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- -- Boohu version v0.13.0 character file --
- You died while exploring depth 6 of Hareka's Underground.
- You have -5/52 HP, and 0/3 MP.
- Aptitudes:
- Nature occasionally lignifies your foes when hurt.
- You are healthy.
- Statuses:
- Exhausted
- Slow
- Equipment:
- You are wearing a robe.
- You are wielding a dagger.
- Rods:
- - rod of blinking (1/5 charges) (used 11 times)
- - rod of lignification (4/4 charges) (used 1 times)
- You do not have any potions.
- Projectiles:
- - dart of confusion (1 available)
- - slowing magara (1 available)
- Miscellaneous:
- You collected 41 simellas.
- You killed 1 monsters.
- You spent 629 turns in the Underground.
- You explored 6 levels out of 11.
- Last messages:
- The giant bee misses you.
- You hit the yack (2 dmg).
- The giant bee hits you (9 dmg).
- *** CRITICAL HP WARNING *** [(x) to continue]
- Ok. Be careful, then.
- The yack is no longer confused.
- You miss the giant bee.
- The yack misses you.
- The giant bee hits you (8 dmg).
- You die... [(x) to continue]
- Dungeon:
- ┌───────────────────────────────────────────────────────────────────────────────┐
- │ ####### │
- │ #.....# │
- │ ##.....# │
- │ #....### │
- │ #..### │
- │ #...# │
- │ ###### ####...# │
- │ .... #...#### │
- │ ..# ##########...## │
- │ #.# ..........#..# │
- │ #B# #...........## │
- │ #B# #####.........### │
- │ # #@##### #...+.......### │
- │ #.##yB..###..#######..# ## │
- │ .#...gB......## ##.####... │
- │ #.....B.......+ +.#...# │
- │ ..............# #"."" │
- │ ##......#####.. ".."[" │
- │ ...._.### #... """""" │
- │ .....# ##)## │
- │ ##.## ## │
- └───────────────────────────────────────────────────────────────────────────────┘
- Killed Monsters:
- - yack: 1
- Timeline:
- Depth 1|Turn 0| Started with rod of blinking, potion of heal wounds, slowing magara, potion of swiftness
- Depth 1|Turn 12| Found and took a rod of lignification.
- Depth 1|Turn 39| Evoked your rod of lignification.
- Depth 1|Turn 75| Evoked your rod of blinking.
- Depth 1|Turn 119| Took 2 darts of confusion.
- Depth 1|Turn 120| Evoked your rod of blinking.
- Depth 1|Turn 128| Descended deeper in the dungeon.
- Depth 2|Turn 170| Took a potion of torment explosion.
- Depth 2|Turn 237| Used a potion of swiftness.
- Depth 2|Turn 346| Descended deeper in the dungeon.
- Depth 3|Turn 370| Took a potion of berserk.
- Depth 3|Turn 408| Evoked your rod of blinking.
- Depth 3|Turn 420| Evoked your rod of blinking.
- Depth 3|Turn 421| Used a potion of torment explosion.
- Depth 3|Turn 424| Evoked your rod of blinking.
- Depth 3|Turn 425| Critical HP: 9 (hit by a winged milfid)
- Depth 3|Turn 427| Used a potion of heal wounds.
- Depth 3|Turn 437| Descended deeper in the dungeon.
- Depth 4|Turn 496| Evoked your rod of blinking.
- Depth 4|Turn 537| Descended deeper in the dungeon.
- Depth 5|Turn 547| Evoked your rod of blinking.
- Depth 5|Turn 557| Evoked your rod of blinking.
- Depth 5|Turn 564| Descended deeper in the dungeon.
- Depth 6|Turn 602| Took a potion of heal wounds.
- Depth 6|Turn 604| Saw a hydra.
- Depth 6|Turn 605| Critical HP: 3 (hit by a hydra)
- Depth 6|Turn 606| Evoked your rod of blinking.
- Depth 6|Turn 606| Evoked your rod of blinking.
- Depth 6|Turn 613| Evoked your rod of blinking.
- Depth 6|Turn 617| Used a potion of heal wounds.
- Depth 6|Turn 618| Used a potion of berserk.
- Depth 6|Turn 621| Used a dart of confusion.
- Depth 6|Turn 628| Critical HP: 3 (hit by a giant bee)
- Statistics:
- You drank 5 potions, throwed 1 items, and evoked rods 12 times.
- You had 7 hits (1.1 per 100 turns), 6 misses (0.9), and 555 moves (85.6).
- You got hit 23 times, blocked 0 times, and dodged 47 times.
- You endured 186 damage.
- You were lucky 8 times.
- You activated 0 stones.
- There were 0 fires.
- There were 14 destroyed walls.
- You rested 3 times (0 interruptions).
- You spent 58% turns wounded.
- You spent 53% turns with monsters in sight.
- You spent 29% turns wounded with monsters in sight.
- Quantity/Depth 1 2 3 4 5 6
- Explored (%) 54 53 41 61 24 33
- Sleeping monsters (%) 75 28 53 20 87 6
- Dead monsters (%) 0 0 0 0 0 6
- Dungeon Layout RR OC TC RR BR TC
- Legend: open cave (OC) big rooms (BR) eight cave (EC) tree-like cave (TC)
- ruined rooms (RR) deserted town (DT)
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