TTHelvianTT

Magic list

Aug 16th, 2016 (edited)
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  1. These are all the different runes that can be found and used throughout the world. Go crazy, you animals.
  2.  
  3. Generally speaking, more runes in a spell=more expensive spell.
  4.  
  5. Below are 'Physical Aspects'; the aspects that can be felt tangibly in the world.
  6.  
  7. Air
  8.  
  9. Heat
  10.  
  11. Fire
  12.  
  13. Water
  14.  
  15. Ice
  16.  
  17. Cold
  18.  
  19. Earth
  20.  
  21. Dust
  22.  
  23. Metal
  24.  
  25. Electrical
  26.  
  27. Toxic
  28.  
  29. Acid
  30.  
  31. Waste
  32.  
  33. Crystal
  34.  
  35. Flesh
  36.  
  37. Blood
  38.  
  39. Bone
  40.  
  41. Plants
  42.  
  43. Trees
  44.  
  45. Wood
  46.  
  47. Tools
  48.  
  49. Weapons
  50.  
  51. Armour
  52.  
  53. Smoke
  54.  
  55. Shield
  56.  
  57. Machinery
  58.  
  59. Fabric
  60.  
  61. These are conceptual aspects; the aspects that are not tangible, but either noticeable or known to exist.
  62.  
  63. Motion
  64.  
  65. Freedom
  66.  
  67. Flight
  68.  
  69. Light
  70.  
  71. Darkness
  72.  
  73. Void/Emptiness (not to be confused with Nothing)
  74.  
  75. Chaos
  76.  
  77. Order
  78.  
  79. Entropy
  80.  
  81. Gravity
  82.  
  83. Exchange
  84.  
  85. Taking
  86.  
  87. Giving
  88.  
  89. Life
  90.  
  91. Holy
  92.  
  93. Taste
  94.  
  95. Scent
  96.  
  97. Figment/Illusions
  98.  
  99. Intelligence
  100.  
  101. Feral
  102.  
  103. Discovery
  104.  
  105. Hunger
  106.  
  107. Sticky
  108.  
  109. Time
  110.  
  111. Sound
  112.  
  113. Arcane: Raw Mana
  114.  
  115. Famine
  116.  
  117. Pestilence
  118.  
  119. War
  120.  
  121. Death
  122.  
  123. Other: If you feel like an aspect is missing from this list, discuss with the DM.
  124.  
  125.  
  126. Sculpting Aspects: Aspects that shape and direct how a spell is formed. These are aspects that are almost always necessary to have within a spell, as they direct how it flows and is cast.
  127.  
  128. Scatter(AoE)
  129.  
  130. Infuse
  131.  
  132. Bolt
  133.  
  134. Beam(Line)
  135.  
  136. Cone
  137.  
  138. Gaseous
  139.  
  140. Shrink
  141.  
  142. Enlarge
  143.  
  144. Solid
  145.  
  146. Liquid
  147.  
  148. Self
  149.  
  150. Box
  151.  
  152. Column
  153.  
  154. Surround
  155.  
  156. Specialized Knowledge: Certain aspects can only be learned through certain means of research, listed below. DM Will help expand on these aspects if you meet the requirements.
  157.  
  158. The Veil
  159.  
  160. Nothing
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