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Swamiwammiloo

One Button Fire Rotation [Burn Phase, Troll Racial, Toolkit]

Jul 23rd, 2016
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  1. =======================================================================================================================================
  2. //THE MACRO TO USE. THIS REQUIRES MACRO TOOLKIT TO USE. YOU CAN FIND THIS AT: http://mods.curse.com/addons/wow/macro-toolkit //
  3. =======================================================================================================================================
  4.  
  5.  
  6. /castsequence reset=combat/180 Draenic Intellect Potion,Berserking,Rune of Power,Combustion,12,Scorch,Fire Blast,Pyroblast,Fire Blast,Pyroblast,Flame On,Fire Blast,Pyroblast,Fire Blast,Pyroblast,Scorch,Pyroblast,Scorch,Pyroblast,Rune of Power,Scorch,Pyroblast,Fire Blast,Pyroblast,Fire Blast,Pyroblast
  7.  
  8. //I've personally found it better to remove 'Draenic Intellect Potion', 'Berserking' from my macro entirely, as sometimes you'll forget or miss your prepot- and Berserking is on a 3 minute cool down, so you can't use the macro for the next ring.
  9.  
  10. //If you don't use ring, take '12' out. Usually a Rogue, Shaman, or DK will be using ring- not a mage.
  11. //Usually a Shaman will be lusting.
  12.  
  13. /!\ I've been manually potting, Berserking, and ringing- thus my macro looks like this; /!\
  14.  
  15. /castsequence reset=combat/180 Rune of Power,Combustion,Scorch,Fire Blast,Pyroblast,Fire Blast,Pyroblast,Flame On,Fire Blast,Pyroblast,Fire Blast,Pyroblast,Scorch,Pyroblast,Scorch,Pyroblast,Rune of Power,Scorch,Pyroblast,Fire Blast,Pyroblast,Fire Blast,Pyroblast
  16.  
  17. /!\ /!\ MAKE SURE TO READ THE DOCUMENTATION BELOW /!\ /!\
  18. /!\ /!\ MAKE SURE TO READ THE DOCUMENTATION BELOW /!\ /!\
  19. /!\ /!\ MAKE SURE TO READ THE DOCUMENTATION BELOW /!\ /!\
  20.  
  21. =======================================================================================================================================
  22. //Documentation//
  23. =======================================================================================================================================
  24.  
  25. http://us.battle.net/wow/en/character/stormreaver/Melaniari/advanced
  26.  
  27. I'm not entirely BIS at the moment- so if you are, you'll obviously get far better results.
  28.  
  29. - I'm currently doing about ~7-13M ST [Single-Target] burst.
  30. Archimonde, Fel Lord Zakuun, Fel Reaver, Gorefiend, Kilrogg, Kormrok, Socrethar and Mannoroth are all good single target mage fights.
  31. - I'm currently doing about 10-16M 2T [Two-Target] burst.
  32. Hellfire High Council, Tyrant Velhari, Kilrogg, and Mannoroth are all good two target mage fights.
  33. - I'm currently doing about 14-24M 3T+ [Three-Targets+]
  34. Hellfire Assault, Shadow-Lord Iskar, Archimonde, and Xhul'horac are all good three or more target fights.
  35.  
  36. These are from doing damage on one dummy, two dummy, and three dummy within the Garrison, Warspear, and Vale of Eternal Blossoms. The two training dummies within the Garrison are problematic, as Flame Patch will not hit both of them at the same time, which evidently is not good.
  37.  
  38. A vast majority of fire mage damage is currently coming from Flame Patch > Ignite > Flamestrike / Legendary Ring / Meteor > Pyroblast > Fire Ball > Fire Blast > Dragon's Breath / Cinderstorm > Conjure Phoenix. In many circumstances, Flame Patch is about 30% - 45% of your damage.
  39.  
  40. In any circumstance where two or more targets exist- it is more beneficial to cast a Flamestrike caused by Hot Streak over a Pyroblast caused by Hot Streak.
  41.  
  42. ~~Stats & Talents & Trinkets~~:
  43. ~I had 2,482 Critical Strike, or about 44% while using this macro.
  44. ~1,900 Haste, or about 20%
  45. ~2,178 Mastery, or about 21%
  46. ~391 Versatility, or about 3%
  47.  
  48. Pyromaniac > Shimmer > Rune of Power > Flame On > Ice Floes > Flame Patch [Mandatory for t18 PP] > Meteor OR Cinderstorm.
  49.  
  50. Tome of Shifting Words & Sandman's Pouch, Stage 6/6.
  51.  
  52. =======================================================================================================================================
  53. ROTATION SHIT
  54. =======================================================================================================================================
  55.  
  56. If you take Meteor, you should be casting it a second before the boss is pulled.
  57.  
  58. //"castsequence reset=combat/180" will cause the cast sequence to reset after combat is finished, or 180 seconds [3 minutes] have passed. A 'cast sequence' also means you are not allowed to fuck up the sequence at all, until the last command is finished. An example of the cast sequence being messed up would be using your pre-potion without the macro, by clicking on it / hotkeying it. Using Rune of Power is another example of messing up the sequence. You should put the macro on a key, such as the 1 key, or t key- and just hammer it as if you were doing the burn phase for Arcane, pre pre-patch, with Prismatic Crystal and Arcane Blast.
  59.  
  60. //'Berserking' is obviously a troll only racial. Remove this if you aren't a troll. If you're a mage- you should be troll, anyways.
  61. //'Berserking' will lower the cast time of Rune of Power, and the GCD. This is assuming Time Warp / Blood Lust is also rolling right now. A Shaman should be doing your Time Warp / Blood Lust because of how valuable the GCD from using Time Warp is, for a Mage.
  62.  
  63. //'12' is the bottom most ring slot. This is where your ring would be, 'Nithramus, the All-Seer'. If you aren't the person who does the ring in you guild- remove '12' from this macro.
  64.  
  65. //'Scorch' will be shortened by both Time Warp and Berserking- making the cast under a second, and the GCD fairly quick- it will also be an instant critical strike, from Combustion.
  66.  
  67. //'Fire Blast' will automatically bring your Heating Up [From Scorch] into a Hot Streak, allowing you to cast Pyroblast.
  68. //'Pyro Blast' will obviously do a critical strike, allowing you Fire Blast, do Pyroblast again, giving you Heating Up.
  69.  
  70. //'Flame On', a talent which gives you 2 charges of Fire Blast instantly, every 45 seconds, will bring two charges of Fire Blast up. This will allow you to turn that 'Heating Up' into another Pyroblast, with Fireblast, until you finish that Portion, and once again hit your Rune of Power, for a 50% damage buff.
  71.  
  72. //You will have a critical strike from your final Pyroblast before the second Rune of Power, and scorch will turn it into a Hot Streak, given Scorch will probably be a critical strike, assuming you have enough critical strike, and also Sandman's Pouch activated. This will give you another Pyroblast- giving you Heating Up- and Fire Blast will most likely be up give your haste, allowing you to do another Pyro Blast, Fire Blast, and final Pyro Blast.
  73.  
  74. //Feel free to use Cinderstorm / whatever remaining abilities you can use in the remaining ~3 seconds before the ring explodes. Probably best to use Cinderstorm > Dragon's Breath before the ring explodes.
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