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- Marksman Rifle:
- Item_Information:
- Item_Name: "&eMarksman Rifle"
- Item_Type: 417
- Item_Lore: " &bMarksman Rifle ≪5≫|&e*-------* INFO *-------*|&7選抜射手用の高精度高威力|&7を備えたライフル 1発でも|&7当たれば&c穴が空く&7だろう|&7対ゾンビ用の銃弾を装填可|&e*-------* AMMO *-------*|&7 Scope: GroundSeeker-v3|&7 Bullet: AntiZombieBullet|&7"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 70
- Recoil_Amount: 4
- Remove_Bullet_Drop: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 1000
- Projectile_Damage: 22
- Bullet_Spread: 0.2
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-2-0,ITEM_SHIELD_BREAK-1-1-0,ENTITY_WITHER_HURT-1-3-0,EXPLODE-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.1
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Custom_Death_Message:
- Normal: "&4<victim> &ewas &ckilled &eby &b&l<shooter>'s &eMarksman Rifle!"
- Firearm_Action:
- Type: bolt
- Close_Duration: 10
- Close_Shoot_Delay: 16
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 7
- Zoom_Bullet_Spread: 0
- Night_Vision: true
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Super_Effective: ZOMBIE-2
- Knockback: 3
- Break_Blocks: false-102
- Headshot:
- Enable: true
- Bonus_Damage: 11
- Message_Shooter: " &cHEAD SHOT &l+11 &cdamage!"
- Sounds_Shooter: ENTITY_WITHER_HURT-1-2-1
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SLOW-50-3
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-1
- Particle_Hit: block_break-152
- Particle_Terrain: true
- Fireworks:
- Enable: true
- Firework_Hit: CREEPER-FALSE-TRUE-200-150-80
- Critical_Hits:
- Enable: true
- Bonus_Damage: 50
- Message_Shooter: " &cCRITICAL HIT &l+50 &cdamage!"
- Chance: 10
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
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