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[0.5.4] Player Hair Rendering Oddly during Dialogue

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Jan 23rd, 2020
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  1. Mono path[0] = 'E:/Programs/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/Programs/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.420 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 273.578600 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 2:25:26 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 2ae4 -> priority: 1
  32. Thread -> id: 20b0 -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library E:/Programs/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library E:/Programs/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library E:/Programs/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174430.
  39. Total: 378.424200 ms (FindLiveObjects: 12.853700 ms CreateObjectMapping: 18.191600 ms MarkObjects: 346.573100 ms DeleteObjects: 0.805200 ms)
  40.  
  41. Tamer ID: 36162
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175236.
  48. Total: 344.966100 ms (FindLiveObjects: 8.878700 ms CreateObjectMapping: 15.762200 ms MarkObjects: 319.444900 ms DeleteObjects: 0.880000 ms)
  49.  
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  51.  
  52. Unloading 558 unused Assets to reduce memory usage. Loaded Objects now: 193961.
  53. Total: 342.905700 ms (FindLiveObjects: 10.036600 ms CreateObjectMapping: 16.262100 ms MarkObjects: 315.506600 ms DeleteObjects: 1.100200 ms)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  56.  
  57. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199803.
  58. Total: 348.929500 ms (FindLiveObjects: 11.643200 ms CreateObjectMapping: 19.944700 ms MarkObjects: 316.470100 ms DeleteObjects: 0.871000 ms)
  59.  
  60. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  61.  
  62. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206968.
  63. Total: 349.466900 ms (FindLiveObjects: 10.858900 ms CreateObjectMapping: 16.471100 ms MarkObjects: 321.359100 ms DeleteObjects: 0.777200 ms)
  64.  
  65. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  66.  
  67. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211568.
  68. Total: 352.743500 ms (FindLiveObjects: 10.367200 ms CreateObjectMapping: 18.070100 ms MarkObjects: 323.184300 ms DeleteObjects: 1.121400 ms)
  69.  
  70. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  71.  
  72. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211663.
  73. Total: 351.590000 ms (FindLiveObjects: 10.399000 ms CreateObjectMapping: 16.675300 ms MarkObjects: 324.014100 ms DeleteObjects: 0.501000 ms)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  76.  
  77. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219443.
  78. Total: 364.850000 ms (FindLiveObjects: 10.837900 ms CreateObjectMapping: 23.005600 ms MarkObjects: 329.971500 ms DeleteObjects: 1.034800 ms)
  79.  
  80. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  81.  
  82. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224731.
  83. Total: 367.421400 ms (FindLiveObjects: 11.652400 ms CreateObjectMapping: 22.994900 ms MarkObjects: 332.284900 ms DeleteObjects: 0.488900 ms)
  84.  
  85. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  86.  
  87. Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 230162.
  88. Total: 365.408100 ms (FindLiveObjects: 12.214800 ms CreateObjectMapping: 22.913500 ms MarkObjects: 329.199300 ms DeleteObjects: 1.080200 ms)
  89.  
  90. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  91.  
  92. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239027.
  93. Total: 372.279300 ms (FindLiveObjects: 12.658000 ms CreateObjectMapping: 23.746000 ms MarkObjects: 335.271800 ms DeleteObjects: 0.602800 ms)
  94.  
  95. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  96.  
  97. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239027.
  98. Total: 365.465100 ms (FindLiveObjects: 12.282000 ms CreateObjectMapping: 22.504300 ms MarkObjects: 330.272900 ms DeleteObjects: 0.405600 ms)
  99.  
  100. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  101.  
  102. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239027.
  103. Total: 371.587000 ms (FindLiveObjects: 12.058800 ms CreateObjectMapping: 23.606800 ms MarkObjects: 335.581000 ms DeleteObjects: 0.340200 ms)
  104.  
  105. Join 6
  106.  
  107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  108.  
  109. Join 2
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. Join 8
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  116.  
  117. Exit 2
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  120.  
  121. Join 3
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  124.  
  125. Exit 8
  126.  
  127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  128.  
  129. Exit 6
  130.  
  131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  132.  
  133. Join 7
  134.  
  135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  136.  
  137. Join 8
  138.  
  139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  140.  
  141. Exit 8
  142.  
  143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  144.  
  145. Exit 7
  146.  
  147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  148.  
  149. Exit 3
  150.  
  151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  152.  
  153. Unloading 9 Unused Serialized files (Serialized files now loaded: 25)
  154.  
  155. Unloading 4557 unused Assets to reduce memory usage. Loaded Objects now: 225322.
  156. Total: 408.872500 ms (FindLiveObjects: 12.297900 ms CreateObjectMapping: 23.789700 ms MarkObjects: 343.560000 ms DeleteObjects: 29.224400 ms)
  157.  
  158. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  159.  
  160. Unloading 558 unused Assets to reduce memory usage. Loaded Objects now: 231444.
  161. Total: 379.773600 ms (FindLiveObjects: 12.689200 ms CreateObjectMapping: 22.874400 ms MarkObjects: 342.967400 ms DeleteObjects: 1.242100 ms)
  162.  
  163. Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
  164.  
  165. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 231444.
  166. Total: 375.013400 ms (FindLiveObjects: 11.390700 ms CreateObjectMapping: 22.890200 ms MarkObjects: 340.184300 ms DeleteObjects: 0.547600 ms)
  167.  
  168. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  169.  
  170. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 231444.
  171. Total: 369.638100 ms (FindLiveObjects: 11.708300 ms CreateObjectMapping: 21.767500 ms MarkObjects: 335.427500 ms DeleteObjects: 0.734300 ms)
  172.  
  173. Join 13
  174.  
  175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  176.  
  177. Join 15
  178.  
  179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  180.  
  181. Exit 13
  182.  
  183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  184.  
  185. Unloading 10 Unused Serialized files (Serialized files now loaded: 31)
  186.  
  187. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 237843.
  188. Total: 389.713000 ms (FindLiveObjects: 21.662200 ms CreateObjectMapping: 25.487800 ms MarkObjects: 342.008100 ms DeleteObjects: 0.554700 ms)
  189.  
  190. Unloading 5 Unused Serialized files (Serialized files now loaded: 31)
  191.  
  192. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 237869.
  193. Total: 377.610100 ms (FindLiveObjects: 12.296900 ms CreateObjectMapping: 23.431700 ms MarkObjects: 341.213700 ms DeleteObjects: 0.667400 ms)
  194.  
  195. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  196.  
  197. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237869.
  198. Total: 373.034400 ms (FindLiveObjects: 12.956400 ms CreateObjectMapping: 22.690900 ms MarkObjects: 336.974400 ms DeleteObjects: 0.412200 ms)
  199.  
  200. Join 15
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  203.  
  204. Join 13
  205.  
  206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  207.  
  208. Unloading 10 Unused Serialized files (Serialized files now loaded: 34)
  209.  
  210. Unloading 2281 unused Assets to reduce memory usage. Loaded Objects now: 243924.
  211. Total: 417.072200 ms (FindLiveObjects: 20.935900 ms CreateObjectMapping: 28.885000 ms MarkObjects: 364.579500 ms DeleteObjects: 2.671300 ms)
  212.  
  213. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  214.  
  215. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243924.
  216. Total: 394.797100 ms (FindLiveObjects: 12.220300 ms CreateObjectMapping: 22.117800 ms MarkObjects: 359.918100 ms DeleteObjects: 0.540500 ms)
  217.  
  218. Join 13
  219.  
  220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  221.  
  222. Join 15
  223.  
  224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  225.  
  226. Unloading 10 Unused Serialized files (Serialized files now loaded: 37)
  227.  
  228. Unloading 592 unused Assets to reduce memory usage. Loaded Objects now: 249028.
  229. Total: 417.683400 ms (FindLiveObjects: 17.636600 ms CreateObjectMapping: 22.663500 ms MarkObjects: 375.634300 ms DeleteObjects: 1.748600 ms)
  230.  
  231. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  232.  
  233. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249028.
  234. Total: 401.977000 ms (FindLiveObjects: 12.950900 ms CreateObjectMapping: 24.048000 ms MarkObjects: 364.176100 ms DeleteObjects: 0.801300 ms)
  235.  
  236. Join 13
  237.  
  238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  239.  
  240. Join 15
  241.  
  242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  243.  
  244. Exit 15
  245.  
  246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  247.  
  248. Exit 13
  249.  
  250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  251.  
  252. Join 1100
  253.  
  254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  255.  
  256. Exit 1100
  257.  
  258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  259.  
  260. Join 13
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  263.  
  264. Join 15
  265.  
  266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  267.  
  268. Exit 13
  269.  
  270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  271.  
  272. Join 13
  273.  
  274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  275.  
  276. Exit 13
  277.  
  278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  279.  
  280. Join 14
  281.  
  282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  283.  
  284. Unloading 10 Unused Serialized files (Serialized files now loaded: 39)
  285.  
  286. Unloading 949 unused Assets to reduce memory usage. Loaded Objects now: 253356.
  287. Total: 434.025600 ms (FindLiveObjects: 24.204500 ms CreateObjectMapping: 25.469500 ms MarkObjects: 382.131700 ms DeleteObjects: 2.219400 ms)
  288.  
  289. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  290.  
  291. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 253356.
  292. Total: 414.334800 ms (FindLiveObjects: 14.888700 ms CreateObjectMapping: 22.789900 ms MarkObjects: 376.112400 ms DeleteObjects: 0.543400 ms)
  293.  
  294. Join 14
  295.  
  296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  297.  
  298. Join 15
  299.  
  300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  301.  
  302. Unloading 10 Unused Serialized files (Serialized files now loaded: 42)
  303.  
  304. Unloading 669 unused Assets to reduce memory usage. Loaded Objects now: 257088.
  305. Total: 415.657200 ms (FindLiveObjects: 17.204900 ms CreateObjectMapping: 23.274000 ms MarkObjects: 373.291600 ms DeleteObjects: 1.886200 ms)
  306.  
  307. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  308.  
  309. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 257088.
  310. Total: 402.977500 ms (FindLiveObjects: 12.849100 ms CreateObjectMapping: 22.778200 ms MarkObjects: 366.929700 ms DeleteObjects: 0.419900 ms)
  311.  
  312. Join 14
  313.  
  314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  315.  
  316. Join 15
  317.  
  318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  319.  
  320. Exit 14
  321.  
  322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  323.  
  324. Join 14
  325.  
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  327.  
  328. Unloading 10 Unused Serialized files (Serialized files now loaded: 42)
  329.  
  330. Unloading 312 unused Assets to reduce memory usage. Loaded Objects now: 257969.
  331. Total: 420.451600 ms (FindLiveObjects: 16.714500 ms CreateObjectMapping: 23.831600 ms MarkObjects: 378.940600 ms DeleteObjects: 0.964300 ms)
  332.  
  333. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  334.  
  335. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 257969.
  336. Total: 404.118200 ms (FindLiveObjects: 12.801300 ms CreateObjectMapping: 22.538700 ms MarkObjects: 368.375700 ms DeleteObjects: 0.402000 ms)
  337.  
  338. Join 14
  339.  
  340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  341.  
  342. Join 15
  343.  
  344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  345.  
  346. Exit 15
  347.  
  348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  349.  
  350. Exit 14
  351.  
  352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  353.  
  354. Join 1101
  355.  
  356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  357.  
  358. Exit 1101
  359.  
  360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  361.  
  362. Join 14
  363.  
  364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  365.  
  366. Exit 14
  367.  
  368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  369.  
  370. Join 1094
  371.  
  372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  373.  
  374. Exit 1094
  375.  
  376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  377.  
  378. Join 14
  379.  
  380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  381.  
  382. Exit 14
  383.  
  384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  385.  
  386. Join 1096
  387.  
  388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  389.  
  390. Exit 1096
  391.  
  392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  393.  
  394. Join 14
  395.  
  396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  397.  
  398. Join 15
  399.  
  400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  401.  
  402. Exit 15
  403.  
  404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  405.  
  406. Exit 14
  407.  
  408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  409.  
  410. Join 1097
  411.  
  412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  413.  
  414. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  415.  
  416. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  417.  
  418. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  419.  
  420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  421.  
  422. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  423.  
  424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  425.  
  426. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  427.  
  428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  429.  
  430. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  431.  
  432. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  433.  
  434. Exit 1097
  435.  
  436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  437.  
  438. Join 14
  439.  
  440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  441.  
  442. Join 15
  443.  
  444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  445.  
  446. Exit 15
  447.  
  448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  449.  
  450. Exit 14
  451.  
  452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  453.  
  454. Join 1098
  455.  
  456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  457.  
  458. Exit 1098
  459.  
  460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  461.  
  462. Join 14
  463.  
  464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  465.  
  466. Join 15
  467.  
  468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  469.  
  470. Exit 15
  471.  
  472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  473.  
  474. Exit 14
  475.  
  476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  477.  
  478. Join 1095
  479.  
  480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  481.  
  482. Exit 1095
  483.  
  484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  485.  
  486. Join 14
  487.  
  488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  489.  
  490. Exit 14
  491.  
  492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  493.  
  494. Join 1093
  495.  
  496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  497.  
  498. Exit 1093
  499.  
  500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  501.  
  502. Join 14
  503.  
  504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  505.  
  506. Exit 14
  507.  
  508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  509.  
  510. Join 1092
  511.  
  512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  513.  
  514. Exit 1092
  515.  
  516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  517.  
  518. Join 14
  519.  
  520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  521.  
  522. Exit 14
  523.  
  524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  525.  
  526. Join 1075
  527.  
  528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  529.  
  530. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  531.  
  532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  533.  
  534. Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
  535.  
  536. Unloading 1209 unused Assets to reduce memory usage. Loaded Objects now: 271034.
  537. Total: 455.091700 ms (FindLiveObjects: 25.242000 ms CreateObjectMapping: 23.825100 ms MarkObjects: 401.377300 ms DeleteObjects: 4.646900 ms)
  538.  
  539. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  540.  
  541. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271034.
  542. Total: 423.340000 ms (FindLiveObjects: 18.477000 ms CreateObjectMapping: 22.801100 ms MarkObjects: 381.655300 ms DeleteObjects: 0.406300 ms)
  543.  
  544. Join 1075
  545.  
  546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  547.  
  548. Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
  549.  
  550. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 272032.
  551. Total: 441.813500 ms (FindLiveObjects: 22.688600 ms CreateObjectMapping: 25.364400 ms MarkObjects: 393.196100 ms DeleteObjects: 0.564000 ms)
  552.  
  553. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  554.  
  555. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272032.
  556. Total: 434.119200 ms (FindLiveObjects: 13.709400 ms CreateObjectMapping: 22.846200 ms MarkObjects: 396.840700 ms DeleteObjects: 0.722300 ms)
  557.  
  558. Join 1075
  559.  
  560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  561.  
  562. Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
  563.  
  564. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 273840.
  565. Total: 448.067800 ms (FindLiveObjects: 20.894400 ms CreateObjectMapping: 23.688200 ms MarkObjects: 402.663600 ms DeleteObjects: 0.821000 ms)
  566.  
  567. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  568.  
  569. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273840.
  570. Total: 432.379900 ms (FindLiveObjects: 14.989800 ms CreateObjectMapping: 23.552500 ms MarkObjects: 393.184100 ms DeleteObjects: 0.652900 ms)
  571.  
  572. Join 1075
  573.  
  574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  575.  
  576. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  577.  
  578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  579.  
  580. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  581.  
  582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  583.  
  584. Exit 1075
  585.  
  586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  587.  
  588. Join 14
  589.  
  590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  591.  
  592. Exit 14
  593.  
  594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  595.  
  596. Unloading 11 Unused Serialized files (Serialized files now loaded: 47)
  597.  
  598. Unloading 1056 unused Assets to reduce memory usage. Loaded Objects now: 270115.
  599. Total: 483.383400 ms (FindLiveObjects: 17.001800 ms CreateObjectMapping: 27.213900 ms MarkObjects: 415.472900 ms DeleteObjects: 23.694300 ms)
  600.  
  601. Unloading 3 Unused Serialized files (Serialized files now loaded: 47)
  602.  
  603. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 270745.
  604. Total: 437.581900 ms (FindLiveObjects: 16.143000 ms CreateObjectMapping: 23.843500 ms MarkObjects: 396.922400 ms DeleteObjects: 0.672700 ms)
  605.  
  606. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  607.  
  608. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270745.
  609. Total: 442.553900 ms (FindLiveObjects: 15.771600 ms CreateObjectMapping: 26.472400 ms MarkObjects: 399.710400 ms DeleteObjects: 0.598900 ms)
  610.  
  611. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  612.  
  613. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270744.
  614. Total: 443.573200 ms (FindLiveObjects: 15.864700 ms CreateObjectMapping: 22.656500 ms MarkObjects: 404.402300 ms DeleteObjects: 0.648800 ms)
  615.  
  616. Join 19
  617.  
  618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  619.  
  620. Exit 19
  621.  
  622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  623.  
  624. Unloading 14 Unused Serialized files (Serialized files now loaded: 48)
  625.  
  626. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 272995.
  627. Total: 440.546800 ms (FindLiveObjects: 15.889100 ms CreateObjectMapping: 25.318600 ms MarkObjects: 397.306800 ms DeleteObjects: 2.032000 ms)
  628.  
  629. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  630.  
  631. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 276657.
  632. Total: 442.713400 ms (FindLiveObjects: 23.014600 ms CreateObjectMapping: 24.628300 ms MarkObjects: 394.547500 ms DeleteObjects: 0.522300 ms)
  633.  
  634. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  635.  
  636. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276657.
  637. Total: 427.905400 ms (FindLiveObjects: 14.307800 ms CreateObjectMapping: 23.139800 ms MarkObjects: 389.749200 ms DeleteObjects: 0.707900 ms)
  638.  
  639. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  640.  
  641. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276657.
  642. Total: 423.413800 ms (FindLiveObjects: 14.488300 ms CreateObjectMapping: 22.932700 ms MarkObjects: 385.332900 ms DeleteObjects: 0.658900 ms)
  643.  
  644. Join 20
  645.  
  646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  647.  
  648. Join 21
  649.  
  650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  651.  
  652. Exit 21
  653.  
  654. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  655.  
  656. Exit 20
  657.  
  658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  659.  
  660. Unloading 11 Unused Serialized files (Serialized files now loaded: 48)
  661.  
  662. Unloading 641 unused Assets to reduce memory usage. Loaded Objects now: 273099.
  663. Total: 509.516300 ms (FindLiveObjects: 15.742600 ms CreateObjectMapping: 26.055700 ms MarkObjects: 464.892200 ms DeleteObjects: 2.825500 ms)
  664.  
  665. Unloading 3 Unused Serialized files (Serialized files now loaded: 48)
  666.  
  667. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 273122.
  668. Total: 480.366900 ms (FindLiveObjects: 21.891900 ms CreateObjectMapping: 28.385700 ms MarkObjects: 429.551200 ms DeleteObjects: 0.537700 ms)
  669.  
  670. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  671.  
  672. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273122.
  673. Total: 428.050200 ms (FindLiveObjects: 13.304700 ms CreateObjectMapping: 23.609100 ms MarkObjects: 390.419500 ms DeleteObjects: 0.715800 ms)
  674.  
  675. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  676.  
  677. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273122.
  678. Total: 431.939100 ms (FindLiveObjects: 14.275400 ms CreateObjectMapping: 23.482000 ms MarkObjects: 393.498300 ms DeleteObjects: 0.682700 ms)
  679.  
  680. Join 19
  681.  
  682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  683.  
  684. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  685.  
  686. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 274619.
  687. Total: 442.326400 ms (FindLiveObjects: 21.280300 ms CreateObjectMapping: 24.532300 ms MarkObjects: 395.875000 ms DeleteObjects: 0.638300 ms)
  688.  
  689. Unloading 5 Unused Serialized files (Serialized files now loaded: 48)
  690.  
  691. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 274644.
  692. Total: 427.490900 ms (FindLiveObjects: 14.429400 ms CreateObjectMapping: 23.649500 ms MarkObjects: 388.777700 ms DeleteObjects: 0.633800 ms)
  693.  
  694. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  695.  
  696. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274644.
  697. Total: 426.028100 ms (FindLiveObjects: 15.174400 ms CreateObjectMapping: 22.933400 ms MarkObjects: 387.454400 ms DeleteObjects: 0.465300 ms)
  698.  
  699. Join 19
  700.  
  701. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  702.  
  703. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  704.  
  705. Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 275688.
  706. Total: 458.143600 ms (FindLiveObjects: 20.139400 ms CreateObjectMapping: 25.316700 ms MarkObjects: 408.921600 ms DeleteObjects: 3.765300 ms)
  707.  
  708. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  709.  
  710. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275688.
  711. Total: 441.032100 ms (FindLiveObjects: 16.658300 ms CreateObjectMapping: 25.664500 ms MarkObjects: 398.128900 ms DeleteObjects: 0.580000 ms)
  712.  
  713. Join 19
  714.  
  715. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  716.  
  717. Unloading 11 Unused Serialized files (Serialized files now loaded: 48)
  718.  
  719. Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 277471.
  720. Total: 473.279800 ms (FindLiveObjects: 24.531600 ms CreateObjectMapping: 32.523600 ms MarkObjects: 414.867600 ms DeleteObjects: 1.356200 ms)
  721.  
  722. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  723.  
  724. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277469.
  725. Total: 444.828100 ms (FindLiveObjects: 18.302100 ms CreateObjectMapping: 27.077900 ms MarkObjects: 398.597400 ms DeleteObjects: 0.850200 ms)
  726.  
  727. Join 19
  728.  
  729. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  730.  
  731. Unloading 11 Unused Serialized files (Serialized files now loaded: 48)
  732.  
  733. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 277792.
  734. Total: 470.495500 ms (FindLiveObjects: 22.987600 ms CreateObjectMapping: 32.436400 ms MarkObjects: 414.253800 ms DeleteObjects: 0.817300 ms)
  735.  
  736. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  737.  
  738. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277792.
  739. Total: 462.806000 ms (FindLiveObjects: 19.844400 ms CreateObjectMapping: 31.535800 ms MarkObjects: 410.774900 ms DeleteObjects: 0.650300 ms)
  740.  
  741. Join 19
  742.  
  743. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  744.  
  745. Unloading 11 Unused Serialized files (Serialized files now loaded: 48)
  746.  
  747. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 278594.
  748. Total: 473.302200 ms (FindLiveObjects: 25.300000 ms CreateObjectMapping: 31.100400 ms MarkObjects: 415.866100 ms DeleteObjects: 1.035400 ms)
  749.  
  750. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  751.  
  752. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278594.
  753. Total: 461.213100 ms (FindLiveObjects: 19.978400 ms CreateObjectMapping: 32.648300 ms MarkObjects: 407.918700 ms DeleteObjects: 0.667100 ms)
  754.  
  755. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  756. Connection was lost; reason is: unknown
  757.  
  758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  759.  
  760. Reconnecting
  761.  
  762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  763.  
  764. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  765. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  766. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  767. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  768. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  769. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  770. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  771. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  772. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  773. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  774. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  775. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  776. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  777. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  778. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  779. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  780. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  781. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  782. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  783. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  784. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  785. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  786. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  787. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  788. Unloading 11 Unused Serialized files (Serialized files now loaded: 48)
  789.  
  790. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 276287.
  791. Total: 450.903900 ms (FindLiveObjects: 15.935500 ms CreateObjectMapping: 25.522000 ms MarkObjects: 407.370500 ms DeleteObjects: 2.075600 ms)
  792.  
  793. Unloading 3 Unused Serialized files (Serialized files now loaded: 48)
  794.  
  795. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 276276.
  796. Total: 449.681500 ms (FindLiveObjects: 19.025100 ms CreateObjectMapping: 25.763700 ms MarkObjects: 404.221600 ms DeleteObjects: 0.670600 ms)
  797.  
  798. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  799.  
  800. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276276.
  801. Total: 440.670700 ms (FindLiveObjects: 15.195100 ms CreateObjectMapping: 25.275900 ms MarkObjects: 399.562300 ms DeleteObjects: 0.636900 ms)
  802.  
  803. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  804.  
  805. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276276.
  806. Total: 441.932200 ms (FindLiveObjects: 15.792000 ms CreateObjectMapping: 25.436800 ms MarkObjects: 400.038800 ms DeleteObjects: 0.663900 ms)
  807.  
  808. Join 19
  809.  
  810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  811.  
  812. Unloading 11 Unused Serialized files (Serialized files now loaded: 48)
  813.  
  814. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 279419.
  815. Total: 458.177600 ms (FindLiveObjects: 22.632900 ms CreateObjectMapping: 25.473500 ms MarkObjects: 409.112500 ms DeleteObjects: 0.958000 ms)
  816.  
  817. Unloading 5 Unused Serialized files (Serialized files now loaded: 48)
  818.  
  819. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 279442.
  820. Total: 450.743700 ms (FindLiveObjects: 15.795100 ms CreateObjectMapping: 25.553800 ms MarkObjects: 408.716000 ms DeleteObjects: 0.678300 ms)
  821.  
  822. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  823.  
  824. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279442.
  825. Total: 445.240700 ms (FindLiveObjects: 15.960100 ms CreateObjectMapping: 25.366400 ms MarkObjects: 403.109200 ms DeleteObjects: 0.804400 ms)
  826.  
  827. Join 19
  828.  
  829. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  830.  
  831. Unloading 11 Unused Serialized files (Serialized files now loaded: 48)
  832.  
  833. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 279556.
  834. Total: 451.202400 ms (FindLiveObjects: 17.755400 ms CreateObjectMapping: 26.274200 ms MarkObjects: 406.381700 ms DeleteObjects: 0.790400 ms)
  835.  
  836. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  837.  
  838. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279556.
  839. Total: 449.916500 ms (FindLiveObjects: 16.165000 ms CreateObjectMapping: 24.780900 ms MarkObjects: 408.237700 ms DeleteObjects: 0.732500 ms)
  840.  
  841. Join 19
  842.  
  843. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  844.  
  845. Unloading 11 Unused Serialized files (Serialized files now loaded: 48)
  846.  
  847. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 280241.
  848. Total: 452.796100 ms (FindLiveObjects: 20.821400 ms CreateObjectMapping: 25.599900 ms MarkObjects: 405.637600 ms DeleteObjects: 0.736700 ms)
  849.  
  850. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  851.  
  852. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280241.
  853. Total: 445.155600 ms (FindLiveObjects: 16.075400 ms CreateObjectMapping: 25.464700 ms MarkObjects: 402.816600 ms DeleteObjects: 0.798400 ms)
  854.  
  855. Join 19
  856.  
  857. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  858.  
  859. Unloading 11 Unused Serialized files (Serialized files now loaded: 48)
  860.  
  861. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 280744.
  862. Total: 464.773100 ms (FindLiveObjects: 21.492800 ms CreateObjectMapping: 31.488400 ms MarkObjects: 411.052700 ms DeleteObjects: 0.738800 ms)
  863.  
  864. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  865.  
  866. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280744.
  867. Total: 462.541300 ms (FindLiveObjects: 18.967600 ms CreateObjectMapping: 31.639200 ms MarkObjects: 410.966600 ms DeleteObjects: 0.966800 ms)
  868.  
  869. Join 19
  870.  
  871. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  872.  
  873. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  874.  
  875. Unloading 264 unused Assets to reduce memory usage. Loaded Objects now: 279311.
  876. Total: 468.187300 ms (FindLiveObjects: 19.743200 ms CreateObjectMapping: 31.255000 ms MarkObjects: 415.784200 ms DeleteObjects: 1.404400 ms)
  877.  
  878. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  879.  
  880. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279311.
  881. Total: 449.987400 ms (FindLiveObjects: 16.161000 ms CreateObjectMapping: 25.915600 ms MarkObjects: 407.366900 ms DeleteObjects: 0.543300 ms)
  882.  
  883. Join 19
  884.  
  885. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  886.  
  887. Exit 19
  888.  
  889. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  890.  
  891. Unloading 9 Unused Serialized files (Serialized files now loaded: 48)
  892.  
  893. Unloading 324 unused Assets to reduce memory usage. Loaded Objects now: 282794.
  894. Total: 480.541400 ms (FindLiveObjects: 19.268000 ms CreateObjectMapping: 24.952500 ms MarkObjects: 433.558100 ms DeleteObjects: 2.762100 ms)
  895.  
  896. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  897.  
  898. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 286040.
  899. Total: 453.131700 ms (FindLiveObjects: 25.422500 ms CreateObjectMapping: 25.202700 ms MarkObjects: 401.757100 ms DeleteObjects: 0.748700 ms)
  900.  
  901. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  902.  
  903. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286040.
  904. Total: 442.540600 ms (FindLiveObjects: 16.094700 ms CreateObjectMapping: 24.653700 ms MarkObjects: 401.087800 ms DeleteObjects: 0.704000 ms)
  905.  
  906. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  907.  
  908. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286040.
  909. Total: 443.410300 ms (FindLiveObjects: 16.098900 ms CreateObjectMapping: 25.126700 ms MarkObjects: 401.535100 ms DeleteObjects: 0.649000 ms)
  910.  
  911. Join 14
  912.  
  913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  914.  
  915. Exit 14
  916.  
  917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  918.  
  919. Unloading 11 Unused Serialized files (Serialized files now loaded: 48)
  920.  
  921. Unloading 406 unused Assets to reduce memory usage. Loaded Objects now: 279480.
  922. Total: 459.119900 ms (FindLiveObjects: 22.843600 ms CreateObjectMapping: 29.943300 ms MarkObjects: 397.674400 ms DeleteObjects: 8.657500 ms)
  923.  
  924. Unloading 3 Unused Serialized files (Serialized files now loaded: 48)
  925.  
  926. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 279503.
  927. Total: 453.525000 ms (FindLiveObjects: 19.913900 ms CreateObjectMapping: 25.349800 ms MarkObjects: 407.564200 ms DeleteObjects: 0.696700 ms)
  928.  
  929. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  930.  
  931. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279503.
  932. Total: 444.586600 ms (FindLiveObjects: 16.894900 ms CreateObjectMapping: 24.975800 ms MarkObjects: 402.052100 ms DeleteObjects: 0.663400 ms)
  933.  
  934. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  935.  
  936. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279503.
  937. Total: 446.897200 ms (FindLiveObjects: 15.445500 ms CreateObjectMapping: 24.934400 ms MarkObjects: 405.714800 ms DeleteObjects: 0.801800 ms)
  938.  
  939. Join 19
  940.  
  941. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  942.  
  943. Unloading 11 Unused Serialized files (Serialized files now loaded: 48)
  944.  
  945. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 282631.
  946. Total: 468.318200 ms (FindLiveObjects: 23.339200 ms CreateObjectMapping: 31.765800 ms MarkObjects: 412.452000 ms DeleteObjects: 0.760700 ms)
  947.  
  948. Unloading 5 Unused Serialized files (Serialized files now loaded: 48)
  949.  
  950. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 282654.
  951. Total: 512.936600 ms (FindLiveObjects: 24.409400 ms CreateObjectMapping: 41.476800 ms MarkObjects: 446.159600 ms DeleteObjects: 0.890200 ms)
  952.  
  953. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  954.  
  955. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282654.
  956. Total: 446.754500 ms (FindLiveObjects: 18.113000 ms CreateObjectMapping: 25.608600 ms MarkObjects: 402.340100 ms DeleteObjects: 0.692300 ms)
  957.  
  958. Join 19
  959.  
  960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  961.  
  962. Unloading 11 Unused Serialized files (Serialized files now loaded: 48)
  963.  
  964. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 282653.
  965. Total: 447.132700 ms (FindLiveObjects: 17.532400 ms CreateObjectMapping: 25.186800 ms MarkObjects: 403.655800 ms DeleteObjects: 0.757200 ms)
  966.  
  967. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  968.  
  969. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282653.
  970. Total: 443.642800 ms (FindLiveObjects: 15.526900 ms CreateObjectMapping: 25.046000 ms MarkObjects: 402.368500 ms DeleteObjects: 0.700800 ms)
  971.  
  972. Join 19
  973.  
  974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  975.  
  976. Unloading 11 Unused Serialized files (Serialized files now loaded: 49)
  977.  
  978. Unloading 428 unused Assets to reduce memory usage. Loaded Objects now: 283182.
  979. Total: 459.620800 ms (FindLiveObjects: 19.672900 ms CreateObjectMapping: 28.419600 ms MarkObjects: 406.864700 ms DeleteObjects: 4.663100 ms)
  980.  
  981. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  982.  
  983. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283182.
  984. Total: 451.021900 ms (FindLiveObjects: 16.165800 ms CreateObjectMapping: 25.890700 ms MarkObjects: 408.266400 ms DeleteObjects: 0.698500 ms)
  985.  
  986. Join 19
  987.  
  988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  989.  
  990. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  991.  
  992. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 281432.
  993. Total: 451.948800 ms (FindLiveObjects: 20.213600 ms CreateObjectMapping: 26.608600 ms MarkObjects: 404.033200 ms DeleteObjects: 1.093000 ms)
  994.  
  995. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  996.  
  997. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281432.
  998. Total: 442.841200 ms (FindLiveObjects: 15.690400 ms CreateObjectMapping: 24.836300 ms MarkObjects: 401.621200 ms DeleteObjects: 0.692900 ms)
  999.  
  1000. Join 19
  1001.  
  1002. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1003.  
  1004. Join 16
  1005.  
  1006. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1007.  
  1008. Exit 16
  1009.  
  1010. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1011.  
  1012. Exit 19
  1013.  
  1014. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1015.  
  1016. Join 1102
  1017.  
  1018. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1019.  
  1020. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1021.  
  1022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1023.  
  1024. Exit 1102
  1025.  
  1026. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1027.  
  1028. Join 19
  1029.  
  1030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1031.  
  1032. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1033.  
  1034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1035.  
  1036. Unloading 8 Unused Serialized files (Serialized files now loaded: 50)
  1037.  
  1038. Unloading 481 unused Assets to reduce memory usage. Loaded Objects now: 283073.
  1039. Total: 464.875000 ms (FindLiveObjects: 22.932200 ms CreateObjectMapping: 25.956300 ms MarkObjects: 414.122300 ms DeleteObjects: 1.863800 ms)
  1040.  
  1041. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  1042.  
  1043. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283073.
  1044. Total: 451.743200 ms (FindLiveObjects: 18.763000 ms CreateObjectMapping: 26.024300 ms MarkObjects: 406.380400 ms DeleteObjects: 0.575100 ms)
  1045.  
  1046. Unloading 4 Unused Serialized files (Serialized files now loaded: 50)
  1047.  
  1048. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 283715.
  1049. Total: 459.550800 ms (FindLiveObjects: 18.273300 ms CreateObjectMapping: 26.285400 ms MarkObjects: 414.088200 ms DeleteObjects: 0.903400 ms)
  1050.  
  1051. Join 19
  1052.  
  1053. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1054.  
  1055. Unloading 8 Unused Serialized files (Serialized files now loaded: 50)
  1056.  
  1057. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 283584.
  1058. Total: 484.619400 ms (FindLiveObjects: 21.192600 ms CreateObjectMapping: 29.782800 ms MarkObjects: 432.835200 ms DeleteObjects: 0.808300 ms)
  1059.  
  1060. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  1061.  
  1062. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283584.
  1063. Total: 456.578600 ms (FindLiveObjects: 16.506600 ms CreateObjectMapping: 26.577000 ms MarkObjects: 412.622400 ms DeleteObjects: 0.871900 ms)
  1064.  
  1065. Join 19
  1066.  
  1067. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1068.  
  1069. Join 16
  1070.  
  1071. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1072.  
  1073. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1074.  
  1075. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1076.  
  1077. Exit 16
  1078.  
  1079. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1080.  
  1081. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  1082.  
  1083. Unloading 229 unused Assets to reduce memory usage. Loaded Objects now: 284567.
  1084. Total: 476.630600 ms (FindLiveObjects: 20.562400 ms CreateObjectMapping: 26.574800 ms MarkObjects: 427.348800 ms DeleteObjects: 2.143900 ms)
  1085.  
  1086. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1087.  
  1088. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284567.
  1089. Total: 452.529700 ms (FindLiveObjects: 15.810300 ms CreateObjectMapping: 26.070700 ms MarkObjects: 410.033800 ms DeleteObjects: 0.614300 ms)
  1090.  
  1091. Join 19
  1092.  
  1093. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1094.  
  1095. Exit 19
  1096.  
  1097. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1098.  
  1099. Join 1103
  1100.  
  1101. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1102.  
  1103. Exit 1103
  1104.  
  1105. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1106.  
  1107. Join 19
  1108.  
  1109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1110.  
  1111. Exit 19
  1112.  
  1113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1114.  
  1115. Unloading 14 Unused Serialized files (Serialized files now loaded: 51)
  1116.  
  1117. Unloading 327 unused Assets to reduce memory usage. Loaded Objects now: 283954.
  1118. Total: 510.836000 ms (FindLiveObjects: 20.006400 ms CreateObjectMapping: 26.935800 ms MarkObjects: 461.323600 ms DeleteObjects: 2.569600 ms)
  1119.  
  1120. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  1121.  
  1122. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 286949.
  1123. Total: 487.780200 ms (FindLiveObjects: 29.193600 ms CreateObjectMapping: 28.762800 ms MarkObjects: 429.070300 ms DeleteObjects: 0.753300 ms)
  1124.  
  1125. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1126.  
  1127. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286949.
  1128. Total: 470.190400 ms (FindLiveObjects: 15.371200 ms CreateObjectMapping: 25.992100 ms MarkObjects: 428.191600 ms DeleteObjects: 0.635100 ms)
  1129.  
  1130. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1131.  
  1132. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286949.
  1133. Total: 460.133800 ms (FindLiveObjects: 16.071200 ms CreateObjectMapping: 25.760500 ms MarkObjects: 417.686600 ms DeleteObjects: 0.614900 ms)
  1134.  
  1135. Join 20
  1136.  
  1137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1138.  
  1139. Join 21
  1140.  
  1141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1142.  
  1143. Exit 21
  1144.  
  1145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1146.  
  1147. Join 21
  1148.  
  1149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1150.  
  1151. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  1152.  
  1153. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 290817.
  1154. Total: 488.652000 ms (FindLiveObjects: 24.488700 ms CreateObjectMapping: 26.228900 ms MarkObjects: 437.187500 ms DeleteObjects: 0.746400 ms)
  1155.  
  1156. Unloading 5 Unused Serialized files (Serialized files now loaded: 51)
  1157.  
  1158. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 290840.
  1159. Total: 473.130700 ms (FindLiveObjects: 18.617100 ms CreateObjectMapping: 26.245100 ms MarkObjects: 427.615800 ms DeleteObjects: 0.652100 ms)
  1160.  
  1161. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1162.  
  1163. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290840.
  1164. Total: 469.811300 ms (FindLiveObjects: 16.533400 ms CreateObjectMapping: 25.433900 ms MarkObjects: 427.008600 ms DeleteObjects: 0.834500 ms)
  1165.  
  1166. Join 20
  1167.  
  1168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1169.  
  1170. Join 21
  1171.  
  1172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1173.  
  1174. Exit 21
  1175.  
  1176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1177.  
  1178. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  1179.  
  1180. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 291045.
  1181. Total: 475.937900 ms (FindLiveObjects: 18.935500 ms CreateObjectMapping: 26.783600 ms MarkObjects: 429.254300 ms DeleteObjects: 0.963800 ms)
  1182.  
  1183. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1184.  
  1185. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291045.
  1186. Total: 469.637000 ms (FindLiveObjects: 15.942800 ms CreateObjectMapping: 25.463900 ms MarkObjects: 427.522700 ms DeleteObjects: 0.707200 ms)
  1187.  
  1188. Join 20
  1189.  
  1190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1191.  
  1192. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  1193.  
  1194. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 291091.
  1195. Total: 473.465500 ms (FindLiveObjects: 17.993600 ms CreateObjectMapping: 26.588500 ms MarkObjects: 427.824400 ms DeleteObjects: 1.058600 ms)
  1196.  
  1197. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1198.  
  1199. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291091.
  1200. Total: 469.531300 ms (FindLiveObjects: 16.104400 ms CreateObjectMapping: 25.962800 ms MarkObjects: 426.791900 ms DeleteObjects: 0.671300 ms)
  1201.  
  1202. Join 20
  1203.  
  1204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1205.  
  1206. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  1207.  
  1208. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 291097.
  1209. Total: 474.523500 ms (FindLiveObjects: 20.717900 ms CreateObjectMapping: 26.386000 ms MarkObjects: 426.535200 ms DeleteObjects: 0.883600 ms)
  1210.  
  1211. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1212.  
  1213. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291097.
  1214. Total: 468.748100 ms (FindLiveObjects: 16.496800 ms CreateObjectMapping: 25.243100 ms MarkObjects: 426.401200 ms DeleteObjects: 0.606400 ms)
  1215.  
  1216. Join 20
  1217.  
  1218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1219.  
  1220. Join 21
  1221.  
  1222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1223.  
  1224. Unloading 11 Unused Serialized files (Serialized files now loaded: 51)
  1225.  
  1226. Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 292852.
  1227. Total: 479.307000 ms (FindLiveObjects: 19.844400 ms CreateObjectMapping: 25.639300 ms MarkObjects: 432.672800 ms DeleteObjects: 1.149600 ms)
  1228.  
  1229. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1230.  
  1231. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292852.
  1232. Total: 474.496800 ms (FindLiveObjects: 18.843600 ms CreateObjectMapping: 26.376600 ms MarkObjects: 428.499700 ms DeleteObjects: 0.776500 ms)
  1233.  
  1234. Join 20
  1235.  
  1236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1237.  
  1238. Join 21
  1239.  
  1240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1241.  
  1242. Exit 21
  1243.  
  1244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1245.  
  1246. Join 21
  1247.  
  1248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1249.  
  1250. Exit 21
  1251.  
  1252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1253.  
  1254. Unloading 11 Unused Serialized files (Serialized files now loaded: 51)
  1255.  
  1256. Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 293458.
  1257. Total: 473.971800 ms (FindLiveObjects: 20.350100 ms CreateObjectMapping: 26.873400 ms MarkObjects: 426.014500 ms DeleteObjects: 0.733500 ms)
  1258.  
  1259. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1260.  
  1261. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293458.
  1262. Total: 471.451000 ms (FindLiveObjects: 16.751500 ms CreateObjectMapping: 26.008000 ms MarkObjects: 428.092800 ms DeleteObjects: 0.598100 ms)
  1263.  
  1264. Join 20
  1265.  
  1266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1267.  
  1268. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1269.  
  1270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1271.  
  1272. Unloading 11 Unused Serialized files (Serialized files now loaded: 51)
  1273.  
  1274. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 293458.
  1275. Total: 478.481400 ms (FindLiveObjects: 21.260200 ms CreateObjectMapping: 26.045600 ms MarkObjects: 430.409400 ms DeleteObjects: 0.765700 ms)
  1276.  
  1277. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1278.  
  1279. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293458.
  1280. Total: 470.191400 ms (FindLiveObjects: 17.488300 ms CreateObjectMapping: 26.692300 ms MarkObjects: 425.100600 ms DeleteObjects: 0.909300 ms)
  1281.  
  1282. Join 20
  1283.  
  1284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1285.  
  1286. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1287.  
  1288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1289.  
  1290. Unloading 11 Unused Serialized files (Serialized files now loaded: 51)
  1291.  
  1292. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 293511.
  1293. Total: 508.899900 ms (FindLiveObjects: 20.791900 ms CreateObjectMapping: 26.968800 ms MarkObjects: 460.393400 ms DeleteObjects: 0.745500 ms)
  1294.  
  1295. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1296.  
  1297. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293511.
  1298. Total: 553.625400 ms (FindLiveObjects: 15.824000 ms CreateObjectMapping: 25.801900 ms MarkObjects: 511.381400 ms DeleteObjects: 0.617600 ms)
  1299.  
  1300. Join 20
  1301.  
  1302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1303.  
  1304. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1305.  
  1306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1307.  
  1308. Unloading 11 Unused Serialized files (Serialized files now loaded: 51)
  1309.  
  1310. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 293671.
  1311. Total: 486.758400 ms (FindLiveObjects: 21.583100 ms CreateObjectMapping: 25.701500 ms MarkObjects: 438.842800 ms DeleteObjects: 0.630600 ms)
  1312.  
  1313. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1314.  
  1315. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293671.
  1316. Total: 467.751700 ms (FindLiveObjects: 16.806900 ms CreateObjectMapping: 25.883600 ms MarkObjects: 424.224200 ms DeleteObjects: 0.836100 ms)
  1317.  
  1318. Join 20
  1319.  
  1320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1321.  
  1322. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1323.  
  1324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1325.  
  1326. Close Time: 1/24/2020 5:09:12 AM
  1327.  
  1328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1329.  
  1330. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  1331.  
  1332. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  1333.  
  1334. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1335. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1336. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1337. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1338.  
  1339. [SFS - ERROR] [UDPSocketLayer] General error reading data from socket: Cannot access a disposed object.
  1340. Object name: 'System.Net.Sockets.Socket'. at System.Net.Sockets.Socket.ThrowIfDisposedAndClosed () [0x0001b] in <0079a30f96a047348857e1cecc6c638a>:0
  1341. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  1342. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  1343. at System.Net.Sockets.UdpClient.Receive (System.Net.IPEndPoint& remoteEP) [0x00036] in <0079a30f96a047348857e1cecc6c638a>:0
  1344. at Sfs2X.Core.Sockets.UDPSocketLayer.Read () [0x0002a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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