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- Paper Mario Any% no WW
- made for kirchinator
- easy action commands + safe strats in order to get every glitch semi-fast and beat the game in 2:40
- cc: imglowers route http://pastebin.com/UebEMimW
- - Hold "B" for text
- - Quick jump by pressing "A" before the jump takes of from the ground
- - Spin with "Z" and press "A" to cancel spin - this is speedy
- -- Prologue --
- - Hammer is far-left bush
- - Hammer block for 10 coins [10 coins]
- - Fire Flower and trampoline [14 coins]
- - Equip Power Jump equip ASAP
- - Hit 2 coin blocks [16 coins]
- - Get Close Call
- Goomba Bros:
- T1: Power Jump Red; Headbonk Red
- T2: Power Jump Blue; Do Nothing
- T3: Fire Flower
- - Hit heart block on previous screen
- Goomba King:
- T1: Power Jump; Headbonk the tree
- T2: Power Jump; Headbonk
- - If you don't have 15 coins hammer the tree for 1 coin or sell the Sleepy Sheep coming up right before Toad Town
- - Shop: Buy 3 Fright Jars
- - Go to Shooting Star Summit
- Magikoopa: 8 HP
- T1: Power Jump; Headbonk (Blocking will save frames)
- T2: Jump x2
- -- Chapter 1 --
- - Get Fright Jar (last block on 1st screen)
- - Get POW Block (first block on 2nd screen)
- - 10 coins from last coin block [8 coins]
- - Shop: Buy 2 Pow Blocks
- Fuzzy Shell Fight:
- T1: POW Block [Mash A]; Power Shell (Don't charge this attack)
- - Get HP Plus
- - Shell Toss the Thunder Blot
- - Hit the hidden block - Fire Flower in the middle of two brick blocks
- - Hit the Heart Block
- Koopa fight 1: Key
- T1: Power Jump Koopa; Power Shell (Don't charge this attack)
- Level Up: FP
- 10, 10, 3
- - Get Power Bounce
- Koopa fight 2: Switch
- T1: Pow Block; Power Shell
- - Underground battles
- Use all Fight Jars here
- - Get Bombette
- Jail Fight:
- T1: Fright Jar
- ~ If it fails on the Koopa, use Bomb and hit the heart block
- ~ If it fails on the Bob-omb, use untimed body slam
- Canons: First strike with Bombette
- T1: Thunderbolt; Bomb
- - Hit the Heart Block
- Koopa Bros:
- T1: Power Jump; Bomb
- T2: Power Jump
- T3: Bomb the tower
- T4: Pow Block
- T5: Fire Flower
- - Say yes to all twinks questions
- - Say "no" to tutorials
- Jr Troopa:
- T1: Power Jump; Bomb
- T2: Power Jump; Bomb
- T3: Hammer
- - Get 1st Magical Seed in south room from the Bul-ulb (Flower Person)
- - Bomb the rock; take train to Chapter 2
- -- Blue House Skip --
- - Find Parakarry's Letters and bring them to him
- - Get 4 Whacka Bumps while doing that
- - Hit the Heart Block
- - Get 2nd Magical Seed
- - Go to Toad Town
- - Sell: 1 Whacka's Bump for 50 coins
- - Buy Speedy Spin
- - Take off Power Jump
- - Equip Power Bounce and Speedy Spin
- - Blue House Skip with the easy toad strat: https://www.youtube.com/watch?v=53mH05V63IY
- Blooper: 30 HP
- T1: Power Bounce; Shell Shot
- T2: Power Bounce; Sky Dive
- ~ Sky dive T1 if Power Bounce cap was low and take 2.5 or 3 turns
- Recommended:
- If you get 12 bounces on Turn 1, Blooper will have 18 HP left, so doing a Shell Shot on Turn 1 will leave it at 13 HP. Turn 2 would then be another bounce and if you get 11 or 12 you will get a 2 Turn. If you get 13 you will kill it in 1.5 Turns.
- - Hit Switch and Enter pipe to Chapter 5
- -- Chapter 5 --
- - Talk to Kolorado near the volcano
- - Get Jammin Jelly
- - Get Sushie
- - Enter volcano: https://www.youtube.com/watch?v=7ht8Z-CpPRQ
- - Get hidden Life Shroom (to the right of the first lava puzzle)
- - Get Ultra Hammer
- - Upgrade Bombette [Down 2]
- - Get Super Shroom from left block
- - Do chapter 5 boss skip with kolorado clip: https://www.youtube.com/watch?v=Cjbz9Am9hIg
- -- Enter Flower Fields --
- - Peach Quiz: 1, 1, 1, 1, 1, 1, 1, 1, 1, 2
- - Get Vase from chest and get 3rd Magical Seed from Kolorado
- - Get hidden Repel Gel
- - Sushie across platforms to get to toad town
- Get 4th Flower Seed from Forrest:
- Right x2
- Left x1
- Left x1
- Left until you get seed
- Right x1 when you get it
- - Enter Fields
- -- Chapter 6 --
- - Get Stinky Herb
- - Switch to Bombette [Up 2]
- - Talk to Petunia
- - Get Red Berry
- - Moles order is Top-Left and Clockwise
- Mole 1: Top Left - 1 Mole
- T1: Hammer; Bomb
- Mole 2: Top Right - 3 Moles
- T1: Star Storm; Power Bomb
- - Eat Stinky Herb [Down 1]
- Mole 3: Bottom Right - 4 Moles
- T1: Star Storm; Power Bomb
- Level Up: FP
- 10, 15, 3
- Mole 4: Bottom Left - 2 Moles - Block (1/1)
- T1: Hammer; Power Bomb [9 FP]
- T2: Hammer
- - Talk to Petunia to get Bean
- - Go South West and give the Red Berry to the Red Flower
- - Get Yellow Berry
- - Go South East and give Yellow Berry to the Yellow Flower
- - Talk to Lily
- - Get hidden Maple Syrup
- - Get Blue Berry
- - Go West and give Blue Berry to the Blue Flower
- - Hit hidden coin block
- Lakitu Fight:
- T1: Shell Shot 1st Lakitu; Star Storm
- T2:
- ~ Scenario 1: Spinyless - You eat a Bubble Berry and hit the Heart Block after Ice Staircase Skip. You will level on Clubba 1.
- ~ Scenario 2: Spiny Spawn - You don't eat a Bubble Berry and ignore the Heart Block after Ice Staircase Skip. You will level on Jr. Troopa in Chapter 7.
- Spinyless:
- T2: Shell Shot Lakitu
- Spiny Spawn:
- T2: Thunder Bolt Spiny [Up 1]; Shell Shot Lakitu
- - Eat Maple Syrup [Mash A]
- - Talk to Rosie
- - Get hidden Shooting Star
- - Talk to Posie
- - Talk to Rosie
- - Switch to Sushie [Down 1]
- - Give Water Stone to Lily to get Miracle Water
- - Get Bubble Berry
- ~ Eat Bubble Berry if Spinyless
- - Give Bubble Berry to Bubble Flower
- - Pick up Shooting Star
- - Talk to Sun
- - Switch to Parakarry [Down 1]
- - Take off Power Bounce
- - Equip Power Jump and Close Call
- Spike Fight: 50 HP - Block (5/5)
- T1: Power Jump; Shell Shot
- T2: Power Jump; Shell Shot
- T3: Shell Shot; Whacka Bump [Up 1 if Spiny Spawn] [Up 2 if Spinyless]
- T4: Power Jump; Shell Shot
- T5: Power Jump; Shell Shot
- T6: Power Jump; Shell Shot
- -- Chapter 6 --
- - Eat Super Shroom [Down 3]
- - Get the Ultra Boots
- - Get hidden Life Shroom
- - Get Shooting Star
- - Hit Hidden Blocks to Chapter 7
- - Get hidden Thunder Rage
- Machine Fight:
- T1: Thunder Rage; Do nothing [Mash A]
- T2: Star Storm
- Level Up: BP
- 10, 15, 6
- - Talk to Tree
- - Plant Soil, Bean, Water
- - Get S. Jump Charge
- - Take off Power Jump
- - Equip Power Bounce and S. Jump Charge
- Huff N' Puff: 60 HP
- T1: S. Jump Charge; Do Nothing (Don't Block for Danger)
- T2: S. Jump Charge; Do Nothing
- T3: S. Jump Charge; Do Nothing (Block if you got Close Call from wind)
- T4: Power Bounce x7; Spiny Flip if 6 capped
- T5: Star Storm if 5 capped
- 7 cap = 0 HP left
- 6 cap = 3 HP left
- 5 cap = 10 HP left
- 4 cap = 18 HP left, might be better off reseting
- -- Enter Palace --
- - Talk to Merlon
- - Go to Chapter 7 from sewers
- - Laki clip into warehouse
- - Talk to Herringway
- - Run to Mayors House
- - Switch to Sushie [Up 1]
- - Sushie Glitch
- Jr. Troopa: 50 HP
- T1: S. Jump Charge; Belly Flop
- T2: S. Jump Charge; Belly Flop
- T3: S. Jump Charge; Do Nothing
- T4: Power Bounce x6; Belly Flop if 5 capped
- T5: Star Storm if 4 capped
- Level Up: FP
- 10, 20, 6
- 6 cap = 0 HP
- 5 Cap = 1 HP
- 4 cap = 8 HP
- - Enter Shiver Mountain
- - Encounter Gulpit in 1st room and run away
- - Encounter Clubba in 2nd room and run away
- - Upgrade Parakarry [Down 3]
- - Switch to Lakilester [Down 2]
- - Ice Staircase Skip
- - Get Mega Jump
- ~ Hit Heart Block if Spinyless
- -- Chapter 7 --
- - Blue Key
- - Mirror Clip
- - Enter Top door, break panel and leave
- - Hit Red Button
- - Red Key
- - Bombette is the 4th one from left
- Clubba 1:
- T1: Jump x2; Bomb
- Level Up: FP
- 10, 20, 6
- Clubba 2:
- T1: Star Storm; Power Bomb
- Clubba 3:
- T3: Star Storm; Power Bomb
- - Blow up wall for Triple Dip
- - Kooper Skip
- - Kooper switch and go into top room
- - Push Small Statue and leave
- - Get hidden Jammin' Jelly
- - Palace Key
- - Switch to Parakarry [Down 2]
- - Hit Heart Block
- ~ Crystal King Fight will be different depending on the amount of Life Shrooms you have
- 0 or 1 Life Shrooms
- Crystal King: 70 HP - Block (9/9)
- T1: Chill Out [Up 3]; Shell Shot
- T2: S. Jump Charge; Shell Shot
- T3: S. Jump Charge; Shell Shot
- T4: Jammin' Jelly [Mash A]; Shell Shot
- T5: S. Jump Charge; Shell Shot
- T6: S. Jump Charge; Do Nothing
- T7: Power Bounce x5; Shell Shot if 4 capped
- 2 Life Shrooms
- Crystal King: 70 HP - Block (9/9)
- T1: S. Jump Charge; Shell Shot
- T2: S. Jump Charge; Shell Shot
- T3: Shell Shot; Jammin' Jelly [Mash A]
- T4: S. Jump Charge; Shell Shot
- T5: S. Jump Charge; Shell Shot
- T6: Power Bounce x5; Shell Shot if 4 capped
- Level Up: BP
- 10, 20, 9
- - Equip HP Plus
- ~ If you didn't lose a Life Shroom (2 Life Shrooms) and got Spinyless (1 extra T. Bolt) you won't be able to get the Shooting Star. Eat a Life Shroom before getting the Thunder Rage if this happens [Down 1]
- ~ If you didn't lose a Life Shroom (2 Life Shrooms) and got Spiny Spawn (0 extra T. Bolt) you have to throw 1 Life Shroom for the Repel Gel [Down 3]
- ~ If you lost a Life Shroom (1 Life Shroom) and got Spinyless (1 extra T. Bolt) you have to throw 1 Life Shroom for the Repel Gel [Up 3]
- -- Door 1 --
- - Get Thunder Rage
- - Get Shooting Star
- - Get Repel Gel
- - Switch to Bombette [Spinyless only]
- Koopatrols: Spiny Spawn
- T1: Up and Away
- Koopatrols: Spinyless
- T1: Thunder Rage [Down 2]; Power Bomb
- - Get Jail Life Shroom if you don't have one
- - Block Clip
- -- Jr. Troopa --
- - Flood Room Skip
- - Cannonless
- - Quiz 1, 1, 2, 1, 1
- - Up down down up down up
- - Switch to Parakarry [Down 2]
- Duphlighosts:
- T1: Up and Away; Air lift [Do not heal unless you lost HP]
- - If you lost HP, heal at Heart Block
- - You need 14 FP before you enter this fight
- Jr. Troopa: 50 HP - Block (4/4)
- T1: S. Jump Charge; Shell Shot
- T2: S. Jump Charge; Shell Shot
- T3: Whacka Bump; Shell Shot - [Up 1 if Spiny Spawn] [Up 2 if Spinyless]
- T4: S. Jump Charge; Shell Shot
- T5: Power Bounce x6; Shell Shot if 5 capped
- - Heal at Heart Block
- - Get Life Shroom if you don't have one
- - Get Power Rush
- - Take off Close Call
- - Equip Power Rush
- Hallway Bowser: 50 HP - Block (2/2)
- T1: S. Jump Charge; Shell Shot
- T2: S. Jump Charge; Shell Shot
- T3: Star Beam; Shell Shot
- T4: Power Bounce x5; Sky Dive if 4 capped
- Level Up: FP
- 10, 25, 9
- ~ You should have one Life Shroom
- - Take off Power Bounce, S. Jump Charge, HP Plus, and Speedy Spin
- - Equip Power Jump, Mega Jump, Triple Dip, and Close Call
- ~ R and then A on every badge other than Power Rush
- Final Bowser
- Phase 1:
- T1: Triple Dip; Shooting Star, T. Rage, Shooting Star; Shell Shot [Down 2 for all Items] [Up 1 for T. Bolt]
- T2: Mega Jump; Shell Shot
- T3: Star Beam
- Phase 2: Turn 3 Shield
- T1: Peach Beam; Shell Shot
- T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot
- T3: Power Jump; Shell Shot BOWSER SHIELDS (need close call)
- T4: Triple Dip; Repel Gel, Jammin Jelly; Do Nothing
- T5: Peach Beam; Shell Shot
- T6: Mega Jump; Shell Shot
- T7: Mega Jump; Shell Shot
- T8: Jump
- Phase 2: Turn 4 Shield
- T1: Peach Beam; Shell Shot
- T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot [Down 1 for all Items]
- T3: Power Jump; Shell Shot
- T4: Triple Dip; Repel Gel, Jammin Jelly; Shell Shot BOWSER SHIELDS
- T5: Peach Beam; Shell Shot
- T6: Mega Jump; Shell Shot
- T7: Mega Jump; Shell Shot
- Phase 2: Turn 5 Shield
- T1: Peach Beam; Shell Shot
- T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot
- T3: Power Jump; Shell Shot
- T4: Triple Dip; Repel Gel, Jammin Jelly; Shell Shot
- T5: Mega Jump; Shell Shot BOWSER SHIELDS
- T6: Peach Beam; Shell Shot
- T7: Mega Jump; Shell Shot
- Phase 2: Beamless
- T1: Peach Beam; Shell Shot
- T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot
- T3: Power Jump; Shell Shot
- T4: Triple Dip; Repel Gel, Jammin Jelly; Shell Shot
- T5: Mega Jump; Shell Shot
- T6: Mega Jump; Shell Shot
- - Luigi Skip :)
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