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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- Part3 = Instance.new("Part")
- Decal4 = Instance.new("Decal")
- Part5 = Instance.new("Part")
- Decal6 = Instance.new("Decal")
- Decal7 = Instance.new("Decal")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Decal10 = Instance.new("Decal")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Decal13 = Instance.new("Decal")
- Part14 = Instance.new("Part")
- Decal15 = Instance.new("Decal")
- Part16 = Instance.new("Part")
- Decal17 = Instance.new("Decal")
- Part18 = Instance.new("Part")
- Decal19 = Instance.new("Decal")
- Part20 = Instance.new("Part")
- Decal21 = Instance.new("Decal")
- Decal22 = Instance.new("Decal")
- Part23 = Instance.new("Part")
- Decal24 = Instance.new("Decal")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Decal30 = Instance.new("Decal")
- Part31 = Instance.new("Part")
- Decal32 = Instance.new("Decal")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Decal35 = Instance.new("Decal")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Decal40 = Instance.new("Decal")
- Decal41 = Instance.new("Decal")
- Part42 = Instance.new("Part")
- SpecialMesh43 = Instance.new("SpecialMesh")
- Part44 = Instance.new("Part")
- Decal45 = Instance.new("Decal")
- Decal46 = Instance.new("Decal")
- Decal47 = Instance.new("Decal")
- Part48 = Instance.new("Part")
- Decal49 = Instance.new("Decal")
- Decal50 = Instance.new("Decal")
- Decal51 = Instance.new("Decal")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Decal54 = Instance.new("Decal")
- Part55 = Instance.new("Part")
- Decal56 = Instance.new("Decal")
- Decal57 = Instance.new("Decal")
- Decal58 = Instance.new("Decal")
- Decal59 = Instance.new("Decal")
- Part60 = Instance.new("Part")
- Decal61 = Instance.new("Decal")
- Decal62 = Instance.new("Decal")
- Decal63 = Instance.new("Decal")
- Part64 = Instance.new("Part")
- Decal65 = Instance.new("Decal")
- Decal66 = Instance.new("Decal")
- Part67 = Instance.new("Part")
- Model68 = Instance.new("Model")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- CylinderMesh71 = Instance.new("CylinderMesh")
- Part72 = Instance.new("Part")
- CylinderMesh73 = Instance.new("CylinderMesh")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- CylinderMesh76 = Instance.new("CylinderMesh")
- Part77 = Instance.new("Part")
- CylinderMesh78 = Instance.new("CylinderMesh")
- Part79 = Instance.new("Part")
- CylinderMesh80 = Instance.new("CylinderMesh")
- Part81 = Instance.new("Part")
- CylinderMesh82 = Instance.new("CylinderMesh")
- Part83 = Instance.new("Part")
- CylinderMesh84 = Instance.new("CylinderMesh")
- Part85 = Instance.new("Part")
- CylinderMesh86 = Instance.new("CylinderMesh")
- Part87 = Instance.new("Part")
- CylinderMesh88 = Instance.new("CylinderMesh")
- Part89 = Instance.new("Part")
- CylinderMesh90 = Instance.new("CylinderMesh")
- Part91 = Instance.new("Part")
- Weld92 = Instance.new("Weld")
- Part93 = Instance.new("Part")
- CylinderMesh94 = Instance.new("CylinderMesh")
- Part95 = Instance.new("Part")
- CylinderMesh96 = Instance.new("CylinderMesh")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- CylinderMesh103 = Instance.new("CylinderMesh")
- Part104 = Instance.new("Part")
- Weld105 = Instance.new("Weld")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- CylinderMesh108 = Instance.new("CylinderMesh")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- CylinderMesh111 = Instance.new("CylinderMesh")
- Part112 = Instance.new("Part")
- CylinderMesh113 = Instance.new("CylinderMesh")
- Part114 = Instance.new("Part")
- CylinderMesh115 = Instance.new("CylinderMesh")
- Part116 = Instance.new("Part")
- CylinderMesh117 = Instance.new("CylinderMesh")
- Part118 = Instance.new("Part")
- CylinderMesh119 = Instance.new("CylinderMesh")
- Part120 = Instance.new("Part")
- CylinderMesh121 = Instance.new("CylinderMesh")
- Part122 = Instance.new("Part")
- CylinderMesh123 = Instance.new("CylinderMesh")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- SpecialMesh126 = Instance.new("SpecialMesh")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Weld129 = Instance.new("Weld")
- Part130 = Instance.new("Part")
- CylinderMesh131 = Instance.new("CylinderMesh")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Decal135 = Instance.new("Decal")
- Motor136 = Instance.new("Motor")
- Motor137 = Instance.new("Motor")
- Motor138 = Instance.new("Motor")
- Motor139 = Instance.new("Motor")
- Snap140 = Instance.new("Snap")
- Weld141 = Instance.new("Weld")
- Glue142 = Instance.new("Glue")
- Glue143 = Instance.new("Glue")
- Glue144 = Instance.new("Glue")
- Glue145 = Instance.new("Glue")
- Weld146 = Instance.new("Weld")
- Part147 = Instance.new("Part")
- Weld148 = Instance.new("Weld")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Weld158 = Instance.new("Weld")
- Part159 = Instance.new("Part")
- SpecialMesh160 = Instance.new("SpecialMesh")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Decal165 = Instance.new("Decal")
- Motor166 = Instance.new("Motor")
- Motor167 = Instance.new("Motor")
- Motor168 = Instance.new("Motor")
- Motor169 = Instance.new("Motor")
- Snap170 = Instance.new("Snap")
- Weld171 = Instance.new("Weld")
- Glue172 = Instance.new("Glue")
- Glue173 = Instance.new("Glue")
- Glue174 = Instance.new("Glue")
- Glue175 = Instance.new("Glue")
- Weld176 = Instance.new("Weld")
- Part177 = Instance.new("Part")
- Weld178 = Instance.new("Weld")
- Part179 = Instance.new("Part")
- SpecialMesh180 = Instance.new("SpecialMesh")
- Part181 = Instance.new("Part")
- Weld182 = Instance.new("Weld")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Weld185 = Instance.new("Weld")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Part192 = Instance.new("Part")
- Part193 = Instance.new("Part")
- Part194 = Instance.new("Part")
- Part195 = Instance.new("Part")
- Part196 = Instance.new("Part")
- Decal197 = Instance.new("Decal")
- Motor198 = Instance.new("Motor")
- Motor199 = Instance.new("Motor")
- Motor200 = Instance.new("Motor")
- Motor201 = Instance.new("Motor")
- Snap202 = Instance.new("Snap")
- Weld203 = Instance.new("Weld")
- Glue204 = Instance.new("Glue")
- Glue205 = Instance.new("Glue")
- Glue206 = Instance.new("Glue")
- Glue207 = Instance.new("Glue")
- Weld208 = Instance.new("Weld")
- Part209 = Instance.new("Part")
- Weld210 = Instance.new("Weld")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Part213 = Instance.new("Part")
- Weld214 = Instance.new("Weld")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- Part218 = Instance.new("Part")
- Part219 = Instance.new("Part")
- Decal220 = Instance.new("Decal")
- Motor221 = Instance.new("Motor")
- Motor222 = Instance.new("Motor")
- Motor223 = Instance.new("Motor")
- Motor224 = Instance.new("Motor")
- Snap225 = Instance.new("Snap")
- Weld226 = Instance.new("Weld")
- Glue227 = Instance.new("Glue")
- Glue228 = Instance.new("Glue")
- Glue229 = Instance.new("Glue")
- Glue230 = Instance.new("Glue")
- Weld231 = Instance.new("Weld")
- Part232 = Instance.new("Part")
- Weld233 = Instance.new("Weld")
- Part234 = Instance.new("Part")
- Weld235 = Instance.new("Weld")
- Part236 = Instance.new("Part")
- Part237 = Instance.new("Part")
- Decal238 = Instance.new("Decal")
- Motor239 = Instance.new("Motor")
- Motor240 = Instance.new("Motor")
- Motor241 = Instance.new("Motor")
- Motor242 = Instance.new("Motor")
- Snap243 = Instance.new("Snap")
- Weld244 = Instance.new("Weld")
- Glue245 = Instance.new("Glue")
- Glue246 = Instance.new("Glue")
- Glue247 = Instance.new("Glue")
- Glue248 = Instance.new("Glue")
- Weld249 = Instance.new("Weld")
- Part250 = Instance.new("Part")
- Part251 = Instance.new("Part")
- Part252 = Instance.new("Part")
- Part253 = Instance.new("Part")
- SpecialMesh254 = Instance.new("SpecialMesh")
- Part255 = Instance.new("Part")
- Part256 = Instance.new("Part")
- Part257 = Instance.new("Part")
- Decal258 = Instance.new("Decal")
- Motor259 = Instance.new("Motor")
- Motor260 = Instance.new("Motor")
- Motor261 = Instance.new("Motor")
- Motor262 = Instance.new("Motor")
- Snap263 = Instance.new("Snap")
- Weld264 = Instance.new("Weld")
- Glue265 = Instance.new("Glue")
- Glue266 = Instance.new("Glue")
- Glue267 = Instance.new("Glue")
- Glue268 = Instance.new("Glue")
- Weld269 = Instance.new("Weld")
- Part270 = Instance.new("Part")
- Weld271 = Instance.new("Weld")
- Part272 = Instance.new("Part")
- Part273 = Instance.new("Part")
- Weld274 = Instance.new("Weld")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- Weld277 = Instance.new("Weld")
- Part278 = Instance.new("Part")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- Decal283 = Instance.new("Decal")
- Motor284 = Instance.new("Motor")
- Motor285 = Instance.new("Motor")
- Motor286 = Instance.new("Motor")
- Motor287 = Instance.new("Motor")
- Snap288 = Instance.new("Snap")
- Weld289 = Instance.new("Weld")
- Glue290 = Instance.new("Glue")
- Glue291 = Instance.new("Glue")
- Glue292 = Instance.new("Glue")
- Glue293 = Instance.new("Glue")
- Weld294 = Instance.new("Weld")
- Part295 = Instance.new("Part")
- SpecialMesh296 = Instance.new("SpecialMesh")
- Part297 = Instance.new("Part")
- SpecialMesh298 = Instance.new("SpecialMesh")
- Part299 = Instance.new("Part")
- Part300 = Instance.new("Part")
- SpecialMesh301 = Instance.new("SpecialMesh")
- Part302 = Instance.new("Part")
- SpecialMesh303 = Instance.new("SpecialMesh")
- Part304 = Instance.new("Part")
- Decal305 = Instance.new("Decal")
- Motor306 = Instance.new("Motor")
- Motor307 = Instance.new("Motor")
- Motor308 = Instance.new("Motor")
- Motor309 = Instance.new("Motor")
- Snap310 = Instance.new("Snap")
- Weld311 = Instance.new("Weld")
- Glue312 = Instance.new("Glue")
- Glue313 = Instance.new("Glue")
- Glue314 = Instance.new("Glue")
- Glue315 = Instance.new("Glue")
- Weld316 = Instance.new("Weld")
- Part317 = Instance.new("Part")
- Weld318 = Instance.new("Weld")
- Fire319 = Instance.new("Fire")
- Script320 = Instance.new("Script")
- Part321 = Instance.new("Part")
- CylinderMesh322 = Instance.new("CylinderMesh")
- Fire323 = Instance.new("Fire")
- Script324 = Instance.new("Script")
- Part325 = Instance.new("Part")
- Fire326 = Instance.new("Fire")
- Script327 = Instance.new("Script")
- Part328 = Instance.new("Part")
- CylinderMesh329 = Instance.new("CylinderMesh")
- Fire330 = Instance.new("Fire")
- Script331 = Instance.new("Script")
- Model332 = Instance.new("Model")
- Model333 = Instance.new("Model")
- Part334 = Instance.new("Part")
- Decal335 = Instance.new("Decal")
- Weld336 = Instance.new("Weld")
- Part337 = Instance.new("Part")
- Decal338 = Instance.new("Decal")
- VelocityMotor339 = Instance.new("VelocityMotor")
- VelocityMotor340 = Instance.new("VelocityMotor")
- VelocityMotor341 = Instance.new("VelocityMotor")
- VelocityMotor342 = Instance.new("VelocityMotor")
- Weld343 = Instance.new("Weld")
- Part344 = Instance.new("Part")
- Weld345 = Instance.new("Weld")
- Part346 = Instance.new("Part")
- Decal347 = Instance.new("Decal")
- Weld348 = Instance.new("Weld")
- Part349 = Instance.new("Part")
- Decal350 = Instance.new("Decal")
- Decal351 = Instance.new("Decal")
- Weld352 = Instance.new("Weld")
- Part353 = Instance.new("Part")
- SpecialMesh354 = Instance.new("SpecialMesh")
- Decal355 = Instance.new("Decal")
- Decal356 = Instance.new("Decal")
- Decal357 = Instance.new("Decal")
- Decal358 = Instance.new("Decal")
- Weld359 = Instance.new("Weld")
- Model360 = Instance.new("Model")
- Model361 = Instance.new("Model")
- Part362 = Instance.new("Part")
- CylinderMesh363 = Instance.new("CylinderMesh")
- Part364 = Instance.new("Part")
- CylinderMesh365 = Instance.new("CylinderMesh")
- Part366 = Instance.new("Part")
- CylinderMesh367 = Instance.new("CylinderMesh")
- Part368 = Instance.new("Part")
- CylinderMesh369 = Instance.new("CylinderMesh")
- Part370 = Instance.new("Part")
- CylinderMesh371 = Instance.new("CylinderMesh")
- Part372 = Instance.new("Part")
- CylinderMesh373 = Instance.new("CylinderMesh")
- RotateP374 = Instance.new("RotateP")
- Model375 = Instance.new("Model")
- Script376 = Instance.new("Script")
- RotateP377 = Instance.new("RotateP")
- Part378 = Instance.new("Part")
- Part379 = Instance.new("Part")
- Model380 = Instance.new("Model")
- Part381 = Instance.new("Part")
- CylinderMesh382 = Instance.new("CylinderMesh")
- Part383 = Instance.new("Part")
- BlockMesh384 = Instance.new("BlockMesh")
- Part385 = Instance.new("Part")
- BlockMesh386 = Instance.new("BlockMesh")
- Part387 = Instance.new("Part")
- CylinderMesh388 = Instance.new("CylinderMesh")
- Part389 = Instance.new("Part")
- CylinderMesh390 = Instance.new("CylinderMesh")
- Part391 = Instance.new("Part")
- CylinderMesh392 = Instance.new("CylinderMesh")
- Part393 = Instance.new("Part")
- CylinderMesh394 = Instance.new("CylinderMesh")
- Model395 = Instance.new("Model")
- Part396 = Instance.new("Part")
- SpecialMesh397 = Instance.new("SpecialMesh")
- Part398 = Instance.new("Part")
- Part399 = Instance.new("Part")
- Part400 = Instance.new("Part")
- Part401 = Instance.new("Part")
- Part402 = Instance.new("Part")
- Motor6D403 = Instance.new("Motor6D")
- Motor6D404 = Instance.new("Motor6D")
- Motor6D405 = Instance.new("Motor6D")
- Motor6D406 = Instance.new("Motor6D")
- Model407 = Instance.new("Model")
- Model408 = Instance.new("Model")
- Part409 = Instance.new("Part")
- BodyForce410 = Instance.new("BodyForce")
- Part411 = Instance.new("Part")
- SpecialMesh412 = Instance.new("SpecialMesh")
- Part413 = Instance.new("Part")
- BodyForce414 = Instance.new("BodyForce")
- Part415 = Instance.new("Part")
- Decal416 = Instance.new("Decal")
- BodyForce417 = Instance.new("BodyForce")
- Part418 = Instance.new("Part")
- BodyForce419 = Instance.new("BodyForce")
- Part420 = Instance.new("Part")
- SpecialMesh421 = Instance.new("SpecialMesh")
- Decal422 = Instance.new("Decal")
- BodyForce423 = Instance.new("BodyForce")
- Dialog424 = Instance.new("Dialog")
- DialogChoice425 = Instance.new("DialogChoice")
- DialogChoice426 = Instance.new("DialogChoice")
- DialogChoice427 = Instance.new("DialogChoice")
- DialogChoice428 = Instance.new("DialogChoice")
- DialogChoice429 = Instance.new("DialogChoice")
- DialogChoice430 = Instance.new("DialogChoice")
- DialogChoice431 = Instance.new("DialogChoice")
- Part432 = Instance.new("Part")
- BodyForce433 = Instance.new("BodyForce")
- Model434 = Instance.new("Model")
- Part435 = Instance.new("Part")
- Decal436 = Instance.new("Decal")
- SpecialMesh437 = Instance.new("SpecialMesh")
- Part438 = Instance.new("Part")
- Decal439 = Instance.new("Decal")
- SpecialMesh440 = Instance.new("SpecialMesh")
- Part441 = Instance.new("Part")
- Decal442 = Instance.new("Decal")
- SpecialMesh443 = Instance.new("SpecialMesh")
- Part444 = Instance.new("Part")
- Decal445 = Instance.new("Decal")
- SpecialMesh446 = Instance.new("SpecialMesh")
- Part447 = Instance.new("Part")
- Decal448 = Instance.new("Decal")
- SpecialMesh449 = Instance.new("SpecialMesh")
- Model450 = Instance.new("Model")
- Part451 = Instance.new("Part")
- Snap452 = Instance.new("Snap")
- Part453 = Instance.new("Part")
- Snap454 = Instance.new("Snap")
- Part455 = Instance.new("Part")
- Snap456 = Instance.new("Snap")
- Part457 = Instance.new("Part")
- Snap458 = Instance.new("Snap")
- Part459 = Instance.new("Part")
- Snap460 = Instance.new("Snap")
- Snap461 = Instance.new("Snap")
- Part462 = Instance.new("Part")
- Snap463 = Instance.new("Snap")
- Snap464 = Instance.new("Snap")
- Part465 = Instance.new("Part")
- Snap466 = Instance.new("Snap")
- Part467 = Instance.new("Part")
- Part468 = Instance.new("Part")
- Part469 = Instance.new("Part")
- Snap470 = Instance.new("Snap")
- Part471 = Instance.new("Part")
- Snap472 = Instance.new("Snap")
- Part473 = Instance.new("Part")
- SpawnLocation474 = Instance.new("SpawnLocation")
- Decal475 = Instance.new("Decal")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(-73.2176819, 18.0624447, 125.97831, 0.982507288, -0.0964742079, 0.159286514, -1.49011612e-08, 0.855347931, 0.518054068, -0.186224237, -0.508991897, 0.840385556)
- Camera0.CoordinateFrame = CFrame.new(-73.2176819, 18.0624447, 125.97831, 0.982507288, -0.0964742079, 0.159286514, -1.49011612e-08, 0.855347931, 0.518054068, -0.186224237, -0.508991897, 0.840385556)
- Camera0.Focus = CFrame.new(-73.5362549, 17.0263367, 124.297539, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(-73.5362549, 17.0263367, 124.297539, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Name = "Baseplate"
- Part1.Parent = mas
- Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(0, -10, 0)
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part1.Size = Vector3.new(512, 20, 512)
- Part1.Anchored = true
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.Locked = true
- Part1.brickColor = BrickColor.new("Dark stone grey")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- Model2.Name = "Scary House"
- Model2.Parent = mas
- Part3.Parent = Model2
- Part3.CFrame = CFrame.new(-36.5966988, 24.2309399, 31.8072968, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part3.Orientation = Vector3.new(0, -90, 0)
- Part3.Position = Vector3.new(-36.5966988, 24.2309399, 31.8072968)
- Part3.Rotation = Vector3.new(0, -90, 0)
- Part3.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part3.Size = Vector3.new(25, 27.6000004, 1)
- Part3.Anchored = true
- Part3.BrickColor = BrickColor.new("Br. yellowish orange")
- Part3.brickColor = BrickColor.new("Br. yellowish orange")
- Decal4.Parent = Part3
- Decal4.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal4.Face = Enum.NormalId.Back
- Part5.Parent = Model2
- Part5.CFrame = CFrame.new(-44.0966988, 26.0309391, 43.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part5.Orientation = Vector3.new(0, -180, 0)
- Part5.Position = Vector3.new(-44.0966988, 26.0309391, 43.8072968)
- Part5.Rotation = Vector3.new(180, 0, -180)
- Part5.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part5.Size = Vector3.new(14, 31.2000008, 1)
- Part5.Anchored = true
- Part5.BrickColor = BrickColor.new("Br. yellowish orange")
- Part5.brickColor = BrickColor.new("Br. yellowish orange")
- Decal6.Parent = Part5
- Decal6.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal6.Face = Enum.NormalId.Right
- Decal7.Parent = Part5
- Decal7.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal7.Face = Enum.NormalId.Back
- Part8.Parent = Model2
- Part8.CFrame = CFrame.new(-66.5966949, 8.63092613, 50.3072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part8.Orientation = Vector3.new(0, -180, 0)
- Part8.Position = Vector3.new(-66.5966949, 8.63092613, 50.3072968)
- Part8.Rotation = Vector3.new(180, 0, -180)
- Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part8.Transparency = 1
- Part8.Size = Vector3.new(39, 3.60000014, 2)
- Part8.Anchored = true
- Part8.BrickColor = BrickColor.new("Bright blue")
- Part8.brickColor = BrickColor.new("Bright blue")
- Part8.FormFactor = Enum.FormFactor.Plate
- Part8.formFactor = Enum.FormFactor.Plate
- Part9.Parent = Model2
- Part9.CFrame = CFrame.new(-50.5966988, 33.8309364, 48.3072968, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part9.Orientation = Vector3.new(0, -90, 0)
- Part9.Position = Vector3.new(-50.5966988, 33.8309364, 48.3072968)
- Part9.Rotation = Vector3.new(0, -90, 0)
- Part9.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part9.Size = Vector3.new(8, 46.8000031, 1)
- Part9.Anchored = true
- Part9.BrickColor = BrickColor.new("Br. yellowish orange")
- Part9.brickColor = BrickColor.new("Br. yellowish orange")
- Decal10.Parent = Part9
- Decal10.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal10.Face = Enum.NormalId.Back
- Part11.Parent = Model2
- Part11.CFrame = CFrame.new(-58.0966988, 10.6309261, 49.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part11.Orientation = Vector3.new(0, -180, 0)
- Part11.Position = Vector3.new(-58.0966988, 10.6309261, 49.8072968)
- Part11.Rotation = Vector3.new(180, 0, -180)
- Part11.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part11.Size = Vector3.new(14, 0.400000006, 5)
- Part11.Anchored = true
- Part11.BrickColor = BrickColor.new("Reddish brown")
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Reddish brown")
- Part11.FormFactor = Enum.FormFactor.Plate
- Part11.formFactor = Enum.FormFactor.Plate
- Part12.Parent = Model2
- Part12.CFrame = CFrame.new(-65.5966949, 10.6309261, 33.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part12.Orientation = Vector3.new(0, -180, 0)
- Part12.Position = Vector3.new(-65.5966949, 10.6309261, 33.8072968)
- Part12.Rotation = Vector3.new(180, 0, -180)
- Part12.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part12.Size = Vector3.new(29, 0.400000006, 27)
- Part12.Anchored = true
- Part12.BrickColor = BrickColor.new("Reddish brown")
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Reddish brown")
- Part12.FormFactor = Enum.FormFactor.Plate
- Part12.formFactor = Enum.FormFactor.Plate
- Decal13.Parent = Part12
- Decal13.Texture = "http://www.roblox.com/asset/?id=2520255"
- Decal13.Face = Enum.NormalId.Top
- Part14.Parent = Model2
- Part14.CFrame = CFrame.new(-52.5966988, 33.8309364, 52.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part14.Orientation = Vector3.new(0, -180, 0)
- Part14.Position = Vector3.new(-52.5966988, 33.8309364, 52.8072968)
- Part14.Rotation = Vector3.new(180, 0, -180)
- Part14.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part14.Size = Vector3.new(5, 46.8000031, 1)
- Part14.Anchored = true
- Part14.BrickColor = BrickColor.new("Br. yellowish orange")
- Part14.brickColor = BrickColor.new("Br. yellowish orange")
- Decal15.Parent = Part14
- Decal15.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal15.Face = Enum.NormalId.Back
- Part16.Parent = Model2
- Part16.CFrame = CFrame.new(-80.5966949, 24.2309399, 33.8072968, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part16.Orientation = Vector3.new(0, -90, 0)
- Part16.Position = Vector3.new(-80.5966949, 24.2309399, 33.8072968)
- Part16.Rotation = Vector3.new(0, -90, 0)
- Part16.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part16.Size = Vector3.new(29, 27.6000004, 1)
- Part16.Anchored = true
- Part16.BrickColor = BrickColor.new("Br. yellowish orange")
- Part16.brickColor = BrickColor.new("Br. yellowish orange")
- Decal17.Parent = Part16
- Decal17.Texture = "http://www.roblox.com/asset/?id=21887396"
- Part18.Parent = Model2
- Part18.CFrame = CFrame.new(-58.5966988, 24.2309399, 19.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part18.Orientation = Vector3.new(0, -180, 0)
- Part18.Position = Vector3.new(-58.5966988, 24.2309399, 19.8072968)
- Part18.Rotation = Vector3.new(180, 0, -180)
- Part18.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part18.Size = Vector3.new(43, 27.6000004, 1)
- Part18.Anchored = true
- Part18.BrickColor = BrickColor.new("Br. yellowish orange")
- Part18.brickColor = BrickColor.new("Br. yellowish orange")
- Decal19.Parent = Part18
- Decal19.Texture = "http://www.roblox.com/asset/?id=21887396"
- Part20.Parent = Model2
- Part20.CFrame = CFrame.new(-65.5966949, 33.8309364, 49.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part20.Orientation = Vector3.new(0, -180, 0)
- Part20.Position = Vector3.new(-65.5966949, 33.8309364, 49.8072968)
- Part20.Rotation = Vector3.new(180, 0, -180)
- Part20.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part20.Size = Vector3.new(1, 46.8000031, 5)
- Part20.Anchored = true
- Part20.BrickColor = BrickColor.new("Br. yellowish orange")
- Part20.brickColor = BrickColor.new("Br. yellowish orange")
- Decal21.Parent = Part20
- Decal21.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal21.Face = Enum.NormalId.Back
- Decal22.Parent = Part20
- Decal22.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal22.Face = Enum.NormalId.Left
- Part23.Parent = Model2
- Part23.CFrame = CFrame.new(-73.0966949, 24.2309399, 47.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part23.Orientation = Vector3.new(0, -180, 0)
- Part23.Position = Vector3.new(-73.0966949, 24.2309399, 47.8072968)
- Part23.Rotation = Vector3.new(180, 0, -180)
- Part23.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part23.Size = Vector3.new(14, 27.6000004, 1)
- Part23.Anchored = true
- Part23.BrickColor = BrickColor.new("Br. yellowish orange")
- Part23.brickColor = BrickColor.new("Br. yellowish orange")
- Decal24.Parent = Part23
- Decal24.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal24.Face = Enum.NormalId.Back
- Part25.Parent = Model2
- Part25.CFrame = CFrame.new(-59.0966988, 16.0309277, 51.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part25.Orientation = Vector3.new(0, -180, 0)
- Part25.Position = Vector3.new(-59.0966988, 16.0309277, 51.8072968)
- Part25.Rotation = Vector3.new(180, 0, -180)
- Part25.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part25.Size = Vector3.new(8, 10.4000006, 1)
- Part25.Anchored = true
- Part25.BrickColor = BrickColor.new("Reddish brown")
- Part25.CanCollide = false
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Reddish brown")
- Part25.FormFactor = Enum.FormFactor.Plate
- Part25.formFactor = Enum.FormFactor.Plate
- Part26.Parent = Model2
- Part26.CFrame = CFrame.new(-61.0966988, 8.63092613, 33.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part26.Orientation = Vector3.new(0, -180, 0)
- Part26.Position = Vector3.new(-61.0966988, 8.63092613, 33.8072968)
- Part26.Rotation = Vector3.new(180, 0, -180)
- Part26.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part26.Transparency = 1
- Part26.Size = Vector3.new(50, 3.60000014, 31)
- Part26.Anchored = true
- Part26.BrickColor = BrickColor.new("Bright blue")
- Part26.brickColor = BrickColor.new("Bright blue")
- Part26.FormFactor = Enum.FormFactor.Plate
- Part26.formFactor = Enum.FormFactor.Plate
- Part27.Parent = Model2
- Part27.CFrame = CFrame.new(-66.5966949, 33.8309364, 52.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part27.Orientation = Vector3.new(0, -180, 0)
- Part27.Position = Vector3.new(-66.5966949, 33.8309364, 52.8072968)
- Part27.Rotation = Vector3.new(180, 0, -180)
- Part27.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part27.Size = Vector3.new(1, 46.8000031, 1)
- Part27.Anchored = true
- Part27.BrickColor = BrickColor.new("Bright green")
- Part27.brickColor = BrickColor.new("Bright green")
- Part28.Parent = Model2
- Part28.CFrame = CFrame.new(-34.0966988, 8.63092613, 31.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part28.Orientation = Vector3.new(0, -180, 0)
- Part28.Position = Vector3.new(-34.0966988, 8.63092613, 31.8072968)
- Part28.Rotation = Vector3.new(180, 0, -180)
- Part28.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part28.Transparency = 1
- Part28.Size = Vector3.new(4, 3.60000014, 33)
- Part28.Anchored = true
- Part28.BrickColor = BrickColor.new("Bright blue")
- Part28.brickColor = BrickColor.new("Bright blue")
- Part28.FormFactor = Enum.FormFactor.Plate
- Part28.formFactor = Enum.FormFactor.Plate
- Part29.Parent = Model2
- Part29.CFrame = CFrame.new(-44.0966988, 10.6309261, 28.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part29.Orientation = Vector3.new(0, -180, 0)
- Part29.Position = Vector3.new(-44.0966988, 10.6309261, 28.8072968)
- Part29.Rotation = Vector3.new(180, 0, -180)
- Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part29.Size = Vector3.new(14, 0.400000006, 17)
- Part29.Anchored = true
- Part29.BrickColor = BrickColor.new("Reddish brown")
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Reddish brown")
- Part29.FormFactor = Enum.FormFactor.Plate
- Part29.formFactor = Enum.FormFactor.Plate
- Decal30.Parent = Part29
- Decal30.Texture = "http://www.roblox.com/asset/?id=2520255"
- Decal30.Face = Enum.NormalId.Top
- Part31.Parent = Model2
- Part31.CFrame = CFrame.new(-60.5966988, 38.030941, 52.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part31.Orientation = Vector3.new(0, -180, 0)
- Part31.Position = Vector3.new(-60.5966988, 38.030941, 52.8072968)
- Part31.Rotation = Vector3.new(180, 0, -180)
- Part31.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part31.Size = Vector3.new(11, 33.6000023, 1)
- Part31.Anchored = true
- Part31.BrickColor = BrickColor.new("Br. yellowish orange")
- Part31.brickColor = BrickColor.new("Br. yellowish orange")
- Decal32.Parent = Part31
- Decal32.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal32.Face = Enum.NormalId.Back
- Part33.Parent = Model2
- Part33.CFrame = CFrame.new(-60.5966988, 8.63092613, 16.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part33.Orientation = Vector3.new(0, -180, 0)
- Part33.Position = Vector3.new(-60.5966988, 8.63092613, 16.8072968)
- Part33.Rotation = Vector3.new(180, 0, -180)
- Part33.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part33.Transparency = 1
- Part33.Size = Vector3.new(49, 3.60000014, 3)
- Part33.Anchored = true
- Part33.BrickColor = BrickColor.new("Bright blue")
- Part33.brickColor = BrickColor.new("Bright blue")
- Part33.FormFactor = Enum.FormFactor.Plate
- Part33.formFactor = Enum.FormFactor.Plate
- Part34.Parent = Model2
- Part34.CFrame = CFrame.new(-64.5966949, 16.0309277, 52.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part34.Orientation = Vector3.new(0, -180, 0)
- Part34.Position = Vector3.new(-64.5966949, 16.0309277, 52.8072968)
- Part34.Rotation = Vector3.new(180, 0, -180)
- Part34.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part34.Size = Vector3.new(3, 10.4000006, 1)
- Part34.Anchored = true
- Part34.BrickColor = BrickColor.new("Br. yellowish orange")
- Part34.brickColor = BrickColor.new("Br. yellowish orange")
- Part34.FormFactor = Enum.FormFactor.Plate
- Part34.formFactor = Enum.FormFactor.Plate
- Decal35.Parent = Part34
- Decal35.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal35.Face = Enum.NormalId.Back
- Part36.Parent = Model2
- Part36.CFrame = CFrame.new(-59.0966988, 8.63092613, 53.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part36.Orientation = Vector3.new(0, -180, 0)
- Part36.Position = Vector3.new(-59.0966988, 8.63092613, 53.8072968)
- Part36.Rotation = Vector3.new(180, 0, -180)
- Part36.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part36.Transparency = 1
- Part36.Size = Vector3.new(24, 3.60000014, 5)
- Part36.Anchored = true
- Part36.BrickColor = BrickColor.new("Bright blue")
- Part36.brickColor = BrickColor.new("Bright blue")
- Part36.FormFactor = Enum.FormFactor.Plate
- Part36.formFactor = Enum.FormFactor.Plate
- Part37.Parent = Model2
- Part37.CFrame = CFrame.new(-39.5966988, 10.6309261, 40.3072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part37.Orientation = Vector3.new(0, -180, 0)
- Part37.Position = Vector3.new(-39.5966988, 10.6309261, 40.3072968)
- Part37.Rotation = Vector3.new(180, 0, -180)
- Part37.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part37.Size = Vector3.new(5, 0.400000006, 6)
- Part37.Anchored = true
- Part37.BrickColor = BrickColor.new("Reddish brown")
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Reddish brown")
- Part37.FormFactor = Enum.FormFactor.Plate
- Part37.formFactor = Enum.FormFactor.Plate
- Part38.Parent = Model2
- Part38.CFrame = CFrame.new(-50.5966988, 10.6309261, 40.3072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part38.Orientation = Vector3.new(0, -180, 0)
- Part38.Position = Vector3.new(-50.5966988, 10.6309261, 40.3072968)
- Part38.Rotation = Vector3.new(180, 0, -180)
- Part38.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part38.Size = Vector3.new(1, 0.400000006, 6)
- Part38.Anchored = true
- Part38.BrickColor = BrickColor.new("Reddish brown")
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Reddish brown")
- Part38.FormFactor = Enum.FormFactor.Plate
- Part38.formFactor = Enum.FormFactor.Plate
- Part39.Parent = Model2
- Part39.CFrame = CFrame.new(-38.0966988, 13.8309259, 36.8072968, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part39.Orientation = Vector3.new(0, 90, 0)
- Part39.Position = Vector3.new(-38.0966988, 13.8309259, 36.8072968)
- Part39.Rotation = Vector3.new(0, 90, 0)
- Part39.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part39.Size = Vector3.new(1, 6, 2)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Br. yellowish orange")
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Br. yellowish orange")
- Decal40.Parent = Part39
- Decal40.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal40.Face = Enum.NormalId.Right
- Decal41.Parent = Part39
- Decal41.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal41.Face = Enum.NormalId.Left
- Part42.Name = "House"
- Part42.Parent = Model2
- Part42.CFrame = CFrame.new(-58.5966988, 31.3309364, 31.8072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part42.Orientation = Vector3.new(0, -180, 0)
- Part42.Position = Vector3.new(-58.5966988, 31.3309364, 31.8072968)
- Part42.Rotation = Vector3.new(180, 0, -180)
- Part42.Size = Vector3.new(1, 1, 1)
- Part42.Anchored = true
- Part42.FormFactor = Enum.FormFactor.Symmetric
- Part42.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh43.Parent = Part42
- SpecialMesh43.MeshId = "http://www.roblox.com/asset/?id=36869509"
- SpecialMesh43.Scale = Vector3.new(80, 80, 80)
- SpecialMesh43.TextureId = "http://www.roblox.com/asset/?id=47944161"
- SpecialMesh43.MeshType = Enum.MeshType.FileMesh
- Part44.Parent = Model2
- Part44.CFrame = CFrame.new(-43.5966988, 19.8309364, 36.8072968, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part44.Orientation = Vector3.new(0, 90, 0)
- Part44.Position = Vector3.new(-43.5966988, 19.8309364, 36.8072968)
- Part44.Rotation = Vector3.new(0, 90, 0)
- Part44.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part44.Size = Vector3.new(1, 6, 13)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Br. yellowish orange")
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Br. yellowish orange")
- Decal45.Parent = Part44
- Decal45.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal45.Face = Enum.NormalId.Right
- Decal46.Parent = Part44
- Decal46.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal46.Face = Enum.NormalId.Top
- Decal47.Parent = Part44
- Decal47.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal47.Face = Enum.NormalId.Left
- Part48.Parent = Model2
- Part48.CFrame = CFrame.new(-46.0966988, 13.8309259, 36.8072968, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part48.Orientation = Vector3.new(0, 90, 0)
- Part48.Position = Vector3.new(-46.0966988, 13.8309259, 36.8072968)
- Part48.Rotation = Vector3.new(0, 90, 0)
- Part48.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part48.Size = Vector3.new(1, 6, 8)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Br. yellowish orange")
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Br. yellowish orange")
- Decal49.Parent = Part48
- Decal49.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal49.Face = Enum.NormalId.Right
- Decal50.Parent = Part48
- Decal50.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal50.Face = Enum.NormalId.Back
- Decal51.Parent = Part48
- Decal51.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal51.Face = Enum.NormalId.Left
- Part52.Parent = Model2
- Part52.CFrame = CFrame.new(-46.0966988, 10.6309261, 40.3072968, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part52.Orientation = Vector3.new(0, -180, 0)
- Part52.Position = Vector3.new(-46.0966988, 10.6309261, 40.3072968)
- Part52.Rotation = Vector3.new(180, 0, -180)
- Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part52.Size = Vector3.new(8, 0.400000006, 6)
- Part52.Anchored = true
- Part52.BrickColor = BrickColor.new("Reddish brown")
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Reddish brown")
- Part52.FormFactor = Enum.FormFactor.Plate
- Part52.formFactor = Enum.FormFactor.Plate
- Part53.Parent = Model2
- Part53.CFrame = CFrame.new(-73.0967102, 11.4309177, 27.807312, 0.912635803, -0.00536199799, -0.408738524, 0.00146268215, 0.999950409, -0.00985186361, 0.408771068, 0.00839330815, 0.912598372)
- Part53.Orientation = Vector3.new(0.560000002, -24.1299992, 0.0799999982)
- Part53.Position = Vector3.new(-73.0967102, 11.4309177, 27.807312)
- Part53.Rotation = Vector3.new(0.620000005, -24.1299992, 0.340000004)
- Part53.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part53.Size = Vector3.new(10, 1.20000005, 9)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Brown")
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Brown")
- Decal54.Parent = Part53
- Decal54.Texture = "http://www.roblox.com/asset/?id=18271791"
- Decal54.Face = Enum.NormalId.Top
- Part55.Parent = Model2
- Part55.CFrame = CFrame.new(-50.5966988, 13.8309259, 38.3072968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part55.Position = Vector3.new(-50.5966988, 13.8309259, 38.3072968)
- Part55.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part55.Size = Vector3.new(1, 6, 10)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Br. yellowish orange")
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Br. yellowish orange")
- Decal56.Parent = Part55
- Decal56.Texture = "http://www.roblox.com/asset/?id=30516490"
- Decal56.Face = Enum.NormalId.Left
- Decal57.Parent = Part55
- Decal57.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal57.Face = Enum.NormalId.Left
- Decal58.Parent = Part55
- Decal58.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal58.Face = Enum.NormalId.Right
- Decal59.Parent = Part55
- Decal59.Texture = "http://www.roblox.com/asset/?id=21887396"
- Part60.Parent = Model2
- Part60.CFrame = CFrame.new(-50.5966988, 13.8309259, 24.8072968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part60.Position = Vector3.new(-50.5966988, 13.8309259, 24.8072968)
- Part60.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part60.Size = Vector3.new(1, 6, 9)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Br. yellowish orange")
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Br. yellowish orange")
- Decal61.Parent = Part60
- Decal61.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal61.Face = Enum.NormalId.Left
- Decal62.Parent = Part60
- Decal62.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal62.Face = Enum.NormalId.Right
- Decal63.Parent = Part60
- Decal63.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal63.Face = Enum.NormalId.Back
- Part64.Parent = Model2
- Part64.CFrame = CFrame.new(-50.5966988, 28.2309399, 31.8072968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part64.Position = Vector3.new(-50.5966988, 28.2309399, 31.8072968)
- Part64.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part64.Size = Vector3.new(1, 22.8000011, 23)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Br. yellowish orange")
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Br. yellowish orange")
- Decal65.Parent = Part64
- Decal65.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal65.Face = Enum.NormalId.Left
- Decal66.Parent = Part64
- Decal66.Texture = "http://www.roblox.com/asset/?id=21887396"
- Decal66.Face = Enum.NormalId.Right
- Part67.Parent = Model2
- Part67.CFrame = CFrame.new(-43.5966988, 30.0309391, 31.8072968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part67.Position = Vector3.new(-43.5966988, 30.0309391, 31.8072968)
- Part67.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part67.Size = Vector3.new(13, 14.4000006, 23)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Br. yellowish orange")
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Br. yellowish orange")
- Model68.Name = "Dead Body Pile"
- Model68.Parent = Model2
- Part69.Parent = Model68
- Part69.CFrame = CFrame.new(-69.5966949, 11.8309259, 42.8072968, 0, -1, 0, 1, -0, 0, 0, -0, 1)
- Part69.Orientation = Vector3.new(0, 0, 90)
- Part69.Position = Vector3.new(-69.5966949, 11.8309259, 42.8072968)
- Part69.Rotation = Vector3.new(0, 0, 90)
- Part69.Transparency = 1
- Part69.Velocity = Vector3.new(-0.0239851195, -0.00120925345, -0.00103931001)
- Part69.Size = Vector3.new(1, 1, 1)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.RotVelocity = Vector3.new(0.0237227939, 0.0101123434, 0.00467015104)
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.FormFactor = Enum.FormFactor.Symmetric
- Part69.formFactor = Enum.FormFactor.Symmetric
- Part70.Name = "Blood"
- Part70.Parent = Model68
- Part70.CFrame = CFrame.new(-76.9327087, 11.1219177, 39.083313, -0.982222795, -0.000315964222, -0.187700599, 0.00029155612, -0.999993265, 0.000165104866, -0.187698871, 0.000105381012, 0.982222795)
- Part70.Orientation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
- Part70.Position = Vector3.new(-76.9327087, 11.1219177, 39.083313)
- Part70.Rotation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
- Part70.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part70.Size = Vector3.new(1, 0.400000006, 1)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Bright red")
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Bright red")
- Part70.FormFactor = Enum.FormFactor.Plate
- Part70.formFactor = Enum.FormFactor.Plate
- CylinderMesh71.Parent = Part70
- CylinderMesh71.Scale = Vector3.new(3, 0.200000003, 2)
- Part72.Name = "Blood"
- Part72.Parent = Model68
- Part72.CFrame = CFrame.new(-69.2626953, 11.1199198, 41.5673065, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
- Part72.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
- Part72.Position = Vector3.new(-69.2626953, 11.1199198, 41.5673065)
- Part72.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
- Part72.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part72.Size = Vector3.new(1, 0.400000006, 1)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Bright red")
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Bright red")
- Part72.FormFactor = Enum.FormFactor.Plate
- Part72.formFactor = Enum.FormFactor.Plate
- CylinderMesh73.Parent = Part72
- CylinderMesh73.Scale = Vector3.new(4, 0.200000003, 1)
- Part74.Parent = Model68
- Part74.CFrame = CFrame.new(-71.547699, 11.8309259, 44.2723083, 0.325210065, -0.945641816, 0.000191331899, 0.00019304578, 0.00026871945, 0.99999994, -0.945641756, -0.325210035, 0.000269942422)
- Part74.Orientation = Vector3.new(-89.9800034, 35.3300018, 35.6899986)
- Part74.Position = Vector3.new(-71.547699, 11.8309259, 44.2723083)
- Part74.Rotation = Vector3.new(-89.9800034, 0.00999999978, 71.0199966)
- Part74.Transparency = 1
- Part74.Velocity = Vector3.new(-0.00204810849, 0.0775002241, 0.0201739389)
- Part74.Size = Vector3.new(1, 1, 1)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.RotVelocity = Vector3.new(0.00552322576, 0.00122545322, -0.0324208699)
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.FormFactor = Enum.FormFactor.Symmetric
- Part74.formFactor = Enum.FormFactor.Symmetric
- Part75.Name = "Blood"
- Part75.Parent = Model68
- Part75.CFrame = CFrame.new(-77.4967041, 11.1229239, 42.030304, -0.982222795, -0.000315964222, -0.187700599, 0.00029155612, -0.999993265, 0.000165104866, -0.187698871, 0.000105381012, 0.982222795)
- Part75.Orientation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
- Part75.Position = Vector3.new(-77.4967041, 11.1229239, 42.030304)
- Part75.Rotation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
- Part75.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part75.Size = Vector3.new(1, 0.400000006, 1)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Bright red")
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Bright red")
- Part75.FormFactor = Enum.FormFactor.Plate
- Part75.formFactor = Enum.FormFactor.Plate
- CylinderMesh76.Parent = Part75
- CylinderMesh76.Scale = Vector3.new(4, 0.200000003, 1)
- Part77.Name = "Blood"
- Part77.Parent = Model68
- Part77.CFrame = CFrame.new(-72.2087097, 11.1209259, 41.004303, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
- Part77.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
- Part77.Position = Vector3.new(-72.2087097, 11.1209259, 41.004303)
- Part77.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
- Part77.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part77.Size = Vector3.new(1, 0.400000006, 1)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Bright red")
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Bright red")
- Part77.FormFactor = Enum.FormFactor.Plate
- Part77.formFactor = Enum.FormFactor.Plate
- CylinderMesh78.Parent = Part77
- CylinderMesh78.Scale = Vector3.new(3, 0.200000003, 2)
- Part79.Name = "Blood"
- Part79.Parent = Model68
- Part79.CFrame = CFrame.new(-73.7557068, 11.1219177, 43.7633057, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
- Part79.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
- Part79.Position = Vector3.new(-73.7557068, 11.1219177, 43.7633057)
- Part79.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
- Part79.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part79.Size = Vector3.new(1, 0.400000006, 1)
- Part79.Anchored = true
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Bright red")
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Bright red")
- Part79.FormFactor = Enum.FormFactor.Plate
- Part79.formFactor = Enum.FormFactor.Plate
- CylinderMesh80.Parent = Part79
- CylinderMesh80.Scale = Vector3.new(3, 0.200000003, 2)
- Part81.Name = "Blood"
- Part81.Parent = Model68
- Part81.CFrame = CFrame.new(-72.5847015, 11.1209259, 42.9683075, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
- Part81.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
- Part81.Position = Vector3.new(-72.5847015, 11.1209259, 42.9683075)
- Part81.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
- Part81.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part81.Size = Vector3.new(1, 0.400000006, 1)
- Part81.Anchored = true
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Bright red")
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.brickColor = BrickColor.new("Bright red")
- Part81.FormFactor = Enum.FormFactor.Plate
- Part81.formFactor = Enum.FormFactor.Plate
- CylinderMesh82.Parent = Part81
- CylinderMesh82.Scale = Vector3.new(4, 0.200000003, 4)
- Part83.Name = "Blood"
- Part83.Parent = Model68
- Part83.CFrame = CFrame.new(-69.8267059, 11.1199198, 44.5143127, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
- Part83.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
- Part83.Position = Vector3.new(-69.8267059, 11.1199198, 44.5143127)
- Part83.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
- Part83.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part83.Size = Vector3.new(1, 0.400000006, 1)
- Part83.Anchored = true
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.BrickColor = BrickColor.new("Bright red")
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.brickColor = BrickColor.new("Bright red")
- Part83.FormFactor = Enum.FormFactor.Plate
- Part83.formFactor = Enum.FormFactor.Plate
- CylinderMesh84.Parent = Part83
- CylinderMesh84.Scale = Vector3.new(3, 0.200000003, 2)
- Part85.Name = "Blood"
- Part85.Parent = Model68
- Part85.CFrame = CFrame.new(-74.1746979, 11.1209259, 40.629303, -0.982222795, -0.000315964222, -0.187700599, 0.00029155612, -0.999993265, 0.000165104866, -0.187698871, 0.000105381012, 0.982222795)
- Part85.Orientation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
- Part85.Position = Vector3.new(-74.1746979, 11.1209259, 40.629303)
- Part85.Rotation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
- Part85.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part85.Size = Vector3.new(1, 0.400000006, 1)
- Part85.Anchored = true
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Bright red")
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Bright red")
- Part85.FormFactor = Enum.FormFactor.Plate
- Part85.formFactor = Enum.FormFactor.Plate
- CylinderMesh86.Parent = Part85
- CylinderMesh86.Scale = Vector3.new(4, 0.200000003, 4)
- Part87.Name = "Blood"
- Part87.Parent = Model68
- Part87.CFrame = CFrame.new(-78.2907104, 11.1229239, 40.8603058, -0.982222795, -0.000315964222, -0.187700599, 0.00029155612, -0.999993265, 0.000165104866, -0.187698871, 0.000105381012, 0.982222795)
- Part87.Orientation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
- Part87.Position = Vector3.new(-78.2907104, 11.1229239, 40.8603058)
- Part87.Rotation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
- Part87.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part87.Size = Vector3.new(1, 0.400000006, 1)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Bright red")
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Bright red")
- Part87.FormFactor = Enum.FormFactor.Plate
- Part87.formFactor = Enum.FormFactor.Plate
- CylinderMesh88.Parent = Part87
- CylinderMesh88.Scale = Vector3.new(4, 0.200000003, 1)
- Part89.Name = "Blood"
- Part89.Parent = Model68
- Part89.CFrame = CFrame.new(-73.0046997, 11.1209259, 39.8343048, -0.982222795, -0.000315964222, -0.187700599, 0.00029155612, -0.999993265, 0.000165104866, -0.187698871, 0.000105381012, 0.982222795)
- Part89.Orientation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
- Part89.Position = Vector3.new(-73.0046997, 11.1209259, 39.8343048)
- Part89.Rotation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
- Part89.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part89.Size = Vector3.new(1, 0.400000006, 1)
- Part89.Anchored = true
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.BrickColor = BrickColor.new("Bright red")
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.brickColor = BrickColor.new("Bright red")
- Part89.FormFactor = Enum.FormFactor.Plate
- Part89.formFactor = Enum.FormFactor.Plate
- CylinderMesh90.Parent = Part89
- CylinderMesh90.Scale = Vector3.new(3, 0.200000003, 2)
- Part91.Name = "Right Leg"
- Part91.Parent = Model68
- Part91.CFrame = CFrame.new(-70.0966949, 11.8309259, 42.8072968, 0, -1, 0, 1, -0, 0, 0, -0, 1)
- Part91.Orientation = Vector3.new(0, 0, 90)
- Part91.Position = Vector3.new(-70.0966949, 11.8309259, 42.8072968)
- Part91.Rotation = Vector3.new(0, 0, 90)
- Part91.Color = Color3.new(0, 0.12549, 0.376471)
- Part91.Velocity = Vector3.new(-0.0290308762, 0.0107764211, -0.00136131351)
- Part91.Size = Vector3.new(1, 2, 1)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Navy blue")
- Part91.RotVelocity = Vector3.new(0.0237227939, 0.0101123434, 0.00467015104)
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Navy blue")
- Part91.FormFactor = Enum.FormFactor.Symmetric
- Part91.formFactor = Enum.FormFactor.Symmetric
- Weld92.Parent = Part91
- Weld92.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part93.Name = "Blood"
- Part93.Parent = Model68
- Part93.CFrame = CFrame.new(-74.5487061, 11.1219177, 42.5933075, -0.982222795, -0.000315964222, -0.187700599, 0.00029155612, -0.999993265, 0.000165104866, -0.187698871, 0.000105381012, 0.982222795)
- Part93.Orientation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
- Part93.Position = Vector3.new(-74.5487061, 11.1219177, 42.5933075)
- Part93.Rotation = Vector3.new(-0.00999999978, -10.8199997, 179.979996)
- Part93.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part93.Size = Vector3.new(1, 0.400000006, 1)
- Part93.Anchored = true
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.BrickColor = BrickColor.new("Bright red")
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Bright red")
- Part93.FormFactor = Enum.FormFactor.Plate
- Part93.formFactor = Enum.FormFactor.Plate
- CylinderMesh94.Parent = Part93
- CylinderMesh94.Scale = Vector3.new(3, 0.200000003, 2)
- Part95.Name = "Blood"
- Part95.Parent = Model68
- Part95.CFrame = CFrame.new(-68.4687042, 11.1199198, 42.7373047, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
- Part95.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
- Part95.Position = Vector3.new(-68.4687042, 11.1199198, 42.7373047)
- Part95.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
- Part95.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part95.Size = Vector3.new(1, 0.400000006, 1)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.BrickColor = BrickColor.new("Bright red")
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Bright red")
- Part95.FormFactor = Enum.FormFactor.Plate
- Part95.formFactor = Enum.FormFactor.Plate
- CylinderMesh96.Parent = Part95
- CylinderMesh96.Scale = Vector3.new(4, 0.200000003, 1)
- Part97.Parent = Model68
- Part97.CFrame = CFrame.new(-70.7537003, 12.8199177, 44.6763, 0.777525365, -0.628851473, 0.00036478808, -7.32262706e-05, 0.000489547674, 0.999999881, -0.628851533, -0.777525365, 0.000334587297)
- Part97.Orientation = Vector3.new(-89.9700012, 47.4700012, -8.51000023)
- Part97.Position = Vector3.new(-70.7537003, 12.8199177, 44.6763)
- Part97.Rotation = Vector3.new(-89.9800034, 0.0199999996, 38.9700012)
- Part97.Transparency = 1
- Part97.Velocity = Vector3.new(0.0136749549, 0.0140345097, 0.0124128517)
- Part97.Size = Vector3.new(1, 1, 1)
- Part97.Anchored = true
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.RotVelocity = Vector3.new(-0.0118979812, 0.00766042667, 0.0213935133)
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.FormFactor = Enum.FormFactor.Symmetric
- Part97.formFactor = Enum.FormFactor.Symmetric
- Part98.Parent = Model68
- Part98.CFrame = CFrame.new(-77.8596954, 11.9719238, 40.0323029, 0.320019275, 0.888457417, 0.328984827, -0.940822482, 0.338899642, -5.04786767e-05, -0.111537695, -0.309500158, 0.944335222)
- Part98.Orientation = Vector3.new(0, 19.2099991, -70.1900024)
- Part98.Position = Vector3.new(-77.8596954, 11.9719238, 40.0323029)
- Part98.Rotation = Vector3.new(0, 19.2099991, -70.1900024)
- Part98.Transparency = 1
- Part98.Velocity = Vector3.new(-0.00212838454, -0.00136237079, -0.00335413939)
- Part98.Size = Vector3.new(1, 1, 1)
- Part98.Anchored = true
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.RotVelocity = Vector3.new(0.00124641357, -0.00826537982, -0.00189793482)
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.FormFactor = Enum.FormFactor.Symmetric
- Part98.formFactor = Enum.FormFactor.Symmetric
- Part99.Parent = Model68
- Part99.CFrame = CFrame.new(-69.120697, 11.915926, 37.9443054, -0.0821442455, 0.013541542, 0.996528447, 0.183267474, 0.983061492, 0.0017482664, -0.979625165, 0.182774842, -0.0832345709)
- Part99.Orientation = Vector3.new(-0.100000001, 94.7699966, 10.5600004)
- Part99.Position = Vector3.new(-69.120697, 11.915926, 37.9443054)
- Part99.Rotation = Vector3.new(-178.800003, 85.2200012, -170.639999)
- Part99.Transparency = 1
- Part99.Velocity = Vector3.new(-0.00708730519, 0.00642261002, 0.0632802323)
- Part99.Size = Vector3.new(1, 1, 1)
- Part99.Anchored = true
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.RotVelocity = Vector3.new(-0.020287795, -0.0349534228, -0.0368975587)
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.FormFactor = Enum.FormFactor.Symmetric
- Part99.formFactor = Enum.FormFactor.Symmetric
- Part100.Name = "Left Leg"
- Part100.Parent = Model68
- Part100.CFrame = CFrame.new(-73.1737061, 15.0859203, 39.2393036, -0.0833854526, 0.99267143, 0.0874658674, -0.0957353935, 0.0793856382, -0.992236197, -0.991908014, -0.0911116451, 0.0884141922)
- Part100.Orientation = Vector3.new(82.8600006, 44.6899986, -50.3300018)
- Part100.Position = Vector3.new(-73.1737061, 15.0859203, 39.2393036)
- Part100.Rotation = Vector3.new(84.9100037, 5.01999998, -94.8000031)
- Part100.Color = Color3.new(0, 0.12549, 0.376471)
- Part100.Velocity = Vector3.new(0.00530219264, -0.00741528207, 0.000604597328)
- Part100.Size = Vector3.new(1, 2, 1)
- Part100.Anchored = true
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Navy blue")
- Part100.RotVelocity = Vector3.new(-0.00334218401, -0.00736810872, -0.00765349017)
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Navy blue")
- Part100.FormFactor = Enum.FormFactor.Symmetric
- Part100.formFactor = Enum.FormFactor.Symmetric
- Part101.Name = "Left Arm"
- Part101.Parent = Model68
- Part101.CFrame = CFrame.new(-73.6567078, 16.0819283, 41.5643005, -0.296843857, 0.565263689, 0.769649744, 0.834069729, 0.545934379, -0.0792677253, -0.46498543, 0.618411422, -0.633526564)
- Part101.Orientation = Vector3.new(4.55000019, 129.460007, 56.7900009)
- Part101.Position = Vector3.new(-73.6567078, 16.0819283, 41.5643005)
- Part101.Rotation = Vector3.new(172.869995, 50.3199997, -117.709999)
- Part101.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part101.Velocity = Vector3.new(0.000553131104, -0.0652810931, 0.0468655005)
- Part101.Size = Vector3.new(1, 2, 1)
- Part101.Anchored = true
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.BrickColor = BrickColor.new("Light orange")
- Part101.RotVelocity = Vector3.new(-0.0906400383, -0.131582543, 0.117847487)
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.brickColor = BrickColor.new("Light orange")
- Part101.FormFactor = Enum.FormFactor.Symmetric
- Part101.formFactor = Enum.FormFactor.Symmetric
- Part102.Name = "Blood"
- Part102.Parent = Model68
- Part102.CFrame = CFrame.new(-73.6117096, 11.1209259, 37.682312, 0.187700599, -0.000315964222, -0.982222795, -0.000165104866, -0.999993265, 0.00029155612, -0.982222795, 0.000105381012, -0.187698871)
- Part102.Orientation = Vector3.new(-0.0199999996, -100.82, -179.990005)
- Part102.Position = Vector3.new(-73.6117096, 11.1209259, 37.682312)
- Part102.Rotation = Vector3.new(-179.910004, -79.1800003, 0.100000001)
- Part102.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part102.Size = Vector3.new(1, 0.400000006, 1)
- Part102.Anchored = true
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.BrickColor = BrickColor.new("Bright red")
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.brickColor = BrickColor.new("Bright red")
- Part102.FormFactor = Enum.FormFactor.Plate
- Part102.formFactor = Enum.FormFactor.Plate
- CylinderMesh103.Parent = Part102
- CylinderMesh103.Scale = Vector3.new(4, 0.200000003, 4)
- Part104.Name = "Right Leg"
- Part104.Parent = Model68
- Part104.CFrame = CFrame.new(-74.6186981, 12.8229218, 37.3203125, 0.431051821, -0.902320087, 0.00357637065, 0.00128343515, -0.00335038593, -0.999993563, 0.902326226, 0.431053638, -0.00028612063)
- Part104.Orientation = Vector3.new(89.7900009, 94.5699997, 159.039993)
- Part104.Position = Vector3.new(-74.6186981, 12.8229218, 37.3203125)
- Part104.Rotation = Vector3.new(90.0199966, 0.200000003, 64.4700012)
- Part104.Color = Color3.new(0, 0.12549, 0.376471)
- Part104.Velocity = Vector3.new(0.0200762693, -0.0221606772, -0.00643378729)
- Part104.Size = Vector3.new(1, 2, 1)
- Part104.Anchored = true
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.BrickColor = BrickColor.new("Navy blue")
- Part104.RotVelocity = Vector3.new(0.002569278, -0.0303249452, 0.0325221345)
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.brickColor = BrickColor.new("Navy blue")
- Part104.FormFactor = Enum.FormFactor.Symmetric
- Part104.formFactor = Enum.FormFactor.Symmetric
- Weld105.Parent = Part104
- Weld105.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part106.Parent = Model68
- Part106.CFrame = CFrame.new(-73.6697083, 15.0469217, 39.2853088, -0.0833854526, 0.99267143, 0.0874658674, -0.0957353935, 0.0793856382, -0.992236197, -0.991908014, -0.0911116451, 0.0884141922)
- Part106.Orientation = Vector3.new(82.8600006, 44.6899986, -50.3300018)
- Part106.Position = Vector3.new(-73.6697083, 15.0469217, 39.2853088)
- Part106.Rotation = Vector3.new(84.9100037, 5.01999998, -94.8000031)
- Part106.Transparency = 1
- Part106.Velocity = Vector3.new(0.00866897311, -0.00897348858, 0.000634470838)
- Part106.Size = Vector3.new(1, 1, 1)
- Part106.Anchored = true
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.RotVelocity = Vector3.new(-0.00334218401, -0.00736810872, -0.00765349017)
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.FormFactor = Enum.FormFactor.Symmetric
- Part106.formFactor = Enum.FormFactor.Symmetric
- Part107.Name = "Blood"
- Part107.Parent = Model68
- Part107.CFrame = CFrame.new(-72.8166962, 11.1209259, 38.8523102, 0.187700599, -0.000315964222, -0.982222795, -0.000165104866, -0.999993265, 0.00029155612, -0.982222795, 0.000105381012, -0.187698871)
- Part107.Orientation = Vector3.new(-0.0199999996, -100.82, -179.990005)
- Part107.Position = Vector3.new(-72.8166962, 11.1209259, 38.8523102)
- Part107.Rotation = Vector3.new(-179.910004, -79.1800003, 0.100000001)
- Part107.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part107.Size = Vector3.new(1, 0.400000006, 1)
- Part107.Anchored = true
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Bright red")
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.brickColor = BrickColor.new("Bright red")
- Part107.FormFactor = Enum.FormFactor.Plate
- Part107.formFactor = Enum.FormFactor.Plate
- CylinderMesh108.Parent = Part107
- CylinderMesh108.Scale = Vector3.new(3, 0.200000003, 2)
- Part109.Parent = Model68
- Part109.CFrame = CFrame.new(-74.1667023, 12.8249178, 37.1043091, 0.431051821, -0.902320087, 0.00357637065, 0.00128343515, -0.00335038593, -0.999993563, 0.902326226, 0.431053638, -0.00028612063)
- Part109.Orientation = Vector3.new(89.7900009, 94.5699997, 159.039993)
- Part109.Position = Vector3.new(-74.1667023, 12.8249178, 37.1043091)
- Part109.Rotation = Vector3.new(90.0199966, 0.200000003, 64.4700012)
- Part109.Transparency = 1
- Part109.Velocity = Vector3.new(0.00595177338, -0.0172883589, -0.000774793793)
- Part109.Size = Vector3.new(1, 1, 1)
- Part109.Anchored = true
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.RotVelocity = Vector3.new(0.002569278, -0.0303249452, 0.0325221345)
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.FormFactor = Enum.FormFactor.Symmetric
- Part109.formFactor = Enum.FormFactor.Symmetric
- Part110.Name = "Blood"
- Part110.Parent = Model68
- Part110.CFrame = CFrame.new(-72.0657043, 11.1199198, 34.9233093, 0.187700599, -0.000315964222, -0.982222795, -0.000165104866, -0.999993265, 0.00029155612, -0.982222795, 0.000105381012, -0.187698871)
- Part110.Orientation = Vector3.new(-0.0199999996, -100.82, -179.990005)
- Part110.Position = Vector3.new(-72.0657043, 11.1199198, 34.9233093)
- Part110.Rotation = Vector3.new(-179.910004, -79.1800003, 0.100000001)
- Part110.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part110.Size = Vector3.new(1, 0.400000006, 1)
- Part110.Anchored = true
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Bright red")
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Bright red")
- Part110.FormFactor = Enum.FormFactor.Plate
- Part110.formFactor = Enum.FormFactor.Plate
- CylinderMesh111.Parent = Part110
- CylinderMesh111.Scale = Vector3.new(3, 0.200000003, 2)
- Part112.Name = "Blood"
- Part112.Parent = Model68
- Part112.CFrame = CFrame.new(-70.2886963, 11.1199198, 36.281311, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
- Part112.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
- Part112.Position = Vector3.new(-70.2886963, 11.1199198, 36.281311)
- Part112.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
- Part112.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part112.Size = Vector3.new(1, 0.400000006, 1)
- Part112.Anchored = true
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.BrickColor = BrickColor.new("Bright red")
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.brickColor = BrickColor.new("Bright red")
- Part112.FormFactor = Enum.FormFactor.Plate
- Part112.formFactor = Enum.FormFactor.Plate
- CylinderMesh113.Parent = Part112
- CylinderMesh113.Scale = Vector3.new(3, 0.200000003, 2)
- Part114.Name = "Blood"
- Part114.Parent = Model68
- Part114.CFrame = CFrame.new(-70.6647034, 11.1199198, 38.2453003, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
- Part114.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
- Part114.Position = Vector3.new(-70.6647034, 11.1199198, 38.2453003)
- Part114.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
- Part114.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part114.Size = Vector3.new(1, 0.400000006, 1)
- Part114.Anchored = true
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Bright red")
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.brickColor = BrickColor.new("Bright red")
- Part114.FormFactor = Enum.FormFactor.Plate
- Part114.formFactor = Enum.FormFactor.Plate
- CylinderMesh115.Parent = Part114
- CylinderMesh115.Scale = Vector3.new(4, 0.200000003, 4)
- Part116.Name = "Blood"
- Part116.Parent = Model68
- Part116.CFrame = CFrame.new(-67.3426971, 11.1189203, 36.8442993, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
- Part116.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
- Part116.Position = Vector3.new(-67.3426971, 11.1189203, 36.8442993)
- Part116.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
- Part116.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part116.Size = Vector3.new(1, 0.400000006, 1)
- Part116.Anchored = true
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Bright red")
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Bright red")
- Part116.FormFactor = Enum.FormFactor.Plate
- Part116.formFactor = Enum.FormFactor.Plate
- CylinderMesh117.Parent = Part116
- CylinderMesh117.Scale = Vector3.new(4, 0.200000003, 1)
- Part118.Name = "Blood"
- Part118.Parent = Model68
- Part118.CFrame = CFrame.new(-66.547699, 11.1189203, 38.0143127, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
- Part118.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
- Part118.Position = Vector3.new(-66.547699, 11.1189203, 38.0143127)
- Part118.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
- Part118.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part118.Size = Vector3.new(1, 0.400000006, 1)
- Part118.Anchored = true
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.BrickColor = BrickColor.new("Bright red")
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.brickColor = BrickColor.new("Bright red")
- Part118.FormFactor = Enum.FormFactor.Plate
- Part118.formFactor = Enum.FormFactor.Plate
- CylinderMesh119.Parent = Part118
- CylinderMesh119.Scale = Vector3.new(4, 0.200000003, 1)
- Part120.Name = "Blood"
- Part120.Parent = Model68
- Part120.CFrame = CFrame.new(-71.8347015, 11.1209259, 39.0403137, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
- Part120.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
- Part120.Position = Vector3.new(-71.8347015, 11.1209259, 39.0403137)
- Part120.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
- Part120.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part120.Size = Vector3.new(1, 0.400000006, 1)
- Part120.Anchored = true
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.BrickColor = BrickColor.new("Bright red")
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.brickColor = BrickColor.new("Bright red")
- Part120.FormFactor = Enum.FormFactor.Plate
- Part120.formFactor = Enum.FormFactor.Plate
- CylinderMesh121.Parent = Part120
- CylinderMesh121.Scale = Vector3.new(3, 0.200000003, 2)
- Part122.Name = "Blood"
- Part122.Parent = Model68
- Part122.CFrame = CFrame.new(-67.9047089, 11.1189203, 39.7903137, 0.982222795, -0.000315964222, 0.187700599, -0.00029155612, -0.999993265, -0.000165104866, 0.187698871, 0.000105381012, -0.982222795)
- Part122.Orientation = Vector3.new(0.00999999978, 169.179993, -179.979996)
- Part122.Position = Vector3.new(-67.9047089, 11.1189203, 39.7903137)
- Part122.Rotation = Vector3.new(179.990005, 10.8199997, 0.0199999996)
- Part122.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part122.Size = Vector3.new(1, 0.400000006, 1)
- Part122.Anchored = true
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Bright red")
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.brickColor = BrickColor.new("Bright red")
- Part122.FormFactor = Enum.FormFactor.Plate
- Part122.formFactor = Enum.FormFactor.Plate
- CylinderMesh123.Parent = Part122
- CylinderMesh123.Scale = Vector3.new(3, 0.200000003, 2)
- Part124.Parent = Model68
- Part124.CFrame = CFrame.new(-70.222702, 13.8279238, 42.0743103, 0.473797292, -0.729796648, 0.492861986, 0.324985206, 0.665062904, 0.672365844, -0.818474591, -0.15839228, 0.552278221)
- Part124.Orientation = Vector3.new(-42.25, 41.75, 26.0400009)
- Part124.Position = Vector3.new(-70.222702, 13.8279238, 42.0743103)
- Part124.Rotation = Vector3.new(-50.5999985, 29.5300007, 57.0099983)
- Part124.Transparency = 1
- Part124.Velocity = Vector3.new(0.0333777703, -0.0290179886, -0.025150273)
- Part124.Size = Vector3.new(1, 1, 1)
- Part124.Anchored = true
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.RotVelocity = Vector3.new(0.0245061852, 0.01117454, 0.0226042662)
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.FormFactor = Enum.FormFactor.Symmetric
- Part124.formFactor = Enum.FormFactor.Symmetric
- Part125.Name = "Head"
- Part125.Parent = Model68
- Part125.CFrame = CFrame.new(-72.8036957, 12.8209238, 45.007309, 0.997231066, 0.0743654668, -0.000142047269, -0.000126827799, -0.000209379941, -0.99999994, -0.0743654966, 0.997231066, -0.000199368558)
- Part125.Orientation = Vector3.new(89.9800034, -144.529999, -148.800003)
- Part125.Position = Vector3.new(-72.8036957, 12.8209238, 45.007309)
- Part125.Rotation = Vector3.new(90.0100021, -0.00999999978, -4.26000023)
- Part125.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part125.Velocity = Vector3.new(-0.000966253167, 0.0126685072, 0.00599990878)
- Part125.Size = Vector3.new(2, 1, 1)
- Part125.Anchored = true
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.BrickColor = BrickColor.new("Light orange")
- Part125.RotVelocity = Vector3.new(-0.0420670882, -0.000535142841, 0.0123778228)
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.brickColor = BrickColor.new("Light orange")
- Part125.FormFactor = Enum.FormFactor.Symmetric
- Part125.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh126.Parent = Part125
- SpecialMesh126.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part127.Parent = Model68
- Part127.CFrame = CFrame.new(-76.9416962, 12.3109198, 38.2233124, 0.019626338, -0.940517604, -0.339177519, 5.18093184e-05, -0.339241892, 0.94069916, -0.999807358, -0.0184800532, -0.00660934905)
- Part127.Orientation = Vector3.new(-70.1699982, -91.1200027, 179.990005)
- Part127.Position = Vector3.new(-76.9416962, 12.3109198, 38.2233124)
- Part127.Rotation = Vector3.new(-90.4000015, -19.8299999, 88.8000031)
- Part127.Transparency = 1
- Part127.Velocity = Vector3.new(-5.5345241e-05, -0.00257709599, 0.0015632615)
- Part127.Size = Vector3.new(1, 1, 1)
- Part127.Anchored = true
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.RotVelocity = Vector3.new(0.000683440245, -0.00716521917, -0.0125507358)
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.FormFactor = Enum.FormFactor.Symmetric
- Part127.formFactor = Enum.FormFactor.Symmetric
- Part128.Name = "Right Arm"
- Part128.Parent = Model68
- Part128.CFrame = CFrame.new(-71.0677032, 12.8199177, 44.2873077, 0.777525365, -0.628851473, 0.00036478808, -7.32262706e-05, 0.000489547674, 0.999999881, -0.628851533, -0.777525365, 0.000334587297)
- Part128.Orientation = Vector3.new(-89.9700012, 47.4700012, -8.51000023)
- Part128.Position = Vector3.new(-71.0677032, 12.8199177, 44.2873077)
- Part128.Rotation = Vector3.new(-89.9800034, 0.0199999996, 38.9700012)
- Part128.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part128.Velocity = Vector3.new(0.0114557128, 0.0193215869, 0.00928546581)
- Part128.Size = Vector3.new(1, 2, 1)
- Part128.Anchored = true
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.BrickColor = BrickColor.new("Light orange")
- Part128.RotVelocity = Vector3.new(-0.0118979812, 0.00766042667, 0.0213935133)
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.brickColor = BrickColor.new("Light orange")
- Part128.FormFactor = Enum.FormFactor.Symmetric
- Part128.formFactor = Enum.FormFactor.Symmetric
- Weld129.Parent = Part128
- Weld129.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part130.Name = "Blood"
- Part130.Parent = Model68
- Part130.CFrame = CFrame.new(-75.574707, 11.1219177, 37.307312, 0.187700599, -0.000315964222, -0.982222795, -0.000165104866, -0.999993265, 0.00029155612, -0.982222795, 0.000105381012, -0.187698871)
- Part130.Orientation = Vector3.new(-0.0199999996, -100.82, -179.990005)
- Part130.Position = Vector3.new(-75.574707, 11.1219177, 37.307312)
- Part130.Rotation = Vector3.new(-179.910004, -79.1800003, 0.100000001)
- Part130.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part130.Size = Vector3.new(1, 0.400000006, 1)
- Part130.Anchored = true
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.BrickColor = BrickColor.new("Bright red")
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.brickColor = BrickColor.new("Bright red")
- Part130.FormFactor = Enum.FormFactor.Plate
- Part130.formFactor = Enum.FormFactor.Plate
- CylinderMesh131.Parent = Part130
- CylinderMesh131.Scale = Vector3.new(3, 0.200000003, 2)
- Part132.Name = "Left Arm"
- Part132.Parent = Model68
- Part132.CFrame = CFrame.new(-77.4147034, 12.1409197, 39.8773041, 0.320019275, 0.888457417, 0.328984827, -0.940822482, 0.338899642, -5.04786767e-05, -0.111537695, -0.309500158, 0.944335222)
- Part132.Orientation = Vector3.new(0, 19.2099991, -70.1900024)
- Part132.Position = Vector3.new(-77.4147034, 12.1409197, 39.8773041)
- Part132.Rotation = Vector3.new(0, 19.2099991, -70.1900024)
- Part132.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part132.Velocity = Vector3.new(-0.00555205252, -0.00216678996, -0.00209934171)
- Part132.Size = Vector3.new(1, 2, 1)
- Part132.Anchored = true
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Light orange")
- Part132.RotVelocity = Vector3.new(0.00124641357, -0.00826537982, -0.00189793482)
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.brickColor = BrickColor.new("Light orange")
- Part132.FormFactor = Enum.FormFactor.Symmetric
- Part132.formFactor = Enum.FormFactor.Symmetric
- Part133.Parent = Model68
- Part133.CFrame = CFrame.new(-70.1277008, 12.5029259, 41.655304, -0.647726476, -0.120466493, 0.75228864, -0.719609678, 0.421038121, -0.552167356, -0.250224531, -0.899007559, -0.359406412)
- Part133.Orientation = Vector3.new(33.5200005, 115.540001, -59.6699982)
- Part133.Position = Vector3.new(-70.1277008, 12.5029259, 41.655304)
- Part133.Rotation = Vector3.new(123.059998, 48.7900009, 169.460007)
- Part133.Transparency = 1
- Part133.Size = Vector3.new(1, 1, 1)
- Part133.Anchored = true
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.FormFactor = Enum.FormFactor.Symmetric
- Part133.formFactor = Enum.FormFactor.Symmetric
- Part134.Name = "Torso"
- Part134.Parent = Model68
- Part134.CFrame = CFrame.new(-72.1407013, 11.8309259, 42.406311, 0.096606344, -0.995322645, -0.000128357395, -2.78462321e-05, 0.000126257815, -1, 0.995322704, 0.0966063514, -1.5518679e-05)
- Part134.Orientation = Vector3.new(90, -84.4599991, 0)
- Part134.Position = Vector3.new(-72.1407013, 11.8309259, 42.406311)
- Part134.Rotation = Vector3.new(90, -0.00999999978, 84.4599991)
- Part134.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part134.Velocity = Vector3.new(-0.00663589546, -0.0018101153, -0.0184551273)
- Part134.Size = Vector3.new(2, 2, 1)
- Part134.Anchored = true
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.BrickColor = BrickColor.new("Bright red")
- Part134.LeftParamA = 0
- Part134.LeftParamB = 0
- Part134.RightParamA = 0
- Part134.RightParamB = 0
- Part134.RotVelocity = Vector3.new(0.00557050621, 0.00120130053, -0.0841123238)
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Bright red")
- Part134.FormFactor = Enum.FormFactor.Symmetric
- Part134.formFactor = Enum.FormFactor.Symmetric
- Decal135.Name = "roblox"
- Decal135.Parent = Part134
- Motor136.Name = "Right Shoulder"
- Motor136.Parent = Part134
- Motor136.MaxVelocity = 0.15000000596046
- Motor136.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Motor136.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor136.DesiredAngle = 0.6867516040802
- Motor137.Name = "Left Shoulder"
- Motor137.Parent = Part134
- Motor137.MaxVelocity = 0.15000000596046
- Motor137.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor137.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor137.DesiredAngle = -0.6867516040802
- Motor138.Name = "Right Hip"
- Motor138.Parent = Part134
- Motor138.MaxVelocity = 0.10000000149012
- Motor138.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor138.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor138.DesiredAngle = 0.6867516040802
- Motor139.Name = "Left Hip"
- Motor139.Parent = Part134
- Motor139.MaxVelocity = 0.10000000149012
- Motor139.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor139.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor139.DesiredAngle = 0.6867516040802
- Snap140.Name = "Neck"
- Snap140.Parent = Part134
- Snap140.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap140.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld141.Name = "Neck"
- Weld141.Parent = Part134
- Weld141.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Glue142.Name = "RightShoulder"
- Glue142.Parent = Part134
- Glue142.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue142.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue143.Name = "LeftShoulder"
- Glue143.Parent = Part134
- Glue143.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue143.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue144.Name = "RightHip"
- Glue144.Parent = Part134
- Glue144.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue144.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue145.Name = "LeftHip"
- Glue145.Parent = Part134
- Glue145.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue145.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld146.Parent = Part134
- Weld146.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part147.Name = "Right Arm"
- Part147.Parent = Model68
- Part147.CFrame = CFrame.new(-72.0207062, 11.8309259, 44.1103058, 0.325210065, -0.945641816, 0.000191331899, 0.00019304578, 0.00026871945, 0.99999994, -0.945641756, -0.325210035, 0.000269942422)
- Part147.Orientation = Vector3.new(-89.9800034, 35.3300018, 35.6899986)
- Part147.Position = Vector3.new(-72.0207062, 11.8309259, 44.1103058)
- Part147.Rotation = Vector3.new(-89.9800034, 0.00999999978, 71.0199966)
- Part147.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part147.Velocity = Vector3.new(-0.00261100638, 0.0738156363, 0.0199387725)
- Part147.Size = Vector3.new(1, 2, 1)
- Part147.Anchored = true
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.BrickColor = BrickColor.new("Light orange")
- Part147.RotVelocity = Vector3.new(0.00552322576, 0.00122545322, -0.0324208699)
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.brickColor = BrickColor.new("Light orange")
- Part147.FormFactor = Enum.FormFactor.Symmetric
- Part147.formFactor = Enum.FormFactor.Symmetric
- Weld148.Parent = Part147
- Weld148.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part149.Name = "Left Leg"
- Part149.Parent = Model68
- Part149.CFrame = CFrame.new(-71.4286957, 11.8309259, 40.8403015, 0.972005367, 0.234958604, 0.000111480658, 0.000111058434, 1.50293272e-05, -1, -0.234958589, 0.972005367, -1.14855475e-05)
- Part149.Orientation = Vector3.new(90, 13.5900002, 0)
- Part149.Position = Vector3.new(-71.4286957, 11.8309259, 40.8403015)
- Part149.Rotation = Vector3.new(90, 0.00999999978, -13.5900002)
- Part149.Color = Color3.new(0, 0.12549, 0.376471)
- Part149.Velocity = Vector3.new(-0.0282859784, -0.0498504117, -0.023174569)
- Part149.Size = Vector3.new(1, 2, 1)
- Part149.Anchored = true
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.BrickColor = BrickColor.new("Navy blue")
- Part149.RotVelocity = Vector3.new(-0.0518546291, 0.0134640131, 0.0133183422)
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.brickColor = BrickColor.new("Navy blue")
- Part149.FormFactor = Enum.FormFactor.Symmetric
- Part149.formFactor = Enum.FormFactor.Symmetric
- Part150.Name = "Left Leg"
- Part150.Parent = Model68
- Part150.CFrame = CFrame.new(-70.1867065, 12.7129259, 41.2063179, -0.647726476, -0.120466493, 0.75228864, -0.719609678, 0.421038121, -0.552167356, -0.250224531, -0.899007559, -0.359406412)
- Part150.Orientation = Vector3.new(33.5200005, 115.540001, -59.6699982)
- Part150.Position = Vector3.new(-70.1867065, 12.7129259, 41.2063179)
- Part150.Rotation = Vector3.new(123.059998, 48.7900009, 169.460007)
- Part150.Color = Color3.new(0, 0.12549, 0.376471)
- Part150.Velocity = Vector3.new(-0.0086530447, -0.00223613833, 0.00628964882)
- Part150.Size = Vector3.new(1, 2, 1)
- Part150.Anchored = true
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.BrickColor = BrickColor.new("Navy blue")
- Part150.RotVelocity = Vector3.new(0.0076447078, 0.00190491264, 0.00582199683)
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.brickColor = BrickColor.new("Navy blue")
- Part150.FormFactor = Enum.FormFactor.Symmetric
- Part150.formFactor = Enum.FormFactor.Symmetric
- Part151.Parent = Model68
- Part151.CFrame = CFrame.new(-70.0867004, 14.5089178, 43.0953064, -0.477302879, -0.71493423, -0.510931492, -0.211710855, 0.657868743, -0.722763598, 0.852854311, -0.236807436, -0.465362012)
- Part151.Orientation = Vector3.new(46.2799988, -132.330002, -17.8400002)
- Part151.Position = Vector3.new(-70.0867004, 14.5089178, 43.0953064)
- Part151.Rotation = Vector3.new(122.779999, -30.7299995, 123.730003)
- Part151.Transparency = 1
- Part151.Velocity = Vector3.new(0.0319237486, -0.0186908972, -0.00817558076)
- Part151.Size = Vector3.new(1, 1, 1)
- Part151.Anchored = true
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.RotVelocity = Vector3.new(0.00398788601, 0.0352638923, 0.0316724628)
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.FormFactor = Enum.FormFactor.Symmetric
- Part151.formFactor = Enum.FormFactor.Symmetric
- Part152.Parent = Model68
- Part152.CFrame = CFrame.new(-68.1027069, 11.9699259, 41.5713043, 0.282770276, -0.790941358, -0.542635083, 0.941650569, 0.336591929, 8.54365571e-05, 0.182578981, -0.510996819, 0.839968562)
- Part152.Orientation = Vector3.new(0, -32.8600006, 70.3300018)
- Part152.Position = Vector3.new(-68.1027069, 11.9699259, 41.5713043)
- Part152.Rotation = Vector3.new(-0.00999999978, -32.8600006, 70.3300018)
- Part152.Transparency = 1
- Part152.Velocity = Vector3.new(0.0287070144, -0.00597037748, -0.0212043859)
- Part152.Size = Vector3.new(1, 1, 1)
- Part152.Anchored = true
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.RotVelocity = Vector3.new(-0.000175334048, -0.0225471649, -0.00873380899)
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.FormFactor = Enum.FormFactor.Symmetric
- Part152.formFactor = Enum.FormFactor.Symmetric
- Part153.Parent = Model68
- Part153.CFrame = CFrame.new(-72.6367035, 11.8309259, 42.4542999, 0.096606344, -0.995322645, -0.000128357395, -2.78462321e-05, 0.000126257815, -1, 0.995322704, 0.0966063514, -1.5518679e-05)
- Part153.Orientation = Vector3.new(90, -84.4599991, 0)
- Part153.Position = Vector3.new(-72.6367035, 11.8309259, 42.4542999)
- Part153.Rotation = Vector3.new(90, -0.00999999978, 84.4599991)
- Part153.Transparency = 1
- Part153.Velocity = Vector3.new(-0.00723516289, 0.00237233005, -0.0184350815)
- Part153.Size = Vector3.new(1, 1, 1)
- Part153.Anchored = true
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.RotVelocity = Vector3.new(0.00557050621, 0.00120130053, -0.0841123238)
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.FormFactor = Enum.FormFactor.Symmetric
- Part153.formFactor = Enum.FormFactor.Symmetric
- Part154.Parent = Model68
- Part154.CFrame = CFrame.new(-71.5457077, 11.8309259, 40.3543091, 0.972005367, 0.234958604, 0.000111480658, 0.000111058434, 1.50293272e-05, -1, -0.234958589, 0.972005367, -1.14855475e-05)
- Part154.Orientation = Vector3.new(90, 13.5900002, 0)
- Part154.Position = Vector3.new(-71.5457077, 11.8309259, 40.3543091)
- Part154.Rotation = Vector3.new(90, 0.00999999978, -13.5900002)
- Part154.Transparency = 1
- Part154.Velocity = Vector3.new(-0.0294489581, -0.0477718189, -0.0298039317)
- Part154.Size = Vector3.new(1, 1, 1)
- Part154.Anchored = true
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.RotVelocity = Vector3.new(-0.0518546291, 0.0134640131, 0.0133183422)
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.FormFactor = Enum.FormFactor.Symmetric
- Part154.formFactor = Enum.FormFactor.Symmetric
- Part155.Name = "Left Arm"
- Part155.Parent = Model68
- Part155.CFrame = CFrame.new(-68.498703, 12.1379204, 41.3162994, 0.282770276, -0.790941358, -0.542635083, 0.941650569, 0.336591929, 8.54365571e-05, 0.182578981, -0.510996819, 0.839968562)
- Part155.Orientation = Vector3.new(0, -32.8600006, 70.3300018)
- Part155.Position = Vector3.new(-68.498703, 12.1379204, 41.3162994)
- Part155.Rotation = Vector3.new(-0.00999999978, -32.8600006, 70.3300018)
- Part155.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part155.Velocity = Vector3.new(0.0387101099, -0.00848292653, -0.0149188144)
- Part155.Size = Vector3.new(1, 2, 1)
- Part155.Anchored = true
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.BrickColor = BrickColor.new("Light orange")
- Part155.RotVelocity = Vector3.new(-0.000175334048, -0.0225471649, -0.00873380899)
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.brickColor = BrickColor.new("Light orange")
- Part155.FormFactor = Enum.FormFactor.Symmetric
- Part155.formFactor = Enum.FormFactor.Symmetric
- Part156.Parent = Model68
- Part156.CFrame = CFrame.new(-72.8777008, 12.8209238, 44.0102997, 0.997231066, 0.0743654668, -0.000142047269, -0.000126827799, -0.000209379941, -0.99999994, -0.0743654966, 0.997231066, -0.000199368558)
- Part156.Orientation = Vector3.new(89.9800034, -144.529999, -148.800003)
- Part156.Position = Vector3.new(-72.8777008, 12.8209238, 44.0102997)
- Part156.Rotation = Vector3.new(90.0100021, -0.00999999978, -4.26000023)
- Part156.Transparency = 1
- Part156.Velocity = Vector3.new(-0.000962730905, 0.0245856568, 0.00652710581)
- Part156.Size = Vector3.new(1, 1, 1)
- Part156.Anchored = true
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.RotVelocity = Vector3.new(-0.0420670882, -0.000535142841, 0.0123778228)
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.FormFactor = Enum.FormFactor.Symmetric
- Part156.formFactor = Enum.FormFactor.Symmetric
- Part157.Name = "Right Arm"
- Part157.Parent = Model68
- Part157.CFrame = CFrame.new(-70.4436951, 14.837924, 42.9773102, -0.477302879, -0.71493423, -0.510931492, -0.211710855, 0.657868743, -0.722763598, 0.852854311, -0.236807436, -0.465362012)
- Part157.Orientation = Vector3.new(46.2799988, -132.330002, -17.8400002)
- Part157.Position = Vector3.new(-70.4436951, 14.837924, 42.9773102)
- Part157.Rotation = Vector3.new(122.779999, -30.7299995, 123.730003)
- Part157.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part157.Velocity = Vector3.new(0.00919029117, -0.012836935, -0.011830966)
- Part157.Size = Vector3.new(1, 2, 1)
- Part157.Anchored = true
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.BrickColor = BrickColor.new("Light orange")
- Part157.RotVelocity = Vector3.new(0.00398788601, 0.0352638923, 0.0316724628)
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.brickColor = BrickColor.new("Light orange")
- Part157.FormFactor = Enum.FormFactor.Symmetric
- Part157.formFactor = Enum.FormFactor.Symmetric
- Weld158.Parent = Part157
- Weld158.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part159.Name = "Head"
- Part159.Parent = Model68
- Part159.CFrame = CFrame.new(-71.9687042, 13.9969177, 43.3203125, 0.907054782, 0.345999181, -0.239867061, -0.0222514421, -0.529543936, -0.847990632, -0.420424163, 0.774511397, -0.472626358)
- Part159.Orientation = Vector3.new(57.9900017, -153.089996, -177.589996)
- Part159.Position = Vector3.new(-71.9687042, 13.9969177, 43.3203125)
- Part159.Rotation = Vector3.new(119.129997, -13.8800001, -20.8799992)
- Part159.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part159.Velocity = Vector3.new(-0.0242150668, 0.0360394567, 0.00498640537)
- Part159.Size = Vector3.new(2, 1, 1)
- Part159.Anchored = true
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.BrickColor = BrickColor.new("Light orange")
- Part159.RotVelocity = Vector3.new(-0.029141577, 0.0354422256, -0.0287790503)
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.brickColor = BrickColor.new("Light orange")
- Part159.FormFactor = Enum.FormFactor.Symmetric
- Part159.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh160.Parent = Part159
- SpecialMesh160.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part161.Name = "Left Leg"
- Part161.Parent = Model68
- Part161.CFrame = CFrame.new(-72.6607056, 11.8329239, 39.2373047, 0.00088233198, 0.358905554, -0.933373451, 0.999999583, -0.000681216829, 0.000683369581, -0.000390564615, -0.93337357, -0.358906031)
- Part161.Orientation = Vector3.new(-0.0399999991, -111.029999, 90.0400009)
- Part161.Position = Vector3.new(-72.6607056, 11.8329239, 39.2373047)
- Part161.Rotation = Vector3.new(-179.889999, -68.9700012, -89.8600006)
- Part161.Color = Color3.new(0, 0.12549, 0.376471)
- Part161.Velocity = Vector3.new(0.0102506513, -0.0106070647, -0.010388447)
- Part161.Size = Vector3.new(1, 2, 1)
- Part161.Anchored = true
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.BrickColor = BrickColor.new("Navy blue")
- Part161.RotVelocity = Vector3.new(-0.00105350208, 0.0269363858, -0.000930173206)
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.brickColor = BrickColor.new("Navy blue")
- Part161.FormFactor = Enum.FormFactor.Symmetric
- Part161.formFactor = Enum.FormFactor.Symmetric
- Part162.Parent = Model68
- Part162.CFrame = CFrame.new(-72.8406982, 11.8339157, 39.7042999, 0.00088233198, 0.358905554, -0.933373451, 0.999999583, -0.000681216829, 0.000683369581, -0.000390564615, -0.93337357, -0.358906031)
- Part162.Orientation = Vector3.new(-0.0399999991, -111.029999, 90.0400009)
- Part162.Position = Vector3.new(-72.8406982, 11.8339157, 39.7042999)
- Part162.Rotation = Vector3.new(-179.889999, -68.9700012, -89.8600006)
- Part162.Transparency = 1
- Part162.Velocity = Vector3.new(0.00462928135, -0.010404299, 0.00185001828)
- Part162.Size = Vector3.new(1, 1, 1)
- Part162.Anchored = true
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.RotVelocity = Vector3.new(-0.00105350208, 0.0269363858, -0.000930173206)
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.FormFactor = Enum.FormFactor.Symmetric
- Part162.formFactor = Enum.FormFactor.Symmetric
- Part163.Parent = Model68
- Part163.CFrame = CFrame.new(-71.1226959, 13.8019238, 38.9853058, 0.661362231, -0.214146778, -0.718847096, 0.393592358, 0.914911807, 0.0895623565, 0.63850224, -0.342165858, 0.689374685)
- Part163.Orientation = Vector3.new(-5.13999987, -46.2000008, 23.2800007)
- Part163.Position = Vector3.new(-71.1226959, 13.8019238, 38.9853058)
- Part163.Rotation = Vector3.new(-7.4000001, -45.9599991, 17.9400005)
- Part163.Transparency = 1
- Part163.Velocity = Vector3.new(0.00933562033, -0.0159393866, 0.00756298145)
- Part163.Size = Vector3.new(1, 1, 1)
- Part163.Anchored = true
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.RotVelocity = Vector3.new(-0.004295405, 0.0186926667, 0.00136578514)
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.FormFactor = Enum.FormFactor.Symmetric
- Part163.formFactor = Enum.FormFactor.Symmetric
- Part164.Name = "Torso"
- Part164.Parent = Model68
- Part164.CFrame = CFrame.new(-72.9147034, 12.8209238, 43.5123138, 0.997231066, 0.0743654668, -0.000142047269, -0.000126827799, -0.000209379941, -0.99999994, -0.0743654966, 0.997231066, -0.000199368558)
- Part164.Orientation = Vector3.new(89.9800034, -144.529999, -148.800003)
- Part164.Position = Vector3.new(-72.9147034, 12.8209238, 43.5123138)
- Part164.Rotation = Vector3.new(90.0100021, -0.00999999978, -4.26000023)
- Part164.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part164.Velocity = Vector3.new(-0.000960967736, 0.0305440836, 0.00679070456)
- Part164.Size = Vector3.new(2, 2, 1)
- Part164.Anchored = true
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.BrickColor = BrickColor.new("Bright red")
- Part164.LeftParamA = 0
- Part164.LeftParamB = 0
- Part164.RightParamA = 0
- Part164.RightParamB = 0
- Part164.RotVelocity = Vector3.new(-0.0420670882, -0.000535142841, 0.0123778228)
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.brickColor = BrickColor.new("Bright red")
- Part164.FormFactor = Enum.FormFactor.Symmetric
- Part164.formFactor = Enum.FormFactor.Symmetric
- Decal165.Name = "roblox"
- Decal165.Parent = Part164
- Motor166.Name = "Right Shoulder"
- Motor166.Parent = Part164
- Motor166.MaxVelocity = 0.15000000596046
- Motor166.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Motor166.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor166.DesiredAngle = 0.6867516040802
- Motor167.Name = "Left Shoulder"
- Motor167.Parent = Part164
- Motor167.MaxVelocity = 0.15000000596046
- Motor167.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor167.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor167.DesiredAngle = -0.6867516040802
- Motor168.Name = "Right Hip"
- Motor168.Parent = Part164
- Motor168.MaxVelocity = 0.10000000149012
- Motor168.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor168.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor168.DesiredAngle = 0.6867516040802
- Motor169.Name = "Left Hip"
- Motor169.Parent = Part164
- Motor169.MaxVelocity = 0.10000000149012
- Motor169.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor169.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor169.DesiredAngle = 0.6867516040802
- Snap170.Name = "Neck"
- Snap170.Parent = Part164
- Snap170.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap170.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld171.Name = "Neck"
- Weld171.Parent = Part164
- Weld171.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Glue172.Name = "RightShoulder"
- Glue172.Parent = Part164
- Glue172.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue172.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue173.Name = "LeftShoulder"
- Glue173.Parent = Part164
- Glue173.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue173.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue174.Name = "RightHip"
- Glue174.Parent = Part164
- Glue174.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue174.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue175.Name = "LeftHip"
- Glue175.Parent = Part164
- Glue175.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue175.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld176.Parent = Part164
- Weld176.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part177.Name = "Right Arm"
- Part177.Parent = Model68
- Part177.CFrame = CFrame.new(-70.5886993, 14.1609259, 41.9943085, 0.473797292, -0.729796648, 0.492861986, 0.324985206, 0.665062904, 0.672365844, -0.818474591, -0.15839228, 0.552278221)
- Part177.Orientation = Vector3.new(-42.25, 41.75, 26.0400009)
- Part177.Position = Vector3.new(-70.5886993, 14.1609259, 41.9943085)
- Part177.Rotation = Vector3.new(-50.5999985, 29.5300007, 57.0099983)
- Part177.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part177.Velocity = Vector3.new(0.0218484588, -0.0179060884, -0.0181441158)
- Part177.Size = Vector3.new(1, 2, 1)
- Part177.Anchored = true
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.BrickColor = BrickColor.new("Light orange")
- Part177.RotVelocity = Vector3.new(0.0245061852, 0.01117454, 0.0226042662)
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.brickColor = BrickColor.new("Light orange")
- Part177.FormFactor = Enum.FormFactor.Symmetric
- Part177.formFactor = Enum.FormFactor.Symmetric
- Weld178.Parent = Part177
- Weld178.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part179.Name = "Head"
- Part179.Parent = Model68
- Part179.CFrame = CFrame.new(-73.6327057, 11.8309259, 42.5513, 0.096606344, -0.995322645, -0.000128357395, -2.78462321e-05, 0.000126257815, -1, 0.995322704, 0.0966063514, -1.5518679e-05)
- Part179.Orientation = Vector3.new(90, -84.4599991, 0)
- Part179.Position = Vector3.new(-73.6327057, 11.8309259, 42.5513)
- Part179.Rotation = Vector3.new(90, -0.00999999978, 84.4599991)
- Part179.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part179.Velocity = Vector3.new(-0.00843367912, 0.0107372589, -0.0183949862)
- Part179.Size = Vector3.new(2, 1, 1)
- Part179.Anchored = true
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.BrickColor = BrickColor.new("Light orange")
- Part179.RotVelocity = Vector3.new(0.00557050621, 0.00120130053, -0.0841123238)
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.brickColor = BrickColor.new("Light orange")
- Part179.FormFactor = Enum.FormFactor.Symmetric
- Part179.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh180.Parent = Part179
- SpecialMesh180.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part181.Name = "Right Leg"
- Part181.Parent = Model68
- Part181.CFrame = CFrame.new(-72.3036957, 12.8209238, 41.4953003, -0.000315964222, -0.187700599, -0.982222795, -0.999993265, 0.000165104866, 0.00029155612, 0.000105381012, 0.982222795, -0.187698871)
- Part181.Orientation = Vector3.new(-0.0199999996, -100.82, -89.9899979)
- Part181.Position = Vector3.new(-72.3036957, 12.8209238, 41.4953003)
- Part181.Rotation = Vector3.new(-179.910004, -79.1800003, 90.0999985)
- Part181.Color = Color3.new(0, 0.12549, 0.376471)
- Part181.Velocity = Vector3.new(-0.0129056843, 0.121148065, -0.0198354106)
- Part181.Size = Vector3.new(1, 2, 1)
- Part181.Anchored = true
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.BrickColor = BrickColor.new("Navy blue")
- Part181.RotVelocity = Vector3.new(-0.0623023026, -0.0211835075, 0.038560681)
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.brickColor = BrickColor.new("Navy blue")
- Part181.FormFactor = Enum.FormFactor.Symmetric
- Part181.formFactor = Enum.FormFactor.Symmetric
- Weld182.Parent = Part181
- Weld182.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part183.Name = "Left Arm"
- Part183.Parent = Model68
- Part183.CFrame = CFrame.new(-74.7507019, 12.5039177, 44.0343018, 0.172495842, 0.753757894, -0.63410902, -0.448382974, 0.633280456, 0.630799949, 0.877039313, 0.175513312, 0.447210431)
- Part183.Orientation = Vector3.new(-39.1100006, -54.8100014, -35.2999992)
- Part183.Position = Vector3.new(-74.7507019, 12.5039177, 44.0343018)
- Part183.Rotation = Vector3.new(-54.6599998, -39.3499985, -77.1100006)
- Part183.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part183.Velocity = Vector3.new(-0.0243126154, -0.00359757035, 0.00683587091)
- Part183.Size = Vector3.new(1, 2, 1)
- Part183.Anchored = true
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.BrickColor = BrickColor.new("Light orange")
- Part183.RotVelocity = Vector3.new(0.00569983851, -0.0368656367, -0.00558181666)
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.brickColor = BrickColor.new("Light orange")
- Part183.FormFactor = Enum.FormFactor.Symmetric
- Part183.formFactor = Enum.FormFactor.Symmetric
- Part184.Name = "Right Leg"
- Part184.Parent = Model68
- Part184.CFrame = CFrame.new(-70.3796997, 12.3319178, 39.3292999, -0.660449505, 0.000986405532, -0.750869811, 0.000552004902, 0.999999523, 0.000828151184, 0.750870287, 0.000132468223, -0.660449743)
- Part184.Orientation = Vector3.new(-0.0500000007, -131.330002, 0.0299999993)
- Part184.Position = Vector3.new(-70.3796997, 12.3319178, 39.3292999)
- Part184.Rotation = Vector3.new(-179.929993, -48.6699982, -179.910004)
- Part184.Color = Color3.new(0, 0.12549, 0.376471)
- Part184.Velocity = Vector3.new(0.0191576798, 0.00452011544, -0.00853693765)
- Part184.Size = Vector3.new(1, 2, 1)
- Part184.Anchored = true
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.BrickColor = BrickColor.new("Navy blue")
- Part184.RotVelocity = Vector3.new(-0.0115712807, -0.0369976014, -0.00727520324)
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.brickColor = BrickColor.new("Navy blue")
- Part184.FormFactor = Enum.FormFactor.Symmetric
- Part184.formFactor = Enum.FormFactor.Symmetric
- Weld185.Parent = Part184
- Weld185.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part186.Parent = Model68
- Part186.CFrame = CFrame.new(-72.2087097, 12.8209238, 41.004303, -0.000315964222, -0.187700599, -0.982222795, -0.999993265, 0.000165104866, 0.00029155612, 0.000105381012, 0.982222795, -0.187698871)
- Part186.Orientation = Vector3.new(-0.0199999996, -100.82, -89.9899979)
- Part186.Position = Vector3.new(-72.2087097, 12.8209238, 41.004303)
- Part186.Rotation = Vector3.new(-179.910004, -79.1800003, 90.0999985)
- Part186.Transparency = 1
- Part186.Velocity = Vector3.new(-0.0155467708, 0.147594765, -0.0095739672)
- Part186.Size = Vector3.new(1, 1, 1)
- Part186.Anchored = true
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.RotVelocity = Vector3.new(-0.0623023026, -0.0211835075, 0.038560681)
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.FormFactor = Enum.FormFactor.Symmetric
- Part186.formFactor = Enum.FormFactor.Symmetric
- Part187.Parent = Model68
- Part187.CFrame = CFrame.new(-72.3146973, 14.5269241, 42.5463104, 0.907054782, 0.345999181, -0.239867061, -0.0222514421, -0.529543936, -0.847990632, -0.420424163, 0.774511397, -0.472626358)
- Part187.Orientation = Vector3.new(57.9900017, -153.089996, -177.589996)
- Part187.Position = Vector3.new(-72.3146973, 14.5269241, 42.5463104)
- Part187.Rotation = Vector3.new(119.129997, -13.8800001, -20.8799992)
- Part187.Transparency = 1
- Part187.Velocity = Vector3.new(-0.019475013, 0.00453045964, -0.0386175923)
- Part187.Size = Vector3.new(1, 1, 1)
- Part187.Anchored = true
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.RotVelocity = Vector3.new(-0.029141577, 0.0354422256, -0.0287790503)
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.FormFactor = Enum.FormFactor.Symmetric
- Part187.formFactor = Enum.FormFactor.Symmetric
- Part188.Name = "Left Leg"
- Part188.Parent = Model68
- Part188.CFrame = CFrame.new(-73.646698, 12.8209238, 41.5643005, -0.000223096547, 0.159671694, -0.98717016, -1, -3.46923553e-05, 0.000220384652, 9.41928931e-07, 0.9871701, 0.159671724)
- Part188.Orientation = Vector3.new(-0.00999999978, -80.8099976, -90)
- Part188.Position = Vector3.new(-73.646698, 12.8209238, 41.5643005)
- Part188.Rotation = Vector3.new(-0.0799999982, -80.8099976, -90.0800018)
- Part188.Color = Color3.new(0, 0.12549, 0.376471)
- Part188.Velocity = Vector3.new(-0.0176677238, 0.00905020908, -0.0166986119)
- Part188.Size = Vector3.new(1, 2, 1)
- Part188.Anchored = true
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.BrickColor = BrickColor.new("Navy blue")
- Part188.RotVelocity = Vector3.new(-0.0193935428, -0.0144252134, -0.0195941012)
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.brickColor = BrickColor.new("Navy blue")
- Part188.FormFactor = Enum.FormFactor.Symmetric
- Part188.formFactor = Enum.FormFactor.Symmetric
- Part189.Parent = Model68
- Part189.CFrame = CFrame.new(-70.3807068, 11.8319244, 39.3292999, -0.660449505, 0.000986405532, -0.750869811, 0.000552004902, 0.999999523, 0.000828151184, 0.750870287, 0.000132468223, -0.660449743)
- Part189.Orientation = Vector3.new(-0.0500000007, -131.330002, 0.0299999993)
- Part189.Position = Vector3.new(-70.3807068, 11.8319244, 39.3292999)
- Part189.Rotation = Vector3.new(-179.929993, -48.6699982, -179.910004)
- Part189.Transparency = 1
- Part189.Velocity = Vector3.new(0.0155361686, 0.00451445207, -0.00274808938)
- Part189.Size = Vector3.new(1, 1, 1)
- Part189.Anchored = true
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.RotVelocity = Vector3.new(-0.0115712807, -0.0369976014, -0.00727520324)
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.FormFactor = Enum.FormFactor.Symmetric
- Part189.formFactor = Enum.FormFactor.Symmetric
- Part190.Name = "Left Arm"
- Part190.Parent = Model68
- Part190.CFrame = CFrame.new(-73.2826996, 11.8309259, 40.958313, 0.000234982464, 0.999974847, 0.00709644938, 1, -0.000234527368, -6.49647627e-05, -6.32988231e-05, 0.00709646475, -0.999974847)
- Part190.Orientation = Vector3.new(0, 179.589996, 90.0100021)
- Part190.Position = Vector3.new(-73.2826996, 11.8309259, 40.958313)
- Part190.Rotation = Vector3.new(180, 0.409999996, -89.9899979)
- Part190.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part190.Velocity = Vector3.new(-0.0168031678, -0.0620102063, -0.0029404466)
- Part190.Size = Vector3.new(1, 2, 1)
- Part190.Anchored = true
- Part190.BottomSurface = Enum.SurfaceType.Smooth
- Part190.BrickColor = BrickColor.new("Light orange")
- Part190.RotVelocity = Vector3.new(0.0749295354, 0.00437853811, 0.0266110227)
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.brickColor = BrickColor.new("Light orange")
- Part190.FormFactor = Enum.FormFactor.Symmetric
- Part190.formFactor = Enum.FormFactor.Symmetric
- Part191.Parent = Model68
- Part191.CFrame = CFrame.new(-69.0007019, 12.6029224, 39.5933075, -0.070653446, 0.894993722, -0.440447867, 0.197507381, -0.42025739, -0.885649204, -0.97775203, -0.149565861, -0.147075206)
- Part191.Orientation = Vector3.new(62.3300018, -108.470001, 154.830002)
- Part191.Position = Vector3.new(-69.0007019, 12.6029224, 39.5933075)
- Part191.Rotation = Vector3.new(99.4300003, -26.1299992, -94.5100021)
- Part191.Transparency = 1
- Part191.Velocity = Vector3.new(-0.00735454308, -0.00134171126, -0.00879664347)
- Part191.Size = Vector3.new(1, 1, 1)
- Part191.Anchored = true
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.RotVelocity = Vector3.new(-0.00121514336, 0.00422837585, 0.00584525894)
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.FormFactor = Enum.FormFactor.Symmetric
- Part191.formFactor = Enum.FormFactor.Symmetric
- Part192.Parent = Model68
- Part192.CFrame = CFrame.new(-75.1277008, 12.1879177, 43.9463043, 0.172495842, 0.753757894, -0.63410902, -0.448382974, 0.633280456, 0.630799949, 0.877039313, 0.175513312, 0.447210431)
- Part192.Orientation = Vector3.new(-39.1100006, -54.8100014, -35.2999992)
- Part192.Position = Vector3.new(-75.1277008, 12.1879177, 43.9463043)
- Part192.Rotation = Vector3.new(-54.6599998, -39.3499985, -77.1100006)
- Part192.Transparency = 1
- Part192.Velocity = Vector3.new(-0.0124207539, -0.00210796483, 0.00914093293)
- Part192.Size = Vector3.new(1, 1, 1)
- Part192.Anchored = true
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.RotVelocity = Vector3.new(0.00569983851, -0.0368656367, -0.00558181666)
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.FormFactor = Enum.FormFactor.Symmetric
- Part192.formFactor = Enum.FormFactor.Symmetric
- Part193.Parent = Model68
- Part193.CFrame = CFrame.new(-72.3807068, 13.8109198, 41.1743011, -0.839949548, 0.000358446327, -0.542664349, 0.000437798444, 0.99999994, -1.71051033e-05, 0.542664289, -0.00025194505, -0.839949667)
- Part193.Orientation = Vector3.new(0, -147.130005, 0.0299999993)
- Part193.Position = Vector3.new(-72.3807068, 13.8109198, 41.1743011)
- Part193.Rotation = Vector3.new(180, -32.8699989, -179.979996)
- Part193.Transparency = 1
- Part193.Velocity = Vector3.new(-0.128960952, 0.00625948096, -0.00490170904)
- Part193.Size = Vector3.new(1, 1, 1)
- Part193.Anchored = true
- Part193.BottomSurface = Enum.SurfaceType.Smooth
- Part193.RotVelocity = Vector3.new(-0.0585833527, -0.0599255972, -0.0870565623)
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.FormFactor = Enum.FormFactor.Symmetric
- Part193.formFactor = Enum.FormFactor.Symmetric
- Part194.Parent = Model68
- Part194.CFrame = CFrame.new(-73.7826996, 11.8309259, 40.9542999, 0.000234982464, 0.999974847, 0.00709644938, 1, -0.000234527368, -6.49647627e-05, -6.32988231e-05, 0.00709646475, -0.999974847)
- Part194.Orientation = Vector3.new(0, 179.589996, 90.0100021)
- Part194.Position = Vector3.new(-73.7826996, 11.8309259, 40.9542999)
- Part194.Rotation = Vector3.new(180, 0.409999996, -89.9899979)
- Part194.Transparency = 1
- Part194.Velocity = Vector3.new(-0.0189888142, -0.0237000808, -0.00308974064)
- Part194.Size = Vector3.new(1, 1, 1)
- Part194.Anchored = true
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.RotVelocity = Vector3.new(0.0749295354, 0.00437853811, 0.0266110227)
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.FormFactor = Enum.FormFactor.Symmetric
- Part194.formFactor = Enum.FormFactor.Symmetric
- Part195.Parent = Model68
- Part195.CFrame = CFrame.new(-70.4566956, 14.639926, 41.0183105, -0.788043141, -0.340508521, 0.512876093, -0.178499594, 0.923699439, 0.338994443, -0.589173853, 0.175594091, -0.788695693)
- Part195.Orientation = Vector3.new(-19.8199997, 146.960007, -10.9399996)
- Part195.Position = Vector3.new(-70.4566956, 14.639926, 41.0183105)
- Part195.Rotation = Vector3.new(-156.740005, 30.8600006, 156.630005)
- Part195.Transparency = 1
- Part195.Velocity = Vector3.new(0.0173200723, -0.0148719326, -0.00755893625)
- Part195.Size = Vector3.new(1, 1, 1)
- Part195.Anchored = true
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.RotVelocity = Vector3.new(0.0096549606, -0.00216375804, 0.00275901286)
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.FormFactor = Enum.FormFactor.Symmetric
- Part195.formFactor = Enum.FormFactor.Symmetric
- Part196.Name = "Torso"
- Part196.Parent = Model68
- Part196.CFrame = CFrame.new(-69.449707, 12.8129177, 39.6683044, -0.070653446, 0.894993722, -0.440447867, 0.197507381, -0.42025739, -0.885649204, -0.97775203, -0.149565861, -0.147075206)
- Part196.Orientation = Vector3.new(62.3300018, -108.470001, 154.830002)
- Part196.Position = Vector3.new(-69.449707, 12.8129177, 39.6683044)
- Part196.Rotation = Vector3.new(99.4300003, -26.1299992, -94.5100021)
- Part196.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part196.Velocity = Vector3.new(-0.0104910787, -0.00216043764, -0.00885642786)
- Part196.Size = Vector3.new(2, 2, 1)
- Part196.Anchored = true
- Part196.BottomSurface = Enum.SurfaceType.Smooth
- Part196.BrickColor = BrickColor.new("Bright red")
- Part196.LeftParamA = 0
- Part196.LeftParamB = 0
- Part196.RightParamA = 0
- Part196.RightParamB = 0
- Part196.RotVelocity = Vector3.new(-0.00121514336, 0.00422837585, 0.00584525894)
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.brickColor = BrickColor.new("Bright red")
- Part196.FormFactor = Enum.FormFactor.Symmetric
- Part196.formFactor = Enum.FormFactor.Symmetric
- Decal197.Name = "roblox"
- Decal197.Parent = Part196
- Motor198.Name = "Right Shoulder"
- Motor198.Parent = Part196
- Motor198.MaxVelocity = 0.15000000596046
- Motor198.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Motor198.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor198.DesiredAngle = 0.6867516040802
- Motor199.Name = "Left Shoulder"
- Motor199.Parent = Part196
- Motor199.MaxVelocity = 0.15000000596046
- Motor199.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor199.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor199.DesiredAngle = -0.6867516040802
- Motor200.Name = "Right Hip"
- Motor200.Parent = Part196
- Motor200.MaxVelocity = 0.10000000149012
- Motor200.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor200.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor200.DesiredAngle = 0.6867516040802
- Motor201.Name = "Left Hip"
- Motor201.Parent = Part196
- Motor201.MaxVelocity = 0.10000000149012
- Motor201.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor201.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor201.DesiredAngle = 0.6867516040802
- Snap202.Name = "Neck"
- Snap202.Parent = Part196
- Snap202.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap202.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld203.Name = "Neck"
- Weld203.Parent = Part196
- Weld203.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Glue204.Name = "RightShoulder"
- Glue204.Parent = Part196
- Glue204.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue204.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue205.Name = "LeftShoulder"
- Glue205.Parent = Part196
- Glue205.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue205.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue206.Name = "RightHip"
- Glue206.Parent = Part196
- Glue206.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue206.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue207.Name = "LeftHip"
- Glue207.Parent = Part196
- Glue207.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue207.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld208.Parent = Part196
- Weld208.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part209.Name = "Right Leg"
- Part209.Parent = Model68
- Part209.CFrame = CFrame.new(-70.626709, 15.1009178, 41.106308, -0.788043141, -0.340508521, 0.512876093, -0.178499594, 0.923699439, 0.338994443, -0.589173853, 0.175594091, -0.788695693)
- Part209.Orientation = Vector3.new(-19.8199997, 146.960007, -10.9399996)
- Part209.Position = Vector3.new(-70.626709, 15.1009178, 41.106308)
- Part209.Rotation = Vector3.new(-156.740005, 30.8600006, 156.630005)
- Part209.Color = Color3.new(0, 0.12549, 0.376471)
- Part209.Velocity = Vector3.new(0.0164256655, -0.0133891003, -0.00326611288)
- Part209.Size = Vector3.new(1, 2, 1)
- Part209.Anchored = true
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.BrickColor = BrickColor.new("Navy blue")
- Part209.RotVelocity = Vector3.new(0.0096549606, -0.00216375804, 0.00275901286)
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.brickColor = BrickColor.new("Navy blue")
- Part209.FormFactor = Enum.FormFactor.Symmetric
- Part209.formFactor = Enum.FormFactor.Symmetric
- Weld210.Parent = Part209
- Weld210.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part211.Parent = Model68
- Part211.CFrame = CFrame.new(-72.6887054, 11.8329239, 35.5273132, 0.00147256325, -0.812520862, 0.582930267, 0.999998748, 0.00153353403, -0.000388611021, -0.000578188745, 0.582930088, 0.812522113)
- Part211.Orientation = Vector3.new(0.0199999996, 35.6599998, 89.9100037)
- Part211.Position = Vector3.new(-72.6887054, 11.8329239, 35.5273132)
- Part211.Rotation = Vector3.new(0.0299999993, 35.6599998, 89.9000015)
- Part211.Transparency = 1
- Part211.Velocity = Vector3.new(-0.1458226, 0.00946146715, 0.0861119032)
- Part211.Size = Vector3.new(1, 1, 1)
- Part211.Anchored = true
- Part211.BottomSurface = Enum.SurfaceType.Smooth
- Part211.RotVelocity = Vector3.new(0.0214602314, 0.305508375, -0.014519182)
- Part211.TopSurface = Enum.SurfaceType.Smooth
- Part211.FormFactor = Enum.FormFactor.Symmetric
- Part211.formFactor = Enum.FormFactor.Symmetric
- Part212.Parent = Model68
- Part212.CFrame = CFrame.new(-74.7987061, 11.8309259, 39.5753021, 6.61851955e-05, 0.868752897, 0.4952389, -0.999993265, -0.000115922434, 0.000334164826, 0.00034565333, -0.495240271, 0.868751645)
- Part212.Orientation = Vector3.new(-0.0199999996, 29.6900005, -90.0100021)
- Part212.Position = Vector3.new(-74.7987061, 11.8309259, 39.5753021)
- Part212.Rotation = Vector3.new(-0.0199999996, 29.6900005, -90)
- Part212.Transparency = 1
- Part212.Velocity = Vector3.new(0.00242345734, 0.0609584004, 0.00121653278)
- Part212.Size = Vector3.new(1, 1, 1)
- Part212.Anchored = true
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.RotVelocity = Vector3.new(0.0194577798, -0.000318264239, 0.039154198)
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.FormFactor = Enum.FormFactor.Symmetric
- Part212.formFactor = Enum.FormFactor.Symmetric
- Part213.Name = "Right Arm"
- Part213.Parent = Model68
- Part213.CFrame = CFrame.new(-73.0957031, 11.8329239, 35.8193054, 0.00147256325, -0.812520862, 0.582930267, 0.999998748, 0.00153353403, -0.000388611021, -0.000578188745, 0.582930088, 0.812522113)
- Part213.Orientation = Vector3.new(0.0199999996, 35.6599998, 89.9100037)
- Part213.Position = Vector3.new(-73.0957031, 11.8329239, 35.8193054)
- Part213.Rotation = Vector3.new(0.0299999993, 35.6599998, 89.9000015)
- Part213.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part213.Velocity = Vector3.new(-0.275327623, 0.0224082302, 0.167117625)
- Part213.Size = Vector3.new(1, 2, 1)
- Part213.Anchored = true
- Part213.BottomSurface = Enum.SurfaceType.Smooth
- Part213.BrickColor = BrickColor.new("Light orange")
- Part213.RotVelocity = Vector3.new(0.0214602314, 0.305508375, -0.014519182)
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.brickColor = BrickColor.new("Light orange")
- Part213.FormFactor = Enum.FormFactor.Symmetric
- Part213.formFactor = Enum.FormFactor.Symmetric
- Weld214.Parent = Part213
- Weld214.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part215.Parent = Model68
- Part215.CFrame = CFrame.new(-73.8617096, 13.0229244, 38.9423065, 0.661279202, 0.44181785, -0.606223404, -0.543989301, 0.838899076, 0.0179996137, 0.516512811, 0.317876279, 0.795090675)
- Part215.Orientation = Vector3.new(-1.02999997, -37.3199997, -32.9599991)
- Part215.Position = Vector3.new(-73.8617096, 13.0229244, 38.9423065)
- Part215.Rotation = Vector3.new(-1.29999995, -37.3199997, -33.75)
- Part215.Transparency = 1
- Part215.Velocity = Vector3.new(-0.00731257489, -0.0231150687, 0.0305883773)
- Part215.Size = Vector3.new(1, 1, 1)
- Part215.Anchored = true
- Part215.BottomSurface = Enum.SurfaceType.Smooth
- Part215.RotVelocity = Vector3.new(-0.0281921085, 0.000419885386, -0.0190044194)
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.FormFactor = Enum.FormFactor.Symmetric
- Part215.formFactor = Enum.FormFactor.Symmetric
- Part216.Parent = Model68
- Part216.CFrame = CFrame.new(-73.7167053, 11.8319244, 37.5953064, 0.14270249, -0.989765584, -0.000470048661, 0.000946700631, -0.000338415382, 0.999999523, -0.989765167, -0.142702878, 0.000888718874)
- Part216.Orientation = Vector3.new(-89.9400024, -27.8700008, 109.669998)
- Part216.Position = Vector3.new(-73.7167053, 11.8319244, 37.5953064)
- Part216.Rotation = Vector3.new(-89.9499969, -0.0299999993, 81.8000031)
- Part216.Transparency = 1
- Part216.Velocity = Vector3.new(-0.00162227638, 0.039480336, -0.010388867)
- Part216.Size = Vector3.new(1, 1, 1)
- Part216.Anchored = true
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.RotVelocity = Vector3.new(0.0335273631, -0.00904485304, -0.0404417068)
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.FormFactor = Enum.FormFactor.Symmetric
- Part216.formFactor = Enum.FormFactor.Symmetric
- Part217.Parent = Model68
- Part217.CFrame = CFrame.new(-70.9107056, 12.9949198, 37.5643005, -0.597038805, -0.299993396, 0.744008482, -0.448723346, 0.893670678, 0.000255472754, -0.664975226, -0.333701432, -0.668170094)
- Part217.Orientation = Vector3.new(-0.00999999978, 131.929993, -26.6599998)
- Part217.Position = Vector3.new(-70.9107056, 12.9949198, 37.5643005)
- Part217.Rotation = Vector3.new(-179.979996, 48.0699997, 153.320007)
- Part217.Transparency = 1
- Part217.Velocity = Vector3.new(0.0601241142, 0.00440487079, -0.0364296287)
- Part217.Size = Vector3.new(1, 1, 1)
- Part217.Anchored = true
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.RotVelocity = Vector3.new(-0.0359544605, 0.00759743666, -0.0597630665)
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.FormFactor = Enum.FormFactor.Symmetric
- Part217.formFactor = Enum.FormFactor.Symmetric
- Part218.Parent = Model68
- Part218.CFrame = CFrame.new(-70.6607056, 11.8319244, 37.2613068, -0.00111535634, -0.999373317, -0.0353809372, -0.999999344, 0.00111544342, 1.72808905e-05, 2.21953724e-05, 0.0353809409, -0.999373913)
- Part218.Orientation = Vector3.new(0, -177.970001, -89.9400024)
- Part218.Position = Vector3.new(-70.6607056, 11.8319244, 37.2613068)
- Part218.Rotation = Vector3.new(-180, -2.02999997, 90.0599976)
- Part218.Transparency = 1
- Part218.Velocity = Vector3.new(0.0010842951, -0.00377940387, -0.00303929695)
- Part218.Size = Vector3.new(1, 1, 1)
- Part218.Anchored = true
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.RotVelocity = Vector3.new(0.00400863076, -0.00034272662, 0.000290732045)
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.FormFactor = Enum.FormFactor.Symmetric
- Part218.formFactor = Enum.FormFactor.Symmetric
- Part219.Name = "Torso"
- Part219.Parent = Model68
- Part219.CFrame = CFrame.new(-73.2207031, 11.8329239, 37.6663055, 0.142702267, -0.989765525, -0.000470204628, 0.00094696891, -0.000338534504, 0.999999523, -0.989765167, -0.142702654, 0.000888967654)
- Part219.Orientation = Vector3.new(-89.9400024, -27.8799992, 109.669998)
- Part219.Position = Vector3.new(-73.2207031, 11.8329239, 37.6663055)
- Part219.Rotation = Vector3.new(-89.9499969, -0.0299999993, 81.8000031)
- Part219.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part219.Velocity = Vector3.new(-0.00603949558, 0.0272231176, -0.011309525)
- Part219.Size = Vector3.new(2, 2, 1)
- Part219.Anchored = true
- Part219.BottomSurface = Enum.SurfaceType.Smooth
- Part219.BrickColor = BrickColor.new("Bright red")
- Part219.LeftParamA = 0
- Part219.LeftParamB = 0
- Part219.RightParamA = 0
- Part219.RightParamB = 0
- Part219.RotVelocity = Vector3.new(0.0335273631, -0.00904485304, -0.0404417068)
- Part219.TopSurface = Enum.SurfaceType.Smooth
- Part219.brickColor = BrickColor.new("Bright red")
- Part219.FormFactor = Enum.FormFactor.Symmetric
- Part219.formFactor = Enum.FormFactor.Symmetric
- Decal220.Name = "roblox"
- Decal220.Parent = Part219
- Motor221.Name = "Right Shoulder"
- Motor221.Parent = Part219
- Motor221.MaxVelocity = 0.15000000596046
- Motor221.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Motor221.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor221.DesiredAngle = 0.6867516040802
- Motor222.Name = "Left Shoulder"
- Motor222.Parent = Part219
- Motor222.MaxVelocity = 0.15000000596046
- Motor222.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor222.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor222.DesiredAngle = -0.6867516040802
- Motor223.Name = "Right Hip"
- Motor223.Parent = Part219
- Motor223.MaxVelocity = 0.10000000149012
- Motor223.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor223.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor223.DesiredAngle = 0.6867516040802
- Motor224.Name = "Left Hip"
- Motor224.Parent = Part219
- Motor224.MaxVelocity = 0.10000000149012
- Motor224.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor224.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor224.DesiredAngle = 0.6867516040802
- Snap225.Name = "Neck"
- Snap225.Parent = Part219
- Snap225.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap225.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld226.Name = "Neck"
- Weld226.Parent = Part219
- Weld226.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Glue227.Name = "RightShoulder"
- Glue227.Parent = Part219
- Glue227.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue227.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue228.Name = "LeftShoulder"
- Glue228.Parent = Part219
- Glue228.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue228.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue229.Name = "RightHip"
- Glue229.Parent = Part219
- Glue229.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue229.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue230.Name = "LeftHip"
- Glue230.Parent = Part219
- Glue230.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue230.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld231.Parent = Part219
- Weld231.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part232.Name = "Right Leg"
- Part232.Parent = Model68
- Part232.CFrame = CFrame.new(-71.1607056, 11.8319244, 37.2783051, -0.00111535634, -0.999373317, -0.0353809372, -0.999999344, 0.00111544342, 1.72808905e-05, 2.21953724e-05, 0.0353809409, -0.999373913)
- Part232.Orientation = Vector3.new(0, -177.970001, -89.9400024)
- Part232.Position = Vector3.new(-71.1607056, 11.8319244, 37.2783051)
- Part232.Rotation = Vector3.new(-180, -2.02999997, 90.0599976)
- Part232.Color = Color3.new(0, 0.12549, 0.376471)
- Part232.Velocity = Vector3.new(0.00125544239, -0.00177179789, -0.00303243846)
- Part232.Size = Vector3.new(1, 2, 1)
- Part232.Anchored = true
- Part232.BottomSurface = Enum.SurfaceType.Smooth
- Part232.BrickColor = BrickColor.new("Navy blue")
- Part232.RotVelocity = Vector3.new(0.00400863076, -0.00034272662, 0.000290732045)
- Part232.TopSurface = Enum.SurfaceType.Smooth
- Part232.brickColor = BrickColor.new("Navy blue")
- Part232.FormFactor = Enum.FormFactor.Symmetric
- Part232.formFactor = Enum.FormFactor.Symmetric
- Weld233.Parent = Part232
- Weld233.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part234.Name = "Right Arm"
- Part234.Parent = Model68
- Part234.CFrame = CFrame.new(-71.0606995, 13.4409218, 37.3973083, -0.597038805, -0.299993396, 0.744008482, -0.448723346, 0.893670678, 0.000255472754, -0.664975226, -0.333701432, -0.668170094)
- Part234.Orientation = Vector3.new(-0.00999999978, 131.929993, -26.6599998)
- Part234.Position = Vector3.new(-71.0606995, 13.4409218, 37.3973083)
- Part234.Rotation = Vector3.new(-179.979996, 48.0699997, 153.320007)
- Part234.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part234.Velocity = Vector3.new(0.0857700482, -0.0111192968, -0.0538321771)
- Part234.Size = Vector3.new(1, 2, 1)
- Part234.Anchored = true
- Part234.BottomSurface = Enum.SurfaceType.Smooth
- Part234.BrickColor = BrickColor.new("Light orange")
- Part234.RotVelocity = Vector3.new(-0.0359544605, 0.00759743666, -0.0597630665)
- Part234.TopSurface = Enum.SurfaceType.Smooth
- Part234.brickColor = BrickColor.new("Light orange")
- Part234.FormFactor = Enum.FormFactor.Symmetric
- Part234.formFactor = Enum.FormFactor.Symmetric
- Weld235.Parent = Part234
- Weld235.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part236.Name = "Left Leg"
- Part236.Parent = Model68
- Part236.CFrame = CFrame.new(-74.8666992, 12.821928, 39.4893036, -0.00117550185, -0.674208581, -0.738540053, 0.999997973, -0.00197505392, 0.000211361199, -0.00160115794, -0.738538384, 0.674209535)
- Part236.Orientation = Vector3.new(-0.00999999978, -47.6100006, 90.1100006)
- Part236.Position = Vector3.new(-74.8666992, 12.821928, 39.4893036)
- Part236.Rotation = Vector3.new(-0.0199999996, -47.6100006, 90.0999985)
- Part236.Color = Color3.new(0, 0.12549, 0.376471)
- Part236.Velocity = Vector3.new(-0.00643574074, -0.0139414668, -0.00225893175)
- Part236.Size = Vector3.new(1, 2, 1)
- Part236.Anchored = true
- Part236.BottomSurface = Enum.SurfaceType.Smooth
- Part236.BrickColor = BrickColor.new("Navy blue")
- Part236.RotVelocity = Vector3.new(-0.0175628569, 0.00802131183, 0.00400876161)
- Part236.TopSurface = Enum.SurfaceType.Smooth
- Part236.brickColor = BrickColor.new("Navy blue")
- Part236.FormFactor = Enum.FormFactor.Symmetric
- Part236.formFactor = Enum.FormFactor.Symmetric
- Part237.Name = "Torso"
- Part237.Parent = Model68
- Part237.CFrame = CFrame.new(-72.146698, 14.3069239, 38.4333038, 0.736468554, -0.335383385, -0.587479413, 0.00883580837, -0.863603055, 0.504094958, -0.676414073, -0.376440942, -0.633053064)
- Part237.Orientation = Vector3.new(-30.2700005, -137.139999, 179.410004)
- Part237.Position = Vector3.new(-72.146698, 14.3069239, 38.4333038)
- Part237.Rotation = Vector3.new(-141.470001, -35.9799995, 24.4799995)
- Part237.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part237.Velocity = Vector3.new(-0.0030167338, -0.00184340961, 0.000821634079)
- Part237.Size = Vector3.new(2, 2, 1)
- Part237.Anchored = true
- Part237.BottomSurface = Enum.SurfaceType.Smooth
- Part237.BrickColor = BrickColor.new("Bright red")
- Part237.LeftParamA = 0
- Part237.LeftParamB = 0
- Part237.RightParamA = 0
- Part237.RightParamB = 0
- Part237.RotVelocity = Vector3.new(-0.00612889091, 0.00953155756, 0.00051194441)
- Part237.TopSurface = Enum.SurfaceType.Smooth
- Part237.brickColor = BrickColor.new("Bright red")
- Part237.FormFactor = Enum.FormFactor.Symmetric
- Part237.formFactor = Enum.FormFactor.Symmetric
- Decal238.Name = "roblox"
- Decal238.Parent = Part237
- Motor239.Name = "Right Shoulder"
- Motor239.Parent = Part237
- Motor239.MaxVelocity = 0.15000000596046
- Motor239.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Motor239.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor239.DesiredAngle = 0.6867516040802
- Motor240.Name = "Left Shoulder"
- Motor240.Parent = Part237
- Motor240.MaxVelocity = 0.15000000596046
- Motor240.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor240.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor240.DesiredAngle = -0.6867516040802
- Motor241.Name = "Right Hip"
- Motor241.Parent = Part237
- Motor241.MaxVelocity = 0.10000000149012
- Motor241.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor241.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor241.DesiredAngle = 0.6867516040802
- Motor242.Name = "Left Hip"
- Motor242.Parent = Part237
- Motor242.MaxVelocity = 0.10000000149012
- Motor242.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor242.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor242.DesiredAngle = 0.6867516040802
- Snap243.Name = "Neck"
- Snap243.Parent = Part237
- Snap243.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap243.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld244.Name = "Neck"
- Weld244.Parent = Part237
- Weld244.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Glue245.Name = "RightShoulder"
- Glue245.Parent = Part237
- Glue245.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue245.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue246.Name = "LeftShoulder"
- Glue246.Parent = Part237
- Glue246.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue246.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue247.Name = "RightHip"
- Glue247.Parent = Part237
- Glue247.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue247.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue248.Name = "LeftHip"
- Glue248.Parent = Part237
- Glue248.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue248.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld249.Parent = Part237
- Weld249.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part250.Name = "Left Arm"
- Part250.Parent = Model68
- Part250.CFrame = CFrame.new(-73.6407013, 13.441926, 39.1013031, 0.661279202, 0.44181785, -0.606223404, -0.543989301, 0.838899076, 0.0179996137, 0.516512811, 0.317876279, 0.795090675)
- Part250.Orientation = Vector3.new(-1.02999997, -37.3199997, -32.9599991)
- Part250.Position = Vector3.new(-73.6407013, 13.441926, 39.1013031)
- Part250.Rotation = Vector3.new(-1.29999995, -37.3199997, -33.75)
- Part250.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part250.Velocity = Vector3.new(0.000747593585, -0.013904443, 0.0188350212)
- Part250.Size = Vector3.new(1, 2, 1)
- Part250.Anchored = true
- Part250.BottomSurface = Enum.SurfaceType.Smooth
- Part250.BrickColor = BrickColor.new("Light orange")
- Part250.RotVelocity = Vector3.new(-0.0281921085, 0.000419885386, -0.0190044194)
- Part250.TopSurface = Enum.SurfaceType.Smooth
- Part250.brickColor = BrickColor.new("Light orange")
- Part250.FormFactor = Enum.FormFactor.Symmetric
- Part250.formFactor = Enum.FormFactor.Symmetric
- Part251.Parent = Model68
- Part251.CFrame = CFrame.new(-74.5287018, 12.8229218, 39.8583069, -0.00117550185, -0.674208581, -0.738540053, 0.999997973, -0.00197505392, 0.000211361199, -0.00160115794, -0.738538384, 0.674209535)
- Part251.Orientation = Vector3.new(-0.00999999978, -47.6100006, 90.1100006)
- Part251.Position = Vector3.new(-74.5287018, 12.8229218, 39.8583069)
- Part251.Rotation = Vector3.new(-0.0199999996, -47.6100006, 90.0999985)
- Part251.Transparency = 1
- Part251.Velocity = Vector3.new(-0.00392922526, -0.0100074429, 0.000850641867)
- Part251.Size = Vector3.new(1, 1, 1)
- Part251.Anchored = true
- Part251.BottomSurface = Enum.SurfaceType.Smooth
- Part251.RotVelocity = Vector3.new(-0.0175628569, 0.00802131183, 0.00400876161)
- Part251.TopSurface = Enum.SurfaceType.Smooth
- Part251.FormFactor = Enum.FormFactor.Symmetric
- Part251.formFactor = Enum.FormFactor.Symmetric
- Part252.Name = "Left Arm"
- Part252.Parent = Model68
- Part252.CFrame = CFrame.new(-74.3647003, 11.8309259, 39.327301, 6.61851955e-05, 0.868752897, 0.4952389, -0.999993265, -0.000115922434, 0.000334164826, 0.00034565333, -0.495240271, 0.868751645)
- Part252.Orientation = Vector3.new(-0.0199999996, 29.6900005, -90.0100021)
- Part252.Position = Vector3.new(-74.3647003, 11.8309259, 39.327301)
- Part252.Rotation = Vector3.new(-0.0199999996, 29.6900005, -90)
- Part252.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part252.Velocity = Vector3.new(0.00228126207, 0.0608143955, 0.00128602656)
- Part252.Size = Vector3.new(1, 2, 1)
- Part252.Anchored = true
- Part252.BottomSurface = Enum.SurfaceType.Smooth
- Part252.BrickColor = BrickColor.new("Light orange")
- Part252.RotVelocity = Vector3.new(0.0194577798, -0.000318264239, 0.039154198)
- Part252.TopSurface = Enum.SurfaceType.Smooth
- Part252.brickColor = BrickColor.new("Light orange")
- Part252.FormFactor = Enum.FormFactor.Symmetric
- Part252.formFactor = Enum.FormFactor.Symmetric
- Part253.Name = "Head"
- Part253.Parent = Model68
- Part253.CFrame = CFrame.new(-74.7046967, 11.8319244, 37.452301, 0.142702267, -0.989765525, -0.000470204628, 0.00094696891, -0.000338534504, 0.999999523, -0.989765167, -0.142702654, 0.000888967654)
- Part253.Orientation = Vector3.new(-89.9400024, -27.8799992, 109.669998)
- Part253.Position = Vector3.new(-74.7046967, 11.8319244, 37.452301)
- Part253.Rotation = Vector3.new(-89.9499969, -0.0299999993, 81.8000031)
- Part253.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part253.Velocity = Vector3.new(0.00721223094, 0.0639950261, -0.00854755193)
- Part253.Size = Vector3.new(2, 1, 1)
- Part253.Anchored = true
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.BrickColor = BrickColor.new("Light orange")
- Part253.RotVelocity = Vector3.new(0.0335273631, -0.00904485304, -0.0404417068)
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.brickColor = BrickColor.new("Light orange")
- Part253.FormFactor = Enum.FormFactor.Symmetric
- Part253.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh254.Parent = Part253
- SpecialMesh254.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part255.Parent = Model68
- Part255.CFrame = CFrame.new(-72.3157043, 13.8749218, 38.2453003, 0.736468554, -0.335383385, -0.587479413, 0.00883580837, -0.863603055, 0.504094958, -0.676414073, -0.376440942, -0.633053064)
- Part255.Orientation = Vector3.new(-30.2700005, -137.139999, 179.410004)
- Part255.Position = Vector3.new(-72.3157043, 13.8749218, 38.2453003)
- Part255.Rotation = Vector3.new(-141.470001, -35.9799995, 24.4799995)
- Part255.Transparency = 1
- Part255.Velocity = Vector3.new(-0.00427653454, -0.00269401865, 0.00157649047)
- Part255.Size = Vector3.new(1, 1, 1)
- Part255.Anchored = true
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.RotVelocity = Vector3.new(-0.00612889091, 0.00953155756, 0.00051194441)
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.FormFactor = Enum.FormFactor.Symmetric
- Part255.formFactor = Enum.FormFactor.Symmetric
- Part256.Name = "Left Arm"
- Part256.Parent = Model68
- Part256.CFrame = CFrame.new(-73.9627075, 14.1509237, 43.1663055, -0.817885995, 0.574136555, -0.0378127545, 0.572127998, 0.818482339, 0.0524999276, 0.061091207, 0.0213052183, -0.997904778)
- Part256.Orientation = Vector3.new(-3.00999999, -177.830002, 34.9500008)
- Part256.Position = Vector3.new(-73.9627075, 14.1509237, 43.1663055)
- Part256.Rotation = Vector3.new(-176.990005, -2.17000008, -144.929993)
- Part256.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part256.Velocity = Vector3.new(-0.0353618301, -0.0343276449, 0.0202382728)
- Part256.Size = Vector3.new(1, 2, 1)
- Part256.Anchored = true
- Part256.BottomSurface = Enum.SurfaceType.Smooth
- Part256.BrickColor = BrickColor.new("Light orange")
- Part256.RotVelocity = Vector3.new(0.0309795961, -0.0357031524, 0.0362136289)
- Part256.TopSurface = Enum.SurfaceType.Smooth
- Part256.brickColor = BrickColor.new("Light orange")
- Part256.FormFactor = Enum.FormFactor.Symmetric
- Part256.formFactor = Enum.FormFactor.Symmetric
- Part257.Name = "Torso"
- Part257.Parent = Model68
- Part257.CFrame = CFrame.new(-72.4867096, 14.7919178, 42.1593018, 0.907054782, 0.345999181, -0.239867061, -0.0222514421, -0.529543936, -0.847990632, -0.420424163, 0.774511397, -0.472626358)
- Part257.Orientation = Vector3.new(57.9900017, -153.089996, -177.589996)
- Part257.Position = Vector3.new(-72.4867096, 14.7919178, 42.1593018)
- Part257.Rotation = Vector3.new(119.129997, -13.8800001, -20.8799992)
- Part257.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part257.Velocity = Vector3.new(-0.0171048511, -0.0112239271, -0.0604195893)
- Part257.Size = Vector3.new(2, 2, 1)
- Part257.Anchored = true
- Part257.BottomSurface = Enum.SurfaceType.Smooth
- Part257.BrickColor = BrickColor.new("Bright red")
- Part257.LeftParamA = 0
- Part257.LeftParamB = 0
- Part257.RightParamA = 0
- Part257.RightParamB = 0
- Part257.RotVelocity = Vector3.new(-0.029141577, 0.0354422256, -0.0287790503)
- Part257.TopSurface = Enum.SurfaceType.Smooth
- Part257.brickColor = BrickColor.new("Bright red")
- Part257.FormFactor = Enum.FormFactor.Symmetric
- Part257.formFactor = Enum.FormFactor.Symmetric
- Decal258.Name = "roblox"
- Decal258.Parent = Part257
- Motor259.Name = "Right Shoulder"
- Motor259.Parent = Part257
- Motor259.MaxVelocity = 0.15000000596046
- Motor259.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Motor259.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor259.DesiredAngle = 0.6867516040802
- Motor260.Name = "Left Shoulder"
- Motor260.Parent = Part257
- Motor260.MaxVelocity = 0.15000000596046
- Motor260.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor260.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor260.DesiredAngle = -0.6867516040802
- Motor261.Name = "Right Hip"
- Motor261.Parent = Part257
- Motor261.MaxVelocity = 0.10000000149012
- Motor261.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor261.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor261.DesiredAngle = 0.6867516040802
- Motor262.Name = "Left Hip"
- Motor262.Parent = Part257
- Motor262.MaxVelocity = 0.10000000149012
- Motor262.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor262.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor262.DesiredAngle = 0.6867516040802
- Snap263.Name = "Neck"
- Snap263.Parent = Part257
- Snap263.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap263.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld264.Name = "Neck"
- Weld264.Parent = Part257
- Weld264.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Glue265.Name = "RightShoulder"
- Glue265.Parent = Part257
- Glue265.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue265.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue266.Name = "LeftShoulder"
- Glue266.Parent = Part257
- Glue266.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue266.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue267.Name = "RightHip"
- Glue267.Parent = Part257
- Glue267.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue267.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue268.Name = "LeftHip"
- Glue268.Parent = Part257
- Glue268.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue268.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld269.Parent = Part257
- Weld269.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part270.Name = "Right Leg"
- Part270.Parent = Model68
- Part270.CFrame = CFrame.new(-71.2286987, 14.2599239, 38.8143005, 0.661362231, -0.214146778, -0.718847096, 0.393592358, 0.914911807, 0.0895623565, 0.63850224, -0.342165858, 0.689374685)
- Part270.Orientation = Vector3.new(-5.13999987, -46.2000008, 23.2800007)
- Part270.Position = Vector3.new(-71.2286987, 14.2599239, 38.8143005)
- Part270.Rotation = Vector3.new(-7.4000001, -45.9599991, 17.9400005)
- Part270.Color = Color3.new(0, 0.12549, 0.376471)
- Part270.Velocity = Vector3.new(0.00691548968, -0.0161094554, 0.00227928581)
- Part270.Size = Vector3.new(1, 2, 1)
- Part270.Anchored = true
- Part270.BottomSurface = Enum.SurfaceType.Smooth
- Part270.BrickColor = BrickColor.new("Navy blue")
- Part270.RotVelocity = Vector3.new(-0.004295405, 0.0186926667, 0.00136578514)
- Part270.TopSurface = Enum.SurfaceType.Smooth
- Part270.brickColor = BrickColor.new("Navy blue")
- Part270.FormFactor = Enum.FormFactor.Symmetric
- Part270.formFactor = Enum.FormFactor.Symmetric
- Weld271.Parent = Part270
- Weld271.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part272.Parent = Model68
- Part272.CFrame = CFrame.new(-71.6296997, 15.1869259, 40.1233063, 0.841637492, -0.13002269, -0.524144053, -0.203555882, 0.822600365, -0.530911565, 0.500194132, 0.553538561, 0.665872395)
- Part272.Orientation = Vector3.new(32.0699997, -38.2099991, -13.8999996)
- Part272.Position = Vector3.new(-71.6296997, 15.1869259, 40.1233063)
- Part272.Rotation = Vector3.new(38.5699997, -31.6100006, 8.77999973)
- Part272.Transparency = 1
- Part272.Velocity = Vector3.new(0.0101014692, -0.00667249318, -0.0390942581)
- Part272.Size = Vector3.new(1, 1, 1)
- Part272.Anchored = true
- Part272.BottomSurface = Enum.SurfaceType.Smooth
- Part272.RotVelocity = Vector3.new(-0.0162786283, 0.0209008008, 0.0192440301)
- Part272.TopSurface = Enum.SurfaceType.Smooth
- Part272.FormFactor = Enum.FormFactor.Symmetric
- Part272.formFactor = Enum.FormFactor.Symmetric
- Part273.Name = "Right Arm"
- Part273.Parent = Model68
- Part273.CFrame = CFrame.new(-69.1127014, 12.4079218, 38.0353088, -0.0821442455, 0.013541542, 0.996528447, 0.183267474, 0.983061492, 0.0017482664, -0.979625165, 0.182774842, -0.0832345709)
- Part273.Orientation = Vector3.new(-0.100000001, 94.7699966, 10.5600004)
- Part273.Position = Vector3.new(-69.1127014, 12.4079218, 38.0353088)
- Part273.Rotation = Vector3.new(-178.800003, 85.2200012, -170.639999)
- Part273.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part273.Velocity = Vector3.new(0.0110173132, 0.00982170552, 0.0501055717)
- Part273.Size = Vector3.new(1, 2, 1)
- Part273.Anchored = true
- Part273.BottomSurface = Enum.SurfaceType.Smooth
- Part273.BrickColor = BrickColor.new("Light orange")
- Part273.RotVelocity = Vector3.new(-0.020287795, -0.0349534228, -0.0368975587)
- Part273.TopSurface = Enum.SurfaceType.Smooth
- Part273.brickColor = BrickColor.new("Light orange")
- Part273.FormFactor = Enum.FormFactor.Symmetric
- Part273.formFactor = Enum.FormFactor.Symmetric
- Weld274.Parent = Part273
- Weld274.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part275.Parent = Model68
- Part275.CFrame = CFrame.new(-73.2586975, 13.8339157, 41.6523132, 0.839961588, -0.0185972899, 0.542326987, -0.00530088926, 0.999083638, 0.042470295, -0.542619884, -0.0385482349, 0.839093387)
- Part275.Orientation = Vector3.new(-2.43000007, 32.8800011, -0.300000012)
- Part275.Position = Vector3.new(-73.2586975, 13.8339157, 41.6523132)
- Part275.Rotation = Vector3.new(-2.9000001, 32.8400002, 1.26999998)
- Part275.Transparency = 1
- Part275.Velocity = Vector3.new(-0.020828221, -0.0139684612, 0.00139215263)
- Part275.Size = Vector3.new(1, 1, 1)
- Part275.Anchored = true
- Part275.BottomSurface = Enum.SurfaceType.Smooth
- Part275.RotVelocity = Vector3.new(0.00929984357, -0.0190533046, -0.0491400436)
- Part275.TopSurface = Enum.SurfaceType.Smooth
- Part275.FormFactor = Enum.FormFactor.Symmetric
- Part275.formFactor = Enum.FormFactor.Symmetric
- Part276.Name = "Right Leg"
- Part276.Parent = Model68
- Part276.CFrame = CFrame.new(-72.3807068, 14.3109198, 41.1743011, -0.839949548, 0.000358446327, -0.542664349, 0.000437798444, 0.99999994, -1.71051033e-05, 0.542664289, -0.00025194505, -0.839949667)
- Part276.Orientation = Vector3.new(0, -147.130005, 0.0299999993)
- Part276.Position = Vector3.new(-72.3807068, 14.3109198, 41.1743011)
- Part276.Rotation = Vector3.new(180, -32.8699989, -179.979996)
- Part276.Color = Color3.new(0, 0.12549, 0.376471)
- Part276.Velocity = Vector3.new(-0.0854408965, 0.00625656685, -0.0341858417)
- Part276.Size = Vector3.new(1, 2, 1)
- Part276.Anchored = true
- Part276.BottomSurface = Enum.SurfaceType.Smooth
- Part276.BrickColor = BrickColor.new("Navy blue")
- Part276.RotVelocity = Vector3.new(-0.0585833527, -0.0599255972, -0.0870565623)
- Part276.TopSurface = Enum.SurfaceType.Smooth
- Part276.brickColor = BrickColor.new("Navy blue")
- Part276.FormFactor = Enum.FormFactor.Symmetric
- Part276.formFactor = Enum.FormFactor.Symmetric
- Weld277.Parent = Part276
- Weld277.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part278.Parent = Model68
- Part278.CFrame = CFrame.new(-74.248703, 13.7419157, 43.155304, -0.817885995, 0.574136555, -0.0378127545, 0.572127998, 0.818482339, 0.0524999276, 0.061091207, 0.0213052183, -0.997904778)
- Part278.Orientation = Vector3.new(-3.00999999, -177.830002, 34.9500008)
- Part278.Position = Vector3.new(-74.248703, 13.7419157, 43.155304)
- Part278.Rotation = Vector3.new(-176.990005, -2.17000008, -144.929993)
- Part278.Transparency = 1
- Part278.Velocity = Vector3.new(-0.010337688, -0.0244302452, 0.00858880766)
- Part278.Size = Vector3.new(1, 1, 1)
- Part278.Anchored = true
- Part278.BottomSurface = Enum.SurfaceType.Smooth
- Part278.RotVelocity = Vector3.new(0.0309795961, -0.0357031524, 0.0362136289)
- Part278.TopSurface = Enum.SurfaceType.Smooth
- Part278.FormFactor = Enum.FormFactor.Symmetric
- Part278.formFactor = Enum.FormFactor.Symmetric
- Part279.Parent = Model68
- Part279.CFrame = CFrame.new(-73.7266922, 12.8209238, 41.0713043, -0.000223096547, 0.159671694, -0.98717016, -1, -3.46923553e-05, 0.000220384652, 9.41928931e-07, 0.9871701, 0.159671724)
- Part279.Orientation = Vector3.new(-0.00999999978, -80.8099976, -90)
- Part279.Position = Vector3.new(-73.7266922, 12.8209238, 41.0713043)
- Part279.Rotation = Vector3.new(-0.0799999982, -80.8099976, -90.0800018)
- Part279.Transparency = 1
- Part279.Velocity = Vector3.new(-0.0169702172, -0.00163868722, -0.00951979402)
- Part279.Size = Vector3.new(1, 1, 1)
- Part279.Anchored = true
- Part279.BottomSurface = Enum.SurfaceType.Smooth
- Part279.RotVelocity = Vector3.new(-0.0193935428, -0.0144252134, -0.0195941012)
- Part279.TopSurface = Enum.SurfaceType.Smooth
- Part279.FormFactor = Enum.FormFactor.Symmetric
- Part279.formFactor = Enum.FormFactor.Symmetric
- Part280.Name = "Left Leg"
- Part280.Parent = Model68
- Part280.CFrame = CFrame.new(-71.6947021, 15.5989218, 40.3993073, 0.841637492, -0.13002269, -0.524144053, -0.203555882, 0.822600365, -0.530911565, 0.500194132, 0.553538561, 0.665872395)
- Part280.Orientation = Vector3.new(32.0699997, -38.2099991, -13.8999996)
- Part280.Position = Vector3.new(-71.6947021, 15.5989218, 40.3993073)
- Part280.Rotation = Vector3.new(38.5699997, -31.6100006, 8.77999973)
- Part280.Color = Color3.new(0, 0.12549, 0.376471)
- Part280.Velocity = Vector3.new(0.000462387223, -0.0132510271, -0.0401031114)
- Part280.Size = Vector3.new(1, 2, 1)
- Part280.Anchored = true
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.BrickColor = BrickColor.new("Navy blue")
- Part280.RotVelocity = Vector3.new(-0.0162786283, 0.0209008008, 0.0192440301)
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.brickColor = BrickColor.new("Navy blue")
- Part280.FormFactor = Enum.FormFactor.Symmetric
- Part280.formFactor = Enum.FormFactor.Symmetric
- Part281.Name = "Left Leg"
- Part281.Parent = Model68
- Part281.CFrame = CFrame.new(-73.2687073, 14.3329239, 41.6333008, 0.839961588, -0.0185972899, 0.542326987, -0.00530088926, 0.999083638, 0.042470295, -0.542619884, -0.0385482349, 0.839093387)
- Part281.Orientation = Vector3.new(-2.43000007, 32.8800011, -0.300000012)
- Part281.Position = Vector3.new(-73.2687073, 14.3329239, 41.6333008)
- Part281.Rotation = Vector3.new(-2.9000001, 32.8400002, 1.26999998)
- Part281.Color = Color3.new(0, 0.12549, 0.376471)
- Part281.Size = Vector3.new(1, 2, 1)
- Part281.Anchored = true
- Part281.BottomSurface = Enum.SurfaceType.Smooth
- Part281.BrickColor = BrickColor.new("Navy blue")
- Part281.TopSurface = Enum.SurfaceType.Smooth
- Part281.brickColor = BrickColor.new("Navy blue")
- Part281.FormFactor = Enum.FormFactor.Symmetric
- Part281.formFactor = Enum.FormFactor.Symmetric
- Part282.Name = "Torso"
- Part282.Parent = Model68
- Part282.CFrame = CFrame.new(-71.8567047, 15.9149218, 41.9493103, 0.857463777, -0.461069673, -0.228408769, -0.396095276, -0.308136225, -0.864962757, 0.328427076, 0.832145929, -0.446843177)
- Part282.Orientation = Vector3.new(59.8800011, -152.929993, -127.879997)
- Part282.Position = Vector3.new(-71.8567047, 15.9149218, 41.9493103)
- Part282.Rotation = Vector3.new(117.32, -13.1999998, 28.2700005)
- Part282.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part282.Velocity = Vector3.new(-0.0278457683, 0.0386245027, -0.042092368)
- Part282.Size = Vector3.new(2, 2, 1)
- Part282.Anchored = true
- Part282.BottomSurface = Enum.SurfaceType.Smooth
- Part282.BrickColor = BrickColor.new("Bright red")
- Part282.LeftParamA = 0
- Part282.LeftParamB = 0
- Part282.RightParamA = 0
- Part282.RightParamB = 0
- Part282.RotVelocity = Vector3.new(0.00650823303, 0.0138217928, 0.035991732)
- Part282.TopSurface = Enum.SurfaceType.Smooth
- Part282.brickColor = BrickColor.new("Bright red")
- Part282.FormFactor = Enum.FormFactor.Symmetric
- Part282.formFactor = Enum.FormFactor.Symmetric
- Decal283.Name = "roblox"
- Decal283.Parent = Part282
- Motor284.Name = "Right Shoulder"
- Motor284.Parent = Part282
- Motor284.MaxVelocity = 0.15000000596046
- Motor284.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Motor284.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor284.DesiredAngle = 0.6867516040802
- Motor285.Name = "Left Shoulder"
- Motor285.Parent = Part282
- Motor285.MaxVelocity = 0.15000000596046
- Motor285.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor285.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor285.DesiredAngle = -0.6867516040802
- Motor286.Name = "Right Hip"
- Motor286.Parent = Part282
- Motor286.MaxVelocity = 0.10000000149012
- Motor286.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor286.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor286.DesiredAngle = 0.6867516040802
- Motor287.Name = "Left Hip"
- Motor287.Parent = Part282
- Motor287.MaxVelocity = 0.10000000149012
- Motor287.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor287.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor287.DesiredAngle = 0.6867516040802
- Snap288.Name = "Neck"
- Snap288.Parent = Part282
- Snap288.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap288.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld289.Name = "Neck"
- Weld289.Parent = Part282
- Weld289.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Glue290.Name = "RightShoulder"
- Glue290.Parent = Part282
- Glue290.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue290.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue291.Name = "LeftShoulder"
- Glue291.Parent = Part282
- Glue291.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue291.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue292.Name = "RightHip"
- Glue292.Parent = Part282
- Glue292.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue292.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue293.Name = "LeftHip"
- Glue293.Parent = Part282
- Glue293.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue293.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld294.Parent = Part282
- Weld294.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part295.Name = "Head"
- Part295.Parent = Model68
- Part295.CFrame = CFrame.new(-68.1047058, 12.1829224, 39.4443054, -0.070653446, 0.894993722, -0.440447867, 0.197507381, -0.42025739, -0.885649204, -0.97775203, -0.149565861, -0.147075206)
- Part295.Orientation = Vector3.new(62.3300018, -108.470001, 154.830002)
- Part295.Position = Vector3.new(-68.1047058, 12.1829224, 39.4443054)
- Part295.Rotation = Vector3.new(99.4300003, -26.1299992, -94.5100021)
- Part295.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part295.Velocity = Vector3.new(-0.00108150207, 0.000295726582, -0.0086770691)
- Part295.Size = Vector3.new(2, 1, 1)
- Part295.Anchored = true
- Part295.BottomSurface = Enum.SurfaceType.Smooth
- Part295.BrickColor = BrickColor.new("Light orange")
- Part295.RotVelocity = Vector3.new(-0.00121514336, 0.00422837585, 0.00584525894)
- Part295.TopSurface = Enum.SurfaceType.Smooth
- Part295.brickColor = BrickColor.new("Light orange")
- Part295.FormFactor = Enum.FormFactor.Symmetric
- Part295.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh296.Parent = Part295
- SpecialMesh296.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part297.Name = "Head"
- Part297.Parent = Model68
- Part297.CFrame = CFrame.new(-72.5487061, 15.4529238, 43.1983032, 0.857463777, -0.461069673, -0.228408769, -0.396095276, -0.308136225, -0.864962757, 0.328427076, 0.832145929, -0.446843177)
- Part297.Orientation = Vector3.new(59.8800011, -152.929993, -127.879997)
- Part297.Position = Vector3.new(-72.5487061, 15.4529238, 43.1983032)
- Part297.Rotation = Vector3.new(117.32, -13.1999998, 28.2700005)
- Part297.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part297.Velocity = Vector3.new(-0.0218425505, 0.000376135111, -0.028489504)
- Part297.Size = Vector3.new(2, 1, 1)
- Part297.Anchored = true
- Part297.BottomSurface = Enum.SurfaceType.Smooth
- Part297.BrickColor = BrickColor.new("Light orange")
- Part297.RotVelocity = Vector3.new(0.00650823303, 0.0138217928, 0.035991732)
- Part297.TopSurface = Enum.SurfaceType.Smooth
- Part297.brickColor = BrickColor.new("Light orange")
- Part297.FormFactor = Enum.FormFactor.Symmetric
- Part297.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh298.Parent = Part297
- SpecialMesh298.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part299.Parent = Model68
- Part299.CFrame = CFrame.new(-72.0877075, 15.7609158, 42.3653107, 0.857463777, -0.461069673, -0.228408769, -0.396095276, -0.308136225, -0.864962757, 0.328427076, 0.832145929, -0.446843177)
- Part299.Orientation = Vector3.new(59.8800011, -152.929993, -127.879997)
- Part299.Position = Vector3.new(-72.0877075, 15.7609158, 42.3653107)
- Part299.Rotation = Vector3.new(117.32, -13.1999998, 28.2700005)
- Part299.Transparency = 1
- Part299.Velocity = Vector3.new(-0.0258447248, 0.0258750748, -0.0375580862)
- Part299.Size = Vector3.new(1, 1, 1)
- Part299.Anchored = true
- Part299.BottomSurface = Enum.SurfaceType.Smooth
- Part299.RotVelocity = Vector3.new(0.00650823303, 0.0138217928, 0.035991732)
- Part299.TopSurface = Enum.SurfaceType.Smooth
- Part299.FormFactor = Enum.FormFactor.Symmetric
- Part299.formFactor = Enum.FormFactor.Symmetric
- Part300.Name = "Head"
- Part300.Parent = Model68
- Part300.CFrame = CFrame.new(-72.6506958, 13.0109224, 37.8693085, 0.736468554, -0.335383385, -0.587479413, 0.00883580837, -0.863603055, 0.504094958, -0.676414073, -0.376440942, -0.633053064)
- Part300.Orientation = Vector3.new(-30.2700005, -137.139999, 179.410004)
- Part300.Position = Vector3.new(-72.6506958, 13.0109224, 37.8693085)
- Part300.Rotation = Vector3.new(-141.470001, -35.9799995, 24.4799995)
- Part300.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part300.Velocity = Vector3.new(-0.00679613743, -0.00439523626, 0.00308620464)
- Part300.Size = Vector3.new(2, 1, 1)
- Part300.Anchored = true
- Part300.BottomSurface = Enum.SurfaceType.Smooth
- Part300.BrickColor = BrickColor.new("Light orange")
- Part300.RotVelocity = Vector3.new(-0.00612889091, 0.00953155756, 0.00051194441)
- Part300.TopSurface = Enum.SurfaceType.Smooth
- Part300.brickColor = BrickColor.new("Light orange")
- Part300.FormFactor = Enum.FormFactor.Symmetric
- Part300.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh301.Parent = Part300
- SpecialMesh301.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part302.Name = "Head"
- Part302.Parent = Model68
- Part302.CFrame = CFrame.new(-77.8827057, 11.9719238, 38.2042999, 0.0196262207, -0.940517545, -0.339177728, 5.2017971e-05, -0.339242131, 0.9406991, -0.999807417, -0.0184800103, -0.00660911622)
- Part302.Orientation = Vector3.new(-70.1699982, -91.1200027, 179.990005)
- Part302.Position = Vector3.new(-77.8827057, 11.9719238, 38.2042999)
- Part302.Rotation = Vector3.new(-90.4000015, -19.8299999, 88.8000031)
- Part302.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part302.Velocity = Vector3.new(0.00240245042, -0.00291677471, 0.0018910215)
- Part302.Size = Vector3.new(2, 1, 1)
- Part302.Anchored = true
- Part302.BottomSurface = Enum.SurfaceType.Smooth
- Part302.BrickColor = BrickColor.new("Light orange")
- Part302.RotVelocity = Vector3.new(0.000683440245, -0.00716521917, -0.0125507358)
- Part302.TopSurface = Enum.SurfaceType.Smooth
- Part302.brickColor = BrickColor.new("Light orange")
- Part302.FormFactor = Enum.FormFactor.Symmetric
- Part302.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh303.Parent = Part302
- SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part304.Name = "Torso"
- Part304.Parent = Model68
- Part304.CFrame = CFrame.new(-76.4707031, 12.4809217, 38.2322998, 0.0196262207, -0.940517545, -0.339177728, 5.2017971e-05, -0.339242131, 0.9406991, -0.999807417, -0.0184800103, -0.00660911622)
- Part304.Orientation = Vector3.new(-70.1699982, -91.1200027, 179.990005)
- Part304.Position = Vector3.new(-76.4707031, 12.4809217, 38.2322998)
- Part304.Rotation = Vector3.new(-90.4000015, -19.8299999, 88.8000031)
- Part304.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part304.Velocity = Vector3.new(-0.0012842156, -0.0024072479, 0.00139937806)
- Part304.Size = Vector3.new(2, 2, 1)
- Part304.Anchored = true
- Part304.BottomSurface = Enum.SurfaceType.Smooth
- Part304.BrickColor = BrickColor.new("Bright red")
- Part304.LeftParamA = 0
- Part304.LeftParamB = 0
- Part304.RightParamA = 0
- Part304.RightParamB = 0
- Part304.RotVelocity = Vector3.new(0.000683440245, -0.00716521917, -0.0125507358)
- Part304.TopSurface = Enum.SurfaceType.Smooth
- Part304.brickColor = BrickColor.new("Bright red")
- Part304.FormFactor = Enum.FormFactor.Symmetric
- Part304.formFactor = Enum.FormFactor.Symmetric
- Decal305.Name = "roblox"
- Decal305.Parent = Part304
- Motor306.Name = "Right Shoulder"
- Motor306.Parent = Part304
- Motor306.MaxVelocity = 0.15000000596046
- Motor306.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Motor306.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor306.DesiredAngle = 0.6867516040802
- Motor307.Name = "Left Shoulder"
- Motor307.Parent = Part304
- Motor307.MaxVelocity = 0.15000000596046
- Motor307.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor307.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor307.DesiredAngle = -0.6867516040802
- Motor308.Name = "Right Hip"
- Motor308.Parent = Part304
- Motor308.MaxVelocity = 0.10000000149012
- Motor308.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor308.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor308.DesiredAngle = 0.6867516040802
- Motor309.Name = "Left Hip"
- Motor309.Parent = Part304
- Motor309.MaxVelocity = 0.10000000149012
- Motor309.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor309.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor309.DesiredAngle = 0.6867516040802
- Snap310.Name = "Neck"
- Snap310.Parent = Part304
- Snap310.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap310.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld311.Name = "Neck"
- Weld311.Parent = Part304
- Weld311.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Glue312.Name = "RightShoulder"
- Glue312.Parent = Part304
- Glue312.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue312.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue313.Name = "LeftShoulder"
- Glue313.Parent = Part304
- Glue313.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue313.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue314.Name = "RightHip"
- Glue314.Parent = Part304
- Glue314.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue314.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Glue315.Name = "LeftHip"
- Glue315.Parent = Part304
- Glue315.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Glue315.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld316.Parent = Part304
- Weld316.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part317.Name = "Right Arm"
- Part317.Parent = Model68
- Part317.CFrame = CFrame.new(-77.3227158, 12.1409197, 36.4933014, -0.295708805, 0.820715249, 0.48885867, 0.940790117, 0.338989735, -2.89175841e-05, -0.165741801, 0.459904879, -0.872362971)
- Part317.Orientation = Vector3.new(0, 150.729996, 70.1800003)
- Part317.Position = Vector3.new(-77.3227158, 12.1409197, 36.4933014)
- Part317.Rotation = Vector3.new(180, 29.2700005, -109.809998)
- Part317.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part317.Velocity = Vector3.new(0.0100027919, 0.00084336882, -0.00477867899)
- Part317.Size = Vector3.new(1, 2, 1)
- Part317.Anchored = true
- Part317.BottomSurface = Enum.SurfaceType.Smooth
- Part317.BrickColor = BrickColor.new("Light orange")
- Part317.RotVelocity = Vector3.new(-0.000143663143, 0.00556027237, -0.0058207484)
- Part317.TopSurface = Enum.SurfaceType.Smooth
- Part317.brickColor = BrickColor.new("Light orange")
- Part317.FormFactor = Enum.FormFactor.Symmetric
- Part317.formFactor = Enum.FormFactor.Symmetric
- Weld318.Parent = Part317
- Weld318.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Fire319.Parent = Part317
- Fire319.Color = Color3.new(1, 0.678431, 0)
- Fire319.Enabled = false
- Fire319.Size = 30
- Fire319.Heat = 25
- Fire319.SecondaryColor = Color3.new(1, 0, 0)
- Fire319.size = 30
- Script320.Name = "Spread"
- Script320.Parent = Fire319
- table.insert(cors,sandbox(Script320,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part321.Name = "Blood"
- Part321.Parent = Model68
- Part321.CFrame = CFrame.new(-75.0126953, 11.1209259, 34.3603058, 0.187700599, -0.000315964222, -0.982222795, -0.000165104866, -0.999993265, 0.00029155612, -0.982222795, 0.000105381012, -0.187698871)
- Part321.Orientation = Vector3.new(-0.0199999996, -100.82, -179.990005)
- Part321.Position = Vector3.new(-75.0126953, 11.1209259, 34.3603058)
- Part321.Rotation = Vector3.new(-179.910004, -79.1800003, 0.100000001)
- Part321.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part321.Size = Vector3.new(1, 0.400000006, 1)
- Part321.Anchored = true
- Part321.BottomSurface = Enum.SurfaceType.Smooth
- Part321.BrickColor = BrickColor.new("Bright red")
- Part321.TopSurface = Enum.SurfaceType.Smooth
- Part321.brickColor = BrickColor.new("Bright red")
- Part321.FormFactor = Enum.FormFactor.Plate
- Part321.formFactor = Enum.FormFactor.Plate
- CylinderMesh322.Parent = Part321
- CylinderMesh322.Scale = Vector3.new(4, 0.200000003, 1)
- Fire323.Parent = Part321
- Fire323.Color = Color3.new(1, 0.678431, 0)
- Fire323.Enabled = false
- Fire323.Size = 30
- Fire323.Heat = 25
- Fire323.SecondaryColor = Color3.new(1, 0, 0)
- Fire323.size = 30
- Script324.Name = "Spread"
- Script324.Parent = Fire323
- table.insert(cors,sandbox(Script324,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part325.Parent = Model68
- Part325.CFrame = CFrame.new(-77.7326965, 11.9719238, 36.2633057, -0.295708805, 0.820715249, 0.48885867, 0.940790117, 0.338989735, -2.89175841e-05, -0.165741801, 0.459904879, -0.872362971)
- Part325.Orientation = Vector3.new(0, 150.729996, 70.1800003)
- Part325.Position = Vector3.new(-77.7326965, 11.9719238, 36.2633057)
- Part325.Rotation = Vector3.new(180, 29.2700005, -109.809998)
- Part325.Transparency = 1
- Part325.Velocity = Vector3.new(0.00682006497, -0.000700706267, -0.0061751036)
- Part325.Size = Vector3.new(1, 1, 1)
- Part325.Anchored = true
- Part325.BottomSurface = Enum.SurfaceType.Smooth
- Part325.RotVelocity = Vector3.new(-0.000143663143, 0.00556027237, -0.0058207484)
- Part325.TopSurface = Enum.SurfaceType.Smooth
- Part325.FormFactor = Enum.FormFactor.Symmetric
- Part325.formFactor = Enum.FormFactor.Symmetric
- Fire326.Parent = Part325
- Fire326.Color = Color3.new(1, 0.678431, 0)
- Fire326.Enabled = false
- Fire326.Size = 30
- Fire326.Heat = 25
- Fire326.SecondaryColor = Color3.new(1, 0, 0)
- Fire326.size = 30
- Script327.Name = "Spread"
- Script327.Parent = Fire326
- table.insert(cors,sandbox(Script327,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part328.Name = "Blood"
- Part328.Parent = Model68
- Part328.CFrame = CFrame.new(-73.8426971, 11.1209259, 33.5653076, 0.187700599, -0.000315964222, -0.982222795, -0.000165104866, -0.999993265, 0.00029155612, -0.982222795, 0.000105381012, -0.187698871)
- Part328.Orientation = Vector3.new(-0.0199999996, -100.82, -179.990005)
- Part328.Position = Vector3.new(-73.8426971, 11.1209259, 33.5653076)
- Part328.Rotation = Vector3.new(-179.910004, -79.1800003, 0.100000001)
- Part328.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part328.Size = Vector3.new(1, 0.400000006, 1)
- Part328.Anchored = true
- Part328.BottomSurface = Enum.SurfaceType.Smooth
- Part328.BrickColor = BrickColor.new("Bright red")
- Part328.TopSurface = Enum.SurfaceType.Smooth
- Part328.brickColor = BrickColor.new("Bright red")
- Part328.FormFactor = Enum.FormFactor.Plate
- Part328.formFactor = Enum.FormFactor.Plate
- CylinderMesh329.Parent = Part328
- CylinderMesh329.Scale = Vector3.new(4, 0.200000003, 1)
- Fire330.Parent = Part328
- Fire330.Color = Color3.new(1, 0.678431, 0)
- Fire330.Enabled = false
- Fire330.Size = 30
- Fire330.Heat = 25
- Fire330.SecondaryColor = Color3.new(1, 0, 0)
- Fire330.size = 30
- Script331.Name = "Spread"
- Script331.Parent = Fire330
- table.insert(cors,sandbox(Script331,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Model332.Parent = Model2
- Model333.Name = "Dead guy"
- Model333.Parent = Model332
- Part334.Name = "Leg"
- Part334.Parent = Model333
- Part334.CFrame = CFrame.new(-56.3657036, 11.7309217, 26.2073059, -0.999999881, 4.70651851e-11, 2.93554303e-22, 4.72391917e-11, 0.999999762, 1.30255459e-11, 1.81418863e-21, 1.27981844e-11, -0.999999881)
- Part334.Orientation = Vector3.new(0, 180, 0)
- Part334.Position = Vector3.new(-56.3657036, 11.7309217, 26.2073059)
- Part334.Rotation = Vector3.new(-180, 0, -180)
- Part334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part334.Size = Vector3.new(1, 1, 2)
- Part334.Anchored = true
- Part334.BottomSurface = Enum.SurfaceType.Smooth
- Part334.BrickColor = BrickColor.new("Really black")
- Part334.TopSurface = Enum.SurfaceType.Smooth
- Part334.brickColor = BrickColor.new("Really black")
- Part334.FormFactor = Enum.FormFactor.Symmetric
- Part334.formFactor = Enum.FormFactor.Symmetric
- Decal335.Name = "blood splatter 2 shirt"
- Decal335.Parent = Part334
- Decal335.Face = Enum.NormalId.Right
- Weld336.Name = "SoundJack"
- Weld336.Parent = Part334
- Part337.Name = "Leg"
- Part337.Parent = Model333
- Part337.CFrame = CFrame.new(-55.3657036, 11.7309217, 26.2073059, -0.999999881, 4.70651851e-11, 2.93554303e-22, 4.72391917e-11, 0.999999762, 1.30255459e-11, 1.81418863e-21, 1.27981844e-11, -0.999999881)
- Part337.Orientation = Vector3.new(0, 180, 0)
- Part337.Position = Vector3.new(-55.3657036, 11.7309217, 26.2073059)
- Part337.Rotation = Vector3.new(-180, 0, -180)
- Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part337.Size = Vector3.new(1, 1, 2)
- Part337.Anchored = true
- Part337.BottomSurface = Enum.SurfaceType.Smooth
- Part337.BrickColor = BrickColor.new("Really black")
- Part337.TopSurface = Enum.SurfaceType.Smooth
- Part337.brickColor = BrickColor.new("Really black")
- Part337.FormFactor = Enum.FormFactor.Symmetric
- Part337.formFactor = Enum.FormFactor.Symmetric
- Decal338.Name = "blood splatter 2 shirt"
- Decal338.Parent = Part337
- Decal338.Face = Enum.NormalId.Top
- VelocityMotor339.Name = "4D Being"
- VelocityMotor339.Parent = Model333
- VelocityMotor340.Name = "4D Being"
- VelocityMotor340.Parent = VelocityMotor339
- VelocityMotor341.Name = "4D Being"
- VelocityMotor341.Parent = VelocityMotor340
- VelocityMotor342.Name = "4D Being"
- VelocityMotor342.Parent = VelocityMotor341
- Weld343.Name = "SoundJack"
- Weld343.Parent = Model333
- Part344.Name = "Arm"
- Part344.Parent = Model333
- Part344.CFrame = CFrame.new(-57.3657036, 13.0639257, 25.4132996, 1.85370136e-05, 1, -1.57951963e-05, 0.673180521, -2.44151997e-05, -0.739477515, -0.739478588, 3.12924385e-06, -0.673181653)
- Part344.Orientation = Vector3.new(47.6899986, -180, 90)
- Part344.Position = Vector3.new(-57.3657036, 13.0639257, 25.4132996)
- Part344.Rotation = Vector3.new(132.309998, 0, -90)
- Part344.Color = Color3.new(1, 0.8, 0.6)
- Part344.Size = Vector3.new(2, 1, 1)
- Part344.Anchored = true
- Part344.BottomSurface = Enum.SurfaceType.Smooth
- Part344.BrickColor = BrickColor.new("Pastel brown")
- Part344.CanCollide = false
- Part344.TopSurface = Enum.SurfaceType.Smooth
- Part344.brickColor = BrickColor.new("Pastel brown")
- Part344.FormFactor = Enum.FormFactor.Symmetric
- Part344.formFactor = Enum.FormFactor.Symmetric
- Weld345.Name = "SoundJack"
- Weld345.Parent = Part344
- Part346.Name = "Arm"
- Part346.Parent = Model333
- Part346.CFrame = CFrame.new(-54.3657036, 13.0659218, 25.4132996, -2.58684468e-05, 1, 4.58959221e-06, 0.671545923, 2.07430221e-05, -0.740962088, -0.740963161, -1.60038471e-05, -0.671546698)
- Part346.Orientation = Vector3.new(47.8100014, 180, 90)
- Part346.Position = Vector3.new(-54.3657036, 13.0659218, 25.4132996)
- Part346.Rotation = Vector3.new(132.190002, 0, -90)
- Part346.Color = Color3.new(1, 0.8, 0.6)
- Part346.Size = Vector3.new(2, 1, 1)
- Part346.Anchored = true
- Part346.BottomSurface = Enum.SurfaceType.Smooth
- Part346.BrickColor = BrickColor.new("Pastel brown")
- Part346.CanCollide = false
- Part346.TopSurface = Enum.SurfaceType.Smooth
- Part346.brickColor = BrickColor.new("Pastel brown")
- Part346.FormFactor = Enum.FormFactor.Symmetric
- Part346.formFactor = Enum.FormFactor.Symmetric
- Decal347.Name = "blood splatter shirt"
- Decal347.Parent = Part346
- Weld348.Name = "SoundJack"
- Weld348.Parent = Part346
- Part349.Name = "Torso"
- Part349.Parent = Model333
- Part349.CFrame = CFrame.new(-55.8657036, 13.0309258, 24.7073059, 0.999999881, -2.93554303e-22, -4.70651851e-11, -4.72391917e-11, -1.30255459e-11, -0.999999762, -1.81418863e-21, 0.999999881, -1.27981844e-11)
- Part349.Orientation = Vector3.new(89.9599991, -105.209999, -105.419998)
- Part349.Position = Vector3.new(-55.8657036, 13.0309258, 24.7073059)
- Part349.Rotation = Vector3.new(90, 0, 0)
- Part349.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part349.Size = Vector3.new(2, 1, 2)
- Part349.Anchored = true
- Part349.BottomSurface = Enum.SurfaceType.Smooth
- Part349.BrickColor = BrickColor.new("Institutional white")
- Part349.CanCollide = false
- Part349.TopSurface = Enum.SurfaceType.Smooth
- Part349.brickColor = BrickColor.new("Institutional white")
- Part349.FormFactor = Enum.FormFactor.Symmetric
- Part349.formFactor = Enum.FormFactor.Symmetric
- Decal350.Name = "blood splatter 2 shirt"
- Decal350.Parent = Part349
- Decal351.Name = "blood splatter shirt"
- Decal351.Parent = Part349
- Decal351.Face = Enum.NormalId.Top
- Weld352.Name = "SoundJack"
- Weld352.Parent = Part349
- Part353.Name = "Head"
- Part353.Parent = Model333
- Part353.CFrame = CFrame.new(-55.8657036, 14.3319178, 25.7073059, -1, 1.51097383e-05, 1.60932286e-05, 2.13598905e-05, 0.838006854, 0.545660317, -5.15580177e-06, 0.545661449, -0.838006794)
- Part353.Orientation = Vector3.new(-33.0699997, 180, 0)
- Part353.Position = Vector3.new(-55.8657036, 14.3319178, 25.7073059)
- Part353.Rotation = Vector3.new(-146.929993, 0, -180)
- Part353.Color = Color3.new(1, 0.8, 0.6)
- Part353.Size = Vector3.new(2, 1, 1)
- Part353.Anchored = true
- Part353.BottomSurface = Enum.SurfaceType.Smooth
- Part353.BrickColor = BrickColor.new("Pastel brown")
- Part353.TopSurface = Enum.SurfaceType.Smooth
- Part353.brickColor = BrickColor.new("Pastel brown")
- Part353.FormFactor = Enum.FormFactor.Symmetric
- Part353.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh354.Parent = Part353
- SpecialMesh354.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal355.Name = "blood splatter 2 shirt"
- Decal355.Parent = Part353
- Decal355.Face = Enum.NormalId.Right
- Decal356.Parent = Part353
- Decal356.Texture = "http://www.roblox.com/asset/?id=10869627"
- Decal356.Face = Enum.NormalId.Back
- Decal357.Name = "blood splatter 2 shirt"
- Decal357.Parent = Part353
- Decal358.Name = "scarydieface"
- Decal358.Parent = Part353
- Weld359.Name = "SoundJack"
- Weld359.Parent = Part353
- Model360.Name = "Blood"
- Model360.Parent = Model332
- Model361.Name = "Blood"
- Model361.Parent = Model360
- Part362.Name = "Cylinder"
- Part362.Parent = Model361
- Part362.CFrame = CFrame.new(-57.3657036, 11.0309258, 26.7073059, 2.93554303e-22, -4.70651851e-11, -0.999999881, 1.30255459e-11, -0.999999762, 4.72391917e-11, -0.999999881, -1.27981844e-11, 1.81418863e-21)
- Part362.Orientation = Vector3.new(0, -90, 180)
- Part362.Position = Vector3.new(-57.3657036, 11.0309258, 26.7073059)
- Part362.Rotation = Vector3.new(-90, -89.9700012, 90)
- Part362.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part362.Size = Vector3.new(1, 0.400000006, 1)
- Part362.Anchored = true
- Part362.BottomSurface = Enum.SurfaceType.Smooth
- Part362.BrickColor = BrickColor.new("Bright red")
- Part362.TopSurface = Enum.SurfaceType.Smooth
- Part362.brickColor = BrickColor.new("Bright red")
- Part362.FormFactor = Enum.FormFactor.Plate
- Part362.formFactor = Enum.FormFactor.Plate
- CylinderMesh363.Parent = Part362
- CylinderMesh363.Scale = Vector3.new(3, 0.200000003, 2)
- Part364.Name = "Cylinder"
- Part364.Parent = Model361
- Part364.CFrame = CFrame.new(-55.3657036, 11.0309258, 26.7073059, 2.93554303e-22, -4.70651851e-11, -0.999999881, 1.30255459e-11, -0.999999762, 4.72391917e-11, -0.999999881, -1.27981844e-11, 1.81418863e-21)
- Part364.Orientation = Vector3.new(0, -90, 180)
- Part364.Position = Vector3.new(-55.3657036, 11.0309258, 26.7073059)
- Part364.Rotation = Vector3.new(-90, -89.9700012, 90)
- Part364.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part364.Size = Vector3.new(1, 0.400000006, 1)
- Part364.Anchored = true
- Part364.BottomSurface = Enum.SurfaceType.Smooth
- Part364.BrickColor = BrickColor.new("Bright red")
- Part364.TopSurface = Enum.SurfaceType.Smooth
- Part364.brickColor = BrickColor.new("Bright red")
- Part364.FormFactor = Enum.FormFactor.Plate
- Part364.formFactor = Enum.FormFactor.Plate
- CylinderMesh365.Parent = Part364
- CylinderMesh365.Scale = Vector3.new(4, 0.200000003, 4)
- Part366.Name = "Cylinder"
- Part366.Parent = Model361
- Part366.CFrame = CFrame.new(-57.3657036, 11.0309258, 23.7073059, 2.93554303e-22, -4.70651851e-11, -0.999999881, 1.30255459e-11, -0.999999762, 4.72391917e-11, -0.999999881, -1.27981844e-11, 1.81418863e-21)
- Part366.Orientation = Vector3.new(0, -90, 180)
- Part366.Position = Vector3.new(-57.3657036, 11.0309258, 23.7073059)
- Part366.Rotation = Vector3.new(-90, -89.9700012, 90)
- Part366.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part366.Size = Vector3.new(1, 0.400000006, 1)
- Part366.Anchored = true
- Part366.BottomSurface = Enum.SurfaceType.Smooth
- Part366.BrickColor = BrickColor.new("Bright red")
- Part366.TopSurface = Enum.SurfaceType.Smooth
- Part366.brickColor = BrickColor.new("Bright red")
- Part366.FormFactor = Enum.FormFactor.Plate
- Part366.formFactor = Enum.FormFactor.Plate
- CylinderMesh367.Parent = Part366
- CylinderMesh367.Scale = Vector3.new(4, 0.200000003, 1)
- Part368.Name = "Cylinder"
- Part368.Parent = Model361
- Part368.CFrame = CFrame.new(-56.3657036, 11.0309258, 22.7073059, 2.93554303e-22, -4.70651851e-11, -0.999999881, 1.30255459e-11, -0.999999762, 4.72391917e-11, -0.999999881, -1.27981844e-11, 1.81418863e-21)
- Part368.Orientation = Vector3.new(0, -90, 180)
- Part368.Position = Vector3.new(-56.3657036, 11.0309258, 22.7073059)
- Part368.Rotation = Vector3.new(-90, -89.9700012, 90)
- Part368.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part368.Size = Vector3.new(1, 0.400000006, 1)
- Part368.Anchored = true
- Part368.BottomSurface = Enum.SurfaceType.Smooth
- Part368.BrickColor = BrickColor.new("Bright red")
- Part368.TopSurface = Enum.SurfaceType.Smooth
- Part368.brickColor = BrickColor.new("Bright red")
- Part368.FormFactor = Enum.FormFactor.Plate
- Part368.formFactor = Enum.FormFactor.Plate
- CylinderMesh369.Parent = Part368
- CylinderMesh369.Scale = Vector3.new(4, 0.200000003, 1)
- Part370.Name = "Cylinder"
- Part370.Parent = Model361
- Part370.CFrame = CFrame.new(-54.3657036, 11.0309258, 27.7073059, 2.93554303e-22, -4.70651851e-11, -0.999999881, 1.30255459e-11, -0.999999762, 4.72391917e-11, -0.999999881, -1.27981844e-11, 1.81418863e-21)
- Part370.Orientation = Vector3.new(0, -90, 180)
- Part370.Position = Vector3.new(-54.3657036, 11.0309258, 27.7073059)
- Part370.Rotation = Vector3.new(-90, -89.9700012, 90)
- Part370.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part370.Size = Vector3.new(1, 0.400000006, 1)
- Part370.Anchored = true
- Part370.BottomSurface = Enum.SurfaceType.Smooth
- Part370.BrickColor = BrickColor.new("Bright red")
- Part370.TopSurface = Enum.SurfaceType.Smooth
- Part370.brickColor = BrickColor.new("Bright red")
- Part370.FormFactor = Enum.FormFactor.Plate
- Part370.formFactor = Enum.FormFactor.Plate
- CylinderMesh371.Parent = Part370
- CylinderMesh371.Scale = Vector3.new(3, 0.200000003, 2)
- Part372.Name = "Cylinder"
- Part372.Parent = Model361
- Part372.CFrame = CFrame.new(-54.3657036, 11.0309258, 23.7073059, 2.93554303e-22, -4.70651851e-11, -0.999999881, 1.30255459e-11, -0.999999762, 4.72391917e-11, -0.999999881, -1.27981844e-11, 1.81418863e-21)
- Part372.Orientation = Vector3.new(0, -90, 180)
- Part372.Position = Vector3.new(-54.3657036, 11.0309258, 23.7073059)
- Part372.Rotation = Vector3.new(-90, -89.9700012, 90)
- Part372.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part372.Size = Vector3.new(1, 0.400000006, 1)
- Part372.Anchored = true
- Part372.BottomSurface = Enum.SurfaceType.Smooth
- Part372.BrickColor = BrickColor.new("Bright red")
- Part372.TopSurface = Enum.SurfaceType.Smooth
- Part372.brickColor = BrickColor.new("Bright red")
- Part372.FormFactor = Enum.FormFactor.Plate
- Part372.formFactor = Enum.FormFactor.Plate
- CylinderMesh373.Parent = Part372
- CylinderMesh373.Scale = Vector3.new(3, 0.200000003, 2)
- RotateP374.Name = "d��������������ng.........you got owned..."
- RotateP374.Parent = Model361
- RotateP374.BaseAngle = 0.25
- Model375.Name = "Corpse"
- Model375.Parent = Model360
- Script376.Name = "Ragdoll"
- Script376.Parent = Model375
- table.insert(cors,sandbox(Script376,function()
- print("Hello world!")
- Character = script.Parent
- Humanoid = Character.Humanoid
- Torso = Character.Torso
- function OnDeath()
- print("Death")
- Humanoid.Parent = nil
- if Torso then
- local Head = Character:FindFirstChild("Head")
- if Head then
- local Neck = Instance.new("Weld")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 1.5, 0)
- Neck.C1 = CFrame.new()
- Neck.Parent = Torso
- end
- local Limb = Character:FindFirstChild("Right Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Right Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- --[
- local Bar = Instance.new("Part")
- Bar.TopSurface = 0
- Bar.BottomSurface = 0
- Bar.formFactor = "Symmetric"
- Bar.Size = Vector3.new(1, 1, 1)
- Bar.Transparency = 1
- Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
- Bar.Parent = Character
- local Weld = Instance.new("Weld")
- Weld.Part0 = Torso
- Weld.Part1 = Bar
- Weld.C0 = CFrame.new(0, 0.5, 0)
- Weld.Parent = Torso
- --]]
- end
- end
- Humanoid.Died:connect(OnDeath)
- end))
- RotateP377.Name = "d��������������ng.........you got owned..."
- RotateP377.Parent = Model375
- RotateP377.BaseAngle = 0.25
- Part378.Parent = Model375
- Part378.CFrame = CFrame.new(-52.7117004, 11.731926, 30.1663055, -0.000175822192, -0.769142628, -0.639076412, 0.999998093, -0.000400553341, 0.000207177727, -0.000414060429, -0.639075279, 0.769142449)
- Part378.Orientation = Vector3.new(-0.00999999978, -39.7200012, 90.0199966)
- Part378.Position = Vector3.new(-52.7117004, 11.731926, 30.1663055)
- Part378.Rotation = Vector3.new(-0.0199999996, -39.7200012, 90.0100021)
- Part378.Transparency = 1
- Part378.Velocity = Vector3.new(-0.00534110144, -0.00590816699, 0.00532096252)
- Part378.Size = Vector3.new(1, 1, 1)
- Part378.Anchored = true
- Part378.BottomSurface = Enum.SurfaceType.Smooth
- Part378.RotVelocity = Vector3.new(-0.00535919052, 0.0822107792, -0.00300400076)
- Part378.TopSurface = Enum.SurfaceType.Smooth
- Part378.FormFactor = Enum.FormFactor.Symmetric
- Part378.formFactor = Enum.FormFactor.Symmetric
- Part379.Parent = Model375
- Part379.CFrame = CFrame.new(-54.3657036, 11.7309217, 27.7073059, -0.999999881, 2.93554303e-22, -4.70651851e-11, 4.72391917e-11, 1.30255459e-11, -0.999999762, 1.81418863e-21, -0.999999881, -1.27981844e-11)
- Part379.Orientation = Vector3.new(89.9599991, -105.209999, 74.5800018)
- Part379.Position = Vector3.new(-54.3657036, 11.7309217, 27.7073059)
- Part379.Rotation = Vector3.new(90, 0, -180)
- Part379.Transparency = 1
- Part379.Size = Vector3.new(1, 1, 1)
- Part379.Anchored = true
- Part379.BottomSurface = Enum.SurfaceType.Smooth
- Part379.TopSurface = Enum.SurfaceType.Smooth
- Part379.FormFactor = Enum.FormFactor.Symmetric
- Part379.formFactor = Enum.FormFactor.Symmetric
- Model380.Parent = Model332
- Part381.Name = "Cylinder"
- Part381.Parent = Model380
- Part381.CFrame = CFrame.new(-53.3656998, 11.0309258, 32.7073059, -0.999999881, -4.70651851e-11, -2.93554303e-22, 4.72391917e-11, -0.999999762, -1.30255459e-11, 1.81418863e-21, -1.27981844e-11, 0.999999881)
- Part381.Orientation = Vector3.new(0, 0, 180)
- Part381.Position = Vector3.new(-53.3656998, 11.0309258, 32.7073059)
- Part381.Rotation = Vector3.new(0, 0, 180)
- Part381.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part381.Size = Vector3.new(1, 0.400000006, 1)
- Part381.Anchored = true
- Part381.BottomSurface = Enum.SurfaceType.Smooth
- Part381.BrickColor = BrickColor.new("Bright red")
- Part381.TopSurface = Enum.SurfaceType.Smooth
- Part381.brickColor = BrickColor.new("Bright red")
- Part381.FormFactor = Enum.FormFactor.Plate
- Part381.formFactor = Enum.FormFactor.Plate
- CylinderMesh382.Parent = Part381
- CylinderMesh382.Scale = Vector3.new(4, 0.200000003, 1)
- Part383.Name = "Brick"
- Part383.Parent = Model380
- Part383.CFrame = CFrame.new(-55.3657036, 11.0309258, 31.2073059, 0.999999881, -4.70651851e-11, 2.93554303e-22, -4.72391917e-11, -0.999999762, 1.30255459e-11, -1.81418863e-21, -1.27981844e-11, -0.999999881)
- Part383.Orientation = Vector3.new(0, 180, -180)
- Part383.Position = Vector3.new(-55.3657036, 11.0309258, 31.2073059)
- Part383.Rotation = Vector3.new(-180, 0, 0)
- Part383.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part383.Size = Vector3.new(1, 0.400000006, 6)
- Part383.Anchored = true
- Part383.BottomSurface = Enum.SurfaceType.Smooth
- Part383.BrickColor = BrickColor.new("Bright red")
- Part383.TopSurface = Enum.SurfaceType.Smooth
- Part383.brickColor = BrickColor.new("Bright red")
- Part383.FormFactor = Enum.FormFactor.Plate
- Part383.formFactor = Enum.FormFactor.Plate
- BlockMesh384.Parent = Part383
- BlockMesh384.Scale = Vector3.new(1, 0.200000003, 1)
- Part385.Name = "Brick"
- Part385.Parent = Model380
- Part385.CFrame = CFrame.new(-57.3657036, 11.0309258, 30.7073059, 0.999999881, -4.70651851e-11, 2.93554303e-22, -4.72391917e-11, -0.999999762, 1.30255459e-11, -1.81418863e-21, -1.27981844e-11, -0.999999881)
- Part385.Orientation = Vector3.new(0, 180, -180)
- Part385.Position = Vector3.new(-57.3657036, 11.0309258, 30.7073059)
- Part385.Rotation = Vector3.new(-180, 0, 0)
- Part385.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part385.Size = Vector3.new(1, 0.400000006, 7)
- Part385.Anchored = true
- Part385.BottomSurface = Enum.SurfaceType.Smooth
- Part385.BrickColor = BrickColor.new("Bright red")
- Part385.TopSurface = Enum.SurfaceType.Smooth
- Part385.brickColor = BrickColor.new("Bright red")
- Part385.FormFactor = Enum.FormFactor.Plate
- Part385.formFactor = Enum.FormFactor.Plate
- BlockMesh386.Parent = Part385
- BlockMesh386.Scale = Vector3.new(1, 0.200000003, 1)
- Part387.Name = "Cylinder"
- Part387.Parent = Model380
- Part387.CFrame = CFrame.new(-56.3657036, 11.0309258, 34.7073021, -0.999999881, -4.70651851e-11, -2.93554303e-22, 4.72391917e-11, -0.999999762, -1.30255459e-11, 1.81418863e-21, -1.27981844e-11, 0.999999881)
- Part387.Orientation = Vector3.new(0, 0, 180)
- Part387.Position = Vector3.new(-56.3657036, 11.0309258, 34.7073021)
- Part387.Rotation = Vector3.new(0, 0, 180)
- Part387.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part387.Size = Vector3.new(1, 0.400000006, 1)
- Part387.Anchored = true
- Part387.BottomSurface = Enum.SurfaceType.Smooth
- Part387.BrickColor = BrickColor.new("Bright red")
- Part387.TopSurface = Enum.SurfaceType.Smooth
- Part387.brickColor = BrickColor.new("Bright red")
- Part387.FormFactor = Enum.FormFactor.Plate
- Part387.formFactor = Enum.FormFactor.Plate
- CylinderMesh388.Parent = Part387
- CylinderMesh388.Scale = Vector3.new(4, 0.200000003, 4)
- Part389.Name = "Cylinder"
- Part389.Parent = Model380
- Part389.CFrame = CFrame.new(-59.3657036, 11.0309258, 32.7073059, -0.999999881, -4.70651851e-11, -2.93554303e-22, 4.72391917e-11, -0.999999762, -1.30255459e-11, 1.81418863e-21, -1.27981844e-11, 0.999999881)
- Part389.Orientation = Vector3.new(0, 0, 180)
- Part389.Position = Vector3.new(-59.3657036, 11.0309258, 32.7073059)
- Part389.Rotation = Vector3.new(0, 0, 180)
- Part389.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part389.Size = Vector3.new(1, 0.400000006, 1)
- Part389.Anchored = true
- Part389.BottomSurface = Enum.SurfaceType.Smooth
- Part389.BrickColor = BrickColor.new("Bright red")
- Part389.TopSurface = Enum.SurfaceType.Smooth
- Part389.brickColor = BrickColor.new("Bright red")
- Part389.FormFactor = Enum.FormFactor.Plate
- Part389.formFactor = Enum.FormFactor.Plate
- CylinderMesh390.Parent = Part389
- CylinderMesh390.Scale = Vector3.new(4, 0.200000003, 1)
- Part391.Name = "Cylinder"
- Part391.Parent = Model380
- Part391.CFrame = CFrame.new(-60.3657036, 11.4309177, 33.7073021, -0.999999881, -4.70651851e-11, -2.93554303e-22, 4.72391917e-11, -0.999999762, -1.30255459e-11, 1.81418863e-21, -1.27981844e-11, 0.999999881)
- Part391.Orientation = Vector3.new(0, 0, 180)
- Part391.Position = Vector3.new(-60.3657036, 11.4309177, 33.7073021)
- Part391.Rotation = Vector3.new(0, 0, 180)
- Part391.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part391.Size = Vector3.new(1, 0.400000006, 1)
- Part391.Anchored = true
- Part391.BottomSurface = Enum.SurfaceType.Smooth
- Part391.BrickColor = BrickColor.new("Bright red")
- Part391.TopSurface = Enum.SurfaceType.Smooth
- Part391.brickColor = BrickColor.new("Bright red")
- Part391.FormFactor = Enum.FormFactor.Plate
- Part391.formFactor = Enum.FormFactor.Plate
- CylinderMesh392.Parent = Part391
- CylinderMesh392.Scale = Vector3.new(4, 0.200000003, 1)
- Part393.Name = "Cylinder"
- Part393.Parent = Model380
- Part393.CFrame = CFrame.new(-58.3657036, 11.0309258, 37.7073021, -0.999999881, -4.70651851e-11, -2.93554303e-22, 4.72391917e-11, -0.999999762, -1.30255459e-11, 1.81418863e-21, -1.27981844e-11, 0.999999881)
- Part393.Orientation = Vector3.new(0, 0, 180)
- Part393.Position = Vector3.new(-58.3657036, 11.0309258, 37.7073021)
- Part393.Rotation = Vector3.new(0, 0, 180)
- Part393.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part393.Size = Vector3.new(1, 0.400000006, 1)
- Part393.Anchored = true
- Part393.BottomSurface = Enum.SurfaceType.Smooth
- Part393.BrickColor = BrickColor.new("Bright red")
- Part393.TopSurface = Enum.SurfaceType.Smooth
- Part393.brickColor = BrickColor.new("Bright red")
- Part393.FormFactor = Enum.FormFactor.Plate
- Part393.formFactor = Enum.FormFactor.Plate
- CylinderMesh394.Parent = Part393
- CylinderMesh394.Scale = Vector3.new(4, 0.200000003, 1)
- Model395.Name = "Dead Guy"
- Model395.Parent = Model2
- Part396.Name = "Head"
- Part396.Parent = Model395
- Part396.CFrame = CFrame.new(-75.1327057, 14.67593, 25.5723114, 0.725167871, -0.355895668, 0.589465559, 3.832277e-07, 0.856069922, 0.516860306, -0.688572049, -0.374810189, 0.620794356)
- Part396.Orientation = Vector3.new(-31.1200008, 43.5200005, 0)
- Part396.Position = Vector3.new(-75.1327057, 14.67593, 25.5723114)
- Part396.Rotation = Vector3.new(-39.7799988, 36.1199989, 26.1399994)
- Part396.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part396.Size = Vector3.new(2, 1, 1)
- Part396.Anchored = true
- Part396.BrickColor = BrickColor.new("Bright green")
- Part396.CanCollide = false
- Part396.TopSurface = Enum.SurfaceType.Smooth
- Part396.brickColor = BrickColor.new("Bright green")
- Part396.FormFactor = Enum.FormFactor.Symmetric
- Part396.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh397.Parent = Part396
- SpecialMesh397.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part398.Name = "Left Arm"
- Part398.Parent = Model395
- Part398.CFrame = CFrame.new(-75.4447021, 13.3119259, 26.9663086, 0.707106531, -0.335307539, 0.622549772, 1.25966295e-08, 0.880418718, 0.474196792, -0.70710665, -0.335307539, 0.622549653)
- Part398.Orientation = Vector3.new(-28.3099995, 45, 0)
- Part398.Position = Vector3.new(-75.4447021, 13.3119259, 26.9663086)
- Part398.Rotation = Vector3.new(-37.2999992, 38.5, 25.3700008)
- Part398.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part398.Velocity = Vector3.new(0.0280036349, -0.0308817532, 0.000308526563)
- Part398.Size = Vector3.new(1, 2, 1)
- Part398.Anchored = true
- Part398.BrickColor = BrickColor.new("Bright green")
- Part398.CanCollide = false
- Part398.RotVelocity = Vector3.new(0.000124935003, -0.000220585614, 0.0331072882)
- Part398.brickColor = BrickColor.new("Bright green")
- Part398.FormFactor = Enum.FormFactor.Symmetric
- Part398.formFactor = Enum.FormFactor.Symmetric
- Part399.Name = "Left Leg"
- Part399.Parent = Model395
- Part399.CFrame = CFrame.new(-73.7397003, 12.9399223, 27.5463104, 0.70710665, -0.707106769, 1.28302924e-09, -4.41858106e-10, 1.3725554e-09, 1, -0.707106769, -0.70710665, 6.58107346e-10)
- Part399.Orientation = Vector3.new(-90, 45, 0)
- Part399.Position = Vector3.new(-73.7397003, 12.9399223, 27.5463104)
- Part399.Rotation = Vector3.new(-90, 0, 45)
- Part399.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part399.Velocity = Vector3.new(0.0282242205, 0.0354577601, 0.000749697792)
- Part399.Size = Vector3.new(1, 2, 1)
- Part399.Anchored = true
- Part399.BottomSurface = Enum.SurfaceType.Smooth
- Part399.BrickColor = BrickColor.new("Reddish brown")
- Part399.CanCollide = false
- Part399.RotVelocity = Vector3.new(0.000124935003, -0.000220585614, 0.0331072882)
- Part399.brickColor = BrickColor.new("Reddish brown")
- Part399.FormFactor = Enum.FormFactor.Symmetric
- Part399.formFactor = Enum.FormFactor.Symmetric
- Part400.Name = "Right Arm"
- Part400.Parent = Model395
- Part400.CFrame = CFrame.new(-73.5657043, 13.2269258, 25.2693024, -0.763246417, -0.110530257, -0.636582732, 0.0445564538, 0.973908782, -0.222522587, 0.64456892, -0.198203355, -0.738407612)
- Part400.Orientation = Vector3.new(12.8599997, -139.240005, 2.61999989)
- Part400.Position = Vector3.new(-73.5657043, 13.2269258, 25.2693024)
- Part400.Rotation = Vector3.new(163.229996, -39.5400009, 171.759995)
- Part400.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part400.Velocity = Vector3.new(0.0286653917, -0.030506948, 0.000308526563)
- Part400.Size = Vector3.new(1, 2, 1)
- Part400.Anchored = true
- Part400.BrickColor = BrickColor.new("Bright green")
- Part400.CanCollide = false
- Part400.RotVelocity = Vector3.new(0.000124935003, -0.000220585614, 0.0331072882)
- Part400.brickColor = BrickColor.new("Bright green")
- Part400.FormFactor = Enum.FormFactor.Symmetric
- Part400.formFactor = Enum.FormFactor.Symmetric
- Part401.Name = "Right Leg"
- Part401.Parent = Model395
- Part401.CFrame = CFrame.new(-73.0326996, 12.9399223, 26.8393097, 0.707106531, -0.707105398, 0.00111144839, 1.25966295e-08, 0.00157173118, 0.999998629, -0.70710665, -0.707105279, 0.00111142115)
- Part401.Orientation = Vector3.new(-89.9100037, 45, 0)
- Part401.Position = Vector3.new(-73.0326996, 12.9399223, 26.8393097)
- Part401.Rotation = Vector3.new(-89.9400024, 0.0599999987, 45)
- Part401.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part401.Size = Vector3.new(1, 2, 1)
- Part401.Anchored = true
- Part401.BottomSurface = Enum.SurfaceType.Smooth
- Part401.BrickColor = BrickColor.new("Reddish brown")
- Part401.CanCollide = false
- Part401.brickColor = BrickColor.new("Reddish brown")
- Part401.FormFactor = Enum.FormFactor.Symmetric
- Part401.formFactor = Enum.FormFactor.Symmetric
- Part402.Name = "Torso"
- Part402.Parent = Model395
- Part402.CFrame = CFrame.new(-74.5987091, 13.3909178, 26.1343079, 0.725167274, -0.355895579, 0.589466095, 1.25612587e-08, 0.856069684, 0.516860187, -0.688572526, -0.374809861, 0.620793819)
- Part402.Orientation = Vector3.new(-31.1200008, 43.5200005, 0)
- Part402.Position = Vector3.new(-74.5987091, 13.3909178, 26.1343079)
- Part402.Rotation = Vector3.new(-39.7799988, 36.1199989, 26.1399994)
- Part402.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part402.Size = Vector3.new(2, 2, 1)
- Part402.Anchored = true
- Part402.BrickColor = BrickColor.new("Reddish brown")
- Part402.CanCollide = false
- Part402.LeftParamA = 0
- Part402.LeftParamB = 0
- Part402.LeftSurface = Enum.SurfaceType.Weld
- Part402.RightParamA = 0
- Part402.RightParamB = 0
- Part402.RightSurface = Enum.SurfaceType.Weld
- Part402.brickColor = BrickColor.new("Reddish brown")
- Part402.FormFactor = Enum.FormFactor.Symmetric
- Part402.formFactor = Enum.FormFactor.Symmetric
- Motor6D403.Name = "Right Shoulder"
- Motor6D403.Parent = Part402
- Motor6D403.MaxVelocity = 0.5
- Motor6D403.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor6D403.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor6D403.Part0 = Part402
- Motor6D403.Part1 = Part400
- Motor6D403.part1 = Part400
- Motor6D403.DesiredAngle = 0.065948687493801
- Motor6D404.Name = "Left Shoulder"
- Motor6D404.Parent = Part402
- Motor6D404.MaxVelocity = 0.5
- Motor6D404.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D404.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D404.Part0 = Part402
- Motor6D404.Part1 = Part398
- Motor6D404.part1 = Part398
- Motor6D404.DesiredAngle = 0.065948687493801
- Motor6D405.Name = "Right Hip"
- Motor6D405.Parent = Part402
- Motor6D405.MaxVelocity = 0.10000000149012
- Motor6D405.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor6D405.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor6D405.Part0 = Part402
- Motor6D405.Part1 = Part401
- Motor6D405.part1 = Part401
- Motor6D405.DesiredAngle = -0.065948687493801
- Motor6D406.Name = "Left Hip"
- Motor6D406.Parent = Part402
- Motor6D406.MaxVelocity = 0.10000000149012
- Motor6D406.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D406.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D406.Part0 = Part402
- Motor6D406.Part1 = Part399
- Motor6D406.part1 = Part399
- Motor6D406.DesiredAngle = -0.065948687493801
- Model407.Name = "Dead Person"
- Model407.Parent = Model2
- Model408.Parent = Model407
- Part409.Name = "Right Arm"
- Part409.Parent = Model408
- Part409.CFrame = CFrame.new(-43.0966988, 11.7309217, 24.8072968, 0, -1, 0, 1, -0, 0, 0, -0, 1)
- Part409.Orientation = Vector3.new(0, 0, 90)
- Part409.Position = Vector3.new(-43.0966988, 11.7309217, 24.8072968)
- Part409.Rotation = Vector3.new(0, 0, 90)
- Part409.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part409.Size = Vector3.new(1, 2, 1)
- Part409.Anchored = true
- Part409.BrickColor = BrickColor.new("Reddish brown")
- Part409.brickColor = BrickColor.new("Reddish brown")
- Part409.FormFactor = Enum.FormFactor.Symmetric
- Part409.formFactor = Enum.FormFactor.Symmetric
- BodyForce410.Parent = Part409
- BodyForce410.Force = Vector3.new(0, 252.399994, 0)
- BodyForce410.force = Vector3.new(0, 252.399994, 0)
- Part411.Name = "Knife"
- Part411.Parent = Model408
- Part411.CFrame = CFrame.new(-45.7147026, 12.4319239, 24.4173126, -0.828512311, -0.0528617464, 0.557470083, -0.130861819, 0.986245811, -0.100966737, -0.544465303, -0.156603739, -0.824034452)
- Part411.Orientation = Vector3.new(5.78999996, 145.919998, -7.55999994)
- Part411.Position = Vector3.new(-45.7147026, 12.4319239, 24.4173126)
- Part411.Rotation = Vector3.new(173.009995, 33.8800011, 176.350006)
- Part411.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part411.Size = Vector3.new(1, 1, 1)
- Part411.Anchored = true
- Part411.BottomSurface = Enum.SurfaceType.Smooth
- Part411.BrickColor = BrickColor.new("Black")
- Part411.Reflectance = 0.050000000745058
- Part411.TopSurface = Enum.SurfaceType.Smooth
- Part411.brickColor = BrickColor.new("Black")
- Part411.FormFactor = Enum.FormFactor.Symmetric
- Part411.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh412.Parent = Part411
- SpecialMesh412.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
- SpecialMesh412.MeshType = Enum.MeshType.FileMesh
- Part413.Name = "Right Arm"
- Part413.Parent = Model408
- Part413.CFrame = CFrame.new(-45.6077003, 11.731926, 23.1853027, -2.16379394e-08, 0.29237172, -0.956304729, -1, 6.27179304e-08, 4.18014103e-08, 7.21990006e-08, 0.956304729, 0.29237172)
- Part413.Orientation = Vector3.new(0, -73, -90)
- Part413.Position = Vector3.new(-45.6077003, 11.731926, 23.1853027)
- Part413.Rotation = Vector3.new(0, -73, -90)
- Part413.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part413.Size = Vector3.new(1, 2, 1)
- Part413.Anchored = true
- Part413.BrickColor = BrickColor.new("Light orange")
- Part413.brickColor = BrickColor.new("Light orange")
- Part413.FormFactor = Enum.FormFactor.Symmetric
- Part413.formFactor = Enum.FormFactor.Symmetric
- BodyForce414.Parent = Part413
- BodyForce414.Force = Vector3.new(0, 252.399994, 0)
- BodyForce414.force = Vector3.new(0, 252.399994, 0)
- Part415.Name = "Torso"
- Part415.Parent = Model408
- Part415.CFrame = CFrame.new(-45.1506996, 11.7359219, 24.929306, 0.32556814, -0.945518553, 4.37113883e-08, -1.4231035e-08, 4.13299297e-08, 1, -0.945518553, -0.32556814, 0)
- Part415.Orientation = Vector3.new(-90, 71, 0)
- Part415.Position = Vector3.new(-45.1506996, 11.7359219, 24.929306)
- Part415.Rotation = Vector3.new(-90, 0, 71)
- Part415.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part415.Size = Vector3.new(2, 2, 1)
- Part415.Anchored = true
- Part415.BrickColor = BrickColor.new("Light stone grey")
- Part415.LeftParamA = 0
- Part415.LeftParamB = 0
- Part415.LeftSurface = Enum.SurfaceType.Weld
- Part415.RightParamA = 0
- Part415.RightParamB = 0
- Part415.RightSurface = Enum.SurfaceType.Weld
- Part415.brickColor = BrickColor.new("Light stone grey")
- Part415.FormFactor = Enum.FormFactor.Symmetric
- Part415.formFactor = Enum.FormFactor.Symmetric
- Decal416.Name = "roblox"
- Decal416.Parent = Part415
- BodyForce417.Parent = Part415
- BodyForce417.Force = Vector3.new(0, 504.799988, 0)
- BodyForce417.force = Vector3.new(0, 504.799988, 0)
- Part418.Name = "Right Arm"
- Part418.Parent = Model408
- Part418.CFrame = CFrame.new(-43.6277008, 11.731926, 26.4963074, 1.50341357e-08, -0.656059027, -0.754709542, 1, -1.50341357e-08, 3.29894014e-08, -3.2989405e-08, -0.754709542, 0.656059027)
- Part418.Orientation = Vector3.new(0, -49, 90)
- Part418.Position = Vector3.new(-43.6277008, 11.731926, 26.4963074)
- Part418.Rotation = Vector3.new(0, -49, 90)
- Part418.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part418.Size = Vector3.new(1, 2, 1)
- Part418.Anchored = true
- Part418.BrickColor = BrickColor.new("Reddish brown")
- Part418.brickColor = BrickColor.new("Reddish brown")
- Part418.FormFactor = Enum.FormFactor.Symmetric
- Part418.formFactor = Enum.FormFactor.Symmetric
- BodyForce419.Parent = Part418
- BodyForce419.Force = Vector3.new(0, 252.399994, 0)
- BodyForce419.force = Vector3.new(0, 252.399994, 0)
- Part420.Name = "Head"
- Part420.Parent = Model408
- Part420.CFrame = CFrame.new(-46.5687027, 11.7359219, 24.4403076, 0.32556814, -0.945518553, 4.37113883e-08, -1.4231035e-08, 4.13299297e-08, 1, -0.945518553, -0.32556814, 0)
- Part420.Orientation = Vector3.new(-90, 71, 0)
- Part420.Position = Vector3.new(-46.5687027, 11.7359219, 24.4403076)
- Part420.Rotation = Vector3.new(-90, 0, 71)
- Part420.Color = Color3.new(1, 0.8, 0.6)
- Part420.Size = Vector3.new(2, 1, 1)
- Part420.Anchored = true
- Part420.BrickColor = BrickColor.new("Pastel brown")
- Part420.TopSurface = Enum.SurfaceType.Smooth
- Part420.brickColor = BrickColor.new("Pastel brown")
- Part420.FormFactor = Enum.FormFactor.Symmetric
- Part420.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh421.Parent = Part420
- SpecialMesh421.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal422.Name = "face"
- Decal422.Parent = Part420
- BodyForce423.Parent = Part420
- BodyForce423.Force = Vector3.new(0, 252.399994, 0)
- BodyForce423.force = Vector3.new(0, 252.399994, 0)
- Dialog424.Parent = Part420
- Dialog424.InitialPrompt = "Help...me"
- DialogChoice425.Parent = Dialog424
- DialogChoice425.ResponseDialog = "It...was..Slender..Man"
- DialogChoice425.UserDialog = "What happened?"
- DialogChoice426.Parent = DialogChoice425
- DialogChoice426.ResponseDialog = "Slender man killed...me!"
- DialogChoice426.UserDialog = "What do you mean by that?"
- DialogChoice427.Parent = DialogChoice426
- DialogChoice427.ResponseDialog = "Slender man is among...us.Be...careful"
- DialogChoice427.UserDialog = "Omg!"
- DialogChoice428.Parent = DialogChoice427
- DialogChoice428.ResponseDialog = "Bye.*Dies*"
- DialogChoice428.UserDialog = "Don't die on me!"
- DialogChoice429.Parent = Dialog424
- DialogChoice429.ResponseDialog = "Why?"
- DialogChoice429.UserDialog = "I'm not helping you!"
- DialogChoice430.Parent = DialogChoice429
- DialogChoice430.ResponseDialog = "Oh.Then i'll see you when you die."
- DialogChoice430.UserDialog = "Because there's so much blood!"
- DialogChoice431.Parent = DialogChoice429
- DialogChoice431.ResponseDialog = "Oh.Then i'll see you when you die."
- DialogChoice431.UserDialog = "Because i saw Slender Man kill you!"
- Part432.Name = "Right Arm"
- Part432.Parent = Model408
- Part432.CFrame = CFrame.new(-46.5847015, 11.731926, 26.0213013, 1.65839182e-08, 0.798635483, 0.601814985, -1, 4.05884357e-08, -2.63061679e-08, -4.54357689e-08, -0.601814985, 0.798635483)
- Part432.Orientation = Vector3.new(0, 37, -90)
- Part432.Position = Vector3.new(-46.5847015, 11.731926, 26.0213013)
- Part432.Rotation = Vector3.new(0, 37, -90)
- Part432.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part432.Size = Vector3.new(1, 2, 1)
- Part432.Anchored = true
- Part432.BrickColor = BrickColor.new("Light orange")
- Part432.brickColor = BrickColor.new("Light orange")
- Part432.FormFactor = Enum.FormFactor.Symmetric
- Part432.formFactor = Enum.FormFactor.Symmetric
- BodyForce433.Parent = Part432
- BodyForce433.Force = Vector3.new(0, 252.399994, 0)
- BodyForce433.force = Vector3.new(0, 252.399994, 0)
- Model434.Parent = Model407
- Part435.Parent = Model434
- Part435.CFrame = CFrame.new(-42.9327011, 11.0219259, 24.6352997, 0.325510263, -6.25182729e-05, -0.945538461, -0.000151778426, -0.999999881, 1.3868128e-05, -0.945538461, 0.000138998119, -0.325510144)
- Part435.Orientation = Vector3.new(0, -109, -179.990005)
- Part435.Position = Vector3.new(-42.9327011, 11.0219259, 24.6352997)
- Part435.Rotation = Vector3.new(-180, -71, 0.00999999978)
- Part435.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part435.Velocity = Vector3.new(0.000473884458, -0.00750235748, 0.000808947138)
- Part435.Size = Vector3.new(2, 0.400000006, 2)
- Part435.BottomSurface = Enum.SurfaceType.Smooth
- Part435.BrickColor = BrickColor.new("Bright red")
- Part435.RotVelocity = Vector3.new(-0.0187401865, -6.58011049e-05, 0.00607876433)
- Part435.TopSurface = Enum.SurfaceType.Smooth
- Part435.brickColor = BrickColor.new("Bright red")
- Part435.FormFactor = Enum.FormFactor.Plate
- Part435.formFactor = Enum.FormFactor.Plate
- Decal436.Parent = Part435
- Decal436.Texture = "http://www.roblox.com/asset/?id=32489408"
- Decal436.Face = Enum.NormalId.Left
- SpecialMesh437.Parent = Part435
- SpecialMesh437.Scale = Vector3.new(2, 0, 2)
- SpecialMesh437.MeshType = Enum.MeshType.Sphere
- Part438.Parent = Model434
- Part438.CFrame = CFrame.new(-45.4447021, 11.0219259, 22.7123108, 0.325543344, 0.000132895468, -0.945527017, 0.000103665756, -0.999999762, -0.000104859791, -0.945527017, -6.3882384e-05, -0.325543165)
- Part438.Orientation = Vector3.new(0.00999999978, -109, 179.990005)
- Part438.Position = Vector3.new(-45.4447021, 11.0219259, 22.7123108)
- Part438.Rotation = Vector3.new(179.979996, -71, -0.0199999996)
- Part438.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part438.Velocity = Vector3.new(0.00114584877, -0.00526721543, -0.000955802214)
- Part438.Size = Vector3.new(2, 0.400000006, 2)
- Part438.BottomSurface = Enum.SurfaceType.Smooth
- Part438.BrickColor = BrickColor.new("Bright red")
- Part438.RotVelocity = Vector3.new(-0.0145341577, 0.000159062518, -0.00277078524)
- Part438.TopSurface = Enum.SurfaceType.Smooth
- Part438.brickColor = BrickColor.new("Bright red")
- Part438.FormFactor = Enum.FormFactor.Plate
- Part438.formFactor = Enum.FormFactor.Plate
- Decal439.Parent = Part438
- Decal439.Texture = "http://www.roblox.com/asset/?id=32489408"
- Decal439.Face = Enum.NormalId.Left
- SpecialMesh440.Parent = Part438
- SpecialMesh440.Scale = Vector3.new(2, 0, 2)
- SpecialMesh440.MeshType = Enum.MeshType.Sphere
- Part441.Parent = Model434
- Part441.CFrame = CFrame.new(-42.2667007, 11.0219259, 21.1623077, 0.32556814, -3.26334053e-08, -0.945518613, -8.95837715e-09, -1, 3.14291491e-08, -0.945518613, -1.76201898e-09, -0.325568199)
- Part441.Orientation = Vector3.new(0, -109, -180)
- Part441.Position = Vector3.new(-42.2667007, 11.0219259, 21.1623077)
- Part441.Rotation = Vector3.new(-180, -71, 0)
- Part441.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part441.Size = Vector3.new(1, 0.400000006, 1)
- Part441.BottomSurface = Enum.SurfaceType.Smooth
- Part441.BrickColor = BrickColor.new("Bright red")
- Part441.TopSurface = Enum.SurfaceType.Smooth
- Part441.brickColor = BrickColor.new("Bright red")
- Part441.FormFactor = Enum.FormFactor.Plate
- Part441.formFactor = Enum.FormFactor.Plate
- Decal442.Parent = Part441
- Decal442.Texture = "http://www.roblox.com/asset/?id=32489408"
- Decal442.Face = Enum.NormalId.Left
- SpecialMesh443.Parent = Part441
- SpecialMesh443.Scale = Vector3.new(2, 0, 2)
- SpecialMesh443.MeshType = Enum.MeshType.Sphere
- Part444.Parent = Model434
- Part444.CFrame = CFrame.new(-45.4766998, 11.0219259, 25.8743134, 0.326004326, -9.41333928e-05, -0.94536823, 5.97284088e-06, -0.999999762, 0.000101632941, -0.94536823, -3.87793043e-05, -0.326004148)
- Part444.Orientation = Vector3.new(-0.00999999978, -109.029999, 180)
- Part444.Position = Vector3.new(-45.4766998, 11.0219259, 25.8743134)
- Part444.Rotation = Vector3.new(-179.979996, -70.9700012, 0.0199999996)
- Part444.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part444.Velocity = Vector3.new(0.00110625953, 0.00162704661, -0.000100397534)
- Part444.Size = Vector3.new(2, 0.400000006, 2)
- Part444.BottomSurface = Enum.SurfaceType.Smooth
- Part444.BrickColor = BrickColor.new("Bright red")
- Part444.RotVelocity = Vector3.new(0.00421256432, 0.000160869313, -0.0104497466)
- Part444.TopSurface = Enum.SurfaceType.Smooth
- Part444.brickColor = BrickColor.new("Bright red")
- Part444.FormFactor = Enum.FormFactor.Plate
- Part444.formFactor = Enum.FormFactor.Plate
- Decal445.Parent = Part444
- Decal445.Texture = "http://www.roblox.com/asset/?id=32489408"
- Decal445.Face = Enum.NormalId.Left
- SpecialMesh446.Parent = Part444
- SpecialMesh446.Scale = Vector3.new(2, 0, 2)
- SpecialMesh446.MeshType = Enum.MeshType.Sphere
- Part447.Parent = Model434
- Part447.CFrame = CFrame.new(-48.0027008, 11.0219259, 25.5333099, 0.32556814, -2.4608088e-08, -0.945518613, -6.3521961e-09, -1, 2.38387852e-08, -0.945518613, -1.7550299e-09, -0.325568199)
- Part447.Orientation = Vector3.new(0, -109, -180)
- Part447.Position = Vector3.new(-48.0027008, 11.0219259, 25.5333099)
- Part447.Rotation = Vector3.new(-180, -71, 0)
- Part447.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part447.Velocity = Vector3.new(5.52176749e-10, -0.00581182819, 1.60876978e-09)
- Part447.Size = Vector3.new(1, 0.400000006, 1)
- Part447.BottomSurface = Enum.SurfaceType.Smooth
- Part447.BrickColor = BrickColor.new("Bright red")
- Part447.RotVelocity = Vector3.new(4.91367569e-09, -1.16366657e-16, 1.938343e-08)
- Part447.TopSurface = Enum.SurfaceType.Smooth
- Part447.brickColor = BrickColor.new("Bright red")
- Part447.FormFactor = Enum.FormFactor.Plate
- Part447.formFactor = Enum.FormFactor.Plate
- Decal448.Parent = Part447
- Decal448.Texture = "http://www.roblox.com/asset/?id=32489408"
- Decal448.Face = Enum.NormalId.Left
- SpecialMesh449.Parent = Part447
- SpecialMesh449.Scale = Vector3.new(2, 0, 2)
- SpecialMesh449.MeshType = Enum.MeshType.Sphere
- Model450.Parent = mas
- Part451.Name = "Smooth Block Model"
- Part451.Parent = Model450
- Part451.CFrame = CFrame.new(-57.2812462, 0.507096767, 67.0984802, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part451.Orientation = Vector3.new(0, 90, 180)
- Part451.Position = Vector3.new(-57.2812462, 0.507096767, 67.0984802)
- Part451.Rotation = Vector3.new(180, 90, 0)
- Part451.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part451.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
- Part451.Anchored = true
- Part451.BrickColor = BrickColor.new("Black")
- Part451.brickColor = BrickColor.new("Black")
- Snap452.Parent = Part451
- Snap452.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap452.C1 = CFrame.new(0.84651947, 0.507895231, 2.28881836e-05, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap452.Part0 = Part451
- Snap452.Part1 = Part453
- Snap452.part1 = Part453
- Part453.Name = "Smooth Block Model"
- Part453.Parent = Model450
- Part453.CFrame = CFrame.new(-57.2812691, 1.52290678, 66.2519608, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part453.Orientation = Vector3.new(0, 90, 180)
- Part453.Position = Vector3.new(-57.2812691, 1.52290678, 66.2519608)
- Part453.Rotation = Vector3.new(180, 90, 0)
- Part453.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part453.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
- Part453.Anchored = true
- Part453.BrickColor = BrickColor.new("Black")
- Part453.brickColor = BrickColor.new("Black")
- Snap454.Parent = Part453
- Snap454.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap454.C1 = CFrame.new(0.8465271, 0.50787878, -3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap454.Part0 = Part453
- Snap454.Part1 = Part455
- Snap454.part1 = Part455
- Part455.Name = "Smooth Block Model"
- Part455.Parent = Model450
- Part455.CFrame = CFrame.new(-57.2812653, 2.53870034, 65.4054337, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part455.Orientation = Vector3.new(0, 90, 180)
- Part455.Position = Vector3.new(-57.2812653, 2.53870034, 65.4054337)
- Part455.Rotation = Vector3.new(180, 90, 0)
- Part455.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part455.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
- Part455.Anchored = true
- Part455.BrickColor = BrickColor.new("Black")
- Part455.brickColor = BrickColor.new("Black")
- Snap456.Parent = Part455
- Snap456.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap456.C1 = CFrame.new(0.8465271, 0.507878542, -1.14440918e-05, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap456.Part0 = Part455
- Snap456.Part1 = Part457
- Snap456.part1 = Part457
- Part457.Name = "Smooth Block Model"
- Part457.Parent = Model450
- Part457.CFrame = CFrame.new(-57.2812538, 3.55449367, 64.5589066, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part457.Orientation = Vector3.new(0, 90, 180)
- Part457.Position = Vector3.new(-57.2812538, 3.55449367, 64.5589066)
- Part457.Rotation = Vector3.new(180, 90, 0)
- Part457.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part457.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
- Part457.Anchored = true
- Part457.BrickColor = BrickColor.new("Black")
- Part457.brickColor = BrickColor.new("Black")
- Snap458.Parent = Part457
- Snap458.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap458.C1 = CFrame.new(0.846511841, 0.507883072, -7.62939453e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap458.Part0 = Part457
- Snap458.Part1 = Part465
- Snap458.part1 = Part465
- Part459.Name = "Smooth Block Model"
- Part459.Parent = Model450
- Part459.CFrame = CFrame.new(-57.2812462, 8.63346004, 60.3262939, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part459.Orientation = Vector3.new(0, 90, 180)
- Part459.Position = Vector3.new(-57.2812462, 8.63346004, 60.3262939)
- Part459.Rotation = Vector3.new(180, 90, 0)
- Part459.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part459.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
- Part459.Anchored = true
- Part459.BrickColor = BrickColor.new("Black")
- Part459.brickColor = BrickColor.new("Black")
- Snap460.Parent = Part459
- Snap460.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap460.C1 = CFrame.new(0.84651947, 0.507915497, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap460.Part0 = Part459
- Snap460.Part1 = Part469
- Snap460.part1 = Part469
- Snap461.Parent = Part459
- Snap461.C0 = CFrame.new(0, 0.507914722, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap461.C1 = CFrame.new(-0.8465271, -0.507898331, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap461.Part0 = Part459
- Snap461.Part1 = Part467
- Snap461.part1 = Part467
- Part462.Name = "Smooth Block Model"
- Part462.Parent = Model450
- Part462.CFrame = CFrame.new(-57.2812538, 6.60193729, 62.0193405, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part462.Orientation = Vector3.new(0, 90, 180)
- Part462.Position = Vector3.new(-57.2812538, 6.60193729, 62.0193405)
- Part462.Rotation = Vector3.new(180, 90, 0)
- Part462.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part462.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
- Part462.Anchored = true
- Part462.BrickColor = BrickColor.new("Black")
- Part462.brickColor = BrickColor.new("Black")
- Snap463.Parent = Part462
- Snap463.C0 = CFrame.new(0, 0.507914722, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap463.C1 = CFrame.new(-0.8465271, -0.507914066, -7.62939453e-06, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap463.Part0 = Part462
- Snap463.Part1 = Part468
- Snap463.part1 = Part468
- Snap464.Parent = Part462
- Snap464.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap464.C1 = CFrame.new(0.84651947, 0.507794857, -7.62939453e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap464.Part0 = Part462
- Snap464.Part1 = Part467
- Snap464.part1 = Part467
- Part465.Name = "Smooth Block Model"
- Part465.Parent = Model450
- Part465.CFrame = CFrame.new(-57.2812462, 4.57029152, 63.7123947, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part465.Orientation = Vector3.new(0, 90, 180)
- Part465.Position = Vector3.new(-57.2812462, 4.57029152, 63.7123947)
- Part465.Rotation = Vector3.new(180, 90, 0)
- Part465.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part465.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
- Part465.Anchored = true
- Part465.BrickColor = BrickColor.new("Black")
- Part465.brickColor = BrickColor.new("Black")
- Snap466.Parent = Part465
- Snap466.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap466.C1 = CFrame.new(0.8465271, 0.507901669, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap466.Part0 = Part465
- Snap466.Part1 = Part468
- Snap466.part1 = Part468
- Part467.Name = "Smooth Block Model"
- Part467.Parent = Model450
- Part467.CFrame = CFrame.new(-57.2812462, 7.61764717, 61.172821, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part467.Orientation = Vector3.new(0, 90, 180)
- Part467.Position = Vector3.new(-57.2812462, 7.61764717, 61.172821)
- Part467.Rotation = Vector3.new(180, 90, 0)
- Part467.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part467.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
- Part467.Anchored = true
- Part467.BrickColor = BrickColor.new("Black")
- Part467.brickColor = BrickColor.new("Black")
- Part468.Name = "Smooth Block Model"
- Part468.Parent = Model450
- Part468.CFrame = CFrame.new(-57.2812462, 5.58610821, 62.8658676, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part468.Orientation = Vector3.new(0, 90, 180)
- Part468.Position = Vector3.new(-57.2812462, 5.58610821, 62.8658676)
- Part468.Rotation = Vector3.new(180, 90, 0)
- Part468.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part468.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
- Part468.Anchored = true
- Part468.BrickColor = BrickColor.new("Black")
- Part468.brickColor = BrickColor.new("Black")
- Part469.Name = "Smooth Block Model"
- Part469.Parent = Model450
- Part469.CFrame = CFrame.new(-57.2812462, 9.64929008, 59.4797745, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part469.Orientation = Vector3.new(0, 90, 180)
- Part469.Position = Vector3.new(-57.2812462, 9.64929008, 59.4797745)
- Part469.Rotation = Vector3.new(180, 90, 0)
- Part469.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part469.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
- Part469.Anchored = true
- Part469.BrickColor = BrickColor.new("Black")
- Part469.brickColor = BrickColor.new("Black")
- Snap470.Parent = Part469
- Snap470.C0 = CFrame.new(0, -0.507914722, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap470.C1 = CFrame.new(0.84651947, 0.507915497, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap470.Part0 = Part469
- Snap470.Part1 = Part473
- Snap470.part1 = Part473
- Part471.Name = "Smooth Block Model"
- Part471.Parent = Model450
- Part471.CFrame = CFrame.new(-57.2812653, 11.6809578, 57.7867279, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part471.Orientation = Vector3.new(0, 90, 180)
- Part471.Position = Vector3.new(-57.2812653, 11.6809578, 57.7867279)
- Part471.Rotation = Vector3.new(180, 90, 0)
- Part471.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part471.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
- Part471.Anchored = true
- Part471.BrickColor = BrickColor.new("Black")
- Part471.brickColor = BrickColor.new("Black")
- Snap472.Parent = Part471
- Snap472.C0 = CFrame.new(0, 0.507914722, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap472.C1 = CFrame.new(-0.8465271, -0.507923126, -1.90734863e-05, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap472.Part0 = Part471
- Snap472.Part1 = Part473
- Snap472.part1 = Part473
- Part473.Name = "Smooth Block Model"
- Part473.Parent = Model450
- Part473.CFrame = CFrame.new(-57.2812462, 10.6651201, 58.633255, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part473.Orientation = Vector3.new(0, 90, 180)
- Part473.Position = Vector3.new(-57.2812462, 10.6651201, 58.633255)
- Part473.Rotation = Vector3.new(180, 90, 0)
- Part473.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part473.Size = Vector3.new(1.69304907, 1.01582944, 3.38609815)
- Part473.Anchored = true
- Part473.BrickColor = BrickColor.new("Black")
- Part473.brickColor = BrickColor.new("Black")
- SpawnLocation474.Parent = mas
- SpawnLocation474.CFrame = CFrame.new(-57.8300018, 0.5, 76.8800049, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation474.Position = Vector3.new(-57.8300018, 0.5, 76.8800049)
- SpawnLocation474.Size = Vector3.new(12, 1, 12)
- SpawnLocation474.Anchored = true
- SpawnLocation474.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation474.TopSurface = Enum.SurfaceType.Smooth
- Decal475.Parent = SpawnLocation474
- Decal475.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal475.Face = Enum.NormalId.Top
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- local ID = 159344159
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=" ..ID
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=" ..ID
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=" ..ID
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=" ..ID
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=" ..ID
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=" ..ID
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