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ThirteenthArk

Glass Forge Industries

Feb 7th, 2019
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  1. Warsmith's Proficiency: Proficiency with heavy armor and smith's tools
  2. Mechplate Gauntlet: Proficiency with martial weapons, unarmed strikes deal 1d6 bludgeoning and you can use the shocking grasp cantrip
  3. Mechplate: you've attained the Forging skill, arcane knowledge, and mastery of tinkering to create a set of Mechplate from a standard, non-magical, set of heavy armor using resources you've gathered. This process takes 8 hours to complete, as well as a place to forge and incorporates your Mechplate Gauntlet (they do not require separate attunement). You can create a new set of Mechplate by forging it from a set of Platemail, in a process takes 1000 gold pieces and eight hours.
  4.  
  5. Glassfille MK V Upgrades
  6. Power Fist: You upgrade your Mechplate gauntlet to reflect a commitment to using it to punch things, with increased reinforcement and weight, and better arm support from your suit. Your Mechplate gauntlet's is upgraded to a magical weapon you have proficiency with dealing 1d8 bludgeoning damage and gains the Light and Special properties. At level 5, this magic weapon gains a +1 to attack and damage rolls; this increases to a +2 at level 14. Special: When you make an attack roll, you can choose to forgo adding your Proficiency modifier to the attack roll. If the attack hits, you can add double your Proficiency modifier to the damage roll. You can apply this upgrade again to upgrade your other
  7. gauntlet into a magic weapon with the same properties.
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