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Jul 17th, 2018
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  1. Thread 1 "t3d_x64" received signal SIGSEGV, Segmentation fault.
  2. 0x0000000001232b3d in ShapeBase::unpackUpdate(NetConnection*, BitStream*) ()
  3. (gdb) bt
  4. #0  0x0000000001232b3d in ShapeBase::unpackUpdate(NetConnection*, BitStream*) ()
  5. #1  0x000000000124ce01 in Camera::unpackUpdate(NetConnection*, BitStream*) ()
  6. #2  0x0000000000e8b1ae in NetConnection::ghostReadPacket(BitStream*) ()
  7. #3  0x00000000013842db in GameConnection::readPacket(BitStream*) ()
  8. #4  0x0000000000e9e742 in NetConnection::handlePacket(BitStream*) ()
  9. #5  0x0000000000ea1367 in NetConnection::sendPacket(BitStream*) ()
  10. #6  0x0000000000e895de in NetInterface::processServer() ()
  11. #7  0x0000000000d6ddfc in processTimeEvent(int) ()
  12. #8  0x0000000000ee4020 in TimeManager::_updateTime() ()
  13. #9  0x0000000000e7655e in Process::processEvents() ()
  14. #10 0x0000000000d6e7cd in StandardMainLoop::doMainLoop() ()
  15. #11 0x00000000013dbdc5 in TorqueMain(int, char const**) ()
  16. #12 0x00007ffff5657830 in __libc_start_main (main=
  17.     0xd6a8c0 <main>, argc=1, argv=0x7fffffffdee8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffffffded8)
  18.     at ../csu/libc-start.c:291
  19. #13 0x0000000000d6afb9 in _start ()
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