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dgl_2

fast casting

Dec 6th, 2018
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  1. Quick Soul (Passive) LV1 EXP: 0.00%
  2. Denoting an inherent malleability of the soul, this skill allows the user to easily shape their Aura into useful forms, greatly lowering the charge time of other skills in the process. The effectiveness of this skill increases with user and skill level.
  3. Reduce the casting time of all skills by 6.9 seconds. If this reduces the minimum charge time of a skill to zero, the skill may be cast instantly up to 6.9 seconds of charge; further charge time functions as normal.
  4. MP costs are unaffected.
  5.  
  6. Hyper Soul (Passive) LV1 EXP: 0.00%
  7. An ability given to those born with souls naturally able to contain and conduct great amounts of energy, this skill allows the user to channel great power into their other skills. By increasing the cost of a skill and charging it for a time, the user may greatly increase its power. The length and breadth of this skill increase with skill level and INT.
  8. All skills without prolonged effects may now be charged. Both cost and effect increase with charge time.
  9. Skills that already possess charge times increase their maximum charge time by the amount granted.
  10. Current charge time granted: 5 seconds.
  11.  
  12. I stared at the screens for a moment, blinking once, twice—and then lifting my hands as that current inside me focused in an instant. After a moment’s thought, I decide sticking with the MP base would be enough and in the next instant I held a Magic Missile in my right hand. Deciding on a target without turning my head, I pulled back my arm and hurled it with all my might, blowing a hole through a nearby tree’s trunk and leaving it to fall with a heavy crash. Making back the MP I’d spent in a fraction of a second’s time, another glowing lance appeared in my left hand and I sheered down another tree just as fast, before wrecking the ground floor of a nearby house with half a dozen more, only stopped as the building came crashing down with the sound of tearing wood and breaking glass.
  13.  
  14. This…this was another game changer. I’d all but expected it as it seemed to happen with every milestone my skills reached, but…this surprised even me. I’d long since abandoned any skill with a charge time, because in combat as high-paced as what I now had to deal with, it simply wasn’t feasible. A six second charge may not seem like much, but it’s the next best thing to forever when you’re moving fast enough to leave the sound barrier in the dust—and in those six seconds, I could easily exchange hundreds of blows with my hands instead and do far more damage through sheer quantity. With the amount of strength and attack speed boosters I’d gained especially, things like my Magic Missile simply weren’t practical and I couldn’t afford to use them in a fight.
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