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- Data path set to /opt/retropie/ports/hurrican
- ERROR: could not find save path /home/pi/.config/hurrican
- --> Using external config path '/home/pi/.config/hurrican' <--
- --> Using external storage path '/opt/retropie/ports/hurrican' <--
- --> Using save path '/home/pi/.local/share/hurrican' <--
- Searching for language files in /opt/retropie/ports/hurrican/langFound language file "deutsch.lng" in path /opt/retropie/ports/hurrican/lang
- Found language file "polski.lng" in path /opt/retropie/ports/hurrican/lang
- Found language file "italiano.lng" in path /opt/retropie/ports/hurrican/lang
- Found language file "portugues.lng" in path /opt/retropie/ports/hurrican/lang
- Found language file "english.lng" in path /opt/retropie/ports/hurrican/lang
- Found language file "espanol.lng" in path /opt/retropie/ports/hurrican/lang
- Found language file "svenska.lng" in path /opt/retropie/ports/hurrican/lang
- Found language file "francais.lng" in path /opt/retropie/ports/hurrican/lang
- >--------------------<
- | GameInit started |
- >--------------------<
- --> SDL/OpenGL init <--
- ---------------------
- Initializing SDL.
- SDL initialized.
- -> Requesting SDL2 GL to enable VSync with 'late swap tearing' (optimal)
- -> 'Late swap tearing' VSync not supported:
- Only swap intervals of 0 or 1 are supported
- -> Requesting SDL2 GL to enable standard VSync
- -> VSync enabled successfully
- Window resolution: 1280x720
- GL_FRAMEBUFFER_COMPLETE: created successfully resolution: 640x480Render viewport resolution: 640x480 at 0x0
- Render area: 960x720 at 160x0
- Window viewport: 1280x720 at 0x0
- GL_VENDOR: Broadcom
- GL_RENDERER: V3D 4.2
- GL_VERSION: 2.1 Mesa 19.3.2
- GL_SHADING_LANGUAGE_VERSION: 1.20
- GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_fog_distance GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_EXT_texture_buffer_object GL_AMD_texture_texture4 GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_AMD_conservative_depth GL_ARB_ES2_compatibility GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_shader_texture_lod GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_draw_indirect GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_transform_feedback2 GL_AMD_multi_draw_indirect GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_explicit_uniform_location GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_texture_compression_astc_ldr GL_ARB_buffer_storage GL_ARB_compute_variable_group_size GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_texture_stencil8 GL_EXT_shader_integer_mix GL_ARB_get_texture_sub_image GL_KHR_context_flush_control GL_ARB_parallel_shader_compile GL_ARB_shader_atomic_counter_ops GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_MESA_shader_integer_functions GL_KHR_parallel_shader_compile GL_EXT_EGL_sync
- Shader: Compiling /opt/retropie/ports/hurrican/data/shaders/100/shader_color.vert
- Shader: Compiled /opt/retropie/ports/hurrican/data/shaders/100/shader_color.vert
- Shader: Compiling /opt/retropie/ports/hurrican/data/shaders/100/shader_color.frag
- Shader: Compiled /opt/retropie/ports/hurrican/data/shaders/100/shader_color.frag
- Shader: Compiling /opt/retropie/ports/hurrican/data/shaders/100/shader_texture.vert
- Shader: Compiled /opt/retropie/ports/hurrican/data/shaders/100/shader_texture.vert
- Shader: Compiling /opt/retropie/ports/hurrican/data/shaders/100/shader_texture.frag
- Shader: Compiled /opt/retropie/ports/hurrican/data/shaders/100/shader_texture.frag
- Shader: Compiling /opt/retropie/ports/hurrican/data/shaders/100/shader_render.vert
- Shader: Compiled /opt/retropie/ports/hurrican/data/shaders/100/shader_render.vert
- Shader: Compiling /opt/retropie/ports/hurrican/data/shaders/100/shader_render.frag
- Shader: Compiled /opt/retropie/ports/hurrican/data/shaders/100/shader_render.frag
- -> OpenGL init successful!
- DirectInput8 polling for 512 keys!
- Joystick 0: Acquire successful!
- Buttons: 11 Name: Logitech Gamepad F710
- Initializing SDL_mixer
- SDL_mixer initialized. Buffer size:2048, Freq:44100, Channels:2
- Signed 16-bit samples (little-endian)
- Using SDL_mixer's default decoder for ImpulseTracker music file decoding.
- Requested 24 sound channels and got 24
- Loaded texture demofont
- Loading font: demofont.png
- Loaded texture copper1
- Loaded texture copper2
- Loaded texture copper3
- Loaded texture demozahlen
- Loaded texture demologo
- Loaded texture star
- Loaded song file /opt/retropie/ports/hurrican/data/music/Cracktro.it
- -> GameInit successful!
- Using language-file '/opt/retropie/ports/hurrican/lang/english.lng'
- Config file loading successful !
- Loaded song file /opt/retropie/ports/hurrican/data/music/menu.it
- Loaded texture menufont
- Loading font: menufont.png
- Loaded texture hurrican_rund
- Loaded texture hurrican-logo
- Loaded texture skills
- Loaded texture star
- Loaded texture loading
- Loaded texture loadingbar
- Loaded texture smallfont
- Loading font: smallfont.png
- Loaded texture guiback
- Loaded texture bullet
- Loaded texture skeletor_bullet
- Loaded texture glassplitter
- Loaded texture explosion-medium
- Loaded texture explosion-medium2
- Loaded texture explosion-medium2
- Loaded texture explosion-medium
- Loaded texture explosion-medium
- Loaded texture explosion-green
- Loaded texture alienexplosion
- Loaded texture explosion-big
- Loaded texture explosion-big2
- Loaded texture explosion-trace
- Loaded texture blue-explosion
- Loaded texture explosion-giga
- Loaded texture splitter
- Loaded texture piranhateile
- Loaded texture piranhateile2
- Loaded texture piranhablut
- Loaded texture madeblut
- Loaded texture tropfen
- Loaded texture blatt
- Loaded texture blatt
- Loaded texture nest
- Loaded texture rocksplitter
- Loaded texture rocksplittersmall
- Loaded texture rocksplittersmallblue
- Loaded texture spidersplitter
- Loaded texture spidersplitter2
- Loaded texture spidergrenade
- Loaded texture evil-smoke
- Loaded texture evil-smoke2
- Loaded texture stelze
- Loaded texture stelzhead
- Loaded texture smoke2
- Loaded texture smoke2
- Loaded texture smokebig
- Loaded texture smokebig
- Loaded texture smokebig
- Loaded texture beamsmoke
- Loaded texture beamsmoke
- Loaded texture beamsmoke2
- Loaded texture beamsmoke2
- Loaded texture beamsmoke5
- Loaded texture snowflush
- Loaded texture snowflush
- Loaded texture ufolaserflare
- Loaded texture funke
- Loaded texture funke
- Loaded texture funke2
- Loaded texture laserfunke
- Loaded texture laserfunke2
- Loaded texture smoke
- Loaded texture pharaosmoke
- Loaded texture rocketsmoke
- Loaded texture rocketsmokeblue
- Loaded texture rocketsmokegreen
- Loaded texture flugsacksmoke
- Loaded texture evilfunke
- Loaded texture tropfen2
- Loaded texture wassertropfen2
- Loaded texture laserflame
- Loaded texture bubble
- Loaded texture snow
- Loaded texture snow
- Loaded texture p1_hurri-teile
- Loaded texture p2_hurri-teile
- Loaded texture boulder_small
- Loaded texture wasserspritzer
- Loaded texture wasserspritzer
- Loaded texture lavakrabbe_teile
- Loaded texture spiderparts
- Loaded texture kettenteile
- Loaded texture kettenteil2
- Loaded texture rain
- Loaded texture shield
- Loaded texture evilroundsmoke
- Loaded texture giantspiderflare
- Loaded texture kringel
- Loaded texture kringel
- Loaded texture dust
- Loaded texture turbinesmoke
- Loaded texture miniflare
- Loaded texture grenadeflare
- Loaded texture lavaflare
- Loaded texture lavaflare
- Loaded texture metalhead_halsteil
- Loaded texture metalhead_turbine
- Loaded texture schleim
- Loaded texture schleim2
- Loaded texture shockexplosion
- Loaded texture shotflare
- Loaded texture shotflare
- Loaded texture extracollected
- Loaded texture diamantcollected
- Loaded texture spidershotsmoke
- Loaded texture drache_smoke
- Loaded texture fireball_smoke
- Loaded texture lavaflare
- Loaded texture explosion-regular
- Loaded texture explosion-regular
- Loaded texture dust
- Loaded texture dust
- Loaded texture schrott1
- Loaded texture schrott2
- Loaded texture droneflame
- Loaded texture Zitronestiel
- Loaded texture powerblock
- Loaded texture oneup
- Loaded texture diamant
- Loaded texture extras
- Loaded texture punisher
- Loaded texture wasserfall
- Loaded texture wasserfall2
- Loaded texture water
- Loaded texture water2
- Loaded texture gameover
- Loaded texture shadow
- Loaded texture lasersmoke
- Loaded texture lasersmoke_big
- Loaded texture spreadshotsmoke
- Loaded texture powerlinesmoke
- Loaded texture lavaflare
- Loaded texture blitzstrahl1
- Loaded texture blitzstrahl2
- Loaded texture blitzstrahl3
- Loaded texture blitzstrahl4
- Loaded texture blitzflash1
- Loaded texture blitzflash2
- Loaded texture blitzflash3
- Loaded texture blitzflash4
- Loaded texture blitztexture
- Loaded texture schussflamme
- Loaded texture schussflamme2
- Loaded texture schussflamme3
- Loaded texture schussflammeflare
- Loaded texture diamant
- Loaded texture skeletor_shot
- Loaded texture spreadshot
- Loaded texture spreadshot2
- Loaded texture spreadshot_big
- Loaded texture spreadshot_big2
- Loaded texture bounce1
- Loaded texture bounce2
- Loaded texture bounce3
- Loaded texture bounce_big1
- Loaded texture bounce_big2
- Loaded texture bounce_big3
- Loaded texture laser
- Loaded texture laser2
- Loaded texture laserbig
- Loaded texture laserbig2
- Loaded texture walker-laser
- Loaded texture canonball
- Loaded texture powerline
- Loaded texture suchschuss
- Loaded texture suchschuss2
- Loaded texture golemschuss
- Loaded texture golemschuss
- Loaded texture spiderslow
- Loaded texture fetterspinnenlaser
- Loaded texture spidershot
- Loaded texture spidershot2
- Loaded texture bombe_small
- Loaded texture bombe_big
- Loaded texture flamme
- Loaded texture flame
- Loaded texture fireball
- Loaded texture fireball_big
- Loaded texture fireball_big
- Loaded texture rotzshot
- Loaded texture flame
- Loaded texture flame
- Loaded texture flame
- Loaded texture flame
- Loaded texture krabblerlaser1
- Loaded texture krabblerlaser2
- Loaded texture krabblerlaser2
- Loaded texture pharaolaser
- Loaded texture grenade
- Loaded texture rocket
- Loaded texture rocket
- Loaded texture rocketwerfer
- Loaded texture torpedo
- Loaded texture evilshot
- Loaded texture evilshot2
- Loaded texture evilblitz
- Loaded texture blitzbeam
- Loaded texture ufolaser
- Loaded texture stelzlaser
- Loaded texture pflanzeschuss
- Loaded texture bratklopsshot
- Loaded texture dronebullet
- Loaded texture schleimshot
- Loaded texture lafass_fall
- Loaded texture evilblitz2
- Loaded texture flugkanonelaser
- Loaded texture eiszapfenshot
- Loaded texture arcshot
- Loaded texture snowbomb
- Loaded texture snowbombsmall
- Loaded texture fettespinneshot
- Loaded texture fettespinneshot2
- Loaded texture eierbombe
- Loaded texture evilround
- Loaded texture druckwelle
- Loaded texture shieldspawner
- Loaded texture blauebombe
- Loaded texture skeletor_granate
- Loaded texture elektropampe
- Loaded texture spidershot2
- Loaded texture hud
- Loaded texture hudblitz
- Loaded texture hudbomb
- Loaded texture hudsupershot
- Loaded texture hudautofire
- Loaded texture hudenergy
- Loaded texture hudrad
- Loaded texture hudfontbig
- Loaded texture hudselected
- Loaded texture hudbalken
- Loaded texture hudbalken_full
- Loaded texture hudarrow
- Loaded texture bosshud
- Loaded texture bossbar
- Loaded song file /opt/retropie/ports/hurrican/data/music/credits.it
- Loaded song file /opt/retropie/ports/hurrican/data/music/stageclear.it
- Loaded song file /opt/retropie/ports/hurrican/data/music/gameover.it
- Loaded song file /opt/retropie/ports/hurrican/data/music/highscore.it
- Loaded texture console
- Loaded texture p1_hurri_idle
- Loaded texture p1_hurri_kucken
- Loaded texture p1_hurri_idleumkuck
- Loaded texture p1_hurri_laufen
- Loaded texture p1_hurri_shootdiagonal
- Loaded texture p1_hurri_shootup
- Loaded texture p1_hurri_crouch
- Loaded texture p1_hurri_jump
- Loaded texture p1_hurri_jumpschraeg
- Loaded texture p1_hurri_jumpup
- Loaded texture p1_hurri_rundumschuss
- Loaded texture p1_hurri_pissen
- Loaded texture p1_hurri_ride
- Loaded texture p1_hurri_rad
- -> Loading Level <-
- Loaded texture s_factory
- Loaded texture s_Jungle
- Loaded texture s_factory3
- Loaded texture s_factory4
- Loaded texture s_factory2
- Loaded texture s_rohre
- Loaded texture s_pflanzen2
- Loaded texture s_pflanzen
- Loaded texture s_panel
- Loaded texture s_pflanzen4
- Loaded texture s_pflanzen3
- Loaded texture s_arrow
- Loaded texture s_mario1
- Loaded texture s_mario2
- Loaded texture s_tempel
- Loaded texture s_tempel2
- Loaded texture s_graues
- Loaded texture s_mpde
- Loaded texture s_mushi
- Loaded texture s_mario3
- Loaded texture s_spinne1
- Loaded texture s_braun
- Loaded texture s_chains
- Loaded texture s_tower1
- Loaded texture s_mario4
- Loaded texture s_snow
- Loaded texture s_ice2
- Loaded texture s_snow2
- Loaded texture s_cave2
- Loaded texture s_cave
- Loaded texture s_skull
- Loaded texture s_mario5
- Loaded texture s_end2
- Loaded texture static_jungle
- Loaded texture back_jungle
- Loaded texture front_jungle
- Loaded texture clouds_jungle
- Loaded texture luefter1
- Loaded texture luefter2
- Loaded texture made
- Loaded texture auge
- Loaded texture enemy-walker
- Loaded texture bruecke
- Loaded texture lavaflare
- Loaded texture stahlmuecke
- Loaded texture nest
- Loaded texture pflanze
- Loaded texture fledermaus
- Loaded texture glubschi
- Loaded texture glubschi2
- Loaded texture mutant
- Loaded texture tube
- Loaded texture roboraupe
- Loaded texture eiermann
- Loaded texture minidragon
- Loaded texture skiwalker
- Loaded texture minirocket
- Loaded texture stachelbeere
- Loaded texture lavakrabbe
- -> Load Level : tutorial.map successful ! <-
- Loaded song file /opt/retropie/ports/hurrican/data/music/Machine Monotony.it
- Loaded song file /opt/retropie/ports/hurrican/data/music/Machine Monotony.it
- Segmentation fault
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