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- DMS_BanditMissionTypes = [ // List of missions with spawn chances. If they add up to 100%, they represent the percentage chance each one will spawn
- ["bandits",3],
- ["bauhaus",3],
- ["beertransport",3],
- ["behindenemylines",3],
- ["blackhawkdown",3],
- ["cardealer",3],
- ["construction",3],
- ["donthasslethehoff",3],
- ["foodtransport",3],
- ["guntransport",3],
- ["humanitarian",3],
- ["lost_battalion",3],
- ["medical",3],
- ["mercbase",2],
- ["mercenaries",3],
- ["nedbuilding1_mission",3],
- ["nedcar_mission",4],
- ["nedguns1_mission",3],
- ["nedhatchback_mission",3],
- ["nedhunter_mission",2],
- ["nedifrit_mission",2],
- ["nedlittlebird_mission",2],
- ["nedmedical1_mission",3],
- ["nedoffroad_mission",3],
- ["nedresearch_mission",3],
- ["nedsnipercamp_mission",3],
- ["nedstrider_mission",2],
- ["nedural_mission",3],
- ["roguenavyseals",3],
- ["thieves",3],
- ["walmart",3]
- ];
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