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- Agility Rune: Increase the user's speed by 2, but lower evasions to 1/1 for two turns.
- Arcane Rune: Multiply the user's magic by 1.5, but decrease the user's range by one.
- Defender's Rune: The user gains damage resistance equal to the user's magic, but its attacks do not benefit from the user's attack bonuses one turn.
- Gale Rune: All of the user's ranged attacks push targets away one block for two turns.
- Power Rune: Multiply the user's attack by 1.5, but decrease the user's accuracy by one.
- Accuracy Rune: Increase accuracy rolls by two, but decrease the dice used on an attack by one.
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