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Oct 19th, 2018
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  1. Log uploaded on Friday, October 19, 2018, 6:20:25 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Auto Light Switch: Merthsoft.AutoOnAutoOff(1.0.0.0)
  5. Increased Stack: (no assemblies)
  6. OgreStack: OgreStack(1.0.0.0)
  7. Wall Light: $HugsLibChecker(0.5.0.0)
  8. HugsLib[6.0.1]: 0Harmony(1.2.0.1), HugsLib(1.0.0.0)
  9.  
  10. Active Harmony patches:
  11. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  12. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  13. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  14. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  15. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  16. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  17. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  18. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  19. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  20. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  21. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  22. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  23. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  24. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  25. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  26. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  27. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib
  28.  
  29. Platform information: (hidden, hold Shift while publishing to include)
  30.  
  31. Log file contents:
  32. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  33. GfxDevice: [Renderer information redacted]
  34. Begin MonoManager ReloadAssembly
  35. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  36. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  37. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  38. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  39. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  40. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  41. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  42. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  43. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  44. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  45. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  46. RimWorld 1.0.2059 rev1005
  47.  
  48. Setting up 4 worker threads for Enlighten.
  49. Thread -> id: 568 -> priority: 1
  50. Thread -> id: 2348 -> priority: 1
  51. Thread -> id: 2434 -> priority: 1
  52. Thread -> id: 1318 -> priority: 1
  53. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  54. GfxDevice: creating device client; threaded=1
  55. Direct3D:
  56. Version: Direct3D 9.0c [aticfx64.dll 24.20.13019.1008]
  57. Renderer: AMD Radeon (TM) R9 380 Series
  58. Vendor: ATI
  59. VRAM: 2023 MB (via DXGI)
  60. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  61. Begin MonoManager ReloadAssembly
  62. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  63. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  64. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  65. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  66. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  67. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  68. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  69. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  70. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  71. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  72. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  73. RimWorld 1.0.2059 rev1005
  74.  
  75. ReflectionTypeLoadException getting types in assembly WallLight: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  76. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  77. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  78. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  79.  
  80. Loader exceptions:
  81. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  82.  
  83.  
  84. Could not find a type named MURWallLight.WallLight
  85.  
  86. Could not find a type named MURWallLight.PlaceWorker_WallLight
  87.  
  88. Could not find a type named MURWallLight.WallLightRed
  89.  
  90. Could not find a type named MURWallLight.PlaceWorker_WallLight
  91.  
  92. Could not find a type named MURWallLight.WallLightGreen
  93.  
  94. Could not find a type named MURWallLight.PlaceWorker_WallLight
  95.  
  96. Could not find a type named MURWallLight.WallLightBlue
  97.  
  98. Could not find a type named MURWallLight.PlaceWorker_WallLight
  99.  
  100. Could not find a type named MURWallLight.WallLightGlower
  101.  
  102. Could not find a type named MURWallLight.WallLightGlower
  103.  
  104. Could not find a type named MURWallLight.WallLightGlower
  105.  
  106. Could not find a type named MURWallLight.WallLightGlower
  107.  
  108. [OgreStack]: Modify Stack Sizes Complete
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