part455.Position = Vector3.new(-57.2812653, 2.53870034, 65.4054337)
  4331. Part455.Rotation = Vector3.new(180, 90, 0)
  4332. Part455.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4333. Part455.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
  4334. Part455.Anchored = true
  4335. Part455.BrickColor = BrickColor.new("Black")
  4336. Part455.brickColor = BrickColor.new("Black")
  4337. Snap456.Parent = Part455
  4338. Snap456.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4339. Snap456.C1 = CFrame.new(0.8465271, 0.507878542, -1.14440918e-05, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4340. Snap456.Part0 = Part455
  4341. Snap456.Part1 = Part457
  4342. Snap456.part1 = Part457
  4343. Part457.Name = "Smooth Block Model"
  4344. Part457.Parent = Model450
  4345. Part457.CFrame = CFrame.new(-57.2812538, 3.55449367, 64.5589066, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4346. Part457.Orientation = Vector3.new(0, 90, 180)
  4347. Part457.Position = Vector3.new(-57.2812538, 3.55449367, 64.5589066)
  4348. Part457.Rotation = Vector3.new(180, 90, 0)
  4349. Part457.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4350. Part457.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
  4351. Part457.Anchored = true
  4352. Part457.BrickColor = BrickColor.new("Black")
  4353. Part457.brickColor = BrickColor.new("Black")
  4354. Snap458.Parent = Part457
  4355. Snap458.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4356. Snap458.C1 = CFrame.new(0.846511841, 0.507883072, -7.62939453e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4357. Snap458.Part0 = Part457
  4358. Snap458.Part1 = Part465
  4359. Snap458.part1 = Part465
  4360. Part459.Name = "Smooth Block Model"
  4361. Part459.Parent = Model450
  4362. Part459.CFrame = CFrame.new(-57.2812462, 8.63346004, 60.3262939, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4363. Part459.Orientation = Vector3.new(0, 90, 180)
  4364. Part459.Position = Vector3.new(-57.2812462, 8.63346004, 60.3262939)
  4365. Part459.Rotation = Vector3.new(180, 90, 0)
  4366. Part459.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4367. Part459.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
  4368. Part459.Anchored = true
  4369. Part459.BrickColor = BrickColor.new("Black")
  4370. Part459.brickColor = BrickColor.new("Black")
  4371. Snap460.Parent = Part459
  4372. Snap460.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4373. Snap460.C1 = CFrame.new(0.84651947, 0.507915497, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4374. Snap460.Part0 = Part459
  4375. Snap460.Part1 = Part469
  4376. Snap460.part1 = Part469
  4377. Snap461.Parent = Part459
  4378. Snap461.C0 = CFrame.new(0, 0.507914722, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4379. Snap461.C1 = CFrame.new(-0.8465271, -0.507898331, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4380. Snap461.Part0 = Part459
  4381. Snap461.Part1 = Part467
  4382. Snap461.part1 = Part467
  4383. Part462.Name = "Smooth Block Model"
  4384. Part462.Parent = Model450
  4385. Part462.CFrame = CFrame.new(-57.2812538, 6.60193729, 62.0193405, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4386. Part462.Orientation = Vector3.new(0, 90, 180)
  4387. Part462.Position = Vector3.new(-57.2812538, 6.60193729, 62.0193405)
  4388. Part462.Rotation = Vector3.new(180, 90, 0)
  4389. Part462.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4390. Part462.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
  4391. Part462.Anchored = true
  4392. Part462.BrickColor = BrickColor.new("Black")
  4393. Part462.brickColor = BrickColor.new("Black")
  4394. Snap463.Parent = Part462
  4395. Snap463.C0 = CFrame.new(0, 0.507914722, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4396. Snap463.C1 = CFrame.new(-0.8465271, -0.507914066, -7.62939453e-06, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4397. Snap463.Part0 = Part462
  4398. Snap463.Part1 = Part468
  4399. Snap463.part1 = Part468
  4400. Snap464.Parent = Part462
  4401. Snap464.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4402. Snap464.C1 = CFrame.new(0.84651947, 0.507794857, -7.62939453e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4403. Snap464.Part0 = Part462
  4404. Snap464.Part1 = Part467
  4405. Snap464.part1 = Part467
  4406. Part465.Name = "Smooth Block Model"
  4407. Part465.Parent = Model450
  4408. Part465.CFrame = CFrame.new(-57.2812462, 4.57029152, 63.7123947, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4409. Part465.Orientation = Vector3.new(0, 90, 180)
  4410. Part465.Position = Vector3.new(-57.2812462, 4.57029152, 63.7123947)
  4411. Part465.Rotation = Vector3.new(180, 90, 0)
  4412. Part465.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4413. Part465.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
  4414. Part465.Anchored = true
  4415. Part465.BrickColor = BrickColor.new("Black")
  4416. Part465.brickColor = BrickColor.new("Black")
  4417. Snap466.Parent = Part465
  4418. Snap466.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4419. Snap466.C1 = CFrame.new(0.8465271, 0.507901669, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4420. Snap466.Part0 = Part465
  4421. Snap466.Part1 = Part468
  4422. Snap466.part1 = Part468
  4423. Part467.Name = "Smooth Block Model"
  4424. Part467.Parent = Model450
  4425. Part467.CFrame = CFrame.new(-57.2812462, 7.61764717, 61.172821, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4426. Part467.Orientation = Vector3.new(0, 90, 180)
  4427. Part467.Position = Vector3.new(-57.2812462, 7.61764717, 61.172821)
  4428. Part467.Rotation = Vector3.new(180, 90, 0)
  4429. Part467.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4430. Part467.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
  4431. Part467.Anchored = true
  4432. Part467.BrickColor = BrickColor.new("Black")
  4433. Part467.brickColor = BrickColor.new("Black")
  4434. Part468.Name = "Smooth Block Model"
  4435. Part468.Parent = Model450
  4436. Part468.CFrame = CFrame.new(-57.2812462, 5.58610821, 62.8658676, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4437. Part468.Orientation = Vector3.new(0, 90, 180)
  4438. Part468.Position = Vector3.new(-57.2812462, 5.58610821, 62.8658676)
  4439. Part468.Rotation = Vector3.new(180, 90, 0)
  4440. Part468.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4441. Part468.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
  4442. Part468.Anchored = true
  4443. Part468.BrickColor = BrickColor.new("Black")
  4444. Part468.brickColor = BrickColor.new("Black")
  4445. Part469.Name = "Smooth Block Model"
  4446. Part469.Parent = Model450
  4447. Part469.CFrame = CFrame.new(-57.2812462, 9.64929008, 59.4797745, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4448. Part469.Orientation = Vector3.new(0, 90, 180)
  4449. Part469.Position = Vector3.new(-57.2812462, 9.64929008, 59.4797745)
  4450. Part469.Rotation = Vector3.new(180, 90, 0)
  4451. Part469.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4452. Part469.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
  4453. Part469.Anchored = true
  4454. Part469.BrickColor = BrickColor.new("Black")
  4455. Part469.brickColor = BrickColor.new("Black")
  4456. Snap470.Parent = Part469
  4457. Snap470.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4458. Snap470.C1 = CFrame.new(0.84651947, 0.507915497, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4459. Snap470.Part0 = Part469
  4460. Snap470.Part1 = Part473
  4461. Snap470.part1 = Part473
  4462. Part471.Name = "Smooth Block Model"
  4463. Part471.Parent = Model450
  4464. Part471.CFrame = CFrame.new(-57.2812653, 11.6809578, 57.7867279, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4465. Part471.Orientation = Vector3.new(0, 90, 180)
  4466. Part471.Position = Vector3.new(-57.2812653, 11.6809578, 57.7867279)
  4467. Part471.Rotation = Vector3.new(180, 90, 0)
  4468. Part471.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4469. Part471.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
  4470. Part471.Anchored = true
  4471. Part471.BrickColor = BrickColor.new("Black")
  4472. Part471.brickColor = BrickColor.new("Black")
  4473. Snap472.Parent = Part471
  4474. Snap472.C0 = CFrame.new(0, 0.507914722, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4475. Snap472.C1 = CFrame.new(-0.8465271, -0.507923126, -1.90734863e-05, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4476. Snap472.Part0 = Part471
  4477. Snap472.Part1 = Part473
  4478. Snap472.part1 = Part473
  4479. Part473.Name = "Smooth Block Model"
  4480. Part473.Parent = Model450
  4481. Part473.CFrame = CFrame.new(-57.2812462, 10.6651201, 58.633255, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4482. Part473.Orientation = Vector3.new(0, 90, 180)
  4483. Part473.Position = Vector3.new(-57.2812462, 10.6651201, 58.633255)
  4484. Part473.Rotation = Vector3.new(180, 90, 0)
  4485. Part473.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4486. Part473.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
  4487. Part473.Anchored = true
  4488. Part473.BrickColor = BrickColor.new("Black")
  4489. Part473.brickColor = BrickColor.new("Black")
  4490. SpawnLocation474.Parent = mas
  4491. SpawnLocation474.CFrame = CFrame.new(-57.8300018, 0.5, 76.8800049, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4492. SpawnLocation474.Position = Vector3.new(-57.8300018, 0.5, 76.8800049)
  4493. SpawnLocation474.Size = Vector3.new(12, 1, 12)
  4494. SpawnLocation474.Anchored = true
  4495. SpawnLocation474.BottomSurface = Enum.SurfaceType.Smooth
  4496. SpawnLocation474.TopSurface = Enum.SurfaceType.Smooth
  4497. Decal475.Parent = SpawnLocation474
  4498. Decal475.Texture = "rbxasset://textures/SpawnLocation.png"
  4499. Decal475.Face = Enum.NormalId.Top
  4500. for i,v in pairs(mas:GetChildren()) do
  4501. v.Parent = workspace
  4502. pcall(function() v:MakeJoints() end)
  4503. end
  4504. mas:Destroy()
  4505. for i,v in pairs(cors) do
  4506. spawn(function()
  4507. pcall(v)
  4508. end)
  4509. end
  4510. local ID = 159344159
  4511.  
  4512. local sky = Instance.new("Sky")
  4513. sky.Parent = game.Lighting
  4514. sky.SkyboxBk = "http://www.roblox.com/asset/?id=" ..ID
  4515. sky.SkyboxDn = "http://www.roblox.com/asset/?id=" ..ID
  4516. sky.SkyboxFt = "http://www.roblox.com/asset/?id=" ..ID
  4517. sky.SkyboxLf = "http://www.roblox.com/asset/?id=" ..ID
  4518. sky.SkyboxRt = "http://www.roblox.com/asset/?id=" ..ID
  4519. sky.SkyboxUp = "http://www.roblox.com/asset/?id=" ..ID
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement