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UE4 packaging errors

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  1. LogInit:Display: Running engine for game: TappyChicken
  2. LogInit: Version: 4.4.1-2270799+++depot+UE4-Releases+4.4
  3. LogInit: API Version: 2255576
  4. LogInit: Compiled (64-bit): Aug 25 2014 14:19:12
  5. LogInit: Build Configuration: Development
  6. LogInit: Branch Name: ++depot+UE4-Releases+4.4
  7. LogInit: Command line:  
  8. LogInit: Base directory: C:/UE4/Unreal Engine/4.4/Engine/Binaries/Win64/
  9. LogInit: Rocket: 1
  10. LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
  11. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  12. LogVoice:Warning: Failed to initialize voice interface
  13. LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  14. LogInit: Object subsystem initialized
  15. LogInit: Selected Device Profile: [Windows]
  16. LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  17. LogInit: Computer: ELSPIN-WINTOP
  18. LogInit: User: Spencer
  19. LogInit: CPU Page size=4096, Cores=4
  20. LogInit: High frequency timer resolution =2.338447 MHz
  21. LogMemory: Memory total: Physical=12.0GB (12GB approx) Virtual=131072.0GB
  22. LogMemory: Platform Memory Stats for Windows
  23. LogMemory: Process Physical Memory: 59.48 MB used, 59.48 MB peak
  24. LogMemory: Process Virtual Memory: 36.33 MB used, 36.33 MB peak
  25. LogMemory: Physical Memory: 2893.16 MB used, 12241.20 MB total
  26. LogMemory: Virtual Memory: 270.76 MB used, 134217728.00 MB total
  27. LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 670MX (Feature Level 11_0)
  28. LogD3D11RHI: Adapter has 2984MB of dedicated video memory, 0MB of dedicated system memory, and 6120MB of shared system memory, 1 output[s]
  29. LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
  30. LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
  31. LogD3D11RHI: Chosen D3D11 Adapter Id = 0
  32. LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  33. LogD3D11RHI: Async texture creation enabled
  34. LogTargetPlatformManager:Display: Building Assets For Windows
  35. LogTargetPlatformManager:Display: Building Assets For Windows
  36. LogDerivedDataCache:Display: Max Cache Size: 512 MB
  37. LogDerivedDataCache: Loaded boot cache 0.18s 11MB C:/Users/Spencer/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc.
  38. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Spencer/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc
  39. LogDerivedDataCache:Display: Pak cache opened for reading ../../../../../../Users/Spencer/Documents/Unreal Projects/TappyChicken/DerivedDataCache/DDC.ddp.
  40. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
  41. LogDerivedDataCache: Using Local data cache path C:/Users/Spencer/AppData/Local/UnrealEngine/4.4/DerivedDataCache: Writable
  42. LogMeshUtilities: No automatic mesh reduction module available
  43. LogMeshUtilities: No automatic mesh merging module available
  44. LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_2224_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_1c64_0///////STATCAT_Advanced////
  45. UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  46. SourceControl: Info Source control is disabled
  47. SourceControl: Info Source control is disabled
  48. SourceControl: Info Source control is disabled
  49. BlueprintLog: New page: Editor Load
  50. LogObj: 21438 objects as part of root set at end of initial load.
  51. LogUObjectAllocator: 4218656 out of 0 bytes used by permanent object pool.
  52. LogEngine: Initializing Engine...
  53. LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  54. LogInit: FAudioDevice initialized.
  55. LogAIModule: Creating AISystem for world NewWorld
  56. LogDerivedDataCache: Saved boot cache 0.02s 49MB C:/Users/Spencer/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc.
  57. LogInit: Texture streaming: Disabled
  58. LogInit: Transaction tracking system initialized
  59. LogAssetRegistry: FAssetRegistry took 0.0112 seconds to start up
  60. LogTargetPlatformManager:Display: Building Assets For Windows
  61. LogTargetPlatformManager:Display: Building Assets For Windows
  62. LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_1a60_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_1c64_0///////STATCAT_Advanced////
  63. LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_1bd0_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_1c64_0///////STATCAT_Advanced////
  64. SourceControl: Info Source control is disabled
  65. Cmd: MAP LOAD FILE="../../../../../../Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Maps/TappyChickenMap.umap" TEMPLATE=0 SHOWPROGRESS=1
  66. LightingResults: New page: Lighting Build
  67. MapCheck: New page: Map Check
  68. LightingResults: New page: Lighting Build
  69. LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000406399300
  70. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  71. LogAIModule: Creating AISystem for world TappyChickenMap
  72. Cmd: MAP CHECKDEP
  73. MapCheck: New page: TappyChickenMap - Sep 6, 2014, 10:17:16 AM
  74. MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [169.614ms] ==========
  75. LogFileHelpers: Loading map 'TappyChickenMap' took 1.677
  76. LogCollectionManager: Loaded 0 collections in 0.001093 seconds
  77. LogCrashTracker: Crashtracker disabled due to settings.
  78. LogLoad: Full Startup: 13.13 seconds (BP compile: 0.59 seconds)
  79. LogRenderer:Warning: Reallocating scene render targets to support 1136x896.
  80. LogAssetRegistry: Asset discovery search completed in 4.7433 seconds
  81. LogPlayLevel: PIE:  No blueprints needed recompiling
  82. PIE: New page: PIE session: TappyChickenMap (Sep 6, 2014, 10:17:31 AM)
  83. LogPlayLevel: PIE: StaticDuplicateObject took: (0.005767s)
  84. LogPlayLevel: PIE: World Init took: (0.000499s)
  85. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/TappyChickenMap.TappyChickenMap to /Game/Maps/UEDPIE_0_TappyChickenMap.TappyChickenMap (0.006440s)
  86. LogWorld: Game class is 'BP_SimpleGame_GameInfo_C'
  87. LogAIModule: Creating AISystem for world TappyChickenMap
  88. LogWorld: Bringing World /Game/Maps/UEDPIE_0_TappyChickenMap.TappyChickenMap up for play (max tick rate 60) at 2014.09.06-17.17.31
  89. LogWorld: Bringing up level for play took: 0.037626
  90. LogVoice:Warning: Failed to initialize voice interface
  91. LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//OnlineAsyncTaskThreadNull///Thread_23f4_0///////STATCAT_Advanced//// old //STATGROUP_Threads//OnlineAsyncTaskThreadNull///Thread_222c_0///////STATCAT_Advanced////
  92. PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_TappyChickenMap 0.31
  93. LogTemp: MouseLeave
  94. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  95. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  96. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  97. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  98. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  99. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  100. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  101. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  102. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  103. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  104. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  105. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  106. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  107. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  108. LogAdvertising:Warning: GetAdvertisingProvider called with a module name of None.
  109. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  110. LogPlayLevel:Display: Shutting down PIE online subsystems
  111. LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000040E390400
  112. LogPlayLevel:Display: Destroying online subsystem :Context_1
  113. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  114. LogPlayLevel: PIE:  No blueprints needed recompiling
  115. PIE: New page: SIE session: TappyChickenMap (Sep 6, 2014, 10:18:54 AM)
  116. LogPlayLevel: PIE: StaticDuplicateObject took: (0.005643s)
  117. LogPlayLevel: PIE: World Init took: (0.000552s)
  118. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/TappyChickenMap.TappyChickenMap to /Game/Maps/UEDPIE_0_TappyChickenMap.TappyChickenMap (0.006376s)
  119. LogWorld: Game class is 'BP_SimpleGame_GameInfo_C'
  120. LogAIModule: Creating AISystem for world TappyChickenMap
  121. LogWorld: Bringing World /Game/Maps/UEDPIE_0_TappyChickenMap.TappyChickenMap up for play (max tick rate 60) at 2014.09.06-17.18.54
  122. LogWorld: Bringing up level for play took: 0.011854
  123. LogVoice:Warning: Failed to initialize voice interface
  124. LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//OnlineAsyncTaskThreadNull///Thread_1e9c_0///////STATCAT_Advanced//// old //STATGROUP_Threads//OnlineAsyncTaskThreadNull///Thread_222c_0///////STATCAT_Advanced////
  125. PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_TappyChickenMap 0.913
  126. LogRenderer:Warning: Reallocating scene render targets to support 1136x904.
  127. LogEditorViewport: Clicking on Actor (LMB): BP_MainGame_C (BP_MainGame)
  128. LogSelection:Warning: PIE object was selected: "BP_MainGame_C /Game/Maps/UEDPIE_0_TappyChickenMap.TappyChickenMap:PersistentLevel.BP_MainGame_C_0"
  129. LogEditorViewport: Clicking Background
  130. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  131. LogPlayLevel:Display: Shutting down PIE online subsystems
  132. LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000040397CFE0
  133. LogPlayLevel:Display: Destroying online subsystem :Context_2
  134. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  135. MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool...
  136. LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_270c_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_1c64_0///////STATCAT_Advanced////
  137. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: Running on WindowsHostPlatform
  138. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: CWD=C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET
  139. MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -rocket -nocompile -installed -nop4 -project=C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/TappyChicken.uproject -cook -allmaps -stage -archive -archivedirectory=C:/Users/Spencer/Des
  140. MainFrameActions: Packaging (Windows (64-bit)): ktop/tappychicken -package -WindowsNoEditor -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -pak -obbinapk -targetplatform=Win64 -utf8output -NoCompile
  141. MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: IsBuildMachine=False
  142. MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: ShouldKillProcesses=True
  143. MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
  144. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationTool.exe=True
  145. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=
  146. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/UE4/Unreal Engine/4.4
  147. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/UE4/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved
  148. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=
  149. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/UE4/Unreal Engine/4.4
  150. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Users/Spencer/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+UE4+Unreal+Engine+4.4)
  151. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Spencer\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+UE4+Unreal+Engine+4.4\Cook.txt
  152. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Spencer\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+UE4+Unreal+Engine+4.4\UAT_Log.txt
  153. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationTool.exe=True
  154. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/UE4/Unreal Engine/4.4
  155. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/UE4/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved
  156. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/UE4/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved
  157. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=C:/Users/Spencer/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+UE4+Unreal+Engine+4.4
  158. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir=
  159. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion=
  160. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables.
  161. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True
  162. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2012
  163. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.0\
  164. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: BaseVSToolPath=C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\Tools
  165. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting VS environment variables via C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\Tools\..\..\VC\bin\x86_amd64\vcvarsx86_amd64.bat.
  166. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Spencer\AppData\Local\Temp\HarvestEnvVars.txt
  167. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\Spencer\AppData\Local\Temp\HarvestEnvVars.bat=True
  168. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Users\Spencer\AppData\Local\Temp\HarvestEnvVars.bat
  169. MainFrameActions: Packaging (Windows (64-bit)): HarvestEnvVars:
  170. MainFrameActions: Packaging (Windows (64-bit)): HarvestEnvVars: C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET>call "C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\Tools\..\..\VC\bin\x86_amd64\vcvarsx86_amd64.bat"
  171. MainFrameActions: Packaging (Windows (64-bit)): HarvestEnvVars:
  172. MainFrameActions: Packaging (Windows (64-bit)): HarvestEnvVars: C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET>set  1>"C:\Users\Spencer\AppData\Local\Temp\HarvestEnvVars.txt"
  173. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0.7084685s to run HarvestEnvVars.bat
  174. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar FrameworkDir=C:\Windows\Microsoft.NET\Framework\
  175. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar FrameworkVersion=v4.0.30319
  176. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: FrameworkDir=C:\Windows\Microsoft.NET\Framework\
  177. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: FrameworkVersion=v4.0.30319
  178. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir=C:\Windows\Microsoft.NET\Framework\
  179. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion=v4.0.30319
  180. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True
  181. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=True
  182. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe
  183. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe=C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\Tools\..\IDE\Devenv.com
  184. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: Command Environment settings:
  185. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: CmdExe=C:\WINDOWS\system32\cmd.exe
  186. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: EngineSavedFolder=C:/UE4/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved
  187. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: HasCapabilityToCompile=True
  188. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LocalRoot=C:/UE4/Unreal Engine/4.4
  189. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LogFolder=C:/Users/Spencer/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+UE4+Unreal+Engine+4.4
  190. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MountExe=C:\WINDOWS\system32\mount.exe
  191. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsBuildExe=C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe
  192. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsDevExe=C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\Tools\..\IDE\Devenv.com
  193. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: RobocopyExe=C:\WINDOWS\system32\robocopy.exe
  194. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: TimestampAsString=2014-09-06_17.19.42
  195. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: UATExe=C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationTool.exe
  196. MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.CleanupFolders: Cleaning up project rules folder
  197. MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts.
  198. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs
  199. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 4 script DLL(s).
  200. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
  201. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
  202. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
  203. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
  204. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
  205. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
  206. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll.
  207. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll.
  208. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
  209. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll.
  210. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
  211. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from C:\UE4\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll.
  212. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: Unknown
  213. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: Mac
  214. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne
  215. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: PS4
  216. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT
  217. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM
  218. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: HTML5
  219. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: Linux
  220. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing AllowSubmit.
  221. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: AllowSubmit=False
  222. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing P4Enabled.
  223. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4Enabled=False
  224. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4CLRequired=False
  225. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject=True
  226. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject=True
  227. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject=True
  228. MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject
  229. MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectTargetsForProject: Looking for targets for project C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject
  230. MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectTargetsForProject: Searching for target rule files in C:\Users\Spencer\Documents\Unreal Projects\TappyChicken
  231. MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectProjectProperties: Loading ini files for C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject
  232. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params **************
  233. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalServerMapParams=
  234. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Archive=True
  235. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\Spencer\Desktop\tappychicken
  236. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\Saved\StagedBuilds
  237. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Build=False
  238. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Cook=True
  239. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Clean=True
  240. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Client=False
  241. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development
  242. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game
  243. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64
  244. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Compressed=False
  245. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False
  246. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookFlavor=
  247. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFly=False
  248. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DedicatedServer=False
  249. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DirectoriesToCook=
  250. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTargets=
  251. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Foreign=False
  252. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsCodeBasedProject=False
  253. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsProgramTarget=False
  254. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeCooking=False
  255. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: LogWindow=False
  256. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Manifests=False
  257. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapToRun=
  258. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoClient=False
  259. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumClients=0
  260. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoDebugInfo=False
  261. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoCleanStage=False
  262. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoXGE=False
  263. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapsToCook=
  264. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Pak=True
  265. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NullRHI=False
  266. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FakeClient=False
  267. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTest=False
  268. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTests=False
  269. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTest=
  270. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0
  271. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CrashIndex=0
  272. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProgramTargets=
  273. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\UE4\Unreal Engine\4.4\Engine\Binaries\Win64
  274. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\UE4\Unreal Engine\4.4\Engine\Binaries\Win64
  275. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\UE4\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Game.exe
  276. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExePath=C:\UE4\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Game.exe
  277. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Distribution=False
  278. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: OBBinAPK=True
  279. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prebuilt=False
  280. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RawProjectPath=C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject
  281. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Rocket=True
  282. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Run=False
  283. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development
  284. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerCookedTargets=
  285. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64
  286. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ShortProjectName=TappyChicken
  287. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignedPak=False
  288. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignPak=
  289. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCook=False
  290. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False
  291. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipPak=False
  292. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipStage=False
  293. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Stage=True
  294. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSteam=False
  295. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSlate=True
  296. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False
  297. MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params **************
  298. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject=True
  299. MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.GetDefaultMap: Trying to find DefaultMap in ini files
  300. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\Config\DefaultEngine.ini=True
  301. MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.GetDefaultMap: Looking for DefaultMap in C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\Config\DefaultEngine.ini
  302. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeReadAllLines: SafeReadAllLines C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\Config\DefaultEngine.ini
  303. MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.GetDefaultMap: Found DefaultMap=/Game/Maps/TappyChickenMap
  304. MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Cooking all maps
  305. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject=True
  306. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject=True
  307. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject=True
  308. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\UE4\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True
  309. MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cleaning cooked data.
  310. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject
  311. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Users\Spencer\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+UE4+Unreal+Engine+4.4\Cook.txt
  312. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\UE4\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True
  313. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\UE4\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject" -run=Cook -MapIniSection=AllMaps  -TargetPlatform=WindowsNoEditor -buildmachine -Unversi
  314. MainFrameActions: Packaging (Windows (64-bit)): oned -fileopenlog -abslog="C:\Users\Spencer\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+UE4+Unreal+Engine+4.4\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity
  315. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  316. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: TappyChicken
  317. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Version: 4.4.1-2270799+++depot+UE4-Releases+4.4
  318. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: API Version: 2255576
  319. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Compiled (64-bit): Aug 25 2014 14:19:12
  320. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Build Configuration: Development
  321. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Branch Name: ++depot+UE4-Releases+4.4
  322. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Command line: "C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject" -run=Cook -MapIniSection=AllMaps  -TargetPlatform=WindowsNoEditor -buildmachine -Unversioned -fileopenlog -abslog="C:\Users\Spencer\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+UE4+Unreal+Engine+4.4\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity
  323. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Base directory: C:/UE4/Unreal Engine/4.4/Engine/Binaries/Win64/
  324. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Rocket: 1
  325. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:750][  0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
  326. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:823][  0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  327. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:838][  0]LogVoice:Warning: Failed to initialize voice interface
  328. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:852][  0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  329. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:858][  0]LogInit: Object subsystem initialized
  330. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:860][  0]LogInit: Selected Device Profile: [Windows]
  331. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:860][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  332. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:869][  0]LogInit: Computer: ELSPIN-WINTOP
  333. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:869][  0]LogInit: User: Spencer
  334. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:870][  0]LogInit: CPU Page size=4096, Cores=4
  335. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:870][  0]LogInit: High frequency timer resolution =2.338447 MHz
  336. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:870][  0]LogMemory: Memory total: Physical=12.0GB (12GB approx) Virtual=131072.0GB
  337. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:871][  0]LogMemory: Platform Memory Stats for Windows
  338. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:871][  0]LogMemory: Process Physical Memory: 60.67 MB used, 60.67 MB peak
  339. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:871][  0]LogMemory: Process Virtual Memory: 36.28 MB used, 36.28 MB peak
  340. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:871][  0]LogMemory: Physical Memory: 3234.76 MB used, 12241.20 MB total
  341. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.45:871][  0]LogMemory: Virtual Memory: 270.76 MB used, 134217728.00 MB total
  342. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.47:574][  0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
  343. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.48:109][  0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
  344. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.48:169][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  345. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.48:228][  0]LogDerivedDataCache: Loaded boot cache 0.06s 49MB C:/Users/Spencer/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc.
  346. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.48:228][  0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Spencer/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc
  347. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.48:229][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../../../../Users/Spencer/Documents/Unreal Projects/TappyChicken/DerivedDataCache/DDC.ddp.
  348. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.48:245][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
  349. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.48:258][  0]LogDerivedDataCache: Using Local data cache path C:/Users/Spencer/AppData/Local/UnrealEngine/4.4/DerivedDataCache: Writable
  350. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.48:496][  0]LogMeshUtilities: No automatic mesh reduction module available
  351. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.48:497][  0]LogMeshUtilities: No automatic mesh merging module available
  352. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:080][  0]SourceControl: Info Source control is disabled
  353. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:081][  0]SourceControl: Info Source control is disabled
  354. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:093][  0]SourceControl: Info Source control is disabled
  355. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:323][  0]LogObj: 20814 objects as part of root set at end of initial load.
  356. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:324][  0]LogUObjectAllocator: 3907672 out of 0 bytes used by permanent object pool.
  357. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:324][  0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet
  358. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:324][  0]LogInit: Initializing Editor Engine...
  359. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:324][  0]LogEngine: Initializing Engine...
  360. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:379][  0]LogAIModule: Creating AISystem for world NewWorld
  361. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:407][  0]LogDerivedDataCache: Saved boot cache 0.03s 49MB C:/Users/Spencer/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc.
  362. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:411][  0]LogInit: Texture streaming: Disabled
  363. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:425][  0]LogInit: Initializing Editor Engine Completed
  364. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:607][  0]LogCookCommandlet:Display: Sandbox cleanup took 0.000 seconds
  365. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:622][  0]LogAssetRegistry: FAssetRegistry took 0.0000 seconds to start up
  366. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.49:622][  0]LogCookCommandlet:Display: Creating asset registry [is editor: 1]
  367. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.50:022][  0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 3 other paths to find 1111 assets in 0.4005 seconds
  368. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.50:023][  0]LogCookCommandlet:Display: Done creating registry. It took  0.40s.
  369. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:313][  0]LogCookCommandlet:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
  370. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:315][  0]LogSavePackage: Save=1.129810ms
  371. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:315][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset'
  372. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:317][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMater
  373. MainFrameActions: Packaging (Windows (64-bit)): ials/ParticleSystems/PSysThumbnail_NoImage.uasset
  374. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:318][  0]LogSavePackage: Save=1.082342ms
  375. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:318][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset'
  376. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:320][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials
  377. MainFrameActions: Packaging (Windows (64-bit)): /ParticleSystems/PSysThumbnail_OOD.uasset
  378. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:321][  0]LogSavePackage: Save=1.164876ms
  379. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:322][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset'
  380. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:323][  0]LogCookCommandlet:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
  381. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:325][  0]LogSavePackage: Save=1.409055ms
  382. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:325][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset'
  383. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:327][  0]LogCookCommandlet:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTy
  384. MainFrameActions: Packaging (Windows (64-bit)): peBP_Environmental.uasset
  385. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:329][  0]LogSavePackage: Save=1.323956ms
  386. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:329][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset'
  387. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:330][  0]LogCookCommandlet:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
  388. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:332][  0]LogSavePackage: Save=0.758196ms
  389. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:332][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset'
  390. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:333][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
  391. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:336][  0]LogSavePackage: Save=1.663925ms
  392. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:336][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset'
  393. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:337][  0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
  394. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:340][  0]LogSavePackage: Save=1.784945ms
  395. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:340][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset'
  396. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:341][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Default
  397. MainFrameActions: Packaging (Windows (64-bit)): TextMaterialOpaque.uasset
  398. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:347][  0]LogSavePackage: Save=4.774108ms
  399. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:347][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset'
  400. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:349][  0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/Fun
  401. MainFrameActions: Packaging (Windows (64-bit)): ctions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
  402. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:350][  0]LogSavePackage: Save=0.926683ms
  403. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:350][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uass
  404. MainFrameActions: Packaging (Windows (64-bit)): et'
  405. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:352][  0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
  406. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:355][  0]LogSavePackage: Save=2.301955ms
  407. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:356][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset'
  408. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:357][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
  409. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:403][  0]LogSavePackage: Save=45.484459ms
  410. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:403][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset'
  411. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:406][  0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/Func
  412. MainFrameActions: Packaging (Windows (64-bit)): tions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
  413. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:409][  0]LogSavePackage: Save=2.506364ms
  414. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:409][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset'
  415. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:411][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Defau
  416. MainFrameActions: Packaging (Windows (64-bit)): lt_Material_Grid_M.uasset
  417. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:414][  0]LogSavePackage: Save=1.452246ms
  418. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:414][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset'
  419. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:415][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Defau
  420. MainFrameActions: Packaging (Windows (64-bit)): lt_Material_Grid_N.uasset
  421. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:417][  0]LogSavePackage: Save=1.276488ms
  422. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:417][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset'
  423. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:419][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
  424. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:422][  0]LogSavePackage: Save=2.502943ms
  425. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:422][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset'
  426. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:424][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
  427. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:428][  0]LogSavePackage: Save=3.533114ms
  428. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:428][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset'
  429. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:430][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
  430. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:433][  0]LogSavePackage: Save=2.730445ms
  431. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:433][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset'
  432. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:435][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
  433. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:439][  0]LogSavePackage: Save=3.992393ms
  434. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:440][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset'
  435. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:441][  0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Con
  436. MainFrameActions: Packaging (Windows (64-bit)): tent/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
  437. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:443][  0]LogSavePackage: Save=1.088757ms
  438. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:443][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Compone
  439. MainFrameActions: Packaging (Windows (64-bit)): nts.uasset'
  440. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:445][  0]LogCookCommandlet:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
  441. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:447][  0]LogSavePackage: Save=1.359022ms
  442. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:447][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset'
  443. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:448][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
  444. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:451][  0]LogSavePackage: Save=2.251494ms
  445. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:451][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset'
  446. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:452][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.u
  447. MainFrameActions: Packaging (Windows (64-bit)): asset
  448. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:465][  0]LogSavePackage: Save=12.198694ms
  449. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:465][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset'
  450. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:467][  0]LogCookCommandlet:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.u
  451. MainFrameActions: Packaging (Windows (64-bit)): asset
  452. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:469][  0]LogSavePackage: Save=0.875367ms
  453. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:469][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset'
  454. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:470][  0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
  455. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:472][  0]LogSavePackage: Save=1.142211ms
  456. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:472][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset'
  457. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:473][  0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
  458. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:475][  0]LogSavePackage: Save=1.227738ms
  459. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:476][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset'
  460. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:477][  0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/Black -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
  461. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:479][  0]LogSavePackage: Save=1.077638ms
  462. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:479][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset'
  463. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:481][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Ma
  464. MainFrameActions: Packaging (Windows (64-bit)): tineeGroups/MAT_Groups_Float.uasset
  465. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:483][  0]LogSavePackage: Save=1.246981ms
  466. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:483][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset'
  467. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:485][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials
  468. MainFrameActions: Packaging (Windows (64-bit)): /MatineeGroups/MAT_Groups_Director.uasset
  469. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:487][  0]LogSavePackage: Save=0.851847ms
  470. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:487][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset'
  471. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:488][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
  472. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:490][  0]LogSavePackage: Save=1.112277ms
  473. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:490][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset'
  474. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:492][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Mat
  475. MainFrameActions: Packaging (Windows (64-bit)): ineeGroups/MAT_Groups_Anim.uasset
  476. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:493][  0]LogSavePackage: Save=1.123395ms
  477. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:494][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset'
  478. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:495][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Mat
  479. MainFrameActions: Packaging (Windows (64-bit)): ineeGroups/MAT_Groups_Fade.uasset
  480. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:497][  0]LogSavePackage: Save=1.218330ms
  481. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:497][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset'
  482. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:499][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Mat
  483. MainFrameActions: Packaging (Windows (64-bit)): ineeGroups/MAT_Groups_Move.uasset
  484. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:501][  0]LogSavePackage: Save=1.063526ms
  485. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:501][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset'
  486. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:502][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
  487. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:504][  0]LogSavePackage: Save=1.272640ms
  488. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:504][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset'
  489. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:506][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
  490. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:507][  0]LogSavePackage: Save=0.935236ms
  491. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:507][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset'
  492. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:509][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
  493. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:511][  0]LogSavePackage: Save=1.284613ms
  494. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:511][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset'
  495. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:513][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
  496. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:515][  0]LogSavePackage: Save=1.081487ms
  497. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:515][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset'
  498. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:517][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Ma
  499. MainFrameActions: Packaging (Windows (64-bit)): tineeGroups/MAT_Groups_Sound.uasset
  500. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:519][  0]LogSavePackage: Save=1.292311ms
  501. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:519][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset'
  502. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:520][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/M
  503. MainFrameActions: Packaging (Windows (64-bit)): atineeGroups/MAT_Groups_Vector.uasset
  504. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:522][  0]LogSavePackage: Save=1.010927ms
  505. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:522][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset'
  506. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:524][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_
  507. MainFrameActions: Packaging (Windows (64-bit)): Visibility.uasset
  508. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:525][  0]LogSavePackage: Save=1.099875ms
  509. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:525][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset'
  510. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:527][  0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
  511. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:529][  0]LogSavePackage: Save=1.041289ms
  512. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:529][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset'
  513. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:531][  0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture
  514. MainFrameActions: Packaging (Windows (64-bit)): Cube.uasset
  515. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:532][  0]LogSavePackage: Save=0.880071ms
  516. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:532][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset'
  517. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:534][  0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Master -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
  518. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:536][  0]LogSavePackage: Save=0.988690ms
  519. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:536][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset'
  520. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:537][  0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Music -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
  521. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:539][  0]LogSavePackage: Save=0.822768ms
  522. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:539][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset'
  523. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:540][  0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/SFX -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
  524. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:541][  0]LogSavePackage: Save=0.765893ms
  525. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:542][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset'
  526. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:543][  0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
  527. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:545][  0]LogSavePackage: Save=0.742373ms
  528. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:545][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset'
  529. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:546][  0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.u
  530. MainFrameActions: Packaging (Windows (64-bit)): asset
  531. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:547][  0]LogSavePackage: Save=0.629050ms
  532. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:548][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset'
  533. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:549][  0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
  534. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:550][  0]LogSavePackage: Save=0.724840ms
  535. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:550][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset'
  536. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:552][  0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Voice -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
  537. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:554][  0]LogSavePackage: Save=0.776156ms
  538. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:554][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset'
  539. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:555][  0]LogCookCommandlet:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/Paper2D/Content/DefaultSprite
  540. MainFrameActions: Packaging (Windows (64-bit)): Material.uasset
  541. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:559][  0]LogSavePackage: Save=2.907058ms
  542. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:559][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/Paper2D/Content/DefaultSpriteMaterial.uasset'
  543. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:561][  0]LogCookCommandlet:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/Paper2D/Content/DummySpriteTexture.uasset
  544. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:562][  0]LogSavePackage: Save=0.955763ms
  545. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:563][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/Paper2D/Content/DummySpriteTexture.uasset'
  546. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:564][  0]LogCookCommandlet:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
  547. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:569][  0]LogSavePackage: Save=3.392850ms
  548. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:569][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset'
  549. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:570][  0]LogCookCommandlet:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
  550. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:573][  0]LogSavePackage: Save=2.189915ms
  551. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:573][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset'
  552. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:575][  0]LogCookCommandlet:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/Paper2D/Content/Default
  553. MainFrameActions: Packaging (Windows (64-bit)): PaperTerrainMaterial.uasset
  554. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:577][  0]LogSavePackage: Save=1.437279ms
  555. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:577][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/Paper2D/Content/DefaultPaperTerrainMaterial.uasset'
  556. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:579][  0]LogCookCommandlet:Display: Cooking /Paper2D/DummySprite -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/Paper2D/Content/DummySprite.uasset
  557. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:581][  0]LogSavePackage: Save=2.224981ms
  558. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:582][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/Paper2D/Content/DummySprite.uasset'
  559. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:583][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfa
  560. MainFrameActions: Packaging (Windows (64-bit)): ceMaterial.uasset
  561. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:585][  0]LogSavePackage: Save=1.486029ms
  562. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:585][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset'
  563. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:587][  0]LogCookCommandlet:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/Debug
  564. MainFrameActions: Packaging (Windows (64-bit)): MeshMaterial.uasset
  565. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:591][  0]LogSavePackage: Save=3.005414ms
  566. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:591][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset'
  567. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:592][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_Inval
  568. MainFrameActions: Packaging (Windows (64-bit)): idLightmapSettings.uasset
  569. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:597][  0]LogSavePackage: Save=3.227783ms
  570. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:597][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset'
  571. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:598][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
  572. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:600][  0]LogSavePackage: Save=1.158889ms
  573. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:600][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset'
  574. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:602][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasse
  575. MainFrameActions: Packaging (Windows (64-bit)): t
  576. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:606][  0]LogSavePackage: Save=3.208540ms
  577. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:606][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset'
  578. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:608][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good
  579. MainFrameActions: Packaging (Windows (64-bit)): 64x64TilingNoiseHighFreq.uasset
  580. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:610][  0]LogSavePackage: Save=1.202935ms
  581. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:610][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset'
  582. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:611][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
  583. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:613][  0]LogSavePackage: Save=0.884348ms
  584. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:613][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset'
  585. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:615][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
  586. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:857][  0]LogSavePackage: Save=241.175873ms
  587. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:857][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset'
  588. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:859][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
  589. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:861][  0]LogSavePackage: Save=1.290172ms
  590. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:861][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset'
  591. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:863][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Weigh
  592. MainFrameActions: Packaging (Windows (64-bit)): tMapPlaceholderTexture.uasset
  593. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:865][  0]LogSavePackage: Save=1.235435ms
  594. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:865][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset'
  595. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:867][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
  596. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:869][  0]LogSavePackage: Save=1.441127ms
  597. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:869][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset'
  598. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:870][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPh
  599. MainFrameActions: Packaging (Windows (64-bit)): ysicalMaterial.uasset
  600. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:873][  0]LogSavePackage: Save=1.190534ms
  601. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:873][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset'
  602. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:874][  0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/TinyFont -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/TinyFont.uasset
  603. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:877][  0]LogSavePackage: Save=1.696853ms
  604. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:877][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/TinyFont.uasset'
  605. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:879][  0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/SmallFont -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/SmallFont.uasset
  606. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:881][  0]LogSavePackage: Save=1.523233ms
  607. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:881][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/SmallFont.uasset'
  608. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:882][  0]LogCookCommandlet:Display: Full GC...
  609. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:899][  0]LogCookCommandlet:Warning: Unable to find package file for: /Script/Engine
  610. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.51:900][  0]LogCookCommandlet:Display: Loading C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Maps/TappyChickenMap.umap
  611. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:168][  0]LogRedirectors: String Asset Reference '/Game/Meshes/SM_BG_Hill_01.SM_BG_Hill_01'
  612. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:169][  0]LogRedirectors:     Resolved to '/Game/Meshes/SM_BG_Hill_01.SM_BG_Hill_01'
  613. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:169][  0]LogRedirectors: String Asset Reference '/Game/Meshes/SM_BG_Hill_01.SM_BG_Hill_01'
  614. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:169][  0]LogRedirectors:     Resolved to '/Game/Meshes/SM_BG_Hill_01.SM_BG_Hill_01'
  615. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:170][  0]LogRedirectors: String Asset Reference '/Game/Meshes/SM_BG_Fence_01.SM_BG_Fence_01'
  616. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:170][  0]LogRedirectors:     Resolved to '/Game/Meshes/SM_BG_Fence_01.SM_BG_Fence_01'
  617. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:189][  0]LogCookCommandlet:Display: Cooking /Game/Maps/TappyChickenMap -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Maps/TappyChickenMap.umap
  618. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:236][  0]LogSavePackage: Save=45.703838ms
  619. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:236][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Maps/TappyChickenMap.umap'
  620. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:239][  0]LogCookCommandlet:Display: Cooking /Game/Blueprints/BP_MainGame -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Blueprints/BP_MainGame.uasset
  621. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:308][  0]LogSavePackage: Save=68.051575ms
  622. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:308][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Blueprints/BP_MainGame.uasset'
  623. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:316][  0]LogCookCommandlet:Display: Cooking /Game/Blueprints/BP_TappyChickenSaveGame -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Blueprints/BP_TappyChicken
  624. MainFrameActions: Packaging (Windows (64-bit)): SaveGame.uasset
  625. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:318][  0]LogSavePackage: Save=1.492871ms
  626. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:318][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Blueprints/BP_TappyChickenSaveGame.uasset'
  627. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:319][  0]LogCookCommandlet:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
  628. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:324][  0]LogSavePackage: Save=4.220322ms
  629. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:324][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset'
  630. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:326][  0]LogCookCommandlet:Display: Cooking /Game/Fonts/F_TappyChickenNumbers_10 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Fonts/F_TappyChickenNumbers_10
  631. MainFrameActions: Packaging (Windows (64-bit)): .uasset
  632. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:329][  0]LogSavePackage: Save=1.831130ms
  633. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:329][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Fonts/F_TappyChickenNumbers_10.uasset'
  634. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:331][  0]LogCookCommandlet:Display: Cooking /Game/Fonts/M_TappyChickenNumbers_10 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Fonts/M_TappyChickenNumbers_10
  635. MainFrameActions: Packaging (Windows (64-bit)): .uasset
  636. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:334][  0]LogSavePackage: Save=2.868143ms
  637. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:334][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Fonts/M_TappyChickenNumbers_10.uasset'
  638. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:336][  0]LogCookCommandlet:Display: Cooking /Game/Materials/MPC_TappyChicken_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/MPC_TappyChicken_01.uasset
  639. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:337][  0]LogSavePackage: Save=0.544378ms
  640. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:337][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/MPC_TappyChicken_01.uasset'
  641. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:339][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_Chicken_01_Cue -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_Chicken_01_Cue.uasset
  642. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:341][  0]LogSavePackage: Save=1.224317ms
  643. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:341][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_Chicken_01_Cue.uasset'
  644. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:342][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_Chicken_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_Chicken_01.uasset
  645. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:344][  0]LogSavePackage: Save=1.405634ms
  646. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:344][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_Chicken_01.uasset'
  647. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:346][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_Click_01_Cue -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_Click_01_Cue.uasset
  648. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:348][  0]LogSavePackage: Save=1.131520ms
  649. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:348][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_Click_01_Cue.uasset'
  650. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:349][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_Click_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_Click_01.uasset
  651. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:351][  0]LogSavePackage: Save=1.304712ms
  652. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:351][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_Click_01.uasset'
  653. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:353][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_FlapWing_Cue -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_FlapWing_Cue.uasset
  654. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:355][  0]LogSavePackage: Save=1.387673ms
  655. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:355][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_FlapWing_Cue.uasset'
  656. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:356][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_FlapWing_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_FlapWing_01.uasset
  657. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:358][  0]LogSavePackage: Save=1.303002ms
  658. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:359][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_FlapWing_01.uasset'
  659. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:360][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_FlapWing_02 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_FlapWing_02.uasset
  660. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:362][  0]LogSavePackage: Save=1.137079ms
  661. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:362][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_FlapWing_02.uasset'
  662. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:364][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_FlapWing_03 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_FlapWing_03.uasset
  663. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:365][  0]LogSavePackage: Save=0.934808ms
  664. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:365][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_FlapWing_03.uasset'
  665. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:367][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_FlapWing_04 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_FlapWing_04.uasset
  666. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:369][  0]LogSavePackage: Save=1.351752ms
  667. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:369][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_FlapWing_04.uasset'
  668. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:371][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_HitGround_01_Cue -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_HitGround_01_Cue.uasset
  669. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:372][  0]LogSavePackage: Save=1.052835ms
  670. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:372][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_HitGround_01_Cue.uasset'
  671. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:374][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_HitGround_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_HitGround_01.uasset
  672. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:376][  0]LogSavePackage: Save=1.073362ms
  673. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:376][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_HitGround_01.uasset'
  674. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:378][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_HitObstacle_01_Cue -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_HitObstacle_01_Cue.uas
  675. MainFrameActions: Packaging (Windows (64-bit)): set
  676. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:380][  0]LogSavePackage: Save=1.416325ms
  677. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:380][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_HitObstacle_01_Cue.uasset'
  678. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:381][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_HitObstacle_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_HitObstacle_01.uasset
  679. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:383][  0]LogSavePackage: Save=1.267080ms
  680. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:383][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_HitObstacle_01.uasset'
  681. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:385][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_LastCluck_Cue -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LastCluck_Cue.uasset
  682. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:388][  0]LogSavePackage: Save=1.781097ms
  683. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:388][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LastCluck_Cue.uasset'
  684. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:389][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_LastCluck_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LastCluck_01.uasset
  685. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:391][  0]LogSavePackage: Save=1.383397ms
  686. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:391][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LastCluck_01.uasset'
  687. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:393][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_LastCluck_02 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LastCluck_02.uasset
  688. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:395][  0]LogSavePackage: Save=1.157178ms
  689. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:395][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LastCluck_02.uasset'
  690. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:396][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_LastCluck_03 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LastCluck_03.uasset
  691. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:398][  0]LogSavePackage: Save=0.974578ms
  692. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:398][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LastCluck_03.uasset'
  693. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:399][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_LastCluck_04 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LastCluck_04.uasset
  694. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:402][  0]LogSavePackage: Save=1.515108ms
  695. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:402][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LastCluck_04.uasset'
  696. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:404][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_LayEgg_01_Cue -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LayEgg_01_Cue.uasset
  697. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:405][  0]LogSavePackage: Save=0.993394ms
  698. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:405][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LayEgg_01_Cue.uasset'
  699. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:406][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_LayEgg_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LayEgg_01.uasset
  700. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:408][  0]LogSavePackage: Save=1.226455ms
  701. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:408][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_LayEgg_01.uasset'
  702. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:410][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_Score_01_Cue -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_Score_01_Cue.uasset
  703. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:412][  0]LogSavePackage: Save=1.224317ms
  704. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:412][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_Score_01_Cue.uasset'
  705. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:414][  0]LogCookCommandlet:Display: Cooking /Game/Audio/SFX_Score_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_Score_01.uasset
  706. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:415][  0]LogSavePackage: Save=0.953624ms
  707. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:415][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Audio/SFX_Score_01.uasset'
  708. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:417][  0]LogCookCommandlet:Display: Cooking /Game/Blueprints/Enum_GameMode -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Blueprints/Enum_GameMode.uasset
  709. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:419][  0]LogSavePackage: Save=0.647011ms
  710. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:419][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Blueprints/Enum_GameMode.uasset'
  711. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:420][  0]LogCookCommandlet:Display: Cooking /Game/Blueprints/Enum_Platform -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Blueprints/Enum_Platform.uasset
  712. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:422][  0]LogSavePackage: Save=0.740663ms
  713. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:422][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Blueprints/Enum_Platform.uasset'
  714. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:423][  0]LogCookCommandlet:Display: Cooking /Game/Effects/FX_Feathers_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Effects/FX_Feathers_01.uasset
  715. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:429][  0]LogSavePackage: Save=5.342434ms
  716. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:429][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Effects/FX_Feathers_01.uasset'
  717. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:430][  0]LogCookCommandlet:Display: Cooking /Game/Effects/M_Feathers_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Effects/M_Feathers_01.uasset
  718. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:435][  0]LogSavePackage: Save=4.528219ms
  719. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:436][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Effects/M_Feathers_01.uasset'
  720. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:437][  0]LogCookCommandlet:Display: Cooking /Game/Effects/T_Feathers_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Effects/T_Feathers_01.uasset
  721. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:438][  0]LogSavePackage: Save=0.872374ms
  722. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:438][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Effects/T_Feathers_01.uasset'
  723. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:440][  0]LogCookCommandlet:Display: Cooking /Game/Effects/FX_FeathersHit_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Effects/FX_FeathersHit_01.uasset
  724. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:445][  0]LogSavePackage: Save=4.308843ms
  725. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:445][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Effects/FX_FeathersHit_01.uasset'
  726. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:446][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_BG_Clouds_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Clouds_01.uasset
  727. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:448][  0]LogSavePackage: Save=1.745603ms
  728. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:448][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Clouds_01.uasset'
  729. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:450][  0]LogCookCommandlet:Display: Cooking /Game/Materials/M_PanningBG_Alpha -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_PanningBG_Alpha.uasset
  730. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:454][  0]LogSavePackage: Save=3.683214ms
  731. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:454][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_PanningBG_Alpha.uasset'
  732. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:456][  0]LogCookCommandlet:Display: Cooking /Game/Materials/T_TappyChicken_BG_02 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/T_TappyChicken_BG_02.uasset
  733. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:460][  0]LogSavePackage: Save=4.036012ms
  734. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:461][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/T_TappyChicken_BG_02.uasset'
  735. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:463][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_BG_Clouds_02 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Clouds_02.uasset
  736. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:466][  0]LogSavePackage: Save=2.541003ms
  737. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:466][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Clouds_02.uasset'
  738. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:468][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_BG_Fence_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Fence_01.uasset
  739. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:471][  0]LogSavePackage: Save=2.265606ms
  740. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:471][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Fence_01.uasset'
  741. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:472][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_BG_Ground_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Ground_01.uasset
  742. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:475][  0]LogSavePackage: Save=1.909387ms
  743. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:475][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Ground_01.uasset'
  744. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:477][  0]LogCookCommandlet:Display: Cooking /Game/Materials/M_PanningBG_Opaque -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_PanningBG_Opaque.uas
  745. MainFrameActions: Packaging (Windows (64-bit)): set
  746. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:481][  0]LogSavePackage: Save=3.391995ms
  747. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:481][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_PanningBG_Opaque.uasset'
  748. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:482][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_BG_Hill_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Hill_01.uasset
  749. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:485][  0]LogSavePackage: Save=2.053500ms
  750. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:485][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Hill_01.uasset'
  751. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:487][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_BG_Hill_02 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Hill_02.uasset
  752. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:489][  0]LogSavePackage: Save=1.878170ms
  753. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:489][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Hill_02.uasset'
  754. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:491][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_BG_Plants_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Plants_01.uasset
  755. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:494][  0]LogSavePackage: Save=2.377219ms
  756. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:494][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Plants_01.uasset'
  757. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:496][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_BG_Sky_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Sky_01.uasset
  758. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:498][  0]LogSavePackage: Save=2.235672ms
  759. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:499][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_BG_Sky_01.uasset'
  760. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:500][  0]LogCookCommandlet:Display: Cooking /Game/Materials/M_BG_Sky -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_BG_Sky.uasset
  761. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:504][  0]LogSavePackage: Save=3.346238ms
  762. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:504][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_BG_Sky.uasset'
  763. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:505][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_Btn_Achievements -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Btn_Achievements.uasset
  764. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:508][  0]LogSavePackage: Save=2.047513ms
  765. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:508][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Btn_Achievements.uasset'
  766. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:509][  0]LogCookCommandlet:Display: Cooking /Game/Materials/M_TappyChicken_UI_01_Alpha -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_TappyChicken
  767. MainFrameActions: Packaging (Windows (64-bit)): _UI_01_Alpha.uasset
  768. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:514][  0]LogSavePackage: Save=4.030453ms
  769. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:514][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_TappyChicken_UI_01_Alpha.uasset'
  770. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:516][  0]LogCookCommandlet:Display: Cooking /Game/Materials/T_TappyChicken_UI_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/T_TappyChicken_UI_01.uasset
  771. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:519][  0]LogSavePackage: Save=2.502516ms
  772. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:519][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/T_TappyChicken_UI_01.uasset'
  773. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:521][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_Btn_Close -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Btn_Close.uasset
  774. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:524][  0]LogSavePackage: Save=2.156559ms
  775. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:524][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Btn_Close.uasset'
  776. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:526][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_Btn_LeaderBoard -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Btn_LeaderBoard.uasset
  777. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:529][  0]LogSavePackage: Save=2.820675ms
  778. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:529][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Btn_LeaderBoard.uasset'
  779. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:531][  0]LogCookCommandlet:Display: Cooking /Game/Materials/M_TappyChicken_UI_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_TappyChicken_UI_01.uasset
  780. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:532][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_TappyChicken_UI_01. Package will not be saved.
  781. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:532][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_Btn_MyEggs -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Btn_MyEggs.uasset
  782. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:535][  0]LogSavePackage: Save=2.329324ms
  783. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:536][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Btn_MyEggs.uasset'
  784. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:537][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_Btn_Play -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Btn_Play.uasset
  785. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:540][  0]LogSavePackage: Save=1.948302ms
  786. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:540][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Btn_Play.uasset'
  787. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:542][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_Btn_Rate -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Btn_Rate.uasset
  788. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:544][  0]LogSavePackage: Save=2.038105ms
  789. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:544][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Btn_Rate.uasset'
  790. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:546][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_Egg -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Egg.uasset
  791. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:548][  0]LogSavePackage: Save=1.916657ms
  792. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:548][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Egg.uasset'
  793. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:550][  0]LogCookCommandlet:Display: Cooking /Game/Materials/M_Egg -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_Egg.uasset
  794. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:555][  0]LogSavePackage: Save=4.474765ms
  795. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:555][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_Egg.uasset'
  796. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:556][  0]LogCookCommandlet:Display: Cooking /Game/Materials/T_Eggs_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/T_Eggs_01.uasset
  797. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:558][  0]LogSavePackage: Save=1.619451ms
  798. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:559][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/T_Eggs_01.uasset'
  799. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:560][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_EggCollectionBG -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_EggCollectionBG.uasset
  800. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:563][  0]LogSavePackage: Save=1.890999ms
  801. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:563][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_EggCollectionBG.uasset'
  802. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:564][  0]LogCookCommandlet:Display: Cooking /Game/Materials/M_EggCollection_01_Filtered -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_EggCollecti
  803. MainFrameActions: Packaging (Windows (64-bit)): on_01_Filtered.uasset
  804. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:569][  0]LogSavePackage: Save=4.053545ms
  805. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:569][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_EggCollection_01_Filtered.uasset'
  806. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:571][  0]LogCookCommandlet:Display: Cooking /Game/Materials/T_TappyChicken_UI_02 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/T_TappyChicken_UI_02
  807. MainFrameActions: Packaging (Windows (64-bit)): .uasset
  808. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:574][  0]LogSavePackage: Save=2.889097ms
  809. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:574][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/T_TappyChicken_UI_02.uasset'
  810. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:577][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_GameOver -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_GameOver.uasset
  811. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:580][  0]LogSavePackage: Save=2.499094ms
  812. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:580][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_GameOver.uasset'
  813. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:582][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_GO -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_GO.uasset
  814. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:585][  0]LogSavePackage: Save=2.230113ms
  815. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:585][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_GO.uasset'
  816. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:586][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_Logo -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Logo.uasset
  817. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:589][  0]LogSavePackage: Save=1.741754ms
  818. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:589][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Logo.uasset'
  819. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:590][  0]LogCookCommandlet:Display: Cooking /Game/Materials/M_TappyChicken_UI_01_Opaque -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_TappyChicke
  820. MainFrameActions: Packaging (Windows (64-bit)): n_UI_01_Opaque.uasset
  821. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:595][  0]LogSavePackage: Save=3.890616ms
  822. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:595][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_TappyChicken_UI_01_Opaque.uasset'
  823. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:596][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_New -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_New.uasset
  824. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:599][  0]LogSavePackage: Save=1.758860ms
  825. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:599][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_New.uasset'
  826. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:600][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_ObstacleCombined_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_ObstacleCombined_01.uasset
  827. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:603][  0]LogSavePackage: Save=2.908340ms
  828. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:604][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_ObstacleCombined_01.uasset'
  829. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:605][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_Player_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Player_01.uasset
  830. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:608][  0]LogSavePackage: Save=2.177941ms
  831. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:608][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_Player_01.uasset'
  832. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:610][  0]LogCookCommandlet:Display: Cooking /Game/Materials/M_TappyChicken_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_TappyChicken_01.uasse
  833. MainFrameActions: Packaging (Windows (64-bit)): t
  834. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:614][  0]LogSavePackage: Save=4.027459ms
  835. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:615][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/M_TappyChicken_01.uasset'
  836. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:616][  0]LogCookCommandlet:Display: Cooking /Game/Materials/T_TappyChicken_01 -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/T_TappyChicken_01.uasse
  837. MainFrameActions: Packaging (Windows (64-bit)): t
  838. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:618][  0]LogSavePackage: Save=1.782807ms
  839. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:618][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Materials/T_TappyChicken_01.uasset'
  840. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:620][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_ScoreBoard -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_ScoreBoard.uasset
  841. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:622][  0]LogSavePackage: Save=1.660931ms
  842. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:622][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_ScoreBoard.uasset'
  843. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:623][  0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_TappyToFlappy -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_TappyToFlappy.uasset
  844. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:627][  0]LogSavePackage: Save=2.863011ms
  845. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:628][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/Meshes/SM_TappyToFlappy.uasset'
  846. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:629][  0]LogCookCommandlet:Display: Cooking /Game/SetupFiles/BP_SimpleGame_GameInfo -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/SetupFiles/BP_SimpleGame_GameInfo.uasset
  847. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:635][  0]LogSavePackage: Save=4.913090ms
  848. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:635][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/SetupFiles/BP_SimpleGame_GameInfo.uasset'
  849. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:636][  0]LogCookCommandlet:Display: Cooking /Game/SetupFiles/BP_SimpleGame_HUD -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/SetupFiles/BP_SimpleGame_HUD.uas
  850. MainFrameActions: Packaging (Windows (64-bit)): set
  851. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:641][  0]LogSavePackage: Save=4.060815ms
  852. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:641][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/SetupFiles/BP_SimpleGame_HUD.uasset'
  853. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:650][  0]LogCookCommandlet:Display: Cooking /Game/SetupFiles/BP_SimpleGame_Pawn -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/SetupFiles/BP_SimpleGame_Pawn.u
  854. MainFrameActions: Packaging (Windows (64-bit)): asset
  855. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:653][  0]LogSavePackage: Save=3.112750ms
  856. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:654][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/SetupFiles/BP_SimpleGame_Pawn.uasset'
  857. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:655][  0]LogCookCommandlet:Display: Cooking /Game/SetupFiles/BP_SimpleGame_PlayerController -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/SetupFiles/BP_SimpleGame_PlayerController.uasset
  858. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:664][  0]LogSavePackage: Save=8.278998ms
  859. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:664][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/TappyChicken/Content/SetupFiles/BP_SimpleGame_PlayerController.uasset'
  860. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:665][  0]LogCookCommandlet:Display: Cooking /Engine/EditorResources/MatineeCam_D -> C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/MatineeCam_D.uasset
  861. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:667][  0]LogSavePackage: Save=1.284613ms
  862. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:667][  0]LogSavePackage: Async saving from memory to 'C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/MatineeCam_D.uasset'
  863. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:668][  0]LogCookCommandlet:Display: Full GC...
  864. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:746][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/SetupFiles/BP_SimpleGame_PlayerController.uasset, already cooked.
  865. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:769][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/SetupFiles/BP_SimpleGame_Pawn.uasset, already cooked.
  866. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:791][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/SetupFiles/BP_SimpleGame_HUD.uasset, already cooked.
  867. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.53:814][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/SetupFiles/BP_SimpleGame_GameInfo.uasset, already cooked.
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  903. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:567][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Materials/M_EggCollection_01_Filtered.uasset, already cooked.
  904. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:590][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Materials/M_Egg.uasset, already cooked.
  905. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:609][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Materials/M_BG_Sky.uasset, already cooked.
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  912. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:742][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Effects/FX_FeathersHit_01.uasset, already cooked.
  913. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:764][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Blueprints/Enum_Platform.uasset, already cooked.
  914. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:786][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Blueprints/Enum_GameMode.uasset, already cooked.
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  917. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:848][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_Score_01_Cue.uasset, already cooked.
  918. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:867][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_Score_01.uasset, already cooked.
  919. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:885][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_LayEgg_01_Cue.uasset, already cooked.
  920. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:903][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_LayEgg_01.uasset, already cooked.
  921. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:921][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_LastCluck_Cue.uasset, already cooked.
  922. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:940][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_LastCluck_04.uasset, already cooked.
  923. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:958][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_LastCluck_03.uasset, already cooked.
  924. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.54:983][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_LastCluck_02.uasset, already cooked.
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  927. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:037][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_HitObstacle_01.uasset, already cooked.
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  929. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:076][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_HitGround_01.uasset, already cooked.
  930. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:096][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_FlapWing_Cue.uasset, already cooked.
  931. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:118][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_FlapWing_04.uasset, already cooked.
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  933. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:157][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_FlapWing_02.uasset, already cooked.
  934. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:175][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_FlapWing_01.uasset, already cooked.
  935. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:194][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_Click_01_Cue.uasset, already cooked.
  936. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:212][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_Click_01.uasset, already cooked.
  937. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:234][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_Chicken_01_Cue.uasset, already cooked.
  938. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:253][  0]LogCookCommandlet:Display:   skipping C:/Users/Spencer/Documents/Unreal Projects/TappyChicken/Content/Audio/SFX_Chicken_01.uasset, already cooked.
  939. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:271][  0]LogTexture: --- Texture Derived Data Timings ---
  940. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:271][  0]LogTexture:Display: Get Mip Data: 0.000000s
  941. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:272][  0]LogTexture:Display: Asynchronous Block: 0.013228s
  942. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:272][  0]LogTexture:Display: Synchronous Loads: 0.000000s
  943. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:272][  0]LogTexture:Display: Build Textures: 0.000000s
  944. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:272][  0]LogTexture:Display: Serialize Cooked: 0.021250s
  945. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:276][  0]LogInit:Display:
  946. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:276][  0]LogInit:Display: Warning/Error Summary
  947. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:276][  0]LogInit:Display: ---------------------
  948. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:276][  0]LogInit:Display: LogCookCommandlet:Warning: Unable to find package file for: /Script/Engine
  949. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:276][  0]LogInit:Display:
  950. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:276][  0]LogInit:Display: Success - 0 error(s), 1 warning(s)
  951. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:277][  0]LogInit:Display:
  952. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  953. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took:  5.67 seconds
  954. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:277][  0]LogExit: Preparing to exit.
  955. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:401][  0]LogExit: Editor shut down
  956. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:416][  0]LogExit: Object subsystem successfully closed.
  957. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:416][  0]LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  958. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:416][  0]LogOnline:Display: Unloading online subsystem: Null
  959. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:459][  0]LogModuleManager: Shutting down and abandoning module ImageWrapper (90)
  960. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:459][  0]LogModuleManager: Shutting down and abandoning module AssetRegistry (89)
  961. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:461][  0]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (88)
  962. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:461][  0]LogModuleManager: Shutting down and abandoning module GameplayDebugger (87)
  963. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:462][  0]LogModuleManager: Shutting down and abandoning module AIModule (86)
  964. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:462][  0]LogModuleManager: Shutting down and abandoning module SlateRemote (85)
  965. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:462][  0]LogModuleManager: Shutting down and abandoning module ScriptEditorPlugin (84)
  966. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:462][  0]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (83)
  967. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:462][  0]LogModuleManager: Shutting down and abandoning module CableComponent (82)
  968. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:462][  0]LogModuleManager: Shutting down and abandoning module MessagingDebugger (81)
  969. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:463][  0]LogModuleManager: Shutting down and abandoning module SmartSnapping (80)
  970. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:463][  0]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (79)
  971. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:463][  0]LogModuleManager: Shutting down and abandoning module PaperJsonImporter (78)
  972. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:463][  0]LogModuleManager: Shutting down and abandoning module ContentBrowser (77)
  973. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:463][  0]LogModuleManager: Shutting down and abandoning module PropertyEditor (76)
  974. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:463][  0]LogModuleManager: Shutting down and abandoning module AssetTools (75)
  975. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:464][  0]LogModuleManager: Shutting down and abandoning module Paper2DEditor (74)
  976. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:464][  0]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (73)
  977. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:464][  0]LogModuleManager: Shutting down and abandoning module PluginsEditor (72)
  978. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:464][  0]LogModuleManager: Shutting down and abandoning module EpicSurvey (71)
  979. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:464][  0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (70)
  980. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:464][  0]LogModuleManager: Shutting down and abandoning module UObjectPlugin (69)
  981. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:465][  0]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (68)
  982. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:465][  0]LogModuleManager: Shutting down and abandoning module SourceControl (67)
  983. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:465][  0]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (66)
  984. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:465][  0]LogModuleManager: Shutting down and abandoning module BlankPlugin (65)
  985. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:465][  0]LogModuleManager: Shutting down and abandoning module ScriptPlugin (64)
  986. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:466][  0]LogModuleManager: Shutting down and abandoning module UdpMessaging (63)
  987. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:466][  0]LogModuleManager: Shutting down and abandoning module Paper2D (62)
  988. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:466][  0]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (61)
  989. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:466][  0]LogModuleManager: Shutting down and abandoning module FunctionalTesting (60)
  990. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:466][  0]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (59)
  991. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:466][  0]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (58)
  992. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:467][  0]LogModuleManager: Shutting down and abandoning module MessageLog (57)
  993. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:467][  0]LogModuleManager: Shutting down and abandoning module UMGEditor (56)
  994. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:467][  0]LogModuleManager: Shutting down and abandoning module UMG (55)
  995. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:467][  0]LogModuleManager: Shutting down and abandoning module Slate (54)
  996. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:467][  0]LogModuleManager: Shutting down and abandoning module EditorStyle (53)
  997. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:469][  0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (52)
  998. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:469][  0]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (51)
  999. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:469][  0]LogModuleManager: Shutting down and abandoning module XAudio2 (50)
  1000. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:469][  0]LogModuleManager: Shutting down and abandoning module Networking (49)
  1001. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:470][  0]LogModuleManager: Shutting down and abandoning module Core (48)
  1002. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:470][  0]LogModuleManager: Shutting down and abandoning module PhysXFormats (47)
  1003. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:470][  0]LogModuleManager: Shutting down and abandoning module MeshUtilities (46)
  1004. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:470][  0]LogModuleManager: Shutting down and abandoning module KismetCompiler (45)
  1005. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:470][  0]LogModuleManager: Shutting down and abandoning module DerivedDataCache (44)
  1006. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:753][  0]LogDerivedDataCache: Shutdown
  1007. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:753][  0]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (43)
  1008. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:753][  0]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (42)
  1009. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:754][  0]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (41)
  1010. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:754][  0]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (40)
  1011. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:754][  0]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (39)
  1012. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:754][  0]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (38)
  1013. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:754][  0]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (37)
  1014. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:754][  0]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (36)
  1015. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:755][  0]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (35)
  1016. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:755][  0]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (34)
  1017. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:755][  0]LogModuleManager: Shutting down and abandoning module Messaging (33)
  1018. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:755][  0]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (32)
  1019. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:755][  0]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (31)
  1020. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:755][  0]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (30)
  1021. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:756][  0]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (29)
  1022. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:756][  0]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (28)
  1023. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:756][  0]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (27)
  1024. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:756][  0]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (26)
  1025. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:756][  0]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (25)
  1026. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:756][  0]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (24)
  1027. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:757][  0]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (23)
  1028. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:757][  0]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (22)
  1029. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:757][  0]LogModuleManager: Shutting down and abandoning module TargetPlatform (21)
  1030. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:757][  0]LogModuleManager: Shutting down and abandoning module NullDrv (20)
  1031. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:757][  0]LogModuleManager: Shutting down and abandoning module Voice (18)
  1032. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:757][  0]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14)
  1033. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:758][  0]LogModuleManager: Shutting down and abandoning module OculusRift (13)
  1034. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:758][  0]LogModuleManager: Shutting down and abandoning module TextureCompressor (12)
  1035. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:758][  0]LogModuleManager: Shutting down and abandoning module ShaderCore (11)
  1036. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:758][  0]LogModuleManager: Shutting down and abandoning module OpenGLDrv (10)
  1037. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:758][  0]LogModuleManager: Shutting down and abandoning module D3D11RHI (9)
  1038. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:759][  0]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (8)
  1039. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:759][  0]LogModuleManager: Shutting down and abandoning module Renderer (7)
  1040. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:759][  0]LogModuleManager: Shutting down and abandoning module Engine (6)
  1041. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:759][  0]LogModuleManager: Shutting down and abandoning module CoreUObject (5)
  1042. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:759][  0]LogModuleManager: Shutting down and abandoning module NetworkFile (4)
  1043. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:759][  0]LogModuleManager: Shutting down and abandoning module StreamingFile (3)
  1044. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:760][  0]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
  1045. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:760][  0]LogModuleManager: Shutting down and abandoning module PakFile (1)
  1046. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2014.09.07-00.19.55:760][  0]LogExit: Exiting.
  1047. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 11.9360106s to run UE4Editor-Cmd.exe
  1048. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject=True
  1049. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject=True
  1050. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\Saved\StagedBuilds\WindowsNoEditor
  1051. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\Spencer\Desktop\tappychicken\WindowsNoEditor
  1052. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Deployment Context **************
  1053. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ArchiveDirectory = C:\Users\Spencer\Desktop\tappychicken\WindowsNoEditor
  1054. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RawProjectPath = C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\TappyChicken.uproject
  1055. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: IsCodeBasedUprojectFile = False
  1056. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: DedicatedServer = False
  1057. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Stage = True
  1058. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageTargetPlatform = Win64
  1059. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: LocalRoot = C:\UE4\Unreal Engine\4.4
  1060. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectRoot = C:\Users\Spencer\Documents\Unreal Projects\TappyChicken
  1061. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PlatformDir = Win64
  1062. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageProjectRoot = C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\Saved\StagedBuilds\WindowsNoEditor\TappyChicken
  1063. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ShortProjectName = TappyChicken
  1064. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageDirectory = C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\Saved\StagedBuilds\WindowsNoEditor
  1065. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: SourceRelativeProjectRoot = TappyChicken
  1066. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForStage = TappyChicken
  1067. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = TappyChicken
  1068. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../TappyChicken/TappyChicken.uproject
  1069. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeRootDir = C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\Saved\StagedBuilds\WindowsNoEditor
  1070. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\Spencer\Documents\Unreal Projects\TappyChicken\Saved\StagedBuilds\WindowsNoEditor\TappyChicken
  1071. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../
  1072. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PakFileInternalRoot = ../../../
  1073. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../
  1074. MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: End Deployment Context **************
  1075. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\Ogg\Win64 *.dll True
  1076. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: FindFiles C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\Ogg\Win64 *.dll True
  1077. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\Ogg\Win64 *.pdb True
  1078. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: FindFiles C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\Ogg\Win64 *.pdb True
  1079. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\Ogg\Win64 *.map True
  1080. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: FindFiles C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\Ogg\Win64 *.map True
  1081. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\Vorbis\Win64 *.dll True
  1082. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: FindFiles C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\Vorbis\Win64 *.dll True
  1083. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\Vorbis\Win64 *.pdb True
  1084. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: FindFiles C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\Vorbis\Win64 *.pdb True
  1085. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\Vorbis\Win64 *.map True
  1086. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: FindFiles C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\Vorbis\Win64 *.map True
  1087. MainFrameActions: Packaging (Windows (64-bit)): ErrorReporter.Error: ERROR: AutomationTool error: No files found to deploy for C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2012 with wildcard *.dll and exclusions System.String[]
  1088. MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED
  1089. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception:
  1090. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationTool: No files found to deploy for C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2012 with wildcard *.dll and exclusions System.String[]
  1091. MainFrameActions: Packaging (Windows (64-bit)): Stacktrace:    at DeploymentContext.StageFile
  1092. MainFrameActions: Packaging (Windows (64-bit)): s(StagedFileType FileType, String InPath, String Wildcard, Boolean bRecursive, String[] ExcludeWildcard, String NewPath, Boolean bAllowNone, Boolean bRemap, String NewName)
  1093. MainFrameActions: Packaging (Windows (64-bit)):    at BaseWinPlatform.StageExecutable(String Ext, DeploymentContext SC, String InPath, String Wildcard, Boolean bRecursive, String[] ExcludeWildcard, String NewPath, Boolean bAllowNone, StagedFileType InStageFileType, String NewName)
  1094. MainFrameActions: Packaging (Windows (64-bit)):    at BaseWinPlatform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC)
  1095. MainFrameActions: Packaging (Windows (64-bit)):    at Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC)
  1096. MainFrameActions: Packaging (Windows (64-bit)):    at Project.CopyBuildToStagingDirectory(ProjectParams Params)
  1097. MainFrameActions: Packaging (Windows (64-bit)):    at BuildCookRun.DoBuildCookRun(ProjectParams Params)
  1098. MainFrameActions: Packaging (Windows (64-bit)):    at BuildCommand.Execute()
  1099. MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
  1100. MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Automation.Process(String[] CommandLine)
  1101. MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Program.MainProc(Object Param)
  1102. MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
  1103. MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Program.Main()
  1104. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: No files found to deploy for C:\UE4\Unreal Engine\4.4\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2012 with wildcard *.dll and exclusions System.String[]
  1105. MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
  1106. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=30
  1107. MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
  1108. MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
  1109. MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files...
  1110. MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
  1111. MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
  1112. LogEditorViewport: Clicking on Actor (LMB): BP_MainGame_C (BP_MainGame)
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